From 64fe0b88f40d1f37d824fc83cf59a0374b7667c2 Mon Sep 17 00:00:00 2001 From: crueter Date: Fri, 25 Jul 2025 16:14:55 -0400 Subject: [PATCH] [android] update ERF desc, default flush_lines to true Signed-off-by: crueter --- src/android/app/src/main/res/values/strings.xml | 2 +- src/common/settings.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index c78487e327..324deaa255 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -89,7 +89,7 @@ Enhanced Frame Pacing Ensures smooth and consistent frame delivery by synchronizing the timing between frames, reducing stuttering and uneven animation. Ideal for games that experience frame timing instability or micro-stutters during gameplay. Release fences early - Some games may require this to get past 0FPS errors, such as DKCR:HD, Subnautica, and Ori 2. + Some games may require this to get past 0FPS errors, such as DKCR:HD, Subnautica, and Ori 2. Other games, notably Unreal Engine games, may work improperly or not boot with this enabled. CPU and Memory Synchronize Core Speed diff --git a/src/common/settings.h b/src/common/settings.h index e3c2bd57cc..702926d82a 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -705,7 +705,7 @@ struct Values { // Miscellaneous Setting log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous}; - Setting log_flush_lines{linkage, false, "flush_lines", Category::Miscellaneous}; + Setting log_flush_lines{linkage, true, "flush_lines", Category::Miscellaneous, Specialization::Default, true, true}; Setting censor_username{linkage, true, "censor_username", Category::Miscellaneous}; Setting use_dev_keys{linkage, false, "use_dev_keys", Category::Miscellaneous}; Setting first_launch{linkage, true, "first_launch", Category::Miscellaneous};