[android] fix erroneous placement of early release fences
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m9s

Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter 2025-07-24 14:00:38 -04:00
parent 57f11fbf1e
commit 7617f743f9
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6

View file

@ -448,9 +448,9 @@ class SettingsFragmentPresenter(
add(HeaderSetting(R.string.veil_renderer))
add(BooleanSetting.ENABLE_RAII.key)
add(BooleanSetting.RENDERER_EARLY_RELEASE_FENCES.key)
add(BooleanSetting.FRAME_INTERPOLATION.key)
add(BooleanSetting.RENDERER_FAST_GPU.key)
add(BooleanSetting.RENDERER_EARLY_RELEASE_FENCES.key)
add(IntSetting.FAST_GPU_TIME.key)
add(IntSetting.RENDERER_SHADER_BACKEND.key)
add(IntSetting.RENDERER_NVDEC_EMULATION.key)