[android, ci] disable workflows, update ERF desc, default flush_lines to on (#132)
title says it all Reviewed-on: #132
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5 changed files with 10 additions and 11 deletions
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@ -89,7 +89,7 @@
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<string name="frame_interpolation">Enhanced Frame Pacing</string>
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<string name="frame_interpolation_description">Ensures smooth and consistent frame delivery by synchronizing the timing between frames, reducing stuttering and uneven animation. Ideal for games that experience frame timing instability or micro-stutters during gameplay.</string>
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<string name="renderer_early_release_fences">Release fences early</string>
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<string name="renderer_early_release_fences_description">Some games may require this to get past 0FPS errors, such as DKCR:HD, Subnautica, and Ori 2.</string>
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<string name="renderer_early_release_fences_description">Some games may require this to get past 0FPS errors, such as DKCR:HD, Subnautica, and Ori 2. Other games, notably Unreal Engine games, may work improperly or not boot with this enabled.</string>
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<string name="veil_misc">CPU and Memory</string>
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<string name="use_sync_core">Synchronize Core Speed</string>
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