Update translations from transifex
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Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
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51 changed files with 48846 additions and 63229 deletions
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.ci/sources.sh
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.ci/sources.sh
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#!/bin/sh
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SRC=en_US
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TARGET=en_US
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# requires fd
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SOURCES=`fd . src/yuzu src/qt_common -tf -e ui -e cpp -e h -e plist`
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lupdate -source-language $SRC -target-language $TARGET $SOURCES -ts dist/languages/en.ts
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dist/languages/ar.ts
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dist/languages/ar.ts
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dist/languages/ca.ts
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dist/languages/cs.ts
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dist/languages/da.ts
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dist/languages/de.ts
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dist/languages/de.ts
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dist/languages/el.ts
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dist/languages/el.ts
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dist/languages/es.ts
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dist/languages/fi.ts
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dist/languages/fr.ts
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dist/languages/hu.ts
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dist/languages/id.ts
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dist/languages/id.ts
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dist/languages/it.ts
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dist/languages/it.ts
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dist/languages/ja_JP.ts
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dist/languages/ja_JP.ts
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dist/languages/ko_KR.ts
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dist/languages/nb.ts
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dist/languages/nl.ts
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dist/languages/pl.ts
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dist/languages/pl.ts
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dist/languages/pt_BR.ts
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dist/languages/pt_BR.ts
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dist/languages/pt_PT.ts
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dist/languages/pt_PT.ts
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dist/languages/ru_RU.ts
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dist/languages/ru_RU.ts
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dist/languages/sv.ts
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dist/languages/tr_TR.ts
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dist/languages/tr_TR.ts
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dist/languages/uk.ts
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dist/languages/vi.ts
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dist/languages/vi_VN.ts
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dist/languages/zh_CN.ts
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dist/languages/zh_TW.ts
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<?xml version="1.0" encoding="utf-8"?>
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<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
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<string name="app_disclaimer">ئەم نەرمەکاڵایە یارییەکانی کۆنسۆلی نینتێندۆ سویچ کارپێدەکات. هیچ ناونیشانێکی یاری و کلیلی تێدا نییە..<br /><br />پێش ئەوەی دەست پێ بکەیت، تکایە شوێنی فایلی <![CDATA[<b> prod.keys </b>]]> دیاریبکە لە نێو کۆگای ئامێرەکەت.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">زیاتر فێربە</a>]]></string>
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<string name="notice_notification_channel_name">ئاگاداری و هەڵەکان</string>
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<string name="notice_notification_channel_description">ئاگادارکردنەوەکان پیشان دەدات کاتێک شتێک بە هەڵەدا دەچێت.</string>
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<string name="notification_permission_not_granted">مۆڵەتی ئاگادارکردنەوە نەدراوە!</string>
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<string name="shaders_prefix">بیناکردنی</string>
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<string name="shaders_suffix">شەیدەر(ەکان)</string>
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<string name="charging">(بارگاویکراو)</string>
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<string name="system_info_label">سیستەم:</string>
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<string name="show_stats_overlay">پیشاندانی ستاتیستی کارایی</string>
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<string name="stats_overlay_customization">خۆڕێکخستن</string>
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<string name="bat_temperature_unit">یەکەکانی پلەی گەرمی بەتری</string>
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<string name="show_power_info">پیشاندانی زانیاری بەتری</string>
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<string name="show_power_info_description">پیشاندانی بەکارهێنانی وزە و توانای ماوە لەسەر بەتری</string>
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<string name="show_shaders_building">پیشاندانی دروستکردنی شادەرەکان</string>
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<string name="show_shaders_building_description">ژمارەی ئێستای شادەرەکانی کە دروست دەکرێن پیشان بدە</string>
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<string name="overlay_position">شوێنی ئاوێرە</string>
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<string name="overlay_position_description">هەڵبژاردنی شوێنی نیشاندانی ستاتیست لەسەر شاشە</string>
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<string name="overlay_position_top_left">سەرەوە چەپ</string>
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<string name="overlay_position_center_bottom">ناوەڕاستی خوارەوە</string>
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<string name="perf_overlay_background">پاشبنەمای ئاوێرە</string>
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<string name="perf_overlay_background_description">پاشبنەمای ئاوێرە بۆ خوێندنەوەی ئاسانتر</string>
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<string name="show_shaders_building">پیشاندانی دروستکردنی شادەرەکان</string>
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<string name="show_shaders_building_description">ژمارەی ئێستای شادەرەکانی کە دروست دەکرێن پیشان بدە</string>
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<!-- Device Overlay settings -->
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<string name="show_soc_overlay">نیشاندانی زانیاری ئامێر</string>
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<string name="show_fw_version_description">وەشانی فریموێری نەصبکراو پیشان بدە</string>
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<!-- Eden\'s Veil -->
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<string name="veil_extensions">پاشکۆکانی GPU</string>
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<string name="veil_renderer">رێندرەر</string>
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<string name="enable_raii">RAII</string>
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<string name="enable_raii_description">ڕێگایەکی بەڕێوەبردنی سەرچاوەکان بە خۆکار لە ڤولکان کە دڵنیای دەکاتەوە لە ئازادکردنی گونجاوی سەرچاوەکان کاتێک کە چیتر پێویستیان نییە، بەڵام لەوانەیە ببێتە هۆی کەوتنی یارییە کۆکراوەکان.</string>
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<string name="veil_misc">CPU و بیرگە</string>
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<string name="eden_veil">حجاب عدن</string>
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<string name="eden_veil_description">ڕێکخستنە تاقیکارییەکان بۆ باشترکردنی کارایی و توانا. ئەم ڕێکخستنانە لەوانەیە ببێتە هۆی شاشە ڕەشەکان یان کێشەیتری یاری.</string>
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<string name="eden_veil_warning_title">ڕێکخستنە تاقیکارییەکان</string>
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<string name="eden_veil_warning_description">ڕێکخستنەکانی ناو پردی عەدن زۆر تاقیکارییە و ڕەنگە کێشە دروست بکات. ئەگەر یارییەکەت کارینەکات، هەموو زیادکراوەکان ناچالاک بکە.</string>
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<string name="frame_skipping">قيد التطوير: تخطي الإطارات</string>
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<string name="frame_skipping_description">تێپەڕاندنی فرەیمەکان بکە بۆ باشترکردنی کارایی بە کەمکردنەوەی ژمارەی فرەیمە ڕێندرکراوەکان. ئەم تایبەتمەندییە هێشتا کاردەکرێت و لە وەشانە داهاتووەکاندا چالاکدەکرێت.</string>
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<string name="veil_extensions">پاشکۆکانی GPU</string>
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<string name="dyna_state">الحالة الديناميكية الممتدة</string>
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<string name="dyna_state_description">کۆntrolی ژمارەی تایبەتمەندییەکان دەکات کە دەتوانرێت لە دۆخی هایپرDynamic بەکاربهێنرێت. ژمارەی زیاتر ڕێگە بە تایبەتمەندییەکی زیاتر دەدات و دەتوانێت کارایی باشتر بکات، بەڵام لەوانەیە کێشە دروست بکات لەگەڵ هەندێک لە درایڤەرەکان و فرۆشەکان. نرخی گریمانەیی دەگۆڕێت بەپێی سیستەم و تواناکانی hardwareی تۆ. دەتوانیت ئەم نرخە بگۆڕیت تا جێگیری و جێیەکی بینینی باشتر دەستبکەوێت.</string>
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<string name="disabled">ناچالاک</string>
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<string name="provoking_vertex">الرأس المثير</string>
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<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات التي تدعم فولكان 1.0+.</string>
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<string name="descriptor_indexing">فهرسة الواصفات</string>
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<string name="descriptor_indexing_description">يحسن معالجة القوام والمخازن المؤقتة، بالإضافة إلى طبقة ترجمة ماكسويل. مدعوم من قبل بعض وحدات معالجة الرسومات التي تدعم فولكان 1.1 وجميع وحدات معالجة الرسومات التي تدعم فولكان 1.2+.</string>
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<string name="sample_shading">سێبەندی نمونە</string>
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<string name="sample_shading_description">ڕێگە بە شێدەری پارچە دەدات کە بۆ هەر نمونەیەک لە پارچەی فرە نمونەیدا جێبەجێ بکات لە جیاتی جێبەجێکردنی بۆ هەر پارچەیەک. جۆرایی گرافیک باشتر دەکات بە بەهای هەندێک لە کارایی. تەنها ئامێرەکانی Vulkan 1.1+ پشتگیری ئەم درێژکراوە دەکەن.</string>
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<string name="sample_shading_fraction">پێکهاتەی سێبەرکردنی نموونە</string>
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<string name="sample_shading_fraction_description">چڕی تێپەڕاندنی سێبەرکردنی نموونە. بەهای زیاتر کوالێتی باشتر دەکات بەڵام کارایی زیاتر کەم دەکاتەوە.</string>
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<string name="veil_renderer">رێندرەر</string>
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<string name="enable_raii">RAII</string>
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<string name="enable_raii_description">ڕێگایەکی بەڕێوەبردنی سەرچاوەکان بە خۆکار لە ڤولکان کە دڵنیای دەکاتەوە لە ئازادکردنی گونجاوی سەرچاوەکان کاتێک کە چیتر پێویستیان نییە، بەڵام لەوانەیە ببێتە هۆی کەوتنی یارییە کۆکراوەکان.</string>
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<string name="frame_interpolation">تحسين توقيت الإطارات</string>
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<string name="frame_interpolation_description">يضمن تسليمًا سلسًا ومتناسقًا للإطارات من خلال مزامنة التوقيت بينها، مما يقلل من التقطيع وعدم انتظام الحركة. مثالي للألعاب التي تعاني من عدم استقرار في توقيت الإطارات أو تقطع دقيق أثناء اللعب.</string>
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<string name="renderer_early_release_fences">زێدەکردنی پەرستارەکان زووتر</string>
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<string name="sync_memory_operations_description">دڵنیایی داتا لە نێوان کردارەکانی کۆمپیوتەر و بیرگە. ئەم هەڵبژاردە کێشەکان لە هەندێک یاری چارەسەر دەکات، بەڵام لە هەندێک حاڵەت کارایی کەم دەکاتەوە. وا دیارە یارییەکانی Unreal Engine 4 زۆرترین کاریگەریان هەیە.</string>
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<string name="buffer_reorder_disable">ڕێکخستنەوەی بافر ناچالاک بکە</string>
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<string name="buffer_reorder_disable_description">کە دیاریکرا، ڕێکخستنەوەی بارکردنی بیرگەی نەخشەکراو ناچالاک دەکات کە ڕێگەدەدات بارکردنەکان بە ڕەسمی دیاریکراو ببەسترێت. لە هەندێک حاڵەتدا کاراییمان دەکاتەوە.</string>
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<string name="use_lru_cache">تمكين ذاكرة التخزين المؤقت LRU</string>
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<string name="use_lru_cache_description">چالاک یان ناچالاککردنی کاشەی LRU، کارایی باشتر دەکات بە هەڵگرتنی بەکارهێنانی پرۆسەی CPU. هەندێک یاری کێشەی لەگەڵ هەیە، بەتایبەتی TotK 1.2.1، بۆیە بیخەوێنە ئەگەر یاریەکە نەگەڕێت یان بە هەڕەمەکی بشکێت.</string>
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<string name="dyna_state">الحالة الديناميكية الممتدة</string>
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<string name="dyna_state_description">کۆntrolی ژمارەی تایبەتمەندییەکان دەکات کە دەتوانرێت لە دۆخی هایپرDynamic بەکاربهێنرێت. ژمارەی زیاتر ڕێگە بە تایبەتمەندییەکی زیاتر دەدات و دەتوانێت کارایی باشتر بکات، بەڵام لەوانەیە کێشە دروست بکات لەگەڵ هەندێک لە درایڤەرەکان و فرۆشەکان. نرخی گریمانەیی دەگۆڕێت بەپێی سیستەم و تواناکانی hardwareی تۆ. دەتوانیت ئەم نرخە بگۆڕیت تا جێگیری و جێیەکی بینینی باشتر دەستبکەوێت.</string>
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<string name="disabled">ناچالاک</string>
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<string name="veil_misc">CPU و بیرگە</string>
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<string name="use_sync_core">مزامنة سرعة النواة</string>
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<string name="use_sync_core_description">خێرایی تیکەکانی ناوک ڕێکبخە لەگەڵ ڕێژەی خێرایی بەرزترین بۆ باشترکردنی کارایی بەبێ گۆڕینی خێرایی ڕاستەقینەی یارییەکە.</string>
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<string name="use_auto_stub">استخدام الستاب التلقائي</string>
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<string name="use_auto_stub_description">يقوم تلقائيًا بإضافة خدمات ووظائف ناقصة. قد يحسن التوافق ولكنه قد يتسبب في تعطل المشغل ومشاكل في الاستقرار.</string>
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<string name="uninstall_firmware">إزالة البرنامج الثابت</string>
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<string name="uninstall_firmware_description">سيؤدي إزالة البرنامج الثابت إلى حذفه من الجهاز وقد يؤثر على توافق الألعاب.</string>
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<string name="firmware_uninstalling">جاري إزالة البرنامج الثابت</string>
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<string name="firmware_uninstalled_success">تم إزالة البرنامج الثابت بنجاح</string>
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<string name="provoking_vertex">الرأس المثير</string>
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<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات التي تدعم فولكان 1.0+.</string>
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<string name="descriptor_indexing">فهرسة الواصفات</string>
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<string name="descriptor_indexing_description">يحسن معالجة القوام والمخازن المؤقتة، بالإضافة إلى طبقة ترجمة ماكسويل. مدعوم من قبل بعض وحدات معالجة الرسومات التي تدعم فولكان 1.1 وجميع وحدات معالجة الرسومات التي تدعم فولكان 1.2+.</string>
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<string name="use_fast_gpu_time">بەکارهێنانی کاتی GPU خێرا</string>
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<string name="use_fast_gpu_time_description">زۆربەی یارییەکان بەرزی ڕەزولوشنی ڕەسەنی خۆیان دادەمەزرێنێت. ئەم هەڵبژاردە هەڵەیە و لەوانەیە کێشە دروست بکات.</string>
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<string name="fast_gpu_time">فاکتۆری خێراکردنی GPU</string>
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<string name="fast_gpu_time_description">128 بەکاربهێنە بۆ باشترین کارایی و 512 بۆ باشترین وردی گرافیک.</string>
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<string name="gpu_low">نزم (128)</string>
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<string name="gpu_medium">ناوەند (256)</string>
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<string name="gpu_high">بەرز (512)</string>
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<!-- Temperature Units -->
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<string name="temperature_celsius">سیلیزی</string>
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<string name="temperature_fahrenheit">فارینهایت</string>
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<string name="use_lru_cache">تمكين ذاكرة التخزين المؤقت LRU</string>
|
||||
<string name="use_lru_cache_description">چالاک یان ناچالاککردنی کاشەی LRU، کارایی باشتر دەکات بە هەڵگرتنی بەکارهێنانی پرۆسەی CPU. هەندێک یاری کێشەی لەگەڵ هەیە، بەتایبەتی TotK 1.2.1، بۆیە بیخەوێنە ئەگەر یاریەکە نەگەڕێت یان بە هەڕەمەکی بشکێت.</string>
|
||||
<string name="use_fast_cpu_time">کاتی CPU خێرا</string>
|
||||
<string name="use_fast_cpu_time_description">CPUی شبیهسازیکراو بە زۆرکردنی کاتژمێر وادەکات بە خێرایی زیاتر کاربکات، ئەمەش هەندێک لە سنووردارکەرانی FPS کەم دەکاتەوە. ئەم هەڵبژاردە هەڵە و لەوانەیە کێشە دروست بکات، و لەوانەیە کەسی بە CPUی بێهێز کارایی کەمتر ببینێت.</string>
|
||||
<string name="fast_cpu_time">کاتژمێری CPU</string>
|
||||
<string name="fast_cpu_time_description">Boost (1700MHz) بەکاربهێنە بۆ کارکردن بە بەرزترین کاتژمێری نەیتیڤی سوویچ، یان Fast (2000MHz) بۆ کارکردن بە دوو هێندەی کاتژمێر.</string>
|
||||
<string name="memory_layout">ڕێکخستنی بیرگە</string>
|
||||
<string name="memory_layout_description">(تاقیکاری) گۆڕینی ڕێکخستنی بیرگەی شبیهسازیکراو. ئەم ڕێکخستنە کارایی زیاد ناکات، بەڵام لەوانەیە یارمەتی یارییەکان بدات کە بەرزی ڕێزۆلۆشن بەکاردهێنن بە هۆی مۆدەکان. لەسەر مۆبایلەکانی کە 8GB یان کەمتر RAMیان هەیە بەکارمەهێنە.</string>
|
||||
<string name="sample_shading">سێبەندی نمونە</string>
|
||||
<string name="sample_shading_description">ڕێگە بە شێدەری پارچە دەدات کە بۆ هەر نمونەیەک لە پارچەی فرە نمونەیدا جێبەجێ بکات لە جیاتی جێبەجێکردنی بۆ هەر پارچەیەک. جۆرایی گرافیک باشتر دەکات بە بەهای هەندێک لە کارایی. تەنها ئامێرەکانی Vulkan 1.1+ پشتگیری ئەم درێژکراوە دەکەن.</string>
|
||||
<string name="sample_shading_fraction">پێکهاتەی سێبەرکردنی نموونە</string>
|
||||
<string name="sample_shading_fraction_description">چڕی تێپەڕاندنی سێبەرکردنی نموونە. بەهای زیاتر کوالێتی باشتر دەکات بەڵام کارایی زیاتر کەم دەکاتەوە.</string>
|
||||
<string name="custom_cpu_ticks">تیکی CPU هەڵبژێردراو</string>
|
||||
<string name="custom_cpu_ticks_description">بەهای هەڵبژێردراوی تیکی CPU دابنێ. بەهای زیاتر دەتوانن کارایی زیاد بکەن، بەڵام لەوانەیە بووەستانی یاریش دروست بکەن. ئامۆژگاری بە نێوان 77-21000 دەکرێت.</string>
|
||||
<string name="cpu_ticks">تیک</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">هەندێک لە بازنەکردنەکانی هەڵگر لە کاتی نوێکردنەوەی بیرگە دەنێرێت، کەمکردنەوەی بەکارهێنانی CPU و باشترکردنی کارایی. لەوانەیە لە هەندێک یاری کێشە درووست بکات.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">چالاککردنی میمیکردنی MMU میواندە</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">ئەم باشکردنە خێرایی دەستکەوتنی بیرگە لەلایەن پرۆگرامی میوانەکە زیاد دەکات. چالاککردنی وای لێدەکات کە خوێندنەوە/نووسینەکانی بیرگەی میوانەکە ڕاستەوخۆ لە بیرگە ئەنجام بدرێت و میمیکردنی MMU میواندە بەکاربهێنێت. ناچالاککردنی ئەمە هەموو دەستکەوتنەکانی بیرگە ڕەت دەکاتەوە لە بەکارهێنانی میمیکردنی MMU نەرمەکاڵا.</string>
|
||||
<string name="fast_cpu_time">کاتژمێری CPU</string>
|
||||
<string name="fast_cpu_time_description">Boost (1700MHz) بەکاربهێنە بۆ کارکردن بە بەرزترین کاتژمێری نەیتیڤی سوویچ، یان Fast (2000MHz) بۆ کارکردن بە دوو هێندەی کاتژمێر.</string>
|
||||
<string name="memory_layout">ڕێکخستنی بیرگە</string>
|
||||
<string name="memory_layout_description">(تاقیکاری) گۆڕینی ڕێکخستنی بیرگەی شبیهسازیکراو. ئەم ڕێکخستنە کارایی زیاد ناکات، بەڵام لەوانەیە یارمەتی یارییەکان بدات کە بەرزی ڕێزۆلۆشن بەکاردهێنن بە هۆی مۆدەکان. لەسەر مۆبایلەکانی کە 8GB یان کەمتر RAMیان هەیە بەکارمەهێنە.</string>
|
||||
<string name="dma_accuracy">وردیی DMA</string>
|
||||
<string name="dma_accuracy_description">کۆنتڕۆڵی وردیی وردیی DMA دەکات. وردییی پارێزراو دەتوانێت کێشەکان لە هەندێک یاری چارەسەر بکات، بەڵام لە هەندێک حاڵەتدا کاریگەری لەسەر کارایی هەیە. ئەگەر دڵنیا نیت، ئەمە بە سەر ڕەھەوادا بهێڵە.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (پێشنیارکراو)</string>
|
||||
<string name="memory_6gb">6GB (نائاسایش)</string>
|
||||
<string name="memory_8gb">8GB (نائاسایش)</string>
|
||||
|
||||
<string name="clock_base">بنەڕەتی (1000MHz)</string>
|
||||
<string name="clock_boost">زۆرکردن (1700MHz)</string>
|
||||
<string name="clock_fast">خێرا (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ڕێگای دیکۆدکردنی ASTC</string>
|
||||
<string name="accelerate_astc_description">هەڵبژێرە چۆن تێکستوورە پەستووکراوەکانی ASTC دەکرێنەوە بۆ ڕێندرکردن: CPU (هێواش، سەلامەت)، GPU (خێرا، پێشنیارکراو)، یان CPU Async (بێ ستەتەر، لەوانەیە کێشە دروست بکات)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPUی ناڕێک</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ڕێگای پێکهێنانەوەی ASTC</string>
|
||||
<string name="astc_recompression_description">هەڵبژێرە چۆن تێکستوورەکانی ASTC پەستوو دەکرێنەوە بۆ باشترکردنی گونجاندن و کارایی. چالاککردنی ئەم هەڵبژاردە VRAM هەڵدەگرێت بەڵام لەوانەیە کەمکردنەوەی کوالێتی تێکستوور بکات.</string>
|
||||
<string name="astc_recompression_uncompressed">پێکهێنەنەوە</string>
|
||||
<string name="astc_recompression_bc1">BC1 (کوالیتی نزم)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (کوالیتی مامناوەند)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">دۆخی بەکارهێنانی VRAM</string>
|
||||
<string name="vram_usage_mode_description">کۆنتڕۆڵی بەکارهێنانی VRAM</string>
|
||||
<string name="vram_usage_conservative">پارێزەر</string>
|
||||
<string name="vram_usage_aggressive">توند</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">شادەر باکند</string>
|
||||
<string name="shader_backend_description">هەڵبژاردنی ڕێگای پێکهێنانی شادەر</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">هیچ</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">باشترکردنی دەرچوونی Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">شێیدەرە کۆمپایلکراوەکان باش دەکات بۆ باشترکردنی کارایی GPU.</string>
|
||||
<string name="never">هەرگیز</string>
|
||||
<string name="on_load">لەسەر بارکردن</string>
|
||||
<string name="always">هەمیشە</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">یاری فرە یاریکەر</string>
|
||||
<string name="multiplayer_game_name">یارییە پەسەندکراوەکان</string>
|
||||
<string name="multiplayer_preferred_game_name">یاریی پەسەندکراو</string>
|
||||
<string name="multiplayer_lobby_type">جۆری لۆبی</string>
|
||||
<string name="multiplayer_no_game">هیچ یارییەک نەدۆزرایەوە</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">پێویستە یارییەکی پەسەندکراو هەڵبژێریت بۆ میوانداریکردنی ژوور.</string>
|
||||
<string name="multiplayer_room_name_error">دەبێت لە نێوان 3 بۆ 20 پیت بێت</string>
|
||||
<string name="multiplayer_required">پێویستە</string>
|
||||
<string name="multiplayer_token_required">تۆکنی وێب پێویستە، بڕۆ بۆ ڕێکخستنە پێشکەوتووەکان -> سیستەم -> تۆڕ</string>
|
||||
<string name="multiplayer_ip_error">فۆرماتی IP نادروستە</string>
|
||||
<string name="multiplayer_username_error">پێویستە ٤-٢٠ پیت بێت (تەنها پیت و ژمارە و خاڵ و خط و خەتەکێشە و بۆشایی)</string>
|
||||
<string name="multiplayer_nickname_invalid">ناوی بەکارهێنەری نادروست، دڵنیا بەرەوە کە بە شێوەیەکی دروست دانراوە لە سیستەم → تۆڕ</string>
|
||||
<string name="multiplayer_port_error">دەبێت لە نێوان 1 بۆ 65535 بێت</string>
|
||||
<string name="multiplayer_token_error">دەبێت 48 پیت بێت، و تەنها پیتی بچووکی a-z</string>
|
||||
<string name="multiplayer_lobby_type">جۆری لۆبی</string>
|
||||
<string name="multiplayer_public_visibility">گشتی</string>
|
||||
<string name="multiplayer_unlisted_visibility">نەناسراو</string>
|
||||
<string name="multiplayer_port_error">دەبێت لە نێوان 1 بۆ 65535 بێت</string>
|
||||
<string name="cancel">پاشگەزبوونەوە</string>
|
||||
<string name="ok">باشە</string>
|
||||
<string name="refresh">نوێکردنەوە</string>
|
||||
<string name="room_list">لیستی ژوورەکان</string>
|
||||
<string name="multiplayer_token_required">تۆکنی وێب پێویستە، بڕۆ بۆ ڕێکخستنە پێشکەوتووەکان -> سیستەم -> تۆڕ</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">ڕەنگی پۆل</string>
|
||||
<string name="violet">موڤ (بنەڕەتی)</string>
|
||||
<string name="blue">شین</string>
|
||||
<string name="cyan">سایان</string>
|
||||
<string name="red">سوور</string>
|
||||
<string name="green">سەوز</string>
|
||||
<string name="yellow">زەرد</string>
|
||||
<string name="orange">پرتەقاڵی</string>
|
||||
<string name="pink">پەمەیی</string>
|
||||
<string name="gray">ڕەساسی</string>
|
||||
<string name="multiplayer_public_visibility">گشتی</string>
|
||||
<string name="multiplayer_unlisted_visibility">نەناسراو</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">بەخێربێیت!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">فایلی <b>prod.keys</b> هەڵبژێرە بە دوگمەی خوارەوە.</string>
|
||||
<string name="select_keys">کلیلەکان هەڵبژێرە</string>
|
||||
<string name="firmware">فریموێر</string>
|
||||
<string name="firmware_description">فایلی <b>firmware.zip</b>ی خۆت هەڵبژێرە بە دوگمەی خوارەوە.\nئێدەن پێویستی بە وەشانی <b>١٩.٠.١</b> یان کەمترە.</string>
|
||||
<string name="select_firmware">هەڵبژاردنی فریموێر</string>
|
||||
<string name="games">یاریەکان</string>
|
||||
<string name="games_description">فۆڵدەری <b>Games</b> هەڵبژێرە بە دوگمەی خوارەوە.</string>
|
||||
<string name="done">تەواو</string>
|
||||
<string name="done_description">تۆ تەواو ئامادەیت.\nچێژ لە یارییەکانت وەربگرە!</string>
|
||||
<string name="text_continue">بەردەوام بوون</string>
|
||||
<string name="next">دواتر</string>
|
||||
<string name="back">گەڕانەوە</string>
|
||||
|
@ -316,6 +255,7 @@
|
|||
<string name="bluetooth_permissions_denied">مۆڵەتی بلوتۆس ڕەتکرایەوە. پشتیوانی کۆنتڕۆڵەر دەکرێت سنوردار بێت.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">پێنووس</string>
|
||||
<string name="view_list">لیست</string>
|
||||
<string name="view_grid">تۆڕ</string>
|
||||
|
@ -325,7 +265,6 @@
|
|||
<string name="pre_alpha_warning_description">ئاگاداری: ئەم وەشانە بۆ بڵاوکردنەوە یان پیشاندانی گشتی نییە. ئەم نەرمەکاڵایە لە قۆناغی پێش-ئەلفادایە و لەوانەیە هەڵەی تێدا بێت.</string>
|
||||
<string name="dont_show_again">دووبارە نیشان مەدە</string>
|
||||
<string name="pre_alpha_warning">نەرمەکاڵای پێش-ئەلفا؛ بۆ بەکارهێنانی گشتی نییە</string>
|
||||
<string name="add_directory_success">فۆڵدەری نوێ بە سەرکەوتوویی زیادکرا</string>
|
||||
<string name="home_games">یاریەکان</string>
|
||||
<string name="home_search">گەڕان</string>
|
||||
<string name="home_settings">ڕێکخستنەکان</string>
|
||||
|
@ -359,6 +298,7 @@
|
|||
<string name="install_amiibo_keys">دامەزراندنی کلیلی Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">پێویستە بۆ بەکارهێنانی Amiibo لە یاریدا</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">دڵنیابە کە فایلی کلیلەکانت درێژکراوەی .bin ی هەیە و دووبارە هەوڵبدەرەوە.</string>
|
||||
<string name="gpu_driver_fetcher">هێنەری درایڤەری GPU</string>
|
||||
<string name="install_gpu_driver">دامەزراندنی وەگەڕخەری GPU</string>
|
||||
<string name="install_gpu_driver_description">دامەزراندنی وەگەڕخەری بەدیل بۆ ئەوەی بە ئەگەرێکی زۆرەوە کارایی باشتر یان وردبینی هەبێت</string>
|
||||
<string name="advanced_settings">ڕێکخستنە پێشکەوتووەکان</string>
|
||||
|
@ -401,7 +341,6 @@
|
|||
<string name="install_game_content_success_install">%1$d بە سەرکەوتوویی دامەزرا</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d بە سەرکەوتوویی نوێکرایەوە</string>
|
||||
<string name="custom_driver_not_supported">وەگەڕخەری تایبەتمەند پشتگیری ناکرێت</string>
|
||||
<string name="custom_driver_not_supported_description">بارکردنی وەگەڕخەری تایبەتمەند بۆ ئەم ئامێرە پشتگیری ناکرێت.</string>
|
||||
<string name="manage_yuzu_data">بەڕێوەبردنی داتای eden</string>
|
||||
<string name="manage_yuzu_data_description">هاوردە/هەناردەکردنی پتەوواڵا، کلیل، داتای بەکارهێنەر و زیاتر!</string>
|
||||
<string name="share_save_file">هاوبەشی فایلی پاشەکەوتکراو</string>
|
||||
|
@ -422,8 +361,14 @@
|
|||
<string name="no_save_data_found">هیچ داتای پاشەکەوتکراوێک نەدۆزرایەوە</string>
|
||||
<string name="verify_installed_content">پشکنینی ناوەڕۆکی دامەزراو</string>
|
||||
<string name="verify_installed_content_description">هەموو ناوەڕۆکی دامەزراو پشکنین دەکات بۆ تێکچوون</string>
|
||||
|
||||
<string name="keys_missing">کلیلە کۆدکراوەکان دیار نییە</string>
|
||||
<string name="keys_missing_description">پتەوواڵا و یارییە تاکەکەسییەکان ناتوانرێت کۆد بکرێنەوە</string>
|
||||
<string name="uninstall_firmware">إزالة البرنامج الثابت</string>
|
||||
<string name="uninstall_firmware_description">سيؤدي إزالة البرنامج الثابت إلى حذفه من الجهاز وقد يؤثر على توافق الألعاب.</string>
|
||||
<string name="firmware_uninstalling">جاري إزالة البرنامج الثابت</string>
|
||||
<string name="firmware_uninstalled_success">تم إزالة البرنامج الثابت بنجاح</string>
|
||||
|
||||
<string name="firmware_invalid">فریموێر نادروستە</string>
|
||||
<string name="error_firmware_missing">فریموێر پێویستە بۆ کارپێکردنی هەندێک یاری و بەکارهێنانی بەرنامەکان. ئێدین تەنها لەگەڵ فریموێری 19.0.1 یان کۆنتر کار دەکات.</string>
|
||||
<string name="error_firmware_corrupted">فریموێر هەیە بەڵام ناتوانرێت بخوێنرێتەوە. پشکنین بکە بۆ کلیلی شیکردنەوە و دووبارە فریموێرەکە دامپ بکە ئەگەر پێویست بوو.</string>
|
||||
|
@ -462,14 +407,12 @@
|
|||
<string name="contributors_description">دروستکراوە لەگەڵ \u2764 لەلایەن تیمەکەی یوزو</string>
|
||||
<string name="licenses_description">ئەو پڕۆژانەی کە یوزوی بۆ ئەندرۆید ڕەخساند</string>
|
||||
<string name="build">بونیات</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">سنووردارکردنی خێرایی</string>
|
||||
<string name="frame_limit_enable_description">خێرایی ئیمولەیشن سنووردار دەکات بۆ ڕێژەیەکی دیاریکراو لە خێرایی ئاسایی.</string>
|
||||
<string name="frame_limit_slider">سنووردارکردنی لەسەدای خێرایی</string>
|
||||
<string name="frame_limit_slider_description">ڕێژەی سەدی دیاری دەکات بۆ سنووردارکردنی خێرایی ئیمولەیشن. 100% خێرایی ئاساییە. بەهایی بەرزتر یان نزمتر دەبێتە هۆی زیاد یان کەمکردنەوەی سنووری خێرایی.</string>
|
||||
<string name="cpu_accuracy">وردی CPU</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">ناوی ئامێر</string>
|
||||
<string name="use_docked_mode">دۆخی دۆککراو</string>
|
||||
|
@ -482,18 +425,22 @@
|
|||
<string name="use_custom_rtc_description">ڕێگەت پێدەدات کاتژمێرێکی کاتی ڕاستەقینەی تایبەتمەند دابنێیت کە جیاوازە لە کاتی ئێستای سیستەمەکەت.</string>
|
||||
<string name="set_custom_rtc">دانانی RTCی تایبەتمەند</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">بەرهەم هێنان</string>
|
||||
<string name="web_username">ناوی بەکارهێنەری وێب</string>
|
||||
<string name="web_username_description">ناوی بەکارهێنەر کە لە ژوورەکانی فرە یاریزاندا پیشان دەدرێت. پێویستە ٤-٢٠ پیت بێت (تەنها پیت و ژمارە و خاڵ و خط و خەتەکێشە و بۆشایی).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">نیشانەی وێب</string>
|
||||
<string name="web_token_description">نیشانەی وێب بۆ دروستکردنی ژوورە گشتییەکان. زنجیرەیەکی 48 پیتییە تەنها پیتی a-z بچووک لەخۆدەگرێت.</string>
|
||||
<string name="web_username">ناوی بەکارهێنەری وێب</string>
|
||||
<string name="web_username_description">ناوی بەکارهێنەر کە لە ژوورەکانی فرە یاریزاندا پیشان دەدرێت. پێویستە ٤-٢٠ پیت بێت (تەنها پیت و ژمارە و خاڵ و خط و خەتەکێشە و بۆشایی).</string>
|
||||
<string name="network">تۆڕ</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">پاشبنەما</string>
|
||||
<string name="display">پیشاندان</string>
|
||||
<string name="processing">پاشپڕۆسەکردن</string>
|
||||
|
||||
<string name="frame_skipping">قيد التطوير: تخطي الإطارات</string>
|
||||
<string name="frame_skipping_description">تێپەڕاندنی فرەیمەکان بکە بۆ باشترکردنی کارایی بە کەمکردنەوەی ژمارەی فرەیمە ڕێندرکراوەکان. ئەم تایبەتمەندییە هێشتا کاردەکرێت و لە وەشانە داهاتووەکاندا چالاکدەکرێت.</string>
|
||||
<string name="renderer_accuracy">ئاستی وردبینی</string>
|
||||
<string name="renderer_resolution">ڕوونی (دۆخی دەستی/دۆخی دۆک)</string>
|
||||
<string name="renderer_vsync">دۆخی VSync</string>
|
||||
|
@ -505,8 +452,14 @@
|
|||
<string name="renderer_anti_aliasing">شێوازی دژە-خاوڕۆیی</string>
|
||||
<string name="renderer_force_max_clock">ناچاریکردن بۆ زۆرترین کاتژمێر (تەنها ئەدرینۆ)</string>
|
||||
<string name="renderer_force_max_clock_description">GPU ناچار دەکات بە زۆرترین کاتژمێر کاربکات (هێشتا سنووردارکردنی گەرمی جێبەجێ دەکرێت).</string>
|
||||
<string name="renderer_optimize_spirv_output">باشترکردنی دەرچوونی Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">شێیدەرە کۆمپایلکراوەکان باش دەکات بۆ باشترکردنی کارایی GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">بەکارهێنانی سێبەری ناهاوسەنگ</string>
|
||||
<string name="renderer_asynchronous_shaders_description">کۆمپایلکردنی شادەرەکان بەشێوەی ناڕێک. ئەمە ڕەنگە کەمکردنەوەی ستەتەر بکات بەڵام لەوانەیە هەڵەش دروست بکات.</string>
|
||||
<string name="use_fast_gpu_time">بەکارهێنانی کاتی GPU خێرا</string>
|
||||
<string name="use_fast_gpu_time_description">زۆربەی یارییەکان بەرزی ڕەزولوشنی ڕەسەنی خۆیان دادەمەزرێنێت. ئەم هەڵبژاردە هەڵەیە و لەوانەیە کێشە دروست بکات.</string>
|
||||
<string name="fast_gpu_time">فاکتۆری خێراکردنی GPU</string>
|
||||
<string name="fast_gpu_time_description">128 بەکاربهێنە بۆ باشترین کارایی و 512 بۆ باشترین وردی گرافیک.</string>
|
||||
<string name="renderer_reactive_flushing">بەکارهێنانی بەرپێچدەرەوە</string>
|
||||
<string name="renderer_reactive_flushing_description">وردی ڕێندەرکردن لە هەندێک یاریدا باشتر دەکات لەسەر تێچووی کارایی.</string>
|
||||
<string name="use_disk_shader_cache">بیرگەخێرای سێبەری دیسک</string>
|
||||
|
@ -520,6 +473,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">چاککردنەوەی CPU</string>
|
||||
<string name="cpu_debug_mode_description">CPU لە دۆخی چاککردنەوەی هێواش دادەنێت.</string>
|
||||
<string name="use_auto_stub">استخدام الستاب التلقائي</string>
|
||||
<string name="use_auto_stub_description">يقوم تلقائيًا بإضافة خدمات ووظائف ناقصة. قد يحسن التوافق ولكنه قد يتسبب في تعطل المشغل ومشاكل في الاستقرار.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">چاککردنەوەی گرافیک</string>
|
||||
|
@ -530,13 +486,11 @@
|
|||
<string name="flush_by_line">خاوکردنەوەی تۆمارەکانی دیباگ بە هێڵ</string>
|
||||
<string name="flush_by_line_description">تۆمارەکانی دیباگ لە هەر هێڵێکدا دەنوسرێت خاو دەکاتەوە، ئەمە وا دەکات دیباگکردن ئاسانتر بێت لە کاتی کرشکردن یان پێکەنین.</string>
|
||||
|
||||
|
||||
<!-- Audio settings strings -->
|
||||
<string name="audio_output_engine">بزوێنری دەرچوونی دەنگ</string>
|
||||
<string name="audio_volume">دەنگ</string>
|
||||
<string name="audio_volume_description">قەبارەی دەنگی دەرچوون دیاری دەکات.</string>
|
||||
|
||||
<!-- Input strings -->
|
||||
<string name="button_a">A</string>
|
||||
<string name="button_b">B</string>
|
||||
<string name="button_x">X</string>
|
||||
|
@ -595,6 +549,7 @@
|
|||
<string name="string_import">هاوردەکردن</string>
|
||||
<string name="export">هەناردەکردن</string>
|
||||
<string name="install">دامەزراندن</string>
|
||||
<string name="fetch">هێنان</string>
|
||||
<string name="delete">سڕینەوە</string>
|
||||
<string name="clear">سڕینەوە</string>
|
||||
<string name="save">هەڵگرتن</string>
|
||||
|
@ -609,8 +564,6 @@
|
|||
<string name="installing_driver">دامەزراندنی وەگەڕخەر...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">هێنەری درایڤەری GPU</string>
|
||||
<string name="fetch">هێنان</string>
|
||||
<string name="fetch_error">هەڵە لە کاتی هێنان</string>
|
||||
<string name="check_connection">پەیوەندییەکەت پشکنە و دووبارە هەوڵبدە.</string>
|
||||
<string name="show_releases">پیشاندانی وەشانەکان</string>
|
||||
|
@ -645,7 +598,6 @@
|
|||
<string name="preferences_debug">چاککردنەوە</string>
|
||||
<string name="path">ڕێڕەو</string>
|
||||
<string name="version">وەشان</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">ڕۆمەکەت کۆدکراوە</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[تکایە ڕێنمایییەکان بە شوێن بکەوە بۆ دووبارە دامپکردنی <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">یارییە کارتەکان</a> یان <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">ناونیشانە دیجیتاڵییەکان</a>.]]></string>
|
||||
|
@ -654,6 +606,7 @@
|
|||
<string name="loader_error_video_core_description">ئەمەش بەزۆری بەهۆی وەگەڕخەرێکی ناتەبای GPU ەوەیە. دامەزراندنی وەگەڕخەری GPU ی تایبەتمەندکراو لەوانەیە ئەم کێشەیە چارەسەر بکات.</string>
|
||||
<string name="loader_error_invalid_format">ناتوانرێت ڕۆم باربکرێت</string>
|
||||
<string name="loader_error_file_not_found">فایلی ڕۆم بوونی نییە</string>
|
||||
|
||||
<string name="loader_requires_firmware">یارییەکە فریموێر پێویستە</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[یارییەکە کە تۆ هەوڵ دەدەیت بیخەیتە کار فریموێر پێویستە بۆ کردنەوە یان تێپەڕاندنی مێنیوی کردنەوە. تکایە <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> فریموێر دامپ بکە و دابنێ</a>, یان پەنجە بنێ سەر \"باشە\" بۆ بەردەوامبوون هەرچۆنێک بێت.]]></string>
|
||||
|
||||
|
@ -677,7 +630,6 @@
|
|||
<string name="config_write_failed">سەرکەوتوو نەبوو لە نووسینی پەڕگەی ڕێکخستن</string>
|
||||
<string name="config_apply_failed">سەرکەوتوو نەبوو لە جێبەجێکردنی ڕێکخستن</string>
|
||||
<string name="config_already_exists_title">ڕێکخستن هەبووی تری هەیە</string>
|
||||
<string name="config_already_exists_message">ڕێکخستنە هەڵبژێردراوەکان هەڵە بۆ %1$s.\n\nئایا دەتەوێت ڕێکخستنە هەبووەکە بسڕیتەوە؟\n\nناتوانیت ئەم کردارە بگەڕێنیتەوە.</string>
|
||||
<string name="config_exists_prompt">پشکنین بۆ ڕێکخستنی ئێستا...</string>
|
||||
<string name="overwrite_cancelled">سڕینەوە هەڵوەشیندراوە</string>
|
||||
<string name="checking_driver">پشکنین بۆ ڕاهێنەری هەڵبژێردراو: %1$s</string>
|
||||
|
@ -697,7 +649,6 @@
|
|||
<string name="invalid_driver_file">پەڕگەی ڕاهێنەری نادروست: %s</string>
|
||||
<string name="network_unavailable">هیچ پەیوەندییەکی تۆڕ بەردەست نییە. تکایە پەیوەندیی ئینتەرنێتەکەت بپشکنە و دووبارە هەوڵبدە.</string>
|
||||
<string name="driver_missing_title">ڕاهێنەری GPU پێویستە</string>
|
||||
<string name="driver_missing_message">ڕێکخستنی یارییەکە پێویستی بە ڕاهێنەری GPU \"%s\" هەیە کە لەسەر ئامێرەکەت دامەزراو نییە.\n\nئایا دەتەوێت ئێستا دایببزێنیت و دامەزرێنیت?</string>
|
||||
<string name="driver_download_cancelled">داگرتنی ڕاهێنەر هەڵوەشیندراوە. ناتوانیت یارییەکە دەستپێبکەیت بەبێ ڕاهێنەری پێویست.</string>
|
||||
<string name="download">داگرتن</string>
|
||||
|
||||
|
@ -730,13 +681,10 @@
|
|||
<string name="abort_button">دەربارە</string>
|
||||
<string name="continue_button">بەردەوام بوون</string>
|
||||
<string name="system_archive_not_found">ئەرشیفی سیستەم نەدۆزراوە</string>
|
||||
<string name="system_archive_not_found_message">%s دیار نییە. تکایە ئەرشیفی سیستەمەکەت فڕێ بدە.\nبەردەوامی ئیمولەیشن لەوانەیە ببێتە هۆی تێکچوون و فڕێدانەدەرەوە.</string>
|
||||
<string name="system_archive_general">ئەرشیفێکی سیستەم</string>
|
||||
<string name="save_load_error">هەڵەی پاشەکەوتکردن/بارکردن</string>
|
||||
<string name="fatal_error">هەڵەی کوشندە</string>
|
||||
<string name="fatal_error_message">هەڵەیەکی کوشندە ڕوویدا. بۆ وردەکارییەکان لۆگەکە بپشکنە.\nبەردەوامی ئیمولەیشن لەوانەیە ببێتە هۆی تێکچوون و فڕێدانەدەرەوە.</string>
|
||||
<string name="performance_warning">کوژاندنەوەی ئەم ڕێکخستنە دەبێتە هۆی کەمکردنەوەی کارایی ئیمولەیشن! بۆ باشترین ئەزموون، باشترە ئەم ڕێکخستنە چالاک بهێڵیتەوە.</string>
|
||||
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">ژاپۆن</string>
|
||||
<string name="region_usa">ئەمریکا</string>
|
||||
|
@ -746,9 +694,27 @@
|
|||
<string name="region_korea">کۆریا</string>
|
||||
<string name="region_taiwan">تایوان</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (پێشنیارکراو)</string>
|
||||
<string name="memory_6gb">6GB (نائاسایش)</string>
|
||||
<string name="memory_8gb">8GB (نائاسایش)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">بنەڕەتی (1000MHz)</string>
|
||||
<string name="clock_boost">زۆرکردن (1700MHz)</string>
|
||||
<string name="clock_fast">خێرا (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">نزم (128)</string>
|
||||
<string name="gpu_medium">ناوەند (256)</string>
|
||||
<string name="gpu_high">بەرز (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">سیلیزی</string>
|
||||
<string name="temperature_fahrenheit">فارینهایت</string>
|
||||
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
<string name="memory_gigabyte">GB</string>
|
||||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">ڤوڵکان</string>
|
||||
<string name="renderer_none">هیچ</string>
|
||||
|
@ -763,6 +729,30 @@
|
|||
<string name="dma_accuracy_unsafe">نەپارێزراو (خێرا)</string>
|
||||
<string name="dma_accuracy_safe">پارێزراو (جێگیر)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ڕێگای دیکۆدکردنی ASTC</string>
|
||||
<string name="accelerate_astc_description">هەڵبژێرە چۆن تێکستوورە پەستووکراوەکانی ASTC دەکرێنەوە بۆ ڕێندرکردن: CPU (هێواش، سەلامەت)، GPU (خێرا، پێشنیارکراو)، یان CPU Async (بێ ستەتەر، لەوانەیە کێشە دروست بکات)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPUی ناڕێک</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ڕێگای پێکهێنانەوەی ASTC</string>
|
||||
<string name="astc_recompression_description">هەڵبژێرە چۆن تێکستوورەکانی ASTC پەستوو دەکرێنەوە بۆ باشترکردنی گونجاندن و کارایی. چالاککردنی ئەم هەڵبژاردە VRAM هەڵدەگرێت بەڵام لەوانەیە کەمکردنەوەی کوالێتی تێکستوور بکات.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">پێکهێنەنەوە</string>
|
||||
<string name="astc_recompression_bc1">BC1 (کوالیتی نزم)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (کوالیتی مامناوەند)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">دۆخی بەکارهێنانی VRAM</string>
|
||||
<string name="vram_usage_mode_description">کۆنتڕۆڵی بەکارهێنانی VRAM</string>
|
||||
<string name="vram_usage_conservative">پارێزەر</string>
|
||||
<string name="vram_usage_aggressive">توند</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -786,7 +776,6 @@
|
|||
<string name="scaling_filter_gaussian">گاوسی</string>
|
||||
<string name="scaling_filter_scale_force">پێوەرهێز</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ سوپەر ووردبینی</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">هیچ</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -838,6 +827,18 @@
|
|||
<string name="use_black_backgrounds">پاشبنەمای ڕەش</string>
|
||||
<string name="use_black_backgrounds_description">لە کاتی بەکارهێنانی ڕووکاری تاریکدا، پاشبنەمای ڕەش دادەنێ.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">ڕەنگی پۆل</string>
|
||||
<string name="violet">موڤ (بنەڕەتی)</string>
|
||||
<string name="blue">شین</string>
|
||||
<string name="cyan">سایان</string>
|
||||
<string name="red">سوور</string>
|
||||
<string name="green">سەوز</string>
|
||||
<string name="yellow">زەرد</string>
|
||||
<string name="orange">پرتەقاڵی</string>
|
||||
<string name="pink">پەمەیی</string>
|
||||
<string name="gray">ڕەساسی</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">وێنە لە ناو وێنە</string>
|
||||
<string name="picture_in_picture_description">پەنجەرە بچووک دەکاتەوە کاتێک لە پاشبنەیە.</string>
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
<string name="shaders_prefix">Sestavování</string>
|
||||
<string name="shaders_suffix">shaderů</string>
|
||||
<string name="charging">(Nabíjení)</string>
|
||||
|
||||
<string name="system_info_label">Systém:</string>
|
||||
<string name="show_stats_overlay">Zobrazit překryv statistik výkonu</string>
|
||||
<string name="stats_overlay_customization">Přizpůsobení</string>
|
||||
|
@ -33,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Jednotky teploty baterie</string>
|
||||
<string name="show_power_info">Zobrazit informace o baterii</string>
|
||||
<string name="show_power_info_description">Zobrazit aktuální odběr energie a zbývající kapacitu baterie</string>
|
||||
<string name="show_shaders_building">Zobrazit vytváření shaderů</string>
|
||||
<string name="show_shaders_building_description">Zobrazuje aktuální počet vytvářených shaderů</string>
|
||||
<string name="overlay_position">Pozice překryvu</string>
|
||||
<string name="overlay_position_description">Umístění překryvu statistik na obrazovce</string>
|
||||
<string name="overlay_position_top_left">Vlevo nahoře</string>
|
||||
|
@ -43,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Dole uprostřed</string>
|
||||
<string name="perf_overlay_background">Pozadí překryvu</string>
|
||||
<string name="perf_overlay_background_description">Přidá pozadí pro lepší čitelnost</string>
|
||||
<string name="show_shaders_building">Zobrazit vytváření shaderů</string>
|
||||
<string name="show_shaders_building_description">Zobrazuje aktuální počet vytvářených shaderů</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Zobrazit překryv informací o zařízení</string>
|
||||
|
@ -62,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Zobrazí nainstalovanou verzi firmwaru</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Rozšíření GPU</string>
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Metoda automatické správy prostředků ve Vulkanu, která zajišťuje správné uvolnění prostředků, když již nejsou potřeba, ale může způsobit pády v balených hrách.</string>
|
||||
<string name="veil_misc">CPU a paměť</string>
|
||||
<string name="eden_veil">Edenův závoj</string>
|
||||
<string name="eden_veil_description">Experimentální nastavení pro zlepšení výkonu a schopností. Tato nastavení mohou způsobit černé obrazovky nebo další herní problémy.</string>
|
||||
<string name="eden_veil_warning_title">Experimentální nastavení</string>
|
||||
<string name="eden_veil_warning_description">Nastavení obsažená v Edenově závoji jsou vysoce experimentální a mohou způsobit problémy. Pokud se vaše hra nespustí, deaktivujte všechna rozšíření.</string>
|
||||
<string name="frame_skipping">WIP: Přeskočení snímků</string>
|
||||
<string name="frame_skipping_description">Přepínání přeskočení snímků pro zlepšení výkonu snížením počtu vykreslených snímků. Tato funkce je stále ve vývoji a bude povolena v budoucích verzích.</string>
|
||||
|
||||
<string name="veil_extensions">Rozšíření GPU</string>
|
||||
<string name="dyna_state">Rozšířený dynamický stav</string>
|
||||
<string name="dyna_state_description">Ovládá počet funkcí, které lze použít v rozšířeném dynamickém stavu. Vyšší hodnoty umožňují více funkcí a mohou zvýšit výkon, ale mohou způsobit problémy s některými ovladači a výrobci. Výchozí hodnota se může lišit v závislosti na vašem systému a hardwarových schopnostech. Tuto hodnotu lze měnit, dokud nedosáhnete stability a lepší vizuální kvality.</string>
|
||||
<string name="disabled">Vypnuto</string>
|
||||
<string name="provoking_vertex">Provokující vertex</string>
|
||||
<string name="provoking_vertex_description">Zlepšuje osvětlení a zpracování vertexů v některých hrách. Podporováno pouze na GPU s Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexování deskriptorů</string>
|
||||
<string name="descriptor_indexing_description">Zlepšuje zpracování textur a bufferů, stejně jako Maxwell překladovou vrstvu. Podporováno některými GPU s Vulkan 1.1 a všemi GPU s Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Vzorkovací stínování</string>
|
||||
<string name="sample_shading_description">Umožňuje fragment shaderu provádět výpočty pro každý vzorek ve fragmentu s více vzorky namísto jednou pro fragment. Zlepšuje kvalitu grafiky na úkor výkonu. Tuto funkci podporují pouze zařízení s Vulkan 1.1+.</string>
|
||||
<string name="sample_shading_fraction">Podíl stínování vzorku</string>
|
||||
<string name="sample_shading_fraction_description">Intenzita průchodu stínování vzorku. Vyšší hodnoty zlepšují kvalitu, ale také výrazněji snižují výkon.</string>
|
||||
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Metoda automatické správy prostředků ve Vulkanu, která zajišťuje správné uvolnění prostředků, když již nejsou potřeba, ale může způsobit pády v balených hrách.</string>
|
||||
<string name="frame_interpolation">Vylepšené časování snímků</string>
|
||||
<string name="frame_interpolation_description">Zajišťuje plynulé a konzistentní zobrazování snímků synchronizací jejich časování, čímž snižuje trhání a nerovnoměrné animace. Ideální pro hry, které trpí nestabilitou časování snímků nebo mikrotrháním během hraní.</string>
|
||||
<string name="renderer_early_release_fences">Uvolnit ploty brzy</string>
|
||||
|
@ -81,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Zajišťuje konzistenci dat mezi výpočetními a paměťovými operacemi. Tato volba by měla opravit problémy v některých hrách, ale může v některých případech snížit výkon. Nejvíce postižené se zdají být hry s Unreal Engine 4.</string>
|
||||
<string name="buffer_reorder_disable">Zakázat přeřazování vyrovnávací paměti</string>
|
||||
<string name="buffer_reorder_disable_description">Při zaškrtnutí zakáže přeřazování nahrání mapované paměti, což umožňuje spojit nahrání s konkrétními vykresleními. V některých případech může snížit výkon.</string>
|
||||
<string name="use_lru_cache">Povolit LRU mezipaměť</string>
|
||||
<string name="use_lru_cache_description">Povolte nebo zakažte mezipaměť LRU, čímž zvýšíte výkon snížením využití procesoru CPU. Některé hry s ní mají problémy, zejména TotK 1.2.1, takže ji deaktivujte, pokud hra neběží nebo náhodně padá.</string>
|
||||
<string name="dyna_state">Rozšířený dynamický stav</string>
|
||||
<string name="dyna_state_description">Ovládá počet funkcí, které lze použít v rozšířeném dynamickém stavu. Vyšší hodnoty umožňují více funkcí a mohou zvýšit výkon, ale mohou způsobit problémy s některými ovladači a výrobci. Výchozí hodnota se může lišit v závislosti na vašem systému a hardwarových schopnostech. Tuto hodnotu lze měnit, dokud nedosáhnete stability a lepší vizuální kvality.</string>
|
||||
<string name="disabled">Vypnuto</string>
|
||||
|
||||
<string name="veil_misc">CPU a paměť</string>
|
||||
<string name="use_sync_core">Synchronizovat rychlost jádra</string>
|
||||
<string name="use_sync_core_description">Synchronizuje rychlost jádra s maximálním procentem rychlosti, aby se zlepšil výkon bez změny skutečné rychlosti hry.</string>
|
||||
<string name="use_auto_stub">Použít automatický stub</string>
|
||||
<string name="use_auto_stub_description">Automaticky doplňuje chybějící služby a funkce. Může zlepšit kompatibilitu, ale také způsobit pády a problémy se stabilitou.</string>
|
||||
<string name="uninstall_firmware">Odinstalovat firmware</string>
|
||||
<string name="uninstall_firmware_description">Odinstalování firmwaru jej odstraní z zařízení a může ovlivnit kompatibilitu her.</string>
|
||||
<string name="firmware_uninstalling">Odstraňování firmwaru</string>
|
||||
<string name="firmware_uninstalled_success">Firmware byl úspěšně odinstalován</string>
|
||||
<string name="provoking_vertex">Provokující vertex</string>
|
||||
<string name="provoking_vertex_description">Zlepšuje osvětlení a zpracování vertexů v některých hrách. Podporováno pouze na GPU s Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexování deskriptorů</string>
|
||||
<string name="descriptor_indexing_description">Zlepšuje zpracování textur a bufferů, stejně jako Maxwell překladovou vrstvu. Podporováno některými GPU s Vulkan 1.1 a všemi GPU s Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Použít rychlý čas GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Nutí většinu her běžet v jejich nativním rozlišení. Tato volba je nestabilní a může způsobovat problémy.</string>
|
||||
<string name="fast_gpu_time">Faktor přetaktování GPU</string>
|
||||
<string name="fast_gpu_time_description">Použijte 128 pro maximální výkon a 512 pro maximální věrnost grafiky.</string>
|
||||
<string name="gpu_low">Nízké (128)</string>
|
||||
<string name="gpu_medium">Střední (256)</string>
|
||||
<string name="gpu_high">Vysoké (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsia</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheita</string>
|
||||
|
||||
<string name="use_lru_cache">Povolit LRU mezipaměť</string>
|
||||
<string name="use_lru_cache_description">Povolte nebo zakažte mezipaměť LRU, čímž zvýšíte výkon snížením využití procesoru CPU. Některé hry s ní mají problémy, zejména TotK 1.2.1, takže ji deaktivujte, pokud hra neběží nebo náhodně padá.</string>
|
||||
<string name="use_fast_cpu_time">Rychlý čas CPU</string>
|
||||
<string name="use_fast_cpu_time_description">Nutí emulované CPU běžet na vyšší frekvenci, čímž snižuje některé limity FPS. Tato volba je nestabilní a může způsobit problémy a slabší CPU mohou mít snížený výkon.</string>
|
||||
<string name="fast_cpu_time">Taktování CPU</string>
|
||||
<string name="fast_cpu_time_description">Použijte Boost (1700MHz) pro běh na nejvyšším nativním taktu Switch nebo Fast (2000MHz) pro běh na dvojnásobném taktu.</string>
|
||||
<string name="memory_layout">Rozložení paměti</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTÁLNÍ) Změna emulovaného rozložení paměti. Toto nastavení nezvyšuje výkon, ale může pomoci hrám využívajícím vysoké rozlišení pomocí modů. Nepoužívejte na telefonech s 8GB RAM nebo méně.</string>
|
||||
<string name="sample_shading">Vzorkovací stínování</string>
|
||||
<string name="sample_shading_description">Umožňuje fragment shaderu provádět výpočty pro každý vzorek ve fragmentu s více vzorky namísto jednou pro fragment. Zlepšuje kvalitu grafiky na úkor výkonu. Tuto funkci podporují pouze zařízení s Vulkan 1.1+.</string>
|
||||
<string name="sample_shading_fraction">Podíl stínování vzorku</string>
|
||||
<string name="sample_shading_fraction_description">Intenzita průchodu stínování vzorku. Vyšší hodnoty zlepšují kvalitu, ale také výrazněji snižují výkon.</string>
|
||||
<string name="custom_cpu_ticks">Vlastní CPU takty</string>
|
||||
<string name="custom_cpu_ticks_description">Nastavte vlastní hodnotu CPU taktů. Vyšší hodnoty mohou zvýšit výkon, ale mohou také způsobit zamrznutí hry. Doporučuje se rozsah 77–21000.</string>
|
||||
<string name="cpu_ticks">Takty</string>
|
||||
|
@ -127,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Přeskočí některé invalidace mezipaměti na straně CPU během aktualizací paměti, čímž sníží zatížení CPU a zlepší jeho výkon. Může způsobit chyby nebo pády v některých hrách.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Povolit emulaci hostitelské MMU</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Tato optimalizace zrychluje přístup do paměti hostovaného programu. Její povolení způsobí, že čtení a zápisy do paměti hosta se provádějí přímo v paměti a využívají hostitelskou MMU. Zakázání této funkce vynutí použití softwarové emulace MMU pro všechny přístupy do paměti.</string>
|
||||
<string name="fast_cpu_time">Taktování CPU</string>
|
||||
<string name="fast_cpu_time_description">Použijte Boost (1700MHz) pro běh na nejvyšším nativním taktu Switch nebo Fast (2000MHz) pro běh na dvojnásobném taktu.</string>
|
||||
<string name="memory_layout">Rozložení paměti</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTÁLNÍ) Změna emulovaného rozložení paměti. Toto nastavení nezvyšuje výkon, ale může pomoci hrám využívajícím vysoké rozlišení pomocí modů. Nepoužívejte na telefonech s 8GB RAM nebo méně.</string>
|
||||
<string name="dma_accuracy">Přesnost DMA</string>
|
||||
<string name="dma_accuracy_description">Ovládá přesnost DMA. Bezpečná přesnost může opravit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, ponechte to na výchozím nastavení.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Doporučeno)</string>
|
||||
<string name="memory_6gb">6GB (Nebezpečné)</string>
|
||||
<string name="memory_8gb">8GB (Nebezpečné)</string>
|
||||
|
||||
<string name="clock_base">Základní (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rychlé (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metoda dekódování ASTC</string>
|
||||
<string name="accelerate_astc_description">Vyberte způsob dekódování textur komprimovaných pomocí ASTC pro vykreslování: CPU (pomalé, bezpečné), GPU (rychlé, doporučené) nebo CPU Async (žádné zasekávání, ale mohou nastat problémy)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asynchronně</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metoda rekomprese ASTC</string>
|
||||
<string name="astc_recompression_description">Vyberte způsob rekomprese textur ASTC pro zlepšení kompatibility a výkonu. Zapnutí této volby ušetří VRAM, ale může snížit kvalitu textur.</string>
|
||||
<string name="astc_recompression_uncompressed">Nekomprimované</string>
|
||||
<string name="astc_recompression_bc1">BC1 (nízká kvalita)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (střední kvalita)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Režim využití VRAM</string>
|
||||
<string name="vram_usage_mode_description">Správa alokace GPU paměti</string>
|
||||
<string name="vram_usage_conservative">Konzervativní</string>
|
||||
<string name="vram_usage_aggressive">Agresivní</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend shaderů</string>
|
||||
<string name="shader_backend_description">Způsob kompilace shaderů</string>
|
||||
|
@ -172,9 +128,7 @@
|
|||
<string name="nvdec_emulation_gpu">GPU</string>
|
||||
<string name="nvdec_emulation_none">Žádné</string>
|
||||
|
||||
<!-- Optimalizace Spir-V výstupu -->
|
||||
<string name="renderer_optimize_spirv_output">Optimalizovat Spir-V výstup</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimalizuje zkompilovaný shader pro zvýšení efektivity GPU.</string>
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="never">Nikdy</string>
|
||||
<string name="on_load">Při načtení</string>
|
||||
<string name="always">Vždy</string>
|
||||
|
@ -262,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Více hráčů</string>
|
||||
<string name="multiplayer_game_name">Preferované hry</string>
|
||||
<string name="multiplayer_preferred_game_name">Preferovaná hra</string>
|
||||
<string name="multiplayer_lobby_type">Typ místnosti</string>
|
||||
<string name="multiplayer_no_game">Nenalezeny žádné hry</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Pro hostování místnosti musíte vybrat preferovanou hru.</string>
|
||||
<string name="multiplayer_room_name_error">Musí mít 3 až 20 znaků</string>
|
||||
<string name="multiplayer_required">Povinné</string>
|
||||
<string name="multiplayer_token_required">Vyžadován webový token, přejděte do Pokročilá nastavení -> Systém -> Síť</string>
|
||||
<string name="multiplayer_ip_error">Neplatný formát IP</string>
|
||||
<string name="multiplayer_username_error">Musí mít 4–20 znaků a obsahovat pouze alfanumerické znaky, tečky, pomlčky, podtržítka a mezery</string>
|
||||
<string name="multiplayer_nickname_invalid">Neplatné uživatelské jméno, ujistěte se, že je správně nastaveno v Systém → Síť</string>
|
||||
<string name="multiplayer_port_error">Musí být mezi 1 a 65535</string>
|
||||
<string name="multiplayer_token_error">Musí mít 48 znaků a pouze malá písmena a-z</string>
|
||||
<string name="multiplayer_lobby_type">Typ místnosti</string>
|
||||
<string name="multiplayer_public_visibility">Veřejné</string>
|
||||
<string name="multiplayer_unlisted_visibility">Neveřejné</string>
|
||||
<string name="multiplayer_port_error">Musí být mezi 1 a 65535</string>
|
||||
<string name="cancel">Zrušit</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Obnovit</string>
|
||||
<string name="room_list">Seznam místností</string>
|
||||
<string name="multiplayer_token_required">Vyžadován webový token, přejděte do Pokročilá nastavení -> Systém -> Síť</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Barva motivu</string>
|
||||
<string name="violet">Fialová (Výchozí)</string>
|
||||
<string name="blue">Modrá</string>
|
||||
<string name="cyan">Tyrkysová</string>
|
||||
<string name="red">Červená</string>
|
||||
<string name="green">Zelená</string>
|
||||
<string name="yellow">Žlutá</string>
|
||||
<string name="orange">Oranžová</string>
|
||||
<string name="pink">Růžová</string>
|
||||
<string name="gray">Šedá</string>
|
||||
<string name="multiplayer_public_visibility">Veřejné</string>
|
||||
<string name="multiplayer_unlisted_visibility">Neveřejné</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Vítejte!</string>
|
||||
|
@ -298,11 +240,9 @@
|
|||
<string name="keys">Klíče</string>
|
||||
<string name="select_keys">Vybrat klíče</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Vyberte svůj soubor <b>firmware.zip</b> pomocí tlačítka níže.\nEden aktuálně vyžaduje verzi <b>19.0.1</b> nebo nižší.</string>
|
||||
<string name="select_firmware">Vybrat firmware</string>
|
||||
<string name="games">Hry</string>
|
||||
<string name="done">Hotovo</string>
|
||||
<string name="done_description">Vše je připraveno.\nUžijte si vaše hry!</string>
|
||||
<string name="text_continue">Pokračovat</string>
|
||||
<string name="next">Další</string>
|
||||
<string name="back">Zpět</string>
|
||||
|
@ -312,6 +252,7 @@
|
|||
<string name="bluetooth_permissions_denied">Bluetoothová oprávnění zamítnuta. Podpora ovladače může být omezena.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Abecedně</string>
|
||||
<string name="view_list">Seznam</string>
|
||||
<string name="view_grid">Mřížka</string>
|
||||
|
@ -321,7 +262,6 @@
|
|||
<string name="pre_alpha_warning_description">Varování: Tato verze není určena pro veřejnost. Může obsahovat chyby.</string>
|
||||
<string name="dont_show_again">Nezobrazovat znovu</string>
|
||||
<string name="pre_alpha_warning">PŘEDBĚŽNÁ VERZE</string>
|
||||
<string name="add_directory_success">Složka úspěšně přidána</string>
|
||||
<string name="home_games">Hry</string>
|
||||
<string name="home_search">Hledat</string>
|
||||
<string name="home_settings">Nastavení</string>
|
||||
|
@ -347,6 +287,7 @@
|
|||
<string name="warning_cancel">Zrušit</string>
|
||||
<string name="install_amiibo_keys">Instalovat Amiibo klíče</string>
|
||||
<string name="install_amiibo_keys_description">Povinné použití Amiibo ve hře</string>
|
||||
<string name="gpu_driver_fetcher">Stahovač ovladačů GPU</string>
|
||||
<string name="gpu_driver_manager">Správce ovladače GPU</string>
|
||||
<string name="install_gpu_driver">Instalovat GPU ovladač</string>
|
||||
<string name="advanced_settings">Pokročilé nastavení</string>
|
||||
|
@ -392,8 +333,14 @@
|
|||
<string name="no_save_data_found">Nenalezena uložená data</string>
|
||||
<string name="verify_installed_content">Ověřit obsah</string>
|
||||
<string name="verify_installed_content_description">Kontrola poškození obsahu</string>
|
||||
|
||||
<string name="keys_missing">Chybí šifrovací klíče</string>
|
||||
<string name="keys_missing_description">Firmware a retail hry nelze dešifrovat</string>
|
||||
<string name="uninstall_firmware">Odinstalovat firmware</string>
|
||||
<string name="uninstall_firmware_description">Odinstalování firmwaru jej odstraní z zařízení a může ovlivnit kompatibilitu her.</string>
|
||||
<string name="firmware_uninstalling">Odstraňování firmwaru</string>
|
||||
<string name="firmware_uninstalled_success">Firmware byl úspěšně odinstalován</string>
|
||||
|
||||
<string name="firmware_invalid">Neplatný firmware</string>
|
||||
<string name="error_firmware_missing">Firmware je vyžadován pro spuštění některých her a aplikací. Eden funguje pouze s firmwarem 19.0.1 nebo starším.</string>
|
||||
<string name="error_firmware_corrupted">Firmware byl nahlášen jako přítomný, ale nelze jej přečíst. Zkontrolujte šifrovací klíče a v případě potřeby firmware převezměte znovu.</string>
|
||||
|
@ -439,8 +386,6 @@
|
|||
<string name="user_data_export_success">Uživatelská data byla úspěšně exportována.</string>
|
||||
<string name="user_data_import_success">Uživatelská data byla úspěšně importována.</string>
|
||||
<string name="user_data_export_cancelled">Export zrušen</string>
|
||||
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Omezit rychlost</string>
|
||||
<string name="frame_limit_enable_description">Omezení emulační rychlosti</string>
|
||||
|
@ -462,18 +407,22 @@
|
|||
<string name="use_custom_rtc_description">Vlastní nastavení času</string>
|
||||
<string name="set_custom_rtc">Nastavit vlastní RTC</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Generovat</string>
|
||||
<string name="web_username">Webové uživatelské jméno</string>
|
||||
<string name="web_username_description">Uživatelské jméno zobrazené v multiplayerových místnostech. Musí mít 4–20 znaků a obsahovat pouze alfanumerické znaky, pomlčky, tečky, podtržítka a mezery.</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Webový token</string>
|
||||
<string name="web_token_description">Webový token používaný k vytváření veřejných místností. Jedná se o řetězec o délce 48 znaků obsahující pouze malá písmena a-z.</string>
|
||||
<string name="web_username">Webové uživatelské jméno</string>
|
||||
<string name="web_username_description">Uživatelské jméno zobrazené v multiplayerových místnostech. Musí mít 4–20 znaků a obsahovat pouze alfanumerické znaky, pomlčky, tečky, podtržítka a mezery.</string>
|
||||
<string name="network">Síť</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Zobrazení</string>
|
||||
<string name="processing">Postprocesing</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Přeskočení snímků</string>
|
||||
<string name="frame_skipping_description">Přepínání přeskočení snímků pro zlepšení výkonu snížením počtu vykreslených snímků. Tato funkce je stále ve vývoji a bude povolena v budoucích verzích.</string>
|
||||
<string name="renderer_accuracy">Úroveň přesnosti</string>
|
||||
<string name="renderer_resolution">Rozlišení (Handheld/Docked)</string>
|
||||
<string name="renderer_vsync">VSync režim</string>
|
||||
|
@ -485,8 +434,14 @@
|
|||
<string name="renderer_anti_aliasing">Anti-aliasing</string>
|
||||
<string name="renderer_force_max_clock">Maximální takt (Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Maximální výkon GPU</string>
|
||||
<string name="renderer_optimize_spirv_output">Optimalizovat Spir-V výstup</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimalizuje zkompilovaný shader pro zvýšení efektivity GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Asynchronní shadery</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Kompiluje stínovače asynchronně. Může to snížit trhání, ale také způsobit grafické chyby.</string>
|
||||
<string name="use_fast_gpu_time">Použít rychlý čas GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Nutí většinu her běžet v jejich nativním rozlišení. Tato volba je nestabilní a může způsobovat problémy.</string>
|
||||
<string name="fast_gpu_time">Faktor přetaktování GPU</string>
|
||||
<string name="fast_gpu_time_description">Použijte 128 pro maximální výkon a 512 pro maximální věrnost grafiky.</string>
|
||||
<string name="renderer_reactive_flushing">Reaktivní flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Zlepšení přesnosti vykreslování</string>
|
||||
<string name="use_disk_shader_cache">Shader cache na disku</string>
|
||||
|
@ -500,6 +455,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Ladění CPU</string>
|
||||
<string name="cpu_debug_mode_description">Pomalý ladící režim</string>
|
||||
<string name="use_auto_stub">Použít automatický stub</string>
|
||||
<string name="use_auto_stub_description">Automaticky doplňuje chybějící služby a funkce. Může zlepšit kompatibilitu, ale také způsobit pády a problémy se stabilitou.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Ladění grafiky</string>
|
||||
|
@ -531,12 +489,12 @@
|
|||
<string name="string_import">Importovat</string>
|
||||
<string name="export">Exportovat</string>
|
||||
<string name="install">Nainstalovat</string>
|
||||
<string name="fetch">Stáhnout</string>
|
||||
<string name="delete">Smazat</string>
|
||||
<string name="export_success">Úspěšně exportováno</string>
|
||||
<string name="start">Start</string>
|
||||
<string name="clear">Vymazat</string>
|
||||
<string name="custom">Vlastní</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
<string name="select_gpu_driver">Vybrat GPU ovladač</string>
|
||||
<string name="select_gpu_driver_title">Chcete nahradit váš aktuální ovladač GPU?</string>
|
||||
|
@ -548,8 +506,6 @@
|
|||
<string name="installing_driver">Instalování ovladače...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Stahovač ovladačů GPU</string>
|
||||
<string name="fetch">Stáhnout</string>
|
||||
<string name="fetch_error">Chyba při stahování</string>
|
||||
<string name="check_connection">Zkontrolujte připojení a zkuste to znovu.</string>
|
||||
<string name="show_releases">Zobrazit verze</string>
|
||||
|
@ -583,7 +539,6 @@
|
|||
<string name="preferences_audio_description">Výstupní engine, hlasitost</string>
|
||||
<string name="preferences_theme">Vzhled a barva</string>
|
||||
<string name="preferences_debug">Ladění</string>
|
||||
|
||||
<!-- Game properties -->
|
||||
<string name="info">Info</string>
|
||||
<string name="info_description">ID programu, vývojář, verze</string>
|
||||
|
@ -612,13 +567,14 @@
|
|||
<string name="updates_and_dlc">Aktualizace a DLC</string>
|
||||
<string name="mods_and_cheats">Módy a cheaty</string>
|
||||
<string name="addon_notice">Důležité upozornění</string>
|
||||
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
|
||||
<string name="addon_notice_description">Složka musí obsahovat cheats/, romfs/ nebo exefs/.</string>
|
||||
<string name="invalid_directory">Neplatná složka</string>
|
||||
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
|
||||
<string name="invalid_directory_description">Složka musí obsahovat cheats/, romfs/ nebo exefs/.</string>
|
||||
<string name="addon_installed_successfully">Rozšíření úspěšně nainstalováno</string>
|
||||
<string name="verifying_content">Ověřování obsahu...</string>
|
||||
<string name="content_install_notice">Upozornění</string>
|
||||
<string name="content_install_notice_description">Obsah neodpovídá hře. Nainstalovat?</string>
|
||||
<string name="confirm_uninstall">Potvrdit odstranění</string>
|
||||
<string name="confirm_uninstall_description">Odstranit tento doplněk?</string>
|
||||
<string name="verify_integrity">Ověřit integritu</string>
|
||||
|
@ -628,8 +584,6 @@
|
|||
<string name="verify_failure_description">Soubor může být poškozen</string>
|
||||
<string name="verify_no_result">Ověření nelze provést</string>
|
||||
<string name="verify_no_result_description">Integrita nebyla ověřena</string>
|
||||
<string name="verification_failed_for">Chyba ověření:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">ROM je zašifrován</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Postupujte podle průvodců pro opětovné převzetí vašich <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">herních karet</a> nebo <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">digitálních titulů</a>.]]></string>
|
||||
|
@ -638,6 +592,7 @@
|
|||
<string name="loader_error_video_core_description">Neplatný GPU ovladač</string>
|
||||
<string name="loader_error_invalid_format">Nelze načíst ROM</string>
|
||||
<string name="loader_error_file_not_found">ROM neexistuje</string>
|
||||
|
||||
<string name="loader_requires_firmware">Hra vyžaduje firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Hra, kterou se pokoušíte spustit, vyžaduje firmware pro spuštění nebo pro překročení úvodní nabídky. Prosím <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> převezměte a nainstalujte firmware</a>, nebo stiskněte \"OK\" pro pokračování v každém případě.]]></string>
|
||||
|
||||
|
@ -661,7 +616,6 @@
|
|||
<string name="config_write_failed">Nepodařilo se zapsat konfigurační soubor</string>
|
||||
<string name="config_apply_failed">Nepodařilo se použít konfiguraci</string>
|
||||
<string name="config_already_exists_title">Konfigurace již existuje</string>
|
||||
<string name="config_already_exists_message">Vlastní nastavení již existuje pro %1$s.\n\nChcete přepsat stávající konfiguraci?\n\nTuto akci nelze vrátit zpět.</string>
|
||||
<string name="config_exists_prompt">Kontrola existující konfigurace...</string>
|
||||
<string name="overwrite_cancelled">Přepsání zrušeno</string>
|
||||
<string name="checking_driver">Kontrola vlastního ovladače: %1$s</string>
|
||||
|
@ -681,7 +635,6 @@
|
|||
<string name="invalid_driver_file">Neplatný soubor ovladače: %s</string>
|
||||
<string name="network_unavailable">Není dostupné síťové připojení. Zkontrolujte prosím připojení k internetu a zkuste to znovu.</string>
|
||||
<string name="driver_missing_title">Vyžadován ovladač GPU</string>
|
||||
<string name="driver_missing_message">Konfigurace hry vyžaduje ovladač GPU \"%s\", který není na vašem zařízení nainstalován.\n\nChcete jej nyní stáhnout a nainstalovat?</string>
|
||||
<string name="driver_download_cancelled">Stahování ovladače bylo zrušeno. Hru nelze spustit bez požadovaného ovladače.</string>
|
||||
<string name="download">Stáhnout</string>
|
||||
|
||||
|
@ -708,6 +661,7 @@
|
|||
<string name="touchscreen">Dotyková obrazovka</string>
|
||||
<string name="lock_drawer">Zamknout zásuvku</string>
|
||||
<string name="unlock_drawer">Odemknout zásuvku</string>
|
||||
|
||||
<string name="load_settings">Načítání nastavení...</string>
|
||||
|
||||
<!-- Software keyboard -->
|
||||
|
@ -717,16 +671,32 @@
|
|||
<string name="abort_button">Přerušit</string>
|
||||
<string name="continue_button">Pokračovat</string>
|
||||
<string name="system_archive_not_found">Systémový Archív Nenalezen</string>
|
||||
<string name="system_archive_not_found_message">%s chybí. Získejte systémové archivy.\nPokračování může způsobit chyby.</string>
|
||||
<string name="system_archive_general">Systémový archív</string>
|
||||
<string name="save_load_error">Ukládací/Načítací chyba</string>
|
||||
<string name="fatal_error">Fatální Chyba</string>
|
||||
<string name="fatal_error_message">Vyskytla se fatální chyba. Podrobnosti v logu.\nPokračování může způsobit chyby.</string>
|
||||
<string name="performance_warning">Vypnutí sníží výkon!</string>
|
||||
<string name="device_memory_inadequate">RAM zařízení: %1$s\nDoporučeno: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">Nenalezena spustitelná hra!</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Doporučeno)</string>
|
||||
<string name="memory_6gb">6GB (Nebezpečné)</string>
|
||||
<string name="memory_8gb">8GB (Nebezpečné)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Základní (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rychlé (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Nízké (128)</string>
|
||||
<string name="gpu_medium">Střední (256)</string>
|
||||
<string name="gpu_high">Vysoké (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsia</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheita</string>
|
||||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">Žádné</string>
|
||||
|
@ -741,6 +711,30 @@
|
|||
<string name="dma_accuracy_unsafe">Nebezpečné (rychlé)</string>
|
||||
<string name="dma_accuracy_safe">Bezpečné (stabilní)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metoda dekódování ASTC</string>
|
||||
<string name="accelerate_astc_description">Vyberte způsob dekódování textur komprimovaných pomocí ASTC pro vykreslování: CPU (pomalé, bezpečné), GPU (rychlé, doporučené) nebo CPU Async (žádné zasekávání, ale mohou nastat problémy)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asynchronně</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metoda rekomprese ASTC</string>
|
||||
<string name="astc_recompression_description">Vyberte způsob rekomprese textur ASTC pro zlepšení kompatibility a výkonu. Zapnutí této volby ušetří VRAM, ale může snížit kvalitu textur.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Nekomprimované</string>
|
||||
<string name="astc_recompression_bc1">BC1 (nízká kvalita)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (střední kvalita)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Režim využití VRAM</string>
|
||||
<string name="vram_usage_mode_description">Správa alokace GPU paměti</string>
|
||||
<string name="vram_usage_conservative">Konzervativní</string>
|
||||
<string name="vram_usage_aggressive">Agresivní</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -753,7 +747,6 @@
|
|||
|
||||
<string name="scaling_filter_bilinear">Bilineární</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Žádné</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -761,12 +754,10 @@
|
|||
|
||||
<!-- Screen Layouts -->
|
||||
<string name="screen_layout_auto">Automatické</string>
|
||||
|
||||
<!-- Aspect Ratios -->
|
||||
<string name="ratio_default">Výchozí (16:9)</string>
|
||||
<string name="ratio_force_four_three">Vynutit 4:3</string>
|
||||
<string name="ratio_force_twenty_one_nine">Vynutit 21:9</string>
|
||||
|
||||
<!-- CPU Accuracy -->
|
||||
<string name="cpu_accuracy_accurate">Přesné</string>
|
||||
<string name="cpu_accuracy_unsafe">Nebezpečné</string>
|
||||
|
@ -794,6 +785,18 @@
|
|||
<string name="use_black_backgrounds">Černá pozadí</string>
|
||||
<string name="use_black_backgrounds_description">Použít černá pozadí v tmavém režimu</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Barva motivu</string>
|
||||
<string name="violet">Fialová (Výchozí)</string>
|
||||
<string name="blue">Modrá</string>
|
||||
<string name="cyan">Tyrkysová</string>
|
||||
<string name="red">Červená</string>
|
||||
<string name="green">Zelená</string>
|
||||
<string name="yellow">Žlutá</string>
|
||||
<string name="orange">Oranžová</string>
|
||||
<string name="pink">Růžová</string>
|
||||
<string name="gray">Šedá</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Obraz v obraze</string>
|
||||
<string name="picture_in_picture_description">Minimalizace při pozadí</string>
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Diese Software kann Spiele für die Nintendo Switch abspielen. Keine Spiele oder Spielekeys sind enthalten.<br /><br />Bevor du beginnst, bitte halte deine <![CDATA[<b> prod.keys </b>]]> auf deinem Gerät bereit. .<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Mehr Infos</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Hinweise und Fehler</string>
|
||||
<string name="notice_notification_channel_description">Zeigt Benachrichtigungen an, wenn etwas schief läuft.</string>
|
||||
<string name="notification_permission_not_granted">Berechtigung für Benachrichtigungen nicht erlaubt!</string>
|
||||
|
||||
<!-- Stats Overlay settings -->
|
||||
<string name="enhanced_fps_suffix">(Enhanced)</string>
|
||||
<string name="enhanced_fps_suffix">(Erweitert)</string>
|
||||
<string name="process_ram">Prozess-RAM: %1$d MB</string>
|
||||
<string name="shaders_prefix">Erstelle</string>
|
||||
<string name="shaders_suffix">Shader</string>
|
||||
<string name="charging">(Wird geladen)</string>
|
||||
|
||||
<string name="system_info_label">System:</string>
|
||||
<string name="show_stats_overlay">Leistungsstatistik Overlay anzeigen</string>
|
||||
<string name="stats_overlay_customization">Anpassung</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Batterietemperatur-Einheiten</string>
|
||||
<string name="show_power_info">Batterieinfo anzeigen</string>
|
||||
<string name="show_power_info_description">Aktuellen Stromverbrauch und verbleibende Kapazität der Batterie anzeigen</string>
|
||||
<string name="show_shaders_building">Shader-Bau anzeigen</string>
|
||||
<string name="show_shaders_building_description">Aktuelle Anzahl der erstellten Shader anzeigen</string>
|
||||
<string name="overlay_position">Overlay-Position</string>
|
||||
<string name="overlay_position_description">Position des Overlays auf dem Bildschirm</string>
|
||||
<string name="overlay_position_top_left">Oben links</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Mitte unten</string>
|
||||
<string name="perf_overlay_background">Overlay-Hintergrund</string>
|
||||
<string name="perf_overlay_background_description">Hintergrund für bessere Lesbarkeit</string>
|
||||
<string name="show_shaders_building">Shader-Bau anzeigen</string>
|
||||
<string name="show_shaders_building_description">Aktuelle Anzahl der erstellten Shader anzeigen</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Geräteinfo-Overlay anzeigen</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Zeigt die installierte Firmware-Version an</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">GPU-Erweiterungen</string>
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Eine Methode zur automatischen Ressourcenverwaltung in Vulkan, die eine ordnungsgemäße Freigabe von Ressourcen gewährleistet, wenn sie nicht mehr benötigt werden, aber bei gebündelten Spielen Abstürze verursachen kann.</string>
|
||||
<string name="veil_misc">CPU und Speicher</string>
|
||||
<string name="eden_veil">Edens Schleier</string>
|
||||
<string name="eden_veil_description">Experimentelle Einstellungen zur Verbesserung der Leistung und Funktionalität. Diese Einstellungen können schwarze Bildschirme oder andere Spielprobleme verursachen.</string>
|
||||
<string name="eden_veil_warning_title">Experimentelle Einstellungen</string>
|
||||
<string name="eden_veil_warning_description">Die in Edens Schleier enthaltenen Einstellungen sind hoch experimentell und können Probleme verursachen. Wenn Ihr Spiel nicht startet, deaktivieren Sie alle Erweiterungen.</string>
|
||||
<string name="frame_skipping">WIP: Frame Skipping</string>
|
||||
<string name="frame_skipping_description">Aktivieren Sie Frame Skipping, um die Leistung durch Reduzierung der gerenderten Frames zu verbessern. Diese Funktion wird noch entwickelt und in zukünftigen Versionen verfügbar sein.</string>
|
||||
|
||||
<string name="veil_extensions">GPU-Erweiterungen</string>
|
||||
<string name="dyna_state">Erweiterter dynamischer Status</string>
|
||||
<string name="dyna_state_description">Steuert die Anzahl der Funktionen, die im Erweiterten Dynamischen Zustand verwendet werden können. Höhere Werte ermöglichen mehr Funktionen und können die Leistung steigern, können jedoch bei einigen Treibern und Herstellern zu Problemen führen. Der Standardwert kann je nach System und Hardwarefähigkeiten variieren. Dieser Wert kann geändert werden, bis Stabilität und eine bessere visuelle Qualität erreicht sind.</string>
|
||||
<string name="disabled">Deaktiviert</string>
|
||||
<string name="provoking_vertex">Provokanter Vertex</string>
|
||||
<string name="provoking_vertex_description">Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt.</string>
|
||||
<string name="descriptor_indexing">Deskriptor-Indizierung</string>
|
||||
<string name="descriptor_indexing_description">Verbessert die Textur- und Puffer-Verarbeitung sowie die Maxwell-Übersetzungsschicht. Wird von einigen Vulkan 1.1-GPUs und allen Vulkan 1.2+-GPUs unterstützt.</string>
|
||||
<string name="sample_shading">Sample Shading</string>
|
||||
<string name="sample_shading_description">Ermöglicht dem Fragment-Shader, pro Sample in einem mehrfach gesampleten Fragment ausgeführt zu werden, anstatt einmal pro Fragment. Verbessert die Grafikqualität auf Kosten der Leistung. Nur Vulkan 1.1+-Geräte unterstützen diese Erweiterung.</string>
|
||||
<string name="sample_shading_fraction">Sample-Shading-Anteil</string>
|
||||
<string name="sample_shading_fraction_description">Die Intensität des Sample-Shading-Durchgangs. Höhere Werte verbessern die Qualität stärker, beeinträchtigen aber auch die Leistung stärker.</string>
|
||||
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Eine Methode zur automatischen Ressourcenverwaltung in Vulkan, die eine ordnungsgemäße Freigabe von Ressourcen gewährleistet, wenn sie nicht mehr benötigt werden, aber bei gebündelten Spielen Abstürze verursachen kann.</string>
|
||||
<string name="frame_interpolation">Erweiterte Frame-Synchronisation</string>
|
||||
<string name="frame_interpolation_description">Sorgt für eine gleichmäßige und konsistente Frame-Wiedergabe durch Synchronisierung der Frame-Zeiten, was Ruckeln und ungleichmäßige Animationen reduziert. Ideal für Spiele, die unter instabilen Frame-Zeiten oder Mikrorucklern leiden.</string>
|
||||
<string name="renderer_early_release_fences">Zäune früher freigeben</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Stellt die Datenkonsistenz zwischen Compute- und Speicheroperationen sicher. Diese Option sollte Probleme in einigen Spielen beheben, kann aber in einigen Fällen die Leistung verringern. Spiele mit Unreal Engine 4 scheinen am stärksten betroffen zu sein.</string>
|
||||
<string name="buffer_reorder_disable">Puffer-Neuanordnung deaktivieren</string>
|
||||
<string name="buffer_reorder_disable_description">Wenn aktiviert, wird die Neuanordnung von gemappten Speicher-Uploads deaktiviert, was die Zuordnung von Uploads zu bestimmten Zeichenvorgängen ermöglicht. Kann in einigen Fällen die Leistung verringern.</string>
|
||||
<string name="use_lru_cache">LRU-Cache aktivieren</string>
|
||||
<string name="use_lru_cache_description">Aktivieren oder deaktivieren Sie den LRU-Cache, um die Leistung durch Einsparung von CPU-Prozessorauslastung zu verbessern. Einige Spiele haben Probleme damit, insbesondere TotK 1.2.1, deaktivieren Sie es also, wenn das Spiel nicht startet oder zufällig abstürzt.</string>
|
||||
<string name="dyna_state">Erweiterter dynamischer Status</string>
|
||||
<string name="dyna_state_description">Steuert die Anzahl der Funktionen, die im Erweiterten Dynamischen Zustand verwendet werden können. Höhere Werte ermöglichen mehr Funktionen und können die Leistung steigern, können jedoch bei einigen Treibern und Herstellern zu Problemen führen. Der Standardwert kann je nach System und Hardwarefähigkeiten variieren. Dieser Wert kann geändert werden, bis Stabilität und eine bessere visuelle Qualität erreicht sind.</string>
|
||||
<string name="disabled">Deaktiviert</string>
|
||||
|
||||
<string name="veil_misc">CPU und Speicher</string>
|
||||
<string name="use_sync_core">Kern-Geschwindigkeit synchronisieren</string>
|
||||
<string name="use_sync_core_description">Synchronisiert die Taktrate des Kerns mit der maximalen Geschwindigkeit, um die Leistung zu verbessern, ohne die tatsächliche Spielgeschwindigkeit zu verändern.</string>
|
||||
<string name="use_auto_stub">Auto-Stub verwenden</string>
|
||||
<string name="use_auto_stub_description">Ergänzt automatisch fehlende Dienste und Funktionen. Kann die Kompatibilität verbessern, aber auch zu Abstürzen und Stabilitätsproblemen führen.</string>
|
||||
<string name="uninstall_firmware">Firmware deinstallieren</string>
|
||||
<string name="uninstall_firmware_description">Das Deinstallieren der Firmware entfernt sie vom Gerät und kann die Spielkompatibilität beeinträchtigen.</string>
|
||||
<string name="firmware_uninstalling">Firmware wird deinstalliert...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware erfolgreich deinstalliert</string>
|
||||
<string name="provoking_vertex">Provokanter Vertex</string>
|
||||
<string name="provoking_vertex_description">Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt.</string>
|
||||
<string name="descriptor_indexing">Deskriptor-Indizierung</string>
|
||||
<string name="descriptor_indexing_description">Verbessert die Textur- und Puffer-Verarbeitung sowie die Maxwell-Übersetzungsschicht. Wird von einigen Vulkan 1.1-GPUs und allen Vulkan 1.2+-GPUs unterstützt.</string>
|
||||
<string name="use_fast_gpu_time">Schnelle GPU-Zeit verwenden</string>
|
||||
<string name="use_fast_gpu_time_description">Erzwingt bei den meisten Spielen die höchste native Auflösung. Diese Option ist experimentell und kann Probleme verursachen.</string>
|
||||
<string name="fast_gpu_time">GPU-Übertaktungsfaktor</string>
|
||||
<string name="fast_gpu_time_description">Verwenden Sie 128 für maximale Leistung und 512 für maximale Grafikqualität.</string>
|
||||
<string name="gpu_low">Niedrig (128)</string>
|
||||
<string name="gpu_medium">Mittel (256)</string>
|
||||
<string name="gpu_high">Hoch (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">LRU-Cache aktivieren</string>
|
||||
<string name="use_lru_cache_description">Aktivieren oder deaktivieren Sie den LRU-Cache, um die Leistung durch Einsparung von CPU-Prozessorauslastung zu verbessern. Einige Spiele haben Probleme damit, insbesondere TotK 1.2.1, deaktivieren Sie es also, wenn das Spiel nicht startet oder zufällig abstürzt.</string>
|
||||
<string name="use_fast_cpu_time">Schnelle CPU-Zeit</string>
|
||||
<string name="use_fast_cpu_time_description">Zwingt die emulierte CPU, mit höherer Taktrate zu laufen, wodurch bestimmte FPS-Begrenzungen reduziert werden. Diese Option ist unsauber und kann Probleme verursachen, und schwächere CPUs können eine geringere Leistung aufweisen.</string>
|
||||
<string name="fast_cpu_time">CPU-Takt</string>
|
||||
<string name="fast_cpu_time_description">Verwenden Sie Boost (1700MHz), um mit der höchsten nativen Taktrate des Switch zu laufen, oder Fast (2000MHz), um mit der doppelten Taktrate zu laufen.</string>
|
||||
<string name="memory_layout">Speicherlayout</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTELL) Ändert das emulierte Speicherlayout. Diese Einstellung erhöht nicht die Leistung, kann aber bei Spielen helfen, die hohe Auflösungen über Mods nutzen. Nicht auf Telefonen mit 8 GB RAM oder weniger verwenden.</string>
|
||||
<string name="sample_shading">Sample Shading</string>
|
||||
<string name="sample_shading_description">Ermöglicht dem Fragment-Shader, pro Sample in einem mehrfach gesampleten Fragment ausgeführt zu werden, anstatt einmal pro Fragment. Verbessert die Grafikqualität auf Kosten der Leistung. Nur Vulkan 1.1+-Geräte unterstützen diese Erweiterung.</string>
|
||||
<string name="sample_shading_fraction">Sample-Shading-Anteil</string>
|
||||
<string name="sample_shading_fraction_description">Die Intensität des Sample-Shading-Durchgangs. Höhere Werte verbessern die Qualität stärker, beeinträchtigen aber auch die Leistung stärker.</string>
|
||||
<string name="custom_cpu_ticks">Benutzerdefinierte CPU-Ticks</string>
|
||||
<string name="custom_cpu_ticks_description">Legen Sie einen benutzerdefinierten Wert für CPU-Ticks fest. Höhere Werte können die Leistung steigern, aber auch zum Einfrieren des Spiels führen. Ein Bereich von 77–21000 wird empfohlen.</string>
|
||||
<string name="cpu_ticks">Ticks</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Überspringt bestimmte Cache-Invalidierungen auf CPU-Seite während Speicherupdates, reduziert die CPU-Auslastung und verbessert die Leistung. Kann in einigen Spielen zu Fehlern oder Abstürzen führen.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Host-MMU-Emulation aktivieren</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Diese Optimierung beschleunigt Speicherzugriffe durch das Gastprogramm. Wenn aktiviert, erfolgen Speicherlese- und -schreibvorgänge des Gastes direkt im Speicher und nutzen die MMU des Hosts. Das Deaktivieren erzwingt die Verwendung der Software-MMU-Emulation für alle Speicherzugriffe.</string>
|
||||
<string name="fast_cpu_time">CPU-Takt</string>
|
||||
<string name="fast_cpu_time_description">Verwenden Sie Boost (1700MHz), um mit der höchsten nativen Taktrate des Switch zu laufen, oder Fast (2000MHz), um mit der doppelten Taktrate zu laufen.</string>
|
||||
<string name="memory_layout">Speicherlayout</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTELL) Ändert das emulierte Speicherlayout. Diese Einstellung erhöht nicht die Leistung, kann aber bei Spielen helfen, die hohe Auflösungen über Mods nutzen. Nicht auf Telefonen mit 8 GB RAM oder weniger verwenden.</string>
|
||||
<string name="dma_accuracy">DMA-Genauigkeit</string>
|
||||
<string name="dma_accuracy_description">Steuert die DMA-Präzisionsgenauigkeit. Sichere Präzision kann Probleme in einigen Spielen beheben, kann aber in einigen Fällen auch die Leistung beeinträchtigen. Im Zweifel lassen Sie dies auf Standard stehen.</string>
|
||||
|
||||
<string name="memory_4gb">4 GB (Empfohlen)</string>
|
||||
<string name="memory_6gb">6 GB (Unsicher)</string>
|
||||
<string name="memory_8gb">8 GB (Unsicher)</string>
|
||||
|
||||
<string name="clock_base">Basis (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Schnell (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC-Decodierung</string>
|
||||
<string name="accelerate_astc_description">Wählen Sie aus, wie ASTC-komprimierte Texturen für das Rendering decodiert werden: CPU (langsam, sicher), GPU (schnell, empfohlen) oder CPU Async (kein Ruckeln, kann Probleme verursachen)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU Asynchron</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC-Neukompression</string>
|
||||
<string name="astc_recompression_description">Wählen Sie, wie ASTC-Texturen neu komprimiert werden, um die Kompatibilität und Leistung zu verbessern. Diese Option spart VRAM, kann aber die Texturqualität verringern.</string>
|
||||
<string name="astc_recompression_uncompressed">Unkomprimiert</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Niedrige Qualität)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Mittlere Qualität)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">VRAM-Nutzung</string>
|
||||
<string name="vram_usage_mode_description">Steuerung der GPU-Speicherzuweisung</string>
|
||||
<string name="vram_usage_conservative">Konservativ</string>
|
||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Shader-Backend</string>
|
||||
<string name="shader_backend_description">Methode zur Shader-Kompilierung</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Keine</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Spir-V-Optimierung</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimiert den kompilierten Shader, um die GPU-Effizienz zu verbessern.</string>
|
||||
<string name="never">Nie</string>
|
||||
<string name="on_load">Beim Laden</string>
|
||||
<string name="always">Immer</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Mehrspieler</string>
|
||||
<string name="multiplayer_game_name">Bevorzugte Spiele</string>
|
||||
<string name="multiplayer_preferred_game_name">Bevorzugtes Spiel</string>
|
||||
<string name="multiplayer_lobby_type">Lobby-Typ</string>
|
||||
<string name="multiplayer_no_game">Keine Spiele gefunden</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Zum Hosten muss ein bevorzugtes Spiel ausgewählt werden.</string>
|
||||
<string name="multiplayer_room_name_error">Muss 3-20 Zeichen lang sein</string>
|
||||
<string name="multiplayer_required">Erforderlich</string>
|
||||
<string name="multiplayer_token_required">Web-Token erforderlich, gehen Sie zu Erweiterte Einstellungen -> System -> Netzwerk</string>
|
||||
<string name="multiplayer_ip_error">Ungültiges IP-Format</string>
|
||||
<string name="multiplayer_username_error">Muss zwischen 4–20 Zeichen lang sein und nur alphanumerische Zeichen, Punkte, Bindestriche, Unterstriche und Leerzeichen enthalten</string>
|
||||
<string name="multiplayer_nickname_invalid">Ungültiger Benutzername, stellen Sie sicher, dass er in System → Netzwerk korrekt eingestellt ist</string>
|
||||
<string name="multiplayer_port_error">Muss zwischen 1-65535 liegen</string>
|
||||
<string name="multiplayer_token_error">Muss 48 Zeichen lang sein und nur Kleinbuchstaben a-z enthalten</string>
|
||||
<string name="multiplayer_lobby_type">Lobby-Typ</string>
|
||||
<string name="multiplayer_public_visibility">Öffentlich</string>
|
||||
<string name="multiplayer_unlisted_visibility">Unlisted</string>
|
||||
<string name="multiplayer_port_error">Muss zwischen 1-65535 liegen</string>
|
||||
<string name="cancel">Abbrechen</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Aktualisieren</string>
|
||||
<string name="room_list">Raumliste</string>
|
||||
<string name="multiplayer_token_required">Web-Token erforderlich, gehen Sie zu Erweiterte Einstellungen -> System -> Netzwerk</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Designfarbe</string>
|
||||
<string name="violet">Violett (Standard)</string>
|
||||
<string name="blue">Blau</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rot</string>
|
||||
<string name="green">Grün</string>
|
||||
<string name="yellow">Gelb</string>
|
||||
<string name="orange">Orange</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Grau</string>
|
||||
<string name="multiplayer_public_visibility">Öffentlich</string>
|
||||
<string name="multiplayer_unlisted_visibility">Unlisted</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Willkommen!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Wähle deine <b>prod.keys</b> Datei mit dem Button unten aus.</string>
|
||||
<string name="select_keys">Schlüssel auswählen</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Wählen Sie Ihre <b>firmware.zip</b>-Datei mit der Schaltfläche unten aus.\nEden erfordert derzeit Version <b>19.0.1</b> oder älter.</string>
|
||||
<string name="select_firmware">Firmware auswählen</string>
|
||||
<string name="games">Spiele</string>
|
||||
<string name="games_description">Wähle mit dem Knopf unten den <b>Spiele</b>-Ordner aus.</string>
|
||||
<string name="done">Fertig</string>
|
||||
<string name="done_description">Wir können loslegen.\nViel Spaß!</string>
|
||||
<string name="text_continue">Fortsetzen</string>
|
||||
<string name="next">Weiter</string>
|
||||
<string name="back">Zurück</string>
|
||||
|
@ -317,16 +256,18 @@
|
|||
<string name="bluetooth_permissions_denied">Bluetooth-Berechtigungen verweigert. Controller-Unterstützung kann eingeschränkt sein.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alphabetisch</string>
|
||||
<string name="view_list">Liste</string>
|
||||
<string name="view_grid">Raster</string>
|
||||
<string name="view_grid_compact">Kompaktes Gitter</string>
|
||||
<string name="view_carousel">Karussell</string>
|
||||
<string name="game_image_desc">Scrennshot für %1$s</string>
|
||||
<string name="folder">Ordner</string>
|
||||
<string name="pre_alpha_warning_title">Pre-Alpha Software</string>
|
||||
<string name="pre_alpha_warning_description">WARNUNG: Diese Version ist nicht für die Öffentlichkeit bestimmt.</string>
|
||||
<string name="dont_show_again">Nicht mehr anzeigen</string>
|
||||
<string name="pre_alpha_warning">PRE-ALPHA SOFTWARE; NICHT FÜR ÖFFENTLICHE NUTZUNG</string>
|
||||
<string name="add_directory_success">Spieleordner erfolgreich hinzugefügt</string>
|
||||
<string name="home_games">Spiele</string>
|
||||
<string name="home_search">Suche</string>
|
||||
<string name="home_settings">Einstellungen</string>
|
||||
|
@ -337,6 +278,7 @@
|
|||
<string name="select_games_folder_description">Erlaubt Eden die Spieleliste zu füllen</string>
|
||||
<string name="add_games_warning">Auswahl des Spieleverzeichnisses überspringen?</string>
|
||||
<string name="add_games_warning_description">Spiele werden in der Spieleliste nicht angezeigt, wenn kein Ordner ausgewählt ist.</string>
|
||||
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
|
||||
<string name="home_search_games">Spiele suchen</string>
|
||||
<string name="search_settings">Einstellungen suchen</string>
|
||||
<string name="games_dir_selected">Spieleverzeichnis ausgewählt</string>
|
||||
|
@ -344,11 +286,14 @@
|
|||
<string name="install_prod_keys_description">Zum Entschlüsseln von Spielen benötigt</string>
|
||||
<string name="install_prod_keys_warning">Hinzufügen der Schlüssel überspringen?</string>
|
||||
<string name="install_prod_keys_warning_description">Für die Emulation von Spielen sind gültige Schlüssel erforderlich. Wenn du fortfährst, funktionieren nur Homebrew-Anwendungen.</string>
|
||||
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="install_firmware_warning">Firmware nicht hinzufügen?</string>
|
||||
<string name="install_firmware_warning_description">Viele Spiele benötigen Zugriff auf die Firmware, um richtig zu funktionieren.</string>
|
||||
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="notifications">Benachrichtigungen</string>
|
||||
<string name="notifications_description">Erteile mit dem Knopf unten die Berechtigung, Benachrichtigungen zu senden.</string>
|
||||
<string name="give_permission">Berechtigung erteilen</string>
|
||||
<string name="notification_warning">Erteilung der Benachrichtigungsberechtigung überspringen\?</string>
|
||||
<string name="notification_warning_description">Eden wird dich nicht über wichtige Informationen benachrichtigen können.</string>
|
||||
<string name="permission_denied">Zugriff verweigert</string>
|
||||
<string name="permission_denied_description">Du hast diese Berechtigung zu oft verweigert und musst sie nun manuell in den Systemeinstellungen erteilen.</string>
|
||||
|
@ -361,6 +306,8 @@
|
|||
<string name="install_amiibo_keys">Amiibo-Schlüssel installieren</string>
|
||||
<string name="install_amiibo_keys_description">Benötigt um Amiibos im Spiel zu verwenden</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Überprüfen Sie, ob Ihre Schlüsseldatei die Erweiterung \".bin\" hat, und versuchen Sie es erneut.</string>
|
||||
<string name="dumping_keys_quickstart_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
<string name="gpu_driver_fetcher">GPU-Treiber-Hersteller</string>
|
||||
<string name="gpu_driver_manager">GPU-Treiber Verwaltung</string>
|
||||
<string name="install_gpu_driver">GPU-Treiber installieren</string>
|
||||
<string name="install_gpu_driver_description">Alternative Treiber für eventuell bessere Leistung oder Genauigkeit installieren</string>
|
||||
|
@ -395,18 +342,30 @@ Wirklich fortfahren?</string>
|
|||
<string name="firmware_installing">Firmware wird installiert</string>
|
||||
<string name="firmware_installed_success">Die Firmware wurde erfolgreich installiert!</string>
|
||||
<string name="firmware_installed_failure">Bei der Firmware installation ist etwas fehlgeschlagen.</string>
|
||||
<string name="firmware_installed_failure_description">Stellen Sie sicher, dass sich die Firmware-NCA-Dateien im Stammverzeichnis der ZIP-Datei befinden, und versuchen Sie es erneut.</string>
|
||||
<string name="firmware_uninstalled_failure">Die Deinstallation der Firmware ist fehlgeschlagen</string>
|
||||
<string name="share_log">Debug-Logs teilen</string>
|
||||
<string name="share_log_description">Debug-Logs an Eden zur Untersuchung absenden</string>
|
||||
<string name="share_log_missing">Keine Log-Datei gefunden</string>
|
||||
<string name="install_game_content">Spiel installieren</string>
|
||||
<string name="install_game_content_description">Spiel-Updates oder DLCs installieren</string>
|
||||
<string name="installing_game_content">Installiere...</string>
|
||||
<string name="install_game_content_failure">Fehler beim Installieren der Datei(en) auf NAND</string>
|
||||
<string name="install_game_content_failure_description">Bitte stellen Sie sicher, dass der/die Inhalt(e) gültig sind und dass die Datei prod.keys installiert ist.</string>
|
||||
<string name="install_game_content_failure_base">Um mögliche Konflikte zu vermeiden, ist die Installation von Basisspielen nicht gestattet.</string>
|
||||
<string name="install_game_content_failure_file_extension">Es werden nur NSP- und XCI-Inhalte unterstützt. Bitte überprüfen Sie, ob die Spielinhalte gültig sind.</string>
|
||||
<string name="install_game_content_failed_count">%1$d Installationsfehler</string>
|
||||
<string name="install_game_content_success">Game content(s) installed successfully</string>
|
||||
<string name="install_game_content_success_install">%1$d erfolgreich installiert</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d erfolgreich überschrieben</string>
|
||||
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
|
||||
<string name="custom_driver_not_supported">Benutzerdefinierte Treiber werden nicht unterstützt</string>
|
||||
<string name="manage_yuzu_data">Eden-Daten Verwalten</string>
|
||||
<string name="manage_yuzu_data_description">Importieren/Exportieren Sie Firmware, Schlüssel, Benutzerdaten und mehr!</string>
|
||||
<string name="share_save_file">Speicherdaten teilen</string>
|
||||
<string name="export_save_failed">Exportieren der Sicherung fehlgeschlagen</string>
|
||||
<string name="game_folders">Spiele-Ordner</string>
|
||||
<string name="deep_scan">Tiefer Scan</string>
|
||||
<string name="add_game_folder">Spiele-Ordner hinzufügen</string>
|
||||
<string name="folder_already_added">Ordner bereits vorhanden</string>
|
||||
<string name="game_folder_properties">Ordner-Eigenschaften</string>
|
||||
|
@ -421,12 +380,22 @@ Wirklich fortfahren?</string>
|
|||
<string name="no_save_data_found">Keine Spielstände gefunden</string>
|
||||
<string name="verify_installed_content">Inhalt überprüfen</string>
|
||||
<string name="verify_installed_content_description">Überprüft installierte Inhalte auf Fehler</string>
|
||||
|
||||
<string name="keys_missing">Schlüssel fehlen</string>
|
||||
<string name="keys_missing_description">Firmware und Spiele können nicht entschlüsselt werden</string>
|
||||
<string name="keys_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
|
||||
<string name="uninstall_firmware">Firmware deinstallieren</string>
|
||||
<string name="uninstall_firmware_description">Das Deinstallieren der Firmware entfernt sie vom Gerät und kann die Spielkompatibilität beeinträchtigen.</string>
|
||||
<string name="firmware_uninstalling">Firmware wird deinstalliert...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware erfolgreich deinstalliert</string>
|
||||
|
||||
<string name="firmware_invalid">Ungültige Firmware</string>
|
||||
<string name="error_firmware_missing">Firmware wird benötigt, um bestimmte Spiele und Applikationen zu nutzen. Eden funktioniert nur mit Firmware 19.0.1 oder älter.</string>
|
||||
<string name="error_firmware_corrupted">Firmware wurde als vorhanden gemeldet, konnte aber nicht gelesen werden. Überprüfen Sie die Entschlüsselungsschlüssel und dumpen Sie die Firmware bei Bedarf neu.</string>
|
||||
<string name="error_firmware_too_new">Firmware ist zu neu oder konnte nicht gelesen werden. Eden funktioniert nur mit Firmware 19.0.1 oder älter.</string>
|
||||
<string name="firmware_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware</string>
|
||||
|
||||
<string name="keys_failed">Schlüsselinstallation fehlgeschlagen</string>
|
||||
<string name="keys_install_success">Schlüssel erfolgreich installiert</string>
|
||||
<string name="error_keys_copy_failed">Ein oder mehrere Schlüssel konnten nicht kopiert werden.</string>
|
||||
|
@ -459,21 +428,26 @@ Wirklich fortfahren?</string>
|
|||
<string name="about_app_description">Ein quelloffener Switch-Emulator</string>
|
||||
<string name="contributors">Beitragende</string>
|
||||
<string name="contributors_description">Gemacht mit \u2764 vom Eden Team</string>
|
||||
<string name="contributors_link">https://git.eden-emu.dev/eden-emu/eden/activity/contributors</string>
|
||||
<string name="licenses_description">Projekte, die Eden für Android möglich machen </string>
|
||||
<string name="build">Build</string>
|
||||
<string name="user_data">Nutzerdaten</string>
|
||||
<string name="exporting_user_data">Benutzerdaten werden exportiert…</string>
|
||||
<string name="importing_user_data">Importiere Nutzerdaten...</string>
|
||||
<string name="import_user_data">Nutzerdaten importieren</string>
|
||||
<string name="invalid_yuzu_backup">Ungültiges Eden-Backup</string>
|
||||
<string name="user_data_export_success">Nutzerdaten erfolgreich exportiert</string>
|
||||
<string name="user_data_import_success">Nutzerdaten erfolgreich importiert</string>
|
||||
<string name="user_data_export_cancelled">Export abgebrochen</string>
|
||||
|
||||
<string name="user_data_import_failed_description">Stellen Sie sicher, dass sich die Benutzerdatenordner im Stammverzeichnis des ZIP-Ordners befinden und eine Konfigurationsdatei unter config/config.ini enthalten, und versuchen Sie es erneut.</string>
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limitierte Geschwindigkeit</string>
|
||||
<string name="frame_limit_enable_description">Limitiert die Geschwindigkeit auf einen von dir festgelegten Prozentsatz.</string>
|
||||
<string name="frame_limit_slider">Geschwindkeitsbegrenzung in Prozent</string>
|
||||
<string name="frame_limit_slider_description">Gibt die prozentuale Geschwindigkeit der Emulation an. 100% sind normal. Werte darüber oder drunter werden die Geschwindigkeit entsprechend verändern.</string>
|
||||
<string name="cpu_backend">CPU-Backend</string>
|
||||
<string name="cpu_accuracy">CPU-Genauigkeit</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">Gerätename</string>
|
||||
|
@ -485,19 +459,25 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="select_rtc_date">RTC-Datum auswählen</string>
|
||||
<string name="select_rtc_time">RTC-Zeit auswählen</string>
|
||||
<string name="use_custom_rtc">Benutzerdefinierte Echtzeituhr</string>
|
||||
<string name="use_custom_rtc_description">Ermöglicht Ihnen, eine benutzerdefinierte Echtzeituhr unabhängig von Ihrer aktuellen Systemzeit einzustellen.</string>
|
||||
<string name="set_custom_rtc">Legen Sie eine benutzerdefinierte Echtzeituhr fest</string>
|
||||
|
||||
<string name="generate">Generieren</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Generieren</string>
|
||||
<string name="web_username">Web-Benutzername</string>
|
||||
<string name="web_username_description">Benutzername, der in Multiplayer-Räumen angezeigt wird. Muss zwischen 4–20 Zeichen lang sein und nur alphanumerische Zeichen, Bindestriche, Punkte, Unterstriche und Leerzeichen enthalten.</string>
|
||||
<string name="web_token">Web-Token</string>
|
||||
<string name="web_token_description">Web-Token zum Erstellen öffentlicher Räume. Es handelt sich um eine 48-stellige Zeichenfolge, die nur Kleinbuchstaben a-z enthält.</string>
|
||||
<string name="web_username">Web-Benutzername</string>
|
||||
<string name="web_username_description">Benutzername, der in Multiplayer-Räumen angezeigt wird. Muss zwischen 4–20 Zeichen lang sein und nur alphanumerische Zeichen, Bindestriche, Punkte, Unterstriche und Leerzeichen enthalten.</string>
|
||||
<string name="network">Netzwerk</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Anzeige</string>
|
||||
<string name="processing">Nachbearbeitung</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Frame Skipping</string>
|
||||
<string name="frame_skipping_description">Aktivieren Sie Frame Skipping, um die Leistung durch Reduzierung der gerenderten Frames zu verbessern. Diese Funktion wird noch entwickelt und in zukünftigen Versionen verfügbar sein.</string>
|
||||
<string name="renderer_accuracy">Genauigkeitsstufe</string>
|
||||
<string name="renderer_resolution">Auflösung (Handheld/Gedockt)</string>
|
||||
<string name="renderer_vsync">VSync-Modus</string>
|
||||
|
@ -508,9 +488,15 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="fsr_sharpness_description">Bestimmt die Schärfe bei FSR-Nutzung.</string>
|
||||
<string name="renderer_anti_aliasing">Kantenglättung</string>
|
||||
<string name="renderer_force_max_clock">Maximale Taktfrequenz erzwingen (nur Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Erzwingt maximale GPU-Taktfrequenz.</string>
|
||||
<string name="renderer_force_max_clock_description">Erzwingt maximale GPU-Taktfrequenz. (thermische Einschränkungen werden weiterhin angewendet).</string>
|
||||
<string name="renderer_optimize_spirv_output">Spir-V-Optimierung</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimiert den kompilierten Shader, um die GPU-Effizienz zu verbessern.</string>
|
||||
<string name="renderer_asynchronous_shaders">Asynchrone Shader</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Kompiliert Shader asynchron. Dies kann Ruckler reduzieren, aber auch Grafikfehler verursachen.</string>
|
||||
<string name="use_fast_gpu_time">Schnelle GPU-Zeit verwenden</string>
|
||||
<string name="use_fast_gpu_time_description">Erzwingt bei den meisten Spielen die höchste native Auflösung. Diese Option ist experimentell und kann Probleme verursachen.</string>
|
||||
<string name="fast_gpu_time">GPU-Übertaktungsfaktor</string>
|
||||
<string name="fast_gpu_time_description">Verwenden Sie 128 für maximale Leistung und 512 für maximale Grafikqualität.</string>
|
||||
<string name="renderer_reactive_flushing">Reaktives Flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Verbessert die Genauigkeit in einigen Spielen.</string>
|
||||
<string name="use_disk_shader_cache">Shader-Cache auf Festplatte</string>
|
||||
|
@ -524,6 +510,9 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPU-Debugging</string>
|
||||
<string name="cpu_debug_mode_description">Aktiviert den langsamen Debug-Modus.</string>
|
||||
<string name="use_auto_stub">Auto-Stub verwenden</string>
|
||||
<string name="use_auto_stub_description">Ergänzt automatisch fehlende Dienste und Funktionen. Kann die Kompatibilität verbessern, aber auch zu Abstürzen und Stabilitätsproblemen führen.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Grafik-Debugging</string>
|
||||
|
@ -549,25 +538,47 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="button_minus">Minus</string>
|
||||
<string name="button_home">Home</string>
|
||||
<string name="button_capture">Screenshot</string>
|
||||
<string name="start_pause">Start/Pause</string>
|
||||
<string name="dpad">Steuerkreuz</string>
|
||||
<string name="up">Hoch</string>
|
||||
<string name="down">Runter</string>
|
||||
<string name="left">Links</string>
|
||||
<string name="right">Rechts</string>
|
||||
<string name="left_stick">Linker Stick</string>
|
||||
<string name="control_stick">Steuerknüppel</string>
|
||||
<string name="right_stick">Rechter Stick</string>
|
||||
<string name="c_stick">C-Stick</string>
|
||||
<string name="pressed">Gedrückt</string>
|
||||
<string name="range">Radius</string>
|
||||
<string name="deadzone">Deadzone</string>
|
||||
<string name="modifier">Modifikator</string>
|
||||
<string name="modifier_range">Modifikatorbereich</string>
|
||||
<string name="triggers">Trigger</string>
|
||||
<string name="button_l">L</string>
|
||||
<string name="button_r">R</string>
|
||||
<string name="button_zl">ZL</string>
|
||||
<string name="button_zr">ZR</string>
|
||||
<string name="button_sl_left">Links SL</string>
|
||||
<string name="button_sr_left">Links SR</string>
|
||||
<string name="button_sl_right">Rechts SL</string>
|
||||
<string name="button_sr_right">Rechts SR</string>
|
||||
<string name="button_z">Z</string>
|
||||
<string name="invalid">Ungültig</string>
|
||||
<string name="not_set">Nicht gesetzt</string>
|
||||
<string name="unknown">Unbekannt</string>
|
||||
<string name="qualified_hat">%1$s%2$s%3$sHut%4$s</string>
|
||||
<string name="qualified_button_stick_axis">%1$s%2$s%3$sAchse %4$s</string>
|
||||
<string name="qualified_button">%1$s%2$s%3$sKnopf %4$s</string>
|
||||
<string name="qualified_axis">Achse %1$s%2$s</string>
|
||||
<string name="unused">Unbenutzt</string>
|
||||
<string name="input_prompt">Bewegen oder drücken Sie eine Eingabe</string>
|
||||
<string name="unsupported_input">Nicht unterstützter Eingabetyp</string>
|
||||
<string name="input_mapping_filter">Eingabezuordnungsfilter</string>
|
||||
<string name="input_mapping_filter_description">Wählen Sie ein Gerät zum Filtern von Belegungs- eingaben aus</string>
|
||||
<string name="auto_map">Automatisches Zuordnen eines Controllers</string>
|
||||
<string name="auto_map_description">Wählen Sie ein Gerät aus, um die automatische Zuordnung zu versuchen</string>
|
||||
<string name="attempted_auto_map">Versuchte automatische Zuordnung mit %1$s</string>
|
||||
<string name="controller_type">Kontrollertyp</string>
|
||||
<string name="pro_controller">Pro-Controller</string>
|
||||
<string name="handheld">Handheld</string>
|
||||
<string name="dual_joycons">Zwei Joycons</string>
|
||||
|
@ -581,9 +592,28 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="set_threshold">Schwellwert festlegen</string>
|
||||
<string name="toggle_axis">Achse umschalten</string>
|
||||
<string name="connected">Verbunden</string>
|
||||
<string name="use_system_vibrator">Systemvibrator verwenden</string>
|
||||
<string name="input_overlay">Eingabe-Overlay</string>
|
||||
<string name="vibration">Vibration</string>
|
||||
<string name="vibration_strength">Vibrationstärke</string>
|
||||
<string name="profile">Profil</string>
|
||||
<string name="create_new_profile">neues Profil erstellen</string>
|
||||
<string name="enter_profile_name">Geben sie den Profilnamen ein</string>
|
||||
<string name="profile_name_already_exists">Profilname bereits vergeben</string>
|
||||
<string name="invalid_profile_name">Ungültiger Profilname</string>
|
||||
<string name="use_global_input_configuration">Verwende globale Eingabe-Konfiguration</string>
|
||||
<string name="player_num_profile">Spieler %d Profil</string>
|
||||
<string name="delete_input_profile">Eingabeprofil löschen</string>
|
||||
<string name="delete_input_profile_description">Möchten Sie dieses Profil wirklich löschen\? Dies kann nicht wiederhergestellt werden.</string>
|
||||
<string name="stick_map_description">Bewegen Sie einen Stick nach links und dann nach oben oder drücken Sie eine Taste</string>
|
||||
<string name="button_map_description">Drücken Sie eine Taste oder bewegen Sie einen Auslöser/Stick</string>
|
||||
<string name="map_dpad_direction">Mit D-Pad belegen %1$s</string>
|
||||
<string name="map_control">Belegen mit %1$s</string>
|
||||
<string name="failed_to_load_profile">Laden des Profils fehlgeschlagen</string>
|
||||
<string name="failed_to_save_profile">Speichern des Profils fehlgeschlagen</string>
|
||||
<string name="reset_mapping">Belegung zurücksetzen</string>
|
||||
<string name="reset_mapping_description">Möchten Sie wirklich alle Zuordnungen für diesen Controller auf die Standardeinstellungen zurücksetzen\? Dies kann nicht rückgängig gemacht werden.</string>
|
||||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">Standard</string>
|
||||
<string name="ini_saved">Einstellungen gespeichert</string>
|
||||
|
@ -609,6 +639,7 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="import_failed">Import fehlgeschlagen</string>
|
||||
<string name="cancelling">Abbrechen</string>
|
||||
<string name="install">Installieren</string>
|
||||
<string name="fetch">Abrufen</string>
|
||||
<string name="delete">Löschen</string>
|
||||
<string name="edit">Bearbeiten</string>
|
||||
<string name="export_success">Erfolgreich exportiert</string>
|
||||
|
@ -616,7 +647,14 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="clear">Löschen</string>
|
||||
<string name="global">Global</string>
|
||||
<string name="custom">Benutzerdefiniert</string>
|
||||
<string name="notice">Notiz</string>
|
||||
<string name="import_complete">Import abgeschlossen</string>
|
||||
<string name="more_options">Mehr Einstellungen</string>
|
||||
<string name="use_global_setting">Globale Einstellung nutzen</string>
|
||||
<string name="operation_completed_successfully">Der Vorgang wurde erfolgreich abgeschlossen</string>
|
||||
<string name="retry">erneut versuchen</string>
|
||||
<string name="confirm">Bestätige</string>
|
||||
<string name="load">Lädt</string>
|
||||
<string name="save">Speichern</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
|
@ -625,13 +663,12 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="select_gpu_driver_install">Installieren</string>
|
||||
<string name="select_gpu_driver_default">Standard</string>
|
||||
<string name="select_gpu_driver_use_default">Standard GPU-Treiber wird verwendet</string>
|
||||
<string name="select_gpu_driver_error">Ungültiger Treiber ausgewählt</string>
|
||||
<string name="driver_already_installed">Treiber bereits installiert</string>
|
||||
<string name="system_gpu_driver">System GPU-Treiber</string>
|
||||
<string name="installing_driver">Treiber wird installiert...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPU-Treiber-Hersteller</string>
|
||||
<string name="fetch">Abrufen</string>
|
||||
<string name="fetch_error">Fehler beim Abrufen</string>
|
||||
<string name="check_connection">Überprüfen Sie Ihre Verbindung und versuchen Sie es erneut.</string>
|
||||
<string name="show_releases">Versionen anzeigen</string>
|
||||
|
@ -666,8 +703,12 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="preferences_audio">Audio</string>
|
||||
<string name="preferences_audio_description">Ausgabe-Engine, Lautstärke</string>
|
||||
<string name="preferences_controls">Steuerung</string>
|
||||
<string name="preferences_controls_description">Belege die Kontrollertasten</string>
|
||||
<string name="preferences_player">Spieler %d</string>
|
||||
<string name="preferences_theme">Theme und Farbe</string>
|
||||
<string name="preferences_debug">Debug</string>
|
||||
<string name="preferences_debug_description">CPU/GPU-Debugging, Grafik-API, Fastmem</string>
|
||||
|
||||
<!-- Game properties -->
|
||||
<string name="info">Info</string>
|
||||
<string name="info_description">Programm-ID, Entwickler, Version</string>
|
||||
|
@ -683,6 +724,7 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="add_ons_description">Mods, Updates und DLCs aktivieren oder deaktivieren</string>
|
||||
<string name="clear_shader_cache">Shader-Cache löschen</string>
|
||||
<string name="clear_shader_cache_description">Löscht alle für dieses Spiel erstellten Shader</string>
|
||||
<string name="clear_shader_cache_warning_description">Während der Shader-Cache regeneriert wird, kann es zu Rucklern kommen</string>
|
||||
<string name="cleared_shaders_successfully">Shader erfolgreich gelöscht</string>
|
||||
<string name="addons_game">Add-ons: %1$s</string>
|
||||
<string name="save_data">Speicherdaten</string>
|
||||
|
@ -695,13 +737,24 @@ Wirklich fortfahren?</string>
|
|||
<string name="select_content_type">Inhaltstyp</string>
|
||||
<string name="updates_and_dlc">Spiel-Updates und DLCs</string>
|
||||
<string name="mods_and_cheats">Mods und Cheats</string>
|
||||
<string name="addon_notice">Wichtiger Hinweis zum Add-on</string>
|
||||
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
|
||||
<string name="addon_notice_description">Um Mods und Cheats zu installieren, müssen Sie einen Ordner auswählen, der die Verzeichnisse cheats/, romfs/ oder exefs/ enthält. Wir können nicht überprüfen, ob diese mit Ihrem Spiel kompatibel sind, seien Sie also vorsichtig!</string>
|
||||
<string name="invalid_directory">Ungültiges Verzeichnis</string>
|
||||
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
|
||||
<string name="invalid_directory_description">Bitte stellen Sie sicher, dass das von Ihnen ausgewählte Verzeichnis einen Ordner „cheats/“, „romfs/“ oder „exefs/“ enthält, und versuchen Sie es erneut.</string>
|
||||
<string name="addon_installed_successfully">Add-on erfolgreich installiert</string>
|
||||
<string name="verifying_content">Verifiziere Inhalt...</string>
|
||||
<string name="content_install_notice">Hinweis zur Inhaltsinstallation</string>
|
||||
<string name="confirm_uninstall">Bestätigen Sie die Deinstallation</string>
|
||||
<string name="confirm_uninstall_description">Möchten Sie dieses Add-on wirklich deinstallieren\?</string>
|
||||
<string name="verify_integrity">Integrität prüfen</string>
|
||||
<string name="verifying">Überprüfe...</string>
|
||||
<string name="verify_success">Integritätsüberprüfung erfolgreich!</string>
|
||||
<string name="verify_failure">Integritätsüberprüfung fehlgeschlagen!</string>
|
||||
<string name="verify_failure_description">Der Dateiinhalt ist möglicherweise beschädigt</string>
|
||||
<string name="verify_no_result">Integritätsüberprüfung konnte nicht durchgeführt werden</string>
|
||||
<string name="verify_no_result_description">Dateiinhalte wurden nicht auf Gültigkeit geprüft</string>
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Das ROM ist verschlüsselt</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Bitte folgen Sie den Anleitungen zum erneuten Dumpen Ihrer <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">Spielkarten</a> oder <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">digitalen Titel</a>.]]></string>
|
||||
|
@ -710,6 +763,7 @@ Wirklich fortfahren?</string>
|
|||
<string name="loader_error_video_core_description">Dies wird normalerweise durch einen inkompatiblen GPU-Treiber verursacht. Die Installation eines passenden GPU-Treibers kann dieses Problem beheben.</string>
|
||||
<string name="loader_error_invalid_format">ROM konnte nicht geladen werden</string>
|
||||
<string name="loader_error_file_not_found">ROM-Datei existiert nicht</string>
|
||||
|
||||
<string name="loader_requires_firmware">Spiel erfordert Firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Das Spiel, das Sie starten möchten, benötigt Firmware zum Booten oder zum Überspringen des Startmenüs. Bitte <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dumpen und installieren Sie Firmware</a>, oder drücken Sie \"OK\", um trotzdem zu starten.]]></string>
|
||||
|
||||
|
@ -733,7 +787,6 @@ Wirklich fortfahren?</string>
|
|||
<string name="config_write_failed">Konfigurationsdatei konnte nicht geschrieben werden</string>
|
||||
<string name="config_apply_failed">Konfiguration konnte nicht angewendet werden</string>
|
||||
<string name="config_already_exists_title">Konfiguration existiert bereits</string>
|
||||
<string name="config_already_exists_message">Benutzerdefinierte Einstellungen existieren bereits für %1$s.\n\nMöchten Sie die bestehende Konfiguration überschreiben?\n\nDiese Aktion kann nicht rückgängig gemacht werden.</string>
|
||||
<string name="config_exists_prompt">Überprüfe auf vorhandene Konfiguration...</string>
|
||||
<string name="overwrite_cancelled">Überschreiben abgebrochen</string>
|
||||
<string name="checking_driver">Üoverprüfe benutzerdefinierten Treiber: %1$s</string>
|
||||
|
@ -753,7 +806,6 @@ Wirklich fortfahren?</string>
|
|||
<string name="invalid_driver_file">Ungültige Treiberdatei: %s</string>
|
||||
<string name="network_unavailable">Keine Netzwerkverbindung verfügbar. Bitte überprüfen Sie Ihre Internetverbindung und versuchen Sie es erneut.</string>
|
||||
<string name="driver_missing_title">GPU-Treiber erforderlich</string>
|
||||
<string name="driver_missing_message">Die Spielkonfiguration erfordert den GPU-Treiber \"%s\", der auf Ihrem Gerät nicht installiert ist.\n\nMöchten Sie ihn jetzt herunterladen и installieren?</string>
|
||||
<string name="driver_download_cancelled">Treiberdownload abgebrochen. Das Spiel kann ohne den erforderlichen Treiber nicht gestartet werden.</string>
|
||||
<string name="download">Herunterladen</string>
|
||||
|
||||
|
@ -761,7 +813,7 @@ Wirklich fortfahren?</string>
|
|||
<string name="emulation_exit">Emulation beenden</string>
|
||||
<string name="emulation_done">Fertig</string>
|
||||
<string name="emulation_fps_counter">FPS Zähler</string>
|
||||
<string name="emulation_thermal_indicator"></string>
|
||||
<string name="emulation_thermal_indicator">Thermoanzeige</string>
|
||||
<string name="emulation_toggle_controls">Steuerung umschalten</string>
|
||||
<string name="emulation_rel_stick_center">Relativer Stick-Zentrum</string>
|
||||
<string name="emulation_dpad_slide">D-Pad-Scrollen</string>
|
||||
|
@ -793,9 +845,10 @@ Wirklich fortfahren?</string>
|
|||
<string name="system_archive_general">Ein System-Archiv</string>
|
||||
<string name="save_load_error">Speicher-/Ladefehler</string>
|
||||
<string name="fatal_error">Schwerwiegender Fehler</string>
|
||||
<string name="fatal_error_message">Ein schwerwiegender Fehler ist aufgetreten. Einzelheiten wurden im Log protokolliert.\nDas Fortsetzen der Emulation kann zu Abstürzen und Bugs führen.</string>
|
||||
<string name="performance_warning">Das Deaktivieren dieser Einstellung führt zu erheblichen Leistungsverlusten! Für ein optimales Erlebnis wird empfohlen, sie aktiviert zu lassen.</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">Kein verfügbares Spiel gefunden</string>
|
||||
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Japan</string>
|
||||
<string name="region_usa">USA</string>
|
||||
|
@ -805,6 +858,25 @@ Wirklich fortfahren?</string>
|
|||
<string name="region_korea">Korea</string>
|
||||
<string name="region_taiwan">Taiwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4 GB (Empfohlen)</string>
|
||||
<string name="memory_6gb">6 GB (Unsicher)</string>
|
||||
<string name="memory_8gb">8 GB (Unsicher)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Basis (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Schnell (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Niedrig (128)</string>
|
||||
<string name="gpu_medium">Mittel (256)</string>
|
||||
<string name="gpu_high">Hoch (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -829,6 +901,30 @@ Wirklich fortfahren?</string>
|
|||
<string name="dma_accuracy_unsafe">Unsicher (schnell)</string>
|
||||
<string name="dma_accuracy_safe">Sicher (stabil)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC-Decodierung</string>
|
||||
<string name="accelerate_astc_description">Wählen Sie aus, wie ASTC-komprimierte Texturen für das Rendering decodiert werden: CPU (langsam, sicher), GPU (schnell, empfohlen) oder CPU Async (kein Ruckeln, kann Probleme verursachen)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU Asynchron</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC-Neukompression</string>
|
||||
<string name="astc_recompression_description">Wählen Sie, wie ASTC-Texturen neu komprimiert werden, um die Kompatibilität und Leistung zu verbessern. Diese Option spart VRAM, kann aber die Texturqualität verringern.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Unkomprimiert</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Niedrige Qualität)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Mittlere Qualität)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">VRAM-Nutzung</string>
|
||||
<string name="vram_usage_mode_description">Steuerung der GPU-Speicherzuweisung</string>
|
||||
<string name="vram_usage_conservative">Konservativ</string>
|
||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -852,6 +948,7 @@ Wirklich fortfahren?</string>
|
|||
<string name="scaling_filter_gaussian">Gaussian</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
<string name="scaling_filter_area">Bereich</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Keiner</string>
|
||||
|
@ -860,8 +957,13 @@ Wirklich fortfahren?</string>
|
|||
|
||||
<!-- Screen Layouts -->
|
||||
<string name="screen_layout_auto">Auto</string>
|
||||
<string name="screen_layout_sensor_landscape">Erkenne Landschaft</string>
|
||||
<string name="screen_layout_landscape">Horizontal</string>
|
||||
<string name="screen_layout_reverse_landscape">Umgekehrte Landschaft</string>
|
||||
<string name="screen_layout_sensor_portrait">Sensor Priorität</string>
|
||||
<string name="screen_layout_portrait">Vertikal</string>
|
||||
<string name="screen_layout_reverse_portrait">Umgekehrte Priorität</string>
|
||||
|
||||
<!-- Aspect Ratios -->
|
||||
<string name="ratio_default">Standard (16:9)</string>
|
||||
<string name="ratio_force_four_three">4:3 erzwingen</string>
|
||||
|
@ -869,10 +971,14 @@ Wirklich fortfahren?</string>
|
|||
<string name="ratio_force_sixteen_ten">16:10 erzwingen</string>
|
||||
<string name="ratio_stretch">Auf Bildschirmgröße anpsassen</string>
|
||||
|
||||
<!-- CPU Backend -->
|
||||
<string name="cpu_backend_dynarmic">Dynarmic (JIT)</string>
|
||||
<string name="cpu_backend_nce">Ausführung nativen Codes (ACE)</string>
|
||||
|
||||
<!-- CPU Accuracy -->
|
||||
<string name="cpu_accuracy_accurate">Akkurat</string>
|
||||
<string name="cpu_accuracy_unsafe">Unsicher</string>
|
||||
<string name="cpu_accuracy_paranoid">Paranoid (Langsam)</string>
|
||||
<string name="cpu_accuracy_paranoid">Paranoid </string>
|
||||
|
||||
<!-- Gamepad Buttons -->
|
||||
<string name="gamepad_d_pad">D-Pad</string>
|
||||
|
@ -896,6 +1002,8 @@ Wirklich fortfahren?</string>
|
|||
<string name="theme_mode_light">Hell</string>
|
||||
<string name="theme_mode_dark">Dunkel</string>
|
||||
|
||||
<!-- Audio output engines -->
|
||||
<string name="oboe">oboe</string>
|
||||
<string name="cubeb">cubeb</string>
|
||||
|
||||
<!-- Anisotropic filtering options -->
|
||||
|
@ -908,9 +1016,24 @@ Wirklich fortfahren?</string>
|
|||
<string name="use_black_backgrounds">Schwarze Hintergründe</string>
|
||||
<string name="use_black_backgrounds_description">Bei Verwendung des dunklen Designs, schwarze Hintergründe verwenden.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Designfarbe</string>
|
||||
<string name="eden_theme">Eden (Standard)</string>
|
||||
<string name="violet">Violett </string>
|
||||
<string name="blue">Blau</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rot</string>
|
||||
<string name="green">Grün</string>
|
||||
<string name="yellow">Gelb</string>
|
||||
<string name="orange">Orange</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Grau</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Bild im Bild</string>
|
||||
<string name="picture_in_picture_description">Minimiere das Fenster wenn die Anwendung im Hintergrund läuft</string>
|
||||
<string name="pause">Pause</string>
|
||||
<string name="play">Spielen</string>
|
||||
<string name="mute">Stummschalten</string>
|
||||
<string name="unmute">Ton aktivieren</string>
|
||||
|
||||
|
|
|
@ -1,190 +1,143 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Este software ejecuta juegos para la videoconsola Nintendo Switch. Los videojuegos o claves no vienen incluidos.<br /><br />Antes de empezar, por favor, localice el archivo <![CDATA[<b> prod.keys </b>]]>en el almacenamiento de su dispositivo..<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Saber más</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Avisos y errores</string>
|
||||
<string name="notice_notification_channel_description">Mostrar notificaciones cuándo algo vaya mal.</string>
|
||||
<string name="notification_permission_not_granted">¡Permisos de notificación no concedidos!</string>
|
||||
<string name="notice_notification_channel_description">Mostrar notificaciones cuando algo vaya mal.</string>
|
||||
<string name="notification_permission_not_granted">¡Permiso de notificación no concedido!</string>
|
||||
|
||||
<!-- Stats Overlay settings -->
|
||||
<string name="enhanced_fps_suffix">(Mejorado)</string>
|
||||
<string name="process_ram">RAM de proceso: %1$d MB</string>
|
||||
<string name="process_ram">Proceso de RAM: %1$d MB</string>
|
||||
<string name="shaders_prefix">Compilando</string>
|
||||
<string name="shaders_suffix">shader(s)</string>
|
||||
<string name="charging">(Cargando)</string>
|
||||
|
||||
<string name="system_info_label">Sistema:</string>
|
||||
<string name="show_stats_overlay">Mostrar superposición de estadísticas de rendimiento</string>
|
||||
<string name="stats_overlay_customization">Personalización</string>
|
||||
<string name="stats_overlay_items">Visibilidad</string>
|
||||
<string name="stats_overlay_options">Superposición</string>
|
||||
<string name="stats_overlay_options">Superposición de rendimiento</string>
|
||||
<string name="enable_stats_overlay_">Activar superposición de estadísticas de rendimiento</string>
|
||||
<string name="stats_overlay_options_description">Configurar la información mostrada en la superposición</string>
|
||||
<string name="stats_overlay_options_description">Configurar qué información se muestra en la superposición de estadísticas de rendimiento</string>
|
||||
<string name="show_fps">Mostrar FPS</string>
|
||||
<string name="show_fps_description">Mostrar fotogramas por segundo</string>
|
||||
<string name="show_frametime">Mostrar tiempo de fotograma</string>
|
||||
<string name="show_frametime_description">Mostrar tiempo de fotograma actual</string>
|
||||
<string name="show_speed">Mostrar velocidad</string>
|
||||
<string name="show_speed_description">Mostrar porcentaje de velocidad de emulación</string>
|
||||
<string name="show_app_ram_usage">Mostrar uso de RAM de la app</string>
|
||||
<string name="show_app_ram_usage_description">Mostrar la cantidad de RAM que utiliza el emulador</string>
|
||||
<string name="show_system_ram_usage">Mostrar uso de RAM del sistema</string>
|
||||
<string name="show_system_ram_usage_description">Mostrar la cantidad de RAM utilizada por el sistema</string>
|
||||
<string name="show_bat_temperature">Mostrar temperatura de batería</string>
|
||||
<string name="show_speed_description">Mostrar porcentaje de velocidad de emulación actual</string>
|
||||
<string name="show_app_ram_usage">Mostrar el uso de la memoria de la aplicación</string>
|
||||
<string name="show_app_ram_usage_description">Muestra la cantidad de RAM que está usando el emulador</string>
|
||||
<string name="show_system_ram_usage">Mostrar el uso de la memoria del sistema</string>
|
||||
<string name="show_system_ram_usage_description">Mostrar la cantidad de RAM usada por el sistema</string>
|
||||
<string name="show_bat_temperature">Mostrar temperatura de la batería</string>
|
||||
<string name="show_bat_temperature_description">Mostrar temperatura actual de la batería</string>
|
||||
<string name="bat_temperature_unit">Unidades de temperatura de la batería</string>
|
||||
<string name="show_power_info">Mostrar información de la batería</string>
|
||||
<string name="show_power_info_description">Mostrar consumo actual de energía y capacidad restante de la batería</string>
|
||||
<string name="show_power_info_description">Muestra el consumo de energía actual y la capacidad restante de la batería</string>
|
||||
<string name="show_shaders_building">Mostrar construcción de sombreadores</string>
|
||||
<string name="show_shaders_building_description">Muestra el número actual de sombreadores que se están construyendo</string>
|
||||
<string name="overlay_position">Posición de la superposición</string>
|
||||
<string name="overlay_position_description">Elegir posición en pantalla</string>
|
||||
<string name="overlay_position_description">Elige dónde se muestra la superposición en la pantalla</string>
|
||||
<string name="overlay_position_top_left">Superior izquierda</string>
|
||||
<string name="overlay_position_top_right">Superior derecha</string>
|
||||
<string name="overlay_position_bottom_left">Inferior izquierda</string>
|
||||
<string name="overlay_position_bottom_right">Inferior derecha</string>
|
||||
<string name="overlay_position_center_top">Centro superior</string>
|
||||
<string name="overlay_position_center_bottom">Centro inferior</string>
|
||||
<string name="perf_overlay_background">Fondo de superposición</string>
|
||||
<string name="perf_overlay_background_description">Añadir fondo para mejor legibilidad</string>
|
||||
<string name="show_shaders_building">Mostrar construcción de shaders</string>
|
||||
<string name="show_shaders_building_description">Muestra el número actual de shaders que se están construyendo</string>
|
||||
<string name="perf_overlay_background">Fondo de la superposición</string>
|
||||
<string name="perf_overlay_background_description">Añade un fondo detrás de la superposición para facilitar la lectura</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Mostrar superposición de información del dispositivo</string>
|
||||
<string name="enable_soc_overlay">Habilitar superposición del dispositivo</string>
|
||||
<string name="enable_soc_overlay">Habilitar la superposición del dispositivo</string>
|
||||
<string name="soc_overlay_options">Superposición del dispositivo</string>
|
||||
<string name="soc_overlay_options_description">Configurar qué información se muestra en la superposición del dispositivo</string>
|
||||
|
||||
<string name="show_device_model">Mostrar modelo del dispositivo</string>
|
||||
<string name="show_device_model_description">Mostrar el modelo del dispositivo anfitrión</string>
|
||||
<string name="show_gpu_model">Mostrar modelo de GPU</string>
|
||||
<string name="show_gpu_model_description">Mostrar el modelo de GPU del anfitrión</string>
|
||||
<string name="show_soc_model">Mostrar modelo de SoC</string>
|
||||
<string name="show_soc_model_description">Mostrar el modelo de SoC del anfitrión</string>
|
||||
<string name="show_fw_version">Mostrar versión de firmware</string>
|
||||
<string name="show_fw_version_description">Muestra la versión de firmware instalada</string>
|
||||
<string name="show_gpu_model">Mostrar modelo de la GPU</string>
|
||||
<string name="show_gpu_model_description">Mostrar el modelo de la GPU del anfitrión</string>
|
||||
<string name="show_soc_model">Mostrar modelo del SoC</string>
|
||||
<string name="show_soc_model_description">Mostrar el modelo del SoC del anfitrión</string>
|
||||
<string name="show_fw_version">Mostrar versión del firmware</string>
|
||||
<string name="show_fw_version_description">Muestra la versión del firmware instalado</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Extensiones de GPU</string>
|
||||
<string name="veil_renderer">Renderizador</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Un método de gestión automática de recursos en Vulkan que garantiza la liberación adecuada de recursos cuando ya no son necesarios, pero puede causar fallos en juegos empaquetados.</string>
|
||||
<string name="veil_misc">CPU y memoria</string>
|
||||
<string name="eden_veil">Velo de Edén</string>
|
||||
<string name="eden_veil">El Velo de Edén</string>
|
||||
<string name="eden_veil_description">Configuraciones experimentales para mejorar el rendimiento y la capacidad. Estas configuraciones pueden causar pantallas negras u otros problemas en el juego.</string>
|
||||
<string name="eden_veil_warning_title">Configuraciones experimentales</string>
|
||||
<string name="eden_veil_warning_description">Los ajustes contenidos en el Velo de Eden son altamente experimentales y pueden causar problemas. Si tu juego no inicia, desactiva todas las extensiones.</string>
|
||||
<string name="frame_skipping">WIP: Salto de fotogramas</string>
|
||||
<string name="frame_skipping_description">Activa o desactiva el salto de fotogramas para mejorar el rendimiento reduciendo el número de fotogramas renderizados. Esta función está en desarrollo y se habilitará en futuras versiones.</string>
|
||||
<string name="frame_interpolation">Sincronización de fotogramas mejorada</string>
|
||||
<string name="frame_interpolation_description">Garantiza una reproducción suave y consistente de fotogramas sincronizando sus tiempos, reduciendo el tartamudeo y animaciones irregulares. Ideal para juegos con problemas de sincronización de fotogramas o microtartamudeos.</string>
|
||||
<string name="renderer_early_release_fences">Liberar vallas antes</string>
|
||||
<string name="renderer_early_release_fences_description">Ayuda a solucionar 0 FPS en juegos como DKCR:HD, Subnautica Below Zero y Ori 2, pero puede afectar la carga o rendimiento en juegos de Unreal Engine.</string>
|
||||
<string name="sync_memory_operations">Sincronizar operaciones de memoria</string>
|
||||
<string name="sync_memory_operations_description">Garantiza la consistencia de datos entre operaciones de computación y memoria. Esta opción debería solucionar problemas en algunos juegos, pero puede reducir el rendimiento en algunos casos. Los juegos con Unreal Engine 4 parecen ser los más afectados.</string>
|
||||
<string name="buffer_reorder_disable">Desactivar reordenamiento de búfer</string>
|
||||
<string name="buffer_reorder_disable_description">Cuando está marcado, desactiva el reordenamiento de cargas de memoria mapeada, lo que permite asociar cargas con dibujos específicos. Puede reducir el rendimiento en algunos casos.</string>
|
||||
<string name="use_lru_cache">Habilitar caché LRU</string>
|
||||
<string name="use_lru_cache_description">Activa o desactiva la caché LRU, mejorando el rendimiento al ahorrar uso del proceso de la CPU. Algunos juegos tienen problemas con ella, notablemente TotK 1.2.1, así que desactívala si el juego no inicia o se cierra aleatoriamente.</string>
|
||||
<string name="eden_veil_warning_description">Los ajustes contenidos en el Velo de Eden son altamente experimentales y pueden causar problemas. Si tu juego no arranca, desactiva cualquier extensión.</string>
|
||||
|
||||
<string name="veil_extensions">Extensiones de la GPU</string>
|
||||
<string name="dyna_state">Estado dinámico extendido</string>
|
||||
<string name="dyna_state_description">Controla la cantidad de funciones que se pueden usar en el Estado Dinámico Extendido. Los valores más altos permiten más funciones y pueden aumentar el rendimiento, pero pueden causar problemas con algunos controladores y fabricantes. El valor predeterminado puede variar según su sistema y las capacidades de su hardware. Este valor se puede cambiar hasta lograr estabilidad y una mejor calidad visual.</string>
|
||||
<string name="dyna_state_description">Controla el número de características que se pueden usar en el estado dinámico extendido. Los números más altos permiten más características y pueden aumentar el rendimiento, pero pueden causar problemas con algunos controladores y proveedores. El valor predeterminado puede variar dependiendo de las capacidades de su sistema y hardware. Este valor se puede cambiar hasta que se logre la estabilidad y una mejor calidad visual.</string>
|
||||
<string name="disabled">Desactivado</string>
|
||||
<string name="use_sync_core">Sincronizar velocidad del núcleo</string>
|
||||
<string name="use_sync_core_description">Sincroniza la velocidad del núcleo con el porcentaje máximo de velocidad para mejorar el rendimiento sin alterar la velocidad real del juego.</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Rellena automáticamente servicios y funciones faltantes. Puede mejorar compatibilidad pero causar cierres inesperados.</string>
|
||||
<string name="uninstall_firmware">Desinstalar firmware</string>
|
||||
<string name="uninstall_firmware_description">Desinstalar el firmware lo eliminará del dispositivo y puede afectar la compatibilidad de juegos.</string>
|
||||
<string name="firmware_uninstalling">Desinstalando firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware desinstalado correctamente</string>
|
||||
<string name="provoking_vertex">Vértice provocador</string>
|
||||
<string name="provoking_vertex_description">Mejora iluminación y manejo de vértices en ciertos juegos. Solo compatible con GPUs Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexación de descriptores</string>
|
||||
<string name="descriptor_indexing_description">Mejora el manejo de texturas y buffers, así como la capa de traducción Maxwell. Compatible con algunas GPUs Vulkan 1.1 y todas Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Usar tiempo rápido de GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Fuerza a la mayoría de juegos a ejecutarse en su resolución nativa más alta. Esta opción es inestable y puede causar problemas.</string>
|
||||
<string name="fast_gpu_time">Factor de overclock de GPU</string>
|
||||
<string name="fast_gpu_time_description">Usa 128 para máximo rendimiento y 512 para máxima fidelidad gráfica.</string>
|
||||
<string name="gpu_low">Bajo (128)</string>
|
||||
<string name="gpu_medium">Medio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_fast_cpu_time">Tiempo de CPU rápido</string>
|
||||
<string name="use_fast_cpu_time_description">Fuerza a la CPU emulada a funcionar a una velocidad de reloj más alta, reduciendo ciertos limitadores de FPS. Esta opción es inestable y puede causar problemas, y CPUs más débiles pueden ver un rendimiento reducido.</string>
|
||||
<string name="fast_cpu_time">Reloj de CPU</string>
|
||||
<string name="fast_cpu_time_description">Usa Boost (1700MHz) para funcionar a la velocidad nativa más alta de Switch, o Fast (2000MHz) para funcionar al doble de velocidad.</string>
|
||||
<string name="memory_layout">Distribución de memoria</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTAL) Cambia la distribución de memoria emulada. Esta configuración no aumenta el rendimiento, pero puede ayudar en juegos que utilizan altas resoluciones mediante mods. No usar en teléfonos con 8GB de RAM o menos.</string>
|
||||
<string name="sample_shading">Muestreo de sombreado</string>
|
||||
<string name="sample_shading_description">Permite que el fragment shader se ejecute por muestra en un fragmento multisample en lugar de una vez por fragmento. Mejora la calidad gráfica a costa de algo de rendimiento. Solo los dispositivos Vulkan 1.1+ admiten esta extensión.</string>
|
||||
<string name="provoking_vertex">Vértice provocante</string>
|
||||
<string name="provoking_vertex_description">Mejora la iluminación y el manejo de vértices en ciertos juegos. Solo es compatible con las GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexación del descriptor</string>
|
||||
<string name="descriptor_indexing_description">Mejora la textura y el manejo del búfer, así como la capa de traducción Maxwell. Compatible con algunas GPU Vulkan 1.1 y todas las GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Sombreado de muestra</string>
|
||||
<string name="sample_shading_description">Permite que el sombreador de fragmentos se ejecute por muestra en un fragmento de múltiples muestras en lugar de una vez por fragmento. Mejora la calidad gráfica a costa de algo de rendimiento. Solo los dispositivos Vulkan 1.1+ admiten esta extensión.</string>
|
||||
<string name="sample_shading_fraction">Fracción de sombreado de muestra</string>
|
||||
<string name="sample_shading_fraction_description">La intensidad del paso de sombreado de muestra. Valores más altos mejoran más la calidad pero también reducen en mayor medida el rendimiento.</string>
|
||||
<string name="sample_shading_fraction_description">La intensidad del paso de sombreado de la muestra. Los valores más altos mejoran más la calidad, pero también reducen el rendimiento en mayor medida.</string>
|
||||
|
||||
<string name="veil_renderer">Renderizador</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Un método de gestión automática de recursos en Vulkan que garantiza la liberación adecuada de los recursos cuando ya no son necesarios, pero puede causar bloqueos en juegos agrupados.</string>
|
||||
<string name="frame_interpolation">Ritmo de fotogramas mejorado</string>
|
||||
<string name="frame_interpolation_description">Garantiza una entrega de fotogramas fluida y consistente al sincronizar el tiempo entre fotogramas, reduciendo la tartamudez y la animación desigual. Ideal para juegos que experimentan inestabilidad en el tiempo de fotogramas o microtartamudeos durante el juego.</string>
|
||||
<string name="renderer_early_release_fences">Liberar las vallas antes</string>
|
||||
<string name="renderer_early_release_fences_description">Ayuda a arreglar 0 FPS en juegos como DKCR:HD, Subnautica Below Zero y Ori 2, pero puede romper la carga o el rendimiento en juegos de Unreal Engine.</string>
|
||||
<string name="sync_memory_operations">Sincronizar operaciones de memoria</string>
|
||||
<string name="sync_memory_operations_description">Garantiza la consistencia de los datos entre las operaciones de computación y memoria. Esta opción debería solucionar problemas en algunos juegos, pero también puede reducir el rendimiento en algunos casos. Los juegos de Unreal Engine 4 a menudo ven los cambios más significativos de los mismos.</string>
|
||||
<string name="buffer_reorder_disable">Desactivar reordenamiento de búfer</string>
|
||||
<string name="buffer_reorder_disable_description">Cuando está marcado, desactiva el reordenamiento de las cargas de memoria mapeada, lo que permite asociar cargas con dibujos específicos. Puede reducir el rendimiento en algunos casos.</string>
|
||||
|
||||
<string name="veil_misc">CPU y memoria</string>
|
||||
<string name="use_sync_core">Sincronizar la velocidad del núcleo</string>
|
||||
<string name="use_sync_core_description">Sincroniza la velocidad del núcleo con el porcentaje máximo de velocidad para mejorar el rendimiento sin alterar la velocidad real del juego.</string>
|
||||
<string name="use_lru_cache">Habilitar caché LRU</string>
|
||||
<string name="use_lru_cache_description">Habilite o deshabilite la caché menos utilizada recientemente (LRU), aumentando el rendimiento al ahorrar el uso del proceso de la CPU. Algunos juegos pueden ver problemas con esta configuración, así que desactívela si el juego no arranca o se bloquea aleatoriamente.</string>
|
||||
<string name="use_fast_cpu_time">Tiempo de CPU rápido</string>
|
||||
<string name="use_fast_cpu_time_description">Obliga a la CPU emulada a ejecutarse a un reloj más alto, reduciendo ciertos limitadores de FPS. Esta opción es hackeada y puede causar problemas, y las CPU más débiles pueden ver un rendimiento reducido.</string>
|
||||
<string name="custom_cpu_ticks">Ticks de CPU personalizados</string>
|
||||
<string name="custom_cpu_ticks_description">Establece un valor personalizado de ticks de CPU. Valores más altos pueden aumentar el rendimiento, pero también pueden hacer que el juego se congele. Se recomienda un rango de 77–21000.</string>
|
||||
<string name="custom_cpu_ticks_description">Establezca un valor personalizado de los ticks de la CPU. Los valores más altos pueden aumentar el rendimiento, pero también pueden hacer que el juego se congele. Se recomienda un rango de 77–21000.</string>
|
||||
<string name="cpu_ticks">Ticks</string>
|
||||
<string name="skip_cpu_inner_invalidation">Omitir invalidación interna de la CPU</string>
|
||||
<string name="skip_cpu_inner_invalidation">Saltar Invalidación Interna de la CPU</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">Omite ciertas invalidaciones de caché durante actualizaciones de memoria, reduciendo el uso de CPU y mejorando su rendimiento. Puede causar fallos en algunos juegos.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Habilitar emulación de MMU del host</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Esta optimización acelera los accesos a la memoria por parte del programa invitado. Al habilitarla, las lecturas/escrituras de memoria del invitado se realizan directamente en la memoria y utilizan la MMU del host. Deshabilitar esto obliga a que todos los accesos a la memoria utilicen la emulación de MMU por software.</string>
|
||||
<string name="fast_cpu_time">Reloj de CPU</string>
|
||||
<string name="fast_cpu_time_description">Usa Boost (1700MHz) para funcionar a la velocidad nativa más alta de Switch, o Fast (2000MHz) para funcionar al doble de velocidad.</string>
|
||||
<string name="memory_layout">Distribución de memoria</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTAL) Cambie el diseño de la memoria emulada. Esta configuración no aumentará el rendimiento, pero puede ayudar con los juegos que utilizan altas resoluciones a través de mods. No lo use en teléfonos con 8 GB de RAM o menos. Solo funciona en el backend Dynarmic (JIT).</string>
|
||||
<string name="dma_accuracy">Precisión de DMA</string>
|
||||
<string name="dma_accuracy_description">Controla la precisión de DMA. La precisión segura puede solucionar problemas en algunos juegos, pero también puede afectar al rendimiento en algunos casos. Si no está seguro, déjelo en Predeterminado.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Recomendado)</string>
|
||||
<string name="memory_6gb">6GB (Inseguro)</string>
|
||||
<string name="memory_8gb">8GB (Inseguro)</string>
|
||||
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rápido (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Método de decodificación ASTC</string>
|
||||
<string name="accelerate_astc_description">Elige cómo se decodifican las texturas comprimidas ASTC para el renderizado: CPU (lento, seguro), GPU (rápido, recomendado) o CPU Async (sin tartamudeos, puede causar problemas)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asíncrono</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Método de recompresión ASTC</string>
|
||||
<string name="astc_recompression_description">Elige cómo se recomprimen las texturas ASTC para mejorar la compatibilidad y el rendimiento. Habilitar esta opción ahorra VRAM pero puede reducir la calidad de las texturas.</string>
|
||||
<string name="astc_recompression_uncompressed">Sin compresión</string>
|
||||
<string name="astc_recompression_bc1">BC1 (baja calidad)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (calidad media)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Modo de uso de VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controlar asignación de memoria GPU</string>
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agresivo</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend de shaders</string>
|
||||
<string name="shader_backend_description">Elegir cómo se compilan shaders</string>
|
||||
<string name="shader_backend">Backend de sombreador</string>
|
||||
<string name="shader_backend_description">Elija cómo se compilan y traducen los sombreadores para su GPU.</string>
|
||||
<string name="shader_backend_glsl">GLSL</string>
|
||||
<string name="shader_backend_glasm">GLASM</string>
|
||||
<string name="shader_backend_spirv">Spir-V</string>
|
||||
|
||||
<!-- NVDEC Emulation -->
|
||||
<string name="nvdec_emulation">Emulación NVDEC</string>
|
||||
<string name="nvdec_emulation_description">Elegir cómo se maneja decodificación de video</string>
|
||||
<string name="nvdec_emulation_description">Seleccione cómo se maneja la decodificación de vídeo (NVDEC) durante las escenas y las introducciones.</string>
|
||||
<string name="nvdec_emulation_cpu">CPU</string>
|
||||
<string name="nvdec_emulation_gpu">GPU</string>
|
||||
<string name="nvdec_emulation_none">Ninguno</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Optimizar salida Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimiza el sombreador compilado para mejorar la eficiencia de la GPU.</string>
|
||||
<string name="never">Nunca</string>
|
||||
<string name="on_load">Al cargar</string>
|
||||
<string name="always">Siempre</string>
|
||||
|
||||
<!-- Multiplayer -->
|
||||
<string name="multiplayer">Multijugador</string>
|
||||
<string name="multiplayer_description">Crea tu propia sala o únete a una existente para jugar con otras personas</string>
|
||||
<string name="multiplayer_description">Organiza tu propia sala de juegos o únete a una existente para jugar con la gente</string>
|
||||
<string name="multiplayer_room_title">Sala: %1$s</string>
|
||||
<string name="multiplayer_console_id">ID de consola: %1$s</string>
|
||||
<string name="multiplayer_console_id">ID de la consola: %1$s</string>
|
||||
<string name="multiplayer_create_room">Crear</string>
|
||||
<string name="multiplayer_join_room">Unirse</string>
|
||||
<string name="multiplayer_public_room">Buscar salas públicas</string>
|
||||
|
@ -195,19 +148,19 @@
|
|||
<string name="multiplayer_join_room_success">Te has unido a la sala</string>
|
||||
<string name="multiplayer_create_room_failed">Error al crear la sala</string>
|
||||
<string name="multiplayer_join_room_failed">Error al unirse a la sala</string>
|
||||
<string name="multiplayer_name_invalid">Nombre demasiado corto</string>
|
||||
<string name="multiplayer_name_invalid">El nombre es demasiado corto</string>
|
||||
<string name="multiplayer_address_invalid">Dirección inválida</string>
|
||||
<string name="multiplayer_port_invalid">Puerto inválido</string>
|
||||
<string name="multiplayer_exit_room">Salir de la sala</string>
|
||||
<string name="multiplayer_network_error">Error de red</string>
|
||||
<string name="multiplayer_lost_connection">Conexión perdida</string>
|
||||
<string name="multiplayer_name_collision">Nombre de usuario ya en uso</string>
|
||||
<string name="multiplayer_mac_collision">Dirección MAC duplicada</string>
|
||||
<string name="multiplayer_console_id_collision">ID de consola duplicada</string>
|
||||
<string name="multiplayer_name_collision">Nombre de usuario ya tomado</string>
|
||||
<string name="multiplayer_mac_collision">Colisión de direcciones MAC</string>
|
||||
<string name="multiplayer_console_id_collision">ID de la consola duplicada</string>
|
||||
<string name="multiplayer_wrong_version">Versión incorrecta</string>
|
||||
<string name="multiplayer_wrong_password">Contraseña incorrecta</string>
|
||||
<string name="multiplayer_could_not_connect">No se pudo conectar</string>
|
||||
<string name="multiplayer_room_is_full">Sala llena</string>
|
||||
<string name="multiplayer_room_is_full">La sala está llena</string>
|
||||
<string name="multiplayer_host_banned">Estás baneado de esta sala</string>
|
||||
<string name="multiplayer_permission_denied">Permiso denegado</string>
|
||||
<string name="multiplayer_no_such_user">Usuario no encontrado</string>
|
||||
|
@ -217,7 +170,7 @@
|
|||
<string name="multiplayer_unknown_error">Error desconocido</string>
|
||||
<string name="multiplayer_room_uninitialized">Sala no inicializada</string>
|
||||
<string name="multiplayer_room_idle">Sala inactiva</string>
|
||||
<string name="multiplayer_room_joining">Uniéndose a sala</string>
|
||||
<string name="multiplayer_room_joining">Uniéndose a la sala</string>
|
||||
<string name="multiplayer_room_joined">Sala unida</string>
|
||||
<string name="multiplayer_room_moderator">Moderador de sala</string>
|
||||
<string name="multiplayer_member_join">%1$s se ha unido</string>
|
||||
|
@ -226,12 +179,12 @@
|
|||
<string name="multiplayer_member_banned">%1$s fue baneado</string>
|
||||
<string name="multiplayer_address_unbanned">Dirección desbaneada</string>
|
||||
<string name="multiplayer_kick_member">Expulsar</string>
|
||||
<string name="multiplayer_chat_input_hint">Escribe un mensaje…</string>
|
||||
<string name="multiplayer_chat_input_hint">Envía mensajes...</string>
|
||||
<string name="multiplayer_password">Contraseña</string>
|
||||
<string name="multiplayer_joining">Uniéndose…</string>
|
||||
<string name="multiplayer_creating">Creando…</string>
|
||||
<string name="multiplayer_room_name">Nombre de sala</string>
|
||||
<string name="multiplayer_room_name_invalid">El nombre debe tener entre 3 y 20 caracteres</string>
|
||||
<string name="multiplayer_room_name">Nombre de la sala</string>
|
||||
<string name="multiplayer_room_name_invalid">El nombre de la sala debe tener entre 3 y 20 caracteres</string>
|
||||
<string name="multiplayer_max_players">Jugadores máx. (16)</string>
|
||||
<string name="multiplayer_max_players_value">Jugadores máx: %d</string>
|
||||
<string name="multiplayer_chat">Chat</string>
|
||||
|
@ -255,10 +208,10 @@
|
|||
<string name="multiplayer_player_count">: %1$d/%2$d</string>
|
||||
<string name="multiplayer_game">Juego</string>
|
||||
<string name="multiplayer_no_game_info">Cualquier juego</string>
|
||||
<string name="multiplayer_password_protected">Sala con contraseña</string>
|
||||
<string name="multiplayer_password_protected">Sala protegida por contraseña</string>
|
||||
<string name="multiplayer_hide_full_rooms">Ocultar salas llenas</string>
|
||||
<string name="multiplayer_hide_empty_rooms">Ocultar salas vacías</string>
|
||||
<string name="multiplayer_tap_refresh_to_check_again">Toca refrescar para buscar de nuevo</string>
|
||||
<string name="multiplayer_tap_refresh_to_check_again">Toca actualizar para comprobarlo de nuevo</string>
|
||||
<string name="multiplayer_search_public_lobbies">Buscar salas…</string>
|
||||
<string name="emulation_multiplayer">Multijugador</string>
|
||||
<string name="multiplayer_game_name">Juegos preferidos</string>
|
||||
|
@ -281,18 +234,6 @@
|
|||
<string name="multiplayer_public_visibility">Pública</string>
|
||||
<string name="multiplayer_unlisted_visibility">No listada</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Color del tema</string>
|
||||
<string name="violet">Violeta (Predeterminado)</string>
|
||||
<string name="blue">Azul</string>
|
||||
<string name="cyan">Cian</string>
|
||||
<string name="red">Rojo</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Amarillo</string>
|
||||
<string name="orange">Naranja</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Gris</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">¡Bienvenido!</string>
|
||||
<string name="welcome_description">Aprende cómo configurar <b>Eden</b> y avanza a la emulación.</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Selecciona el archivo <b>prod.keys</b> utilizando el botón de abajo.</string>
|
||||
<string name="select_keys">Seleccionar las claves</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Selecciona tu archivo <b>firmware.zip</b> con el botón de abajo.\nEden actualmente requiere la versión <b>19.0.1</b> o inferior.</string>
|
||||
<string name="select_firmware">Seleccionar firmware</string>
|
||||
<string name="games">Juegos</string>
|
||||
<string name="games_description">Selecciona la carpeta <b>Games</b> utilizando el botón de abajo</string>
|
||||
<string name="done">Hecho</string>
|
||||
<string name="done_description">Todo listo.\n¡Disfrute de sus juegos!</string>
|
||||
<string name="text_continue">Continuar</string>
|
||||
<string name="next">Siguiente</string>
|
||||
<string name="back">Atrás</string>
|
||||
|
@ -317,16 +256,18 @@
|
|||
<string name="bluetooth_permissions_denied">Permisos de Bluetooth denegados. El soporte para controladores puede ser limitado.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alfabético</string>
|
||||
<string name="view_list">Lista</string>
|
||||
<string name="view_grid">Cuadrícula</string>
|
||||
<string name="view_grid_compact">Cuadrícula compacta</string>
|
||||
<string name="view_carousel">Carrusel</string>
|
||||
<string name="game_image_desc">Captura de pantalla para %1$s</string>
|
||||
<string name="folder">Carpeta</string>
|
||||
<string name="pre_alpha_warning_title">Software Pre-Alfa</string>
|
||||
<string name="pre_alpha_warning_description">ADVERTENCIA: Versión inestable. No para uso público.</string>
|
||||
<string name="dont_show_again">No mostrar de nuevo</string>
|
||||
<string name="pre_alpha_warning">SOFTWARE PRE-ALFA</string>
|
||||
<string name="add_directory_success">Directorio añadido.</string>
|
||||
<string name="home_games">Juegos</string>
|
||||
<string name="home_search">Buscar</string>
|
||||
<string name="home_settings">Ajustes</string>
|
||||
|
@ -337,6 +278,7 @@
|
|||
<string name="select_games_folder_description">Permite que Eden llene la lista de juegos</string>
|
||||
<string name="add_games_warning">¿Omitir la selección de la carpeta de juegos?</string>
|
||||
<string name="add_games_warning_description">No se mostrará ningún juego si no se ha seleccionado una carpeta de juegos.</string>
|
||||
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
|
||||
<string name="home_search_games">Buscar juegos</string>
|
||||
<string name="search_settings">Buscar configuración</string>
|
||||
<string name="games_dir_selected">Directorio de juegos seleccionado</string>
|
||||
|
@ -344,8 +286,10 @@
|
|||
<string name="install_prod_keys_description">Requerido para descifrar juegos</string>
|
||||
<string name="install_prod_keys_warning">¿Omitir agregar claves?</string>
|
||||
<string name="install_prod_keys_warning_description">Se requieren claves válidas para emular juegos. Solo las aplicaciones homebrew funcionarán si continúas.</string>
|
||||
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="install_firmware_warning">¿Omitir la adición del firmware?</string>
|
||||
<string name="install_firmware_warning_description">Muchos juegos requieren acceso al firmware para funcionar correctamente.</string>
|
||||
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="notifications">Notificaciones</string>
|
||||
<string name="notifications_description">Otorga el permiso de notificación con el botón de abajo.</string>
|
||||
<string name="give_permission">Conceder permiso</string>
|
||||
|
@ -362,6 +306,8 @@
|
|||
<string name="install_amiibo_keys">Instalar claves de Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Necesario para usar Amiibos en el juego</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Compruebe que el archivo de claves tenga una extensión .bin y pruebe otra vez.</string>
|
||||
<string name="dumping_keys_quickstart_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
<string name="gpu_driver_fetcher">Obtenedor de controladores GPU</string>
|
||||
<string name="gpu_driver_manager">Explorador de drivers de GPU</string>
|
||||
<string name="install_gpu_driver">Instalar driver de GPU</string>
|
||||
<string name="install_gpu_driver_description">Instale drivers alternativos para obtener un rendimiento o una precisión potencialmente mejores</string>
|
||||
|
@ -396,6 +342,7 @@
|
|||
<string name="firmware_installed_success">Firmware instalado con éxito</string>
|
||||
<string name="firmware_installed_failure">Error en la instalación de firmware</string>
|
||||
<string name="firmware_installed_failure_description">Asegúrese de que los archivos nca del firmware estén en la raíz del zip e inténtelo de nuevo.</string>
|
||||
<string name="firmware_uninstalled_failure">Error al desinstalar el firmware</string>
|
||||
<string name="share_log">Compartir registros de depuración</string>
|
||||
<string name="share_log_description">Comparta el archivo de registro de Eden para depurar problemas</string>
|
||||
<string name="share_log_missing">No se encontró ningún archivo de registro</string>
|
||||
|
@ -410,8 +357,8 @@
|
|||
<string name="install_game_content_success">Contenido(s) de juego instalado/s con éxito</string>
|
||||
<string name="install_game_content_success_install">%1$d instalado con éxito</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d sobreescrito con éxito</string>
|
||||
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
|
||||
<string name="custom_driver_not_supported">Drivers personalizados no soportados</string>
|
||||
<string name="custom_driver_not_supported_description">En estos momentos, la carga de drivers personalizados no está disponible para este dispositivo..\n¡Comprueba esta opción en el futuro para ver si ya está añadido el soporte a ese dispositivo!</string>
|
||||
<string name="manage_yuzu_data">Administrar datos de Eden</string>
|
||||
<string name="manage_yuzu_data_description">Importa/exporta el firmware, las claves, los datos de usuario, ¡y más!</string>
|
||||
<string name="share_save_file">Compartir archivo de guardado</string>
|
||||
|
@ -434,12 +381,22 @@
|
|||
<string name="no_save_data_found">No hay archivos de guardado</string>
|
||||
<string name="verify_installed_content">Verificar contenidos instalados</string>
|
||||
<string name="verify_installed_content_description">Comprueba todo el contenido instalado por si hubiese alguno corrupto</string>
|
||||
|
||||
<string name="keys_missing">Faltan las claves de encriptación</string>
|
||||
<string name="keys_missing_description">El firmware y los juegos no se pueden desencriptar</string>
|
||||
<string name="keys_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
|
||||
<string name="uninstall_firmware">Desinstalar firmware</string>
|
||||
<string name="uninstall_firmware_description">Desinstalar el firmware lo eliminará del dispositivo y puede afectar la compatibilidad de juegos.</string>
|
||||
<string name="firmware_uninstalling">Desinstalando firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware desinstalado correctamente</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware inválido</string>
|
||||
<string name="error_firmware_missing">Se requiere firmware para ejecutar ciertos juegos y aplicaciones. Eden solo funciona con firmware 19.0.1 o anterior.</string>
|
||||
<string name="error_firmware_corrupted">El firmware está presente pero no se pudo leer. Verifique las claves de descifrado y vuelva a volcar el firmware si es necesario.</string>
|
||||
<string name="error_firmware_too_new">El firmware es demasiado nuevo o no se pudo leer. Eden solo funciona con firmware 19.0.1 o anterior.</string>
|
||||
<string name="firmware_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware</string>
|
||||
|
||||
<string name="keys_failed">Error al instalar claves</string>
|
||||
<string name="keys_install_success">Claves instaladas correctamente</string>
|
||||
<string name="error_keys_copy_failed">No se pudieron copiar una o más claves.</string>
|
||||
|
@ -472,10 +429,10 @@
|
|||
<string name="about_app_description">Un emulador de Switch de código abierto</string>
|
||||
<string name="contributors">Contribuidores</string>
|
||||
<string name="contributors_description">Hecho con \u2764 del equipo Eden</string>
|
||||
<string name="contributors_link">https://git.eden-emu.dev/eden-emu/eden/activity/contributors</string>
|
||||
<string name="licenses_description">Proyectos que hacen que Eden para Android sea una realidad</string>
|
||||
<string name="build">Versión</string>
|
||||
<string name="user_data">Datos de usuario</string>
|
||||
<string name="user_data_description">Importa/exporta todos los datos de usuario.\n\nCuando se importen los datos de usuario, ¡los demás datos de usuario existentes serán borrados!</string>
|
||||
<string name="exporting_user_data">Exportando datos de usuario...</string>
|
||||
<string name="importing_user_data">Importando datos de usuario...</string>
|
||||
<string name="import_user_data">Importar datos de usuario</string>
|
||||
|
@ -484,7 +441,6 @@
|
|||
<string name="user_data_import_success">Datos de usuario importados con éxito</string>
|
||||
<string name="user_data_export_cancelled">Exportación cancelada</string>
|
||||
<string name="user_data_import_failed_description">Asegúrese de que las carpetas de datos de usuario estén en la raíz de la carpeta del zip y contengan un archivo config en config/config.ini e inténtelo de nuevo.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limitar velocidad</string>
|
||||
<string name="frame_limit_enable_description">Limita la velocidad de emulación a un porcentaje específico de la velocidad normal.</string>
|
||||
|
@ -506,18 +462,22 @@
|
|||
<string name="use_custom_rtc_description">Te permite tener un reloj personalizado en tiempo real diferente del tiempo del propio sistema.</string>
|
||||
<string name="set_custom_rtc">Configurar RTC personalizado</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Generar</string>
|
||||
<string name="web_username">Nombre de usuario web</string>
|
||||
<string name="web_username_description">Nombre de usuario que se mostrará en las salas multijugador. Debe tener entre 4–20 caracteres y contener solo caracteres alfanuméricos, guiones, puntos, guiones bajos y espacios.</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token web</string>
|
||||
<string name="web_token_description">Token web utilizado para crear salas públicas. Es una cadena de 48 caracteres que solo contiene letras minúsculas a-z.</string>
|
||||
<string name="web_username">Nombre de usuario web</string>
|
||||
<string name="web_username_description">Nombre de usuario que se mostrará en las salas multijugador. Debe tener entre 4–20 caracteres y contener solo caracteres alfanuméricos, guiones, puntos, guiones bajos y espacios.</string>
|
||||
<string name="network">Red</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Pantalla</string>
|
||||
<string name="processing">Postprocesado</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Salto de fotogramas</string>
|
||||
<string name="frame_skipping_description">Activa o desactiva el salto de fotogramas para mejorar el rendimiento reduciendo el número de fotogramas renderizados. Esta función está en desarrollo y se habilitará en futuras versiones.</string>
|
||||
<string name="renderer_accuracy">Nivel de precisión</string>
|
||||
<string name="renderer_resolution">Resolución (Portátil/Sobremesa)</string>
|
||||
<string name="renderer_vsync">Modo VSync</string>
|
||||
|
@ -529,8 +489,14 @@
|
|||
<string name="renderer_anti_aliasing">Método anti-aliasing</string>
|
||||
<string name="renderer_force_max_clock">Forzar velocidad al máximo (solo Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Fuerza a la GPU a ejecutarse a la velocidad máxima de reloj posible (se seguirán aplicando restricciones térmicas).</string>
|
||||
<string name="renderer_optimize_spirv_output">Optimizar salida Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimiza el sombreador compilado para mejorar la eficiencia de la GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Usar shaders asíncronos</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compila los shaders de forma asíncrona. Esto puede reducir los tirones, pero también puede introducir errores gráficos.</string>
|
||||
<string name="use_fast_gpu_time">Usar tiempo rápido de GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Fuerza a la mayoría de juegos a ejecutarse en su resolución nativa más alta. Esta opción es inestable y puede causar problemas.</string>
|
||||
<string name="fast_gpu_time">Factor de overclock de GPU</string>
|
||||
<string name="fast_gpu_time_description">Usa 128 para máximo rendimiento y 512 para máxima fidelidad gráfica.</string>
|
||||
<string name="renderer_reactive_flushing">Usar limpieza reactiva</string>
|
||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||
<string name="use_disk_shader_cache">Caché de shaders en disco</string>
|
||||
|
@ -544,6 +510,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Depuración de CPU</string>
|
||||
<string name="cpu_debug_mode_description">Pone la CPU en un modo de depuración lento.</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Rellena automáticamente servicios y funciones faltantes. Puede mejorar compatibilidad pero causar cierres inesperados.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Depuración de gráficos</string>
|
||||
|
@ -559,6 +528,8 @@
|
|||
<string name="audio_volume">Volumen</string>
|
||||
<string name="audio_volume_description">Especifica el volumen de la salida de audio.</string>
|
||||
|
||||
<!-- Input strings -->
|
||||
<string name="buttons">Botones</string>
|
||||
<string name="button_a">A</string>
|
||||
<string name="button_b">B</string>
|
||||
<string name="button_x">X</string>
|
||||
|
@ -567,25 +538,47 @@
|
|||
<string name="button_minus">Menos</string>
|
||||
<string name="button_home">Home</string>
|
||||
<string name="button_capture">Captura</string>
|
||||
<string name="start_pause">Iniciar/pausar</string>
|
||||
<string name="dpad">Cruceta</string>
|
||||
<string name="up">Arriba</string>
|
||||
<string name="down">Abajo</string>
|
||||
<string name="left">Izquierda</string>
|
||||
<string name="right">Derecha</string>
|
||||
<string name="left_stick">Palanca izquierda</string>
|
||||
<string name="control_stick">Palanca de control</string>
|
||||
<string name="right_stick">Palanca derecha</string>
|
||||
<string name="c_stick">C-Stick</string>
|
||||
<string name="pressed">Presionado</string>
|
||||
<string name="range">Rango</string>
|
||||
<string name="deadzone">Zona muerta</string>
|
||||
<string name="modifier">Modificador</string>
|
||||
<string name="modifier_range">Rango modificador</string>
|
||||
<string name="triggers">Gatillos</string>
|
||||
<string name="button_l">L</string>
|
||||
<string name="button_r">R</string>
|
||||
<string name="button_zl">ZL</string>
|
||||
<string name="button_zr">ZR</string>
|
||||
<string name="button_sl_left">SL Izquierdo</string>
|
||||
<string name="button_sr_left">SR Izquierdo</string>
|
||||
<string name="button_sl_right">SL Derecho</string>
|
||||
<string name="button_sr_right">SR Derecho</string>
|
||||
<string name="button_z">Z</string>
|
||||
<string name="invalid">No válido</string>
|
||||
<string name="not_set">No establecido</string>
|
||||
<string name="unknown">Desconocido</string>
|
||||
<string name="qualified_hat">%1$s%2$s%3$sSombrero%4$s</string>
|
||||
<string name="qualified_button_stick_axis">%1$s%2$s%3$sEje %4$s</string>
|
||||
<string name="qualified_button">%1$s%2$s%3$sBotón %4$s</string>
|
||||
<string name="qualified_axis">Eje %1$s%2$s</string>
|
||||
<string name="unused">Sin usar</string>
|
||||
<string name="input_prompt">Mueve o pulsa una entrada</string>
|
||||
<string name="unsupported_input">Tipo de entrada no compatible</string>
|
||||
<string name="input_mapping_filter">Filtro de mapeo de entrada</string>
|
||||
<string name="input_mapping_filter_description">Selecciona un dispositivo para filtrar las entradas de mapeo</string>
|
||||
<string name="auto_map">Mapear automáticamente un mando</string>
|
||||
<string name="auto_map_description">Selecciona un dispositivo para intentar el mapeo automático</string>
|
||||
<string name="attempted_auto_map">Intento de mapeo automático con %1$s</string>
|
||||
<string name="controller_type">Tipo de mando</string>
|
||||
<string name="pro_controller">Controlador Pro</string>
|
||||
<string name="handheld">Portátil</string>
|
||||
<string name="dual_joycons">Joycons duales</string>
|
||||
|
@ -599,9 +592,28 @@
|
|||
<string name="set_threshold">Configurar umbral</string>
|
||||
<string name="toggle_axis">Alternar ejes</string>
|
||||
<string name="connected">Conectado</string>
|
||||
<string name="use_system_vibrator">Usar vibración del sistema</string>
|
||||
<string name="input_overlay">Superposición de entrada</string>
|
||||
<string name="vibration">Vibración</string>
|
||||
<string name="vibration_strength">Intensidad de vibración</string>
|
||||
<string name="profile">Perfil</string>
|
||||
<string name="create_new_profile">Crear nuevo perfil</string>
|
||||
<string name="enter_profile_name">Introduce el nombre del perfil</string>
|
||||
<string name="profile_name_already_exists">El nombre de perfil ya existe</string>
|
||||
<string name="invalid_profile_name">Nombre de perfil inválido</string>
|
||||
<string name="use_global_input_configuration">Utilizar la configuración global de entrada</string>
|
||||
<string name="player_num_profile">Perfil del jugador %d</string>
|
||||
<string name="delete_input_profile">Eliminar perfil de entrada</string>
|
||||
<string name="delete_input_profile_description">¿Estás seguro de que deseas eliminar este perfil\? Esta acción es irreversible.</string>
|
||||
<string name="stick_map_description">Mueve un palo hacia la izquierda y luego hacia arriba o presiona un botón</string>
|
||||
<string name="button_map_description">Pulsa un botón o mueve un gatillo/joystick.</string>
|
||||
<string name="map_dpad_direction">Mapea a D-Pad%1$s</string>
|
||||
<string name="map_control">Asignar a %1$s</string>
|
||||
<string name="failed_to_load_profile">Error al cargar el perfil</string>
|
||||
<string name="failed_to_save_profile">Error al guardar el perfil</string>
|
||||
<string name="reset_mapping">Restablecer asignaciones</string>
|
||||
<string name="reset_mapping_description">¿Está seguro de que desea restablecer todas las asignaciones de este mando a los valores predeterminados\? Esta acción no se puede deshacer.</string>
|
||||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">Predeterminado</string>
|
||||
<string name="ini_saved">Configuración guardada</string>
|
||||
|
@ -627,6 +639,7 @@
|
|||
<string name="import_failed">La importación falló</string>
|
||||
<string name="cancelling">Cancelando</string>
|
||||
<string name="install">Instalar</string>
|
||||
<string name="fetch">Obtener</string>
|
||||
<string name="delete">Borrar</string>
|
||||
<string name="edit">Editar</string>
|
||||
<string name="export_success">Exportado correctamente</string>
|
||||
|
@ -639,6 +652,9 @@
|
|||
<string name="more_options">Más opciones</string>
|
||||
<string name="use_global_setting">Usar configuración global</string>
|
||||
<string name="operation_completed_successfully">Operación completada con éxito</string>
|
||||
<string name="retry">Reintentar</string>
