[core] Add option to control Host MMU Emulation (#324)

This adds an option to enable or disable Host MMU Emulation [Android/PC], brings better config per-game handling with Disable Buffer Reorder, disables Flush Debug Lines by Log, option which was enabled by default on Android/PC taxing performance and translates to all supported languages the recent changes.

Leaves room for NCE improvements in the foreseable future.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: #324
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
MaranBr 2025-08-27 23:02:46 +02:00 committed by crueter
parent 9d53933a95
commit 7f482d0730
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
34 changed files with 108 additions and 12 deletions

View file

@ -158,6 +158,12 @@ bool IsFastmemEnabled() {
if (values.cpu_debug_mode) {
return static_cast<bool>(values.cpuopt_fastmem);
}
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Unsafe) {
return static_cast<bool>(values.cpuopt_unsafe_host_mmu);
}
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__)
return false;
#endif
return true;
}