[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -1016,7 +1016,7 @@ void KThread::RestorePriority(KernelCore& kernel, KThread* thread) {
s32 new_priority = thread->GetBasePriority();
for (const auto& held_lock : thread->m_held_lock_info_list) {
new_priority =
std::min(new_priority, held_lock.GetHighestPriorityWaiter()->GetPriority());
(std::min)(new_priority, held_lock.GetHighestPriorityWaiter()->GetPriority());
}
// If the priority we would inherit is not different from ours, don't do anything.