[frontend, qt] Allow for play time editing and re-arrange menu

This commit is contained in:
inix 2025-10-09 17:52:31 +02:00
parent 2fd807f5cd
commit 8e38ff23f0
9 changed files with 132 additions and 4 deletions

View file

@ -1574,6 +1574,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
connect(game_list, &GameList::RemovePlayTimeRequested, this,
&GMainWindow::OnGameListRemovePlayTimeData);
connect(game_list, &GameList::SetPlayTimeRequested, this,
&GMainWindow::OnGameListSetPlayTime);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::VerifyIntegrityRequested, this,
&GMainWindow::OnGameListVerifyIntegrity);
@ -2634,6 +2636,85 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, QtCommon::Game::GameListR
}
}
void GMainWindow::OnGameListSetPlayTime(u64 program_id) {
QDialog dialog(this);
dialog.setWindowTitle(tr("Set Play Time Data"));
dialog.setModal(true);
auto* layout = new QVBoxLayout(&dialog);
auto* input_layout = new QHBoxLayout();
auto* hours_edit = new QLineEdit(&dialog);
auto* minutes_edit = new QLineEdit(&dialog);
auto* seconds_edit = new QLineEdit(&dialog);
hours_edit->setValidator(new QIntValidator(0, 9999, hours_edit));
minutes_edit->setValidator(new QIntValidator(0, 59, minutes_edit));
seconds_edit->setValidator(new QIntValidator(0, 59, seconds_edit));
using QtCommon::PlayTimeManager::TimeUnit;
const u64 current_play_time = play_time_manager->GetPlayTime(program_id);
auto getTimeUnit = [current_play_time](TimeUnit unit) {
return QtCommon::PlayTimeManager::GetPlayTimeUnit(current_play_time, unit);
};
hours_edit->setText(getTimeUnit(TimeUnit::Hours));
minutes_edit->setText(getTimeUnit(TimeUnit::Minutes));
seconds_edit->setText(getTimeUnit(TimeUnit::Seconds));
input_layout->addWidget(new QLabel(tr("Hours:"), &dialog));
input_layout->addWidget(hours_edit);
input_layout->addWidget(new QLabel(tr("Minutes:"), &dialog));
input_layout->addWidget(minutes_edit);
input_layout->addWidget(new QLabel(tr("Seconds:"), &dialog));
input_layout->addWidget(seconds_edit);
layout->addLayout(input_layout);
auto* error_label = new QLabel(&dialog);
error_label->setStyleSheet(QStringLiteral("QLabel { color : red; }"));
error_label->setVisible(false);
layout->addWidget(error_label);
auto* button_box = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, &dialog);
layout->addWidget(button_box);
connect(button_box, &QDialogButtonBox::accepted, [&]() {
const int hours = hours_edit->text().toInt();
const int minutes = minutes_edit->text().toInt();
const int seconds = seconds_edit->text().toInt();
if (hours < 0 || hours > 9999) {
error_label->setText(tr("Hours must be between 0 and 9999."));
error_label->setVisible(true);
return;
}
if (minutes < 0 || minutes > 59) {
error_label->setText(tr("Minutes must be between 0 and 59."));
error_label->setVisible(true);
return;
}
if (seconds < 0 || seconds > 59) {
error_label->setText(tr("Seconds must be between 0 and 59."));
error_label->setVisible(true);
return;
}
u64 total_seconds = static_cast<u64>(hours) * 3600 + static_cast<u64>(minutes) * 60 + static_cast<u64>(seconds);
play_time_manager->SetPlayTime(program_id, total_seconds);
game_list->PopulateAsync(UISettings::values.game_dirs);
dialog.accept();
});
connect(button_box, &QDialogButtonBox::rejected, &dialog, &QDialog::reject);
dialog.exec();
}
void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"),
QMessageBox::Yes | QMessageBox::No,