[shader_recompiler/Maxwell] ISBERD add size reads
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This commit is contained in:
parent
51b170b470
commit
92c6e92558
6 changed files with 492 additions and 436 deletions
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@ -240,6 +240,7 @@ add_library(shader_recompiler STATIC
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runtime_info.h
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shader_info.h
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varying_state.h
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frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.h
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)
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if (YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
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@ -268,4 +268,40 @@ void TranslatorVisitor::ResetOFlag() {
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SetOFlag(ir.Imm1(false));
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}
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IR::U32 TranslatorVisitor::apply_ISBERD_shift(IR::U32 result, isberd::Shift shift_value) {
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if (shift_value != isberd::Shift::Default) {
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return ir.ShiftLeftLogical(result, ir.Imm32(1));
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}
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return result;
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}
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IR::U32 TranslatorVisitor::apply_ISBERD_size_read(IR::U32 address, isberd::SZ sz) {
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switch (sz) {
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case isberd::SZ::U8:
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return ir.LoadGlobalU8(ir.UConvert(64, address));
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case isberd::SZ::U16:
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return ir.LoadGlobalU16(ir.UConvert(64, address));
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case isberd::SZ::U32:
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case isberd::SZ::F32:
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return ir.LoadGlobal32(ir.UConvert(64, address));
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default:
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UNREACHABLE();
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}
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}
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IR::U32 TranslatorVisitor::compute_ISBERD_address(IR::Reg src_reg, u32 src_reg_num, u32 imm, u64 skew_value) {
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IR::U32 address{};
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if (src_reg_num == 0xFF) {
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address = ir.Imm32(imm);
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} else {
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auto offset = ir.Imm32(imm);
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address = ir.IAdd(X(src_reg), offset);
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if (skew_value != 0) {
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address = ir.IAdd(address, ir.LaneId());
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}
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}
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return address;
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};
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} // namespace Shader::Maxwell
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@ -7,6 +7,7 @@
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/ir_emitter.h"
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#include "shader_recompiler/frontend/maxwell/instruction.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.h"
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namespace Shader::Maxwell {
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@ -381,6 +382,11 @@ public:
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void ResetSFlag();
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void ResetCFlag();
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void ResetOFlag();
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// Helper functions for various translator visitors
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IR::U32 apply_ISBERD_shift(IR::U32 result, isberd::Shift shift_value);
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IR::U32 apply_ISBERD_size_read(IR::U32 address, isberd::SZ sz_value);
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IR::U32 compute_ISBERD_address(IR::Reg src_reg, u32 src_reg_num, u32 imm, u64 skew_value);
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};
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} // namespace Shader::Maxwell
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@ -7,23 +7,9 @@
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.h"
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namespace Shader::Maxwell {
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namespace {
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enum class Mode : u64 {
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Default,
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Patch,
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Prim,
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Attr,
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};
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enum class Shift : u64 {
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Default,
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U16,
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B32,
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};
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} // Anonymous namespace
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// Valid only for GS, TI, VS and trap
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void TranslatorVisitor::ISBERD(u64 insn) {
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@ -35,70 +21,49 @@ void TranslatorVisitor::ISBERD(u64 insn) {
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BitField<24, 8, u32> imm;
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BitField<31, 1, u64> skew;
