[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: #348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@ -373,7 +373,7 @@ else()
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set_source_files_properties(vulkan_common/vma.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers")
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# Get around GCC failing with intrinsics in Debug
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if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug")
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if (CXX_GCC AND CMAKE_BUILD_TYPE MATCHES "Debug")
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set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2")
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endif()
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endif()
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