[PATCH] Disable BlockLinking optimization to solve totk teleport glitches
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@ -351,6 +351,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
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// Curated optimizations
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if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Auto) {
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config.unsafe_optimizations = true;
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config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
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config.fastmem_address_space_bits = 64;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
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