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BitField<32, 1, u64> o;
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BitField<33, 2, Mode> mode;
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BitField<47, 2, Shift> shift;
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BitField<33, 2, isberd::Mode> mode;
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BitField<36, 4, isberd::SZ> sz;
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BitField<47, 2, isberd::Shift> shift;
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} const isberd{insn};
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if (isberd.skew != 0) {
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IR::U32 current_lane_id{ir.LaneId()};
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IR::U32 result{ir.IAdd(X(isberd.src_reg), current_lane_id)};
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X(isberd.dest_reg, result);
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}
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auto address = compute_ISBERD_address(isberd.src_reg, isberd.src_reg_num, isberd.imm, isberd.skew);
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if (isberd.o != 0) {
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IR::U32 address{};
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IR::F32 result{};
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if (isberd.src_reg_num == 0xFF) {
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address = ir.Imm32(isberd.imm);
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result = ir.GetAttributeIndexed(address);
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} else {
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IR::U32 offset = ir.Imm32(isberd.imm);
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address = ir.IAdd(X(isberd.src_reg), offset);
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result = ir.GetAttributeIndexed(address);
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}
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X(isberd.dest_reg, ir.BitCast<IR::U32>(result));
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auto result = apply_ISBERD_size_read(address, isberd.sz.Value());
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X(isberd.dest_reg, apply_ISBERD_shift(result, isberd.shift.Value()));
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return;
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}
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if (isberd.mode != Mode::Default) {
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IR::F32 result{};
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IR::U32 index{};
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if (isberd.src_reg_num == 0xFF) {
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index = ir.Imm32(isberd.imm);
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} else {
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index = ir.IAdd(X(isberd.src_reg), ir.Imm32(isberd.imm));
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if (isberd.mode != isberd::Mode::Default) {
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IR::F32 result_f32{};
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switch (isberd.mode.Value()) {
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case isberd::Mode::Patch:
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result_f32 = ir.GetPatch(address.Patch());
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break;
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case isberd::Mode::Prim:
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result_f32 = ir.GetAttribute(address.Attribute());
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break;
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case isberd::Mode::Attr:
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result_f32 = ir.GetAttributeIndexed(address);
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break;
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default:
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UNREACHABLE();
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}
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switch (static_cast<u64>(isberd.mode.Value())) {
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case static_cast<u64>(Mode::Patch):
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result = ir.GetPatch(index.Patch());
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break;
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case static_cast<u64>(Mode::Prim):
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result = ir.GetAttribute(index.Attribute());
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break;
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case static_cast<u64>(Mode::Attr):
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result = ir.GetAttributeIndexed(index);
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break;
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}
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X(isberd.dest_reg, ir.BitCast<IR::U32>(result));
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auto result_u32 = ir.BitCast<IR::U32>(result_f32);
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X(isberd.dest_reg, apply_ISBERD_shift(result_u32, isberd.shift.Value()));
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return;
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}
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if (isberd.shift != Shift::Default) {
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IR::U32 result{};
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switch (static_cast<u64>(isberd.shift.Value())) {
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case static_cast<u64>(Shift::U16):
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result = ir.ShiftLeftLogical(result, static_cast<IR::U32>(ir.Imm16(1)));
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break;
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case static_cast<u64>(Shift::B32):
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result = ir.ShiftLeftLogical(result, ir.Imm32(1));
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break;
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}
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if (isberd.skew != 0) {
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auto result = ir.IAdd(X(isberd.src_reg), ir.LaneId());
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X(isberd.dest_reg, result);
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return;
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}
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//LOG_DEBUG(Shader, "(STUBBED) called {}", insn);
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if (isberd.src_reg_num == 0xFF) {
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IR::U32 src_imm{ir.Imm32(static_cast<u32>(isberd.imm))};
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IR::U32 result{ir.IAdd(X(isberd.src_reg), src_imm)};
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X(isberd.dest_reg, result);
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} else {
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X(isberd.dest_reg, X(isberd.src_reg));
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}
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// Fallback if nothing else applies
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X(isberd.dest_reg, X(isberd.src_reg));
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}
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} // namespace Shader::Maxwell
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@ -0,0 +1,34 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include "shader_recompiler/environment.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/ir_emitter.h"
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#include "shader_recompiler/frontend/maxwell/instruction.h"
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namespace Shader::Maxwell {
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namespace isberd {
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enum class Mode : u64 {
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Default,
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Patch,
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Prim,
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Attr,
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};
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enum class Shift : u64 {
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Default,
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U16,
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B32,
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};
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enum class SZ : u64 {
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U8,
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U16,
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U32,
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F32,
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};
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} // Anonymous namespace
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} // namespace Shader::Maxwell
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@ -1,325 +1,325 @@
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project SPDX-License-Identifier:
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# GPL-2.0-or-later
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add_subdirectory(host_shaders)
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if(LIBVA_FOUND)
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set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp
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PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
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list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
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set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp
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PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
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list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
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endif()
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add_library(video_core STATIC
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buffer_cache/buffer_base.h
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buffer_cache/buffer_cache_base.h
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buffer_cache/buffer_cache.cpp
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buffer_cache/buffer_cache.h
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buffer_cache/memory_tracker_base.h
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buffer_cache/usage_tracker.h
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buffer_cache/word_manager.h
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cache_types.h
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capture.h
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cdma_pusher.cpp
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cdma_pusher.h
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compatible_formats.cpp
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compatible_formats.h
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control/channel_state.cpp
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control/channel_state.h
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control/channel_state_cache.cpp
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control/channel_state_cache.h
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control/scheduler.cpp
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control/scheduler.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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dma_pusher.h
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engines/sw_blitter/blitter.cpp
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engines/sw_blitter/blitter.h
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engines/sw_blitter/converter.cpp
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engines/sw_blitter/converter.h
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engines/const_buffer_info.h
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engines/draw_manager.cpp
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engines/draw_manager.h
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engines/engine_interface.h
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engines/engine_upload.cpp
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engines/engine_upload.h
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engines/fermi_2d.cpp
