[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -25,9 +25,9 @@ template <typename T>
inline bool CanAddWithoutOverflow(T lhs, T rhs) {
#ifdef _MSC_VER
if (lhs >= 0 && rhs >= 0) {
return WrappingAdd(lhs, rhs) >= std::max(lhs, rhs);
return WrappingAdd(lhs, rhs) >= (std::max)(lhs, rhs);
} else if (lhs < 0 && rhs < 0) {
return WrappingAdd(lhs, rhs) <= std::min(lhs, rhs);
return WrappingAdd(lhs, rhs) <= (std::min)(lhs, rhs);
} else {
return true;
}