VideoCore/Shader: Extract DebugData out from UnitState

This commit is contained in:
Yuri Kunde Schlesner 2016-12-15 23:57:10 -08:00
parent e847c70fb6
commit 7d4827f520
8 changed files with 99 additions and 103 deletions

View file

@ -8,11 +8,14 @@ namespace Pica {
namespace Shader {
template <bool Debug>
struct UnitState;
template <bool Debug>
void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset);
struct DebugData;
template <bool Debug>
void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
unsigned offset);
} // namespace