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engines/fermi_2d.h
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engines/kepler_compute.cpp
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engines/kepler_compute.h
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engines/kepler_memory.cpp
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engines/kepler_memory.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_dma.cpp
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engines/maxwell_dma.h
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engines/puller.cpp
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engines/puller.h
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framebuffer_config.cpp
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framebuffer_config.h
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fsr.cpp
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fsr.h
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host1x/codecs/decoder.cpp
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host1x/codecs/decoder.h
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host1x/codecs/h264.cpp
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host1x/codecs/h264.h
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host1x/codecs/vp8.cpp
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host1x/codecs/vp8.h
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host1x/codecs/vp9.cpp
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host1x/codecs/vp9.h
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host1x/codecs/vp9_types.h
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host1x/ffmpeg/ffmpeg.cpp
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host1x/ffmpeg/ffmpeg.h
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host1x/control.cpp
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host1x/control.h
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host1x/gpu_device_memory_manager.cpp
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host1x/gpu_device_memory_manager.h
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host1x/host1x.cpp
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host1x/host1x.h
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host1x/nvdec.cpp
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host1x/nvdec.h
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host1x/nvdec_common.h
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host1x/syncpoint_manager.cpp
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host1x/syncpoint_manager.h
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host1x/vic.cpp
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host1x/vic.h
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macro/macro.cpp
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macro/macro.h
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macro/macro_hle.cpp
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macro/macro_hle.h
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macro/macro_interpreter.cpp
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macro/macro_interpreter.h
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fence_manager.h
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gpu.cpp
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gpu.h
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gpu_thread.cpp
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gpu_thread.h
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guest_memory.h
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invalidation_accumulator.h
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memory_manager.cpp
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memory_manager.h
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precompiled_headers.h
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present.h
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pte_kind.h
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query_cache/bank_base.h
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query_cache/query_base.h
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query_cache/query_cache_base.h
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query_cache/query_cache.h
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query_cache/query_stream.h
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query_cache/types.h
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query_cache.h
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rasterizer_interface.h
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renderer_base.cpp
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renderer_base.h
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renderer_null/null_rasterizer.cpp
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renderer_null/null_rasterizer.h
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renderer_null/renderer_null.cpp
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renderer_null/renderer_null.h
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renderer_opengl/present/filters.cpp
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renderer_opengl/present/filters.h
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renderer_opengl/present/fsr.cpp
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renderer_opengl/present/fsr.h
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renderer_opengl/present/fxaa.cpp
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renderer_opengl/present/fxaa.h
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renderer_opengl/present/layer.cpp
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renderer_opengl/present/layer.h
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renderer_opengl/present/present_uniforms.h
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renderer_opengl/present/smaa.cpp
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renderer_opengl/present/smaa.h
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renderer_opengl/present/util.h
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renderer_opengl/present/window_adapt_pass.cpp
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renderer_opengl/present/window_adapt_pass.h
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renderer_opengl/blit_image.cpp
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renderer_opengl/blit_image.h
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renderer_opengl/gl_blit_screen.cpp
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renderer_opengl/gl_blit_screen.h
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renderer_opengl/gl_buffer_cache_base.cpp
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renderer_opengl/gl_buffer_cache.cpp
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renderer_opengl/gl_buffer_cache.h
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renderer_opengl/gl_compute_pipeline.cpp
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renderer_opengl/gl_compute_pipeline.h
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renderer_opengl/gl_device.cpp
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renderer_opengl/gl_device.h
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renderer_opengl/gl_fence_manager.cpp
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renderer_opengl/gl_fence_manager.h
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renderer_opengl/gl_graphics_pipeline.cpp
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renderer_opengl/gl_graphics_pipeline.h
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renderer_opengl/gl_rasterizer.cpp
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renderer_opengl/gl_rasterizer.h
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renderer_opengl/gl_resource_manager.cpp
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renderer_opengl/gl_resource_manager.h
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renderer_opengl/gl_shader_cache.cpp
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renderer_opengl/gl_shader_cache.h
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renderer_opengl/gl_shader_manager.cpp
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renderer_opengl/gl_shader_manager.h
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renderer_opengl/gl_shader_context.h
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renderer_opengl/gl_shader_util.cpp
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renderer_opengl/gl_shader_util.h
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renderer_opengl/gl_state_tracker.cpp
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renderer_opengl/gl_state_tracker.h
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renderer_opengl/gl_staging_buffer_pool.cpp
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renderer_opengl/gl_staging_buffer_pool.h
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renderer_opengl/gl_texture_cache.cpp
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renderer_opengl/gl_texture_cache.h
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renderer_opengl/gl_texture_cache_base.cpp
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renderer_opengl/gl_query_cache.cpp
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renderer_opengl/gl_query_cache.h
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renderer_opengl/maxwell_to_gl.h
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renderer_opengl/renderer_opengl.cpp
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renderer_opengl/renderer_opengl.h
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renderer_opengl/util_shaders.cpp
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renderer_opengl/util_shaders.h
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renderer_vulkan/present/anti_alias_pass.h
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renderer_vulkan/present/filters.cpp
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renderer_vulkan/present/filters.h
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renderer_vulkan/present/fsr.cpp
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renderer_vulkan/present/fsr.h
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renderer_vulkan/present/fxaa.cpp
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renderer_vulkan/present/fxaa.h
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renderer_vulkan/present/layer.cpp
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renderer_vulkan/present/layer.h
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renderer_vulkan/present/present_push_constants.h
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renderer_vulkan/present/smaa.cpp
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renderer_vulkan/present/smaa.h
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renderer_vulkan/present/util.cpp
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renderer_vulkan/present/util.h
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renderer_vulkan/present/window_adapt_pass.cpp
|
||||
renderer_vulkan/present/window_adapt_pass.h
|
||||
renderer_vulkan/blit_image.cpp
|
||||
renderer_vulkan/blit_image.h
|
||||
renderer_vulkan/fixed_pipeline_state.cpp
|
||||
renderer_vulkan/fixed_pipeline_state.h
|
||||
renderer_vulkan/maxwell_to_vk.cpp
|
||||
renderer_vulkan/maxwell_to_vk.h
|
||||
renderer_vulkan/pipeline_helper.h
|
||||
renderer_vulkan/pipeline_statistics.cpp
|
||||
renderer_vulkan/pipeline_statistics.h
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
renderer_vulkan/renderer_vulkan.cpp
|
||||
renderer_vulkan/vk_blit_screen.cpp
|
||||
renderer_vulkan/vk_blit_screen.h
|
||||
renderer_vulkan/vk_buffer_cache_base.cpp
|
||||
renderer_vulkan/vk_buffer_cache.cpp
|
||||
renderer_vulkan/vk_buffer_cache.h
|
||||
renderer_vulkan/vk_command_pool.cpp
|
||||
renderer_vulkan/vk_command_pool.h
|
||||
renderer_vulkan/vk_compute_pass.cpp
|
||||
renderer_vulkan/vk_compute_pass.h
|
||||
renderer_vulkan/vk_compute_pipeline.cpp
|
||||
renderer_vulkan/vk_compute_pipeline.h
|
||||
renderer_vulkan/vk_descriptor_pool.cpp
|
||||
renderer_vulkan/vk_descriptor_pool.h
|
||||
renderer_vulkan/vk_fence_manager.cpp
|
||||
renderer_vulkan/vk_fence_manager.h
|
||||
renderer_vulkan/vk_graphics_pipeline.cpp
|
||||
renderer_vulkan/vk_graphics_pipeline.h
|
||||
renderer_vulkan/vk_master_semaphore.cpp
|
||||
renderer_vulkan/vk_master_semaphore.h
|
||||
renderer_vulkan/vk_pipeline_cache.cpp
|
||||
renderer_vulkan/vk_pipeline_cache.h
|
||||
renderer_vulkan/vk_present_manager.cpp
|
||||
renderer_vulkan/vk_present_manager.h
|
||||
renderer_vulkan/vk_query_cache.cpp
|
||||
renderer_vulkan/vk_query_cache.h
|
||||
renderer_vulkan/vk_rasterizer.cpp
|
||||
renderer_vulkan/vk_rasterizer.h
|
||||
renderer_vulkan/vk_render_pass_cache.cpp
|
||||
renderer_vulkan/vk_render_pass_cache.h
|
||||
renderer_vulkan/vk_resource_pool.cpp
|
||||
renderer_vulkan/vk_resource_pool.h
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_shader_util.cpp
|
||||
renderer_vulkan/vk_shader_util.h
|
||||
renderer_vulkan/vk_staging_buffer_pool.cpp
|
||||
renderer_vulkan/vk_staging_buffer_pool.h
|
||||
renderer_vulkan/vk_state_tracker.cpp
|
||||
renderer_vulkan/vk_state_tracker.h
|
||||
renderer_vulkan/vk_swapchain.cpp
|
||||
renderer_vulkan/vk_swapchain.h
|
||||
renderer_vulkan/vk_texture_cache.cpp
|
||||
renderer_vulkan/vk_texture_cache.h
|
||||
renderer_vulkan/vk_texture_cache_base.cpp
|
||||
renderer_vulkan/vk_turbo_mode.cpp
|
||||
renderer_vulkan/vk_turbo_mode.h
|
||||
renderer_vulkan/vk_update_descriptor.cpp
|
||||
renderer_vulkan/vk_update_descriptor.h
|
||||
shader_cache.cpp
|
||||
shader_cache.h
|
||||
shader_environment.cpp
|
||||
shader_environment.h
|
||||
shader_notify.cpp
|
||||
shader_notify.h
|
||||
smaa_area_tex.h
|
||||
smaa_search_tex.h
|
||||
surface.cpp
|
||||
surface.h
|
||||
texture_cache/accelerated_swizzle.cpp
|
||||
texture_cache/accelerated_swizzle.h
|
||||
texture_cache/decode_bc.cpp
|
||||
texture_cache/decode_bc.h
|
||||
texture_cache/descriptor_table.h
|
||||
texture_cache/formatter.cpp
|
||||
texture_cache/formatter.h
|
||||
texture_cache/format_lookup_table.cpp
|
||||
texture_cache/format_lookup_table.h
|
||||
texture_cache/image_base.cpp
|
||||
texture_cache/image_base.h
|
||||
texture_cache/image_info.cpp
|
||||
texture_cache/image_info.h
|
||||
texture_cache/image_view_base.cpp
|
||||
texture_cache/image_view_base.h
|
||||
texture_cache/image_view_info.cpp
|
||||
texture_cache/image_view_info.h
|
||||
texture_cache/render_targets.h
|
||||
texture_cache/samples_helper.h
|
||||
texture_cache/texture_cache.cpp
|
||||
texture_cache/texture_cache.h
|
||||
texture_cache/texture_cache_base.h
|
||||
texture_cache/types.h
|
||||
texture_cache/util.cpp
|
||||
texture_cache/util.h
|
||||
textures/astc.h
|
||||
textures/astc.cpp
|
||||
textures/bcn.cpp
|
||||
textures/bcn.h
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.cpp
|
||||
textures/texture.h
|
||||
textures/workers.cpp
|
||||
textures/workers.h
|
||||
transform_feedback.cpp
|
||||
transform_feedback.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
vulkan_common/vulkan_debug_callback.cpp
|
||||
vulkan_common/vulkan_debug_callback.h
|
||||
vulkan_common/vulkan_device.cpp
|
||||
vulkan_common/vulkan_device.h
|
||||
vulkan_common/vulkan_instance.cpp
|
||||
vulkan_common/vulkan_instance.h
|
||||
vulkan_common/vulkan_library.cpp
|
||||
vulkan_common/vulkan_library.h
|
||||
vulkan_common/vulkan_memory_allocator.cpp
|
||||
vulkan_common/vulkan_memory_allocator.h
|
||||
vulkan_common/vulkan_surface.cpp
|
||||
vulkan_common/vulkan_surface.h
|
||||
vulkan_common/vulkan_wrapper.cpp
|
||||
vulkan_common/vulkan_wrapper.h
|
||||
vulkan_common/nsight_aftermath_tracker.cpp
|
||||
vulkan_common/nsight_aftermath_tracker.h
|
||||
vulkan_common/vma.cpp
|
||||
vulkan_common/vma.h
|
||||
vulkan_common/vulkan.h
|
||||
)
|
||||
add_library(
|
||||
video_core STATIC
|
||||
buffer_cache/buffer_base.h
|
||||
buffer_cache/buffer_cache_base.h
|
||||
buffer_cache/buffer_cache.cpp
|
||||
buffer_cache/buffer_cache.h
|
||||
buffer_cache/memory_tracker_base.h
|
||||
buffer_cache/usage_tracker.h
|
||||
buffer_cache/word_manager.h
|
||||
cache_types.h
|
||||
capture.h
|
||||
cdma_pusher.cpp
|
||||
cdma_pusher.h
|
||||
compatible_formats.cpp
|
||||
compatible_formats.h
|
||||
control/channel_state.cpp
|
||||
control/channel_state.h
|
||||
control/channel_state_cache.cpp
|
||||
control/channel_state_cache.h
|
||||
control/scheduler.cpp
|
||||
control/scheduler.h
|
||||
delayed_destruction_ring.h
|
||||
dirty_flags.cpp
|
||||
dirty_flags.h
|
||||
dma_pusher.cpp
|
||||
dma_pusher.h
|
||||
engines/sw_blitter/blitter.cpp
|
||||
engines/sw_blitter/blitter.h
|
||||
engines/sw_blitter/converter.cpp
|
||||
engines/sw_blitter/converter.h
|
||||
engines/const_buffer_info.h
|
||||
engines/draw_manager.cpp
|
||||
engines/draw_manager.h
|
||||
engines/engine_interface.h
|
||||
engines/engine_upload.cpp
|
||||
engines/engine_upload.h
|
||||
engines/fermi_2d.cpp
|
||||
engines/fermi_2d.h
|
||||
engines/kepler_compute.cpp
|
||||
engines/kepler_compute.h
|
||||
engines/kepler_memory.cpp
|
||||
engines/kepler_memory.h
|
||||
engines/maxwell_3d.cpp
|
||||
engines/maxwell_3d.h
|
||||
engines/maxwell_dma.cpp
|
||||
engines/maxwell_dma.h
|
||||
engines/puller.cpp
|
||||
engines/puller.h
|
||||
framebuffer_config.cpp
|
||||
framebuffer_config.h
|
||||
fsr.cpp
|
||||
fsr.h
|
||||
host1x/codecs/decoder.cpp
|
||||
host1x/codecs/decoder.h
|
||||
host1x/codecs/h264.cpp
|
||||
host1x/codecs/h264.h
|
||||
host1x/codecs/vp8.cpp
|
||||
host1x/codecs/vp8.h
|
||||
host1x/codecs/vp9.cpp
|
||||
host1x/codecs/vp9.h
|
||||
host1x/codecs/vp9_types.h
|
||||
host1x/ffmpeg/ffmpeg.cpp
|
||||
host1x/ffmpeg/ffmpeg.h
|
||||
host1x/control.cpp
|
||||
host1x/control.h
|
||||
host1x/gpu_device_memory_manager.cpp
|
||||
host1x/gpu_device_memory_manager.h
|
||||
host1x/host1x.cpp
|
||||
host1x/host1x.h
|
||||
host1x/nvdec.cpp
|
||||
host1x/nvdec.h
|
||||
host1x/nvdec_common.h
|
||||
host1x/syncpoint_manager.cpp
|
||||
host1x/syncpoint_manager.h
|
||||
host1x/vic.cpp
|
||||
host1x/vic.h
|
||||
macro/macro.cpp
|
||||
macro/macro.h
|
||||
macro/macro_hle.cpp
|
||||
macro/macro_hle.h
|
||||
macro/macro_interpreter.cpp
|
||||
macro/macro_interpreter.h
|
||||
fence_manager.h
|
||||
gpu.cpp
|
||||
gpu.h
|
||||
gpu_thread.cpp
|
||||
gpu_thread.h
|
||||
guest_memory.h
|
||||
invalidation_accumulator.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
precompiled_headers.h
|
||||
present.h
|
||||
pte_kind.h
|
||||
query_cache/bank_base.h
|
||||
query_cache/query_base.h
|
||||
query_cache/query_cache_base.h
|
||||
query_cache/query_cache.h
|
||||
query_cache/query_stream.h
|
||||
query_cache/types.h
|
||||
query_cache.h
|
||||
rasterizer_interface.h
|
||||
renderer_base.cpp
|
||||
renderer_base.h
|
||||
renderer_null/null_rasterizer.cpp
|
||||
renderer_null/null_rasterizer.h
|
||||
renderer_null/renderer_null.cpp
|
||||
renderer_null/renderer_null.h
|
||||
renderer_opengl/present/filters.cpp
|
||||
renderer_opengl/present/filters.h
|
||||
renderer_opengl/present/fsr.cpp
|
||||
renderer_opengl/present/fsr.h
|
||||
renderer_opengl/present/fxaa.cpp
|
||||
renderer_opengl/present/fxaa.h
|
||||
renderer_opengl/present/layer.cpp
|
||||
renderer_opengl/present/layer.h
|
||||
renderer_opengl/present/present_uniforms.h
|
||||
renderer_opengl/present/smaa.cpp
|
||||
renderer_opengl/present/smaa.h
|
||||
renderer_opengl/present/util.h
|
||||
renderer_opengl/present/window_adapt_pass.cpp
