Added the public lobby to android. (#125)
This is adapted from kleidis old PR to Azahar. Changes from it: - Fixed inconsistent button styling in the dialog for connection - Allowed to hide both empty and full rooms. - Proper serving of preferred games - Enables web service for android by default - Better implementation of multiplayer.cpp that works with oop Also fixes the room network class and turns it into a static namespace in network Signed-off-by: Aleksandr Popovich <alekpopo@pm.me> Co-authored-by: swurl <swurl@swurl.xyz> Reviewed-on: #125 Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
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99 changed files with 1470 additions and 498 deletions
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@ -1,7 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright yuzu/Citra Emulator Project / Eden Emulator Project
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// SPDX-FileCopyrightText: 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <jni.h>
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@ -94,10 +94,10 @@ static jmethodID s_yuzu_input_device_get_supports_vibration;
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static jmethodID s_yuzu_input_device_vibrate;
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static jmethodID s_yuzu_input_device_get_axes;
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static jmethodID s_yuzu_input_device_has_keys;
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static jmethodID s_add_netplay_message;
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static jmethodID s_clear_chat;
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static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
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namespace Common::Android {
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@ -405,7 +405,6 @@ jmethodID ClearChat() {
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return s_clear_chat;
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}
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#ifdef __cplusplus
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extern "C" {
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#endif
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@ -605,7 +604,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
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// UnInitialize applets
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SoftwareKeyboard::CleanupJNI(env);
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NetworkShutdown();
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AndroidMultiplayer::NetworkShutdown();
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}
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#ifdef __cplusplus
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