Fix GPU VP8 decoding without breaking unsupported devices
All checks were successful
eden-license / license-header (pull_request) Successful in 39s

This commit is contained in:
MaranBr 2025-07-21 16:34:17 -04:00
parent c50dea348f
commit 91adee2f5b

View file

@ -41,20 +41,30 @@ constexpr std::array PreferredGpuDecoders = {
};
AVPixelFormat GetGpuFormat(AVCodecContext* codec_context, const AVPixelFormat* pix_fmts) {
// Check if there is a pixel format supported by the GPU decoder.
const auto desc = av_pix_fmt_desc_get(codec_context->pix_fmt);
if (desc && desc->flags & AV_PIX_FMT_FLAG_HWACCEL) {
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
if (*p == codec_context->pix_fmt) {
return codec_context->pix_fmt;
if (desc && !(desc->flags & AV_PIX_FMT_FLAG_HWACCEL)) {
for (int i = 0;; i++) {
const AVCodecHWConfig* config = avcodec_get_hw_config(codec_context->codec, i);
if (!config) {
break;
}
for (const auto type : PreferredGpuDecoders) {
if (config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX && config->device_type == type) {
codec_context->pix_fmt = config->pix_fmt;
}
}
}
}
// Fallback to CPU decoder.
LOG_INFO(HW_GPU, "Could not find supported GPU pixel format, falling back to CPU decoder");
av_buffer_unref(&codec_context->hw_device_ctx);
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
if (*p == codec_context->pix_fmt) {
return codec_context->pix_fmt;
}
}
LOG_INFO(HW_GPU, "Could not find supported GPU pixel format, falling back to CPU decoder");
av_buffer_unref(&codec_context->hw_device_ctx);
codec_context->pix_fmt = PreferredCpuFormat;
return codec_context->pix_fmt;
}