Update src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
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returning to original implementation but with stored pause state. new info from Producdevity points to another direction.
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1 changed files with 3 additions and 11 deletions
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@ -913,17 +913,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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val socPosition = IntSetting.SOC_OVERLAY_POSITION.getInt()
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val socPosition = IntSetting.SOC_OVERLAY_POSITION.getInt()
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updateSocPosition(socPosition)
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updateSocPosition(socPosition)
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emulationState?.let { state ->
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binding.inGameMenu.post {
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updatePauseMenuEntry(state.isPaused)
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emulationState?.isPaused?.let { paused ->
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}
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updatePauseMenuEntry(paused)
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emulationState?.let { state ->
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updatePauseMenuEntry(state.isPaused)
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} ?: run {
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binding.inGameMenu.post {
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emulationState?.isPaused?.let { paused ->
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updatePauseMenuEntry(paused)
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}
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}
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}
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}
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}
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}
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}
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