|
||||
renderer_opengl/present/window_adapt_pass.h
|
||||
renderer_opengl/blit_image.cpp
|
||||
renderer_opengl/blit_image.h
|
||||
renderer_opengl/gl_blit_screen.cpp
|
||||
renderer_opengl/gl_blit_screen.h
|
||||
renderer_opengl/gl_buffer_cache_base.cpp
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_compute_pipeline.cpp
|
||||
renderer_opengl/gl_compute_pipeline.h
|
||||
renderer_opengl/gl_device.cpp
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_fence_manager.cpp
|
||||
renderer_opengl/gl_fence_manager.h
|
||||
renderer_opengl/gl_graphics_pipeline.cpp
|
||||
renderer_opengl/gl_graphics_pipeline.h
|
||||
renderer_opengl/gl_rasterizer.cpp
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_resource_manager.cpp
|
||||
renderer_opengl/gl_resource_manager.h
|
||||
renderer_opengl/gl_shader_cache.cpp
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
renderer_opengl/gl_shader_manager.cpp
|
||||
renderer_opengl/gl_shader_manager.h
|
||||
renderer_opengl/gl_shader_context.h
|
||||
renderer_opengl/gl_shader_util.cpp
|
||||
renderer_opengl/gl_shader_util.h
|
||||
renderer_opengl/gl_state_tracker.cpp
|
||||
renderer_opengl/gl_state_tracker.h
|
||||
renderer_opengl/gl_staging_buffer_pool.cpp
|
||||
renderer_opengl/gl_staging_buffer_pool.h
|
||||
renderer_opengl/gl_texture_cache.cpp
|
||||
renderer_opengl/gl_texture_cache.h
|
||||
renderer_opengl/gl_texture_cache_base.cpp
|
||||
renderer_opengl/gl_query_cache.cpp
|
||||
renderer_opengl/gl_query_cache.h
|
||||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_opengl/util_shaders.cpp
|
||||
renderer_opengl/util_shaders.h
|
||||
renderer_vulkan/present/anti_alias_pass.h
|
||||
renderer_vulkan/present/filters.cpp
|
||||
renderer_vulkan/present/filters.h
|
||||
renderer_vulkan/present/fsr.cpp
|
||||
renderer_vulkan/present/fsr.h
|
||||
renderer_vulkan/present/fxaa.cpp
|
||||
renderer_vulkan/present/fxaa.h
|
||||
renderer_vulkan/present/layer.cpp
|
||||
renderer_vulkan/present/layer.h
|
||||
renderer_vulkan/present/present_push_constants.h
|
||||
renderer_vulkan/present/smaa.cpp
|
||||
renderer_vulkan/present/smaa.h
|
||||
renderer_vulkan/present/util.cpp
|
||||
renderer_vulkan/present/util.h
|
||||
renderer_vulkan/present/window_adapt_pass.cpp
|
||||
renderer_vulkan/present/window_adapt_pass.h
|
||||
renderer_vulkan/blit_image.cpp
|
||||
renderer_vulkan/blit_image.h
|
||||
renderer_vulkan/fixed_pipeline_state.cpp
|
||||
renderer_vulkan/fixed_pipeline_state.h
|
||||
renderer_vulkan/maxwell_to_vk.cpp
|
||||
renderer_vulkan/maxwell_to_vk.h
|
||||
renderer_vulkan/pipeline_helper.h
|
||||
renderer_vulkan/pipeline_statistics.cpp
|
||||
renderer_vulkan/pipeline_statistics.h
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
renderer_vulkan/renderer_vulkan.cpp
|
||||
renderer_vulkan/vk_blit_screen.cpp
|
||||
renderer_vulkan/vk_blit_screen.h
|
||||
renderer_vulkan/vk_buffer_cache_base.cpp
|
||||
renderer_vulkan/vk_buffer_cache.cpp
|
||||
renderer_vulkan/vk_buffer_cache.h
|
||||
renderer_vulkan/vk_command_pool.cpp
|
||||
renderer_vulkan/vk_command_pool.h
|
||||
renderer_vulkan/vk_compute_pass.cpp
|
||||
renderer_vulkan/vk_compute_pass.h
|
||||
renderer_vulkan/vk_compute_pipeline.cpp
|
||||
renderer_vulkan/vk_compute_pipeline.h
|
||||
renderer_vulkan/vk_descriptor_pool.cpp
|
||||
renderer_vulkan/vk_descriptor_pool.h
|
||||
renderer_vulkan/vk_fence_manager.cpp
|
||||
renderer_vulkan/vk_fence_manager.h
|
||||
renderer_vulkan/vk_graphics_pipeline.cpp
|
||||
renderer_vulkan/vk_graphics_pipeline.h
|
||||
renderer_vulkan/vk_master_semaphore.cpp
|
||||
renderer_vulkan/vk_master_semaphore.h
|
||||
renderer_vulkan/vk_pipeline_cache.cpp
|
||||
renderer_vulkan/vk_pipeline_cache.h
|
||||
renderer_vulkan/vk_present_manager.cpp
|
||||
renderer_vulkan/vk_present_manager.h
|
||||
renderer_vulkan/vk_query_cache.cpp
|
||||
renderer_vulkan/vk_query_cache.h
|
||||
renderer_vulkan/vk_rasterizer.cpp
|
||||
renderer_vulkan/vk_rasterizer.h
|
||||
renderer_vulkan/vk_render_pass_cache.cpp
|
||||
renderer_vulkan/vk_render_pass_cache.h
|
||||
renderer_vulkan/vk_resource_pool.cpp
|
||||
renderer_vulkan/vk_resource_pool.h
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_shader_util.cpp
|
||||
renderer_vulkan/vk_shader_util.h
|
||||
renderer_vulkan/vk_staging_buffer_pool.cpp
|
||||
renderer_vulkan/vk_staging_buffer_pool.h
|
||||
renderer_vulkan/vk_state_tracker.cpp
|
||||
renderer_vulkan/vk_state_tracker.h
|
||||
renderer_vulkan/vk_swapchain.cpp
|
||||
renderer_vulkan/vk_swapchain.h
|
||||
renderer_vulkan/vk_texture_cache.cpp
|
||||
renderer_vulkan/vk_texture_cache.h
|
||||
renderer_vulkan/vk_texture_cache_base.cpp
|
||||
renderer_vulkan/vk_turbo_mode.cpp
|
||||
renderer_vulkan/vk_turbo_mode.h
|
||||
renderer_vulkan/vk_update_descriptor.cpp
|
||||
renderer_vulkan/vk_update_descriptor.h
|
||||
shader_cache.cpp
|
||||
shader_cache.h
|
||||
shader_environment.cpp
|
||||
shader_environment.h
|
||||
shader_notify.cpp
|
||||
shader_notify.h
|
||||
smaa_area_tex.h
|
||||
smaa_search_tex.h
|
||||
surface.cpp
|
||||
surface.h
|
||||
texture_cache/accelerated_swizzle.cpp
|
||||
texture_cache/accelerated_swizzle.h
|
||||
texture_cache/decode_bc.cpp
|
||||
texture_cache/decode_bc.h
|
||||
texture_cache/descriptor_table.h
|
||||
texture_cache/formatter.cpp
|
||||
texture_cache/formatter.h
|
||||
texture_cache/format_lookup_table.cpp
|
||||
texture_cache/format_lookup_table.h
|
||||
texture_cache/image_base.cpp
|
||||
texture_cache/image_base.h
|
||||
texture_cache/image_info.cpp
|
||||
texture_cache/image_info.h
|
||||
texture_cache/image_view_base.cpp
|
||||
texture_cache/image_view_base.h
|
||||
texture_cache/image_view_info.cpp
|
||||
texture_cache/image_view_info.h
|
||||
texture_cache/render_targets.h
|
||||
texture_cache/samples_helper.h
|
||||
texture_cache/texture_cache.cpp
|
||||
texture_cache/texture_cache.h
|
||||
texture_cache/texture_cache_base.h
|
||||
texture_cache/types.h
|
||||
texture_cache/util.cpp
|
||||
texture_cache/util.h
|
||||
textures/astc.h
|
||||
textures/astc.cpp
|
||||
textures/bcn.cpp
|
||||
textures/bcn.h
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.cpp
|
||||
textures/texture.h
|
||||
textures/workers.cpp
|
||||
textures/workers.h
|
||||
transform_feedback.cpp
|
||||
transform_feedback.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
vulkan_common/vulkan_debug_callback.cpp
|
||||
vulkan_common/vulkan_debug_callback.h
|
||||
vulkan_common/vulkan_device.cpp
|
||||
vulkan_common/vulkan_device.h
|
||||
vulkan_common/vulkan_instance.cpp
|
||||
vulkan_common/vulkan_instance.h
|
||||
vulkan_common/vulkan_library.cpp
|
||||
vulkan_common/vulkan_library.h
|
||||
vulkan_common/vulkan_memory_allocator.cpp
|
||||
vulkan_common/vulkan_memory_allocator.h
|
||||
vulkan_common/vulkan_surface.cpp
|
||||
vulkan_common/vulkan_surface.h
|
||||
vulkan_common/vulkan_wrapper.cpp
|
||||
vulkan_common/vulkan_wrapper.h
|
||||
vulkan_common/nsight_aftermath_tracker.cpp
|
||||
vulkan_common/nsight_aftermath_tracker.h
|
||||
vulkan_common/vma.cpp
|
||||
vulkan_common/vma.h
|
||||
vulkan_common/vulkan.h)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PUBLIC glad shader_recompiler stb bc_decoder)
|
||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG AND NOT (WIN32 OR ANDROID))
|
||||
add_dependencies(video_core ffmpeg-build)
|
||||
if(YUZU_USE_BUNDLED_FFMPEG AND NOT (WIN32 OR ANDROID))
|
||||
add_dependencies(video_core ffmpeg-build)
|
||||
endif()
|
||||
|
||||
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
|
||||
|
@ -329,83 +329,97 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
|
|||
add_dependencies(video_core host_shaders)
|
||||
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
|
||||
|
||||
if (VulkanMemoryAllocator_ADDED)
|
||||
target_include_directories(video_core PUBLIC ${VulkanMemoryAllocator_SOURCE_DIR}/include)
|
||||
if(VulkanMemoryAllocator_ADDED)
|
||||
target_include_directories(video_core
|
||||
PUBLIC ${VulkanMemoryAllocator_SOURCE_DIR}/include)
|
||||
endif()
|
||||
|
||||
target_link_libraries(video_core PRIVATE sirit Vulkan::Headers VulkanUtilityHeaders)
|
||||
# target_link_libraries(video_core PRIVATE sirit Vulkan::Headers
|
||||
# VulkanUtilityHeaders)
|
||||
|
||||
if (ENABLE_NSIGHT_AFTERMATH)
|
||||
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
||||
message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
|
||||
endif()
|
||||
if (NOT WIN32)
|
||||
message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
|
||||
endif()
|
||||
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
|
||||
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(video_core PRIVATE
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
if(ENABLE_NSIGHT_AFTERMATH)
|
||||
if(NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
||||
message(
|
||||
FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided"
|
||||
)
|
||||
endif()
|
||||
if(NOT WIN32)
|
||||
message(
|
||||
FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
|
||||
endif()
|
||||
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
|
||||
target_include_directories(video_core
|
||||
PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
target_compile_options(
|
||||
video_core
|
||||
PRIVATE /we4242 # 'identifier': conversion from 'type1' to 'type2', possible
|
||||
# loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible
|
||||
# loss of data
|
||||
)
|
||||
else()
|
||||
if (APPLE)
|
||||
# error: declaration shadows a typedef in 'interval_base_set<SubType, DomainT, Compare, Interval, Alloc>'
|
||||
# error: implicit conversion loses integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char')
|
||||
target_compile_options(video_core PRIVATE -Wno-shadow -Wno-unused-local-typedef)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE -Werror=conversion)
|
||||
endif()
|
||||
if(APPLE)
|
||||
# error: declaration shadows a typedef in 'interval_base_set<SubType,
|
||||
# DomainT, Compare, Interval, Alloc>' error: implicit conversion loses
|
||||
# integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char')
|
||||
target_compile_options(video_core PRIVATE -Wno-shadow
|
||||
-Wno-unused-local-typedef)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE -Werror=conversion)
|
||||
endif()
|
||||
|
||||
target_compile_options(video_core PRIVATE
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
target_compile_options(video_core PRIVATE -Wno-sign-conversion)
|
||||
|
||||
# xbyak
|
||||
set_source_files_properties(macro/macro_jit_x64.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-shadow")
|
||||
# xbyak
|
||||
set_source_files_properties(
|
||||
macro/macro_jit_x64.cpp PROPERTIES COMPILE_OPTIONS
|
||||
"-Wno-conversion;-Wno-shadow")
|
||||
|
||||
# VMA
|
||||
set_source_files_properties(vulkan_common/vma.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers")
|
||||
# VMA
|
||||
set_source_files_properties(
|
||||
vulkan_common/vma.cpp
|
||||
PROPERTIES
|
||||
COMPILE_OPTIONS
|
||||
"-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers"
|
||||
)
|
||||
|
||||
# Get around GCC failing with intrinsics in Debug
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||
set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2")
|
||||
endif()
|
||||
# Get around GCC failing with intrinsics in Debug
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||
set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_sources(video_core PRIVATE
|
||||
macro/macro_jit_x64.cpp
|
||||
macro/macro_jit_x64.h
|
||||
)
|
||||
target_link_libraries(video_core PUBLIC xbyak::xbyak)
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(video_core PRIVATE macro/macro_jit_x64.cpp
|
||||
macro/macro_jit_x64.h)
|
||||
target_link_libraries(video_core PUBLIC xbyak::xbyak)
|
||||
|
||||
if (NOT MSVC)
|
||||
target_compile_options(video_core PRIVATE -msse4.1)
|
||||
endif()
|
||||
if(NOT MSVC)
|
||||
target_compile_options(video_core PRIVATE -msse4.1)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
target_link_libraries(video_core PRIVATE dynarmic::dynarmic)
|
||||
if(ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
target_link_libraries(video_core PRIVATE dynarmic::dynarmic)
|
||||
endif()
|
||||
|
||||
if (YUZU_USE_PRECOMPILED_HEADERS)
|
||||
target_precompile_headers(video_core PRIVATE precompiled_headers.h)
|
||||
if(YUZU_USE_PRECOMPILED_HEADERS)
|
||||
target_precompile_headers(video_core PRIVATE precompiled_headers.h)
|
||||
endif()
|
||||
|
||||
if (YUZU_ENABLE_LTO)
|
||||
if(YUZU_ENABLE_LTO)
|
||||
set_property(TARGET video_core PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
endif()
|
||||
|
||||
if (ANDROID AND ARCHITECTURE_arm64)
|
||||
target_link_libraries(video_core PRIVATE adrenotools)
|
||||
if(ANDROID AND ARCHITECTURE_arm64)
|
||||
target_link_libraries(video_core PRIVATE adrenotools)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64)
|
||||
target_link_libraries(video_core PRIVATE sse2neon)
|
||||
if(ARCHITECTURE_arm64)
|
||||
target_link_libraries(video_core PRIVATE sse2neon)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(video_core)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue