Fix GPU VP8 decoding without breaking unsupported devices
All checks were successful
eden-license / license-header (pull_request) Successful in 39s
All checks were successful
eden-license / license-header (pull_request) Successful in 39s
This commit is contained in:
parent
c50dea348f
commit
91adee2f5b
1 changed files with 18 additions and 8 deletions
|
@ -41,20 +41,30 @@ constexpr std::array PreferredGpuDecoders = {
|
|||
};
|
||||
|
||||
AVPixelFormat GetGpuFormat(AVCodecContext* codec_context, const AVPixelFormat* pix_fmts) {
|
||||
// Check if there is a pixel format supported by the GPU decoder.
|
||||
const auto desc = av_pix_fmt_desc_get(codec_context->pix_fmt);
|
||||
if (desc && desc->flags & AV_PIX_FMT_FLAG_HWACCEL) {
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
if (*p == codec_context->pix_fmt) {
|
||||
return codec_context->pix_fmt;
|
||||
if (desc && !(desc->flags & AV_PIX_FMT_FLAG_HWACCEL)) {
|
||||
for (int i = 0;; i++) {
|
||||
const AVCodecHWConfig* config = avcodec_get_hw_config(codec_context->codec, i);
|
||||
if (!config) {
|
||||
break;
|
||||
}
|
||||
|
||||
for (const auto type : PreferredGpuDecoders) {
|
||||
if (config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX && config->device_type == type) {
|
||||
codec_context->pix_fmt = config->pix_fmt;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to CPU decoder.
|
||||
LOG_INFO(HW_GPU, "Could not find supported GPU pixel format, falling back to CPU decoder");
|
||||
av_buffer_unref(&codec_context->hw_device_ctx);
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
if (*p == codec_context->pix_fmt) {
|
||||
return codec_context->pix_fmt;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO(HW_GPU, "Could not find supported GPU pixel format, falling back to CPU decoder");
|
||||
av_buffer_unref(&codec_context->hw_device_ctx);
|
||||
codec_context->pix_fmt = PreferredCpuFormat;
|
||||
return codec_context->pix_fmt;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue