Merge branch 'master' of https://git.eden-emu.dev/eden-emu/eden into validationfixes
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This commit is contained in:
commit
639c84ec28
32 changed files with 454 additions and 100 deletions
|
@ -287,6 +287,13 @@ if (ANDROID)
|
|||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5) # Workaround for Oboe
|
||||
endif()
|
||||
|
||||
# We need to downgrade debug info (/Zi -> /Z7) to use an older but more cacheable format
|
||||
# See https://github.com/nanoant/CMakePCHCompiler/issues/21
|
||||
if(WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
|
||||
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
endif()
|
||||
|
||||
# Default to a Release build
|
||||
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
|
||||
|
|
|
@ -7,4 +7,4 @@ This handbook is primarily aimed at the end-user - baking useful knowledge for e
|
|||
- **[The Basics](user/Basics.md)**
|
||||
- **[Audio](user/Audio.md)**
|
||||
- **[Graphics](user/Graphics.md)**
|
||||
- **[Platforms and Architectures](user/Architectures.md)**
|
||||
- **[Platforms and Architectures](user/Architectures.md)**
|
||||
|
|
1
docs/build/Android.md
vendored
1
docs/build/Android.md
vendored
|
@ -33,6 +33,7 @@ Eden by default will be cloned into -
|
|||
4. Navigate to `eden/src/android`.
|
||||
5. Then Build with `./gradlew assembleRelWithDebInfo`.
|
||||
6. To build the optimised build use `./gradlew assembleGenshinSpoofRelWithDebInfo`.
|
||||
7. You can pass extra variables to cmake via `-PYUZU_ANDROID_ARGS="-D..."`
|
||||
|
||||
### Script
|
||||
A convenience script for building is provided in `.ci/android/build.sh`. The built APK can be put into an `artifacts` directory via `.ci/android/package.sh`. On Windows, these must be done in the Git Bash or MinGW terminal.
|
||||
|
|
14
externals/CMakeLists.txt
vendored
14
externals/CMakeLists.txt
vendored
|
@ -155,12 +155,14 @@ if (YUZU_USE_BUNDLED_SIRIT)
|
|||
AddJsonPackage(sirit-ci)
|
||||
else()
|
||||
AddJsonPackage(sirit)
|
||||
if(MSVC AND USE_CCACHE AND sirit_ADDED)
|
||||
get_target_property(_opts sirit COMPILE_OPTIONS)
|
||||
list(FILTER _opts EXCLUDE REGEX "/Zi")
|
||||
list(APPEND _opts "/Z7")
|
||||
set_target_properties(siritobj PROPERTIES COMPILE_OPTIONS "${_opts}")
|
||||
elseif(MSVC AND CXX_CLANG)
|
||||
# Change to old-but-more-cacheable debug info on Windows
|
||||
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
|
||||
get_target_property(sirit_opts sirit COMPILE_OPTIONS)
|
||||
list(FILTER sirit_opts EXCLUDE REGEX "/Zi")
|
||||
list(APPEND sirit_opts "/Z7")
|
||||
set_target_properties(sirit PROPERTIES COMPILE_OPTIONS "${sirit_opts}")
|
||||
endif()
|
||||
if(MSVC AND CXX_CLANG)
|
||||
target_compile_options(siritobj PRIVATE -Wno-error=unused-command-line-argument)
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -101,15 +101,9 @@ if (MSVC AND NOT CXX_CLANG)
|
|||
)
|
||||
endif()
|
||||
|
||||
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
|
||||
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
|
||||
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
|
||||
add_compile_options(/Z7)
|
||||
# Avoid D9025 warning
|
||||
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Zi" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
else()
|
||||
add_compile_options(/Zi)
|
||||
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
|
||||
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
|
|
|
@ -75,6 +75,8 @@ android {
|
|||
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
val extraCMakeArgs = (project.findProperty("YUZU_ANDROID_ARGS") as String?)?.split("\\s+".toRegex()) ?: emptyList()
|
||||
|
||||
arguments.addAll(listOf(
|
||||
"-DENABLE_QT=0", // Don't use QT
|
||||
"-DENABLE_SDL2=0", // Don't use SDL
|
||||
|
@ -87,7 +89,8 @@ android {
|
|||
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON",
|
||||
"-DBUILD_TESTING=OFF",
|
||||
"-DYUZU_TESTS=OFF",
|
||||
"-DDYNARMIC_TESTS=OFF"
|
||||
"-DDYNARMIC_TESTS=OFF",
|
||||
*extraCMakeArgs.toTypedArray()
|
||||
))
|
||||
|
||||
abiFilters("arm64-v8a")
|
||||
|
|
|
@ -253,12 +253,16 @@
|
|||
<item>@string/scaling_filter_nearest_neighbor</item>
|
||||
<item>@string/scaling_filter_bilinear</item>
|
||||
<item>@string/scaling_filter_bicubic</item>
|
||||
<item>@string/scaling_filter_zero_tangent</item>
|
||||
<item>@string/scaling_filter_bspline</item>
|
||||
<item>@string/scaling_filter_mitchell</item>
|
||||
<item>@string/scaling_filter_spline1</item>
|
||||
<item>@string/scaling_filter_gaussian</item>
|
||||
<item>@string/scaling_filter_lanczos</item>
|
||||
<item>@string/scaling_filter_scale_force</item>
|
||||
<item>@string/scaling_filter_fsr</item>
|
||||
<item>@string/scaling_filter_area</item>
|
||||
<item>@string/scaling_filter_mmpx</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="rendererScalingFilterValues">
|
||||
|
@ -271,6 +275,10 @@
|
|||
<item>6</item>
|
||||
<item>7</item>
|
||||
<item>8</item>
|
||||
<item>9</item>
|
||||
<item>10</item>
|
||||
<item>11</item>
|
||||
<item>12</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="rendererAntiAliasingNames">
|
||||
|
|
|
@ -1018,6 +1018,10 @@
|
|||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
<string name="scaling_filter_area">Area</string>
|
||||
<string name="scaling_filter_zero_tangent">Zero-Tangent</string>
|
||||
<string name="scaling_filter_bspline">B-Spline</string>
|
||||
<string name="scaling_filter_mitchell">Mitchell</string>
|
||||
<string name="scaling_filter_mmpx">MMPX</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">None</string>
|
||||
|
|
|
@ -143,7 +143,7 @@ ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
|
|||
ENUM(FullscreenMode, Borderless, Exclusive);
|
||||
ENUM(NvdecEmulation, Off, Cpu, Gpu);
|
||||
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res5_4X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X);
|
||||
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Spline1, Gaussian, Lanczos, ScaleForce, Fsr, Area, MaxEnum);
|
||||
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, ZeroTangent, BSpline, Mitchell, Spline1, Gaussian, Lanczos, ScaleForce, Fsr, Area, Mmpx, MaxEnum);
|
||||
ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
|
||||
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
|
||||
ENUM(ConsoleMode, Handheld, Docked);
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
@ -18,9 +17,8 @@
|
|||
#else
|
||||
#if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
|
||||
#include <pthread_np.h>
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
#include <pthread.h>
|
||||
#include <sched.h>
|
||||
#endif
|
||||
#ifndef _WIN32
|
||||
|
@ -93,33 +91,35 @@ void SetCurrentThreadName(const char* name) {
|
|||
#else // !MSVC_VER, so must be POSIX threads
|
||||
|
||||
// MinGW with the POSIX threading model does not support pthread_setname_np
|
||||
#if !defined(_WIN32) || defined(_MSC_VER)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
// See for reference
|
||||
// https://gitlab.freedesktop.org/mesa/mesa/-/blame/main/src/util/u_thread.c?ref_type=heads#L75
|
||||
#ifdef __APPLE__
|
||||
pthread_setname_np(name);
|
||||
#elif defined(__HAIKU__)
|
||||
rename_thread(find_thread(NULL), name);
|
||||
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
|
||||
pthread_set_name_np(pthread_self(), name);
|
||||
#elif defined(__NetBSD__)
|
||||
pthread_setname_np(pthread_self(), "%s", (void*)name);
|
||||
#elif defined(__linux__)
|
||||
// Linux limits thread names to 15 characters and will outright reject any
|
||||
// attempt to set a longer name with ERANGE.
|
||||
std::string truncated(name, (std::min)(strlen(name), static_cast<size_t>(15)));
|
||||
if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
|
||||
errno = e;
|
||||
LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
|
||||
#elif defined(__linux__) || defined(__CYGWIN__) || defined(__sun__) || defined(__glibc__) || defined(__managarm__)
|
||||
int ret = pthread_setname_np(pthread_self(), name);
|
||||
if (ret == ERANGE) {
|
||||
// Linux limits thread names to 15 characters and will outright reject any
|
||||
// attempt to set a longer name with ERANGE.
|
||||
char buf[16];
|
||||
size_t const len = std::min<size_t>(std::strlen(name), sizeof(buf) - 1);
|
||||
std::memcpy(buf, name, len);
|
||||
buf[len] = '\0';
|
||||
pthread_setname_np(pthread_self(), buf);
|
||||
}
|
||||
#elif !defined(_WIN32) || defined(_MSC_VER)
|
||||
// mingw stub
|
||||
(void)name;
|
||||
#else
|
||||
pthread_setname_np(pthread_self(), name);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
// Do Nothing on MingW
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -25,11 +25,7 @@ option(DYNARMIC_IGNORE_ASSERTS "Ignore asserts" OFF)
|
|||
option(DYNARMIC_TESTS_USE_UNICORN "Enable fuzzing tests against unicorn" OFF)
|
||||
CMAKE_DEPENDENT_OPTION(DYNARMIC_USE_LLVM "Support disassembly of jitted x86_64 code using LLVM" OFF "NOT YUZU_DISABLE_LLVM" OFF)
|
||||
|
||||
if (PLATFORM_OPENBSD)
|
||||
option(DYNARMIC_USE_PRECOMPILED_HEADERS "Use precompiled headers" OFF)
|
||||
else()
|
||||
option(DYNARMIC_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
|
||||
endif()
|
||||
option(DYNARMIC_USE_PRECOMPILED_HEADERS "Use precompiled headers" OFF)
|
||||
|
||||
option(DYNARMIC_INSTALL "Install dynarmic headers and CMake files" OFF)
|
||||
option(DYNARMIC_USE_BUNDLED_EXTERNALS "Use all bundled externals (useful when e.g. cross-compiling)" OFF)
|
||||
|
@ -81,7 +77,6 @@ if (MSVC)
|
|||
/wd4592 # Symbol will be dynamically initialized (implementation limitation)
|
||||
/permissive- # Stricter C++ standards conformance
|
||||
/MP
|
||||
/Zi
|
||||
/Zo
|
||||
/EHsc
|
||||
/Zc:externConstexpr # Allows external linkage for variables declared "extern constexpr", as the standard permits.
|
||||
|
@ -91,6 +86,11 @@ if (MSVC)
|
|||
/bigobj # Increase number of sections in .obj files
|
||||
/DNOMINMAX)
|
||||
|
||||
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
|
||||
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
endif()
|
||||
|
||||
if (DYNARMIC_WARNINGS_AS_ERRORS)
|
||||
list(APPEND DYNARMIC_CXX_FLAGS
|
||||
/WX)
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
|
||||
#include <mcl/mp/metavalue/lift_value.hpp>
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include "dynarmic/common/assert.h"
|
||||
#include <oaknut/oaknut.hpp>
|
||||
|
||||
#include "dynarmic/common/always_false.h"
|
||||
|
|
|
@ -23,6 +23,12 @@ template<typename... Ts>
|
|||
} \
|
||||
}())
|
||||
#endif
|
||||
#ifndef ASSERT_FALSE
|
||||
#define ASSERT_FALSE(...) \
|
||||
([&]() { \
|
||||
assert_terminate("false", __VA_ARGS__); \
|
||||
}())
|
||||
#endif
|
||||
|
||||
#ifndef ASSERT
|
||||
#define ASSERT(_a_) ASSERT_MSG(_a_, "")
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
* Copyright (c) 2016 MerryMage
|
||||
* SPDX-License-Identifier: 0BSD
|
||||
|
@ -6,6 +9,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
|
||||
namespace Dynarmic::Common {
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
* SPDX-License-Identifier: 0BSD
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <map>
|
||||
|
||||
|
|
|
@ -555,12 +555,16 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent)
|
|||
PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")),
|
||||
PAIR(ScalingFilter, Bilinear, tr("Bilinear")),
|
||||
PAIR(ScalingFilter, Bicubic, tr("Bicubic")),
|
||||
PAIR(ScalingFilter, ZeroTangent, tr("Zero-Tangent")),
|
||||
PAIR(ScalingFilter, BSpline, tr("B-Spline")),
|
||||
PAIR(ScalingFilter, Mitchell, tr("Mitchell")),
|
||||
PAIR(ScalingFilter, Spline1, tr("Spline-1")),
|
||||
PAIR(ScalingFilter, Gaussian, tr("Gaussian")),
|
||||
PAIR(ScalingFilter, Lanczos, tr("Lanczos")),
|
||||
PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")),
|
||||
PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™️ Super Resolution")),
|
||||
PAIR(ScalingFilter, Area, tr("Area")),
|
||||
PAIR(ScalingFilter, Mmpx, tr("MMPX")),
|
||||
}});
|
||||
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
|
||||
{
|
||||
|
|
|
@ -38,6 +38,9 @@ static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map
|
|||
{Settings::ScalingFilter::Bilinear,
|
||||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
|
||||
{Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
|
||||
{Settings::ScalingFilter::ZeroTangent, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Zero-Tangent"))},
|
||||
{Settings::ScalingFilter::BSpline, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "B-Spline"))},
|
||||
{Settings::ScalingFilter::Mitchell, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Mitchell"))},
|
||||
{Settings::ScalingFilter::Spline1,
|
||||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Spline-1"))},
|
||||
{Settings::ScalingFilter::Gaussian,
|
||||
|
@ -48,6 +51,7 @@ static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map
|
|||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
|
||||
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
|
||||
{Settings::ScalingFilter::Area, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Area"))},
|
||||
{Settings::ScalingFilter::Mmpx, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "MMPX"))},
|
||||
};
|
||||
|
||||
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map = {
|
||||
|
|
|
@ -44,9 +44,13 @@ set(SHADER_FILES
|
|||
pitch_unswizzle.comp
|
||||
present_area.frag
|
||||
present_bicubic.frag
|
||||
present_zero_tangent.frag
|
||||
present_bspline.frag
|
||||
present_mitchell.frag
|
||||
present_gaussian.frag
|
||||
present_lanczos.frag
|
||||
present_spline1.frag
|
||||
present_mmpx.frag
|
||||
queries_prefix_scan_sum.comp
|
||||
queries_prefix_scan_sum_nosubgroups.comp
|
||||
resolve_conditional_render.comp
|
||||
|
|
|
@ -1,56 +1,37 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
vec4 cubic(float v) {
|
||||
vec4 n = vec4(1.0, 2.0, 3.0, 4.0) - v;
|
||||
vec4 s = n * n * n;
|
||||
float x = s.x;
|
||||
float y = s.y - 4.0 * s.x;
|
||||
float z = s.z - 4.0 * s.y + 6.0 * s.x;
|
||||
float w = 6.0 - x - y - z;
|
||||
return vec4(x, y, z, w) * (1.0 / 6.0);
|
||||
vec4 cubic(float x) {
|
||||
float x2 = x * x;
|
||||
float x3 = x2 * x;
|
||||
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
|
||||
0.0, 2.0, 0.0, 0.0,
|
||||
-1.0, 0.0, 1.0, 0.0,
|
||||
2.0, -5.0, 4.0, -1.0,
|
||||
-1.0, 3.0, -3.0, 1.0
|
||||
) * (1.0 / 2.0));
|
||||
}
|
||||
|
||||
vec4 textureBicubic( sampler2D textureSampler, vec2 texCoords ) {
|
||||
|
||||
vec2 texSize = textureSize(textureSampler, 0);
|
||||
vec2 invTexSize = 1.0 / texSize;
|
||||
|
||||
texCoords = texCoords * texSize - 0.5;
|
||||
|
||||
vec2 fxy = fract(texCoords);
|
||||
texCoords -= fxy;
|
||||
|
||||
vec4 xcubic = cubic(fxy.x);
|
||||
vec4 ycubic = cubic(fxy.y);
|
||||
|
||||
vec4 c = texCoords.xxyy + vec2(-0.5, +1.5).xyxy;
|
||||
|
||||
vec4 s = vec4(xcubic.xz + xcubic.yw, ycubic.xz + ycubic.yw);
|
||||
vec4 offset = c + vec4(xcubic.yw, ycubic.yw) / s;
|
||||
|
||||
offset *= invTexSize.xxyy;
|
||||
|
||||
vec4 sample0 = texture(textureSampler, offset.xz);
|
||||
vec4 sample1 = texture(textureSampler, offset.yz);
|
||||
vec4 sample2 = texture(textureSampler, offset.xw);
|
||||
vec4 sample3 = texture(textureSampler, offset.yw);
|
||||
|
||||
float sx = s.x / (s.x + s.y);
|
||||
float sy = s.z / (s.z + s.w);
|
||||
|
||||
return mix(mix(sample3, sample2, sx), mix(sample1, sample0, sx), sy);
|
||||
vec4 textureBicubic(sampler2D samp, vec2 uv) {
|
||||
vec2 tex_size = vec2(textureSize(samp, 0));
|
||||
vec2 cc_tex = uv * tex_size - 0.5f;
|
||||
vec2 fex = cc_tex - floor(cc_tex);
|
||||
vec4 xcubic = cubic(fex.x);
|
||||
vec4 ycubic = cubic(fex.y);
|
||||
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
|
||||
vec4 z = vec4(xcubic.yw, ycubic.yw);
|
||||
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
|
||||
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
|
||||
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
|
||||
return mix(
|
||||
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
|
||||
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
|
||||
n.y);
|
||||
}
|
||||
|
||||
void main() {
|
||||
color = textureBicubic(color_texture, frag_tex_coord);
|
||||
}
|
||||
|
|
35
src/video_core/host_shaders/present_bspline.frag
Normal file
35
src/video_core/host_shaders/present_bspline.frag
Normal file
|
@ -0,0 +1,35 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
#version 460 core
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
layout (location = 0) out vec4 color;
|
||||
layout (binding = 0) uniform sampler2D color_texture;
|
||||
vec4 cubic(float x) {
|
||||
float x2 = x * x;
|
||||
float x3 = x2 * x;
|
||||
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
|
||||
1.0, 4.0, 1.0, 0.0,
|
||||
-3.0, 0.0, 3.0, 0.0,
|
||||
3.0, -6.0, 3.0, 0.0,
|
||||
-1.0, 3.0, -3.0, 1.0
|
||||
) * (1.0 / 6.0));
|
||||
}
|
||||
vec4 textureBicubic(sampler2D samp, vec2 uv) {
|
||||
vec2 tex_size = vec2(textureSize(samp, 0));
|
||||
vec2 cc_tex = uv * tex_size - 0.5f;
|
||||
vec2 fex = cc_tex - floor(cc_tex);
|
||||
vec4 xcubic = cubic(fex.x);
|
||||
vec4 ycubic = cubic(fex.y);
|
||||
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
|
||||
vec4 z = vec4(xcubic.yw, ycubic.yw);
|
||||
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
|
||||
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
|
||||
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
|
||||
return mix(
|
||||
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
|
||||
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
|
||||
n.y);
|
||||
}
|
||||
void main() {
|
||||
color = textureBicubic(color_texture, frag_tex_coord);
|
||||
}
|
35
src/video_core/host_shaders/present_mitchell.frag
Normal file
35
src/video_core/host_shaders/present_mitchell.frag
Normal file
|
@ -0,0 +1,35 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
#version 460 core
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
layout (location = 0) out vec4 color;
|
||||
layout (binding = 0) uniform sampler2D color_texture;
|
||||
vec4 cubic(float x) {
|
||||
float x2 = x * x;
|
||||
float x3 = x2 * x;
|
||||
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
|
||||
1.0, 16.0, 1.0, 0.0,
|
||||
-9.0, 0.0, 9.0, 0.0,
|
||||
15.0, -36.0, 27.0, -6.0,
|
||||
-7.0, 21.0, -21.0, 7.0
|
||||
) * (1.0 / 18.0));
|
||||
}
|
||||
vec4 textureBicubic(sampler2D samp, vec2 uv) {
|
||||
vec2 tex_size = vec2(textureSize(samp, 0));
|
||||
vec2 cc_tex = uv * tex_size - 0.5f;
|
||||
vec2 fex = cc_tex - floor(cc_tex);
|
||||
vec4 xcubic = cubic(fex.x);
|
||||
vec4 ycubic = cubic(fex.y);
|
||||
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
|
||||
vec4 z = vec4(xcubic.yw, ycubic.yw);
|
||||
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
|
||||
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
|
||||
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
|
||||
return mix(
|
||||
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
|
||||
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
|
||||
n.y);
|
||||
}
|
||||
void main() {
|
||||
color = textureBicubic(color_texture, frag_tex_coord);
|
||||
}
|
131
src/video_core/host_shaders/present_mmpx.frag
Normal file
131
src/video_core/host_shaders/present_mmpx.frag
Normal file
|
@ -0,0 +1,131 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2023 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#version 460 core
|
||||
layout(location = 0) in vec2 tex_coord;
|
||||
layout(location = 0) out vec4 frag_color;
|
||||
layout(binding = 0) uniform sampler2D tex;
|
||||
|
||||
#define src(x, y) texture(tex, coord + vec2(x, y) * 1.0 / source_size)
|
||||
|
||||
float luma(vec4 col) {
|
||||
return dot(col.rgb, vec3(0.2126, 0.7152, 0.0722)) * (1.0 - col.a);
|
||||
}
|
||||
|
||||
bool same(vec4 B, vec4 A0) {
|
||||
return all(equal(B, A0));
|
||||
}
|
||||
|
||||
bool notsame(vec4 B, vec4 A0) {
|
||||
return any(notEqual(B, A0));
|
||||
}
|
||||
|
||||
bool all_eq2(vec4 B, vec4 A0, vec4 A1) {
|
||||
return (same(B,A0) && same(B,A1));
|
||||
}
|
||||
|
||||
bool all_eq3(vec4 B, vec4 A0, vec4 A1, vec4 A2) {
|
||||
return (same(B,A0) && same(B,A1) && same(B,A2));
|
||||
}
|
||||
|
||||
bool all_eq4(vec4 B, vec4 A0, vec4 A1, vec4 A2, vec4 A3) {
|
||||
return (same(B,A0) && same(B,A1) && same(B,A2) && same(B,A3));
|
||||
}
|
||||
|
||||
bool any_eq3(vec4 B, vec4 A0, vec4 A1, vec4 A2) {
|
||||
return (same(B,A0) || same(B,A1) || same(B,A2));
|
||||
}
|
||||
|
||||
bool none_eq2(vec4 B, vec4 A0, vec4 A1) {
|
||||
return (notsame(B,A0) && notsame(B,A1));
|
||||
}
|
||||
|
||||
bool none_eq4(vec4 B, vec4 A0, vec4 A1, vec4 A2, vec4 A3) {
|
||||
return (notsame(B,A0) && notsame(B,A1) && notsame(B,A2) && notsame(B,A3));
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec2 source_size = vec2(textureSize(tex, 0));
|
||||
vec2 pos = fract(tex_coord * source_size) - vec2(0.5, 0.5);
|
||||
vec2 coord = tex_coord - pos / source_size;
|
||||
|
||||
vec4 E = src(0.0,0.0);
|
||||
|
||||
vec4 A = src(-1.0,-1.0);
|
||||
vec4 B = src(0.0,-1.0);
|
||||
vec4 C = src(1.0,-1.0);
|
||||
|
||||
vec4 D = src(-1.0,0.0);
|
||||
vec4 F = src(1.0,0.0);
|
||||
|
||||
vec4 G = src(-1.0,1.0);
|
||||
vec4 H = src(0.0,1.0);
|
||||
vec4 I = src(1.0,1.0);
|
||||
|
||||
vec4 J = E;
|
||||
vec4 K = E;
|
||||
vec4 L = E;
|
||||
vec4 M = E;
|
||||
|
||||
frag_color = E;
|
||||
|
||||
if(same(E,A) && same(E,B) && same(E,C) && same(E,D) && same(E,F) && same(E,G) && same(E,H) && same(E,I)) return;
|
||||
|
||||
vec4 P = src(0.0,2.0);
|
||||
vec4 Q = src(-2.0,0.0);
|
||||
vec4 R = src(2.0,0.0);
|
||||
vec4 S = src(0.0,2.0);
|
||||
|
||||
float Bl = luma(B);
|
||||
float Dl = luma(D);
|
||||
float El = luma(E);
|
||||
float Fl = luma(F);
|
||||
float Hl = luma(H);
|
||||
|
||||
if (((same(D,B) && notsame(D,H) && notsame(D,F))) && ((El>=Dl) || same(E,A)) && any_eq3(E,A,C,G) && ((El<Dl) || notsame(A,D) || notsame(E,P) || notsame(E,Q))) J=mix(D, J, 0.5);
|
||||
if (((same(B,F) && notsame(B,D) && notsame(B,H))) && ((El>=Bl) || same(E,C)) && any_eq3(E,A,C,I) && ((El<Bl) || notsame(C,B) || notsame(E,P) || notsame(E,R))) K=mix(B, K, 0.5);
|
||||
if (((same(H,D) && notsame(H,F) && notsame(H,B))) && ((El>=Hl) || same(E,G)) && any_eq3(E,A,G,I) && ((El<Hl) || notsame(G,H) || notsame(E,S) || notsame(E,Q))) L=mix(H, L, 0.5);
|
||||
if (((same(F,H) && notsame(F,B) && notsame(F,D))) && ((El>=Fl) || same(E,I)) && any_eq3(E,C,G,I) && ((El<Fl) || notsame(I,H) || notsame(E,R) || notsame(E,S))) M=mix(F, M, 0.5);
|
||||
|
||||
if ((notsame(E,F) && all_eq4(E,C,I,D,Q) && all_eq2(F,B,H)) && notsame(F,src(3.0,0.0))) {M=mix(M, F, 0.5); K=mix(K, M, 0.5);};
|
||||
if ((notsame(E,D) && all_eq4(E,A,G,F,R) && all_eq2(D,B,H)) && notsame(D,src(-3.0,0.0))) {L=mix(L, D, 0.5); J=mix(J, L, 0.5);};
|
||||
if ((notsame(E,H) && all_eq4(E,G,I,B,P) && all_eq2(H,D,F)) && notsame(H,src(0.0,3.0))) {M=mix(M, H, 0.5); L=mix(L, M, 0.5);};
|
||||
if ((notsame(E,B) && all_eq4(E,A,C,H,S) && all_eq2(B,D,F)) && notsame(B,src(0.0,-3.0))) {K=mix(K, B, 0.5); J=mix(J, K, 0.5);};
|
||||
|
||||
if ((Bl<El) && all_eq4(E,G,H,I,S) && none_eq4(E,A,D,C,F)) {K=mix(K, B, 0.5); J=mix(J, K, 0.5);}
|
||||
if ((Hl<El) && all_eq4(E,A,B,C,P) && none_eq4(E,D,G,I,F)) {M=mix(M, H, 0.5); L=mix(L, M, 0.5);}
|
||||
if ((Fl<El) && all_eq4(E,A,D,G,Q) && none_eq4(E,B,C,I,H)) {M=mix(M, F, 0.5); K=mix(K, M, 0.5);}
|
||||
if ((Dl<El) && all_eq4(E,C,F,I,R) && none_eq4(E,B,A,G,H)) {L=mix(L, D, 0.5); J=mix(J, L, 0.5);}
|
||||
|
||||
if (notsame(H,B)) {
|
||||
if (notsame(H,A) && notsame(H,E) && notsame(H,C)) {
|
||||
if (all_eq3(H,G,F,R) && none_eq2(H,D,src(2.0,-1.0))) L=mix(M, L, 0.5);
|
||||
if (all_eq3(H,I,D,Q) && none_eq2(H,F,src(-2.0,-1.0))) M=mix(L, M, 0.5);
|
||||
}
|
||||
|
||||
if (notsame(B,I) && notsame(B,G) && notsame(B,E)) {
|
||||
if (all_eq3(B,A,F,R) && none_eq2(B,D,src(2.0,1.0))) J=mix(K, L, 0.5);
|
||||
if (all_eq3(B,C,D,Q) && none_eq2(B,F,src(-2.0,1.0))) K=mix(J, K, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
if (notsame(F,D)) {
|
||||
if (notsame(D,I) && notsame(D,E) && notsame(D,C)) {
|
||||
if (all_eq3(D,A,H,S) && none_eq2(D,B,src(1.0,2.0))) J=mix(L, J, 0.5);
|
||||
if (all_eq3(D,G,B,P) && none_eq2(D,H,src(1.0,2.0))) L=mix(J, L, 0.5);
|
||||
}
|
||||
|
||||
if (notsame(F,E) && notsame(F,A) && notsame(F,G)) {
|
||||
if (all_eq3(F,C,H,S) && none_eq2(F,B,src(-1.0,2.0))) K=mix(M, K, 0.5);
|
||||
if (all_eq3(F,I,B,P) && none_eq2(F,H,src(-1.0,-2.0))) M=mix(K, M, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
vec2 a = fract(tex_coord * source_size);
|
||||
vec4 colour = (a.x < 0.5) ? (a.y < 0.5 ? J : L) : (a.y < 0.5 ? K : M);
|
||||
frag_color = colour;
|
||||
}
|
35
src/video_core/host_shaders/present_zero_tangent.frag
Normal file
35
src/video_core/host_shaders/present_zero_tangent.frag
Normal file
|
@ -0,0 +1,35 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
#version 460 core
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
layout (location = 0) out vec4 color;
|
||||
layout (binding = 0) uniform sampler2D color_texture;
|
||||
vec4 cubic(float x) {
|
||||
float x2 = x * x;
|
||||
float x3 = x2 * x;
|
||||
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
|
||||
0.0, 2.0, 0.0, 0.0,
|
||||
-2.0, 0.0, 2.0, 0.0,
|
||||
4.0, -4.0, 2.0, -2.0,
|
||||
-2.0, 2.0, -2.0, 1.0
|
||||
) * (1.0 / 2.0));
|
||||
}
|
||||
vec4 textureBicubic(sampler2D samp, vec2 uv) {
|
||||
vec2 tex_size = vec2(textureSize(samp, 0));
|
||||
vec2 cc_tex = uv * tex_size - 0.5f;
|
||||
vec2 fex = cc_tex - floor(cc_tex);
|
||||
vec4 xcubic = cubic(fex.x);
|
||||
vec4 ycubic = cubic(fex.y);
|
||||
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
|
||||
vec4 z = vec4(xcubic.yw, ycubic.yw);
|
||||
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
|
||||
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
|
||||
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
|
||||
return mix(
|
||||
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
|
||||
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
|
||||
n.y);
|
||||
}
|
||||
void main() {
|
||||
color = textureBicubic(color_texture, frag_tex_coord);
|
||||
}
|
|
@ -8,6 +8,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "video_core/present.h"
|
||||
#include "video_core/renderer_opengl/gl_blit_screen.h"
|
||||
#include "video_core/renderer_opengl/gl_state_tracker.h"
|
||||
|
@ -86,6 +87,15 @@ void BlitScreen::CreateWindowAdapt() {
|
|||
case Settings::ScalingFilter::Bicubic:
|
||||
window_adapt = MakeBicubic(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::ZeroTangent:
|
||||
window_adapt = MakeZeroTangent(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::BSpline:
|
||||
window_adapt = MakeBSpline(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::Mitchell:
|
||||
window_adapt = MakeMitchell(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::Gaussian:
|
||||
window_adapt = MakeGaussian(device);
|
||||
break;
|
||||
|
@ -101,6 +111,9 @@ void BlitScreen::CreateWindowAdapt() {
|
|||
case Settings::ScalingFilter::Area:
|
||||
window_adapt = MakeArea(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::Mmpx:
|
||||
window_adapt = MakeMmpx(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::Fsr:
|
||||
case Settings::ScalingFilter::Bilinear:
|
||||
default:
|
||||
|
|
|
@ -14,6 +14,10 @@
|
|||
#include "video_core/host_shaders/present_gaussian_frag.h"
|
||||
#include "video_core/host_shaders/present_lanczos_frag.h"
|
||||
#include "video_core/host_shaders/present_spline1_frag.h"
|
||||
#include "video_core/host_shaders/present_mitchell_frag.h"
|
||||
#include "video_core/host_shaders/present_bspline_frag.h"
|
||||
#include "video_core/host_shaders/present_zero_tangent_frag.h"
|
||||
#include "video_core/host_shaders/present_mmpx_frag.h"
|
||||
#include "video_core/renderer_opengl/present/filters.h"
|
||||
#include "video_core/renderer_opengl/present/util.h"
|
||||
|
||||
|
@ -39,6 +43,21 @@ std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device) {
|
|||
HostShaders::PRESENT_BICUBIC_FRAG);
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeMitchell(const Device& device) {
|
||||
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
|
||||
HostShaders::PRESENT_MITCHELL_FRAG);
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeZeroTangent(const Device& device) {
|
||||
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
|
||||
HostShaders::PRESENT_ZERO_TANGENT_FRAG);
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeBSpline(const Device& device) {
|
||||
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
|
||||
HostShaders::PRESENT_BSPLINE_FRAG);
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device) {
|
||||
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
|
||||
HostShaders::PRESENT_GAUSSIAN_FRAG);
|
||||
|
@ -60,4 +79,9 @@ std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device) {
|
|||
HostShaders::PRESENT_AREA_FRAG);
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device) {
|
||||
return std::make_unique<WindowAdaptPass>(device, CreateNearestNeighborSampler(),
|
||||
HostShaders::PRESENT_MMPX_FRAG);
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -17,10 +17,14 @@ namespace OpenGL {
|
|||
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeZeroTangent(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeMitchell(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeBSpline(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device);
|
||||
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device);
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "video_core/host_shaders/present_area_frag_spv.h"
|
||||
|
@ -14,6 +16,10 @@
|
|||
#include "video_core/host_shaders/present_gaussian_frag_spv.h"
|
||||
#include "video_core/host_shaders/present_lanczos_frag_spv.h"
|
||||
#include "video_core/host_shaders/present_spline1_frag_spv.h"
|
||||
#include "video_core/host_shaders/present_mitchell_frag_spv.h"
|
||||
#include "video_core/host_shaders/present_bspline_frag_spv.h"
|
||||
#include "video_core/host_shaders/present_zero_tangent_frag_spv.h"
|
||||
#include "video_core/host_shaders/present_mmpx_frag_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h"
|
||||
|
@ -52,13 +58,28 @@ std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat fram
|
|||
BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format) {
|
||||
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights) {
|
||||
// No need for handrolled shader -- if the VK impl can do it for us ;)
|
||||
if (device.IsExtFilterCubicSupported())
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateCubicSampler(device),
|
||||
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
BuildShader(device, PRESENT_BICUBIC_FRAG_SPV));
|
||||
// Catmull-Rom is default bicubic for all implementations...
