[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -664,7 +664,7 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
if (svc_mem_info.state != Kernel::Svc::MemoryState::Inaccessible ||
svc_mem_info.base_address + svc_mem_info.size - 1 !=
std::numeric_limits<u64>::max()) {
(std::numeric_limits<u64>::max)()) {
const char* state = GetMemoryStateName(svc_mem_info.state);
const char* perm = GetMemoryPermissionString(svc_mem_info);
const char l = True(svc_mem_info.attribute & MemoryAttribute::Locked) ? 'L' : '-';
@ -710,7 +710,7 @@ std::vector<char>::const_iterator GDBStub::CommandEnd() const {
const auto end{std::find(current_command.begin(), current_command.end(), GDB_STUB_END)};
// Require the checksum to be present
return std::min(end + 2, current_command.end());
return (std::min)(end + 2, current_command.end());
}
std::optional<std::string> GDBStub::DetachCommand() {