[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: #348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@ -1016,7 +1016,7 @@ void KThread::RestorePriority(KernelCore& kernel, KThread* thread) {
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s32 new_priority = thread->GetBasePriority();
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for (const auto& held_lock : thread->m_held_lock_info_list) {
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new_priority =
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std::min(new_priority, held_lock.GetHighestPriorityWaiter()->GetPriority());
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(std::min)(new_priority, held_lock.GetHighestPriorityWaiter()->GetPriority());
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}
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// If the priority we would inherit is not different from ours, don't do anything.
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