|
||||
if (device.IsExtFilterCubicSupported() && (device.IsQcomFilterCubicWeightsSupported() || qcom_weights == VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM)) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateCubicSampler(device,
|
||||
qcom_weights), BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
|
||||
} else {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), [&](){
|
||||
switch (qcom_weights) {
|
||||
case VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM:
|
||||
return BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
|
||||
case VK_CUBIC_FILTER_WEIGHTS_ZERO_TANGENT_CARDINAL_QCOM:
|
||||
return BuildShader(device, PRESENT_ZERO_TANGENT_FRAG_SPV);
|
||||
case VK_CUBIC_FILTER_WEIGHTS_B_SPLINE_QCOM:
|
||||
return BuildShader(device, PRESENT_BSPLINE_FRAG_SPV);
|
||||
case VK_CUBIC_FILTER_WEIGHTS_MITCHELL_NETRAVALI_QCOM:
|
||||
return BuildShader(device, PRESENT_MITCHELL_FRAG_SPV);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}());
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) {
|
||||
|
@ -81,4 +102,9 @@ std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_f
|
|||
BuildShader(device, PRESENT_AREA_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateNearestNeighborSampler(device),
|
||||
BuildShader(device, PRESENT_MMPX_FRAG_SPV));
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -17,11 +17,12 @@ class MemoryAllocator;
|
|||
|
||||
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights);
|
||||
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_format);
|
||||
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format);
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -624,8 +624,8 @@ vk::Sampler CreateNearestNeighborSampler(const Device& device) {
|
|||
return device.GetLogical().CreateSampler(ci_nn);
|
||||
}
|
||||
|
||||
vk::Sampler CreateCubicSampler(const Device& device) {
|
||||
const VkSamplerCreateInfo ci_nn{
|
||||
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights) {
|
||||
VkSamplerCreateInfo ci_nn{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
|
@ -645,7 +645,14 @@ vk::Sampler CreateCubicSampler(const Device& device) {
|
|||
.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
|
||||
const VkSamplerCubicWeightsCreateInfoQCOM ci_qcom_nn{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUBIC_WEIGHTS_CREATE_INFO_QCOM,
|
||||
.pNext = nullptr,
|
||||
.cubicWeights = qcom_weights
|
||||
};
|
||||
// If not specified, assume Catmull-Rom
|
||||
if (qcom_weights != VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM)
|
||||
ci_nn.pNext = &ci_qcom_nn;
|
||||
return device.GetLogical().CreateSampler(ci_nn);
|
||||
}
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>
|
|||
VkDescriptorSet set, u32 binding);
|
||||
vk::Sampler CreateBilinearSampler(const Device& device);
|
||||
vk::Sampler CreateNearestNeighborSampler(const Device& device);
|
||||
vk::Sampler CreateCubicSampler(const Device& device);
|
||||
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights);
|
||||
|
||||
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
|
||||
VkExtent2D extent);
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include "video_core/framebuffer_config.h"
|
||||
#include "video_core/present.h"
|
||||
#include "video_core/renderer_vulkan/present/filters.h"
|
||||
|
@ -41,7 +42,16 @@ void BlitScreen::SetWindowAdaptPass() {
|
|||
window_adapt = MakeNearestNeighbor(device, swapchain_view_format);
|
||||
break;
|
||||
case Settings::ScalingFilter::Bicubic:
|
||||
window_adapt = MakeBicubic(device, swapchain_view_format);
|
||||
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM);
|
||||
break;
|
||||
case Settings::ScalingFilter::ZeroTangent:
|
||||
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_ZERO_TANGENT_CARDINAL_QCOM);
|
||||
break;
|
||||
case Settings::ScalingFilter::BSpline:
|
||||
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_B_SPLINE_QCOM);
|
||||
break;
|
||||
case Settings::ScalingFilter::Mitchell:
|
||||
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_MITCHELL_NETRAVALI_QCOM);
|
||||
break;
|
||||
case Settings::ScalingFilter::Spline1:
|
||||
window_adapt = MakeSpline1(device, swapchain_view_format);
|
||||
|
@ -58,6 +68,9 @@ void BlitScreen::SetWindowAdaptPass() {
|
|||
case Settings::ScalingFilter::Area:
|
||||
window_adapt = MakeArea(device, swapchain_view_format);
|
||||
break;
|
||||
case Settings::ScalingFilter::Mmpx:
|
||||
window_adapt = MakeMmpx(device, swapchain_view_format);
|
||||
break;
|
||||
case Settings::ScalingFilter::Fsr:
|
||||
case Settings::ScalingFilter::Bilinear:
|
||||
default:
|
||||
|
|
|
@ -89,7 +89,8 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
|
||||
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \
|
||||
EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing) \
|
||||
EXTENSION(EXT, FILTER_CUBIC, filter_cubic)
|
||||
EXTENSION(EXT, FILTER_CUBIC, filter_cubic) \
|
||||
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
|
@ -558,6 +559,11 @@ public:
|
|||
return extensions.filter_cubic;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_QCOM_filter_cubic_weights
|
||||
bool IsQcomFilterCubicWeightsSupported() const {
|
||||
return extensions.filter_cubic_weights;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_line_rasterization.
|
||||
bool IsExtLineRasterizationSupported() const {
|
||||
return extensions.line_rasterization;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue