[video_core] Fix stutters and freezes when playing FMV content in some games (#2650)
This fixes stutters and freezes when playing FMV content in some games. Reviewed-on: #2650 Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
parent
f4f3425d86
commit
94e512e4bc
1 changed files with 0 additions and 3 deletions
|
@ -64,7 +64,6 @@ void MaxwellDMA::Launch() {
|
|||
// TODO(Subv): Perform more research and implement all features of this engine.
|
||||
const LaunchDMA& launch = regs.launch_dma;
|
||||
ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
|
||||
ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
|
||||
|
||||
if (launch.multi_line_enable) {
|
||||
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
|
@ -157,8 +156,6 @@ void MaxwellDMA::Launch() {
|
|||
}
|
||||
|
||||
void MaxwellDMA::CopyBlockLinearToPitch() {
|
||||
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
|
||||
|
||||
u32 bytes_per_pixel = 1;
|
||||
DMA::ImageOperand src_operand;
|
||||
src_operand.bytes_per_pixel = bytes_per_pixel;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue