[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -373,7 +373,7 @@ else()
set_source_files_properties(vulkan_common/vma.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers")
# Get around GCC failing with intrinsics in Debug
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug")
if (CXX_GCC AND CMAKE_BUILD_TYPE MATCHES "Debug")
set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2")
endif()
endif()