|
||||
<string name="confirm">Confirmar</string>
|
||||
<string name="load">Cargar</string>
|
||||
<string name="save">Guardar</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
|
@ -653,8 +669,6 @@
|
|||
<string name="installing_driver">Instalando driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Obtenedor de controladores GPU</string>
|
||||
<string name="fetch">Obtener</string>
|
||||
<string name="fetch_error">Error al obtener</string>
|
||||
<string name="check_connection">Comprueba tu conexión e inténtalo de nuevo.</string>
|
||||
<string name="show_releases">Mostrar versiones</string>
|
||||
|
@ -689,6 +703,8 @@
|
|||
<string name="preferences_audio">Audio</string>
|
||||
<string name="preferences_audio_description">Motor de salida, volumen</string>
|
||||
<string name="preferences_controls">Controles</string>
|
||||
<string name="preferences_controls_description">Asignar entradas del mando</string>
|
||||
<string name="preferences_player">Jugador %d</string>
|
||||
<string name="preferences_theme">Tema y color</string>
|
||||
<string name="preferences_debug">Depuración</string>
|
||||
<string name="preferences_debug_description">CPU/GPU debug, API gráfica, fastMEM</string>
|
||||
|
@ -729,7 +745,6 @@
|
|||
<string name="addon_installed_successfully">Addon instalado con éxito</string>
|
||||
<string name="verifying_content">Verificando contenido...</string>
|
||||
<string name="content_install_notice">Aviso importante de contenido</string>
|
||||
<string name="content_install_notice_description">El contenido seleccionado no es de este juego.\n¿Instalar de todas maneras?</string>
|
||||
<string name="confirm_uninstall">Confirmar desinstalación</string>
|
||||
<string name="confirm_uninstall_description">¿De verdad quieres desinstalar este addon?</string>
|
||||
<string name="verify_integrity">Verificar integridad</string>
|
||||
|
@ -739,8 +754,6 @@
|
|||
<string name="verify_failure_description">Los contenidos del archivo pueden estar corruptos</string>
|
||||
<string name="verify_no_result">No se pudo ejecutar la verificación de integridad</string>
|
||||
<string name="verify_no_result_description">No se ha podido comprobar la validez de los contenidos del archivo</string>
|
||||
<string name="verification_failed_for">La verificación falló en los siguientes archivos:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Su ROM está encriptada</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Siga las guías para volver a volcar sus <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">tarjetas de juego</a> o <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">títulos digitales</a>.]]></string>
|
||||
|
@ -749,6 +762,7 @@
|
|||
<string name="loader_error_video_core_description">Esto suele deberse a un driver de GPU incompatible. La instalación de un controlador de GPU personalizado puede resolver este problema.</string>
|
||||
<string name="loader_error_invalid_format">No se pudo cargar la ROM</string>
|
||||
<string name="loader_error_file_not_found">Archivo ROM no existe</string>
|
||||
|
||||
<string name="loader_requires_firmware">El juego requiere firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[El juego que intentas iniciar requiere firmware para arrancar o pasar el menú de inicio. Por favor <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> vuelca e instala el firmware</a>, o pulsa \"Aceptar\" para continuar de todos modos.]]></string>
|
||||
|
||||
|
@ -772,7 +786,6 @@
|
|||
<string name="config_write_failed">Error al escribir el archivo de configuración</string>
|
||||
<string name="config_apply_failed">Error al aplicar la configuración</string>
|
||||
<string name="config_already_exists_title">La configuración ya existe</string>
|
||||
<string name="config_already_exists_message">Ya existe una configuración personalizada para %1$s.\n\n¿Quieres sobrescribir la configuración existente?\n\nEsta acción no se puede deshacer.</string>
|
||||
<string name="config_exists_prompt">Comprobando la configuración existente...</string>
|
||||
<string name="overwrite_cancelled">Sobrescritura cancelada</string>
|
||||
<string name="checking_driver">Comprobando controlador personalizado: %1$s</string>
|
||||
|
@ -792,7 +805,6 @@
|
|||
<string name="invalid_driver_file">Archivo de controlador no válido: %s</string>
|
||||
<string name="network_unavailable">No hay conexión de red disponible. Por favor, compruebe su conexión a Internet e inténtelo de nuevo.</string>
|
||||
<string name="driver_missing_title">Se requiere controlador de GPU</string>
|
||||
<string name="driver_missing_message">La configuración del juego requiere el controlador de GPU \"%s\" que no está instalado en su dispositivo.\n\n¿Quieres descargarlo e instalarlo ahora?</string>
|
||||
<string name="driver_download_cancelled">Descarga del controlador cancelada. El juego no se puede iniciar sin el controlador requerido.</string>
|
||||
<string name="download">Descargar</string>
|
||||
|
||||
|
@ -829,13 +841,10 @@
|
|||
<string name="abort_button">Abortar</string>
|
||||
<string name="continue_button">Continuar</string>
|
||||
<string name="system_archive_not_found">Archivo del sistema no encontrado</string>
|
||||
<string name="system_archive_not_found_message">%s no se ha encontrado. Vacíe los archivos de su sistema.\nContinuar con la emulación puede provocar bloqueos y errores.</string>
|
||||
<string name="system_archive_general">Un archivo del sistema</string>
|
||||
<string name="save_load_error">Error de Guardado/Carga</string>
|
||||
<string name="fatal_error">Error fatal</string>
|
||||
<string name="fatal_error_message">Ocurrió un error fatal. Consulte el registro para obtener más detalles.\nContinuar con la emulación puede provocar bloqueos y errores.</string>
|
||||
<string name="performance_warning">¡Desactivar esta configuración reducirá significativamente el rendimiento de la emulación! Para obtener la mejor experiencia, se recomienda dejar esta configuración habilitada.</string>
|
||||
<string name="device_memory_inadequate">RAM de dispositivo: %1$s\nRecomendado: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">¡No hay ningún juego ejecutable presente!</string>
|
||||
|
||||
|
@ -848,6 +857,25 @@
|
|||
<string name="region_korea">Corea</string>
|
||||
<string name="region_taiwan">Taiwán</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Recomendado)</string>
|
||||
<string name="memory_6gb">6GB (Inseguro)</string>
|
||||
<string name="memory_8gb">8GB (Inseguro)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rápido (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Bajo (128)</string>
|
||||
<string name="gpu_medium">Medio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -872,6 +900,30 @@
|
|||
<string name="dma_accuracy_unsafe">Inseguro (rápido)</string>
|
||||
<string name="dma_accuracy_safe">Seguro (estable)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Método de decodificación ASTC</string>
|
||||
<string name="accelerate_astc_description">Elige cómo se decodifican las texturas comprimidas ASTC para el renderizado: CPU (lento, seguro), GPU (rápido, recomendado) o CPU Async (sin tartamudeos, puede causar problemas)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asíncrono</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Método de recompresión ASTC</string>
|
||||
<string name="astc_recompression_description">Elige cómo se recomprimen las texturas ASTC para mejorar la compatibilidad y el rendimiento. Habilitar esta opción ahorra VRAM pero puede reducir la calidad de las texturas.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Sin compresión</string>
|
||||
<string name="astc_recompression_bc1">BC1 (baja calidad)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (calidad media)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Modo de uso de VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controlar asignación de memoria GPU</string>
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agresivo</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -895,6 +947,7 @@
|
|||
<string name="scaling_filter_gaussian">Gaussiano</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolución</string>
|
||||
<string name="scaling_filter_area">Área</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Ninguno</string>
|
||||
|
@ -962,6 +1015,19 @@
|
|||
<string name="use_black_backgrounds">Fondos oscuros</string>
|
||||
<string name="use_black_backgrounds_description">Cuando utilice el modo oscuro, aplique fondos negros.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Color del tema</string>
|
||||
<string name="eden_theme">Eden (Predeterminado)</string>
|
||||
<string name="violet">Violeta (Predeterminado)</string>
|
||||
<string name="blue">Azul</string>
|
||||
<string name="cyan">Cian</string>
|
||||
<string name="red">Rojo</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Amarillo</string>
|
||||
<string name="orange">Naranja</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Gris</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Picture in Picture</string>
|
||||
<string name="picture_in_picture_description">Minimizar ventana cuando esté en segundo plano</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Ce logiciel exécutera des jeux pour la console de jeu Nintendo Switch. Aucun jeux ou clés n\'est inclus.<br /><br />Avant de commencer, veuillez localiser votre fichier <![CDATA[<b> prod.keys </b>]]> sur le stockage de votre appareil.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">En savoir plus</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Avis et erreurs</string>
|
||||
<string name="notice_notification_channel_description">Affiche des notifications en cas de problème.</string>
|
||||
<string name="notification_permission_not_granted">Permission de notification non accordée !</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Compilation</string>
|
||||
<string name="shaders_suffix">des shaders</string>
|
||||
<string name="charging">(En charge)</string>
|
||||
|
||||
<string name="system_info_label">Système:</string>
|
||||
<string name="show_stats_overlay">Afficher les stats de performance</string>
|
||||
<string name="stats_overlay_customization">Personnalisation</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Unités de température de batterie</string>
|
||||
<string name="show_power_info">Afficher les infos batterie</string>
|
||||
<string name="show_power_info_description">Afficher la consommation actuelle et la capacité restante de la batterie</string>
|
||||
<string name="show_shaders_building">Afficher la construction des shaders</string>
|
||||
<string name="show_shaders_building_description">Affiche le nombre actuel de shaders en cours de construction</string>
|
||||
<string name="overlay_position">Position overlay</string>
|
||||
<string name="overlay_position_description">Position de l`overlay</string>
|
||||
<string name="overlay_position_top_left">Haut gauche</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Centre bas</string>
|
||||
<string name="perf_overlay_background">Fond overlay</string>
|
||||
<string name="perf_overlay_background_description">Ajouter un fond pour meilleure lisibilité</string>
|
||||
<string name="show_shaders_building">Afficher la construction des shaders</string>
|
||||
<string name="show_shaders_building_description">Affiche le nombre actuel de shaders en cours de construction</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Afficher l\'overlay d\'informations sur l\'appareil</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Affiche la version du firmware installé</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Extensions GPU</string>
|
||||
<string name="veil_renderer">Rendu</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Une méthode de gestion automatique des ressources dans Vulkan qui assure la libération correcte des ressources lorsqu\'elles ne sont plus nécessaires, mais peut provoquer des plantages dans les jeux regroupés.</string>
|
||||
<string name="veil_misc">CPU et mémoire</string>
|
||||
<string name="eden_veil">Voile d\'Eden</string>
|
||||
<string name="eden_veil_description">Paramètres expérimentaux pour améliorer les performances et les capacités. Ces paramètres peuvent causer des écrans noirs ou d\'autres problèmes de jeu.</string>
|
||||
<string name="eden_veil_warning_title">Paramètres expérimentaux</string>
|
||||
<string name="eden_veil_warning_description">Les paramètres du Voile d\'Eden sont très expérimentaux et peuvent causer des problèmes. Si votre jeu ne démarre pas, désactivez toutes les extensions.</string>
|
||||
<string name="frame_skipping">WIP: Saut de frames</string>
|
||||
<string name="frame_skipping_description">Activez ou désactivez le saut d\'images pour améliorer les performances en réduisant le nombre d\'images affichées. Cette fonctionnalité est en cours de développement et sera activée dans les futures versions.</string>
|
||||
|
||||
<string name="veil_extensions">Extensions GPU</string>
|
||||
<string name="dyna_state">État dynamique étendu</string>
|
||||
<string name="dyna_state_description">Contrôle le nombre de fonctionnalités utilisables dans l\'état dynamique étendu. Des valeurs plus élevées permettent plus de fonctionnalités et peuvent augmenter les performances, mais peuvent causer des problèmes avec certains pilotes et fabricants. La valeur par défaut peut varier selon votre système et vos capacités matérielles. Cette valeur peut être modifiée jusqu\'à obtenir une stabilité et une meilleure qualité visuelle.</string>
|
||||
<string name="disabled">Désactivé</string>
|
||||
<string name="provoking_vertex">Vertex provoquant</string>
|
||||
<string name="provoking_vertex_description">Améliore l`éclairage et la gestion des vertex dans certains jeux. Pris en charge uniquement par les GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexation des descripteurs</string>
|
||||
<string name="descriptor_indexing_description">Améliore la gestion des textures et des tampons, ainsi que la couche de traduction Maxwell. Pris en charge par certains GPU Vulkan 1.1 et tous les GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Échantillonnage de shading</string>
|
||||
<string name="sample_shading_description">Permet au fragment shader de s\'exécuter par échantillon dans un fragment multi-échantillonné au lieu d\'une fois par fragment. Améliore la qualité graphique au détriment des performances. Seuls les appareils Vulkan 1.1+ prennent en charge cette extension.</string>
|
||||
<string name="sample_shading_fraction">Fraction d\'ombrage d\'échantillon</string>
|
||||
<string name="sample_shading_fraction_description">L\'intensité de la passe d\'ombrage d\'échantillon. Des valeurs plus élevées améliorent davantage la qualité mais réduisent aussi plus fortement les performances.</string>
|
||||
|
||||
<string name="veil_renderer">Rendu</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Une méthode de gestion automatique des ressources dans Vulkan qui assure la libération correcte des ressources lorsqu\'elles ne sont plus nécessaires, mais peut provoquer des plantages dans les jeux regroupés.</string>
|
||||
<string name="frame_interpolation">Synchronisation avancée des frames</string>
|
||||
<string name="frame_interpolation_description">Assure une diffusion fluide et régulière des frames en synchronisant leur timing, réduisant ainsi les saccades et les animations irrégulières. Idéal pour les jeux souffrant d`instabilité de timing des frames ou de micro-saccades pendant le jeu.</string>
|
||||
<string name="renderer_early_release_fences">Libérer les barrières plus tôt</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Garantit la cohérence des données entre les opérations de calcul et de mémoire. Cette option devrait résoudre les problèmes dans certains jeux, mais peut réduire les performances dans certains cas. Les jeux utilisant Unreal Engine 4 semblent être les plus affectés.</string>
|
||||
<string name="buffer_reorder_disable">Désactiver le réordonnancement du tampon</string>
|
||||
<string name="buffer_reorder_disable_description">Lorsqu\'il est coché, désactive le réordonnancement des téléchargements de mémoire mappée, permettant d\'associer les téléchargements à des dessins spécifiques. Peut réduire les performances dans certains cas.</string>
|
||||
<string name="use_lru_cache">Activer le cache LRU</string>
|
||||
<string name="use_lru_cache_description">Active ou désactive le cache LRU pour améliorer les performances en réduisant l\'utilisation du processeur. Certains jeux comme TotK 1.2.1 ont des problèmes - désactivez-le si le jeu ne démarre pas ou plante aléatoirement.</string>
|
||||
<string name="dyna_state">État dynamique étendu</string>
|
||||
<string name="dyna_state_description">Contrôle le nombre de fonctionnalités utilisables dans l\'état dynamique étendu. Des valeurs plus élevées permettent plus de fonctionnalités et peuvent augmenter les performances, mais peuvent causer des problèmes avec certains pilotes et fabricants. La valeur par défaut peut varier selon votre système et vos capacités matérielles. Cette valeur peut être modifiée jusqu\'à obtenir une stabilité et une meilleure qualité visuelle.</string>
|
||||
<string name="disabled">Désactivé</string>
|
||||
|
||||
<string name="veil_misc">CPU et mémoire</string>
|
||||
<string name="use_sync_core">Synchroniser la vitesse du cœur</string>
|
||||
<string name="use_sync_core_description">Synchronise la vitesse du cœur avec le pourcentage de vitesse maximal pour améliorer les performances sans modifier la vitesse réelle du jeu.</string>
|
||||
<string name="use_auto_stub">Utiliser le stub automatique</string>
|
||||
<string name="use_auto_stub_description">Comble automatiquement les services et fonctions manquants. Peut améliorer la compatibilité mais peut provoquer des plantages et des problèmes de stabilité.</string>
|
||||
<string name="uninstall_firmware">Désinstaller le firmware</string>
|
||||
<string name="uninstall_firmware_description">La désinstallation du firmware le supprimera de l`appareil et peut affecter la compatibilité des jeux.</string>
|
||||
<string name="firmware_uninstalling">Désinstallation du firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware désinstallé avec succès</string>
|
||||
<string name="provoking_vertex">Vertex provoquant</string>
|
||||
<string name="provoking_vertex_description">Améliore l`éclairage et la gestion des vertex dans certains jeux. Pris en charge uniquement par les GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexation des descripteurs</string>
|
||||
<string name="descriptor_indexing_description">Améliore la gestion des textures et des tampons, ainsi que la couche de traduction Maxwell. Pris en charge par certains GPU Vulkan 1.1 et tous les GPU Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Utiliser le temps GPU rapide</string>
|
||||
<string name="use_fast_gpu_time_description">Force la plupart des jeux à utiliser leur résolution native maximale. Cette option est expérimentale et peut causer des problèmes.</string>
|
||||
<string name="fast_gpu_time">Facteur d\'overclocking GPU</string>
|
||||
<string name="fast_gpu_time_description">Utilisez 128 pour des performances maximales et 512 pour une fidélité graphique maximale.</string>
|
||||
<string name="gpu_low">Faible (128)</string>
|
||||
<string name="gpu_medium">Moyen (256)</string>
|
||||
<string name="gpu_high">Élevé (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Activer le cache LRU</string>
|
||||
<string name="use_lru_cache_description">Active ou désactive le cache LRU pour améliorer les performances en réduisant l\'utilisation du processeur. Certains jeux comme TotK 1.2.1 ont des problèmes - désactivez-le si le jeu ne démarre pas ou plante aléatoirement.</string>
|
||||
<string name="use_fast_cpu_time">Temps CPU rapide</string>
|
||||
<string name="use_fast_cpu_time_description">Force le CPU émulé à fonctionner à une fréquence plus élevée, réduisant certains limiteurs de FPS. Cette option est instable et peut causer des problèmes, et les CPU plus faibles peuvent voir une baisse de performance.</string>
|
||||
<string name="fast_cpu_time">Fréquence CPU</string>
|
||||
<string name="fast_cpu_time_description">Utilisez Boost (1700MHz) pour fonctionner à la fréquence native la plus élevée de la Switch, ou Fast (2000MHz) pour fonctionner à double fréquence.</string>
|
||||
<string name="memory_layout">Disposition de la mémoire</string>
|
||||
<string name="memory_layout_description">(EXPÉRIMENTAL) Change la disposition de la mémoire émulée. Ce paramètre n\'augmente pas les performances, mais peut aider les jeux utilisant des résolutions élevées via des mods. Ne pas utiliser sur les téléphones avec 8 Go de RAM ou moins.</string>
|
||||
<string name="sample_shading">Échantillonnage de shading</string>
|
||||
<string name="sample_shading_description">Permet au fragment shader de s\'exécuter par échantillon dans un fragment multi-échantillonné au lieu d\'une fois par fragment. Améliore la qualité graphique au détriment des performances. Seuls les appareils Vulkan 1.1+ prennent en charge cette extension.</string>
|
||||
<string name="sample_shading_fraction">Fraction d\'ombrage d\'échantillon</string>
|
||||
<string name="sample_shading_fraction_description">L\'intensité de la passe d\'ombrage d\'échantillon. Des valeurs plus élevées améliorent davantage la qualité mais réduisent aussi plus fortement les performances.</string>
|
||||
<string name="custom_cpu_ticks">Ticks CPU personnalisés</string>
|
||||
<string name="custom_cpu_ticks_description">Définissez une valeur personnalisée de ticks CPU. Des valeurs plus élevées peuvent améliorer les performances, mais peuvent aussi provoquer des gels du jeu. Une plage de 77 à 21000 est recommandée.</string>
|
||||
<string name="cpu_ticks">Ticks</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Ignore certaines invalidations de cache côté CPU lors des mises à jour mémoire, réduisant l\'utilisation du CPU et améliorant ses performances. Peut causer des bugs ou plantages sur certains jeux.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Activer l\'émulation de la MMU hôte</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Cette optimisation accélère les accès mémoire par le programme invité. L\'activer entraîne que les lectures/écritures mémoire de l\'invité sont effectuées directement en mémoire et utilisent la MMU de l\'hôte. Désactiver cela force tous les accès mémoire à utiliser l\'émulation logicielle de la MMU.</string>
|
||||
<string name="fast_cpu_time">Fréquence CPU</string>
|
||||
<string name="fast_cpu_time_description">Utilisez Boost (1700MHz) pour fonctionner à la fréquence native la plus élevée de la Switch, ou Fast (2000MHz) pour fonctionner à double fréquence.</string>
|
||||
<string name="memory_layout">Disposition de la mémoire</string>
|
||||
<string name="memory_layout_description">(EXPÉRIMENTAL) Change la disposition de la mémoire émulée. Ce paramètre n\'augmente pas les performances, mais peut aider les jeux utilisant des résolutions élevées via des mods. Ne pas utiliser sur les téléphones avec 8 Go de RAM ou moins.</string>
|
||||
<string name="dma_accuracy">Précision DMA</string>
|
||||
<string name="dma_accuracy_description">Contrôle la précision du DMA. Une précision sûre peut résoudre les problèmes dans certains jeux, mais peut aussi affecter les performances dans certains cas. Si vous n\'êtes pas sûr, laissez ce paramètre sur Par défaut.</string>
|
||||
|
||||
<string name="memory_4gb">4 Go (Recommandé)</string>
|
||||
<string name="memory_6gb">6 Go (Dangereux)</string>
|
||||
<string name="memory_8gb">8 Go (Dangereux)</string>
|
||||
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rapide (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Méthode ASTC</string>
|
||||
<string name="accelerate_astc_description">Choisissez comment les textures compressées ASTC sont décodées pour le rendu : CPU (lent, sûr), GPU (rapide, recommandé) ou CPU Async (pas de saccades, peut causer des problèmes)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU async</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Recompression ASTC</string>
|
||||
<string name="astc_recompression_description">Choisissez comment les textures ASTC sont recompressées pour améliorer la compatibilité et les performances. Activer cette option économise la VRAM mais peut réduire la qualité des textures.</string>
|
||||
<string name="astc_recompression_uncompressed">Non compressé</string>
|
||||
<string name="astc_recompression_bc1">BC1 (basse qualité)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (qualité moyenne)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Mode VRAM</string>
|
||||
<string name="vram_usage_mode_description">Gestion de la mémoire GPU</string>
|
||||
<string name="vram_usage_conservative">Conservateur</string>
|
||||
<string name="vram_usage_aggressive">Agressif</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend shader</string>
|
||||
<string name="shader_backend_description">Méthode de compilation</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Aucun</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Optimiser Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimise le shader compilé pour améliorer l\'efficacité du GPU.</string>
|
||||
<string name="never">Jamais</string>
|
||||
<string name="on_load">Au chargement</string>
|
||||
<string name="always">Toujours</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Multijoueur</string>
|
||||
<string name="multiplayer_game_name">Jeux préférés</string>
|
||||
<string name="multiplayer_preferred_game_name">Jeu préféré</string>
|
||||
<string name="multiplayer_lobby_type">Type de lobby</string>
|
||||
<string name="multiplayer_no_game">Aucun jeu trouvé</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Vous devez choisir un jeu préféré pour héberger un salon.</string>
|
||||
<string name="multiplayer_room_name_error">Doit contenir entre 3 et 20 caractères</string>
|
||||
<string name="multiplayer_required">Requis</string>
|
||||
<string name="multiplayer_token_required">Token web requis, allez dans Paramètres avancés -> Système -> Réseau</string>
|
||||
<string name="multiplayer_ip_error">Format IP invalide</string>
|
||||
<string name="multiplayer_username_error">Doit contenir 4-20 caractères alphanumériques, points, tirets, underscores et espaces uniquement</string>
|
||||
<string name="multiplayer_nickname_invalid">Nom d\'utilisateur invalide, vérifiez le dans Système → Réseau</string>
|
||||
<string name="multiplayer_port_error">Doit être entre 1 et 65535</string>
|
||||
<string name="multiplayer_token_error">Doit contenir 48 caractères, uniquement des lettres minuscules a-z</string>
|
||||
<string name="multiplayer_lobby_type">Type de lobby</string>
|
||||
<string name="multiplayer_public_visibility">Public</string>
|
||||
<string name="multiplayer_unlisted_visibility">Non listé</string>
|
||||
<string name="multiplayer_port_error">Doit être entre 1 et 65535</string>
|
||||
<string name="cancel">Annuler</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Actualiser</string>
|
||||
<string name="room_list">Liste des salons</string>
|
||||
<string name="multiplayer_token_required">Token web requis, allez dans Paramètres avancés -> Système -> Réseau</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Couleur du thème</string>
|
||||
<string name="violet">Violet (Par défaut)</string>
|
||||
<string name="blue">Bleu</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rouge</string>
|
||||
<string name="green">Vert</string>
|
||||
<string name="yellow">Jaune</string>
|
||||
<string name="orange">Orange</string>
|
||||
<string name="pink">Rose</string>
|
||||
<string name="gray">Gris</string>
|
||||
<string name="multiplayer_public_visibility">Public</string>
|
||||
<string name="multiplayer_unlisted_visibility">Non listé</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Bienvenue !</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Sélectionnez votre fichier <b>prod.keys</b> avec le bouton ci-dessous.</string>
|
||||
<string name="select_keys">Sélectionner les clés</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Sélectionnez votre fichier <b>firmware.zip</b> avec le bouton ci-dessous.\nEden nécessite actuellement la version <b>19.0.1</b> ou antérieure.</string>
|
||||
<string name="select_firmware">Sélectionner le firmware</string>
|
||||
<string name="games">Jeux</string>
|
||||
<string name="games_description">Sélectionnez votre dossier <b>de Jeux</b> avec le bouton ci-dessous.</string>
|
||||
<string name="done">Terminé</string>
|
||||
<string name="done_description">Vous êtes prêt.\nProfitez de vos jeux !</string>
|
||||
<string name="text_continue">Continuer</string>
|
||||
<string name="next">Suivant</string>
|
||||
<string name="back">Retour</string>
|
||||
|
@ -317,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">Autorisations Bluetooth refusées. Le support des contrôleurs peut être limité.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alphabétique</string>
|
||||
<string name="view_list">Liste</string>
|
||||
<string name="view_grid">Grille</string>
|
||||
|
@ -326,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">AVERTISSEMENT : Cette version ne doit pas être partagée ou montrée au public. Ce logiciel est en phase pré-alpha et peut contenir des bugs et des fonctionnalités incomplètes.\nSi vous avez obtenu un accès non autorisé à cette version, il est fortement recommandé de la désinstaller immédiatement.</string>
|
||||
<string name="dont_show_again">Ne plus afficher</string>
|
||||
<string name="pre_alpha_warning">LOGICIEL PRÉ-ALPHA ; NON DESTINÉ AU PUBLIC</string>
|
||||
<string name="add_directory_success">Nouveau dossier de jeux ajouté</string>
|
||||
<string name="home_games">Jeux</string>
|
||||
<string name="home_search">Rechercher</string>
|
||||
<string name="home_settings">Paramètres</string>
|
||||
|
@ -362,6 +301,7 @@
|
|||
<string name="install_amiibo_keys">Installer les clés Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Nécessaire pour utiliser les Amiibo en jeu</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Vérifiez que votre fichier de clés a une extension .bin et réessayez.</string>
|
||||
<string name="gpu_driver_fetcher">Récupérateur de pilotes GPU</string>
|
||||
<string name="gpu_driver_manager">Gestionnaire de pilotes du GPU</string>
|
||||
<string name="install_gpu_driver">Installer le pilote du GPU</string>
|
||||
<string name="install_gpu_driver_description">Installer des pilotes alternatifs pour des performances ou une précision potentiellement meilleures</string>
|
||||
|
@ -411,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d installé avec succès</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d écrasé avec succès</string>
|
||||
<string name="custom_driver_not_supported">Pilotes personnalisés non supporté</string>
|
||||
<string name="custom_driver_not_supported_description">Le chargement des pilotes personnalisés ne sont pas actuellement pris en charge pour ce périphérique. Vérifiez à nouveau cette option à l\'avenir pour voir si la prise en charge a été ajoutée !</string>
|
||||
<string name="manage_yuzu_data">Gérer les données de Eden</string>
|
||||
<string name="manage_yuzu_data_description">Importer/exporter le firmware, les clés, les données utilisateur, et bien plus encore !</string>
|
||||
<string name="share_save_file">Partager le fichier de sauvegarde</string>
|
||||
|
@ -434,8 +373,14 @@
|
|||
<string name="no_save_data_found">Aucune donnée de sauvegarde trouvée</string>
|
||||
<string name="verify_installed_content">Vérifier les contenus installés</string>
|
||||
<string name="verify_installed_content_description">Vérifie l\'intégrité des contenus installés</string>
|
||||
|
||||
<string name="keys_missing">Les clés de chiffrement sont manquantes.</string>
|
||||
<string name="keys_missing_description">Le firmware et les jeux commerciaux ne peuvent pas être déchiffrés</string>
|
||||
<string name="uninstall_firmware">Désinstaller le firmware</string>
|
||||
<string name="uninstall_firmware_description">La désinstallation du firmware le supprimera de l`appareil et peut affecter la compatibilité des jeux.</string>
|
||||
<string name="firmware_uninstalling">Désinstallation du firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware désinstallé avec succès</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware invalide</string>
|
||||
<string name="error_firmware_missing">Le firmware est requis pour exécuter certains jeux et applications. Eden ne fonctionne qu\'avec le firmware 19.0.1 ou antérieur.</string>
|
||||
<string name="error_firmware_corrupted">Firmware présent mais illisible. Vérifiez les clés de décryptage et redumpz le firmware si nécessaire.</string>
|
||||
|
@ -475,7 +420,6 @@
|
|||
<string name="licenses_description">Des projets qui rendent possible Eden pour Android</string>
|
||||
<string name="build">Build</string>
|
||||
<string name="user_data">Données utilisateur</string>
|
||||
<string name="user_data_description">Importer/exporter toutes les données de l\'application.\n\nLors de l\'importation des données utilisateur, toutes les données utilisateur existantes seront supprimées !</string>
|
||||
<string name="exporting_user_data">Exportation des données utilisateur...</string>
|
||||
<string name="importing_user_data">Importation des données utilisateur...</string>
|
||||
<string name="import_user_data">Importer des données utilisateur</string>
|
||||
|
@ -484,7 +428,6 @@
|
|||
<string name="user_data_import_success">Les données utilisateur ont été importées avec succès</string>
|
||||
<string name="user_data_export_cancelled">Exportation annulée</string>
|
||||
<string name="user_data_import_failed_description">Assurez-vous que les dossiers de données utilisateur se trouvent à la racine du dossier ZIP et contiennent un fichier de configuration à config/config.ini, puis réessayez.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limiter la vitesse</string>
|
||||
<string name="frame_limit_enable_description">Limiter la vitesse d\'émulation à un pourcentage spécifié de la vitesse normale</string>
|
||||
|
@ -506,18 +449,22 @@
|
|||
<string name="use_custom_rtc_description">Vous permet de définir une horloge en temps réel personnalisée distincte de l\'heure actuelle de votre système.</string>
|
||||
<string name="set_custom_rtc">Définir l\'horloge RTC personnalisée</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Générer</string>
|
||||
<string name="web_username">Nom d\'utilisateur web</string>
|
||||
<string name="web_username_description">Nom d\'utilisateur affiché dans les salles multijoueur. Doit contenir 4-20 caractères alphanumériques, tirets, points, underscores et espaces uniquement.</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Jeton Web</string>
|
||||
<string name="web_token_description">Jeton Web utilisé pour créer des salles publiques. Il s\'agit d\'une chaîne de 48 caractères ne contenant que des lettres minuscules a-z.</string>
|
||||
<string name="web_username">Nom d\'utilisateur web</string>
|
||||
<string name="web_username_description">Nom d\'utilisateur affiché dans les salles multijoueur. Doit contenir 4-20 caractères alphanumériques, tirets, points, underscores et espaces uniquement.</string>
|
||||
<string name="network">Réseau</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Affichage</string>
|
||||
<string name="processing">Post-traitement</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Saut de frames</string>
|
||||
<string name="frame_skipping_description">Activez ou désactivez le saut d\'images pour améliorer les performances en réduisant le nombre d\'images affichées. Cette fonctionnalité est en cours de développement et sera activée dans les futures versions.</string>
|
||||
<string name="renderer_accuracy">Niveau de précision</string>
|
||||
<string name="renderer_resolution">Résolution (Mode Portable/Mode TV)</string>
|
||||
<string name="renderer_vsync">Mode VSync</string>
|
||||
|
@ -529,8 +476,14 @@
|
|||
<string name="renderer_anti_aliasing">Méthode d\'anticrénelage</string>
|
||||
<string name="renderer_force_max_clock">Forcer les fréquences maximales (Adreno uniquement)</string>
|
||||
<string name="renderer_force_max_clock_description">Forcer le GPU à fonctionner à ses fréquences maximales possibles (les contraintes thermiques seront toujours appliquées).</string>
|
||||
<string name="renderer_optimize_spirv_output">Optimiser Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimise le shader compilé pour améliorer l\'efficacité du GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Utiliser les shaders asynchrones</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compile les shaders de manière asynchrone. Cela peut réduire les saccades mais peut aussi provoquer des problèmes graphiques.</string>
|
||||
<string name="use_fast_gpu_time">Utiliser le temps GPU rapide</string>
|
||||
<string name="use_fast_gpu_time_description">Force la plupart des jeux à utiliser leur résolution native maximale. Cette option est expérimentale et peut causer des problèmes.</string>
|
||||
<string name="fast_gpu_time">Facteur d\'overclocking GPU</string>
|
||||
<string name="fast_gpu_time_description">Utilisez 128 pour des performances maximales et 512 pour une fidélité graphique maximale.</string>
|
||||
<string name="renderer_reactive_flushing">Utiliser le vidage réactif</string>
|
||||
<string name="renderer_reactive_flushing_description">Améliore la précision du rendu dans certains jeux au détriment des performances.</string>
|
||||
<string name="use_disk_shader_cache">Utiliser les shader cache</string>
|
||||
|
@ -544,6 +497,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Débogage du CPU</string>
|
||||
<string name="cpu_debug_mode_description">Place le CPU en mode lent de débogage.</string>
|
||||
<string name="use_auto_stub">Utiliser le stub automatique</string>
|
||||
<string name="use_auto_stub_description">Comble automatiquement les services et fonctions manquants. Peut améliorer la compatibilité mais peut provoquer des plantages et des problèmes de stabilité.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Débogage des graphismes</string>
|
||||
|
@ -670,6 +626,7 @@
|
|||
<string name="import_failed">L\'importation a échoué</string>
|
||||
<string name="cancelling">Annulation</string>
|
||||
<string name="install">Installer</string>
|
||||
<string name="fetch">Récupérer</string>
|
||||
<string name="delete">Supprimer</string>
|
||||
<string name="edit">Éditer</string>
|
||||
<string name="export_success">Exportation réussie</string>
|
||||
|
@ -699,8 +656,6 @@
|
|||
<string name="installing_driver">Installation du pilote...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Récupérateur de pilotes GPU</string>
|
||||
<string name="fetch">Récupérer</string>
|
||||
<string name="fetch_error">Erreur lors de la récupération</string>
|
||||
<string name="check_connection">Vérifiez votre connexion et réessayez.</string>
|
||||
<string name="show_releases">Afficher les versions</string>
|
||||
|
@ -725,7 +680,7 @@
|
|||
<string name="unsupported_gpu">GPU non pris en charge</string>
|
||||
<string name="unsupported_gpu_warning">Votre GPU ne prend pas en charge l\'injection de pilotes. Il n\'est pas recommandé de définir des pilotes personnalisés.</string>
|
||||
|
||||
<!-- Preferences Screen -->
|
||||
<!-- Preferences Screen -->
|
||||
<string name="preferences_settings">Paramètres</string>
|
||||
<string name="preferences_general">Général</string>
|
||||
<string name="preferences_system">Système</string>
|
||||
|
@ -777,7 +732,6 @@
|
|||
<string name="addon_installed_successfully">Addon installé avec succès</string>
|
||||
<string name="verifying_content">Vérification du contenu...</string>
|
||||
<string name="content_install_notice">Avis d\'installation du contenu</string>
|
||||
<string name="content_install_notice_description">Le contenu que vous avez sélectionné ne correspond pas à ce jeu.\nInstaller quand même ?</string>
|
||||
<string name="confirm_uninstall">Confirmer la désinstallation</string>
|
||||
<string name="confirm_uninstall_description">Êtes-vous sûr de vouloir désinstaller cette extension ?</string>
|
||||
<string name="verify_integrity">Vérifier l\'intégrité</string>
|
||||
|
@ -787,8 +741,6 @@
|
|||
<string name="verify_failure_description">Le contenu d\'un fichier peut être corrompu</string>
|
||||
<string name="verify_no_result">La vérification de l\'intégrité n\'a pas pu être effectuée</string>
|
||||
<string name="verify_no_result_description">La validité du contenu du fichier n\'a pas été vérifiée</string>
|
||||
<string name="verification_failed_for">La vérification a échoué pour les fichiers suivants :\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Votre ROM est cryptée</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Suivez les guides pour redumper vos <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">cartes de jeu</a> ou <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">titres numériques</a>.]]></string>
|
||||
|
@ -797,6 +749,7 @@
|
|||
<string name="loader_error_video_core_description">Cela est généralement dû à un pilote GPU incompatible. L\'installation d\'un pilote GPU personnalisé peut résoudre ce problème.</string>
|
||||
<string name="loader_error_invalid_format">Impossible de charger la ROM</string>
|
||||
<string name="loader_error_file_not_found">Le fichier ROM n\'existe pas</string>
|
||||
|
||||
<string name="loader_requires_firmware">Jeu nécessite un firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Ce jeu nécessite un firmware pour démarrer ou passer le menu d\'accueil. Veuillez <a href=\"https://yuzu-mirror.github.io/help/quickstart\">dumper et installer le firmware</a> ou appuyez sur \"OK\" pour continuer quand même.]]></string>
|
||||
|
||||
|
@ -820,7 +773,6 @@
|
|||
<string name="config_write_failed">Échec de l\'écriture du fichier de configuration</string>
|
||||
<string name="config_apply_failed">Échec de l\'application de la configuration</string>
|
||||
<string name="config_already_exists_title">Configuration déjà existante</string>
|
||||
<string name="config_already_exists_message">Des paramètres personnalisés existent déjà pour %1$s.\n\nVoulez-vous écraser la configuration existante ?\n\nCette action ne peut pas être annulée.</string>
|
||||
<string name="config_exists_prompt">Vérification de la configuration existante...</string>
|
||||
<string name="overwrite_cancelled">Écrasement annulé</string>
|
||||
<string name="checking_driver">Vérification du pilote personnalisé : %1$s</string>
|
||||
|
@ -840,7 +792,6 @@
|
|||
<string name="invalid_driver_file">Fichier de pilote invalide : %s</string>
|
||||
<string name="network_unavailable">Aucune connexion réseau disponible. Veuillez vérifier votre connexion Internet et réessayer.</string>
|
||||
<string name="driver_missing_title">Pilote GPU requis</string>
|
||||
<string name="driver_missing_message">La configuration du jeu nécessite le pilote GPU \"%s\" qui n\'est pas installé sur votre appareil.\n\nVoulez-vous le télécharger et l\'installer maintenant ?</string>
|
||||
<string name="driver_download_cancelled">Téléchargement du pilote annulé. Le jeu ne peut pas être lancé sans le pilote requis.</string>
|
||||
<string name="download">Télécharger</string>
|
||||
|
||||
|
@ -877,13 +828,10 @@
|
|||
<string name="abort_button">Abandonner</string>
|
||||
<string name="continue_button">Continuer</string>
|
||||
<string name="system_archive_not_found">Archive système introuvable</string>
|
||||
<string name="system_archive_not_found_message">%s est manquant. Veuillez dumper vos archives système.\nContinuer peut entraîner des plantages et des bogues.</string>
|
||||
<string name="system_archive_general">Une archive système</string>
|
||||
<string name="save_load_error">Erreur de sauvegarde/chargement</string>
|
||||
<string name="fatal_error">Erreur fatale</string>
|
||||
<string name="fatal_error_message">Une erreur fatale s\'est produite. Consultez les logs pour plus de détails.\nContinuer l\'émulation peut entraîner des plantages et des bogues.</string>
|
||||
<string name="performance_warning">La désactivation de ce paramètre réduira considérablement les performances d\'émulation ! Pour une expérience optimale, il est recommandé de laisser ce paramètre activé.</string>
|
||||
<string name="device_memory_inadequate">Mémoire RAM de l\'appareil : %1$s\nRecommandé : %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">Aucun jeu démarreable présent !</string>
|
||||
|
||||
|
@ -896,6 +844,25 @@
|
|||
<string name="region_korea">Corée</string>
|
||||
<string name="region_taiwan">Taïwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4 Go (Recommandé)</string>
|
||||
<string name="memory_6gb">6 Go (Dangereux)</string>
|
||||
<string name="memory_8gb">8 Go (Dangereux)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rapide (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Faible (128)</string>
|
||||
<string name="gpu_medium">Moyen (256)</string>
|
||||
<string name="gpu_high">Élevé (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Octet</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -920,6 +887,30 @@
|
|||
<string name="dma_accuracy_unsafe">Dangereux (rapide)</string>
|
||||
<string name="dma_accuracy_safe">Sûr (stable)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Méthode ASTC</string>
|
||||
<string name="accelerate_astc_description">Choisissez comment les textures compressées ASTC sont décodées pour le rendu : CPU (lent, sûr), GPU (rapide, recommandé) ou CPU Async (pas de saccades, peut causer des problèmes)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU async</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Recompression ASTC</string>
|
||||
<string name="astc_recompression_description">Choisissez comment les textures ASTC sont recompressées pour améliorer la compatibilité et les performances. Activer cette option économise la VRAM mais peut réduire la qualité des textures.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Non compressé</string>
|
||||
<string name="astc_recompression_bc1">BC1 (basse qualité)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (qualité moyenne)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Mode VRAM</string>
|
||||
<string name="vram_usage_mode_description">Gestion de la mémoire GPU</string>
|
||||
<string name="vram_usage_conservative">Conservateur</string>
|
||||
<string name="vram_usage_aggressive">Agressif</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -943,7 +934,6 @@
|
|||
<string name="scaling_filter_gaussian">Gaussien</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Aucune</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -1010,6 +1000,18 @@
|
|||
<string name="use_black_backgrounds">Arrière-plan noir</string>
|
||||
<string name="use_black_backgrounds_description">Lorsque vous utilisez le thème sombre, appliquer un arrière-plan noir.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Couleur du thème</string>
|
||||
<string name="violet">Violet (Par défaut)</string>
|
||||
<string name="blue">Bleu</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rouge</string>
|
||||
<string name="green">Vert</string>
|
||||
<string name="yellow">Jaune</string>
|
||||
<string name="orange">Orange</string>
|
||||
<string name="pink">Rose</string>
|
||||
<string name="gray">Gris</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Lecteur réduit</string>
|
||||
<string name="picture_in_picture_description">Réduire la fenêtre lorsqu\'elle est placée en arrière-plan</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">התוכנה תריץ משחקים לקונסולת ה Nintendo Switch. אף משחק או קבצים בעלי זכויות יוצרים נכללים.<br /><br /> לפני שאת/ה מתחיל בבקשה מצא את קובץ <![CDATA[<b>prod.keys</b>]]> על המכשיר.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">קרא עוד</a>]]></string>
|
||||
<string name="notice_notification_channel_name">התראות ותקלות</string>
|
||||
<string name="notice_notification_channel_description">מציג התראות כאשר משהו הולך לא כשורה.</string>
|
||||
<string name="notification_permission_not_granted">הרשאות התראות לא ניתנה!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">בונה</string>
|
||||
<string name="shaders_suffix">שיידר(ים)</string>
|
||||
<string name="charging">(בטעינה)</string>
|
||||
|
||||
<string name="system_info_label">מערכת:</string>
|
||||
<string name="show_stats_overlay">הצג סטטיסטיקות ביצועים</string>
|
||||
<string name="stats_overlay_customization">התאמה אישית</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">יחידות טמפרטורת סוללה</string>
|
||||
<string name="show_power_info">הצג מידע סוללה</string>
|
||||
<string name="show_power_info_description">הצג צריכת חשמל נוכחית וקיבולת סוללה remaining</string>
|
||||
<string name="show_shaders_building">הצג בניית שיידרים</string>
|
||||
<string name="show_shaders_building_description">מציג את מספר השיידרים שנבנים כרגע</string>
|
||||
<string name="overlay_position">מיקום שכבה</string>
|
||||
<string name="overlay_position_description">בחר היכן להציג את שכבת הסטטיסטיקות על המסך</string>
|
||||
<string name="overlay_position_top_left">פינה עליונה שמאלית</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">מרכז תחתון</string>
|
||||
<string name="perf_overlay_background">רקע שכבה</string>
|
||||
<string name="perf_overlay_background_description">מוסיף רקע לשכבה לקריאה נוחה יותר</string>
|
||||
<string name="show_shaders_building">הצג בניית שיידרים</string>
|
||||
<string name="show_shaders_building_description">מציג את מספר השיידרים שנבנים כרגע</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">הצג מידע על המכשיר</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">מציג את גרסת הקושחה המותקנת</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">הרחבות GPU</string>
|
||||
<string name="veil_renderer">רנדרר</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">שיטה לניהול אוטומטי של משאבים ב-Vulkan המבטיחה שחרור נכון של משאבים כאשר הם כבר לא נחוצים, אך עלולה לגרום לקריסות במשחקים מאוגדים.</string>
|
||||
<string name="veil_misc">מעבד וזיכרון</string>
|
||||
<string name="eden_veil">עדן וייל</string>
|
||||
<string name="eden_veil_description">הגדרות ניסיוניות לשיפור ביצועים ויכולות. הגדרות אלו עלולות לגרום למסכים שחורים או לבעיות אחרות במשחק.</string>
|
||||
<string name="eden_veil_warning_title">הגדרות ניסיוניות</string>
|
||||
<string name="eden_veil_warning_description">הגדרות במסך העדן ניסיוניות מאוד ועלולות לגרום לבעיות. אם המשחק לא עולה, השבת את כל ההרחבות.</string>
|
||||
<string name="frame_skipping">בעבודה: דילוג פריימים</string>
|
||||
<string name="frame_skipping_description">החלף דילוג על פריימים כדי לשפר ביצועים על ידי הפחתת מספר הפריימים המוצגים. תכונה זו עדיין בפיתוח ותופעל בגרסאות עתידיות.</string>
|
||||
|
||||
<string name="veil_extensions">הרחבות GPU</string>
|
||||
<string name="dyna_state">מצב דינמי מורחב</string>
|
||||
<string name="dyna_state_description">שולט במספר התכונות שניתן להשתמש בהן במצב דינמי מורחב. מספרים גבוהים יותר מאפשרים יותר תכונות ויכולים לשפר את הביצועים, אך עלולים לגרום לבעיות עם כמה מנהלי התקנים וספקים. הערך המוגדר כברירת מחדל עשוי להשתנות בהתאם למערכת שלך ויכולות החומרה. ניתן לשנות ערך זה עד להשגת יציבות ואיכות ויזואלית טובה יותר.</string>
|
||||
<string name="disabled">מושבת</string>
|
||||
<string name="provoking_vertex">קודקוד מעורר</string>
|
||||
<string name="provoking_vertex_description">משפר תאורה וטיפול בקודקודים במשחקים מסוימים. נתמך רק בכרטיסי מסך עם Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">אינדוקס תיאורים</string>
|
||||
<string name="descriptor_indexing_description">משפר טיפול במרקמים ומאגרים, כמו גם בשכבת התרגום של Maxwell. נתמך בחלק מכרטיסי ה-Vulkan 1.1 ובכל כרטיסי ה-Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">דגימת צל</string>
|
||||
<string name="sample_shading_description">מאפשר לשברי הצללה לרוץ לכל דגימה בקטע רב-דגימות במקום פעם אחת לקטע. משפר את איכות הגרפיקה במחיר של ביצועים. רק מכשירי Vulkan 1.1+ תומכים בהרחבה זו.</string>
|
||||
<string name="sample_shading_fraction">שבר הצללה לדוגמה</string>
|
||||
<string name="sample_shading_fraction_description">עוצמת מעבר ההצללה לדוגמה. ערכים גבוהים יותר משפרים את האיכות יותר אך גם מפחיתים את הביצועים במידה רבה יותר.</string>
|
||||
|
||||
<string name="veil_renderer">רנדרר</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">שיטה לניהול אוטומטי של משאבים ב-Vulkan המבטיחה שחרור נכון של משאבים כאשר הם כבר לא נחוצים, אך עלולה לגרום לקריסות במשחקים מאוגדים.</string>
|
||||
<string name="frame_interpolation">סנכרון פריימים מתקדם</string>
|
||||
<string name="frame_interpolation_description">מבטיח אספקה חלקה ועקבית של פריימים על ידי סנכרון התזמון ביניהם, מפחית קפיצות ואנימציה לא אחידה. אידיאלי למשחקים עם בעיות בתזמון פריימים או מיקרו-קפיצות במהלך המשחק.</string>
|
||||
<string name="renderer_early_release_fences">שחרר גדרות מוקדם</string>
|
||||
|
@ -82,46 +92,14 @@
|
|||
<string name="sync_memory_operations_description">מבטיח עקביות נתונים בין פעולות חישוב וזיכרון. אפשרות זו אמורה לתקן בעיות במשחקים מסוימים, אך עלולה להפחית ביצועים במקרים מסוימים. נראה שהמשחקים עם Unreal Engine 4 הם המושפעים ביותר.</string>
|
||||
<string name="buffer_reorder_disable">השבת סידור מחדש של חוצץ</string>
|
||||
<string name="buffer_reorder_disable_description">כאשר מסומן, מבטל את סידור מחדש של העלאות זיכרון ממופה המאפשר לשייך העלאות עם ציורים ספציפיים. עלול להפחית ביצועים במקרים מסוימים.</string>
|
||||
<string name="use_lru_cache">הפעלת מטמון LRU</string>
|
||||
<string name="use_lru_cache_description">הפעל או השבת מטמון LRU לשיפור ביצועים על ידי חיסכון בשימוש במעבד. לחלק מהמשחקים כמו TotK 1.2.1 יש בעיות - השבת אם המשחק לא עולה או קורס באקראי.</string>
|
||||
<string name="dyna_state">מצב דינמי מורחב</string>
|
||||
<string name="dyna_state_description">שולט במספר התכונות שניתן להשתמש בהן במצב דינמי מורחב. מספרים גבוהים יותר מאפשרים יותר תכונות ויכולים לשפר את הביצועים, אך עלולים לגרום לבעיות עם כמה מנהלי התקנים וספקים. הערך המוגדר כברירת מחדל עשוי להשתנות בהתאם למערכת שלך ויכולות החומרה. ניתן לשנות ערך זה עד להשגת יציבות ואיכות ויזואלית טובה יותר.</string>
|
||||
<string name="disabled">מושבת</string>
|
||||
|
||||
<string name="veil_misc">מעבד וזיכרון</string>
|
||||
<string name="use_sync_core">סנכרון מהירות ליבה</string>
|
||||
<string name="use_sync_core_description">סנכרן את מהירות הליבה לאחוז המהירות המרבי כדי לשפר ביצועים מבלי לשנות את מהירות המשחק בפועל.</string>
|
||||
<string name="use_auto_stub">שימוש ב-Auto Stub</string>
|
||||
<string name="use_auto_stub_description">משלים אוטומטית שירותים ופונקציות חסרים. עשוי לשפר תאימות אך עלול לגרום לקריסות ובעיות יציבות.</string>
|
||||
<string name="uninstall_firmware">הסרת קושחה</string>
|
||||
<string name="uninstall_firmware_description">הסרת הקושחה תמחק אותה מהמכשיר ועלולה להשפיע על תאימות משחקים.</string>
|
||||
<string name="firmware_uninstalling">מסיר קושחה...</string>
|
||||
<string name="firmware_uninstalled_success">הקושחה הוסרה בהצלחה</string>
|
||||
<string name="provoking_vertex">קודקוד מעורר</string>
|
||||
<string name="provoking_vertex_description">משפר תאורה וטיפול בקודקודים במשחקים מסוימים. נתמך רק בכרטיסי מסך עם Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">אינדוקס תיאורים</string>
|
||||
<string name="descriptor_indexing_description">משפר טיפול במרקמים ומאגרים, כמו גם בשכבת התרגום של Maxwell. נתמך בחלק מכרטיסי ה-Vulkan 1.1 ובכל כרטיסי ה-Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">השתמש בזמן GPU מהיר</string>
|
||||
<string name="use_fast_gpu_time_description">מאלץ את רוב המשחקים לרוץ ברזולוציה המקורית הגבוהה ביותר שלהם. אפשרות זו עלולה לגרום לבעיות.</string>
|
||||
|
||||
<string name="fast_gpu_time">גורם אובר-קלוק ל-GPU</string>
|
||||
<string name="fast_gpu_time_description">השתמש ב-128 לביצועים מקסימליים וב-512 לנאמנות גרפית מקסימלית.</string>
|
||||
<string name="gpu_low">נמוך (128)</string>
|
||||
<string name="gpu_medium">בינוני (256)</string>
|
||||
<string name="gpu_high">גבוה (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">צלזיוס</string>
|
||||
<string name="temperature_fahrenheit">פרנהייט</string>
|
||||
|
||||
<string name="use_lru_cache">הפעלת מטמון LRU</string>
|
||||
<string name="use_lru_cache_description">הפעל או השבת מטמון LRU לשיפור ביצועים על ידי חיסכון בשימוש במעבד. לחלק מהמשחקים כמו TotK 1.2.1 יש בעיות - השבת אם המשחק לא עולה או קורס באקראי.</string>
|
||||
<string name="use_fast_cpu_time">זמן CPU מהיר</string>
|
||||
<string name="use_fast_cpu_time_description">מכריח את ה-CPU המדומה לפעול במהירות שעון גבוהה יותר, מה שמפחית חלק ממגבילי ה-FPS. אפשרות זו אינה יציבה ועלולה לגרום לבעיות, ומעבדים חלשים יותר עשויים לראות ירידה בביצועים.</string>
|
||||
<string name="fast_cpu_time">מהירות שעון CPU</string>
|
||||
<string name="fast_cpu_time_description">השתמש ב-Boost (1700MHz) כדי לפעול במהירות השעון הגבוהה ביותר של ה-Switch, או Fast (2000MHz) כדי לפעול במהירות כפולה.</string>
|
||||
<string name="memory_layout">מבנה זיכרון</string>
|
||||
<string name="memory_layout_description">(ניסיוני) שנה את מבנה הזיכרון המדומה. הגדרה זו לא תגדיל את הביצועים, אך עשויה לעזור במשחקים המשתמשים ברזולוציות גבוהות באמצעות מודים. אל תשתמש בטלפונים עם 8GB זיכרון RAM או פחות.</string>
|
||||
<string name="sample_shading">דגימת צל</string>
|
||||
<string name="sample_shading_description">מאפשר לשברי הצללה לרוץ לכל דגימה בקטע רב-דגימות במקום פעם אחת לקטע. משפר את איכות הגרפיקה במחיר של ביצועים. רק מכשירי Vulkan 1.1+ תומכים בהרחבה זו.</string>
|
||||
<string name="sample_shading_fraction">שבר הצללה לדוגמה</string>
|
||||
<string name="sample_shading_fraction_description">עוצמת מעבר ההצללה לדוגמה. ערכים גבוהים יותר משפרים את האיכות יותר אך גם מפחיתים את הביצועים במידה רבה יותר.</string>
|
||||
<string name="custom_cpu_ticks">טיקי CPU מותאמים</string>
|
||||
<string name="custom_cpu_ticks_description">הגדר ערך מותאם לטיקי CPU. ערכים גבוהים יותר עשויים לשפר ביצועים, אך גם עלולים לגרום להקפאת המשחק. מומלץ טווח של 77-21000.</string>
|
||||
<string name="cpu_ticks">טיקים</string>
|
||||
|
@ -129,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">מדלג על איפוסי מטמון מסוימים במהלך עדכוני זיכרון, מפחית שימוש במעבד ומשפר ביצועים. עלול לגרום לתקלות או קריסות בחלק מהמשחקים.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">הפעל אמולציית MMU מארח</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">אופטימיזציה זו מאיצה את גישת הזיכרון על ידי התוכנית האורחת. הפעלתה גורמת לכך שפעולות קריאה/כתיבה לזיכרון האורח מתבצעות ישירות לזיכרון ומשתמשות ב-MMU של המארח. השבתת זאת מאלצת את כל גישות הזיכרון להשתמש באמולציית MMU תוכנתית.</string>
|
||||
<string name="fast_cpu_time">מהירות שעון CPU</string>
|
||||
<string name="fast_cpu_time_description">השתמש ב-Boost (1700MHz) כדי לפעול במהירות השעון הגבוהה ביותר של ה-Switch, או Fast (2000MHz) כדי לפעול במהירות כפולה.</string>
|
||||
<string name="memory_layout">מבנה זיכרון</string>
|
||||
<string name="memory_layout_description">(ניסיוני) שנה את מבנה הזיכרון המדומה. הגדרה זו לא תגדיל את הביצועים, אך עשויה לעזור במשחקים המשתמשים ברזולוציות גבוהות באמצעות מודים. אל תשתמש בטלפונים עם 8GB זיכרון RAM או פחות.</string>
|
||||
<string name="dma_accuracy">דיוק DMA</string>
|
||||
<string name="dma_accuracy_description">שולט בדיוק הדיוק של DMA. דיוק בטוח יכול לתקן בעיות בחלק מהמשחקים, אך הוא עלול גם להשפיע על הביצועים במקרים מסוימים. אם אינך בטוח, השאר זאת על ברירת מחדל.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (מומלץ)</string>
|
||||
<string name="memory_6gb">6GB (לא בטוח)</string>
|
||||
<string name="memory_8gb">8GB (לא בטוח)</string>
|
||||
|
||||
<string name="clock_base">בסיס (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">מהיר (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">שיטת פענוח ASTC</string>
|
||||
<string name="accelerate_astc_description">בחר כיצד לפרק את הטקסטורות הדחוסות ב-ASTC עבור רינדור: CPU (איטי, בטוח), GPU (מהיר, מומלץ) או CPU Async (ללא קפיצות, עלול לגרום לבעיות)</string>
|
||||
<string name="accelerate_astc_cpu">מעבד</string>
|
||||
<string name="accelerate_astc_gpu">כרטיס מסך</string>
|
||||
<string name="accelerate_astc_async">מעבד (א-סינכרוני)</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">שיטת דחיסת ASTC</string>
|
||||
<string name="astc_recompression_description">בחר כיצד דחיסה מחדש של טקסטורות ASTC משפרת תאימות וביצועים. הפעלת אפשרות זו חוסכת VRAM אך עלולה להוריד את איכות הטקסטורה.</string>
|
||||
<string name="astc_recompression_uncompressed">לא דחוס</string>
|
||||
<string name="astc_recompression_bc1">BC1 (איכות נמוכה)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (איכות בינונית)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">מצב שימוש ב-VRAM</string>
|
||||
<string name="vram_usage_mode_description">שליטה בקצב הקצאת ושחרור זיכרון GPU</string>
|
||||
<string name="vram_usage_conservative">שמרני</string>
|
||||
<string name="vram_usage_aggressive">אגרסיבי</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">מנוע שיידרים</string>
|
||||
<string name="shader_backend_description">בחר כיצד לקמפל שיידרים</string>
|
||||
|
@ -175,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">ללא</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">אופטימיזציית Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">משפר את השאדר המהודר כדי להגביר את יעילות ה-GPU.</string>
|
||||
<string name="never">לעולם לא</string>
|
||||
<string name="on_load">בטעינה</string>
|
||||
<string name="always">תמיד</string>
|
||||
|
@ -264,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">רב־משתתפים</string>
|
||||
<string name="multiplayer_game_name">משחקים מועדפים</string>
|
||||
<string name="multiplayer_preferred_game_name">משחק מועדף</string>
|
||||
<string name="multiplayer_lobby_type">סוג לובי</string>
|
||||
<string name="multiplayer_no_game">לא נמצאו משחקים</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">עליך לבחור משחק מועדף לאירוח חדר</string>
|
||||
<string name="multiplayer_room_name_error">חייב להיות בין 3-20 תווים</string>
|
||||
<string name="multiplayer_required">נדרש</string>
|
||||
<string name="multiplayer_token_required">נדרש אסימון אינטרנט, עבור להגדרות מתקדמות -> מערכת -> רשת</string>
|
||||
<string name="multiplayer_ip_error">פורמט IP לא תקין</string>
|
||||
<string name="multiplayer_username_error">חייב להכיל 4-20 תווים (אותיות, מספרים, נקודות, מקפים, קו תחתון ורווחים בלבד)</string>
|
||||
<string name="multiplayer_nickname_invalid">שם משתמש לא תקין, ודא שהוא מוגדר כראוי במערכת → רשת</string>
|
||||
<string name="multiplayer_port_error">חייב להיות בין 1-65535</string>
|
||||
<string name="multiplayer_token_error">חייב להיות באורך 48 תווים, ורק אותיות קטנות a-z</string>
|
||||
<string name="multiplayer_lobby_type">סוג לובי</string>
|
||||
<string name="multiplayer_public_visibility">ציבורי</string>
|
||||
<string name="multiplayer_unlisted_visibility">לא רשום</string>
|
||||
<string name="multiplayer_port_error">חייב להיות בין 1-65535</string>
|
||||
<string name="cancel">ביטול</string>
|
||||
<string name="ok">אישור</string>
|
||||
<string name="refresh">רענון</string>
|
||||
<string name="room_list">רשימת חדרים</string>
|
||||
<string name="multiplayer_token_required">נדרש אסימון אינטרנט, עבור להגדרות מתקדמות -> מערכת -> רשת</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">צבע ערכת עיצוב</string>
|
||||
<string name="violet">סגול (ברירת מחדל)</string>
|
||||
<string name="blue">כחול</string>
|
||||
<string name="cyan">טורקיז</string>
|
||||
<string name="red">אדום</string>
|
||||
<string name="green">ירוק</string>
|
||||
<string name="yellow">צהוב</string>
|
||||
<string name="orange">כתום</string>
|
||||
<string name="pink">ורוד</string>
|
||||
<string name="gray">אפור</string>
|
||||
<string name="multiplayer_public_visibility">ציבורי</string>
|
||||
<string name="multiplayer_unlisted_visibility">לא רשום</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">ברוכים הבאים!</string>
|
||||
|
@ -302,12 +242,10 @@
|
|||
<string name="keys_description">בחר את קובץ ה <b>prod.keys</b> שלך עם הכפתור למטה.</string>
|
||||
<string name="select_keys">בחר מפתחות</string>
|
||||
<string name="firmware">קושחה</string>
|
||||
<string name="firmware_description">בחר את קובץ ה-<b>firmware.zip</b> שלך באמצעות הכפתור למטה.\nEden דורש כרגע גרסה <b>19.0.1</b> או נמוכה יותר.</string>
|
||||
<string name="select_firmware">בחירת קושחה</string>
|
||||
<string name="games">משחקים</string>
|
||||
<string name="games_description">בחר את התיקיית ה <b>Games</b> שלך עם הכפתור למטה.</string>
|
||||
<string name="done">סיום</string>
|
||||
<string name="done_description">את/ה מוכן. \nתהנה/י מהמשחקים שלך </string>
|
||||
<string name="text_continue">המשך</string>
|
||||
<string name="next">הבא</string>
|
||||
<string name="back">אחורה</string>
|
||||
|
@ -318,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">הרשאות Bluetooth נדחו. תמיכה בבקרים עשויה להיות מוגבלת.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">אלפביתי</string>
|
||||
<string name="view_list">רשימה</string>
|
||||
<string name="view_grid">רשת</string>
|
||||
|
@ -327,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">אזהרה: גרסה זו אינה מיועדת לשימוש ציבורי. התוכנה בשלבי פיתוח מוקדמים ועלולה להכיל באגים.</string>
|
||||
<string name="dont_show_again">אל תציג שוב</string>
|
||||
<string name="pre_alpha_warning">תוכנת טרום-אלפא - לא לשימוש ציבורי</string>
|
||||
<string name="add_directory_success">תיקיית משחקים נוספה בהצלחה</string>
|
||||
<string name="home_games">משחקים</string>
|
||||
<string name="home_search">חפש</string>
|
||||
<string name="home_settings">הגדרות</string>
|
||||
|
@ -363,6 +301,7 @@
|
|||
<string name="install_amiibo_keys">התקן מפתחות Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">נחוץ כדי להשתמש ב Amiibo במשחק</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">ודא/י שלקובץ המפתחות שלך יש סיומת של bin. ונסה/י שוב.</string>
|
||||
<string name="gpu_driver_fetcher">מאחזר מנהלי התקן GPU</string>
|
||||
<string name="gpu_driver_manager">מנהל הדרייברים של המעבד הגרפי</string>
|
||||
<string name="install_gpu_driver">התקן דרייבר למעבד הגרפי</string>
|
||||
<string name="install_gpu_driver_description">התקן דרייברים אחרים בשביל סיכוי לביצועים או דיוק גבוההים יותר</string>
|
||||
|
@ -412,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d הותקן בהצלחה</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d נדרס/נכתב מעל בהצלחה</string>
|
||||
<string name="custom_driver_not_supported">דרייברים מותאמים אישית לא נתמכים</string>
|
||||
<string name="custom_driver_not_supported_description">הטענת דרייבים מותאמים אישית לא נתמך כרגע על מכשיר זה. \nבבקשה בדוק אופציה זו בעתיד בכדי לראות אם נוספה תמיכה!</string>
|
||||
<string name="manage_yuzu_data">נהל את המידע של Eden</string>
|
||||
<string name="manage_yuzu_data_description">יבא/יצא firmware, keys, מידע של משתמש ועוד!</string>
|
||||
<string name="share_save_file">שתף קובץ שמירה</string>
|
||||
|
@ -435,8 +373,14 @@
|
|||
<string name="no_save_data_found">לא נמצאו שמירות</string>
|
||||
<string name="verify_installed_content">אמת תוכן מותקן</string>
|
||||
<string name="verify_installed_content_description">בודק תוכן מותקן לשגיאות</string>
|
||||
|
||||
<string name="keys_missing">מפתחות הצפנה חסרים</string>
|
||||
<string name="keys_missing_description">לא ניתן לפענח firmware ומשחקים</string>
|
||||
<string name="uninstall_firmware">הסרת קושחה</string>
|
||||
<string name="uninstall_firmware_description">הסרת הקושחה תמחק אותה מהמכשיר ועלולה להשפיע על תאימות משחקים.</string>
|
||||
<string name="firmware_uninstalling">מסיר קושחה...</string>
|
||||
<string name="firmware_uninstalled_success">הקושחה הוסרה בהצלחה</string>
|
||||
|
||||
<string name="firmware_invalid">קושחה לא תקינה</string>
|
||||
<string name="error_firmware_missing">נדרש קושחה להפעלת משחקים ויישומים מסוימים. עדן עובד רק עם קושחה 19.0.1 או ישנה יותר.</string>
|
||||
<string name="error_firmware_corrupted">קושחה קיימת אך לא ניתנת לקריאה. בדוק מפתחות פענוח ושמור קושחה מחדש אם needed.</string>
|
||||
|
@ -477,7 +421,6 @@
|
|||
<string name="licenses_description">פרוייקטים שהופכים את Eden ל Android אפשרי</string>
|
||||
<string name="build">גרסה</string>
|
||||
<string name="user_data">נתוני משתמש</string>
|
||||
<string name="user_data_description">יבא/יצא את כל נתוני האפליקציה.\n\nכאשר מייבאים את נתוני המשתמש, כל נתוני המשתמש הקיימים ימחקו!</string>
|
||||
<string name="exporting_user_data">מייצא נתוני משתמש...</string>
|
||||
<string name="importing_user_data">מייבא נתוני משתמש...</string>
|
||||
<string name="import_user_data">יבא נתוני משתמש</string>
|
||||
|
@ -486,7 +429,6 @@
|
|||
<string name="user_data_import_success">נתוני משתמש יובאו בהצלחה</string>
|
||||
<string name="user_data_export_cancelled">ייצוא בוטל</string>
|
||||
<string name="user_data_import_failed_description">ודא שנתוני המשתמש נמצאים בשורש קובץ ה zip ושהוא מכיל קובץ סידור ב config/config.ini ונסה שוב.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">הגבל מהירות</string>
|
||||
<string name="frame_limit_enable_description">מגביל את מהירות האמולציה לאחוז מהירות המבוקש מהמהירות הרגילה.</string>
|
||||
|
@ -508,18 +450,22 @@
|
|||
<string name="use_custom_rtc_description">מאפשר לך לקבוע שעון זמן אמת נפרד משעון המערכת שלך.</string>
|
||||
<string name="set_custom_rtc">קבע RTC מותאם אישית</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">יצירה</string>
|
||||
<string name="web_username">שם משתמש באינטרנט</string>
|
||||
<string name="web_username_description">שם משתמש שיוצג בחדרים מרובי משתתפים. חייב להכיל 4-20 תווים (אותיות, מספרים, מקפים, נקודות, קו תחתון ורווחים בלבד).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">אסימון אינטרנט</string>
|
||||
<string name="web_token_description">אסימון אינטרנט המשמש ליצירת חדרים ציבוריים. זהו מחרוזת של 48 תווים המכילה רק אותיות קטנות a-z.</string>
|
||||
<string name="web_username">שם משתמש באינטרנט</string>
|
||||
<string name="web_username_description">שם משתמש שיוצג בחדרים מרובי משתתפים. חייב להכיל 4-20 תווים (אותיות, מספרים, מקפים, נקודות, קו תחתון ורווחים בלבד).</string>
|
||||
<string name="network">רשת</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">בקאנד</string>
|
||||
<string name="display">תצוגה</string>
|
||||
<string name="processing">עיבוד לאחר</string>
|
||||
|
||||
<string name="frame_skipping">בעבודה: דילוג פריימים</string>
|
||||
<string name="frame_skipping_description">החלף דילוג על פריימים כדי לשפר ביצועים על ידי הפחתת מספר הפריימים המוצגים. תכונה זו עדיין בפיתוח ותופעל בגרסאות עתידיות.</string>
|
||||
<string name="renderer_accuracy">רמת דיוק</string>
|
||||
<string name="renderer_resolution">רזולוציה (מעוגן/נייד)</string>
|
||||
<string name="renderer_vsync">מצב VSync</string>
|
||||
|
@ -531,8 +477,14 @@
|
|||
<string name="renderer_anti_aliasing">שיטת Anti-aliasing</string>
|
||||
<string name="renderer_force_max_clock">החזק מהירות שעון מקסימלית (רק ל Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">מכריח לדחוף את מהירויות המעבד הגרפי למקסימום (הגבלות חום ימשיכו לתפקד).</string>
|
||||
<string name="renderer_optimize_spirv_output">אופטימיזציית Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">משפר את השאדר המהודר כדי להגביר את יעילות ה-GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">השתמש בשיידרים אסינכרונים</string>
|
||||
<string name="renderer_asynchronous_shaders_description">מקמפל שיידרים באופן אסינכרוני. זה עשוי להפחית קפיצות אך גם עלול לגרום לתקלות גרפיות.</string>
|
||||
<string name="use_fast_gpu_time">השתמש בזמן GPU מהיר</string>
|
||||
<string name="use_fast_gpu_time_description">מאלץ את רוב המשחקים לרוץ ברזולוציה המקורית הגבוהה ביותר שלהם. אפשרות זו עלולה לגרום לבעיות.</string>
|
||||
<string name="fast_gpu_time">גורם אובר-קלוק ל-GPU</string>
|
||||
<string name="fast_gpu_time_description">השתמש ב-128 לביצועים מקסימליים וב-512 לנאמנות גרפית מקסימלית.</string>
|
||||
<string name="renderer_reactive_flushing">השתמש בהבהוב תגובתי</string>
|
||||
<string name="renderer_reactive_flushing_description">משפר את הדיוק של האמולציה במשחקים מסויימים במחיר של ביצועים.</string>
|
||||
<string name="use_disk_shader_cache">מטמון השיידר של הדיסק</string>
|
||||
|
@ -546,6 +498,9 @@
|
|||
<string name="cpu">מעבד</string>
|
||||
<string name="cpu_debug_mode">דיבאגינג למעבד</string>
|
||||
<string name="cpu_debug_mode_description">מכניס את המעבד למצב דיבאג איטי</string>
|
||||
<string name="use_auto_stub">שימוש ב-Auto Stub</string>
|
||||
<string name="use_auto_stub_description">משלים אוטומטית שירותים ופונקציות חסרים. עשוי לשפר תאימות אך עלול לגרום לקריסות ובעיות יציבות.</string>
|
||||
|
||||
<string name="gpu">מעבד גרפי</string>
|
||||
<string name="renderer_api">ממשק תוכנה</string>
|
||||
<string name="renderer_debug">דיבאגינג בגרפיקה</string>
|
||||
|
@ -613,6 +568,7 @@
|
|||
<string name="import_failed">ייבוא נכשל</string>
|
||||
<string name="cancelling">מבטל</string>
|
||||
<string name="install">התקן</string>
|
||||
<string name="fetch">אחזר</string>
|
||||
<string name="delete">מחק</string>
|
||||
<string name="edit">ערוך</string>
|
||||
<string name="export_success">יוצא בהצלחה</string>
|
||||
|
@ -632,8 +588,6 @@
|
|||
<string name="installing_driver">מתקין דרייבר...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">מאחזר מנהלי התקן GPU</string>
|
||||
<string name="fetch">אחזר</string>
|
||||
<string name="fetch_error">שגיאה במהלך האחזור</string>
|
||||
<string name="check_connection">בדוק את החיבור שלך ונסה שוב.</string>
|
||||
<string name="show_releases">הצג גרסאות</string>
|
||||
|
@ -686,6 +640,7 @@
|
|||
<string name="loader_error_video_core_description">זה בדרך כלל נגרם על ידי דרייבר לא מתאים עבור המעבד הגרפי. התקנת דרייבר אשר מתאים למעבד הגרפי יכול לפתור את הבעיה הזו.</string>
|
||||
<string name="loader_error_invalid_format">אין אפשרות לטעון את המשחק</string>
|
||||
<string name="loader_error_file_not_found">קובץ המשחק לא קיים</string>
|
||||
|
||||
<string name="loader_requires_firmware">המשחק דורש קושחה</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[המשחק שאתה מנסה להפעיל דורש קושחה לאתחול או למעבר מתפריט הפתיחה. אנא <a href=\"https://yuzu-mirror.github.io/help/quickstart\">שמור והתקן קושחה</a> או לחץ \"אישור\" כדי להמשיך בכל מקרה.]]></string>
|
||||
|
||||
|
@ -709,7 +664,6 @@
|
|||
<string name="config_write_failed">נכשל בכתיבת קובץ התצורה</string>
|
||||
<string name="config_apply_failed">נכשל בהחלת התצורה</string>
|
||||
<string name="config_already_exists_title">תצורה כבר קיימת</string>
|
||||
<string name="config_already_exists_message">הגדרות מותאמות אישית כבר קיימות עבור %1$s.\n\nהאם ברצונך לדרוס את התצורה הקיימת?\n\nפעולה זו לא ניתנת לביטול.</string>
|
||||
<string name="config_exists_prompt">בודק אם קיימת תצורה...</string>
|
||||
<string name="overwrite_cancelled">דריסה בוטלה</string>
|
||||
<string name="checking_driver">בודק מנהל התקן מותאם אישית: %1$s</string>
|
||||
|
@ -729,7 +683,6 @@
|
|||
<string name="invalid_driver_file">קובץ מנהל התקן לא חוקי: %s</string>
|
||||
<string name="network_unavailable">אין חיבור אינטרנט זמין. אנא בדוק את חיבור האינטרנט שלך ונסה שוב.</string>
|
||||
<string name="driver_missing_title">נדרש מנהל התקן GPU</string>
|
||||
<string name="driver_missing_message">תצורת המשחק דורשת מנהל התקן GPU \"%s\" אשר אינו מותקן במכשירך.\n\nהאם ברצונך להוריד ולהתקין אותו כעת?</string>
|
||||
<string name="driver_download_cancelled">הורדת מנהל ההתקן בוטלה. לא ניתן להפעיל את המשחק ללא מנהל ההתקן הנדרש.</string>
|
||||
<string name="download">הורד</string>
|
||||
|
||||
|
@ -762,13 +715,10 @@
|
|||
<string name="abort_button">אודות</string>
|
||||
<string name="continue_button">המשך</string>
|
||||
<string name="system_archive_not_found">ארכיון מערכת לא נמצא</string>
|
||||
<string name="system_archive_not_found_message">%s חסר. בבקשה הוצא תא ארכיוני המערכת שלך./nהמשכת האמולציה עלולה לגרום לקריסות ובאגים.</string>
|
||||
<string name="system_archive_general">ארכיון מערכת</string>
|
||||
<string name="save_load_error">בעיית שמירה/טעינה</string>
|
||||
<string name="fatal_error">שגיאה חמורה</string>
|
||||
<string name="fatal_error_message">שגיאה חמורה התרחשה. בדוק את היומן לפרטים./nהמשך הסימולציה עשוי לגרום לקריסות ולבאגים.</string>
|
||||
<string name="performance_warning">כיבוי הגדרה זו ישפיע משמעותית על ביצועי הסימולציה! לחוויה הטובה ביותר, מומלץ להשאיר את הגדרה זו מופעלת.</string>
|
||||
<string name="device_memory_inadequate">RAM המכשיר: %1$s/nמומלץ: %2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">אין משחק שניתן להריץ!</string>
|
||||
|
||||
|
@ -781,6 +731,25 @@
|
|||
<string name="region_korea">קוריאה</string>
|
||||
<string name="region_taiwan">טייוואן</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (מומלץ)</string>
|
||||
<string name="memory_6gb">6GB (לא בטוח)</string>
|
||||
<string name="memory_8gb">8GB (לא בטוח)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">בסיס (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">מהיר (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">נמוך (128)</string>
|
||||
<string name="gpu_medium">בינוני (256)</string>
|
||||
<string name="gpu_high">גבוה (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">צלזיוס</string>
|
||||
<string name="temperature_fahrenheit">פרנהייט</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">בייט</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -805,6 +774,30 @@
|
|||
<string name="dma_accuracy_unsafe">לא בטוח (מהיר)</string>
|
||||
<string name="dma_accuracy_safe">בטוח (יציב)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">שיטת פענוח ASTC</string>
|
||||
<string name="accelerate_astc_description">בחר כיצד לפרק את הטקסטורות הדחוסות ב-ASTC עבור רינדור: CPU (איטי, בטוח), GPU (מהיר, מומלץ) או CPU Async (ללא קפיצות, עלול לגרום לבעיות)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">מעבד</string>
|
||||
<string name="accelerate_astc_gpu">כרטיס מסך</string>
|
||||
<string name="accelerate_astc_async">מעבד (א-סינכרוני)</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">שיטת דחיסת ASTC</string>
|
||||
<string name="astc_recompression_description">בחר כיצד דחיסה מחדש של טקסטורות ASTC משפרת תאימות וביצועים. הפעלת אפשרות זו חוסכת VRAM אך עלולה להוריד את איכות הטקסטורה.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">לא דחוס</string>
|
||||
<string name="astc_recompression_bc1">BC1 (איכות נמוכה)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (איכות בינונית)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">מצב שימוש ב-VRAM</string>
|
||||
<string name="vram_usage_mode_description">שליטה בקצב הקצאת ושחרור זיכרון GPU</string>
|
||||
<string name="vram_usage_conservative">שמרני</string>
|
||||
<string name="vram_usage_aggressive">אגרסיבי</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -828,7 +821,6 @@
|
|||
<string name="scaling_filter_gaussian">Gaussian</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">אין שום דבר</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -888,6 +880,18 @@
|
|||
<string name="use_black_backgrounds">רקעים שחורים</string>
|
||||
<string name="use_black_backgrounds_description">כשמתשמשים במצב כהה, שם רקעים שחורים.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">צבע ערכת עיצוב</string>
|
||||
<string name="violet">סגול (ברירת מחדל)</string>
|
||||
<string name="blue">כחול</string>
|
||||
<string name="cyan">טורקיז</string>
|
||||
<string name="red">אדום</string>
|
||||
<string name="green">ירוק</string>
|
||||
<string name="yellow">צהוב</string>
|
||||
<string name="orange">כתום</string>
|
||||
<string name="pink">ורוד</string>
|
||||
<string name="gray">אפור</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">תמונה בתוך תמונה</string>
|
||||
<string name="picture_in_picture_description">הקטן את החלון כאשר נמצא ברקע</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Ez a szoftver Nintendo Switch játékkonzolhoz készült játékokat futtat. Nem tartalmaz játékokat vagy kulcsokat. .<br /><br />Mielőtt hozzákezdenél, kérjük, válaszd ki a <![CDATA[<b>prod.keys</b>]]> fájl helyét a készülék tárhelyén<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Tudj meg többet</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Megjegyzések és hibák</string>
|
||||
<string name="notice_notification_channel_description">Értesítések megjelenítése, ha valami rosszul sül el.</string>
|
||||
<string name="notification_permission_not_granted">Nincs engedély az értesítés megjelenítéséhez!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Shader(ek)</string>
|
||||
<string name="shaders_suffix">fordítása</string>
|
||||
<string name="charging">(Töltés alatt)</string>
|
||||
|
||||
<string name="system_info_label">Rendszer:</string>
|
||||
<string name="show_stats_overlay">Teljesítmény statisztikák megjelenítése</string>
|
||||
<string name="stats_overlay_customization">Testreszabás</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Akkumulátor hőmérséklet egységek</string>
|
||||
<string name="show_power_info">Akkumulátor információk</string>
|
||||
<string name="show_power_info_description">Jelenlegi energiafelhasználás és remaining kapacitás megjelenítése</string>
|
||||
<string name="show_shaders_building">Shader-építés megjelenítése</string>
|
||||
<string name="show_shaders_building_description">Megjeleníti az éppen épülő shaderek aktuális számát</string>
|
||||
<string name="overlay_position">Overlay pozíció</string>
|
||||
<string name="overlay_position_description">Az overlay helyének kiválasztása</string>
|
||||
<string name="overlay_position_top_left">Bal fent</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Középen lent</string>
|
||||
<string name="perf_overlay_background">Overlay háttér</string>
|
||||
<string name="perf_overlay_background_description">Háttér hozzáadása az overlayhez</string>
|
||||
<string name="show_shaders_building">Shader-építés megjelenítése</string>
|
||||
<string name="show_shaders_building_description">Megjeleníti az éppen épülő shaderek aktuális számát</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Eszköz információk megjelenítése</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">A telepített firmver verziójának megjelenítése</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">GPU kiterjesztések</string>
|
||||
<string name="veil_renderer">Megjelenítő</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">A Vulkan erőforrás-kezelési módszere, amely biztosítja az erőforrások megfelelő felszabadítását, ha már nincs rájuk szükség, de csomagolt játékok összeomlását okozhatja.</string>
|
||||
<string name="veil_misc">CPU és memória</string>
|
||||
<string name="eden_veil">Eden Fátyla</string>
|
||||
<string name="eden_veil_description">Kísérleti beállítások a teljesítmény és képesség javításához. Ezek a beállítások fekete képernyőket vagy más játékproblémákat okozhatnak.</string>
|
||||
<string name="eden_veil_warning_title">Kísérleti beállítások</string>
|
||||
<string name="eden_veil_warning_description">Az Eden Fátyla beállításai nagyon kísérleti jellegűek, és problémákat okozhatnak. Ha a játék nem indul el, kérjük, tiltsa le az összes kiterjesztést.</string>
|
||||
<string name="frame_skipping">Folyamatban: Képkihagyás</string>
|
||||
<string name="frame_skipping_description">Kapcsolja be a képkihagyást a teljesítmény javításához a renderelt képkockák számának csökkentésével. Ez a funkció még fejlesztés alatt áll, és a jövőbeli kiadásokban lesz elérhető.</string>
|
||||
|
||||
<string name="veil_extensions">GPU kiterjesztések</string>
|
||||
<string name="dyna_state">Kiterjesztett Dinamikus Állapot</string>
|
||||
<string name="dyna_state_description">Szabályozza a Kiterjesztett Dynamikus Állapotban használható funkciók számát. A magasabb értékek több funkciót tesznek lehetővé és növelhetik a teljesítményt, de problémákat okozhatnak egyes meghajtókkal és gyártókkal. Az alapértelmezett érték eltérő lehet a rendszertől és a hardverképességektől függően. Ez az érték módosítható, amíg el nem éri a stabilitást és a jobb vizuális minőséget.</string>
|
||||
<string name="disabled">Letiltva</string>
|
||||
<string name="provoking_vertex">Provokáló csúcs</string>
|
||||
<string name="provoking_vertex_description">Javítja a világítást és a csúcskezelést bizonyos játékokban. Csak Vulkan 1.0+ GPU-kon támogatott.</string>
|
||||
<string name="descriptor_indexing">Deskriptor Indexelés</string>
|
||||
<string name="descriptor_indexing_description">Javítja a textúrák és pufferek kezelését, valamint a Maxwell fordítási réteget. Néhány Vulkan 1.1 GPU és minden Vulkan 1.2+ GPU támogatja.</string>
|
||||
<string name="sample_shading">Mintavételezés árnyékolás</string>
|
||||
<string name="sample_shading_description">Lehetővé teszi, hogy a fragment shader mintánként fusson egy többmintás fragmentben a fragmentenkénti futtatás helyett. Javítja a grafikai minőséget a teljesítmény rovására. Csak Vulkan 1.1+ eszközök támogatják ezt a kiterjesztést.</string>
|
||||
<string name="sample_shading_fraction">Mintavételezés árnyékolási hányad</string>
|
||||
<string name="sample_shading_fraction_description">A mintavételezés árnyékolási lépés intenzitása. A magasabb értékek jobb minőséget eredményeznek, de nagyobb mértékben csökkentik a teljesítményt.</string>
|
||||
|
||||
<string name="veil_renderer">Megjelenítő</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">A Vulkan erőforrás-kezelési módszere, amely biztosítja az erőforrások megfelelő felszabadítását, ha már nincs rájuk szükség, de csomagolt játékok összeomlását okozhatja.</string>
|
||||
<string name="frame_interpolation">Továbbfejlesztett Képkocka-időzítés</string>
|
||||
<string name="frame_interpolation_description">Biztosítja a képkockák sima és egyenletes kézbesítését azok időzítésének szinkronizálásával, csökkentve a megakadásokat és egyenetlen animációkat. Ideális azokhoz a játékokhoz, amelyek képkocka-időzítési instabilitást vagy mikro-reccsenést tapasztalnak játék közben.</string>
|
||||
<string name="renderer_early_release_fences">Korai kerítés-felszabadítás</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Biztosítja az adatok konzisztenciáját a számítási és memória-műveletek között. Ez az opciónak javítania kell néhány játékban előforduló problémát, de bizonyos esetekben csökkentheti a teljesítményt. Az Unreal Engine 4-et használó játékok látszanak a legérintettebbek.</string>
|
||||
<string name="buffer_reorder_disable">Puffer újrarendezés letiltása</string>
|
||||
<string name="buffer_reorder_disable_description">Ha be van jelölve, letiltja a leképezett memória feltöltéseinek újrarendezését, lehetővé téve a feltöltések összerendelését konkrét rajzolásokkal. Bizonyos esetekben csökkentheti a teljesítményt.</string>
|
||||
<string name="use_lru_cache">LRU gyorsítótár engedélyezése</string>
|
||||
<string name="use_lru_cache_description">Engedélyezi vagy letiltja az LRU gyorsítótárat, növelve a teljesítményt a CPU használat csökkentésével. Néhány játéknak (különösen a TotK 1.2.1-nek) problémája lehet vele - tiltsa le, ha a játék nem indul el vagy véletlenszerűen összeomlik.</string>
|
||||
<string name="dyna_state">Kiterjesztett Dinamikus Állapot</string>
|
||||
<string name="dyna_state_description">Szabályozza a Kiterjesztett Dynamikus Állapotban használható funkciók számát. A magasabb értékek több funkciót tesznek lehetővé és növelhetik a teljesítményt, de problémákat okozhatnak egyes meghajtókkal és gyártókkal. Az alapértelmezett érték eltérő lehet a rendszertől és a hardverképességektől függően. Ez az érték módosítható, amíg el nem éri a stabilitást és a jobb vizuális minőséget.</string>
|
||||
<string name="disabled">Letiltva</string>
|
||||
|
||||
<string name="veil_misc">CPU és memória</string>
|
||||
<string name="use_sync_core">Magsebesség szinkronizálása</string>
|
||||
<string name="use_sync_core_description">A mag sebességének szinkronizálása a maximális sebesség százalékával a teljesítmény javítása érdekében a játék tényleges sebességének megváltoztatása nélkül.</string>
|
||||
<string name="use_auto_stub">Automatikus Stub használata</string>
|
||||
<string name="use_auto_stub_description">Automatusan kiegészíti a hiányzó szolgáltatásokat és funkciókat. Növelheti a kompatibilitást, de összeomlásokat és stabilitási problémákat okozhat.</string>
|
||||
<string name="uninstall_firmware">Firmware eltávolítása</string>
|
||||
<string name="uninstall_firmware_description">A firmware eltávolítása törli azt az eszközről, és befolyásolhatja a játékok kompatibilitását.</string>
|
||||
<string name="firmware_uninstalling">Firmware eltávolítása...</string>
|
||||
<string name="firmware_uninstalled_success">A firmware sikeresen eltávolítva</string>
|
||||
<string name="provoking_vertex">Provokáló csúcs</string>
|
||||
<string name="provoking_vertex_description">Javítja a világítást és a csúcskezelést bizonyos játékokban. Csak Vulkan 1.0+ GPU-kon támogatott.</string>
|
||||
<string name="descriptor_indexing">Deskriptor Indexelés</string>
|
||||
<string name="descriptor_indexing_description">Javítja a textúrák és pufferek kezelését, valamint a Maxwell fordítási réteget. Néhány Vulkan 1.1 GPU és minden Vulkan 1.2+ GPU támogatja.</string>
|
||||
<string name="use_fast_gpu_time">Gyors GPU idő használata</string>
|
||||
<string name="use_fast_gpu_time_description">A legtöbb játékot a natív felbontásukon futtatja. Ez az opció instabil és problémákat okozhat.</string>
|
||||
<string name="fast_gpu_time">GPU túlóra faktor</string>
|
||||
<string name="fast_gpu_time_description">Használj 128-at a maximális teljesítményért és 512-t a maximális grafikai minőségért.</string>
|
||||
<string name="gpu_low">Alacsony (128)</string>
|
||||
<string name="gpu_medium">Közepes (256)</string>
|
||||
<string name="gpu_high">Magas (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">LRU gyorsítótár engedélyezése</string>
|
||||
<string name="use_lru_cache_description">Engedélyezi vagy letiltja az LRU gyorsítótárat, növelve a teljesítményt a CPU használat csökkentésével. Néhány játéknak (különösen a TotK 1.2.1-nek) problémája lehet vele - tiltsa le, ha a játék nem indul el vagy véletlenszerűen összeomlik.</string>
|
||||
<string name="use_fast_cpu_time">Gyors CPU idő</string>
|
||||
<string name="use_fast_cpu_time_description">Kényszeríti az emulált CPU-t, hogy magasabb órajelen fusson, csökkentve bizonyos FPS korlátozókat. Ez az opció instabil és problémákat okozhat, és gyengébb CPU-k csökkentett teljesítményt tapasztalhatnak.</string>
|
||||
<string name="fast_cpu_time">CPU órajel</string>
|
||||
<string name="fast_cpu_time_description">Használd a Boost (1700MHz) opciót a Switch legmagasabb natív órajelén való futáshoz, vagy a Fast (2000MHz) opciót a dupla órajelen való futáshoz.</string>
|
||||
<string name="memory_layout">Memórialayout</string>
|
||||
<string name="memory_layout_description">(KÍSÉRLETI) Megváltoztatja az emulált memórialayoutot. Ez a beállítás nem növeli a teljesítményt, de segíthet a magas felbontást használó játékokban modok segítségével. Ne használd 8GB RAM vagy kevesebb rendelkező telefonokon.</string>
|
||||
<string name="sample_shading">Mintavételezés árnyékolás</string>
|
||||
<string name="sample_shading_description">Lehetővé teszi, hogy a fragment shader mintánként fusson egy többmintás fragmentben a fragmentenkénti futtatás helyett. Javítja a grafikai minőséget a teljesítmény rovására. Csak Vulkan 1.1+ eszközök támogatják ezt a kiterjesztést.</string>
|
||||
<string name="sample_shading_fraction">Mintavételezés árnyékolási hányad</string>
|
||||
<string name="sample_shading_fraction_description">A mintavételezés árnyékolási lépés intenzitása. A magasabb értékek jobb minőséget eredményeznek, de nagyobb mértékben csökkentik a teljesítményt.</string>
|
||||
<string name="custom_cpu_ticks">Egyéni CPU tick-ek</string>
|
||||
<string name="custom_cpu_ticks_description">Egyéni CPU tick érték beállítása. A magasabb értékek növelhetik a teljesítményt, de a játék befagyását is okozhatják. 77–21000 közötti tartomány ajánlott.</string>
|
||||
<string name="cpu_ticks">Tick-ek</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Kihagy néhány CPU-oldali gyorsítótár-érvénytelenítést memóriafrissítések közben, csökkentve a CPU használatát és javítva a teljesítményt. Néhány játékban hibákat vagy összeomlást okozhat.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Gazda MMU emuláció engedélyezése</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Ez az optimalizáció gyorsítja a vendégprogram memória-hozzáférését. Engedélyezése esetén a vendég memóriaolvasási/írási műveletei közvetlenül a memóriában történnek, és kihasználják a gazda MMU-ját. Letiltás esetén minden memória-hozzáférés a szoftveres MMU emulációt használja.</string>
|
||||
<string name="fast_cpu_time">CPU órajel</string>
|
||||
<string name="fast_cpu_time_description">Használd a Boost (1700MHz) opciót a Switch legmagasabb natív órajelén való futáshoz, vagy a Fast (2000MHz) opciót a dupla órajelen való futáshoz.</string>
|
||||
<string name="memory_layout">Memórialayout</string>
|
||||
<string name="memory_layout_description">(KÍSÉRLETI) Megváltoztatja az emulált memórialayoutot. Ez a beállítás nem növeli a teljesítményt, de segíthet a magas felbontást használó játékokban modok segítségével. Ne használd 8GB RAM vagy kevesebb rendelkező telefonokon.</string>
|
||||
<string name="dma_accuracy">DMA pontosság</string>
|
||||
<string name="dma_accuracy_description">Szabályozza a DMA pontosságát. A biztonságos pontosság megoldhat néhány játék problémáit, de bizonyos esetekben befolyásolhatja a teljesítményt. Ha bizonytalan, hagyja Alapértelmezett beállításon.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Ajánlott)</string>
|
||||
<string name="memory_6gb">6GB (Nem biztonságos)</string>
|
||||
<string name="memory_8gb">8GB (Nem biztonságos)</string>
|
||||
|
||||
<string name="clock_base">Alap (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Gyors (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC dekódolási módszer</string>
|
||||
<string name="accelerate_astc_description">Válassza ki, hogyan legyenek dekódolva az ASTC tömörített textúrák a rendereléshez: CPU (lassú, biztonságos), GPU (gyors, ajánlott) vagy CPU Async (nincs megakadás, de problémákat okozhat)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU aszinkron</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC újratömörítési módszer</string>
|
||||
<string name="astc_recompression_description">Válassza ki, hogyan történik az ASTC textúrák újratömörítése a kompatibilitás és a teljesítmény javításáért. Ez az opció VRAM-ot takarít meg, de csökkentheti a textúra minőségét.</string>
|
||||
<string name="astc_recompression_uncompressed">Tömörítetlen</string>
|
||||
<string name="astc_recompression_bc1">BC1 (alacsony minőség)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (közepes minőség)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">VRAM használati mód</string>
|
||||
<string name="vram_usage_mode_description">GPU memória kezelésének módja</string>
|
||||
<string name="vram_usage_conservative">Konzervatív</string>
|
||||
<string name="vram_usage_aggressive">Aggresszív</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Shader backend</string>
|
||||
<string name="shader_backend_description">Shaderek fordításának módja</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Nincs</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Spir-V optimalizálás</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimalizálja a lefordított shadert a GPU hatékonyságának javításáért.</string>
|
||||
<string name="never">Soha</string>
|
||||
<string name="on_load">Betöltéskor</string>
|
||||
<string name="always">Mindig</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Többjátékos</string>
|
||||
<string name="multiplayer_game_name">Kedvenc játékok</string>
|
||||
<string name="multiplayer_preferred_game_name">Kedvenc játék</string>
|
||||
<string name="multiplayer_lobby_type">Lobby típusa</string>
|
||||
<string name="multiplayer_no_game">Nincs játék</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Válassz kedvenc játékot a szoba létrehozásához</string>
|
||||
<string name="multiplayer_room_name_error">3-20 karakter kell</string>
|
||||
<string name="multiplayer_required">Kötelező</string>
|
||||
<string name="multiplayer_token_required">Web token szükséges, lépj a Speciális beállítások -> Rendszer -> Hálózat menüpontba</string>
|
||||
<string name="multiplayer_ip_error">Érvénytelen IP formátum</string>
|
||||
<string name="multiplayer_username_error">4-20 karakter hosszú legyen, és csak betűket, számokat, pontokat, kötőjeleket, aláhúzásjeleket és szóközöket tartalmazzon</string>
|
||||
<string name="multiplayer_nickname_invalid">Érvénytelen felhasználónév, ellenőrizze a Rendszer → Hálózat menüpontban</string>
|
||||
<string name="multiplayer_port_error">1-65535 között legyen</string>
|
||||
<string name="multiplayer_token_error">48 karakter hosszú lehet, és csak kisbetűket (a-z) tartalmazhat</string>
|
||||
<string name="multiplayer_lobby_type">Lobby típusa</string>
|
||||
<string name="multiplayer_public_visibility">Nyilvános</string>
|
||||
<string name="multiplayer_unlisted_visibility">Nem nyilvános</string>
|
||||
<string name="multiplayer_port_error">1-65535 között legyen</string>
|
||||
<string name="cancel">Mégse</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Frissítés</string>
|
||||
<string name="room_list">Szobalista</string>
|
||||
<string name="multiplayer_token_required">Web token szükséges, lépj a Speciális beállítások -> Rendszer -> Hálózat menüpontba</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Téma színe</string>
|
||||
<string name="violet">Lila (Alapértelmezett)</string>
|
||||
<string name="blue">Kék</string>
|
||||
<string name="cyan">Cián</string>
|
||||
<string name="red">Piros</string>
|
||||
<string name="green">Zöld</string>
|
||||
<string name="yellow">Sárga</string>
|
||||
<string name="orange">Narancs</string>
|
||||
<string name="pink">Rózsaszín</string>
|
||||
<string name="gray">Szürke</string>
|
||||
<string name="multiplayer_public_visibility">Nyilvános</string>
|
||||
<string name="multiplayer_unlisted_visibility">Nem nyilvános</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Üdvözöljük!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Válaszd ki a <b>prod.keys</b> fájlodat az alábbi gombbal.</string>
|
||||
<string name="select_keys">Kulcsok kiválasztása</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Válaszd ki a <b>firmware.zip</b> fájlod az alábbi gombbal.\nAz Eden jelenleg a <b>19.0.1</b> vagy régebbi verziót igényli.</string>
|
||||
<string name="select_firmware">Firmware kiválasztása</string>
|
||||
<string name="games">Játékok</string>
|
||||
<string name="games_description">Válaszd ki a <b>Játékok</b> mappát az alábbi gombbal.</string>
|
||||
<string name="done">Kész</string>
|
||||
<string name="done_description">Minden kész.\nJó szórakozást!</string>
|
||||
<string name="text_continue">Folytatás</string>
|
||||
<string name="next">Következő</string>
|
||||
<string name="back">Vissza</string>
|
||||
|
@ -317,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">Bluetooth engedélyek megtagadva. A kontroller támogatás korlátozott lehet.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">ABC sorrend</string>
|
||||
<string name="view_list">Lista</string>
|
||||
<string name="view_grid">Rács</string>
|
||||
|
@ -326,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">FIGYELMEZTETÉS: Ez a verzió nem nyilvános. A szoftver pre-alpha állapotban van, hibákat és hiányos funkciókat tartalmazhat.</string>
|
||||
<string name="dont_show_again">Ne mutassa újra</string>
|
||||
<string name="pre_alpha_warning">PRE-ALPHA SZOFTVER; NEM NYILVÁNOS HASZNÁLATRA</string>
|
||||
<string name="add_directory_success">Játék mappa sikeresen hozzáadva</string>
|
||||
<string name="home_games">Játékok</string>
|
||||
<string name="home_search">Keresés</string>
|
||||
<string name="home_settings">Beállítások</string>
|
||||
|
@ -361,6 +300,7 @@
|
|||
<string name="install_amiibo_keys">Amiibo kulcsok telepítése</string>
|
||||
<string name="install_amiibo_keys_description">Amiibo használata szükséges a játékhoz</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Győződj meg róla, hogy a titkosító fájlod .bin kiterjesztéssel rendelkezik, majd próbáld újra.</string>
|
||||
<string name="gpu_driver_fetcher">GPU illesztőprogram letöltő</string>
|
||||
<string name="gpu_driver_manager">GPU illesztőprogram-kezelő</string>
|
||||
<string name="install_gpu_driver">GPU illesztőprogram telepítése</string>
|
||||
<string name="install_gpu_driver_description">Alternatív illesztőprogramok telepítése az esetlegesen elérhető teljesítmény és pontosság érdekében</string>
|
||||
|
@ -409,7 +349,6 @@
|
|||
<string name="install_game_content_success_install">%1$d sikeresen telepítve</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d sikeresen felülírva</string>
|
||||
<string name="custom_driver_not_supported">Egyéni illesztőprogramok nem támogatottak</string>
|
||||
<string name="custom_driver_not_supported_description">Egyéni illesztőprogram telepítése jelenleg nem támogatott ezen az eszközön.\nNézz vissza később, hátha hozzáadtuk a támogatását!</string>
|
||||
<string name="manage_yuzu_data">Eden adatok kezelése</string>
|
||||
<string name="manage_yuzu_data_description">Firmware, kulcsok, felhasználói adatok és egyebek importálása/exportálása</string>
|
||||
<string name="share_save_file">Mentési fájl megosztása</string>
|
||||
|
@ -430,8 +369,14 @@
|
|||
<string name="no_save_data_found">Nem található mentett adat</string>
|
||||
<string name="verify_installed_content">Telepített tartalom ellenőrzése</string>
|
||||
<string name="verify_installed_content_description">A telepített tartalom épségét ellenőrzi</string>
|
||||
|
||||
<string name="keys_missing">Hiányzó titkosítókulcsok</string>
|
||||
<string name="keys_missing_description">A Firmware és a kiskereskedelmi (retail) játékok nem dekódolhatók</string>
|
||||
<string name="uninstall_firmware">Firmware eltávolítása</string>
|
||||
<string name="uninstall_firmware_description">A firmware eltávolítása törli azt az eszközről, és befolyásolhatja a játékok kompatibilitását.</string>
|
||||
<string name="firmware_uninstalling">Firmware eltávolítása...</string>
|
||||
<string name="firmware_uninstalled_success">A firmware sikeresen eltávolítva</string>
|
||||
|
||||
<string name="firmware_invalid">Érvénytelen firmware</string>
|
||||
<string name="error_firmware_missing">A firmware szükséges egyes játékok és alkalmazások futtatásához. Az Eden csak 19.0.1 vagy régebbi firmware-ekkel működik.</string>
|
||||
<string name="error_firmware_corrupted">A firmware jelen van, de nem olvasható. Ellenőrizze a visszafejtési kulcsokat és szükség esetén dumpolja újra a firmware-t.</string>
|
||||
|
@ -470,7 +415,6 @@
|
|||
<string name="contributors_description">\u2764 által készítve a Eden csapattól</string>
|
||||
<string name="licenses_description">Projektek, amik nélkül a Eden nem jöhetett volna létre Androidra</string>
|
||||
<string name="user_data">Felhasználói adatok</string>
|
||||
<string name="user_data_description">Az összes alkalmazásadat importálása/exportálása.\n\nA felhasználói adatok importálásakor az összes meglévő felhasználói adat törlődik!</string>
|
||||
<string name="exporting_user_data">Felhasználói adatok exportálása...</string>
|
||||
<string name="importing_user_data">Felhasználói adatok importálása...</string>
|
||||
<string name="import_user_data">Felhasználói adatok importálása</string>
|
||||
|
@ -479,7 +423,6 @@
|
|||
<string name="user_data_import_success">Felhasználói adatok sikeresen importálva</string>
|
||||
<string name="user_data_export_cancelled">Exportálás megszakítva</string>
|
||||
<string name="user_data_import_failed_description">Ellenőrizd, hogy a felhasználói adatok mappái a zip mappa gyökerében vannak, és tartalmaznak egy konfig fájlt a config/config.ini címen, majd próbáld meg újra.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Sebességkorlát</string>
|
||||
<string name="frame_limit_enable_description">Korlátozza az emuláció sebességét a normál sebesség adott százalékára.</string>
|
||||
|
@ -501,18 +444,22 @@
|
|||
<string name="use_custom_rtc_description">Megadhatsz egy valós idejű órát, amely eltér a rendszer által használt órától.</string>
|
||||
<string name="set_custom_rtc">Egyéni RTC beállítása</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Generálás</string>
|
||||
<string name="web_username">Webes felhasználónév</string>
|
||||
<string name="web_username_description">A többjátékos szobákban megjelenítendő felhasználónév. 4-20 karakter hosszú legyen, és csak betűket, számokat, kötőjeleket, pontokat, aláhúzásjeleket és szóközöket tartalmazzon.</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Web token</string>
|
||||
<string name="web_token_description">Web token nyilvános termek létrehozásához. Ez egy 48 karakter hosszú sztring, amely csak kisbetűket (a-z) tartalmaz.</string>
|
||||
<string name="web_username">Webes felhasználónév</string>
|
||||
<string name="web_username_description">A többjátékos szobákban megjelenítendő felhasználónév. 4-20 karakter hosszú legyen, és csak betűket, számokat, kötőjeleket, pontokat, aláhúzásjeleket és szóközöket tartalmazzon.</string>
|
||||
<string name="network">Hálózat</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Kijelző</string>
|
||||
<string name="processing">Utófeldolgozás</string>
|
||||
|
||||
<string name="frame_skipping">Folyamatban: Képkihagyás</string>
|
||||
<string name="frame_skipping_description">Kapcsolja be a képkihagyást a teljesítmény javításához a renderelt képkockák számának csökkentésével. Ez a funkció még fejlesztés alatt áll, és a jövőbeli kiadásokban lesz elérhető.</string>
|
||||
<string name="renderer_accuracy">Pontosság szintje</string>
|
||||
<string name="renderer_resolution">Felbontás (Kézi/Dockolt)</string>
|
||||
<string name="renderer_vsync">VSync mód</string>
|
||||
|
@ -524,8 +471,14 @@
|
|||
<string name="renderer_anti_aliasing">Élsimítási módszer</string>
|
||||
<string name="renderer_force_max_clock">Maximum órajel kényszerítése (csak Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Kényszeríti a GPU-t a lehető legnagyobb órajelen működésre (a hőmérséklet korlátozások továbbra is érvényben maradnak).</string>
|
||||
<string name="renderer_optimize_spirv_output">Spir-V optimalizálás</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimalizálja a lefordított shadert a GPU hatékonyságának javításáért.</string>
|
||||
<string name="renderer_asynchronous_shaders">Aszinkron árnyékolók használata</string>
|
||||
<string name="renderer_asynchronous_shaders_description">A shaderek aszinkron fordítása. Csökkentheti a belassulásokat, de hibákat is okozhat.</string>
|
||||
<string name="use_fast_gpu_time">Gyors GPU idő használata</string>
|
||||
<string name="use_fast_gpu_time_description">A legtöbb játékot a natív felbontásukon futtatja. Ez az opció instabil és problémákat okozhat.</string>
|
||||
<string name="fast_gpu_time">GPU túlóra faktor</string>
|
||||
<string name="fast_gpu_time_description">Használj 128-at a maximális teljesítményért és 512-t a maximális grafikai minőségért.</string>
|
||||
<string name="renderer_reactive_flushing">Reaktív ürítés használata</string>
|
||||
<string name="renderer_reactive_flushing_description">Javítja a renderelési pontosságot néhány játékban a teljesítmény rovására.</string>
|
||||
<string name="use_disk_shader_cache">Lemez árnyékoló gyorsítótár</string>
|
||||
|
@ -539,11 +492,13 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPU hibakeresés</string>
|
||||
<string name="cpu_debug_mode_description">Lassú hibakereső módba állítja a CPU-t.</string>
|
||||
<string name="use_auto_stub">Automatikus Stub használata</string>
|
||||
<string name="use_auto_stub_description">Automatusan kiegészíti a hiányzó szolgáltatásokat és funkciókat. Növelheti a kompatibilitást, de összeomlásokat és stabilitási problémákat okozhat.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Grafikai hibakeresés</string>
|
||||
<string name="renderer_debug_description">Lassú hibakereső módba állítja a grafikus API-t .</string>
|
||||
|
||||
<string name="log">Naplózás</string>
|
||||
<string name="flush_by_line">Hibakeresési naplók soronkénti kiürítése</string>
|
||||
<string name="flush_by_line_description">Kiüríti a hibakeresési naplókat minden írt sor után, megkönnyítve a hibakeresést összeomlás vagy fagyás esetén.</string>
|
||||
|
@ -661,6 +616,7 @@
|
|||
<string name="import_failed">Importálás sikertelen</string>
|
||||
<string name="cancelling">Megszakítás</string>
|
||||
<string name="install">Telepítés</string>
|
||||
<string name="fetch">Letöltés</string>
|
||||
<string name="delete">Törlés</string>
|
||||
<string name="edit">Szerkesztés</string>
|
||||
<string name="export_success">Sikeresen exportálva</string>
|
||||
|
@ -690,8 +646,6 @@
|
|||
<string name="installing_driver">Illesztőprogram telepítése...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPU illesztőprogram letöltő</string>
|
||||
<string name="fetch">Letöltés</string>
|
||||
<string name="fetch_error">Hiba a letöltés közben</string>
|
||||
<string name="check_connection">Ellenőrizd az internetkapcsolatod és próbáld újra.</string>
|
||||
<string name="show_releases">Verziók megjelenítése</string>
|
||||
|
@ -767,7 +721,6 @@
|
|||
<string name="addon_installed_successfully">Kiegészítő sikeresen telepítve</string>
|
||||
<string name="verifying_content">Tartalom ellenőrzése...</string>
|
||||
<string name="content_install_notice">Tartalom telepítési értesítés</string>
|
||||
<string name="content_install_notice_description">A kiválasztott tartalom nem ehhez a játékhoz tartozik.\nÍgy is telepíted?</string>
|
||||
<string name="confirm_uninstall">Eltávolítás megerősítése</string>
|
||||
<string name="confirm_uninstall_description">Biztosan törölni szeretnéd ezt a kiegészítőt?</string>
|
||||
<string name="verify_integrity">Integritás ellenőrzése</string>
|
||||
|
@ -777,8 +730,6 @@
|
|||
<string name="verify_failure_description">A fájl tartalma sérült lehet</string>
|
||||
<string name="verify_no_result">Az integritás ellenőrzését nem lehetett elvégezni</string>
|
||||
<string name="verify_no_result_description">A fájltartalom érvényessége nem lett ellenőrizve</string>
|
||||
<string name="verification_failed_for">Az alábbi fájlok ellenőrzése sikertelen volt:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">ROM titkosítva</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Kérjük, kövesse az útmutatót a <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">játékkártyák</a> vagy <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">digitális címek</a> újradumpolásához.]]></string>
|
||||
|
@ -787,6 +738,7 @@
|
|||
<string name="loader_error_video_core_description">Ezt általában egy nem kompatibilis GPU illesztő okozza. Egyéni GPU illesztőprogram telepítése megoldhatja a problémát.</string>
|
||||
<string name="loader_error_invalid_format">Nem sikerült betölteni a ROM-ot</string>
|
||||
<string name="loader_error_file_not_found">ROM fájl nem létezik</string>
|
||||
|
||||
<string name="loader_requires_firmware">A játék firmware-t igényel</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[A játék, amelyet el szeretne indítani, firmware-t igényel a bootoláshoz vagy a kezdőmenü átlépéséhez. Kérjük, <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dumpolja és telepítse a firmware-t</a>, vagy nyomja meg az \"OK\" gombot a folytatáshoz.]]></string>
|
||||
|
||||
|
@ -810,7 +762,6 @@
|
|||
<string name="config_write_failed">A konfigurációs fájl írása sikertelen</string>
|
||||
<string name="config_apply_failed">A konfiguráció alkalmazása sikertelen</string>
|
||||
<string name="config_already_exists_title">A konfiguráció már létezik</string>
|
||||
<string name="config_already_exists_message">Már léteznek egyéni beállítások a(z) %1$s számára.\n\nSzeretné felülírni a meglévő konfigurációt?\n\nEzt a műveletet nem lehet visszavonni.</string>
|
||||
<string name="config_exists_prompt">Létező konfiguráció keresése...</string>
|
||||
<string name="overwrite_cancelled">A felülírás megszakítva</string>
|
||||
<string name="checking_driver">Egyéni illesztőprogram ellenőrzése: %1$s</string>
|
||||
|
@ -830,7 +781,6 @@
|
|||
<string name="invalid_driver_file">Érvénytelen illesztőprogramfájl: %s</string>
|
||||
<string name="network_unavailable">Nincs hálózati kapcsolat. Kérjük, ellenőrizze az internetkapcsolatát, és próbálja újra.</string>
|
||||
<string name="driver_missing_title">GPU illesztőprogram szükséges</string>
|
||||
<string name="driver_missing_message">A játék konfigurációja \"%s\" GPU illesztőprogramot igényel, amely nincs telepítve az eszközén.\n\nSzeretné most letölteni és telepíteni?</string>
|
||||
<string name="driver_download_cancelled">Az illesztőprogram letöltése megszakítva. A játék nem indítható el a szükséges illesztőprogram nélkül.</string>
|
||||
<string name="download">Letöltés</string>
|
||||
|
||||
|
@ -866,13 +816,10 @@
|
|||
<string name="abort_button">Megszakítás</string>
|
||||
<string name="continue_button">Folytatás</string>
|
||||
<string name="system_archive_not_found">Nem található rendszerarchívum</string>
|
||||
<string name="system_archive_not_found_message">%s hiányzik. Kérjük, mentsd ki a rendszerarchívumaidat.\nAz emuláció folytatása összeomlásokhoz és hibákhoz vezethet.</string>
|
||||
<string name="system_archive_general">Egy rendszerarchívum</string>
|
||||
<string name="save_load_error">Mentési/betöltési hiba</string>
|
||||
<string name="fatal_error">Végzetes hiba</string>
|
||||
<string name="fatal_error_message">Végzetes hiba történt. Ellenőrizd a logot a részletekért.\nAz emuláció folytatása összeomlást és hibákat eredményzhet.</string>
|
||||
<string name="performance_warning">Ennek a beállításnak a kikapcsolása jelentős mértékben csökkenti a teljesítményt! A legjobb élmény érdekében javasolt a beállítás bekapcsolva tartása.</string>
|
||||
<string name="device_memory_inadequate">Eszköz RAM: %1$s\nAjánlott: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">Nincs indítható játék!</string>
|
||||
|
||||
|
@ -885,6 +832,25 @@
|
|||
<string name="region_korea">Korea</string>
|
||||
<string name="region_taiwan">Tajvan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Ajánlott)</string>
|
||||
<string name="memory_6gb">6GB (Nem biztonságos)</string>
|
||||
<string name="memory_8gb">8GB (Nem biztonságos)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Alap (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Gyors (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Alacsony (128)</string>
|
||||
<string name="gpu_medium">Közepes (256)</string>
|
||||
<string name="gpu_high">Magas (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Bájt</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -909,6 +875,30 @@
|
|||
<string name="dma_accuracy_unsafe">Nem biztonságos (gyors)</string>
|
||||
<string name="dma_accuracy_safe">Biztonságos (stabil)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC dekódolási módszer</string>
|
||||
<string name="accelerate_astc_description">Válassza ki, hogyan legyenek dekódolva az ASTC tömörített textúrák a rendereléshez: CPU (lassú, biztonságos), GPU (gyors, ajánlott) vagy CPU Async (nincs megakadás, de problémákat okozhat)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU aszinkron</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC újratömörítési módszer</string>
|
||||
<string name="astc_recompression_description">Válassza ki, hogyan történik az ASTC textúrák újratömörítése a kompatibilitás és a teljesítmény javításáért. Ez az opció VRAM-ot takarít meg, de csökkentheti a textúra minőségét.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Tömörítetlen</string>
|
||||
<string name="astc_recompression_bc1">BC1 (alacsony minőség)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (közepes minőség)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">VRAM használati mód</string>
|
||||
<string name="vram_usage_mode_description">GPU memória kezelésének módja</string>
|
||||
<string name="vram_usage_conservative">Konzervatív</string>
|
||||
<string name="vram_usage_aggressive">Aggresszív</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -932,7 +922,6 @@
|
|||
<string name="scaling_filter_gaussian">Gauss-féle</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Nincs</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -995,6 +984,18 @@
|
|||
<string name="use_black_backgrounds">Fekete háttér</string>
|
||||
<string name="use_black_backgrounds_description">Sötét téma használatakor fekete háttér használata.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Téma színe</string>
|
||||
<string name="violet">Lila (Alapértelmezett)</string>
|
||||
<string name="blue">Kék</string>
|
||||
<string name="cyan">Cián</string>
|
||||
<string name="red">Piros</string>
|
||||
<string name="green">Zöld</string>
|
||||
<string name="yellow">Sárga</string>
|
||||
<string name="orange">Narancs</string>
|
||||
<string name="pink">Rózsaszín</string>
|
||||
<string name="gray">Szürke</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Kép a képben</string>
|
||||
<string name="picture_in_picture_description">Ablak minimalizálása, amikor háttérbe kerül</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Perangkat lunak ini akan menjalankan game untuk konsol game Nintendo Switch. Tidak ada judul game atau kunci yang disertakan.<br /><br />Sebelum memulai, harap cari file <![CDATA[<b> prod.keys </b>]]> di penyimpanan perangkat anda. <br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\"> Selengkapnya </a>]]></string>
|
||||
<string name="notice_notification_channel_name">Pemberitahuan dan error</string>
|
||||
<string name="notice_notification_channel_description">Menampilkan pemberitahuan ketika terjadi kesalahan.</string>
|
||||
<string name="notification_permission_not_granted">Izin notifikasi tidak diberikan!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Membangun</string>
|
||||
<string name="shaders_suffix">Shader</string>
|
||||
<string name="charging">(Sedang diisi)</string>
|
||||
|
||||
<string name="system_info_label">Sistem:</string>
|
||||
<string name="show_stats_overlay">Tampilkan Overlay Statistik Performa</string>
|
||||
<string name="stats_overlay_customization">Kustomisasi</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Satuan Suhu Baterai</string>
|
||||
<string name="show_power_info">Tampilkan Info Baterai</string>
|
||||
<string name="show_power_info_description">Tampilkan pengeluaran daya saat ini dan kapasitas baterai yang tersisa</string>
|
||||
<string name="show_shaders_building">Tampilkan Pembuatan Shader</string>
|
||||
<string name="show_shaders_building_description">Menampilkan jumlah shader yang sedang dibuat saat ini</string>
|
||||
<string name="overlay_position">Posisi Overlay</string>
|
||||
<string name="overlay_position_description">Pilih lokasi tampilan overlay statistik performa di layar</string>
|
||||
<string name="overlay_position_top_left">Kiri Atas</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Tengah Bawah</string>
|
||||
<string name="perf_overlay_background">Latar Belakang Overlay</string>
|
||||
<string name="perf_overlay_background_description">Tambahkan latar belakang di belakang overlay untuk memudahkan pembacaan</string>
|
||||
<string name="show_shaders_building">Tampilkan Pembuatan Shader</string>
|
||||
<string name="show_shaders_building_description">Menampilkan jumlah shader yang sedang dibuat saat ini</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Tampilkan Overlay Info Perangkat</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Menampilkan versi firmware yang terinstal</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Ekstensi GPU</string>
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Metode manajemen sumber daya otomatis di Vulkan yang memastikan pelepasan sumber daya yang tepat ketika tidak lagi diperlukan, tetapi dapat menyebabkan crash pada game yang dibundel.</string>
|
||||
<string name="veil_misc">CPU dan Memori</string>
|
||||
<string name="eden_veil">Eden\'s Veil</string>
|
||||
<string name="eden_veil_description">Pengaturan eksperimental untuk meningkatkan kinerja dan kemampuan. Pengaturan ini dapat menyebabkan layar hitam atau masalah game lainnya.</string>
|
||||
<string name="eden_veil_warning_title">Pengaturan Eksperimental</string>
|
||||
<string name="eden_veil_warning_description">Pengaturan di Eden\'s Veil sangat eksperimental dan dapat menyebabkan masalah. Jika game tidak mau berjalan, nonaktifkan semua ekstensi.</string>
|
||||
<string name="frame_skipping">WIP: Loncatan Frame</string>
|
||||
<string name="frame_skipping_description">Aktifkan atau nonaktifkan frame skipping untuk meningkatkan performa dengan mengurangi jumlah frame yang dirender. Fitur ini masih dalam pengembangan dan akan diaktifkan di rilis mendatang.</string>
|
||||
|
||||
<string name="veil_extensions">Ekstensi GPU</string>
|
||||
<string name="dyna_state">Status Dinamis Ekstensi</string>
|
||||
<string name="dyna_state_description">Mengontrol jumlah fitur yang dapat digunakan dalam Extended Dynamic State. Angka yang lebih tinggi memungkinkan lebih banyak fitur dan dapat meningkatkan performa, tetapi dapat menyebabkan masalah dengan beberapa driver dan vendor. Nilai default dapat bervariasi tergantung pada sistem dan kemampuan hardware Anda. Nilai ini dapat diubah hingga stabilitas dan kualitas visual yang lebih baik tercapai.</string>
|
||||
<string name="disabled">Dinonaktifkan</string>
|
||||
<string name="provoking_vertex">Vertex Provokasi</string>
|
||||
<string name="provoking_vertex_description">Meningkatkan pencahayaan dan penanganan vertex di beberapa game. Hanya didukung di GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Pengindeks Deskriptor</string>
|
||||
<string name="descriptor_indexing_description">Meningkatkan penanganan tekstur dan buffer, serta lapisan terjemahan Maxwell. Didukung oleh beberapa GPU Vulkan 1.1 dan semua GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Pencahayaan Sampel</string>
|
||||
<string name="sample_shading_description">Memungkinkan fragment shader dieksekusi per sampel dalam fragmen multisampel alih-alih sekali per fragmen. Meningkatkan kualitas grafis dengan mengorbankan kinerja. Hanya perangkat Vulkan 1.1+ yang mendukung ekstensi ini.</string>
|
||||
<string name="sample_shading_fraction">Fraksi Pencahayaan Sampel</string>
|
||||
<string name="sample_shading_fraction_description">Intensitas proses pencahayaan sampel. Nilai lebih tinggi meningkatkan kualitas lebih baik tetapi juga mengurangi performa lebih besar.</string>
|
||||
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Metode manajemen sumber daya otomatis di Vulkan yang memastikan pelepasan sumber daya yang tepat ketika tidak lagi diperlukan, tetapi dapat menyebabkan crash pada game yang dibundel.</string>
|
||||
<string name="frame_interpolation">Penyelarasan Frame Tingkat Lanjut</string>
|
||||
<string name="frame_interpolation_description">Memastikan pengiriman frame yang halus dan konsisten dengan menyinkronkan waktu antar frame, mengurangi stuttering dan animasi tidak rata. Ideal untuk game yang mengalami ketidakstabilan waktu frame atau micro-stutter selama gameplay.</string>
|
||||
<string name="renderer_early_release_fences">Lepas Pagar Lebih Awal</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Memastikan konsistensi data antara operasi komputasi dan memori. Opsi ini seharusnya memperbaiki masalah di beberapa game, tetapi mungkin mengurangi performa dalam beberapa kasus. Game dengan Unreal Engine 4 tampaknya yang paling terpengaruh.</string>
|
||||
<string name="buffer_reorder_disable">Nonaktifkan Penyusunan Ulang Buffer</string>
|
||||
<string name="buffer_reorder_disable_description">Ketika dicentang, menonaktifkan penyusunan ulang unggahan memori yang dipetakan yang memungkinkan mengaitkan unggahan dengan gambar tertentu. Dapat mengurangi kinerja dalam beberapa kasus.</string>
|
||||
<string name="use_lru_cache">Aktifkan LRU Cache</string>
|
||||
<string name="use_lru_cache_description">Aktifkan atau nonaktifkan cache LRU untuk meningkatkan performa dengan mengurangi penggunaan proses CPU. Beberapa game seperti TotK 1.2.1 memiliki masalah - nonaktifkan jika game tidak mau berjalan atau crash acak.</string>
|
||||
<string name="dyna_state">Status Dinamis Ekstensi</string>
|
||||
<string name="dyna_state_description">Mengontrol jumlah fitur yang dapat digunakan dalam Extended Dynamic State. Angka yang lebih tinggi memungkinkan lebih banyak fitur dan dapat meningkatkan performa, tetapi dapat menyebabkan masalah dengan beberapa driver dan vendor. Nilai default dapat bervariasi tergantung pada sistem dan kemampuan hardware Anda. Nilai ini dapat diubah hingga stabilitas dan kualitas visual yang lebih baik tercapai.</string>
|
||||
<string name="disabled">Dinonaktifkan</string>
|
||||
|
||||
<string name="veil_misc">CPU dan Memori</string>
|
||||
<string name="use_sync_core">Sinkronisasi Kecepatan Inti</string>
|
||||
<string name="use_sync_core_description">Sinkronkan kecepatan inti dengan persentase kecepatan maksimum untuk meningkatkan performa tanpa mengubah kecepatan sebenarnya dari permainan.</string>
|
||||
<string name="use_auto_stub">Gunakan Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Otomatis menyediakan layanan dan fungsi yang hilang. Dapat meningkatkan kompatibilitas tetapi mungkin menyebabkan crash dan masalah stabilitas.</string>
|
||||
<string name="uninstall_firmware">Copot Firmware</string>
|
||||
<string name="uninstall_firmware_description">Mencopot firmware akan menghapusnya dari perangkat dan dapat memengaruhi kompatibilitas game.</string>
|
||||
<string name="firmware_uninstalling">Mencopot firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware berhasil dicopot</string>
|
||||
<string name="provoking_vertex">Vertex Provokasi</string>
|
||||
<string name="provoking_vertex_description">Meningkatkan pencahayaan dan penanganan vertex di beberapa game. Hanya didukung di GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Pengindeks Deskriptor</string>
|
||||
<string name="descriptor_indexing_description">Meningkatkan penanganan tekstur dan buffer, serta lapisan terjemahan Maxwell. Didukung oleh beberapa GPU Vulkan 1.1 dan semua GPU Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Gunakan Waktu GPU Cepat</string>
|
||||
<string name="use_fast_gpu_time_description">Memaksa sebagian besar game berjalan pada resolusi asli tertinggi. Opsi ini mungkin menyebabkan masalah.</string>
|
||||
<string name="fast_gpu_time">Faktor Overclock GPU</string>
|
||||
<string name="fast_gpu_time_description">Gunakan 128 untuk kinerja maksimal dan 512 untuk kesetiaan grafis maksimal.</string>
|
||||
<string name="gpu_low">Rendah (128)</string>
|
||||
<string name="gpu_medium">Sedang (256)</string>
|
||||
<string name="gpu_high">Tinggi (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Aktifkan LRU Cache</string>
|
||||
<string name="use_lru_cache_description">Aktifkan atau nonaktifkan cache LRU untuk meningkatkan performa dengan mengurangi penggunaan proses CPU. Beberapa game seperti TotK 1.2.1 memiliki masalah - nonaktifkan jika game tidak mau berjalan atau crash acak.</string>
|
||||
<string name="use_fast_cpu_time">Waktu CPU Cepat</string>
|
||||
<string name="use_fast_cpu_time_description">Memaksa CPU emulasi berjalan pada kecepatan clock yang lebih tinggi, mengurangi beberapa pembatas FPS. Opsi ini tidak stabil dan dapat menyebabkan masalah, dan CPU yang lebih lemah mungkin mengalami penurunan kinerja.</string>
|
||||
<string name="fast_cpu_time">Kecepatan Clock CPU</string>
|
||||
<string name="fast_cpu_time_description">Gunakan Boost (1700MHz) untuk berjalan pada kecepatan clock asli tertinggi Switch, atau Fast (2000MHz) untuk berjalan pada kecepatan ganda.</string>
|
||||
<string name="memory_layout">Tata Letak Memori</string>
|
||||
<string name="memory_layout_description">(EKSPERIMENTAL) Ubah tata letak memori emulasi. Pengaturan ini tidak meningkatkan kinerja, tetapi dapat membantu game yang menggunakan resolusi tinggi melalui mod. Jangan gunakan pada ponsel dengan RAM 8GB atau kurang.</string>
|
||||
<string name="sample_shading">Pencahayaan Sampel</string>
|
||||
<string name="sample_shading_description">Memungkinkan fragment shader dieksekusi per sampel dalam fragmen multisampel alih-alih sekali per fragmen. Meningkatkan kualitas grafis dengan mengorbankan kinerja. Hanya perangkat Vulkan 1.1+ yang mendukung ekstensi ini.</string>
|
||||
<string name="sample_shading_fraction">Fraksi Pencahayaan Sampel</string>
|
||||
<string name="sample_shading_fraction_description">Intensitas proses pencahayaan sampel. Nilai lebih tinggi meningkatkan kualitas lebih baik tetapi juga mengurangi performa lebih besar.</string>
|
||||
<string name="custom_cpu_ticks">Ticks CPU Kustom</string>
|
||||
<string name="custom_cpu_ticks_description">Atur nilai ticks CPU kustom. Nilai yang lebih tinggi dapat meningkatkan kinerja, tetapi juga dapat menyebabkan game membeku. Kisaran 77–21000 direkomendasikan.</string>
|
||||
<string name="cpu_ticks">Ticks</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Melewati beberapa pembatalan cache sisi CPU selama pembaruan memori, mengurangi penggunaan CPU dan meningkatkan kinerjanya. Mungkin menyebabkan gangguan atau crash pada beberapa game.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Aktifkan Emulasi MMU Host</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Optimasi ini mempercepat akses memori oleh program tamu. Mengaktifkannya menyebabkan pembacaan/penulisan memori tamu dilakukan langsung ke memori dan memanfaatkan MMU Host. Menonaktifkan ini memaksa semua akses memori menggunakan Emulasi MMU Perangkat Lunak.</string>
|
||||
<string name="fast_cpu_time">Kecepatan Clock CPU</string>
|
||||
<string name="fast_cpu_time_description">Gunakan Boost (1700MHz) untuk berjalan pada kecepatan clock asli tertinggi Switch, atau Fast (2000MHz) untuk berjalan pada kecepatan ganda.</string>
|
||||
<string name="memory_layout">Tata Letak Memori</string>
|
||||
<string name="memory_layout_description">(EKSPERIMENTAL) Ubah tata letak memori emulasi. Pengaturan ini tidak meningkatkan kinerja, tetapi dapat membantu game yang menggunakan resolusi tinggi melalui mod. Jangan gunakan pada ponsel dengan RAM 8GB atau kurang.</string>
|
||||
<string name="dma_accuracy">Akurasi DMA</string>
|
||||
<string name="dma_accuracy_description">Mengontrol keakuratan presisi DMA. Presisi aman dapat memperbaiki masalah di beberapa game, tetapi juga dapat memengaruhi kinerja dalam beberapa kasus. Jika tidak yakin, biarkan ini pada Bawaan.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Direkomendasikan)</string>
|
||||
<string name="memory_6gb">6GB (Tidak Aman)</string>
|
||||
<string name="memory_8gb">8GB (Tidak Aman)</string>
|
||||
|
||||
<string name="clock_base">Dasar (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Cepat (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metode Dekoding ASTC</string>
|
||||
<string name="accelerate_astc_description">Pilih cara tekstur terkompresi ASTC didekode untuk rendering: CPU (lambat, aman), GPU (cepat, direkomendasikan), atau CPU Async (tanpa lag, mungkin menyebabkan masalah)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU Secara Asinkron</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metode Rekompresi ASTC</string>
|
||||
<string name="astc_recompression_description">Pilih cara tekstur ASTC dikompresi ulang untuk meningkatkan kompatibilitas dan performa. Mengaktifkan opsi ini menghemat VRAM tetapi dapat menurunkan kualitas tekstur.</string>
|
||||
<string name="astc_recompression_uncompressed">Tidak Dikompresi</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Kualitas Rendah)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Kualitas Menengah)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Mode Penggunaan VRAM</string>
|
||||
<string name="vram_usage_mode_description">Kontrol seberapa agresif emulator mengalokasikan dan membebaskan memori GPU.</string>
|
||||
<string name="vram_usage_conservative">Konservatif</string>
|
||||
<string name="vram_usage_aggressive">Agresif</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend Shader</string>
|
||||
<string name="shader_backend_description">Pilih cara shader dikompilasi dan diterjemahkan untuk GPU Anda.</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Tidak Ada</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Optimalkan Output Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Mengoptimalkan shader yang dikompilasi untuk meningkatkan efisiensi GPU.</string>
|
||||
<string name="never">Tidak Pernah</string>
|
||||
<string name="on_load">Saat Memuat</string>
|
||||
<string name="always">Selalu</string>
|
||||
|
@ -281,18 +234,6 @@
|
|||
<string name="multiplayer_public_visibility">Publik</string>
|
||||
<string name="multiplayer_unlisted_visibility">Tidak Terdaftar</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Warna Tema</string>
|
||||
<string name="violet">Ungu (Bawaan)</string>
|
||||
<string name="blue">Biru</string>
|
||||
<string name="cyan">Sian</string>
|
||||
<string name="red">Merah</string>
|
||||
<string name="green">Hijau</string>
|
||||
<string name="yellow">Kuning</string>
|
||||
<string name="orange">Oranye</string>
|
||||
<string name="pink">Merah Muda</string>
|
||||
<string name="gray">Abu-abu</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Selamat datang!</string>
|
||||
<string name="welcome_description">Pelajari cara menyiapkan <b>Eden</b> dan masuk ke dalam emulasi.</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Pilih file <b>prod.keys</b> Anda dengan tombol di bawah ini.</string>
|
||||
<string name="select_keys">Pilih Kunci</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Pilih file <b>firmware.zip</b> Anda dengan tombol di bawah.\nEden saat ini memerlukan versi <b>19.0.1</b> atau lebih rendah.</string>
|
||||
<string name="select_firmware">Pilih Firmware</string>
|
||||
<string name="games">Permainan</string>
|
||||
<string name="games_description">Pilih folder <b>Games</b> Anda dengan tombol di bawah ini.</string>
|
||||
<string name="done">Selesai</string>
|
||||
<string name="done_description">Anda sudah siap.\nNikmati permainan Anda!</string>
|
||||
<string name="text_continue">Lanjut</string>
|
||||
<string name="next">Berikutnya</string>
|
||||
<string name="back">Kembali</string>
|
||||
|
@ -317,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">Izin Bluetooth ditolak. Dukungan controller mungkin terbatas.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Abjad</string>
|
||||
<string name="view_list">Daftar</string>
|
||||
<string name="view_grid">Grid</string>
|
||||
|
@ -326,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">PERINGATAN: Build ini tidak dimaksudkan untuk dibagikan atau ditunjukkan ke publik. Perangkat lunak ini dalam tahap pre-alpha dan mungkin memiliki bug dan fitur yang belum lengkap. \nJika Anda mendapatkan akses tidak sah ke build ini; sangat disarankan untuk mencopotnya segera</string>
|
||||
<string name="dont_show_again">Jangan Tampilkan Lagi</string>
|
||||
<string name="pre_alpha_warning">PERANGKAT LUNAK PRE-ALPHA; TIDAK UNTUK PENGGUNAAN PUBLIK</string>
|
||||
<string name="add_directory_success">Direktori game baru berhasil ditambahkan</string>
|
||||
<string name="home_games">Permainan</string>
|
||||
<string name="home_search">Cari</string>
|
||||
<string name="home_settings">Pengaturan</string>
|
||||
|
@ -362,6 +301,7 @@
|
|||
<string name="install_amiibo_keys">Install Amiibo keys</string>
|
||||
<string name="install_amiibo_keys_description">Diperlukan untuk menggunakan Amiibo di dalam game</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Pastikan file keys anda memiliki format .bin dan coba lagi.</string>
|
||||
<string name="gpu_driver_fetcher">Pengambil Driver GPU</string>
|
||||
<string name="gpu_driver_manager">Manajer driver GPU</string>
|
||||
<string name="install_gpu_driver">Install driver GPU</string>
|
||||
<string name="install_gpu_driver_description">Instal driver lain untuk kinerja atau akurasi yang berpotensi lebih baik</string>
|
||||
|
@ -411,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d telah berhasil terinstal</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d telah berhasil ditimpa.</string>
|
||||
<string name="custom_driver_not_supported">Driver kustom tidak didukung</string>
|
||||
<string name="custom_driver_not_supported_description">Driver kustom saat ini tidak dapat digunakan pada perangkat ini. \nCek opsi ini lain waktu untuk mengetahui apakah dapat digunakan!</string>
|
||||
<string name="manage_yuzu_data">Kelola data Eden.</string>
|
||||
<string name="manage_yuzu_data_description">Impor/expor firmware, key, data pengguna, dan sebagainya!</string>
|
||||
<string name="share_save_file">Bagikan file simpanan.</string>
|
||||
|
@ -430,8 +369,14 @@
|
|||
<string name="no_save_data_found">Tidak ada data simpanan yang ditemukan.</string>
|
||||
<string name="verify_installed_content">Verifikasi konten yang terinstal</string>
|
||||
<string name="verify_installed_content_description">Memeriksa semua konten yang terinstal dari kerusakan</string>
|
||||
|
||||
<string name="keys_missing">Kunci enkripsi hilang</string>
|
||||
<string name="keys_missing_description">Firmware dan game retail tidak dapat didekripsi</string>
|
||||
<string name="uninstall_firmware">Copot Firmware</string>
|
||||
<string name="uninstall_firmware_description">Mencopot firmware akan menghapusnya dari perangkat dan dapat memengaruhi kompatibilitas game.</string>
|
||||
<string name="firmware_uninstalling">Mencopot firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware berhasil dicopot</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware tidak valid</string>
|
||||
<string name="error_firmware_missing">Firmware diperlukan untuk menjalankan game dan aplikasi tertentu. Eden hanya bekerja dengan firmware 19.0.1 atau lebih lama.</string>
|
||||
<string name="error_firmware_corrupted">Firmware dilaporkan ada tetapi tidak dapat dibaca. Periksa kunci dekripsi dan dump ulang firmware jika diperlukan.</string>
|
||||
|
@ -471,7 +416,6 @@
|
|||
<string name="licenses_description">Proyek yang memungkinkan Eden untuk Android</string>
|
||||
<string name="build">Versi</string>
|
||||
<string name="user_data">Data pengguna</string>
|
||||
<string name="user_data_description">Impor/ekspor semua data aplikasi.\n\nKetika mengimpor data pengguna, semua data pengguna yang ada akan dihapus!</string>
|
||||
<string name="exporting_user_data">Mengekspor data pengguna</string>
|
||||
<string name="importing_user_data">Mengimpor data pengguna</string>
|
||||
<string name="import_user_data">Impor data pengguna</string>
|
||||
|
@ -480,7 +424,6 @@
|
|||
<string name="user_data_import_success">Berhasil mengimpor data pengguna</string>
|
||||
<string name="user_data_export_cancelled">Ekspor Dibatalkan</string>
|
||||
<string name="user_data_import_failed_description">Pastikan folder data pengguna berada di akar folder zip dan berisi file konfigurasi di config/config.ini dan coba lagi.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Batas kecepatan</string>
|
||||
<string name="frame_limit_enable_description">Membatasi kecepatan emulasi ke persentase tertentu dari kecepatan normal</string>
|
||||
|
@ -502,18 +445,22 @@
|
|||
<string name="use_custom_rtc_description">Memungkinkan Anda untuk mengatur jam waktu nyata kustom yang terpisah dari waktu sistem saat ini Anda.</string>
|
||||
<string name="set_custom_rtc">Setel RTC Kustom</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Hasilkan</string>
|
||||
<string name="web_username">Nama Pengguna Web</string>
|
||||
<string name="web_username_description">Nama pengguna yang ditampilkan di ruang multiplayer. Harus 4-20 karakter (hanya alfanumerik, tanda hubung, titik, garis bawah, dan spasi).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token Web</string>
|
||||
<string name="web_token_description">Token web digunakan untuk membuat ruang publik. Ini adalah string 48 karakter yang hanya berisi huruf kecil a-z.</string>
|
||||
<string name="web_username">Nama Pengguna Web</string>
|
||||
<string name="web_username_description">Nama pengguna yang ditampilkan di ruang multiplayer. Harus 4-20 karakter (hanya alfanumerik, tanda hubung, titik, garis bawah, dan spasi).</string>
|
||||
<string name="network">Jaringan</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Tampilan</string>
|
||||
<string name="processing">Pascaproses</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Loncatan Frame</string>
|
||||
<string name="frame_skipping_description">Aktifkan atau nonaktifkan frame skipping untuk meningkatkan performa dengan mengurangi jumlah frame yang dirender. Fitur ini masih dalam pengembangan dan akan diaktifkan di rilis mendatang.</string>
|
||||
<string name="renderer_accuracy">Tingkatan Akurasi</string>
|
||||
<string name="renderer_resolution">Resolusi (Handheld/Docked)</string>
|
||||
<string name="renderer_vsync">Mode Sinkronisasi Vertikal</string>
|
||||
|
@ -525,8 +472,14 @@
|
|||
<string name="renderer_anti_aliasing">Metode anti-aliasing</string>
|
||||
<string name="renderer_force_max_clock">Paksa jam maximum (hanya untuk Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Memaksa GPU untuk berjalan pada kecepatan maksimum yang mungkin (batasan termal masih akan diterapkan).</string>
|
||||
<string name="renderer_optimize_spirv_output">Optimalkan Output Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Mengoptimalkan shader yang dikompilasi untuk meningkatkan efisiensi GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Gunakan shader asinkron</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Kompilasi shader secara asinkron. Ini dapat mengurangi lag tetapi juga dapat menyebabkan glitch.</string>
|
||||
<string name="use_fast_gpu_time">Gunakan Waktu GPU Cepat</string>
|
||||
<string name="use_fast_gpu_time_description">Memaksa sebagian besar game berjalan pada resolusi asli tertinggi. Opsi ini mungkin menyebabkan masalah.</string>
|
||||
<string name="fast_gpu_time">Faktor Overclock GPU</string>
|
||||
<string name="fast_gpu_time_description">Gunakan 128 untuk kinerja maksimal dan 512 untuk kesetiaan grafis maksimal.</string>
|
||||
<string name="renderer_reactive_flushing">Gunakan reactive flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Meningkatkan akurasi rendering dalam beberapa permainan dengan mengorbankan performa.</string>
|
||||
<string name="use_disk_shader_cache">Cache shader disk</string>
|
||||
|
@ -540,6 +493,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Debugging CPU</string>
|
||||
<string name="cpu_debug_mode_description">Menempatkan CPU dalam mode debugging lambat</string>
|
||||
<string name="use_auto_stub">Gunakan Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Otomatis menyediakan layanan dan fungsi yang hilang. Dapat meningkatkan kompatibilitas tetapi mungkin menyebabkan crash dan masalah stabilitas.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Debugging Grafis</string>
|
||||
|
@ -619,6 +575,7 @@
|
|||
<string name="import_failed">Impor gagal</string>
|
||||
<string name="cancelling">Membatalkan</string>
|
||||
<string name="install">Instal</string>
|
||||
<string name="fetch">Ambil</string>
|
||||
<string name="delete">Hapus</string>
|
||||
<string name="edit">Ubah</string>
|
||||
<string name="export_success">Berhasil diekspor</string>
|
||||
|
@ -645,8 +602,6 @@
|
|||
<string name="installing_driver">Memasang driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Pengambil Driver GPU</string>
|
||||
<string name="fetch">Ambil</string>
|
||||
<string name="fetch_error">Kesalahan saat Mengambil</string>
|
||||
<string name="check_connection">Periksa koneksi Anda dan coba lagi.</string>
|
||||
<string name="show_releases">Tampilkan Rilis</string>
|
||||
|
@ -721,7 +676,6 @@
|
|||
<string name="addon_installed_successfully">Pengaya Sukses Dipasang</string>
|
||||
<string name="verifying_content">Memverifikasi Konten</string>
|
||||
<string name="content_install_notice">Pemberitahuan Pemasangan</string>
|
||||
<string name="content_install_notice_description">Konten yang Anda pilih tidak cocok dengan game ini. Tetap Install?</string>
|
||||
<string name="confirm_uninstall">Hapus Installasi</string>
|
||||
<string name="confirm_uninstall_description">Apakah Anda yakin ingin menghapus addon ini?</string>
|
||||
<string name="verify_integrity">Integritas</string>
|
||||
|
@ -731,8 +685,6 @@
|
|||
<string name="verify_failure_description">Konten file mungkin rusak</string>
|
||||
<string name="verify_no_result">Tidak Ada Hasil</string>
|
||||
<string name="verify_no_result_description">Isi file tidak diperiksa ke validasinya</string>
|
||||
<string name="verification_failed_for">Verifikasi gagal untuk file-file berikut:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">ROM-mu ter-enkripsi</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Silakan ikuti panduan untuk mendump ulang <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">kartrid game</a> atau <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">judul digital</a> Anda.]]></string>
|
||||
|
@ -741,6 +693,7 @@
|
|||
<string name="loader_error_video_core_description">Hal ini biasanya disebabkan oleh driver GPU yang tidak kompatibel. Menginstal driver GPU khusus dapat mengatasi masalah ini</string>
|
||||
<string name="loader_error_invalid_format">Tidak Dapat Memuat ROM</string>
|
||||
<string name="loader_error_file_not_found">Berkas Tidak Ditemukan</string>
|
||||
|
||||
<string name="loader_requires_firmware">Game memerlukan firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Game yang ingin Anda jalankan memerlukan firmware untuk boot atau melewati menu pembuka. Silakan <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dump dan instal firmware</a>, atau tekan \"OK\" untuk melanjutkan.]]></string>
|
||||
|
||||
|
@ -764,7 +717,6 @@
|
|||
<string name="config_write_failed">Gagal menulis file konfigurasi</string>
|
||||
<string name="config_apply_failed">Gagal menerapkan konfigurasi</string>
|
||||
<string name="config_already_exists_title">Konfigurasi Sudah Ada</string>
|
||||
<string name="config_already_exists_message">Pengaturan kustom sudah ada untuk %1$s.\n\nApakah Anda ingin menimpa konfigurasi yang ada?\n\nTindakan ini tidak dapat dibatalkan.</string>
|
||||
<string name="config_exists_prompt">Memeriksa konfigurasi yang ada...</string>
|
||||
<string name="overwrite_cancelled">Penimpaan dibatalkan</string>
|
||||
<string name="checking_driver">Memeriksa driver kustom: %1$s</string>
|
||||
|
@ -784,7 +736,6 @@
|
|||
<string name="invalid_driver_file">File driver tidak valid: %s</string>
|
||||
<string name="network_unavailable">Tidak ada koneksi jaringan yang tersedia. Silakan periksa koneksi internet Anda dan coba lagi.</string>
|
||||
<string name="driver_missing_title">Driver GPU Diperlukan</string>
|
||||
<string name="driver_missing_message">Konfigurasi game memerlukan driver GPU \"%s\" yang tidak terinstal di perangkat Anda.\n\nApakah Anda ingin mengunduh dan menginstalnya sekarang?</string>
|
||||
<string name="driver_download_cancelled">Pengunduhan driver dibatalkan. Game tidak dapat diluncurkan tanpa driver yang diperlukan.</string>
|
||||
<string name="download">Unduh</string>
|
||||
|
||||
|
@ -821,13 +772,10 @@
|
|||
<string name="abort_button">Batalkan</string>
|
||||
<string name="continue_button">Lanjut</string>
|
||||
<string name="system_archive_not_found">Arsip Tidak Ditemukan</string>
|
||||
<string name="system_archive_not_found_message">%s hilang. Harap buang arsip sistem Anda.\nMelanjutkan emulasi dapat menyebabkan kerusakan dan bug.</string>
|
||||
<string name="system_archive_general">Arsip Umum</string>
|
||||
<string name="save_load_error">Kesalahan Memuat</string>
|
||||
<string name="fatal_error">Kesalahan Fatal</string>
|
||||
<string name="fatal_error_message">Kesalahan Fatal Pesan. Periksa log untuk rincian.\nMelanjutkan emulasi dapat menyebabkan crash dan bug.</string>
|
||||
<string name="performance_warning">Matikan pengaturan ini akan signifikan mengurangi kinerja emulasi! Untuk pengalaman terbaik, disarankan agar Anda tetap mengaktifkan pengaturan ini.</string>
|
||||
<string name="device_memory_inadequate">Ram Perangkat: %1$s\nRekomendasikan: %2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">Tidak ada permainan yang dapat di-boot!</string>
|
||||
|
||||
|
@ -840,6 +788,25 @@
|
|||
<string name="region_korea">Korea</string>
|
||||
<string name="region_taiwan">Taiwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Direkomendasikan)</string>
|
||||
<string name="memory_6gb">6GB (Tidak Aman)</string>
|
||||
<string name="memory_8gb">8GB (Tidak Aman)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Dasar (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Cepat (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Rendah (128)</string>
|
||||
<string name="gpu_medium">Sedang (256)</string>
|
||||
<string name="gpu_high">Tinggi (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -864,6 +831,30 @@
|
|||
<string name="dma_accuracy_unsafe">Tidak Aman (cepat)</string>
|
||||
<string name="dma_accuracy_safe">Aman (stabil)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metode Dekoding ASTC</string>
|
||||
<string name="accelerate_astc_description">Pilih cara tekstur terkompresi ASTC didekode untuk rendering: CPU (lambat, aman), GPU (cepat, direkomendasikan), atau CPU Async (tanpa lag, mungkin menyebabkan masalah)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU Secara Asinkron</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metode Rekompresi ASTC</string>
|
||||
<string name="astc_recompression_description">Pilih cara tekstur ASTC dikompresi ulang untuk meningkatkan kompatibilitas dan performa. Mengaktifkan opsi ini menghemat VRAM tetapi dapat menurunkan kualitas tekstur.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Tidak Dikompresi</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Kualitas Rendah)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Kualitas Menengah)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Mode Penggunaan VRAM</string>
|
||||
<string name="vram_usage_mode_description">Kontrol seberapa agresif emulator mengalokasikan dan membebaskan memori GPU.</string>
|
||||
<string name="vram_usage_conservative">Konservatif</string>
|
||||
<string name="vram_usage_aggressive">Agresif</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -887,7 +878,6 @@
|
|||
<string name="scaling_filter_gaussian">Gaussian</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolusi</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Tak ada</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -954,6 +944,18 @@
|
|||
<string name="use_black_backgrounds">Gunakan Latar Belakang Hitam</string>
|
||||
<string name="use_black_backgrounds_description">Apabila menggunakan tema gelap, terapkan latar belakang hitam</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Warna Tema</string>
|
||||
<string name="violet">Ungu (Bawaan)</string>
|
||||
<string name="blue">Biru</string>
|
||||
<string name="cyan">Sian</string>
|
||||
<string name="red">Merah</string>
|
||||
<string name="green">Hijau</string>
|
||||
<string name="yellow">Kuning</string>
|
||||
<string name="orange">Oranye</string>
|
||||
<string name="pink">Merah Muda</string>
|
||||
<string name="gray">Abu-abu</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Gambar dalam gambar</string>
|
||||
<string name="picture_in_picture_description">Meminimalkan jendela apabila ditempatkan di latar belakang</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Questo software permette di giocare ai giochi della console Nintendo Switch. Nessun gioco o chiave è inclusa.<br /><br />Prima di iniziare, perfavore individua il file <![CDATA[<b>prod.keys </b>]]> nella memoria del tuo dispositivo.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Scopri di più</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Avvisi ed errori</string>
|
||||
<string name="notice_notification_channel_description">Mostra le notifiche quando qualcosa va storto.</string>
|
||||
<string name="notification_permission_not_granted">Autorizzazione di notifica non concessa!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Compilazione</string>
|
||||
<string name="shaders_suffix">shader</string>
|
||||
<string name="charging">(In carica)</string>
|
||||
|
||||
<string name="system_info_label">Sistema:</string>
|
||||
<string name="show_stats_overlay">Mostra overlay prestazioni</string>
|
||||
<string name="stats_overlay_customization">Personalizzazione</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Unità temperatura batteria</string>
|
||||
<string name="show_power_info">Mostra informazioni batteria</string>
|
||||
<string name="show_power_info_description">Mostra consumo energetico attuale e capacità rimanente della batteria</string>
|
||||
<string name="show_shaders_building">Mostra costruzione shader</string>
|
||||
<string name="show_shaders_building_description">Mostra il numero corrente di shader in costruzione</string>
|
||||
<string name="overlay_position">Posizione overlay</string>
|
||||
<string name="overlay_position_description">Scegli la posizione dell`overlay</string>
|
||||
<string name="overlay_position_top_left">Alto sinistra</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Centro basso</string>
|
||||
<string name="perf_overlay_background">Sfondo overlay</string>
|
||||
<string name="perf_overlay_background_description">Aggiungi sfondo per migliorare la leggibilità</string>
|
||||
<string name="show_shaders_building">Mostra costruzione shader</string>
|
||||
<string name="show_shaders_building_description">Mostra il numero corrente di shader in costruzione</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Mostra overlay informazioni dispositivo</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Visualizza la versione del firmware installato</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Estensioni GPU</string>
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Un metodo di gestione automatica delle risorse in Vulkan che garantisce il corretto rilascio delle risorse quando non sono più necessarie, ma può causare crash nei giochi in bundle.</string>
|
||||
<string name="veil_misc">CPU e Memoria</string>
|
||||
<string name="eden_veil">Velo di Eden</string>
|
||||
<string name="eden_veil_description">Impostazioni sperimentali per migliorare prestazioni e capacità. Queste impostazioni possono causare schermate nere o altri problemi di gioco.</string>
|
||||
<string name="eden_veil_warning_title">Impostazioni sperimentali</string>
|
||||
<string name="eden_veil_warning_description">Le impostazioni nel Velo di Eden sono altamente sperimentali e possono causare problemi. Se il gioco non si avvia, disabilita tutte le estensioni.</string>
|
||||
<string name="frame_skipping">WIP: Salto fotogrammi</string>
|
||||
<string name="frame_skipping_description">Attiva o disattiva il salto dei fotogrammi per migliorare le prestazioni riducendo il numero di fotogrammi renderizzati. Questa funzionalità è ancora in sviluppo e verrà abilitata nelle versioni future.</string>
|
||||
|
||||
<string name="veil_extensions">Estensioni GPU</string>
|
||||
<string name="dyna_state">Stato dinamico esteso</string>
|
||||
<string name="dyna_state_description">Controlla il numero di funzioni utilizzabili nello Stato Dinamico Esteso. Valori più alti consentono più funzioni e possono aumentare le prestazioni, ma potrebbero causare problemi con alcuni driver e vendor. Il valore predefinito può variare in base al sistema e alle capacità hardware. Questo valore può essere modificato finché non si raggiunge la stabilità e una migliore qualità visiva.</string>
|
||||
<string name="disabled">Disabilitato</string>
|
||||
<string name="provoking_vertex">Vertice provocante</string>
|
||||
<string name="provoking_vertex_description">Migliora illuminazione e gestione dei vertici in alcuni giochi. Supportato solo su GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indicizzazione descrittori</string>
|
||||
<string name="descriptor_indexing_description">Migliora la gestione di texture e buffer, nonché il livello di traduzione Maxwell. Supportato da alcune GPU Vulkan 1.1 e tutte le GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Shading campione</string>
|
||||
<string name="sample_shading_description">Permette al fragment shader di eseguire per campione in un frammento multi-campione invece che una volta per frammento. Migliora la qualità grafica a scapito delle prestazioni. Solo i dispositivi Vulkan 1.1+ supportano questa estensione.</string>
|
||||
<string name="sample_shading_fraction">Frazione di ombreggiatura campione</string>
|
||||
<string name="sample_shading_fraction_description">L\'intensità della passata di ombreggiatura campione. Valori più alti migliorano la qualità ma riducono maggiormente le prestazioni.</string>
|
||||
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Un metodo di gestione automatica delle risorse in Vulkan che garantisce il corretto rilascio delle risorse quando non sono più necessarie, ma può causare crash nei giochi in bundle.</string>
|
||||
<string name="frame_interpolation">Sincronizzazione avanzata fotogrammi</string>
|
||||
<string name="frame_interpolation_description">Garantisce una consegna fluida e costante dei fotogrammi sincronizzandone i tempi, riducendo scatti e animazioni irregolari. Ideale per giochi che presentano instabilità nei tempi dei fotogrammi o micro-scatti durante il gameplay.</string>
|
||||
<string name="renderer_early_release_fences">Rilascia le barriere prima</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Garantisce la coerenza dei dati tra le operazioni di calcolo e memoria. Questa opzione dovrebbe risolvere problemi in alcuni giochi, ma potrebbe ridurre le prestazioni in alcuni casi. I giochi con Unreal Engine 4 sembrano essere i più colpiti.</string>
|
||||
<string name="buffer_reorder_disable">Disabilita riordino buffer</string>
|
||||
<string name="buffer_reorder_disable_description">Se selezionato, disabilita il riordino dei caricamenti di memoria mappata consentendo di associare i caricamenti a disegni specifici. Potrebbe ridurre le prestazioni in alcuni casi.</string>
|
||||
<string name="use_lru_cache">Abilita cache LRU</string>
|
||||
<string name="use_lru_cache_description">Abilita o disabilita la cache LRU per migliorare le prestazioni riducendo l\'uso della CPU. Alcuni giochi come TotK 1.2.1 hanno problemi - disabilitalo se il gioco non si avvia o crasha casualmente.</string>
|
||||
<string name="dyna_state">Stato dinamico esteso</string>
|
||||
<string name="dyna_state_description">Controlla il numero di funzioni utilizzabili nello Stato Dinamico Esteso. Valori più alti consentono più funzioni e possono aumentare le prestazioni, ma potrebbero causare problemi con alcuni driver e vendor. Il valore predefinito può variare in base al sistema e alle capacità hardware. Questo valore può essere modificato finché non si raggiunge la stabilità e una migliore qualità visiva.</string>
|
||||
<string name="disabled">Disabilitato</string>
|
||||
|
||||
<string name="veil_misc">CPU e Memoria</string>
|
||||
<string name="use_sync_core">Sincronizza velocità core</string>
|
||||
<string name="use_sync_core_description">Sincronizza la velocità del core con la percentuale massima di velocità per migliorare le prestazioni senza alterare la velocità effettiva del gioco.</string>
|
||||
<string name="use_auto_stub">Usa Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Aggiunge automaticamente servizi e funzioni mancanti. Può migliorare la compatibilità ma causare crash e problemi di stabilità.</string>
|
||||
<string name="uninstall_firmware">Disinstalla firmware</string>
|
||||
<string name="uninstall_firmware_description">Disinstallare il firmware lo rimuoverà dal dispositivo e potrebbe influire sulla compatibilità dei giochi.</string>
|
||||
<string name="firmware_uninstalling">Disinstallazione firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware disinstallato con successo</string>
|
||||
<string name="provoking_vertex">Vertice provocante</string>
|
||||
<string name="provoking_vertex_description">Migliora illuminazione e gestione dei vertici in alcuni giochi. Supportato solo su GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indicizzazione descrittori</string>
|
||||
<string name="descriptor_indexing_description">Migliora la gestione di texture e buffer, nonché il livello di traduzione Maxwell. Supportato da alcune GPU Vulkan 1.1 e tutte le GPU Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Usa tempo GPU veloce</string>
|
||||
<string name="use_fast_gpu_time_description">Forza la maggior parte dei giochi a funzionare alla massima risoluzione nativa. Questa opzione è instabile e può causare problemi.</string>
|
||||
<string name="fast_gpu_time">Fattore di overclock GPU</string>
|
||||
<string name="fast_gpu_time_description">Usa 128 per prestazioni massime e 512 per fedeltà grafica massima.</string>
|
||||
<string name="gpu_low">Basso (128)</string>
|
||||
<string name="gpu_medium">Medio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Abilita cache LRU</string>
|
||||
<string name="use_lru_cache_description">Abilita o disabilita la cache LRU per migliorare le prestazioni riducendo l\'uso della CPU. Alcuni giochi come TotK 1.2.1 hanno problemi - disabilitalo se il gioco non si avvia o crasha casualmente.</string>
|
||||
<string name="use_fast_cpu_time">Tempo CPU veloce</string>
|
||||
<string name="use_fast_cpu_time_description">Forza la CPU emulata a funzionare a una frequenza più alta, riducendo alcuni limitatori di FPS. Questa opzione è instabile e può causare problemi, e CPU più deboli potrebbero vedere prestazioni ridotte.</string>
|
||||
<string name="fast_cpu_time">Frequenza CPU</string>
|
||||
<string name="fast_cpu_time_description">Usa Boost (1700MHz) per funzionare alla massima frequenza nativa dello Switch, o Fast (2000MHz) per funzionare al doppio della frequenza.</string>
|
||||
<string name="memory_layout">Layout della memoria</string>
|
||||
<string name="memory_layout_description">(SPERIMENTALE) Cambia il layout della memoria emulata. Questa impostazione non aumenta le prestazioni, ma può aiutare nei giochi che utilizzano alte risoluzioni tramite mod. Non usare su telefoni con 8GB di RAM o meno.</string>
|
||||
<string name="sample_shading">Shading campione</string>
|
||||
<string name="sample_shading_description">Permette al fragment shader di eseguire per campione in un frammento multi-campione invece che una volta per frammento. Migliora la qualità grafica a scapito delle prestazioni. Solo i dispositivi Vulkan 1.1+ supportano questa estensione.</string>
|
||||
<string name="sample_shading_fraction">Frazione di ombreggiatura campione</string>
|
||||
<string name="sample_shading_fraction_description">L\'intensità della passata di ombreggiatura campione. Valori più alti migliorano la qualità ma riducono maggiormente le prestazioni.</string>
|
||||
<string name="custom_cpu_ticks">Tick CPU personalizzati</string>
|
||||
<string name="custom_cpu_ticks_description">Imposta un valore personalizzato per i tick della CPU. Valori più alti possono aumentare le prestazioni, ma possono anche causare il blocco del gioco. Si consiglia un intervallo di 77–21000.</string>
|
||||
<string name="cpu_ticks">Tick</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Salta alcuni invalidamenti della cache lato CPU durante gli aggiornamenti di memoria, riducendo l\'uso della CPU e migliorandone le prestazioni. Potrebbe causare glitch o crash in alcuni giochi.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Abilita emulazione MMU host</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Questa ottimizzazione accelera gli accessi alla memoria da parte del programma guest. Abilitandola, le letture/scritture della memoria guest vengono eseguite direttamente in memoria e sfruttano la MMU host. Disabilitandola, tutti gli accessi alla memoria sono costretti a utilizzare l\'emulazione software della MMU.</string>
|
||||
<string name="fast_cpu_time">Frequenza CPU</string>
|
||||
<string name="fast_cpu_time_description">Usa Boost (1700MHz) per funzionare alla massima frequenza nativa dello Switch, o Fast (2000MHz) per funzionare al doppio della frequenza.</string>
|
||||
<string name="memory_layout">Layout della memoria</string>
|
||||
<string name="memory_layout_description">(SPERIMENTALE) Cambia il layout della memoria emulata. Questa impostazione non aumenta le prestazioni, ma può aiutare nei giochi che utilizzano alte risoluzioni tramite mod. Non usare su telefoni con 8GB di RAM o meno.</string>
|
||||
<string name="dma_accuracy">Precisione DMA</string>
|
||||
<string name="dma_accuracy_description">Controlla la precisione del DMA. La precisione sicura può risolvere problemi in alcuni giochi, ma in alcuni casi può anche influire sulle prestazioni. In caso di dubbi, lascia questo su Predefinito.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Consigliato)</string>
|
||||
<string name="memory_6gb">6GB (Non sicuro)</string>
|
||||
<string name="memory_8gb">8GB (Non sicuro)</string>
|
||||
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Veloce (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metodo decodifica ASTC</string>
|
||||
<string name="accelerate_astc_description">Scegli come decodificare le texture compresse ASTC per il rendering: CPU (lento, sicuro), GPU (veloce, consigliato) o CPU Async (senza stuttering, può causare problemi)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asincrona</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metodo ricompressione ASTC</string>
|
||||
<string name="astc_recompression_description">Scegli come ricomprimere le texture ASTC per migliorare compatibilità e prestazioni. Abilitare questa opzione salva VRAM ma può ridurre la qualità delle texture.</string>
|
||||
<string name="astc_recompression_uncompressed">Non compresso</string>
|
||||
<string name="astc_recompression_bc1">BC1 (bassa qualità)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (media qualità)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Modalità uso VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controlla l`allocazione della memoria GPU</string>
|
||||
<string name="vram_usage_conservative">Conservativa</string>
|
||||
<string name="vram_usage_aggressive">Aggressiva</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend shader</string>
|
||||
<string name="shader_backend_description">Scegli come compilare gli shader</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Nessuna</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Ottimizza output Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Ottimizza lo shader compilato per migliorare l\'efficienza della GPU.</string>
|
||||
<string name="never">Mai</string>
|
||||
<string name="on_load">Al caricamento</string>
|
||||
<string name="always">Sempre</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Multigiocatore</string>
|
||||
<string name="multiplayer_game_name">Giochi preferiti</string>
|
||||
<string name="multiplayer_preferred_game_name">Gioco preferito</string>
|
||||
<string name="multiplayer_lobby_type">Tipo di lobby</string>
|
||||
<string name="multiplayer_no_game">Nessun gioco trovato</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Seleziona un gioco preferito per ospitare una stanza</string>
|
||||
<string name="multiplayer_room_name_error">3-20 caratteri richiesti</string>
|
||||
<string name="multiplayer_required">Richiesto</string>
|
||||
<string name="multiplayer_token_required">Token web richiesto, vai su Impostazioni avanzate -> Sistema -> Rete</string>
|
||||
<string name="multiplayer_ip_error">Formato IP non valido</string>
|
||||
<string name="multiplayer_username_error">Deve essere lungo 4-20 caratteri (solo alfanumerici, punti, trattini, underscore e spazi)</string>
|
||||
<string name="multiplayer_nickname_invalid">Nome utente non valido, verificare in Sistema → Rete</string>
|
||||
<string name="multiplayer_port_error">Deve essere tra 1-65535</string>
|
||||
<string name="multiplayer_token_error">Deve essere lungo 48 caratteri e contenere solo lettere minuscole a-z</string>
|
||||
<string name="multiplayer_lobby_type">Tipo di lobby</string>
|
||||
<string name="multiplayer_public_visibility">Pubblico</string>
|
||||
<string name="multiplayer_unlisted_visibility">Non in elenco</string>
|
||||
<string name="multiplayer_port_error">Deve essere tra 1-65535</string>
|
||||
<string name="cancel">Annulla</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Aggiorna</string>
|
||||
<string name="room_list">Lista stanze</string>
|
||||
<string name="multiplayer_token_required">Token web richiesto, vai su Impostazioni avanzate -> Sistema -> Rete</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Colore tema</string>
|
||||
<string name="violet">Viola (Predefinito)</string>
|
||||
<string name="blue">Blu</string>
|
||||
<string name="cyan">Ciano</string>
|
||||
<string name="red">Rosso</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Giallo</string>
|
||||
<string name="orange">Arancione</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Grigio</string>
|
||||
<string name="multiplayer_public_visibility">Pubblico</string>
|
||||
<string name="multiplayer_unlisted_visibility">Non in elenco</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Benvenuto!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Seleziona il tuo file <b>prod.keys</b> con il pulsante in basso.</string>
|
||||
<string name="select_keys">Seleziona le chiavi</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Seleziona il tuo file <b>firmware.zip</b> con il pulsante sottostante.\nEden attualmente richiede la versione <b>19.0.1</b> o precedente.</string>
|
||||
<string name="select_firmware">Seleziona Firmware</string>
|
||||
<string name="games">Giochi</string>
|
||||
<string name="games_description">Seleziona la cartella dei <b>giochi</b> con il pulsante in basso.</string>
|
||||
<string name="done">Fatto</string>
|
||||
<string name="done_description">È tutto pronto.\nDivertiti a giocare!</string>
|
||||
<string name="text_continue">Continua</string>
|
||||
<string name="next">Successivo</string>
|
||||
<string name="back">Indietro</string>
|
||||
|
@ -317,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">Permessi Bluetooth negati. Il supporto del controller potrebbe essere limitato.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alfabetico</string>
|
||||
<string name="view_list">Lista</string>
|
||||
<string name="view_grid">Griglia</string>
|
||||
|
@ -326,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">AVVISO: Questa versione non è per uso pubblico. Il software è in fase pre-alpha e può contenere bug e funzionalità incomplete.\nSe hai accesso non autorizzato a questa versione, si consiglia di disinstallarla immediatamente.</string>
|
||||
<string name="dont_show_again">Non mostrare più</string>
|
||||
<string name="pre_alpha_warning">SOFTWARE PRE-ALPHA; NON PER USO PUBBLICO</string>
|
||||
<string name="add_directory_success">Cartella giochi aggiunta</string>
|
||||
<string name="home_games">Giochi</string>
|
||||
<string name="home_search">Cerca</string>
|
||||
<string name="home_settings">Impostazioni</string>
|
||||
|
@ -363,6 +302,7 @@
|
|||
<string name="install_amiibo_keys">Installa le chiavi degli Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Necessario per usare gli Amiibo in gioco</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Controlla che le tue chiavi abbiano l\'estensione .bin e prova di nuovo</string>
|
||||
<string name="gpu_driver_fetcher">Recuperatore driver GPU</string>
|
||||
<string name="gpu_driver_manager">Gestore driver GPU</string>
|
||||
<string name="install_gpu_driver">Installa i driver GPU</string>
|
||||
<string name="install_gpu_driver_description">Installa driver alternativi per potenziali prestazioni migliori o accuratezza.</string>
|
||||
|
@ -412,7 +352,6 @@
|
|||
<string name="install_game_content_success_install">%1$dinstallato con successo.</string>
|
||||
<string name="install_game_content_success_overwrite">%1$dsovrascritto con successo</string>
|
||||
<string name="custom_driver_not_supported">I driver personalizzati non sono supportati.</string>
|
||||
<string name="custom_driver_not_supported_description">I driver personalizzati non sono attualmente supportati su questo dispositivo.\n Ricontrolla in futuro.</string>
|
||||
<string name="manage_yuzu_data">Gestisci i dati di Eden</string>
|
||||
<string name="manage_yuzu_data_description">Importa/Esporta il firmware, le keys, i dati utente, e altro!</string>
|
||||
<string name="share_save_file">Condividi i tuoi dati di salvataggio</string>
|
||||
|
@ -435,8 +374,14 @@
|
|||
<string name="no_save_data_found">Nessun salvataggio trovato</string>
|
||||
<string name="verify_installed_content">Verifica i contenuti installati</string>
|
||||
<string name="verify_installed_content_description">Verifica l\'integrità di tutti i contenuti installati.</string>
|
||||
|
||||
<string name="keys_missing">Chiavi di crittografia mancanti</string>
|
||||
<string name="keys_missing_description">Impossibile decifrare firmware e giochi retail</string>
|
||||
<string name="uninstall_firmware">Disinstalla firmware</string>
|
||||
<string name="uninstall_firmware_description">Disinstallare il firmware lo rimuoverà dal dispositivo e potrebbe influire sulla compatibilità dei giochi.</string>
|
||||
<string name="firmware_uninstalling">Disinstallazione firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware disinstallato con successo</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware non valido</string>
|
||||
<string name="error_firmware_missing">Il firmware è richiesto per eseguire alcuni giochi e applicazioni. Eden funziona solo con firmware 19.0.1 o precedente.</string>
|
||||
<string name="error_firmware_corrupted">Il firmware è presente ma non può essere letto. Controlla le chiavi di decrittazione e ridumpa il firmware se necessario.</string>
|
||||
|
@ -476,7 +421,6 @@
|
|||
<string name="licenses_description">Progetti che rendono Eden per Android possibile</string>
|
||||
<string name="build">Compilazione</string>
|
||||
<string name="user_data">Dati Utente</string>
|
||||
<string name="user_data_description">Importa/Esporta tutti i dati dell\'applicazione.\n\nDurante l\'importazione dei Dati Utente, quelli già esistenti verranno ELIMINATI.</string>
|
||||
<string name="exporting_user_data">Esportazione dei Dati Utente...</string>
|
||||
<string name="importing_user_data">Importazione dei Dati Utente...</string>
|
||||
<string name="import_user_data">Importa i Dati Utente</string>
|
||||
|
@ -485,7 +429,6 @@
|
|||
<string name="user_data_import_success">Dati Utente importati con successo.</string>
|
||||
<string name="user_data_export_cancelled">Esportazione annullata</string>
|
||||
<string name="user_data_import_failed_description">Assicurati che la cartella dei Dati dell\'utente stiano nella radice del file.zip e che sia presente una cartella config in config/config.ini, poi, riprova.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limita velocità</string>
|
||||
<string name="frame_limit_enable_description">Limita la velocità dell\'emulazione a una specifica percentuale della velocità normale.</string>
|
||||
|
@ -507,18 +450,22 @@
|
|||
<string name="use_custom_rtc_description">Ti permette di impostare un orologio in tempo reale personalizzato, completamente separato da quello di sistema.</string>
|
||||
<string name="set_custom_rtc">Imposta un orologio in tempo reale personalizzato</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Genera</string>
|
||||
<string name="web_username">Nome utente web</string>
|
||||
<string name="web_username_description">Nome utente visualizzato nelle stanze multiplayer. Deve essere lungo 4-20 caratteri (solo alfanumerici, trattini, punti, underscore e spazi).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token web</string>
|
||||
<string name="web_token_description">Token web utilizzato per creare stanze pubbliche. È una stringa di 48 caratteri contenente solo lettere minuscole a-z.</string>
|
||||
<string name="web_username">Nome utente web</string>
|
||||
<string name="web_username_description">Nome utente visualizzato nelle stanze multiplayer. Deve essere lungo 4-20 caratteri (solo alfanumerici, trattini, punti, underscore e spazi).</string>
|
||||
<string name="network">Rete</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Schermo</string>
|
||||
<string name="processing">Post-elaborazione</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Salto fotogrammi</string>
|
||||
<string name="frame_skipping_description">Attiva o disattiva il salto dei fotogrammi per migliorare le prestazioni riducendo il numero di fotogrammi renderizzati. Questa funzionalità è ancora in sviluppo e verrà abilitata nelle versioni future.</string>
|
||||
<string name="renderer_accuracy">Livello di accuratezza</string>
|
||||
<string name="renderer_resolution">Risoluzione (Portatile/Docked)</string>
|
||||
<string name="renderer_vsync">Modalità VSync</string>
|
||||
|
@ -528,8 +475,14 @@
|
|||
<string name="renderer_anti_aliasing">Metodo di anti-aliasing</string>
|
||||
<string name="renderer_force_max_clock">Forza clock massimi (solo Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Forza la GPU a girare col massimo clock possibile (i vincoli alla temperatura saranno comunque applicati)</string>
|
||||
<string name="renderer_optimize_spirv_output">Ottimizza output Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Ottimizza lo shader compilato per migliorare l\'efficienza della GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Usa shaders asincrone</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compila gli shader in modo asincrono. Può ridurre gli scatti, ma può anche causare glitch grafici.</string>
|
||||
<string name="use_fast_gpu_time">Usa tempo GPU veloce</string>
|
||||
<string name="use_fast_gpu_time_description">Forza la maggior parte dei giochi a funzionare alla massima risoluzione nativa. Questa opzione è instabile e può causare problemi.</string>
|
||||
<string name="fast_gpu_time">Fattore di overclock GPU</string>
|
||||
<string name="fast_gpu_time_description">Usa 128 per prestazioni massime e 512 per fedeltà grafica massima.</string>
|
||||
<string name="renderer_reactive_flushing">Abilita il Reactive Flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Migliora l\'accuratezza della grafica in alcuni giochi, al costo delle performance.</string>
|
||||
<string name="use_disk_shader_cache">Usa la cache delle shader</string>
|
||||
|
@ -543,6 +496,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Debug della CPU</string>
|
||||
<string name="cpu_debug_mode_description">Imposta la CPU in modalità Debug (Più lento)</string>
|
||||
<string name="use_auto_stub">Usa Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Aggiunge automaticamente servizi e funzioni mancanti. Può migliorare la compatibilità ma causare crash e problemi di stabilità.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Debug GPU</string>
|
||||
|
@ -626,6 +582,7 @@
|
|||
<string name="import_failed">Importazione Fallita</string>
|
||||
<string name="cancelling">Cancellazione</string>
|
||||
<string name="install">Installa</string>
|
||||
<string name="fetch">Recupera</string>
|
||||
<string name="delete">Elimina</string>
|
||||
<string name="edit">Modifica</string>
|
||||
<string name="export_success">Esportazione completata</string>
|
||||
|
@ -652,8 +609,6 @@
|
|||
<string name="installing_driver">Installando i driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Recuperatore driver GPU</string>
|
||||
<string name="fetch">Recupera</string>
|
||||
<string name="fetch_error">Errore durante il recupero</string>
|
||||
<string name="check_connection">Controlla la tua connessione e riprova.</string>
|
||||
<string name="show_releases">Mostra versioni</string>
|
||||
|
@ -716,6 +671,7 @@
|
|||
<string name="loader_error_video_core_description">Questo è causato solitamente dal driver incompatibile di una GPU. L\'installazione di driver GPU personalizzati potrebbe risolvere questo problema.</string>
|
||||
<string name="loader_error_invalid_format">Impossibile caricare la ROM</string>
|
||||
<string name="loader_error_file_not_found">Il file della ROM non esiste</string>
|
||||
|
||||
<string name="loader_requires_firmware">Il gioco richiede firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Il gioco che stai cercando di avviare richiede firmware per l\'avvio o per superare il menu iniziale. Per favore <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dumpa e installa il firmware</a>, o premi \"OK\" per continuare comunque.]]></string>
|
||||
|
||||
|
@ -739,7 +695,6 @@
|
|||
<string name="config_write_failed">Impossibile scrivere il file di configurazione</string>
|
||||
<string name="config_apply_failed">Impossibile applicare la configurazione</string>
|
||||
<string name="config_already_exists_title">Configurazione già esistente</string>
|
||||
<string name="config_already_exists_message">Impostazioni personalizzate già esistenti per %1$s.\n\nVuoi sovrascrivere la configurazione esistente?\n\nQuesta azione non può essere annullata.</string>
|
||||
<string name="config_exists_prompt">Verifica della configurazione esistente...</string>
|
||||
<string name="overwrite_cancelled">Sovrascrittura annullata</string>
|
||||
<string name="checking_driver">Verifica del driver personalizzato: %1$s</string>
|
||||
|
@ -759,7 +714,6 @@
|
|||
<string name="invalid_driver_file">File driver non valido: %s</string>
|
||||
<string name="network_unavailable">Nessuna connessione di rete disponibile. Controlla la connessione Internet e riprova.</string>
|
||||
<string name="driver_missing_title">Driver GPU richiesto</string>
|
||||
<string name="driver_missing_message">La configurazione del gioco richiede il driver GPU \"%s\" che non è installato sul tuo dispositivo.\n\nVuoi scaricarlo e installarlo ora?</string>
|
||||
<string name="driver_download_cancelled">Download del driver annullato. Il gioco non può essere avviato senza il driver richiesto.</string>
|
||||
<string name="download">Scarica</string>
|
||||
|
||||
|
@ -792,13 +746,10 @@
|
|||
<string name="abort_button">Interrompi</string>
|
||||
<string name="continue_button">Continua</string>
|
||||
<string name="system_archive_not_found">Archivio di sistema non trovato</string>
|
||||
<string name="system_archive_not_found_message">%s è mancante. Per favore esegui il dump degli archivi del tuo sistema.\nContinuare ad emulare potrebbe portare bug o causare crash.</string>
|
||||
<string name="system_archive_general">Un archivio di sistema</string>
|
||||
<string name="save_load_error">Errore di salvataggio/caricamento</string>
|
||||
<string name="fatal_error">Errore Fatale</string>
|
||||
<string name="fatal_error_message">Errore Fatale. Controlla i log per i dettagli.\nContinuare l\'emulazione potrebbe portare a glitch grafici o causare crash.</string>
|
||||
<string name="performance_warning">Disattivare questa impostazione può ridurre significativamente le performance di emulazione! Per una migliore esperienza, è consigliato lasciare questa impostazione attivata.</string>
|
||||
<string name="device_memory_inadequate">RAM Totale:%1$s\nRaccomandati: %2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">Non è presente alcun gioco avviabile.</string>
|
||||
|
||||
|
@ -811,6 +762,25 @@
|
|||
<string name="region_korea">Corea</string>
|
||||
<string name="region_taiwan">Taiwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Consigliato)</string>
|
||||
<string name="memory_6gb">6GB (Non sicuro)</string>
|
||||
<string name="memory_8gb">8GB (Non sicuro)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Veloce (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Basso (128)</string>
|
||||
<string name="gpu_medium">Medio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -835,6 +805,30 @@
|
|||
<string name="dma_accuracy_unsafe">Non sicuro (veloce)</string>
|
||||
<string name="dma_accuracy_safe">Sicuro (stabile)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metodo decodifica ASTC</string>
|
||||
<string name="accelerate_astc_description">Scegli come decodificare le texture compresse ASTC per il rendering: CPU (lento, sicuro), GPU (veloce, consigliato) o CPU Async (senza stuttering, può causare problemi)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asincrona</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metodo ricompressione ASTC</string>
|
||||
<string name="astc_recompression_description">Scegli come ricomprimere le texture ASTC per migliorare compatibilità e prestazioni. Abilitare questa opzione salva VRAM ma può ridurre la qualità delle texture.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Non compresso</string>
|
||||
<string name="astc_recompression_bc1">BC1 (bassa qualità)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (media qualità)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Modalità uso VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controlla l`allocazione della memoria GPU</string>
|
||||
<string name="vram_usage_conservative">Conservativa</string>
|
||||
<string name="vram_usage_aggressive">Aggressiva</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -858,7 +852,6 @@
|
|||
<string name="scaling_filter_gaussian">Gaussiano</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™️ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Nessuna</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -914,6 +907,18 @@
|
|||
<string name="use_black_backgrounds">Sfondi neri</string>
|
||||
<string name="use_black_backgrounds_description">Quando utilizzi il tema scuro, applica sfondi neri.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Colore tema</string>
|
||||
<string name="violet">Viola (Predefinito)</string>
|
||||
<string name="blue">Blu</string>
|
||||
<string name="cyan">Ciano</string>
|
||||
<string name="red">Rosso</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Giallo</string>
|
||||
<string name="orange">Arancione</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Grigio</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Picture in Picture</string>
|
||||
<string name="picture_in_picture_description">Minimizza la finestra quando viene impostata in background</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">このソフトウェアでは、Nintendo Switchのゲームを実行できます。 ゲームソフトやキーは含まれません。<br /><br />事前に、 <![CDATA[<b> prod.keys </b>]]> ファイルをストレージに配置しておいてください。<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">詳細</a>]]></string>
|
||||
<string name="notice_notification_channel_name">通知とエラー</string>
|
||||
<string name="notice_notification_channel_description">問題の発生時に通知を表示します。</string>
|
||||
<string name="notification_permission_not_granted">通知が許可されていません!</string>
|
||||
|
@ -12,15 +11,16 @@
|
|||
<string name="shaders_prefix">シェーダー</string>
|
||||
<string name="shaders_suffix">を構築中</string>
|
||||
<string name="charging">(充電中)</string>
|
||||
|
||||
<string name="system_info_label">システム:</string>
|
||||
<string name="show_stats_overlay">パフォーマンス統計オーバーレイを表示</string>
|
||||
<string name="stats_overlay_customization">カスタマイズ</string>
|
||||
<string name="stats_overlay_items">表示項目</string>
|
||||
<string name="stats_overlay_options">オーバーレイ</string>
|
||||
<string name="stats_overlay_options">パーフォーマンスオーバーレイ</string>
|
||||
<string name="enable_stats_overlay_">パフォーマンス統計オーバーレイを有効化</string>
|
||||
<string name="stats_overlay_options_description">オーバーレイに表示する情報を設定</string>
|
||||
<string name="stats_overlay_options_description">オーバーレイ統計に表示される情報を設定</string>
|
||||
<string name="show_fps">FPS表示</string>
|
||||
<string name="show_fps_description">現在のフレームレートを表示</string>
|
||||
<string name="show_fps_description">現在のFPSを表示</string>
|
||||
<string name="show_frametime">フレーム時間表示</string>
|
||||
<string name="show_frametime_description">現在のフレーム時間を表示</string>
|
||||
<string name="show_speed">速度表示</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">バッテリー温度単位</string>
|
||||
<string name="show_power_info">バッテリー情報を表示</string>
|
||||
<string name="show_power_info_description">現在の電力消費量とバッテリー残量を表示</string>
|
||||
<string name="show_shaders_building">シェーダー構築を表示</string>
|
||||
<string name="show_shaders_building_description">現在構築中のシェーダー数を表示</string>
|
||||
<string name="overlay_position">オーバーレイ位置</string>
|
||||
<string name="overlay_position_description">オーバーレイの表示位置を設定</string>
|
||||
<string name="overlay_position_top_left">左上</string>
|
||||
|
@ -43,15 +45,13 @@
|
|||
<string name="overlay_position_center_top">中央上</string>
|
||||
<string name="overlay_position_center_bottom">中央下</string>
|
||||
<string name="perf_overlay_background">オーバーレイ背景</string>
|
||||
<string name="perf_overlay_background_description">オーバーレイの背景を表示</string>
|
||||
<string name="show_shaders_building">シェーダーのビルドを表示</string>
|
||||
<string name="show_shaders_building_description">現在ビルド中のシェーダー数を表示</string>
|
||||
<string name="perf_overlay_background_description">より読みやすくするために、オーバーレイに背景を追加</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">デバイス情報オーバーレイを表示</string>
|
||||
<string name="enable_soc_overlay">デバイスオーバーレイを有効化</string>
|
||||
<string name="soc_overlay_options">デバイスオーバーレイ</string>
|
||||
<string name="soc_overlay_options_description">デバイスオーバーレイに表示する情報を設定</string>
|
||||
<string name="soc_overlay_options_description">デバイスオーバーレイに表示される情報を設定</string>
|
||||
|
||||
<string name="show_device_model">デバイスモデルを表示</string>
|
||||
<string name="show_device_model_description">ホストデバイスのモデルを表示</string>
|
||||
|
@ -60,20 +60,30 @@
|
|||
<string name="show_soc_model">SoCモデルを表示</string>
|
||||
<string name="show_soc_model_description">ホストSoCのモデルを表示</string>
|
||||
<string name="show_fw_version">ファームウェアバージョンを表示</string>
|
||||
<string name="show_fw_version_description">インストールされているファームウェアのバージョンを表示します</string>
|
||||
<string name="show_fw_version_description">インストールされているファームウェアのバージョンを表示</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="eden_veil">エデンのベール</string>
|
||||
<string name="eden_veil_description">パフォーマンスと機能を向上させる実験的な設定。この設定は黒画面やその他のゲームの問題を引き起こす可能性があります。</string>
|
||||
<string name="eden_veil_warning_title">実験的な設定</string>
|
||||
<string name="eden_veil_warning_description">エデンのベールに含まれる設定は非常に実験的であり、問題を引き起こす可能性があります。ゲームが起動しない場合は、拡張機能を無効にしてください。</string>
|
||||
|
||||
<string name="veil_extensions">GPU拡張機能</string>
|
||||
<string name="dyna_state">拡張ダイナミックステート</string>
|
||||
<string name="dyna_state_description">拡張ダイナミックステートで使用できる機能の数を制御します。数値が高いほどより多くの機能が使用可能になり、パフォーマンスが向上する可能性がありますが、一部のドライバーやベンダーで問題が発生する可能性があります。デフォルト値は、お使いのシステムとハードウェアの機能によって異なります。安定性とより良い画質が得られるまでこの値を変更できます。</string>
|
||||
<string name="disabled">無効</string>
|
||||
<string name="provoking_vertex">プロボーキング頂点</string>
|
||||
<string name="provoking_vertex_description">特定のゲームで照明と頂点処理を改善します。Vulkan 1.0+ GPUでのみサポートされています。</string>
|
||||
<string name="descriptor_indexing">ディスクリプタインデキシング</string>
|
||||
<string name="descriptor_indexing_description">テクスチャとバッファの処理、およびMaxwell翻訳レイヤーを改善します。一部のVulkan 1.1 GPUとすべてのVulkan 1.2+ GPUでサポートされています。</string>
|
||||
<string name="sample_shading">サンプルシェーディング</string>
|
||||
<string name="sample_shading_description">マルチサンプルフラグメントでフラグメントシェーダーをフラグメントごとではなくサンプルごとに実行できるようにします。パフォーマンスを犠牲にしてグラフィック品質を向上させます。Vulkan 1.1+デバイスのみがこの拡張機能をサポートしています。</string>
|
||||
<string name="sample_shading_fraction">サンプルシェーディング率</string>
|
||||
<string name="sample_shading_fraction_description">サンプルシェーディング処理の強度。高い値ほど品質は向上しますが、パフォーマンスも大きく低下します。</string>
|
||||
|
||||
<string name="veil_renderer">レンダラー</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkanにおける自動リソース管理の方法で、不要になったリソースを適切に解放しますが、バンドルされたゲームでクラッシュを引き起こす可能性があります。</string>
|
||||
<string name="veil_misc">CPUとメモリ</string>
|
||||
<string name="eden_veil">エデンのベール</string>
|
||||
<string name="eden_veil_description">パフォーマンスと機能を向上させる実験的な設定。これらの設定は黒画面やその他のゲームの問題を引き起こす可能性があります。</string>
|
||||
<string name="eden_veil_warning_title">実験的設定</string>
|
||||
<string name="eden_veil_warning_description">エデンのベールに含まれる設定は非常に実験的であり、問題を引き起こす可能性があります。ゲームが起動しない場合は、拡張機能を無効にしてください。</string>
|
||||
<string name="frame_skipping">WIP: フレームスキップ</string>
|
||||
<string name="frame_skipping_description">フレームスキップを切り替えて、レンダリングされるフレーム数を減らしパフォーマンスを向上させます。この機能は開発中であり、今後のリリースで有効になります。</string>
|
||||
<string name="frame_interpolation">高度なフレーム同期</string>
|
||||
<string name="frame_interpolation_description">フレーム間のタイミングを同期させることで、スムーズで一貫したフレーム配信を確保し、カクつきや不均一なアニメーションを軽減します。フレームタイミングの不安定さやマイクロスタッターが発生するゲームに最適です。</string>
|
||||
<string name="renderer_early_release_fences">フェンスを早期に解放</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">計算処理とメモリ操作間のデータ一貫性を保証します。 このオプションは一部のゲームの問題を修正しますが、場合によってはパフォーマンスが低下する可能性があります。 Unreal Engine 4のゲームが最も影響を受けるようです。</string>
|
||||
<string name="buffer_reorder_disable">バッファの再並べ替えを無効化</string>
|
||||
<string name="buffer_reorder_disable_description">チェック時、マップされたメモリのアップロードの再並べ替えを無効化し、特定の描画に関連付けることができます。場合によってはパフォーマンスが低下する可能性があります。</string>
|
||||
<string name="use_lru_cache">LRUキャッシュを有効化</string>
|
||||
<string name="use_lru_cache_description">LRUキャッシュを有効/無効にし、CPUプロセスの使用を節約してパフォーマンスを向上させます。TotK 1.2.1など一部のゲームで問題が発生する可能性があるため、ゲームが起動しない場合やランダムにクラッシュする場合は無効にしてください。</string>
|
||||
<string name="dyna_state">拡張ダイナミックステート</string>
|
||||
<string name="dyna_state_description">拡張ダイナミックステートで使用できる機能の数を制御します。数値が高いほどより多くの機能が使用可能になり、パフォーマンスが向上する可能性がありますが、一部のドライバーやベンダーで問題が発生する可能性があります。デフォルト値は、お使いのシステムとハードウェアの機能によって異なります。安定性とより良い画質が得られるまでこの値を変更できます。</string>
|
||||
<string name="disabled">無効</string>
|
||||
|
||||
<string name="veil_misc">CPUとメモリ</string>
|
||||
<string name="use_sync_core">コア速度の同期</string>
|
||||
<string name="use_sync_core_description">コアの速度を最大速度パーセンテージに同期させ、ゲームの実際の速度を変えずにパフォーマンスを向上させます。</string>
|
||||
<string name="use_auto_stub">自動スタブを使用</string>
|
||||
<string name="use_auto_stub_description">不足しているサービスや機能を自動的にスタブします。互換性が向上する可能性がありますが、クラッシュや安定性の問題を引き起こす可能性があります。</string>
|
||||
<string name="uninstall_firmware">ファームウェアをアンインストール</string>
|
||||
<string name="uninstall_firmware_description">ファームウェアをアンインストールするとデバイスから削除され、ゲームの互換性に影響する可能性があります。</string>
|
||||
<string name="firmware_uninstalling">ファームウェアをアンインストール中...</string>
|
||||
<string name="firmware_uninstalled_success">ファームウェアのアンインストールが成功しました</string>
|
||||
<string name="provoking_vertex">プロボーキング頂点</string>
|
||||
<string name="provoking_vertex_description">特定のゲームで照明と頂点処理を改善します。Vulkan 1.0+ GPUでのみサポートされています。</string>
|
||||
<string name="descriptor_indexing">ディスクリプタインデキシング</string>
|
||||
<string name="descriptor_indexing_description">テクスチャとバッファの処理、およびMaxwell翻訳レイヤーを改善します。一部のVulkan 1.1 GPUとすべてのVulkan 1.2+ GPUでサポートされています。</string>
|
||||
<string name="use_fast_gpu_time">高速GPU時間を使用</string>
|
||||
<string name="use_fast_gpu_time_description">ほとんどのゲームを最高のネイティブ解像度で強制的に実行します。このオプションは不安定で問題を引き起こす可能性があります。</string>
|
||||
<string name="fast_gpu_time">GPUオーバークロック係数</string>
|
||||
<string name="fast_gpu_time_description">最大パフォーマンスには128、最大グラフィック忠実度には512を使用します。</string>
|
||||
<string name="gpu_low">低 (128)</string>
|
||||
<string name="gpu_medium">中 (256)</string>
|
||||
<string name="gpu_high">高 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">摂氏</string>
|
||||
<string name="temperature_fahrenheit">華氏</string>
|
||||
|
||||
<string name="use_lru_cache">LRUキャッシュを有効化</string>
|
||||
<string name="use_lru_cache_description">LRUキャッシュを有効/無効にし、CPUプロセスの使用を節約してパフォーマンスを向上させます。TotK 1.2.1など一部のゲームで問題が発生する可能性があるため、ゲームが起動しない場合やランダムにクラッシュする場合は無効にしてください。</string>
|
||||
<string name="use_fast_cpu_time">高速CPU時間</string>
|
||||
<string name="use_fast_cpu_time_description">エミュレートされたCPUをより高いクロックで動作させ、特定のFPSリミッターを削減します。このオプションは不安定で問題を引き起こす可能性があり、弱いCPUではパフォーマンスが低下する可能性があります。</string>
|
||||
<string name="fast_cpu_time">CPUクロック</string>
|
||||
<string name="fast_cpu_time_description">Boost (1700MHz)を使用してSwitchの最高ネイティブクロックで動作させるか、Fast (2000MHz)を使用して2倍のクロックで動作させます。</string>
|
||||
<string name="memory_layout">メモリレイアウト</string>
|
||||
<string name="memory_layout_description">(実験的) エミュレートされたメモリレイアウトを変更します。この設定はパフォーマンスを向上させませんが、modを介して高解像度を利用するゲームに役立つ場合があります。8GB以下のRAMを搭載した電話では使用しないでください。</string>
|
||||
<string name="sample_shading">サンプルシェーディング</string>
|
||||
<string name="sample_shading_description">マルチサンプルフラグメントでフラグメントシェーダーをフラグメントごとではなくサンプルごとに実行できるようにします。パフォーマンスを犠牲にしてグラフィック品質を向上させます。Vulkan 1.1+デバイスのみがこの拡張機能をサポートしています。</string>
|
||||
<string name="sample_shading_fraction">サンプルシェーディング率</string>
|
||||
<string name="sample_shading_fraction_description">サンプルシェーディング処理の強度。高い値ほど品質は向上しますが、パフォーマンスも大きく低下します。</string>
|
||||
<string name="custom_cpu_ticks">カスタムCPUティック</string>
|
||||
<string name="custom_cpu_ticks_description">CPUティックのカスタム値を設定します。高い値はパフォーマンスを向上させる可能性がありますが、ゲームがフリーズする可能性もあります。77〜21000の範囲が推奨されます。</string>
|
||||
<string name="cpu_ticks">ティック</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">メモリ更新時のCPU側キャッシュ無効化をスキップし、CPU使用率を減らして性能を向上させます。一部のゲームで不具合やクラッシュが発生する可能性があります。</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">ホストMMUエミュレーションを有効化</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">この最適化により、ゲストプログラムによるメモリアクセスが高速化されます。有効にすると、ゲストのメモリ読み書きが直接メモリ内で実行され、ホストのMMUを利用します。無効にすると、すべてのメモリアクセスでソフトウェアMMUエミュレーションが使用されます。</string>
|
||||
<string name="fast_cpu_time">CPUクロック</string>
|
||||
<string name="fast_cpu_time_description">Boost (1700MHz)を使用してSwitchの最高ネイティブクロックで動作させるか、Fast (2000MHz)を使用して2倍のクロックで動作させます。</string>
|
||||
<string name="memory_layout">メモリレイアウト</string>
|
||||
<string name="memory_layout_description">(実験的) エミュレートされたメモリレイアウトを変更します。この設定はパフォーマンスを向上させませんが、modを介して高解像度を利用するゲームに役立つ場合があります。8GB以下のRAMを搭載した電話では使用しないでください。</string>
|
||||
<string name="dma_accuracy">DMA精度</string>
|
||||
<string name="dma_accuracy_description">DMAの精度を制御します。安全な精度は一部のゲームの問題を修正できる場合がありますが、場合によってはパフォーマンスに影響を与える可能性もあります。不明な場合は、これをデフォルトのままにしてください。</string>
|
||||
|
||||
<string name="memory_4gb">4GB (推奨)</string>
|
||||
<string name="memory_6gb">6GB (安全でない)</string>
|
||||
<string name="memory_8gb">8GB (安全でない)</string>
|
||||
|
||||
<string name="clock_base">基本 (1000MHz)</string>
|
||||
<string name="clock_boost">ブースト (1700MHz)</string>
|
||||
<string name="clock_fast">高速 (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTCデコード方法</string>
|
||||
<string name="accelerate_astc_description">ASTC圧縮テクスチャのデコード方法を選択: CPU (低速、安全)、GPU (高速、推奨)、またはCPU非同期 (カクつきなし、問題が発生する可能性あり)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU非同期</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC再圧縮方法</string>
|
||||
<string name="astc_recompression_description">ASTCテクスチャの再圧縮方法を選択して互換性とパフォーマンスを向上させます。このオプションを有効にするとVRAMを節約できますが、テクスチャ品質が低下する可能性があります。</string>
|
||||
<string name="astc_recompression_uncompressed">非圧縮</string>
|
||||
<string name="astc_recompression_bc1">BC1(低品質)</string>
|
||||
<string name="astc_recompression_bc3">BC3(中品質)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">VRAM使用モード</string>
|
||||
<string name="vram_usage_mode_description">VRAMの使用効率を設定</string>
|
||||
<string name="vram_usage_conservative">保守的</string>
|
||||
<string name="vram_usage_aggressive">積極的</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">シェーダーバックエンド</string>
|
||||
<string name="shader_backend_description">シェーダーのコンパイル方法</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">無効</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Spir-V最適化</string>
|
||||
<string name="renderer_optimize_spirv_output_description">コンパイル済みシェーダーを最適化し、GPUの効率を向上させます。</string>
|
||||
<string name="never">無効</string>
|
||||
<string name="on_load">ロード時</string>
|
||||
<string name="always">常に</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">マルチプレイヤー</string>
|
||||
<string name="multiplayer_game_name">優先ゲーム</string>
|
||||
<string name="multiplayer_preferred_game_name">優先ゲーム</string>
|
||||
<string name="multiplayer_lobby_type">ロビータイプ</string>
|
||||
<string name="multiplayer_no_game">ゲームが見つかりません</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">ルームをホストするには優先ゲームを選択する必要があります</string>
|
||||
<string name="multiplayer_room_name_error">3〜20文字で入力してください</string>
|
||||
<string name="multiplayer_required">必須</string>
|
||||
<string name="multiplayer_token_required">ウェブトークンが必要です。詳細設定 -> システム -> ネットワークに移動してください</string>
|
||||
<string name="multiplayer_ip_error">無効なIP形式</string>
|
||||
<string name="multiplayer_username_error">4~20文字の英数字、ピリオド、ハイフン、アンダースコア、スペースのみ使用可能</string>
|
||||
<string name="multiplayer_nickname_invalid">無効なユーザー名です。システム→ネットワークで正しく設定されていることを確認してください</string>
|
||||
<string name="multiplayer_port_error">1〜65535の間で入力してください</string>
|
||||
<string name="multiplayer_token_error">48文字で、小文字のa-zのみ使用可能</string>
|
||||
<string name="multiplayer_lobby_type">ロビータイプ</string>
|
||||
<string name="multiplayer_public_visibility">公開</string>
|
||||
<string name="multiplayer_unlisted_visibility">非公開</string>
|
||||
<string name="multiplayer_port_error">1〜65535の間で入力してください</string>
|
||||
<string name="cancel">キャンセル</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">更新</string>
|
||||
<string name="room_list">ルーム一覧</string>
|
||||
<string name="multiplayer_token_required">ウェブトークンが必要です。詳細設定 -> システム -> ネットワークに移動してください</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">テーマカラー</string>
|
||||
<string name="violet">紫(デフォルト)</string>
|
||||
<string name="blue">青</string>
|
||||
<string name="cyan">シアン</string>
|
||||
<string name="red">赤</string>
|
||||
<string name="green">緑</string>
|
||||
<string name="yellow">黄</string>
|
||||
<string name="orange">オレンジ</string>
|
||||
<string name="pink">ピンク</string>
|
||||
<string name="gray">グレー</string>
|
||||
<string name="multiplayer_public_visibility">公開</string>
|
||||
<string name="multiplayer_unlisted_visibility">非公開</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">ようこそ!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">下のボタンから <b>prod.keys</b> ファイルを選択してください。</string>
|
||||
<string name="select_keys">キーを選択</string>
|
||||
<string name="firmware">ファームウェア</string>
|
||||
<string name="firmware_description">下のボタンで<b>firmware.zip</b>ファイルを選択してください。\n現在Edenは<b>19.0.1</b>以下のバージョンが必要です。</string>
|
||||
<string name="select_firmware">ファームウェアを選択</string>
|
||||
<string name="games">ゲーム</string>
|
||||
<string name="games_description">下のボタンから<b>ゲーム</b>のあるフォルダを選択してください。</string>
|
||||
<string name="done">完了</string>
|
||||
<string name="done_description">準備が完了しました。\nゲームをお楽しみください!</string>
|
||||
<string name="text_continue">続行</string>
|
||||
<string name="next">次へ</string>
|
||||
<string name="back">戻る</string>
|
||||
|
@ -317,29 +256,32 @@
|
|||
<string name="bluetooth_permissions_denied">Bluetoothの権限が拒否されました。コントローラーのサポートが制限される可能性があります。</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">アルファベット順</string>
|
||||
<string name="view_list">リスト表示</string>
|
||||
<string name="view_grid">グリッド表示</string>
|
||||
<string name="view_grid_compact">コンパクトグリッド</string>
|
||||
<string name="view_carousel">カルーセル</string>
|
||||
<string name="game_image_desc"> のスクリーンショット %1$s</string>
|
||||
<string name="folder">フォルダ</string>
|
||||
<string name="pre_alpha_warning_title">プレアルファ版</string>
|
||||
<string name="pre_alpha_warning_description">警告: このビルドは公開用ではありません。プレアルファ段階でバグや未実装機能が含まれます。\n不正に入手した場合は直ちにアンインストールしてください</string>
|
||||
<string name="dont_show_again">再表示しない</string>
|
||||
<string name="pre_alpha_warning">プレアルファ版 - 一般公開用ではありません</string>
|
||||
<string name="add_directory_success">ゲームディレクトリを追加しました</string>
|
||||
<string name="home_games">ゲーム</string>
|
||||
<string name="home_search">検索</string>
|
||||
<string name="home_settings">設定</string>
|
||||
<string name="empty_gamelist">ファイルが存在しないかゲームフォルダが選択されていません。</string>
|
||||
<string name="search_and_filter_games">ゲームの検索と絞り込み</string>
|
||||
<string name="select_games_folder">ゲームフォルダ</string>
|
||||
<string name="manage_game_folders">ゲームフォルダの管理</string>
|
||||
<string name="select_games_folder_description">ゲームをEdenのゲームリストに追加します</string>
|
||||
<string name="add_games_warning">ゲームフォルダの選択をスキップしますか?</string>
|
||||
<string name="add_games_warning_description">フォルダを選択しないと、ゲームがリストに表示されません。</string>
|
||||
<string name="home_search_games">ゲームを検索</string>
|
||||
<string name="search_settings">設定を検索</string>
|
||||
<string name="games_dir_selected">フォルダを選択しました</string>
|
||||
<string name="install_prod_keys">prod.keys</string>
|
||||
<string name="install_prod_keys">プロッドキーをインストール</string>
|
||||
<string name="install_prod_keys_description">製品版ゲームの復号化に必要です</string>
|
||||
<string name="install_prod_keys_warning">キーの追加をスキップしますか?</string>
|
||||
<string name="install_prod_keys_warning_description">製品版ゲームのエミュレーションには、有効なキーが必要です。続行すると自作アプリしか機能しません。</string>
|
||||
|
@ -361,6 +303,7 @@
|
|||
<string name="install_amiibo_keys">Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">ゲーム内での Amiibo の使用に必要です</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">キーの拡張子が.binであることを確認し、再度お試しください。</string>
|
||||
<string name="gpu_driver_fetcher">GPUドライバーフェッチャー</string>
|
||||
<string name="gpu_driver_manager">GPUドライバーの管理</string>
|
||||
<string name="install_gpu_driver">GPUドライバー</string>
|
||||
<string name="install_gpu_driver_description">代替ドライバーをインストールしてパフォーマンスや精度を向上させます</string>
|
||||
|
@ -380,24 +323,31 @@
|
|||
<string name="manage_save_data">セーブデータ</string>
|
||||
<string name="manage_save_data_description">セーブデータが見つかりました。操作を選択してください。</string>
|
||||
<string name="import_save_warning">セーブデータをインポート</string>
|
||||
<string name="import_save_warning_description">警告:選択したファイルで全てのセーブファイルを上書きします。そのまま続きましょうか?</string>
|
||||
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
|
||||
<string name="save_files_importing">セーブファイルをインポート中...</string>
|
||||
<string name="save_files_exporting">セーブファイルを エクスポート </string>
|
||||
<string name="save_file_imported_success">インポートが完了しました</string>
|
||||
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効</string>
|
||||
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>
|
||||
<string name="import_saves">インポート</string>
|
||||
<string name="export_saves">エクスポート</string>
|
||||
<string name="install_firmware">ファームウェア</string>
|
||||
<string name="install_firmware_description">ファームウェアはZIPアーカイブである必要があり、一部のゲームを起動するのに必要です</string>
|
||||
<string name="install_firmware_description">ファームウェアは必ずzipの中にある事を確認してください。数々のゲームを起動させるために不可欠だ。</string>
|
||||
<string name="firmware_installing">ファームウェアをインストール中</string>
|
||||
<string name="firmware_installed_success">インストールが完了しました</string>
|
||||
<string name="firmware_installed_failure">インストール失敗</string>
|
||||
<string name="share_log">デバッグログ</string>
|
||||
<string name="firmware_installed_failure_description">ファームウェアのncaだけはzipの中にある事を確認して機能を再び行ってください</string>
|
||||
<string name="firmware_uninstalled_failure">ファームウェアのアンインストールで失敗しました</string>
|
||||
<string name="share_log">デバッグログを共有</string>
|
||||
<string name="share_log_description">Edenのログファイルを共有して問題をデバッグします</string>
|
||||
<string name="share_log_missing">ログが見つかりません</string>
|
||||
<string name="install_game_content">追加コンテンツ</string>
|
||||
<string name="install_game_content_description">更新データやDLCをインストールします</string>
|
||||
<string name="installing_game_content">コンテンツをインストール中...</string>
|
||||
<string name="install_game_content_failure">ファイルをNANDにインストール出来なかった</string>
|
||||
<string name="install_game_content_failure_description">内容は有効だと確認してプロッドキーをインストールしてください</string>
|
||||
<string name="install_game_content_failure_base">問題が発生しないように、ベースゲームはインストール禁止</string>
|
||||
<string name="install_game_content_failure_file_extension">NSPとXCI形式のコンテンツのみサポートされています。ゲームコンテンツが有効なものであるかご確認ください。</string>
|
||||
<string name="install_game_content_failed_count">%1$d のインストールエラー</string>
|
||||
<string name="install_game_content_success">ゲームコンテンツのインストールに成功しました</string>
|
||||
|
@ -405,6 +355,7 @@
|
|||
<string name="install_game_content_success_overwrite">%1$d の上書きに成功しました</string>
|
||||
<string name="custom_driver_not_supported">カスタムドライバはサポートされていません</string>
|
||||
<string name="manage_yuzu_data">Eden データを管理</string>
|
||||
<string name="manage_yuzu_data_description">ファームウェア、キー、ユーザデータなどのインポート・エクスポート</string>
|
||||
<string name="share_save_file">セーブファイルを共有</string>
|
||||
<string name="export_save_failed">セーブのエクスポート失敗</string>
|
||||
<string name="game_folders">ゲームフォルダ</string>
|
||||
|
@ -421,8 +372,14 @@
|
|||
<string name="no_save_data_found">セーブデータが見つかりません</string>
|
||||
<string name="verify_installed_content">インストール済みコンテンツを検証</string>
|
||||
<string name="verify_installed_content_description">すべてのインストール済みコンテンツの整合性を確認</string>
|
||||
|
||||
<string name="keys_missing">暗号化キーが不足</string>
|
||||
<string name="keys_missing_description">ファームウェアと製品版ゲームを復号化できません</string>
|
||||
<string name="uninstall_firmware">ファームウェアをアンインストール</string>
|
||||
<string name="uninstall_firmware_description">ファームウェアをアンインストールするとデバイスから削除され、ゲームの互換性に影響する可能性があります。</string>
|
||||
<string name="firmware_uninstalling">ファームウェアをアンインストール中...</string>
|
||||
<string name="firmware_uninstalled_success">ファームウェアのアンインストールが成功しました</string>
|
||||
|
||||
<string name="firmware_invalid">ファームウェアが無効</string>
|
||||
<string name="error_firmware_missing">一部のゲームとアプリケーションを実行するにはファームウェアが必要です。Edenは19.0.1以前のファームウェアでのみ動作します。</string>
|
||||
<string name="error_firmware_corrupted">ファームウェアは存在しますが読み取れません。復号キーを確認し、必要に応じてファームウェアを再ダンプしてください。</string>
|
||||
|
@ -465,10 +422,10 @@
|
|||
<string name="exporting_user_data">ユーザデータをエクスポート中...</string>
|
||||
<string name="importing_user_data">ユーザデータをインポート中...</string>
|
||||
<string name="import_user_data">ユーザデータをインポート</string>
|
||||
<string name="invalid_yuzu_backup">Edenのバックアップは無効</string>
|
||||
<string name="user_data_export_success">ユーザデータのエクスポートに成功しました</string>
|
||||
<string name="user_data_import_success">ユーザデータのインポートに成功しました</string>
|
||||
<string name="user_data_export_cancelled">エクスポートをキャンセルしました</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">エミュレーション速度を制限</string>
|
||||
<string name="frame_limit_enable_description">エミュレーション速度を指定した割合に制限します。</string>
|
||||
|
@ -476,7 +433,6 @@
|
|||
<string name="frame_limit_slider_description">エミュレーション速度を制限するパーセンテージを指定します。100%は通常速度です。値の増減で速度も増減します。</string>
|
||||
<string name="cpu_backend">CPUバックエンド</string>
|
||||
<string name="cpu_accuracy">CPU精度</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">デバイス名</string>
|
||||
<string name="use_docked_mode">TVモード</string>
|
||||
|
@ -489,18 +445,22 @@
|
|||
<string name="use_custom_rtc_description">現在のシステム時間とは別に、任意のリアルタイムクロックを設定できます。</string>
|
||||
<string name="set_custom_rtc">カスタムRTCを設定</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">生成</string>
|
||||
<string name="web_username">ウェブユーザー名</string>
|
||||
<string name="web_username_description">マルチプレイヤールームに表示されるユーザー名。4~20文字の英数字、ハイフン、ピリオド、アンダースコア、スペースのみ使用可能。</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">ウェブトークン</string>
|
||||
<string name="web_token_description">公開ルームを作成するために使用されるウェブトークン。a-zの小文字のみを含む48文字の文字列です。</string>
|
||||
<string name="web_username">ウェブユーザー名</string>
|
||||
<string name="web_username_description">マルチプレイヤールームに表示されるユーザー名。4~20文字の英数字、ハイフン、ピリオド、アンダースコア、スペースのみ使用可能。</string>
|
||||
<string name="network">ネットワーク</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">バックエンド</string>
|
||||
<string name="display">ディスプレイ</string>
|
||||
<string name="processing">後処理</string>
|
||||
|
||||
<string name="frame_skipping">WIP: フレームスキップ</string>
|
||||
<string name="frame_skipping_description">フレームスキップを切り替えて、レンダリングされるフレーム数を減らしパフォーマンスを向上させます。この機能は開発中であり、今後のリリースで有効になります。</string>
|
||||
<string name="renderer_accuracy">精度</string>
|
||||
<string name="renderer_resolution">解像度(携帯モード/TVモード)</string>
|
||||
<string name="renderer_vsync">垂直同期モード</string>
|
||||
|
@ -510,8 +470,14 @@
|
|||
<string name="renderer_anti_aliasing">アンチエイリアス方式</string>
|
||||
<string name="renderer_force_max_clock">最大クロックを強制 (Adrenoのみ)</string>
|
||||
<string name="renderer_force_max_clock_description">GPUを最大限可能な周波数で動作させます (過熱制限は引き続き適用されます)。</string>
|
||||
<string name="renderer_optimize_spirv_output">Spir-V最適化</string>
|
||||
<string name="renderer_optimize_spirv_output_description">コンパイル済みシェーダーを最適化し、GPUの効率を向上させます。</string>
|
||||
<string name="renderer_asynchronous_shaders">非同期シェーダー</string>
|
||||
<string name="renderer_asynchronous_shaders_description">シェーダーを非同期でコンパイルします。これによりカクつきが減る可能性がありますが、グラフィックの不具合が発生する場合もあります。</string>
|
||||
<string name="use_fast_gpu_time">高速GPU時間を使用</string>
|
||||
<string name="use_fast_gpu_time_description">ほとんどのゲームを最高のネイティブ解像度で強制的に実行します。このオプションは不安定で問題を引き起こす可能性があります。</string>
|
||||
<string name="fast_gpu_time">GPUオーバークロック係数</string>
|
||||
<string name="fast_gpu_time_description">最大パフォーマンスには128、最大グラフィック忠実度には512を使用します。</string>
|
||||
<string name="renderer_reactive_flushing">即時書き込み</string>
|
||||
<string name="renderer_reactive_flushing_description">一部のゲームにおいて、パフォーマンスを犠牲にしながらも、レンダリング精度を向上させます。</string>
|
||||
<string name="use_disk_shader_cache">ディスクシェーダーキャッシュ</string>
|
||||
|
@ -524,6 +490,9 @@
|
|||
<!-- Debug settings strings -->
|
||||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPUデバッグ</string>
|
||||
<string name="use_auto_stub">自動スタブを使用</string>
|
||||
<string name="use_auto_stub_description">不足しているサービスや機能を自動的にスタブします。互換性が向上する可能性がありますが、クラッシュや安定性の問題を引き起こす可能性があります。</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">グラフィックデバッグ</string>
|
||||
|
@ -603,6 +572,7 @@
|
|||
<string name="import_failed">インポート失敗</string>
|
||||
<string name="cancelling">キャンセル中</string>
|
||||
<string name="install">インストール</string>
|
||||
<string name="fetch">取得</string>
|
||||
<string name="delete">削除</string>
|
||||
<string name="start">開始</string>
|
||||
<string name="clear">クリア</string>
|
||||
|
@ -619,8 +589,6 @@
|
|||
<string name="installing_driver">インストール中…</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPUドライバーフェッチャー</string>
|
||||
<string name="fetch">取得</string>
|
||||
<string name="fetch_error">取得中にエラーが発生しました</string>
|
||||
<string name="check_connection">接続を確認して再試行してください。</string>
|
||||
<string name="show_releases">リリースを表示</string>
|
||||
|
@ -671,6 +639,7 @@
|
|||
<string name="loader_error_video_core_description">これは通常、互換性のないGPUドライバーが原因で発生します。 カスタムGPUドライバーをインストールすると、問題が解決する可能性があります。</string>
|
||||
<string name="loader_error_invalid_format">ROMの読み込みに失敗しました</string>
|
||||
<string name="loader_error_file_not_found">ROMファイルが存在しません</string>
|
||||
|
||||
<string name="loader_requires_firmware">ゲームにはファームウェアが必要です</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[起動しようとしているゲームは、起動または開始メニューを通過するためにファームウェアが必要です。<a href=\"https://yuzu-mirror.github.io/help/quickstart\"> ファームウェアをダンプしてインストール</a>するか、\"OK\"を押して続行してください。]]></string>
|
||||
|
||||
|
@ -694,7 +663,6 @@
|
|||
<string name="config_write_failed">設定ファイルの書き込みに失敗しました</string>
|
||||
<string name="config_apply_failed">設定の適用に失敗しました</string>
|
||||
<string name="config_already_exists_title">設定が既に存在します</string>
|
||||
<string name="config_already_exists_message">%1$s のカスタム設定は既に存在します。\n\n既存の設定を上書きしますか?\n\nこの操作は元に戻せません。</string>
|
||||
<string name="config_exists_prompt">既存の設定を確認中...</string>
|
||||
<string name="overwrite_cancelled">上書きがキャンセルされました</string>
|
||||
<string name="checking_driver">カスタムドライバーを確認中: %1$s</string>
|
||||
|
@ -714,7 +682,6 @@
|
|||
<string name="invalid_driver_file">無効なドライバーファイル: %s</string>
|
||||
<string name="network_unavailable">ネットワーク接続が利用できません。インターネット接続を確認してからもう一度お試しください。</string>
|
||||
<string name="driver_missing_title">GPUドライバーが必要です</string>
|
||||
<string name="driver_missing_message">ゲーム設定にはGPUドライバー \"%s\" が必要ですが、お使いのデバイスにインストールされていません。\n\n今すぐダウンロードしてインストールしますか?</string>
|
||||
<string name="driver_download_cancelled">ドライバーのダウンロードがキャンセルされました。必要なドライバーがないとゲームを起動できません。</string>
|
||||
<string name="download">ダウンロード</string>
|
||||
|
||||
|
@ -747,13 +714,10 @@
|
|||
<string name="abort_button">中断</string>
|
||||
<string name="continue_button">続行</string>
|
||||
<string name="system_archive_not_found">システムアーカイブが見つかりません</string>
|
||||
<string name="system_archive_not_found_message">%s が見つかりません。システムアーカイブをダンプしてください。\nエミュレーションを続行すると、クラッシュやバグが発生する可能性があります。</string>
|
||||
<string name="system_archive_general">システムアーカイブ</string>
|
||||
<string name="save_load_error">セーブ/ロードエラー</string>
|
||||
<string name="fatal_error">致命的なエラー</string>
|
||||
<string name="fatal_error_message">致命的なエラーが発生しました。詳細はログを確認してください。\nエミュレーションを続行するとクラッシュやバグが発生する可能性があります。</string>
|
||||
<string name="performance_warning">この設定をオフにすると、エミュレーションのパフォーマンスが著しく低下します!最高の体験を得るためには、この設定を有効にしておくことを推奨します。</string>
|
||||
<string name="device_memory_inadequate">デバイス RAM: %1$s\n推奨: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">起動できるゲームがありません!</string>
|
||||
|
||||
|
@ -766,6 +730,25 @@
|
|||
<string name="region_korea">韓国</string>
|
||||
<string name="region_taiwan">台湾</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (推奨)</string>
|
||||
<string name="memory_6gb">6GB (安全でない)</string>
|
||||
<string name="memory_8gb">8GB (安全でない)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">基本 (1000MHz)</string>
|
||||
<string name="clock_boost">ブースト (1700MHz)</string>
|
||||
<string name="clock_fast">高速 (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">低 (128)</string>
|
||||
<string name="gpu_medium">中 (256)</string>
|
||||
<string name="gpu_high">高 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">摂氏</string>
|
||||
<string name="temperature_fahrenheit">華氏</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -790,6 +773,30 @@
|
|||
<string name="dma_accuracy_unsafe">安全でない(高速)</string>
|
||||
<string name="dma_accuracy_safe">安全(安定)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTCデコード方法</string>
|
||||
<string name="accelerate_astc_description">ASTC圧縮テクスチャのデコード方法を選択: CPU (低速、安全)、GPU (高速、推奨)、またはCPU非同期 (カクつきなし、問題が発生する可能性あり)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU非同期</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC再圧縮方法</string>
|
||||
<string name="astc_recompression_description">ASTCテクスチャの再圧縮方法を選択して互換性とパフォーマンスを向上させます。このオプションを有効にするとVRAMを節約できますが、テクスチャ品質が低下する可能性があります。</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">非圧縮</string>
|
||||
<string name="astc_recompression_bc1">BC1(低品質)</string>
|
||||
<string name="astc_recompression_bc3">BC3(中品質)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">VRAM使用モード</string>
|
||||
<string name="vram_usage_mode_description">VRAMの使用効率を設定</string>
|
||||
<string name="vram_usage_conservative">保守的</string>
|
||||
<string name="vram_usage_aggressive">積極的</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -813,7 +820,6 @@
|
|||
<string name="scaling_filter_gaussian">Gaussian</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">なし</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -875,6 +881,18 @@
|
|||
<string name="use_black_backgrounds">完全な黒を使用</string>
|
||||
<string name="use_black_backgrounds_description">ダークテーマの背景色に黒が適用されます。</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">テーマカラー</string>
|
||||
<string name="violet">紫(デフォルト)</string>
|
||||
<string name="blue">青</string>
|
||||
<string name="cyan">シアン</string>
|
||||
<string name="red">赤</string>
|
||||
<string name="green">緑</string>
|
||||
<string name="yellow">黄</string>
|
||||
<string name="orange">オレンジ</string>
|
||||
<string name="pink">ピンク</string>
|
||||
<string name="gray">グレー</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">ピクチャーインピクチャー</string>
|
||||
<string name="picture_in_picture_description">バックグラウンド時にウインドウを最小化する</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">이 소프트웨어는 Nintendo Switch 게임을 실행합니다. 게임 타이틀이나 키는 포함되어 있지 않습니다.<br /><br />시작하기 전에 장치 저장소에서 <![CDATA[<b> prod.keys </b>]]> 파일을 찾아주세요.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">자세히 알아보기</a>]]></string>
|
||||
<string name="notice_notification_channel_name">알림 및 오류</string>
|
||||
<string name="notice_notification_channel_description">문제가 발생하면 알림을 표시합니다.</string>
|
||||
<string name="notification_permission_not_granted">알림 권한이 부여되지 않았습니다!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">셰이더</string>
|
||||
<string name="shaders_suffix">빌드 중</string>
|
||||
<string name="charging">(충전 중)</string>
|
||||
|
||||
<string name="system_info_label">시스템:</string>
|
||||
<string name="show_stats_overlay">성능 통계 오버레이 표시</string>
|
||||
<string name="stats_overlay_customization">사용자 지정</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">배터리 온도 단위</string>
|
||||
<string name="show_power_info">배터리 정보 표시</string>
|
||||
<string name="show_power_info_description">현재 전력 소모량 및 배터리 잔량 표시</string>
|
||||
<string name="show_shaders_building">셰이더 빌드 표시</string>
|
||||
<string name="show_shaders_building_description">현재 빌드 중인 셰이더 수 표시</string>
|
||||
<string name="overlay_position">오버레이 위치</string>
|
||||
<string name="overlay_position_description">성능 통계 오버레이의 화면 표시 위치 선택</string>
|
||||
<string name="overlay_position_top_left">상단 왼쪽</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">중앙 하단</string>
|
||||
<string name="perf_overlay_background">오버레이 배경</string>
|
||||
<string name="perf_overlay_background_description">가독성을 위해 오버레이 배경 추가</string>
|
||||
<string name="show_shaders_building">셰이더 빌드 표시</string>
|
||||
<string name="show_shaders_building_description">현재 빌드 중인 셰이더 수 표시</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">장치 정보 오버레이 표시</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">설치된 펌웨어 버전을 표시합니다</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">GPU 확장 기능</string>
|
||||
<string name="veil_renderer">렌더러</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkan에서 자동 리소스 관리를 위한 방법으로, 더 이상 필요하지 않은 리소스를 적절히 해제하지만 번들된 게임에서 충돌을 일으킬 수 있습니다.</string>
|
||||
<string name="veil_misc">CPU 및 메모리</string>
|
||||
<string name="eden_veil">에덴의 베일</string>
|
||||
<string name="eden_veil_description">성능 및 기능을 향상시키기 위한 실험적 설정. 이 설정은 검은 화면 또는 기타 게임 문제를 일으킬 수 있습니다.</string>
|
||||
<string name="eden_veil_warning_title">실험적 설정</string>
|
||||
<string name="eden_veil_warning_description">에덴의 베일에 포함된 설정은 매우 실험적이며 문제가 발생할 수 있습니다. 게임이 시작되지 않으면 확장 기능을 비활성화하세요.</string>
|
||||
<string name="frame_skipping">작업 중: 프레임 스킵</string>
|
||||
<string name="frame_skipping_description">렌더링되는 프레임 수를 줄여 성능을 향상시키기 위해 프레임 스킵을 전환합니다. 이 기능은 현재 개발 중이며 향후 출시 버전에서 활성화될 예정입니다.</string>
|
||||
|
||||
<string name="veil_extensions">GPU 확장 기능</string>
|
||||
<string name="dyna_state">확장 동적 상태</string>
|
||||
<string name="dyna_state_description">확장 동적 상태에서 사용할 수 있는 기능의 수를 제어합니다. 높은 값은 더 많은 기능을 허용하고 성능을 높일 수 있지만, 일부 드라이버 및 벤더에서 문제를 일으킬 수 있습니다. 기본값은 시스템 및 하드웨어 기능에 따라 다를 수 있습니다. 안정성과 더 나은 시각적 품질이 달성될 때까지 이 값을 변경할 수 있습니다.</string>
|
||||
<string name="disabled">비활성화됨</string>
|
||||
<string name="provoking_vertex">프로보킹 버텍스</string>
|
||||
<string name="provoking_vertex_description">일부 게임에서 조명과 버텍스 처리를 개선합니다. Vulkan 1.0+ GPU에서만 지원됩니다.</string>
|
||||
<string name="descriptor_indexing">디스크립터 인덱싱</string>
|
||||
<string name="descriptor_indexing_description">텍스처 및 버퍼 처리와 Maxwell 변환 레이어를 개선합니다. 일부 Vulkan 1.1 GPU 및 모든 Vulkan 1.2+ GPU에서 지원됩니다.</string>
|
||||
<string name="sample_shading">샘플 쉐이딩</string>
|
||||
<string name="sample_shading_description">멀티샘플 프래그먼트에서 프래그먼트 쉐이더가 프래그먼트당 한 번이 아니라 샘플당 실행되도록 합니다. 성능을 희생하여 그래픽 품질을 향상시킵니다. Vulkan 1.1+ 장치만 이 확장을 지원합니다.</string>
|
||||
<string name="sample_shading_fraction">샘플 쉐이딩 비율</string>
|
||||
<string name="sample_shading_fraction_description">샘플 쉐이딩 패스의 강도. 값이 높을수록 품질이 더 향상되지만 성능도 더 크게 저하됩니다.</string>
|
||||
|
||||
<string name="veil_renderer">렌더러</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkan에서 자동 리소스 관리를 위한 방법으로, 더 이상 필요하지 않은 리소스를 적절히 해제하지만 번들된 게임에서 충돌을 일으킬 수 있습니다.</string>
|
||||
<string name="frame_interpolation">향상된 프레임 페이싱</string>
|
||||
<string name="frame_interpolation_description">프레임 간 타이밍을 동기화하여 부드럽고 일관된 프레임 전달을 보장하며, 끊김과 불균일한 애니메이션을 줄입니다. 프레임 타이밍 불안정이나 게임 플레이 중 미세 끊김이 발생하는 게임에 이상적입니다.</string>
|
||||
<string name="renderer_early_release_fences">펜스 조기 해제</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">컴퓨팅 및 메모리 작업 간 데이터 일관성을 보장합니다. 이 옵션은 일부 게임의 문제를 해결할 수 있지만 경우에 따라 성능이 저하될 수 있습니다. Unreal Engine 4 게임이 가장 큰 영향을 받는 것으로 보입니다.</string>
|
||||
<string name="buffer_reorder_disable">버퍼 재정렬 비활성화</string>
|
||||
<string name="buffer_reorder_disable_description">체크 시, 매핑된 메모리 업로드의 재정렬을 비활성화하여 특정 그리기와 업로드를 연결할 수 있습니다. 경우에 따라 성능이 저하될 수 있습니다.</string>
|
||||
<string name="use_lru_cache">LRU 캐시 사용</string>
|
||||
<string name="use_lru_cache_description">LRU 캐시를 활성화 또는 비활성화하여 CPU 프로세스 사용을 절약하고 성능을 향상시킵니다. TotK 1.2.1을 포함한 일부 게임에서 문제가 발생할 수 있으므로 게임이 부팅되지 않거나 무작위로 충돌하는 경우 비활성화하세요.</string>
|
||||
<string name="dyna_state">확장 동적 상태</string>
|
||||
<string name="dyna_state_description">확장 동적 상태에서 사용할 수 있는 기능의 수를 제어합니다. 높은 값은 더 많은 기능을 허용하고 성능을 높일 수 있지만, 일부 드라이버 및 벤더에서 문제를 일으킬 수 있습니다. 기본값은 시스템 및 하드웨어 기능에 따라 다를 수 있습니다. 안정성과 더 나은 시각적 품질이 달성될 때까지 이 값을 변경할 수 있습니다.</string>
|
||||
<string name="disabled">비활성화됨</string>
|
||||
|
||||
<string name="veil_misc">CPU 및 메모리</string>
|
||||
<string name="use_sync_core">코어 속도 동기화</string>
|
||||
<string name="use_sync_core_description">코어 틱 속도를 최대 속도 백분율과 동기화하여 게임의 실제 속도를 변경하지 않고 성능을 향상시킵니다.</string>
|
||||
<string name="use_auto_stub">자동 스텁 사용</string>
|
||||
<string name="use_auto_stub_description">누락된 서비스와 기능을 자동으로 스텁합니다. 호환성을 개선할 수 있지만 충돌과 안정성 문제를 일으킬 수 있습니다.</string>
|
||||
<string name="uninstall_firmware">펌웨어 제거</string>
|
||||
<string name="uninstall_firmware_description">펌웨어를 제거하면 기기에서 삭제되며 게임 호환성에 영향을 줄 수 있습니다.</string>
|
||||
<string name="firmware_uninstalling">펌웨어 제거 중...</string>
|
||||
<string name="firmware_uninstalled_success">펌웨어가 성공적으로 제거되었습니다</string>
|
||||
<string name="provoking_vertex">프로보킹 버텍스</string>
|
||||
<string name="provoking_vertex_description">일부 게임에서 조명과 버텍스 처리를 개선합니다. Vulkan 1.0+ GPU에서만 지원됩니다.</string>
|
||||
<string name="descriptor_indexing">디스크립터 인덱싱</string>
|
||||
<string name="descriptor_indexing_description">텍스처 및 버퍼 처리와 Maxwell 변환 레이어를 개선합니다. 일부 Vulkan 1.1 GPU 및 모든 Vulkan 1.2+ GPU에서 지원됩니다.</string>
|
||||
<string name="use_fast_gpu_time">빠른 GPU 시간 사용</string>
|
||||
<string name="use_fast_gpu_time_description">대부분의 게임을 최고 네이티브 해상도로 강제 실행합니다. 이 옵션은 불안정하여 문제를 일으킬 수 있습니다.</string>
|
||||
<string name="fast_gpu_time">GPU 오버클럭 팩터</string>
|
||||
<string name="fast_gpu_time_description">최대 성능을 위해 128을, 최대 그래픽 충실도를 위해 512를 사용하십시오.</string>
|
||||
<string name="gpu_low">낮음 (128)</string>
|
||||
<string name="gpu_medium">중간 (256)</string>
|
||||
<string name="gpu_high">높음 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">섭씨</string>
|
||||
<string name="temperature_fahrenheit">화씨</string>
|
||||
|
||||
<string name="use_lru_cache">LRU 캐시 사용</string>
|
||||
<string name="use_lru_cache_description">LRU 캐시를 활성화 또는 비활성화하여 CPU 프로세스 사용을 절약하고 성능을 향상시킵니다. TotK 1.2.1을 포함한 일부 게임에서 문제가 발생할 수 있으므로 게임이 부팅되지 않거나 무작위로 충돌하는 경우 비활성화하세요.</string>
|
||||
<string name="use_fast_cpu_time">빠른 CPU 시간</string>
|
||||
<string name="use_fast_cpu_time_description">에뮬레이트된 CPU를 더 높은 클럭으로 실행하여 특정 FPS 제한기를 줄입니다. 이 옵션은 불안정하며 문제를 일으킬 수 있고, 약한 CPU는 성능 저하를 볼 수 있습니다.</string>
|
||||
<string name="fast_cpu_time">CPU 클럭</string>
|
||||
<string name="fast_cpu_time_description">Boost (1700MHz)를 사용하여 Switch의 최고 네이티브 클럭으로 실행하거나 Fast (2000MHz)를 사용하여 2배 클럭으로 실행합니다.</string>
|
||||
<string name="memory_layout">메모리 레이아웃</string>
|
||||
<string name="memory_layout_description">(실험적) 에뮬레이트된 메모리 레이아웃을 변경합니다. 이 설정은 성능을 높이지 않지만 모드를 통해 고해상도를 사용하는 게임에 도움이 될 수 있습니다. 8GB 이하 RAM의 휴대폰에서는 사용하지 마십시오.</string>
|
||||
<string name="sample_shading">샘플 쉐이딩</string>
|
||||
<string name="sample_shading_description">멀티샘플 프래그먼트에서 프래그먼트 쉐이더가 프래그먼트당 한 번이 아니라 샘플당 실행되도록 합니다. 성능을 희생하여 그래픽 품질을 향상시킵니다. Vulkan 1.1+ 장치만 이 확장을 지원합니다.</string>
|
||||
<string name="sample_shading_fraction">샘플 쉐이딩 비율</string>
|
||||
<string name="sample_shading_fraction_description">샘플 쉐이딩 패스의 강도. 값이 높을수록 품질이 더 향상되지만 성능도 더 크게 저하됩니다.</string>
|
||||
<string name="custom_cpu_ticks">사용자 정의 CPU 틱</string>
|
||||
<string name="custom_cpu_ticks_description">CPU 틱의 사용자 정의 값을 설정합니다. 높은 값은 성능을 향상시킬 수 있지만 게임이 멈출 수도 있습니다. 77~21000 범위를 권장합니다.</string>
|
||||
<string name="cpu_ticks">틱</string>
|
||||
|
@ -128,43 +107,20 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">메모리 업데이트 시 일부 CPU 측 캐시 무효화를 건너뛰어 CPU 사용량을 줄이고 성능을 향상시킵니다. 일부 게임에서 오류 또는 충돌을 일으킬 수 있습니다.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">호스트 MMU 에뮬레이션 사용</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">이 최적화는 게스트 프로그램의 메모리 접근 속도를 높입니다. 활성화하면 게스트의 메모리 읽기/쓰기가 메모리에서 직접 수행되고 호스트의 MMU를 활용합니다. 비활성화하면 모든 메모리 접근에 소프트웨어 MMU 에뮬레이션을 사용하게 됩니다.</string>
|
||||
<string name="fast_cpu_time">CPU 클럭</string>
|
||||
<string name="fast_cpu_time_description">Boost (1700MHz)를 사용하여 Switch의 최고 네이티브 클럭으로 실행하거나 Fast (2000MHz)를 사용하여 2배 클럭으로 실행합니다.</string>
|
||||
<string name="memory_layout">메모리 레이아웃</string>
|
||||
<string name="memory_layout_description">(실험적) 에뮬레이트된 메모리 레이아웃을 변경합니다. 이 설정은 성능을 높이지 않지만 모드를 통해 고해상도를 사용하는 게임에 도움이 될 수 있습니다. 8GB 이하 RAM의 휴대폰에서는 사용하지 마십시오.</string>
|
||||
<string name="dma_accuracy">DMA 정확도</string>
|
||||
<string name="dma_accuracy_description">DMA 정밀도 정확도를 제어합니다. 안전한 정밀도는 일부 게임의 문제를 해결할 수 있지만 경우에 따라 성능에 영향을 미칠 수도 있습니다. 확실하지 않은 경우 기본값으로 두십시오.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (권장)</string>
|
||||
<string name="memory_6gb">6GB (안전하지 않음)</string>
|
||||
<string name="memory_8gb">8GB (안전하지 않음)</string>
|
||||
|
||||
<string name="clock_base">기본 (1000MHz)</string>
|
||||
<string name="clock_boost">부스트 (1700MHz)</string>
|
||||
<string name="clock_fast">빠름 (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC 디코딩 방법</string>
|
||||
<string name="accelerate_astc_description">ASTC 압축 텍스처의 디코딩 방식을 선택하세요: CPU (느림, 안전), GPU (빠름, 권장), 또는 CPU 비동기 (끊김 없음, 문제 발생 가능)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU 비동기</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC 재압축 방법</string>
|
||||
<string name="astc_recompression_description">ASTC 텍스처의 재압축 방식을 선택하여 호환성과 성능을 향상시킵니다. 이 옵션을 활성화하면 VRAM을 절약할 수 있지만 텍스처 품질이 저하될 수 있습니다.</string>
|
||||
<string name="astc_recompression_uncompressed">비압축</string>
|
||||
<string name="astc_recompression_bc1">BC1 (저화질)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (중화질)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">VRAM 사용 모드</string>
|
||||
<string name="vram_usage_mode_description">GPU 메모리 할당/해제 방식 선택</string>
|
||||
<string name="vram_usage_conservative">보수적</string>
|
||||
<string name="vram_usage_aggressive">적극적</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">셰이더 백엔드</string>
|
||||
<string name="shader_backend_description">셰이더 컴파일 방식 선택</string>
|
||||
<string name="shader_backend_glsl">GLSL</string>
|
||||
<string name="shader_backend_glasm">GLASM</string>
|
||||
<string name="shader_backend_spirv">Spir-V</string>
|
||||
|
||||
<!-- NVDEC Emulation -->
|
||||
<string name="nvdec_emulation">NVDEC 에뮬레이션</string>
|
||||
<string name="nvdec_emulation_description">비디오 디코딩 처리 방식 선택</string>
|
||||
|
@ -173,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">없음</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Spir-V 출력 최적화</string>
|
||||
<string name="renderer_optimize_spirv_output_description">컴파일된 셰이더를 최적화하여 GPU 효율성을 향상시킵니다.</string>
|
||||
<string name="never">안 함</string>
|
||||
<string name="on_load">로드 시</string>
|
||||
<string name="always">항상</string>
|
||||
|
@ -262,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">멀티플레이어</string>
|
||||
<string name="multiplayer_game_name">선호 게임</string>
|
||||
<string name="multiplayer_preferred_game_name">선호 게임</string>
|
||||
<string name="multiplayer_lobby_type">로비 유형</string>
|
||||
<string name="multiplayer_no_game">게임을 찾을 수 없음</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">방을 호스팅하려면 선호 게임을 선택해야 합니다</string>
|
||||
<string name="multiplayer_room_name_error">3~20자여야 합니다</string>
|
||||
<string name="multiplayer_required">필수</string>
|
||||
<string name="multiplayer_token_required">웹 토큰이 필요합니다. 고급 설정 -> 시스템 -> 네트워크로 이동하세요</string>
|
||||
<string name="multiplayer_ip_error">잘못된 IP 형식</string>
|
||||
<string name="multiplayer_username_error">4~20자의 영숫자, 마침표, 하이픈, 밑줄 및 공백만 포함해야 합니다</string>
|
||||
<string name="multiplayer_nickname_invalid">사용자 이름이 유효하지 않습니다. 시스템 → 네트워크에서 올바르게 설정되었는지 확인하세요</string>
|
||||
<string name="multiplayer_port_error">1~65535 사이여야 합니다</string>
|
||||
<string name="multiplayer_token_error">48자여야 하며, 소문자 a-z만 사용 가능</string>
|
||||
<string name="multiplayer_lobby_type">로비 유형</string>
|
||||
<string name="multiplayer_public_visibility">공개</string>
|
||||
<string name="multiplayer_unlisted_visibility">비공개</string>
|
||||
<string name="multiplayer_port_error">1~65535 사이여야 합니다</string>
|
||||
<string name="cancel">취소</string>
|
||||
<string name="ok">확인</string>
|
||||
<string name="refresh">새로 고침</string>
|
||||
<string name="room_list">방 목록</string>
|
||||
<string name="multiplayer_token_required">웹 토큰이 필요합니다. 고급 설정 -> 시스템 -> 네트워크로 이동하세요</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">테마 색상</string>
|
||||
<string name="violet">보라색 (기본값)</string>
|
||||
<string name="blue">파란색</string>
|
||||
<string name="cyan">시안</string>
|
||||
<string name="red">빨간색</string>
|
||||
<string name="green">초록색</string>
|
||||
<string name="yellow">노란색</string>
|
||||
<string name="orange">주황색</string>
|
||||
<string name="pink">분홍색</string>
|
||||
<string name="gray">회색</string>
|
||||
<string name="multiplayer_public_visibility">공개</string>
|
||||
<string name="multiplayer_unlisted_visibility">비공개</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">환영합니다!</string>
|
||||
|
@ -300,12 +242,10 @@
|
|||
<string name="keys_description">아래 버튼으로 <b>prod.keys</b> 파일을 선택합니다.</string>
|
||||
<string name="select_keys">키 선택</string>
|
||||
<string name="firmware">펌웨어</string>
|
||||
<string name="firmware_description">아래 버튼으로 <b>firmware.zip</b> 파일을 선택하세요.\n현재 Eden은 <b>19.0.1</b> 이하 버전이 필요합니다.</string>
|
||||
<string name="select_firmware">펌웨어 선택</string>
|
||||
<string name="games">게임</string>
|
||||
<string name="games_description">아래 버튼으로 <b>게임</b> 폴더를 선택합니다.</string>
|
||||
<string name="done">완료</string>
|
||||
<string name="done_description">모두 준비되었습니다.\n게임을 즐기세요!</string>
|
||||
<string name="text_continue">계속</string>
|
||||
<string name="next">다음</string>
|
||||
<string name="back">이전</string>
|
||||
|
@ -316,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">블루투스 권한이 거부되었습니다. 컨트롤러 지원이 제한될 수 있습니다.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">알파벳순</string>
|
||||
<string name="view_list">목록</string>
|
||||
<string name="view_grid">격자</string>
|
||||
|
@ -325,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">경고: 이 빌드는 공개용이 아닙니다. 이 소프트웨어는 프리-알파 단계이며 버그 및 미완성 기능이 있을 수 있습니다. \n무단으로 이 빌드를 획득한 경우 즉시 삭제하는 것이 좋습니다.</string>
|
||||
<string name="dont_show_again">다시 보지 않기</string>
|
||||
<string name="pre_alpha_warning">프리-알파 소프트웨어; 공개용 아님</string>
|
||||
<string name="add_directory_success">새 게임 디렉터리가 성공적으로 추가되었습니다.</string>
|
||||
<string name="home_games">게임</string>
|
||||
<string name="home_search">검색</string>
|
||||
<string name="home_settings">설정</string>
|
||||
|
@ -361,6 +301,7 @@
|
|||
<string name="install_amiibo_keys">amiibo 키 설치</string>
|
||||
<string name="install_amiibo_keys_description">게임에서 amiibo 사용 시 필요</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">키 파일의 확장자가 .bin인지 확인하고 다시 시도하세요.</string>
|
||||
<string name="gpu_driver_fetcher">GPU 드라이버 페처</string>
|
||||
<string name="gpu_driver_manager">GPU 드라이버 관리자</string>
|
||||
<string name="install_gpu_driver">GPU 드라이버 설치</string>
|
||||
<string name="install_gpu_driver_description">잠재적인 성능 또는 정확도 개선을 위해 대체 드라이버 설치</string>
|
||||
|
@ -410,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d개를 설치했습니다.</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d개를 덮어씌웠습니다.</string>
|
||||
<string name="custom_driver_not_supported">사용자 지정 드라이버는 지원하지 않습니다.</string>
|
||||
<string name="custom_driver_not_supported_description">이 장치의 사용자 지정 드라이버 로딩은 현재 지원하지 않습니다.\n나중에 이 옵션을 확인하면 지원이 추가되었는지 확인할 수 있습니다.</string>
|
||||
<string name="manage_yuzu_data">Eden 데이터 관리</string>
|
||||
<string name="manage_yuzu_data_description">펌웨어, 키 값, 유저 데이터 등을 가져오기 또는 내보내기</string>
|
||||
<string name="share_save_file">세이브 파일 공유</string>
|
||||
|
@ -429,8 +369,14 @@
|
|||
<string name="no_save_data_found">세이브 데이터를 찾을 수 없음</string>
|
||||
<string name="verify_installed_content">설치된 콘텐츠 인증</string>
|
||||
<string name="verify_installed_content_description">전체 설치된 콘텐츠의 손상을 확인합니다.</string>
|
||||
|
||||
<string name="keys_missing">암호화 키를 찾을 수 없음</string>
|
||||
<string name="keys_missing_description">펌웨어 및 패키지 게임을 해독할 수 없음</string>
|
||||
<string name="uninstall_firmware">펌웨어 제거</string>
|
||||
<string name="uninstall_firmware_description">펌웨어를 제거하면 기기에서 삭제되며 게임 호환성에 영향을 줄 수 있습니다.</string>
|
||||
<string name="firmware_uninstalling">펌웨어 제거 중...</string>
|
||||
<string name="firmware_uninstalled_success">펌웨어가 성공적으로 제거되었습니다</string>
|
||||
|
||||
<string name="firmware_invalid">펌웨어가 유효하지 않음</string>
|
||||
<string name="error_firmware_missing">일부 게임 및 애플리케이션 실행을 위해 펌웨어가 필요합니다. Eden은 19.0.1 이하 버전의 펌웨어에서만 작동합니다.</string>
|
||||
<string name="error_firmware_corrupted">펌웨어가 존재하지만 읽을 수 없습니다. 복호화 키를 확인하고 필요한 경우 펌웨어를 다시 덤프하세요.</string>
|
||||
|
@ -470,7 +416,6 @@
|
|||
<string name="licenses_description">Android용 Eden를 가능하게 하는 프로젝트</string>
|
||||
<string name="build">빌드</string>
|
||||
<string name="user_data">유저 데이터</string>
|
||||
<string name="user_data_description">모든 앱 데이터를 가져오거나 내보냅니다.\n\n유저 데이터를 가져올 경우 현재의 모든 데이터는 삭제됩니다.</string>
|
||||
<string name="exporting_user_data">유저 데이터 내보내는 중...</string>
|
||||
<string name="importing_user_data">유저 데이터 가져오는 중...</string>
|
||||
<string name="import_user_data">유저 데이터 가져오기</string>
|
||||
|
@ -479,7 +424,6 @@
|
|||
<string name="user_data_import_success">유저 데이터를 가져왔습니다.</string>
|
||||
<string name="user_data_export_cancelled">내보내기 취소됨</string>
|
||||
<string name="user_data_import_failed_description">유저 데이터 폴더가 ZIP 폴더의 루트 디렉토리에 위치하고 config/config.ini 구성 파일이 있는지 확인하고 다시 시도하세요.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">속도 제한</string>
|
||||
<string name="frame_limit_enable_description">에뮬레이션 속도를 정상 속도의 지정된 비율로 제한합니다.</string>
|
||||
|
@ -501,18 +445,22 @@
|
|||
<string name="use_custom_rtc_description">현재 시스템 시간과 별도로 사용자 지정 RTC를 설정할 수 있습니다.</string>
|
||||
<string name="set_custom_rtc">사용자 지정 RTC 설정</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">생성</string>
|
||||
<string name="web_username">웹 사용자 이름</string>
|
||||
<string name="web_username_description">멀티플레이어 방에 표시되는 사용자 이름. 4~20자의 영숫자, 하이픈, 마침표, 밑줄 및 공백만 포함해야 합니다.</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">웹 토큰</string>
|
||||
<string name="web_token_description">공개 방을 만들기 위해 사용되는 웹 토큰. a-z 소문자만 포함된 48자 문자열입니다.</string>
|
||||
<string name="web_username">웹 사용자 이름</string>
|
||||
<string name="web_username_description">멀티플레이어 방에 표시되는 사용자 이름. 4~20자의 영숫자, 하이픈, 마침표, 밑줄 및 공백만 포함해야 합니다.</string>
|
||||
<string name="network">네트워크</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">백엔드</string>
|
||||
<string name="display">디스플레이</string>
|
||||
<string name="processing">후처리</string>
|
||||
|
||||
<string name="frame_skipping">작업 중: 프레임 스킵</string>
|
||||
<string name="frame_skipping_description">렌더링되는 프레임 수를 줄여 성능을 향상시키기 위해 프레임 스킵을 전환합니다. 이 기능은 현재 개발 중이며 향후 출시 버전에서 활성화될 예정입니다.</string>
|
||||
<string name="renderer_accuracy">정확도 수준</string>
|
||||
<string name="renderer_resolution">해상도 (휴대 모드/독 모드)</string>
|
||||
<string name="renderer_vsync">수직동기화 모드</string>
|
||||
|
@ -522,8 +470,14 @@
|
|||
<string name="renderer_anti_aliasing">안티에일리어싱 방법</string>
|
||||
<string name="renderer_force_max_clock">최대 클럭 강제 설정 (아드레노 전용)</string>
|
||||
<string name="renderer_force_max_clock_description">GPU가 가능한 최대 클럭으로 실행되도록 강제합니다 (열 제약 조건은 여전히 적용됩니다).</string>
|
||||
<string name="renderer_optimize_spirv_output">Spir-V 출력 최적화</string>
|
||||
<string name="renderer_optimize_spirv_output_description">컴파일된 셰이더를 최적화하여 GPU 효율성을 향상시킵니다.</string>
|
||||
<string name="renderer_asynchronous_shaders">비동기 셰이더 사용</string>
|
||||
<string name="renderer_asynchronous_shaders_description">셰이더를 비동기적으로 컴파일합니다. 이로 인해 끊김 현상이 줄어들 수 있지만 그래픽 오류가 발생할 수도 있습니다.</string>
|
||||
<string name="use_fast_gpu_time">빠른 GPU 시간 사용</string>
|
||||
<string name="use_fast_gpu_time_description">대부분의 게임을 최고 네이티브 해상도로 강제 실행합니다. 이 옵션은 불안정하여 문제를 일으킬 수 있습니다.</string>
|
||||
<string name="fast_gpu_time">GPU 오버클럭 팩터</string>
|
||||
<string name="fast_gpu_time_description">최대 성능을 위해 128을, 최대 그래픽 충실도를 위해 512를 사용하십시오.</string>
|
||||
<string name="renderer_reactive_flushing">반응형 플러싱 사용</string>
|
||||
<string name="renderer_reactive_flushing_description">일부 게임에서 성능 저하를 감수하고 렌더링 정확도를 향상합니다.</string>
|
||||
<string name="use_disk_shader_cache">디스크 셰이더 캐시</string>
|
||||
|
@ -537,6 +491,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPU 디버깅</string>
|
||||
<string name="cpu_debug_mode_description">CPU를 느린 디버깅 모드로 설정합니다.</string>
|
||||
<string name="use_auto_stub">자동 스텁 사용</string>
|
||||
<string name="use_auto_stub_description">누락된 서비스와 기능을 자동으로 스텁합니다. 호환성을 개선할 수 있지만 충돌과 안정성 문제를 일으킬 수 있습니다.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">그래픽 디버깅</string>
|
||||
|
@ -619,6 +576,7 @@
|
|||
<string name="import_failed">가져오기 실패</string>
|
||||
<string name="cancelling">취소하는 중</string>
|
||||
<string name="install">설치</string>
|
||||
<string name="fetch">가져오기</string>
|
||||
<string name="delete">삭제</string>
|
||||
<string name="edit">편집</string>
|
||||
<string name="export_success">데이터를 내보냈습니다.</string>
|
||||
|
@ -645,8 +603,6 @@
|
|||
<string name="installing_driver">드라이버 설치 중...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPU 드라이버 페처</string>
|
||||
<string name="fetch">가져오기</string>
|
||||
<string name="fetch_error">가져오기 오류</string>
|
||||
<string name="check_connection">연결을 확인하고 다시 시도하세요.</string>
|
||||
<string name="show_releases">릴리스 표시</string>
|
||||
|
@ -721,7 +677,6 @@
|
|||
<string name="addon_installed_successfully">애드온을 설치했습니다.</string>
|
||||
<string name="verifying_content">콘텐츠 확인 중...</string>
|
||||
<string name="content_install_notice">콘텐츠 설치 안내</string>
|
||||
<string name="content_install_notice_description">선택한 콘텐츠가 현재 게임과 일치하지 않습니다.\n무시하고 설치하시겠습니까?</string>
|
||||
<string name="confirm_uninstall">제거 확인</string>
|
||||
<string name="confirm_uninstall_description">이 애드온을 제거하시겠습니까?</string>
|
||||
<string name="verify_integrity">무결성 인증</string>
|
||||
|
@ -731,8 +686,6 @@
|
|||
<string name="verify_failure_description">파일 콘텐츠가 손상되었을 수 있습니다.</string>
|
||||
<string name="verify_no_result">무결성 인증을 진행할 수 없습니다.</string>
|
||||
<string name="verify_no_result_description">파일 콘텐츠의 유효성 검사가 진행되지 않았습니다.</string>
|
||||
<string name="verification_failed_for">검증 실패 파일 목록:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">롬 파일이 암호화되어있음</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">게임 카드</a> 또는 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">디지털 타이틀</a>을 다시 덤프하려면 가이드를 따르세요.]]></string>
|
||||
|
@ -741,6 +694,7 @@
|
|||
<string name="loader_error_video_core_description">일반적으로 이 문제는 호환되지 않는 GPU 드라이버로 인해 발생합니다. 사용자 지정 GPU 드라이버를 설치하면 이 문제가 해결될 수 있습니다.</string>
|
||||
<string name="loader_error_invalid_format">롬 파일을 불러올 수 없음</string>
|
||||
<string name="loader_error_file_not_found">롬 파일이 존재하지 않음</string>
|
||||
|
||||
<string name="loader_requires_firmware">게임에 펌웨어가 필요합니다</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[실행하려는 게임은 부팅하거나 시작 메뉴를 통과하기 위해 펌웨어가 필요합니다. <a href=\"https://yuzu-mirror.github.io/help/quickstart\">펌웨어를 덤프하여 설치</a>하거나 \"확인\"을 눌러 계속 진행하세요.]]></string>
|
||||
|
||||
|
@ -764,7 +718,6 @@
|
|||
<string name="config_write_failed">구성 파일 작성 실패</string>
|
||||
<string name="config_apply_failed">구성 적용 실패</string>
|
||||
<string name="config_already_exists_title">구성이 이미 존재함</string>
|
||||
<string name="config_already_exists_message">%1$s에 대한 사용자 지정 설정이 이미 존재합니다.\n\n기존 구성을 덮어쓰시겠습니까?\n\n이 작업은 취소할 수 없습니다.</string>
|
||||
<string name="config_exists_prompt">기존 구성 확인 중...</string>
|
||||
<string name="overwrite_cancelled">덮어쓰기 취소됨</string>
|
||||
<string name="checking_driver">사용자 지정 드라이버 확인 중: %1$s</string>
|
||||
|
@ -784,7 +737,6 @@
|
|||
<string name="invalid_driver_file">잘못된 드라이버 파일: %s</string>
|
||||
<string name="network_unavailable">사용 가능한 네트워크 연결이 없습니다. 인터넷 연결을 확인하고 다시 시도하십시오.</string>
|
||||
<string name="driver_missing_title">GPU 드라이버 필요</string>
|
||||
<string name="driver_missing_message">게임 구성에 GPU 드라이버 \"%s\"이(가) 필요하지만 기기에 설치되어 있지 않습니다.\n\n지금 다운로드하여 설치하시겠습니까?</string>
|
||||
<string name="driver_download_cancelled">드라이버 다운로드가 취소되었습니다. 필요한 드라이버 없이는 게임을 실행할 수 없습니다.</string>
|
||||
<string name="download">다운로드</string>
|
||||
|
||||
|
@ -820,13 +772,10 @@
|
|||
<string name="abort_button">중단</string>
|
||||
<string name="continue_button">계속</string>
|
||||
<string name="system_archive_not_found">시스템 아카이브를 찾을 수 없음</string>
|
||||
<string name="system_archive_not_found_message">%s가 누락되었습니다. 시스템 아카이브를 덤프하세요.\n에뮬레이션을 계속하면 충돌 및 버그가 발생할 수 있습니다.</string>
|
||||
<string name="system_archive_general">시스템 아카이브</string>
|
||||
<string name="save_load_error">저장하기/불러오기 오류</string>
|
||||
<string name="fatal_error">치명적 오류</string>
|
||||
<string name="fatal_error_message">치명적 오류가 발생했습니다. 자세한 내용은 로그를 확인하십시오.\n에뮬레이션을 계속하면 충돌 및 버그가 발생할 수 있습니다.</string>
|
||||
<string name="performance_warning">이 설정을 끄면 에뮬레이션 성능이 크게 저하됩니다! 최상의 환경을 위해 이 설정을 활성화된 상태로 두는 것이 좋습니다.</string>
|
||||
<string name="device_memory_inadequate">장치 RAM: %1$s\n권장: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">실행 가능한 게임이 없습니다!</string>
|
||||
|
||||
|
@ -839,6 +788,25 @@
|
|||
<string name="region_korea">대한민국</string>
|
||||
<string name="region_taiwan">대만</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (권장)</string>
|
||||
<string name="memory_6gb">6GB (안전하지 않음)</string>
|
||||
<string name="memory_8gb">8GB (안전하지 않음)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">기본 (1000MHz)</string>
|
||||
<string name="clock_boost">부스트 (1700MHz)</string>
|
||||
<string name="clock_fast">빠름 (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">낮음 (128)</string>
|
||||
<string name="gpu_medium">중간 (256)</string>
|
||||
<string name="gpu_high">높음 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">섭씨</string>
|
||||
<string name="temperature_fahrenheit">화씨</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -863,6 +831,30 @@
|
|||
<string name="dma_accuracy_unsafe">안전하지 않음(빠름)</string>
|
||||
<string name="dma_accuracy_safe">안전함(안정적)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC 디코딩 방법</string>
|
||||
<string name="accelerate_astc_description">ASTC 압축 텍스처의 디코딩 방식을 선택하세요: CPU (느림, 안전), GPU (빠름, 권장), 또는 CPU 비동기 (끊김 없음, 문제 발생 가능)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU 비동기</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC 재압축 방법</string>
|
||||
<string name="astc_recompression_description">ASTC 텍스처의 재압축 방식을 선택하여 호환성과 성능을 향상시킵니다. 이 옵션을 활성화하면 VRAM을 절약할 수 있지만 텍스처 품질이 저하될 수 있습니다.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">비압축</string>
|
||||
<string name="astc_recompression_bc1">BC1 (저화질)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (중화질)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">VRAM 사용 모드</string>
|
||||
<string name="vram_usage_mode_description">GPU 메모리 할당/해제 방식 선택</string>
|
||||
<string name="vram_usage_conservative">보수적</string>
|
||||
<string name="vram_usage_aggressive">적극적</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -886,7 +878,6 @@
|
|||
<string name="scaling_filter_gaussian">가우시안</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ 초고해상도</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">없음</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -953,6 +944,18 @@
|
|||
<string name="use_black_backgrounds">검정 배경</string>
|
||||
<string name="use_black_backgrounds_description">어두운 테마 사용 시 검정 배경을 적용합니다.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">테마 색상</string>
|
||||
<string name="violet">보라색 (기본값)</string>
|
||||
<string name="blue">파란색</string>
|
||||
<string name="cyan">시안</string>
|
||||
<string name="red">빨간색</string>
|
||||
<string name="green">초록색</string>
|
||||
<string name="yellow">노란색</string>
|
||||
<string name="orange">주황색</string>
|
||||
<string name="pink">분홍색</string>
|
||||
<string name="gray">회색</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">픽처 인 픽처 (Picture-in-Picture)</string>
|
||||
<string name="picture_in_picture_description">앱을 백그라운드에서 실행할 때 창을 최소화합니다.</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Denne programvaren vil kjøre spill for Nintendo Switch-spillkonsollen. Ingen spilltitler eller nøkler er inkludert.<br /><br />Før du begynner, må du finne <![CDATA[<b> prod.keys </b>]]> filen din på enhetslagringen.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Lær mer</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Merknader og feil</string>
|
||||
<string name="notice_notification_channel_description">Viser varsler når noe går galt.</string>
|
||||
<string name="notification_permission_not_granted">Varslingstillatelse ikke gitt!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Bygger</string>
|
||||
<string name="shaders_suffix">shader(e)</string>
|
||||
<string name="charging">(Lades)</string>
|
||||
|
||||
<string name="system_info_label">System:</string>
|
||||
<string name="show_stats_overlay">Vis ytelsesstatistikkoverlay</string>
|
||||
<string name="stats_overlay_customization">Tilpasning</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Batteritemperatursenheter</string>
|
||||
<string name="show_power_info">Vis batteriinfo</string>
|
||||
<string name="show_power_info_description">Vis gjeldende strømforbruk og gjenværende batterikapasitet</string>
|
||||
<string name="show_shaders_building">Vis bygging av shadere</string>
|
||||
<string name="show_shaders_building_description">Viser nåværende antall shadere som bygges</string>
|
||||
<string name="overlay_position">Overlayposisjon</string>
|
||||
<string name="overlay_position_description">Velg hvor overlayet vises på skjermen</string>
|
||||
<string name="overlay_position_top_left">Øverst til venstre</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Midt på bunnen</string>
|
||||
<string name="perf_overlay_background">Overlaybakgrunn</string>
|
||||
<string name="perf_overlay_background_description">Legg til bakgrunn for bedre lesbarhet</string>
|
||||
<string name="show_shaders_building">Vis bygging av shadere</string>
|
||||
<string name="show_shaders_building_description">Viser nåværende antall shadere som bygges</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Vis enhetsinformasjon</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Viser den installerte firmwareversjonen</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">GPU-utvidelser</string>
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">En metode for automatisk ressurshåndtering i Vulkan som sikrer riktig frigjøring av ressurser når de ikke lenger trengs, men kan føre til krasj i bundlede spill.</string>
|
||||
<string name="veil_misc">CPU og minne</string>
|
||||
<string name="eden_veil">Edens slør</string>
|
||||
<string name="eden_veil_description">Eksperimentelle innstillinger for å forbedre ytelse og funksjonalitet. Disse innstillingene kan forårsake svarte skjermer eller andre spillproblemer.</string>
|
||||
<string name="eden_veil_warning_title">Eksperimentelle innstillinger</string>
|
||||
<string name="eden_veil_warning_description">Innstillingene i Edens slør er svært eksperimentelle og kan forårsake problemer. Hvis spillet ikke starter, deaktiver alle utvidelser.</string>
|
||||
<string name="frame_skipping">WIP: Hoppe over bilder</string>
|
||||
<string name="frame_skipping_description">Slå av/på frame skipping for å forbedre ytelsen ved å redusere antall renderte bilder. Denne funksjonen er fortsatt under utvikling og vil bli aktivert i fremtidige versjoner.</string>
|
||||
|
||||
<string name="veil_extensions">GPU-utvidelser</string>
|
||||
<string name="dyna_state">Utvidet dynamisk tilstand</string>
|
||||
<string name="dyna_state_description">Kontrollerer antall funksjoner som kan brukes i Utvidet Dynamisk Tilstand. Høyere tall tillater flere funksjoner og kan øke ytelsen, men kan forårsake problemer med noen drivere og leverandører. Standardverdien kan variere avhengig av systemet og maskinvareevnene dine. Denne verdien kan endres til stabilitet og bedre visuell kvalitet er oppnådd.</string>
|
||||
<string name="disabled">Deaktivert</string>
|
||||
<string name="provoking_vertex">Provoserende vertex</string>
|
||||
<string name="provoking_vertex_description">Forbedrer belysning og vertexhåndtering i enkelte spill. Støttes kun på Vulkan 1.0+ GPU-er.</string>
|
||||
<string name="descriptor_indexing">Beskrivelsesindeksering</string>
|
||||
<string name="descriptor_indexing_description">Forbedrer tekstur- og bufferhåndtering, samt Maxwell-oversettelseslaget. Støttes av noen Vulkan 1.1 GPU-er og alle Vulkan 1.2+ GPU-er.</string>
|
||||
<string name="sample_shading">Prøvegjengivelse</string>
|
||||
<string name="sample_shading_description">Lar fragment-shaderen kjøres per prøve i et flerprøvefragment i stedet for en gang per fragment. Forbedrer grafikkvaliteten på bekostning av ytelse. Bare Vulkan 1.1+-enheter støtter denne utvidelsen.</string>
|
||||
<string name="sample_shading_fraction">Prøveskyggebrøk</string>
|
||||
<string name="sample_shading_fraction_description">Intensiteten til prøveskyggepasseringen. Høyere verdier forbedrer kvaliteten mer, men reduserer også ytelsen i større grad.</string>
|
||||
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">En metode for automatisk ressurshåndtering i Vulkan som sikrer riktig frigjøring av ressurser når de ikke lenger trengs, men kan føre til krasj i bundlede spill.</string>
|
||||
<string name="frame_interpolation">Avansert bildevindu-synkronisering</string>
|
||||
<string name="frame_interpolation_description">Sikrer jevn og konsekvent bildelevering ved å synkronisere tiden mellom bilder, noe som reduserer hakking og ujevn animasjon. Ideelt for spill som opplever ustabil bildetid eller mikro-hakk under spilling.</string>
|
||||
<string name="renderer_early_release_fences">Frigjør gjerder tidlig</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Sikrer datakonsistens mellom beregnings- og minneoperasjoner. Dette alternativet bør fikse problemer i noen spill, men kan redusere ytelsen i noen tilfeller. Spill med Unreal Engine 4 ser ut til å være de mest berørte.</string>
|
||||
<string name="buffer_reorder_disable">Deaktiver bufferomorganisering</string>
|
||||
<string name="buffer_reorder_disable_description">Når merket, deaktiveres omorganisering av kartlagt minneopplasting som tillater å knytte opplastinger til spesifikke tegninger. Kan redusere ytelsen i noen tilfeller.</string>
|
||||
<string name="use_lru_cache">Aktiver LRU-mellomlager</string>
|
||||
<string name="use_lru_cache_description">Aktiver eller deaktiver LRU-mellomlager for å forbedre ytelsen ved å spare CPU-prosessorbruk. Noen spill som TotK 1.2.1 har problemer med dette - deaktiver hvis spillet ikke starter eller krasjer tilfeldig.</string>
|
||||
<string name="dyna_state">Utvidet dynamisk tilstand</string>
|
||||
<string name="dyna_state_description">Kontrollerer antall funksjoner som kan brukes i Utvidet Dynamisk Tilstand. Høyere tall tillater flere funksjoner og kan øke ytelsen, men kan forårsake problemer med noen drivere og leverandører. Standardverdien kan variere avhengig av systemet og maskinvareevnene dine. Denne verdien kan endres til stabilitet og bedre visuell kvalitet er oppnådd.</string>
|
||||
<string name="disabled">Deaktivert</string>
|
||||
|
||||
<string name="veil_misc">CPU og minne</string>
|
||||
<string name="use_sync_core">Synkroniser kjernespeed</string>
|
||||
<string name="use_sync_core_description">Synkroniser kjernens hastighet med maksimal hastighetsprosent for å forbedre ytelsen uten å endre spillets faktiske hastighet.</string>
|
||||
<string name="use_auto_stub">Bruk Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Automatisk stubber manglende tjenester og funksjoner. Kan forbedre kompatibilitet, men kan forårsake krasj og stabilitetsproblemer.</string>
|
||||
<string name="uninstall_firmware">Avinstaller firmware</string>
|
||||
<string name="uninstall_firmware_description">Avinstallering av firmware vil fjerne den fra enheten og kan påvirke spillkompatibilitet.</string>
|
||||
<string name="firmware_uninstalling">Avinstallerer firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware avinstallert</string>
|
||||
<string name="provoking_vertex">Provoserende vertex</string>
|
||||
<string name="provoking_vertex_description">Forbedrer belysning og vertexhåndtering i enkelte spill. Støttes kun på Vulkan 1.0+ GPU-er.</string>
|
||||
<string name="descriptor_indexing">Beskrivelsesindeksering</string>
|
||||
<string name="descriptor_indexing_description">Forbedrer tekstur- og bufferhåndtering, samt Maxwell-oversettelseslaget. Støttes av noen Vulkan 1.1 GPU-er og alle Vulkan 1.2+ GPU-er.</string>
|
||||
<string name="use_fast_gpu_time">Bruk rask GPU-tid</string>
|
||||
<string name="use_fast_gpu_time_description">Tvinger de fleste spill til å kjøre i høyeste oppløsning. Dette alternativet er ustabilt og kan forårsake problemer.</string>
|
||||
<string name="fast_gpu_time">GPU-overklokkingsfaktor</string>
|
||||
<string name="fast_gpu_time_description">Bruk 128 for maksimal ytelse og 512 for maksimal grafikkvalitet.</string>
|
||||
<string name="gpu_low">Lav (128)</string>
|
||||
<string name="gpu_medium">Middels (256)</string>
|
||||
<string name="gpu_high">Høy (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Aktiver LRU-mellomlager</string>
|
||||
<string name="use_lru_cache_description">Aktiver eller deaktiver LRU-mellomlager for å forbedre ytelsen ved å spare CPU-prosessorbruk. Noen spill som TotK 1.2.1 har problemer med dette - deaktiver hvis spillet ikke starter eller krasjer tilfeldig.</string>
|
||||
<string name="use_fast_cpu_time">Rask CPU-tid</string>
|
||||
<string name="use_fast_cpu_time_description">Tvinger den emulerte CPU-en til å kjøre med høyere klokkehastighet, noe som reduserer visse FPS-begrensninger. Dette alternativet er ustabilt og kan forårsake problemer, og svakere CPU-er kan oppleve redusert ytelse.</string>
|
||||
<string name="fast_cpu_time">CPU-klokkehastighet</string>
|
||||
<string name="fast_cpu_time_description">Bruk Boost (1700MHz) for å kjøre med Switch\'s høyeste native klokkehastighet, eller Fast (2000MHz) for å kjøre med dobbel hastighet.</string>
|
||||
<string name="memory_layout">Minneoppsett</string>
|
||||
<string name="memory_layout_description">(EKSPERIMENTELL) Endre det emulerte minneoppsettet. Denne innstillingen øker ikke ytelsen, men kan hjelpe spill som bruker høy oppløsning via mods. Ikke bruk på telefoner med 8GB RAM eller mindre.</string>
|
||||
<string name="sample_shading">Prøvegjengivelse</string>
|
||||
<string name="sample_shading_description">Lar fragment-shaderen kjøres per prøve i et flerprøvefragment i stedet for en gang per fragment. Forbedrer grafikkvaliteten på bekostning av ytelse. Bare Vulkan 1.1+-enheter støtter denne utvidelsen.</string>
|
||||
<string name="sample_shading_fraction">Prøveskyggebrøk</string>
|
||||
<string name="sample_shading_fraction_description">Intensiteten til prøveskyggepasseringen. Høyere verdier forbedrer kvaliteten mer, men reduserer også ytelsen i større grad.</string>
|
||||
<string name="custom_cpu_ticks">Egendefinerte CPU-takter</string>
|
||||
<string name="custom_cpu_ticks_description">Angi en egendefinert verdi for CPU-takter. Høyere verdier kan øke ytelsen, men kan også føre til at spret fryser. Et område på 77–21000 anbefales.</string>
|
||||
<string name="cpu_ticks">Takter</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Hopper over enkelte CPU-side cache-invalideringer under minneoppdateringer, reduserer CPU-bruk og forbedrer ytelsen. Kan forårsake feil eller krasj i noen spill.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Aktiver verts-MMU-emulering</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Denne optimaliseringen fremskynder minnetilgang av gjesteprogrammet. Hvis aktivert, utføres gjestens minnelesing/skriving direkte i minnet og bruker vertens MMU. Deaktivering tvinger alle minnetilganger til å bruke programvarebasert MMU-emulering.</string>
|
||||
<string name="fast_cpu_time">CPU-klokkehastighet</string>
|
||||
<string name="fast_cpu_time_description">Bruk Boost (1700MHz) for å kjøre med Switch\'s høyeste native klokkehastighet, eller Fast (2000MHz) for å kjøre med dobbel hastighet.</string>
|
||||
<string name="memory_layout">Minneoppsett</string>
|
||||
<string name="memory_layout_description">(EKSPERIMENTELL) Endre det emulerte minneoppsettet. Denne innstillingen øker ikke ytelsen, men kan hjelpe spill som bruker høy oppløsning via mods. Ikke bruk på telefoner med 8GB RAM eller mindre.</string>
|
||||
<string name="dma_accuracy">DMA-nøyaktighet</string>
|
||||
<string name="dma_accuracy_description">Kontrollerer DMA-presisjonsnøyaktigheten. Sikker presisjon kan fikse problemer i noen spill, men kan også påvirke ytelsen i noen tilfeller. Hvis du er usikker, la dette stå på Standard.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Anbefalt)</string>
|
||||
<string name="memory_6gb">6GB (Usikkert)</string>
|
||||
<string name="memory_8gb">8GB (Usikkert)</string>
|
||||
|
||||
<string name="clock_base">Grunnleggende (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rask (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC-dekoding</string>
|
||||
<string name="accelerate_astc_description">Velg hvordan ASTC-komprimerte teksturer skal dekodes for rendering: CPU (tregt, sikkert), GPU (raskt, anbefalt) eller CPU Async (ingen stuttering, kan forårsake problemer)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asynkront</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC-komprimering</string>
|
||||
<string name="astc_recompression_description">Velg hvordan ASTC-teksturer komprimeres på nytt for å forbedre kompatibilitet og ytelse. Å aktivere dette alternativet sparer VRAM, men kan redusere teksturkvaliteten.</string>
|
||||
<string name="astc_recompression_uncompressed">Ukomprimert</string>
|
||||
<string name="astc_recompression_bc1">BC1 (lav kvalitet)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (middels kvalitet)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">VRAM-bruk</string>
|
||||
<string name="vram_usage_mode_description">Kontroller minnetildeling for GPU</string>
|
||||
<string name="vram_usage_conservative">Konservativ</string>
|
||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Shader-backend</string>
|
||||
<string name="shader_backend_description">Velg hvordan shadere kompileres</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Ingen</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Optimaliser Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimaliserer den kompilerte shaderen for å forbedre GPU-effektiviteten.</string>
|
||||
<string name="never">Aldri</string>
|
||||
<string name="on_load">Ved lasting</string>
|
||||
<string name="always">Alltid</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Flerspiller</string>
|
||||
<string name="multiplayer_game_name">Foretrukne spill</string>
|
||||
<string name="multiplayer_preferred_game_name">Foretrukket spill</string>
|
||||
<string name="multiplayer_lobby_type">Lobbytype</string>
|
||||
<string name="multiplayer_no_game">Ingen spill funnet</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Du må velge et foretrukket spill for å være vert</string>
|
||||
<string name="multiplayer_room_name_error">Må være 3-20 tegn</string>
|
||||
<string name="multiplayer_required">Påkrevd</string>
|
||||
<string name="multiplayer_token_required">Webtoken kreves, gå til Avanserte innstillinger -> System -> Nettverk</string>
|
||||
<string name="multiplayer_ip_error">Ugyldig IP-format</string>
|
||||
<string name="multiplayer_username_error">Må være mellom 4-20 tegn (kun alfanumeriske tegn, punktum, bindestreker, understreker og mellomrom)</string>
|
||||
<string name="multiplayer_nickname_invalid">Ugyldig brukernavn, kontroller at det er riktig satt under System → Nettverk</string>
|
||||
<string name="multiplayer_port_error">Må være mellom 1-65535</string>
|
||||
<string name="multiplayer_token_error">Må være 48 tegn, og kun små bokstaver a-z</string>
|
||||
<string name="multiplayer_lobby_type">Lobbytype</string>
|
||||
<string name="multiplayer_public_visibility">Offentlig</string>
|
||||
<string name="multiplayer_unlisted_visibility">Uoppført</string>
|
||||
<string name="multiplayer_port_error">Må være mellom 1-65535</string>
|
||||
<string name="cancel">Avbryt</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Oppdater</string>
|
||||
<string name="room_list">Romliste</string>
|
||||
<string name="multiplayer_token_required">Webtoken kreves, gå til Avanserte innstillinger -> System -> Nettverk</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Temafarge</string>
|
||||
<string name="violet">Fiolett (Standard)</string>
|
||||
<string name="blue">Blå</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rød</string>
|
||||
<string name="green">Grønn</string>
|
||||
<string name="yellow">Gul</string>
|
||||
<string name="orange">Oransje</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Grå</string>
|
||||
<string name="multiplayer_public_visibility">Offentlig</string>
|
||||
<string name="multiplayer_unlisted_visibility">Uoppført</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Velkommen!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Velg din <b>prod.keys</b> fil ved å bruke knappen under.</string>
|
||||
<string name="select_keys">Velg nøkler</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Velg <b>firmware.zip</b>-filen din med knappen nedenfor.\nEden krever for tiden versjon <b>19.0.1</b> eller lavere.</string>
|
||||
<string name="select_firmware">Velg Firmware</string>
|
||||
<string name="games">Spill</string>
|
||||
<string name="games_description">Velg din <b>Spill</b> mappe ved å bruke knappen under.</string>
|
||||
<string name="done">Ferdig</string>
|
||||
<string name="done_description">Nå er du klar.\nGled deg til å spille!</string>
|
||||
<string name="text_continue">Fortsett</string>
|
||||
<string name="next">Neste</string>
|
||||
<string name="back">Tilbake</string>
|
||||
|
@ -316,6 +255,7 @@
|
|||
<string name="bluetooth_permissions_denied">Bluetooth-tillatelser avslått. Kontrollerstøtte kan være begrenset.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alfabetisk</string>
|
||||
<string name="view_list">Liste</string>
|
||||
<string name="view_grid">Rutenett</string>
|
||||
|
@ -325,7 +265,6 @@
|
|||
<string name="pre_alpha_warning_description">ADVARSEL: Denne versjonen er ikke ment for offentlig bruk. Programvaren er i tidlig utvikling og kan inneholde feil.</string>
|
||||
<string name="dont_show_again">Ikke vis igjen</string>
|
||||
<string name="pre_alpha_warning">FORHÅNDSVERSJON; IKKE FOR OFFENTLIG BRUK</string>
|
||||
<string name="add_directory_success">Spillmappe lagt til</string>
|
||||
<string name="home_games">Spill</string>
|
||||
<string name="home_search">Søk</string>
|
||||
<string name="home_settings">Innstillinger</string>
|
||||
|
@ -359,6 +298,7 @@
|
|||
<string name="install_amiibo_keys">Installer Amiibo-nøkler</string>
|
||||
<string name="install_amiibo_keys_description">Kreves for å bruke Amiibo i spillet</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Kontroller at nøkkelfilen har filtypen .bin, og prøv igjen.</string>
|
||||
<string name="gpu_driver_fetcher">GPU-driverhenting</string>
|
||||
<string name="install_gpu_driver">Installer GPU-driver</string>
|
||||
<string name="install_gpu_driver_description">Installer alternative drivere for potensielt bedre ytelse eller nøyaktighet.</string>
|
||||
<string name="advanced_settings">Avanserte innstillinger</string>
|
||||
|
@ -401,7 +341,6 @@
|
|||
<string name="install_game_content_success_install">%1$d installert</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d overskrevet</string>
|
||||
<string name="custom_driver_not_supported">Egendefinert driver støttes ikke</string>
|
||||
<string name="custom_driver_not_supported_description">Støtte mangler for denne enheten</string>
|
||||
<string name="manage_yuzu_data">Administrer eden-data</string>
|
||||
<string name="manage_yuzu_data_description">Importer/eksporter firmware, nøkler osv.</string>
|
||||
<string name="share_save_file">Del lagringsfil</string>
|
||||
|
@ -422,8 +361,14 @@
|
|||
<string name="no_save_data_found">Ingen lagringsdata funnet</string>
|
||||
<string name="verify_installed_content">Verifiser innhold</string>
|
||||
<string name="verify_installed_content_description">Sjekk for korrupsjon</string>
|
||||
|
||||
<string name="keys_missing">Nøkler mangler</string>
|
||||
<string name="keys_missing_description">Kan ikke dekryptere firmware/spill</string>
|
||||
<string name="uninstall_firmware">Avinstaller firmware</string>
|
||||
<string name="uninstall_firmware_description">Avinstallering av firmware vil fjerne den fra enheten og kan påvirke spillkompatibilitet.</string>
|
||||
<string name="firmware_uninstalling">Avinstallerer firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware avinstallert</string>
|
||||
|
||||
<string name="firmware_invalid">Ugyldig fastvare</string>
|
||||
<string name="error_firmware_missing">Fastvare kreves for å kjøre enkelte spill og applikasjoner. Eden fungerer bare med fastvare 19.0.1 eller eldre.</string>
|
||||
<string name="error_firmware_corrupted">Fastvare er til stede, men kan ikke leses. Sjekk dekrypteringsnøklene og dump fastvaren på nytt om nødvendig.</string>
|
||||
|
@ -434,7 +379,7 @@
|
|||
<string name="error_keys_invalid_filename">Kontroller at nøkkelfilen din har filendelsen .keys og prøv på nytt.</string>
|
||||
<string name="error_keys_failed_init">Kunne ikke initialisere nøkler. Sjekk at dumpverktøyene dine er oppdaterte og dump nøklene på nytt.</string>
|
||||
|
||||
<!-- Applet-lanseringsstrenger -->
|
||||
<!-- Applet launcher strings -->
|
||||
<string name="qlaunch_applet">Qlaunch</string>
|
||||
<string name="qlaunch_description">Start applikasjoner fra systemets hjemmeskjerm</string>
|
||||
<string name="applets">Applet-lanserer</string>
|
||||
|
@ -462,14 +407,12 @@
|
|||
<string name="contributors_description">Laget med \u2764 fra Eden-teamet</string>
|
||||
<string name="licenses_description">Prosjekter som gjør Eden for Android mulig</string>
|
||||
<string name="build">Bygg</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Begrense hastigheten</string>
|
||||
<string name="frame_limit_enable_description">Begrenser emuleringshastigheten til en spesifisert prosentandel av normal hastighet.</string>
|
||||
<string name="frame_limit_slider">Hastighetsbegrensning i prosent</string>
|
||||
<string name="frame_limit_slider_description">Angir prosentandelen som skal begrense emuleringshastigheten. 100 % er normal hastighet. Høyere eller lavere verdier vil øke eller redusere hastighetsgrensen.</string>
|
||||
<string name="cpu_accuracy">CPU-nøyaktighet</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">Enhetsnavn</string>
|
||||
<string name="use_docked_mode">Dokket modus</string>
|
||||
|
@ -482,18 +425,22 @@
|
|||
<string name="use_custom_rtc_description">Gjør det mulig å stille inn en egendefinert sanntidsklokke separat fra den gjeldende systemtiden.</string>
|
||||
<string name="set_custom_rtc">Angi tilpasset RTC</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Generer</string>
|
||||
<string name="web_username">Webbrukernavn</string>
|
||||
<string name="web_username_description">Brukernavn som vises i flerspillerrom. Må være mellom 4-20 tegn (kun alfanumeriske tegn, bindestreker, punktum, understreker og mellomrom).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Nett-token</string>
|
||||
<string name="web_token_description">Nett-token som brukes til å opprette offentlige rom. Det er en 48-tegns streng som kun inneholder små bokstaver a-z.</string>
|
||||
<string name="web_username">Webbrukernavn</string>
|
||||
<string name="web_username_description">Brukernavn som vises i flerspillerrom. Må være mellom 4-20 tegn (kun alfanumeriske tegn, bindestreker, punktum, understreker og mellomrom).</string>
|
||||
<string name="network">Nettverk</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Skjerm</string>
|
||||
<string name="processing">Etterbehandling</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Hoppe over bilder</string>
|
||||
<string name="frame_skipping_description">Slå av/på frame skipping for å forbedre ytelsen ved å redusere antall renderte bilder. Denne funksjonen er fortsatt under utvikling og vil bli aktivert i fremtidige versjoner.</string>
|
||||
<string name="renderer_accuracy">Nøyaktighetsnivå</string>
|
||||
<string name="renderer_resolution">Oppløsning (håndholdt/dokket)</string>
|
||||
<string name="renderer_vsync">VSync-modus</string>
|
||||
|
@ -505,8 +452,14 @@
|
|||
<string name="renderer_anti_aliasing">Anti-aliasing-metode</string>
|
||||
<string name="renderer_force_max_clock">Tving fram maksimal klokkefrekvens (kun Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Tvinger GPU-en til å kjøre med maksimal klokkefrekvens (termiske begrensninger vil fortsatt gjelde).</string>
|
||||
<string name="renderer_optimize_spirv_output">Optimaliser Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimaliserer den kompilerte shaderen for å forbedre GPU-effektiviteten.</string>
|
||||
<string name="renderer_asynchronous_shaders">Bruk asynkrone shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Kompilerer shadere asynkront. Dette kan redusere rykk, men kan også forårsake grafiske feil.</string>
|
||||
<string name="use_fast_gpu_time">Bruk rask GPU-tid</string>
|
||||
<string name="use_fast_gpu_time_description">Tvinger de fleste spill til å kjøre i høyeste oppløsning. Dette alternativet er ustabilt og kan forårsake problemer.</string>
|
||||
<string name="fast_gpu_time">GPU-overklokkingsfaktor</string>
|
||||
<string name="fast_gpu_time_description">Bruk 128 for maksimal ytelse og 512 for maksimal grafikkvalitet.</string>
|
||||
<string name="renderer_reactive_flushing">Bruk reaktiv spyling</string>
|
||||
<string name="renderer_reactive_flushing_description">Forbedrer gjengivelsesnøyaktigheten i enkelte spill på bekostning av ytelsen.</string>
|
||||
<string name="use_disk_shader_cache">Disk shader-hurtigbuffer</string>
|
||||
|
@ -520,6 +473,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPU-feilsøking</string>
|
||||
<string name="cpu_debug_mode_description">Setter CPU i feilsøkingsmodus</string>
|
||||
<string name="use_auto_stub">Bruk Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Automatisk stubber manglende tjenester og funksjoner. Kan forbedre kompatibilitet, men kan forårsake krasj og stabilitetsproblemer.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Grafikkfeilsøking</string>
|
||||
|
@ -598,6 +554,7 @@
|
|||
<string name="string_import">Importer</string>
|
||||
<string name="export">Eksporter</string>
|
||||
<string name="install">Installer</string>
|
||||
<string name="fetch">Hent</string>
|
||||
<string name="delete">Slett</string>
|
||||
<string name="start">Start</string>
|
||||
<string name="clear">Fjern</string>
|
||||
|
@ -613,8 +570,6 @@
|
|||
<string name="installing_driver">Installerer driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPU-driverhenting</string>
|
||||
<string name="fetch">Hent</string>
|
||||
<string name="fetch_error">Feil under henting</string>
|
||||
<string name="check_connection">Sjekk tilkoblingen din og prøv på nytt.</string>
|
||||
<string name="show_releases">Vis utgivelser</string>
|
||||
|
@ -664,6 +619,7 @@
|
|||
<string name="loader_error_video_core_description">Dette skyldes vanligvis en inkompatibel GPU-driver. Installering av en tilpasset GPU-driver kan løse problemet.</string>
|
||||
<string name="loader_error_invalid_format">Kunne ikke laste inn ROM</string>
|
||||
<string name="loader_error_file_not_found">ROM-filen finnes ikke</string>
|
||||
|
||||
<string name="loader_requires_firmware">Spillet krever fastvare</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Spillet du prøver å starte krever fastvare for oppstart eller for å komme forbi startmenyen. Vennligst <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dump og installer fastvare</a>, eller trykk \"OK\" for å fortsette likevel.]]></string>
|
||||
|
||||
|
@ -687,7 +643,6 @@
|
|||
<string name="config_write_failed">Kunne ikke skrive konfigurasjonsfil</string>
|
||||
<string name="config_apply_failed">Kunne ikke bruke konfigurasjon</string>
|
||||
<string name="config_already_exists_title">Konfigurasjon finnes allerede</string>
|
||||
<string name="config_already_exists_message">Egendefinerte innstillinger finnes allerede for %1$s.\n\nVil du overskrive den eksisterende konfigurasjonen?\n\nDenne handlingen kan ikke angres.</string>
|
||||
<string name="config_exists_prompt">Sjekker for eksisterende konfigurasjon...</string>
|
||||
<string name="overwrite_cancelled">Overskriving avbrutt</string>
|
||||
<string name="checking_driver">Sjekker for egendefinert driver: %1$s</string>
|
||||
|
@ -707,7 +662,6 @@
|
|||
<string name="invalid_driver_file">Ugyldig driverfil: %s</string>
|
||||
<string name="network_unavailable">Ingen nettverkstilkobling tilgjengelig. Vennligst sjekk internettilkoblingen din og prøv på nytt.</string>
|
||||
<string name="driver_missing_title">GPU-driver kreves</string>
|
||||
<string name="driver_missing_message">Spillkonfigurasjonen krever GPU-driver \"%s\" som ikke er installert på enheten din.\n\nVil du laste ned og installere den nå?</string>
|
||||
<string name="driver_download_cancelled">Driver-nedlasting avbrutt. Spillet kan ikke startes uten den påkrevde driveren.</string>
|
||||
<string name="download">Last ned</string>
|
||||
|
||||
|
@ -740,13 +694,10 @@
|
|||
<string name="abort_button">Avbryt</string>
|
||||
<string name="continue_button">Fortsett</string>
|
||||
<string name="system_archive_not_found">System Arkiv Ikke Funnet</string>
|
||||
<string name="system_archive_not_found_message">%s mangler. Dump systemarkivene dine.\nFortsatt emulering kan føre til krasj og feil.</string>
|
||||
<string name="system_archive_general">Et systemarkiv</string>
|
||||
<string name="save_load_error">Feil ved lagring/innlasting</string>
|
||||
<string name="fatal_error">Fatal Feil</string>
|
||||
<string name="fatal_error_message">Det oppstod en fatal feil. Sjekk loggen for mer informasjon.\nFortsatt emulering kan føre til krasj og feil.</string>
|
||||
<string name="performance_warning">Hvis du slår av denne innstillingen, reduseres emuleringsytelsen betydelig! Vi anbefaler at du lar denne innstillingen være aktivert for å få den beste opplevelsen.</string>
|
||||
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Japan</string>
|
||||
<string name="region_usa">USA</string>
|
||||
|
@ -756,9 +707,27 @@
|
|||
<string name="region_korea">Korea</string>
|
||||
<string name="region_taiwan">Taiwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Anbefalt)</string>
|
||||
<string name="memory_6gb">6GB (Usikkert)</string>
|
||||
<string name="memory_8gb">8GB (Usikkert)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Grunnleggende (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rask (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Lav (128)</string>
|
||||
<string name="gpu_medium">Middels (256)</string>
|
||||
<string name="gpu_high">Høy (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
<string name="memory_gigabyte">GB</string>
|
||||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">Ingen</string>
|
||||
|
@ -773,6 +742,30 @@
|
|||
<string name="dma_accuracy_unsafe">Usikker (rask)</string>
|
||||
<string name="dma_accuracy_safe">Sikker (stabil)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC-dekoding</string>
|
||||
<string name="accelerate_astc_description">Velg hvordan ASTC-komprimerte teksturer skal dekodes for rendering: CPU (tregt, sikkert), GPU (raskt, anbefalt) eller CPU Async (ingen stuttering, kan forårsake problemer)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asynkront</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC-komprimering</string>
|
||||
<string name="astc_recompression_description">Velg hvordan ASTC-teksturer komprimeres på nytt for å forbedre kompatibilitet og ytelse. Å aktivere dette alternativet sparer VRAM, men kan redusere teksturkvaliteten.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Ukomprimert</string>
|
||||
<string name="astc_recompression_bc1">BC1 (lav kvalitet)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (middels kvalitet)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">VRAM-bruk</string>
|
||||
<string name="vram_usage_mode_description">Kontroller minnetildeling for GPU</string>
|
||||
<string name="vram_usage_conservative">Konservativ</string>
|
||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -796,7 +789,6 @@
|
|||
<string name="scaling_filter_gaussian">Gaussisk</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Ingen</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -848,6 +840,18 @@
|
|||
<string name="use_black_backgrounds">Svart bakgrunn</string>
|
||||
<string name="use_black_backgrounds_description">Bruk svart bakgrunn når du bruker det mørke temaet.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Temafarge</string>
|
||||
<string name="violet">Fiolett (Standard)</string>
|
||||
<string name="blue">Blå</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rød</string>
|
||||
<string name="green">Grønn</string>
|
||||
<string name="yellow">Gul</string>
|
||||
<string name="orange">Oransje</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Grå</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Bilde-i-bilde</string>
|
||||
<string name="picture_in_picture_description">Minimer vindu i bakgrunnen</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">To oprogramowanie umożliwia uruchomienie gier z konsoli Nintendo Switch. Nie zawiera gier ani wymaganych kluczy.<br /><br />Zanim zaczniesz, wybierz plik kluczy <![CDATA[<b> prod.keys </b>]]> z katalogu w pamięci masowej.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Dowiedz się więcej</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Powiadomienia błędy</string>
|
||||
<string name="notice_notification_channel_description">Pokaż powiadomienie gdy coś pójdzie źle</string>
|
||||
<string name="notification_permission_not_granted">Nie zezwolono na powiadomienia!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Kompilacja</string>
|
||||
<string name="shaders_suffix">shaderów</string>
|
||||
<string name="charging">(Ładowanie)</string>
|
||||
|
||||
<string name="system_info_label">System:</string>
|
||||
<string name="show_stats_overlay">Pokaż nakładkę statystyk wydajności</string>
|
||||
<string name="stats_overlay_customization">Dostosowanie</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Jednostki temperatury baterii</string>
|
||||
<string name="show_power_info">Pokaż informacje o baterii</string>
|
||||
<string name="show_power_info_description">Wyświetl aktualne zużycie energii i pozostałą pojemność baterii</string>
|
||||
<string name="show_shaders_building">Pokaż budowanie shaderów</string>
|
||||
<string name="show_shaders_building_description">Wyświetla aktualną liczbę budowanych shaderów</string>
|
||||
<string name="overlay_position">Pozycja nakładki</string>
|
||||
<string name="overlay_position_description">Wybierz miejsce wyświetlania nakładki statystyk na ekranie</string>
|
||||
<string name="overlay_position_top_left">Lewy górny</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Dół środka</string>
|
||||
<string name="perf_overlay_background">Tło nakładki</string>
|
||||
<string name="perf_overlay_background_description">Dodaje tło za nakładką dla lepszej czytelności</string>
|
||||
<string name="show_shaders_building">Pokaż budowanie shaderów</string>
|
||||
<string name="show_shaders_building_description">Wyświetla aktualną liczbę budowanych shaderów</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Pokaż nakładkę informacji o urządzeniu</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Wyświetla zainstalowaną wersję firmware</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Rozszerzenia GPU</string>
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Metoda automatycznego zarządzania zasobami w Vulkanie, która zapewnia prawidłowe zwalnianie zasobów, gdy nie są już potrzebne, ale może powodować awarie w pakietowych grach.</string>
|
||||
<string name="veil_misc">Procesor i pamięć</string>
|
||||
<string name="eden_veil">Zasłona Edenu</string>
|
||||
<string name="eden_veil_description">Eksperymentalne ustawienia poprawiające wydajność i możliwości. Te ustawienia mogą powodować czarne ekrany lub inne problemy z grą.</string>
|
||||
<string name="eden_veil_warning_title">Ustawienia eksperymentalne</string>
|
||||
<string name="eden_veil_warning_description">Ustawienia w Zasłona Edenu są wysoce eksperymentalne i mogą powodować problemy. Jeśli gra się nie uruchamia, wyłącz wszystkie rozszerzenia.</string>
|
||||
<string name="frame_skipping">WIP: Pomijanie klatek</string>
|
||||
<string name="frame_skipping_description">Włącz lub wyłącz pomijanie klatek, aby poprawić wydajność poprzez zmniejszenie liczby renderowanych klatek. Ta funkcja jest wciąż w fazie rozwoju i zostanie włączona w przyszłych wersjach.</string>
|
||||
|
||||
<string name="veil_extensions">Rozszerzenia GPU</string>
|
||||
<string name="dyna_state">Rozszerzony stan dynamiczny</string>
|
||||
<string name="dyna_state_description">Kontroluje liczbę funkcji, które mogą być używane w Rozszerzonym Stanie Dynamicznym. Wyższe wartości pozwalają na więcej funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy z niektórymi sterownikami i producentami. Wartość domyślna może się różnić w zależności od systemu i możliwości sprzętowych. Tę wartość można zmieniać, aż do osiągnięcia stabilności i lepszej jakości wizualnej.</string>
|
||||
<string name="disabled">Wyłączone</string>
|
||||
<string name="provoking_vertex">Wierzchołek prowokujący</string>
|
||||
<string name="provoking_vertex_description">Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indeksowanie deskryptorów</string>
|
||||
<string name="descriptor_indexing_description">Poprawia obsługę tekstur i buforów oraz warstwę tłumaczenia Maxwell. Obsługiwane przez niektóre GPU Vulkan 1.1 i wszystkie GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Cieniowanie próbek</string>
|
||||
<string name="sample_shading_description">Pozwala shaderowi fragmentów wykonywać się na próbkę w fragmencie wielopróbkowym zamiast raz na fragment. Poprawia jakość grafiki kosztem wydajności. Tylko urządzenia Vulkan 1.1+ obsługują to rozszerzenie.</string>
|
||||
<string name="sample_shading_fraction">Ułamek cieniowania próbki</string>
|
||||
<string name="sample_shading_fraction_description">Intensywność przebiegu cieniowania próbki. Wyższe wartości poprawiają jakość, ale także w większym stopniu zmniejszają wydajność.</string>
|
||||
|
||||
<string name="veil_renderer">Renderer</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Metoda automatycznego zarządzania zasobami w Vulkanie, która zapewnia prawidłowe zwalnianie zasobów, gdy nie są już potrzebne, ale może powodować awarie w pakietowych grach.</string>
|
||||
<string name="frame_interpolation">Zaawansowana synchronizacja klatek</string>
|
||||
<string name="frame_interpolation_description">Zapewnia płynne i spójne wyświetlanie klatek poprzez synchronizację ich czasu, redukując zacinanie i nierówną animację. Idealne dla gier z niestabilnym czasem klatek lub mikro-zacinaniem podczas rozgrywki.</string>
|
||||
<string name="renderer_early_release_fences">Wcześniejsze zwalnianie zabezpieczeń</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Zapewnia spójność danych między operacjami obliczeniowymi i pamięciowymi. Ta opcja powinna naprawiać problemy w niektórych grach, ale może zmniejszyć wydajność w niektórych przypadkach. Gry z Unreal Engine 4 wydają się być najbardziej dotknięte.</string>
|
||||
<string name="buffer_reorder_disable">Wyłącz przestawianie bufora</string>
|
||||
<string name="buffer_reorder_disable_description">Po zaznaczeniu wyłącza przestawianie załadowań zmapowanej pamięci, umożliwiając powiązanie załadowań z konkretnymi rysunkami. Może zmniejszyć wydajność w niektórych przypadkach.</string>
|
||||
<string name="use_lru_cache">Włącz pamięć podręczną LRU</string>
|
||||
<string name="use_lru_cache_description">Włącz lub wyłącz pamięć podręczną LRU, aby poprawić wydajność poprzez zmniejszenie użycia procesora. Niektóre gry, takie jak TotK 1.2.1, mogą mieć problemy - wyłącz, jeśli gra się nie uruchamia lub losowo zawiesza.</string>
|
||||
<string name="dyna_state">Rozszerzony stan dynamiczny</string>
|
||||
<string name="dyna_state_description">Kontroluje liczbę funkcji, które mogą być używane w Rozszerzonym Stanie Dynamicznym. Wyższe wartości pozwalają na więcej funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy z niektórymi sterownikami i producentami. Wartość domyślna może się różnić w zależności od systemu i możliwości sprzętowych. Tę wartość można zmieniać, aż do osiągnięcia stabilności i lepszej jakości wizualnej.</string>
|
||||
<string name="disabled">Wyłączone</string>
|
||||
|
||||
<string name="veil_misc">Procesor i pamięć</string>
|
||||
<string name="use_sync_core">Synchronizuj prędkość rdzenia</string>
|
||||
<string name="use_sync_core_description">Synchronizuje prędkość rdzenia z maksymalnym procentem prędkości, aby poprawić wydajność bez zmiany rzeczywistej prędkości gry.</string>
|
||||
<string name="use_auto_stub">Użyj Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Automatycznie uzupełnia brakujące usługi i funkcje. Może poprawić kompatybilność, ale powodować awarie i problemy ze stabilnością.</string>
|
||||
<string name="uninstall_firmware">Odinstaluj firmware</string>
|
||||
<string name="uninstall_firmware_description">Odinstalowanie firmware usunie go z urządzenia i może wpłynąć na kompatybilność gier.</string>
|
||||
<string name="firmware_uninstalling">Odinstalowywanie firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware odinstalowany pomyślnie</string>
|
||||
<string name="provoking_vertex">Wierzchołek prowokujący</string>
|
||||
<string name="provoking_vertex_description">Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indeksowanie deskryptorów</string>
|
||||
<string name="descriptor_indexing_description">Poprawia obsługę tekstur i buforów oraz warstwę tłumaczenia Maxwell. Obsługiwane przez niektóre GPU Vulkan 1.1 i wszystkie GPU Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Użyj szybkiego czasu GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Wymusza na większości gier działanie w najwyższej natywnej rozdzielczości. Ta opcja może powodować problemy.</string>
|
||||
<string name="fast_gpu_time">Współczynnik overclockingu GPU</string>
|
||||
<string name="fast_gpu_time_description">Użyj 128 dla maksymalnej wydajności i 512 dla maksymalnej wierności graficznej.</string>
|
||||
<string name="gpu_low">Niskie (128)</string>
|
||||
<string name="gpu_medium">Średnie (256)</string>
|
||||
<string name="gpu_high">Wysokie (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsjusza</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheita</string>
|
||||
|
||||
<string name="use_lru_cache">Włącz pamięć podręczną LRU</string>
|
||||
<string name="use_lru_cache_description">Włącz lub wyłącz pamięć podręczną LRU, aby poprawić wydajność poprzez zmniejszenie użycia procesora. Niektóre gry, takie jak TotK 1.2.1, mogą mieć problemy - wyłącz, jeśli gra się nie uruchamia lub losowo zawiesza.</string>
|
||||
<string name="use_fast_cpu_time">Szybki czas CPU</string>
|
||||
<string name="use_fast_cpu_time_description">Wymusza działanie emulowanego procesora z wyższą częstotliwością taktowania, zmniejszając niektóre ograniczenia FPS. Ta opcja jest niestabilna i może powodować problemy, a słabsze procesory mogą doświadczyć zmniejszonej wydajności.</string>
|
||||
<string name="fast_cpu_time">Taktowanie CPU</string>
|
||||
<string name="fast_cpu_time_description">Użyj Boost (1700MHz), aby działać z najwyższą natywną częstotliwością Switcha, lub Fast (2000MHz), aby działać z podwójną częstotliwością.</string>
|
||||
<string name="memory_layout">Układ pamięci</string>
|
||||
<string name="memory_layout_description">(EKSPERYMENTALNY) Zmienia emulowany układ pamięci. To ustawienie nie zwiększa wydajności, ale może pomóc w grach wykorzystujących wysokie rozdzielczości poprzez mody. Nie używaj na telefonach z 8GB RAM lub mniej.</string>
|
||||
<string name="sample_shading">Cieniowanie próbek</string>
|
||||
<string name="sample_shading_description">Pozwala shaderowi fragmentów wykonywać się na próbkę w fragmencie wielopróbkowym zamiast raz na fragment. Poprawia jakość grafiki kosztem wydajności. Tylko urządzenia Vulkan 1.1+ obsługują to rozszerzenie.</string>
|
||||
<string name="sample_shading_fraction">Ułamek cieniowania próbki</string>
|
||||
<string name="sample_shading_fraction_description">Intensywność przebiegu cieniowania próbki. Wyższe wartości poprawiają jakość, ale także w większym stopniu zmniejszają wydajność.</string>
|
||||
<string name="custom_cpu_ticks">Niestandardowe takty CPU</string>
|
||||
<string name="custom_cpu_ticks_description">Ustaw niestandardową wartość taktów CPU. Wyższe wartości mogą zwiększyć wydajność, ale mogą też powodować zawieszanie się gry. Zalecany zakres to 77–21000.</string>
|
||||
<string name="cpu_ticks">Takty</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Pomija niektóre unieważnienia pamięci podręcznej po stronie CPU podczas aktualizacji pamięci, zmniejszając użycie CPU i poprawiając jego wydajność. Może powodować błędy lub awarie w niektórych grach.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Włącz emulację MMU hosta</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Ta optymalizacja przyspiesza dostęp do pamięci przez program gościa. Włączenie powoduje, że odczyty/zapisy pamięci gościa są wykonywane bezpośrednio w pamięci i wykorzystują MMU hosta. Wyłączenie wymusza użycie programowej emulacji MMU dla wszystkich dostępów do pamięci.</string>
|
||||
<string name="fast_cpu_time">Taktowanie CPU</string>
|
||||
<string name="fast_cpu_time_description">Użyj Boost (1700MHz), aby działać z najwyższą natywną częstotliwością Switcha, lub Fast (2000MHz), aby działać z podwójną częstotliwością.</string>
|
||||
<string name="memory_layout">Układ pamięci</string>
|
||||
<string name="memory_layout_description">(EKSPERYMENTALNY) Zmienia emulowany układ pamięci. To ustawienie nie zwiększa wydajności, ale może pomóc w grach wykorzystujących wysokie rozdzielczości poprzez mody. Nie używaj na telefonach z 8GB RAM lub mniej.</string>
|
||||
<string name="dma_accuracy">Dokładność DMA</string>
|
||||
<string name="dma_accuracy_description">Kontroluje dokładność precyzji DMA. Bezpieczna precyzja może naprawić problemy w niektórych grach, ale w niektórych przypadkach może również wpłynąć na wydajność. Jeśli nie jesteś pewien, pozostaw wartość Domyślną.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Zalecane)</string>
|
||||
<string name="memory_6gb">6GB (Niebezpieczne)</string>
|
||||
<string name="memory_8gb">8GB (Niebezpieczne)</string>
|
||||
|
||||
<string name="clock_base">Podstawowe (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Szybkie (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metoda dekodowania ASTC</string>
|
||||
<string name="accelerate_astc_description">Wybierz sposób dekodowania tekstur skompresowanych w formacie ASTC do renderowania: CPU (wolne, bezpieczne), GPU (szybkie, zalecane) lub CPU Async (bez zacięć, może powodować problemy)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asynchronicznie</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metoda rekompresji ASTC</string>
|
||||
<string name="astc_recompression_description">Wybierz sposób ponownej kompresji tekstur ASTC w celu poprawy zgodności i wydajności. Włączenie tej opcji oszczędza VRAM, ale może obniżyć jakość tekstur.</string>
|
||||
<string name="astc_recompression_uncompressed">Bez kompresji</string>
|
||||
<string name="astc_recompression_bc1">BC1 (niska jakość)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (średnia jakość)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Tryb użycia VRAM</string>
|
||||
<string name="vram_usage_mode_description">Kontroluj alokację i zwalnianie pamięci GPU.</string>
|
||||
<string name="vram_usage_conservative">Oszczędny</string>
|
||||
<string name="vram_usage_aggressive">Agresywny</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend shaderów</string>
|
||||
<string name="shader_backend_description">Wybierz metodę kompilacji shaderów.</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Brak</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Optymalizuj Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optymalizuje skompilowany shader w celu poprawy wydajności GPU.</string>
|
||||
<string name="never">Nigdy</string>
|
||||
<string name="on_load">Podczas ładowania</string>
|
||||
<string name="always">Zawsze</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Multiplayer</string>
|
||||
<string name="multiplayer_game_name">Preferowane gry</string>
|
||||
<string name="multiplayer_preferred_game_name">Preferowana gra</string>
|
||||
<string name="multiplayer_lobby_type">Typ lobby</string>
|
||||
<string name="multiplayer_no_game">Nie znaleziono gier</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Musisz wybrać preferowaną grę</string>
|
||||
<string name="multiplayer_room_name_error">3-20 znaków wymagane</string>
|
||||
<string name="multiplayer_required">Wymagane</string>
|
||||
<string name="multiplayer_token_required">Wymagany token internetowy, przejdź do Ustawienia zaawansowane -> System -> Sieć</string>
|
||||
<string name="multiplayer_ip_error">Nieprawidłowy format IP</string>
|
||||
<string name="multiplayer_username_error">Musi zawierać 4-20 znaków (tylko znaki alfanumeryczne, kropki, myślniki, podkreślenia i spacje)</string>
|
||||
<string name="multiplayer_nickname_invalid">Nieprawidłowa nazwa użytkownika, sprawdź w System → Sieć</string>
|
||||
<string name="multiplayer_port_error">Musi być między 1-65535</string>
|
||||
<string name="multiplayer_token_error">Musi mieć 48 znaków i składać się tylko z małych liter a-z</string>
|
||||
<string name="multiplayer_lobby_type">Typ lobby</string>
|
||||
<string name="multiplayer_public_visibility">Publiczne</string>
|
||||
<string name="multiplayer_unlisted_visibility">Niepubliczne</string>
|
||||
<string name="multiplayer_port_error">Musi być między 1-65535</string>
|
||||
<string name="cancel">Anuluj</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Odśwież</string>
|
||||
<string name="room_list">Lista pokoi</string>
|
||||
<string name="multiplayer_token_required">Wymagany token internetowy, przejdź do Ustawienia zaawansowane -> System -> Sieć</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Kolor motywu</string>
|
||||
<string name="violet">Fioletowy (Domyślny)</string>
|
||||
<string name="blue">Niebieski</string>
|
||||
<string name="cyan">Cyjan</string>
|
||||
<string name="red">Czerwony</string>
|
||||
<string name="green">Zielony</string>
|
||||
<string name="yellow">Żółty</string>
|
||||
<string name="orange">Pomarańczowy</string>
|
||||
<string name="pink">Różowy</string>
|
||||
<string name="gray">Szary</string>
|
||||
<string name="multiplayer_public_visibility">Publiczne</string>
|
||||
<string name="multiplayer_unlisted_visibility">Niepubliczne</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Witaj!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Wybierz swoje klucze <b>prod.keys</b> za pomocą przycisku poniżej.</string>
|
||||
<string name="select_keys">Wybierz klucze</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Wybierz plik <b>firmware.zip</b> za pomocą przycisku poniżej.\nEden obecnie wymaga wersji <b>19.0.1</b> lub starszej.</string>
|
||||
<string name="select_firmware">Wybierz Firmware</string>
|
||||
<string name="games">Gry</string>
|
||||
<string name="games_description">Wybierz katalog z grami <b>Games</b> za pomocą przycisku poniżej.</string>
|
||||
<string name="done">Gotowe</string>
|
||||
<string name="done_description">Wszystko skonfigurowane.\n Miłego grania!</string>
|
||||
<string name="text_continue">Kontynuuj</string>
|
||||
<string name="next">Dalej</string>
|
||||
<string name="back">Wstecz</string>
|
||||
|
@ -316,6 +255,7 @@
|
|||
<string name="bluetooth_permissions_denied">Uprawnienia Bluetooth odrzucone. Obsługa kontrolera może być ograniczona.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alfabetycznie</string>
|
||||
<string name="view_list">Lista</string>
|
||||
<string name="view_grid">Siatka</string>
|
||||
|
@ -325,7 +265,6 @@
|
|||
<string name="pre_alpha_warning_description">UWAGA: Ta wersja nie jest przeznaczona do publicznego udostępniania. Może zawierać błędy i niekompletne funkcje.\nJeśli masz do niej nieautoryzowany dostęp, zaleca się natychmiastową deinstalację.</string>
|
||||
<string name="dont_show_again">Nie pokazuj ponownie</string>
|
||||
<string name="pre_alpha_warning">OPROGRAMOWANIE PRE-ALFA; NIE PRZEZNACZONE DO PUBLICZNEGO UŻYTKU</string>
|
||||
<string name="add_directory_success">Pomyślnie dodano nowy katalog gier</string>
|
||||
<string name="home_games">Gry</string>
|
||||
<string name="home_search">Szukaj</string>
|
||||
<string name="home_settings">Ustawienia</string>
|
||||
|
@ -359,6 +298,7 @@
|
|||
<string name="install_amiibo_keys">Zainstaluj klucze Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Wymagane aby korzystać z Amiibo w grze</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Upewnij się że twoje klucze mają rozszerzenie .bin i spróbuj ponownie.</string>
|
||||
<string name="gpu_driver_fetcher">Pobieracz sterowników GPU</string>
|
||||
<string name="install_gpu_driver">Zainstaluj sterownik GPU</string>
|
||||
<string name="install_gpu_driver_description">Użyj alternatywnych sterowników aby potencjalnie zwiększyć wydajność i naprawić błędy</string>
|
||||
<string name="advanced_settings">Ustawienia zaawansowane</string>
|
||||
|
@ -401,7 +341,6 @@
|
|||
<string name="install_game_content_success_install">%1$d zainstalowano</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d nadpisano</string>
|
||||
<string name="custom_driver_not_supported">Niestandardowe sterowniki nieobsługiwane</string>
|
||||
<string name="custom_driver_not_supported_description">Twoje urządzenie nie obsługuje niestandardowych sterowników.</string>
|
||||
<string name="manage_yuzu_data">Zarządzaj danymi Eden</string>
|
||||
<string name="manage_yuzu_data_description">Importuj/eksportuj firmware, klucze i dane.</string>
|
||||
<string name="share_save_file">Udostępnij zapis</string>
|
||||
|
@ -426,8 +365,14 @@
|
|||
<string name="no_save_data_found">Brak zapisów</string>
|
||||
<string name="verify_installed_content">Sprawdź zawartość</string>
|
||||
<string name="verify_installed_content_description">Sprawdza integralność zainstalowanych plików.</string>
|
||||
|
||||
<string name="keys_missing">Brak kluczy</string>
|
||||
<string name="keys_missing_description">Firmware i gry nie mogą być odszyfrowane.</string>
|
||||
<string name="uninstall_firmware">Odinstaluj firmware</string>
|
||||
<string name="uninstall_firmware_description">Odinstalowanie firmware usunie go z urządzenia i może wpłynąć na kompatybilność gier.</string>
|
||||
<string name="firmware_uninstalling">Odinstalowywanie firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware odinstalowany pomyślnie</string>
|
||||
|
||||
<string name="firmware_invalid">Nieprawidłowe oprogramowanie sprzętowe</string>
|
||||
<string name="error_firmware_missing">Firmware jest wymagany do uruchamiania niektórych gier i aplikacji. Eden działa tylko z firmwarem 19.0.1 lub starszym.</string>
|
||||
<string name="error_firmware_corrupted">Oprogramowanie sprzętowe jest obecne, ale nie można go odczytać. Sprawdź klucze deszyfrujące i w razie potrzeby zrzuć oprogramowanie ponownie.</string>
|
||||
|
@ -466,14 +411,12 @@
|
|||
<string name="contributors_description">Stworzone z \u2764 przez zespół Eden</string>
|
||||
<string name="licenses_description">Projekty dzięki którym Eden mógł zostać stworzony</string>
|
||||
<string name="build">Wersja</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limit szybkość</string>
|
||||
<string name="frame_limit_enable_description">Włącz, aby ustawić procentowy limit szybkości emulacji</string>
|
||||
<string name="frame_limit_slider">Procentowy limit szybkości emulacji</string>
|
||||
<string name="frame_limit_slider_description">Określa limit szybkości emulacji gier. Domyślna wartość 100% oznacza normalną szybkość z jaką działa gra. Wartości niższe lub wyższe zmniejszą lub zwiększą limit szybkości.</string>
|
||||
<string name="cpu_accuracy">Dokładność procesora CPU</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">Nazwa urządzenia</string>
|
||||
<string name="use_docked_mode">Tryb zadokowany</string>
|
||||
|
@ -486,18 +429,22 @@
|
|||
<string name="use_custom_rtc_description">Ta opcja pozwala na wybranie własnych ustawień czasu używanych w czasie emulacji, innych niż czas systemu Android.</string>
|
||||
<string name="set_custom_rtc">Ustaw niestandardowy czas RTC</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Generuj</string>
|
||||
<string name="web_username">Nazwa użytkownika w sieci</string>
|
||||
<string name="web_username_description">Nazwa użytkownika wyświetlana w pokojach multiplayer. Musi zawierać 4-20 znaków (tylko znaki alfanumeryczne, myślniki, kropki, podkreślenia i spacje).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token internetowy</string>
|
||||
<string name="web_token_description">Token internetowy używany do tworzenia publicznych pokoi. Jest to 48-znakowy ciąg zawierający tylko małe litery a-z.</string>
|
||||
<string name="web_username">Nazwa użytkownika w sieci</string>
|
||||
<string name="web_username_description">Nazwa użytkownika wyświetlana w pokojach multiplayer. Musi zawierać 4-20 znaków (tylko znaki alfanumeryczne, myślniki, kropki, podkreślenia i spacje).</string>
|
||||
<string name="network">Sieć</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Wyświetlacz</string>
|
||||
<string name="processing">Postprocessing</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Pomijanie klatek</string>
|
||||
<string name="frame_skipping_description">Włącz lub wyłącz pomijanie klatek, aby poprawić wydajność poprzez zmniejszenie liczby renderowanych klatek. Ta funkcja jest wciąż w fazie rozwoju i zostanie włączona w przyszłych wersjach.</string>
|
||||
<string name="renderer_accuracy">Poziom precyzji emulacji</string>
|
||||
<string name="renderer_resolution">Rozdzielczość (Handheld/Zadokowany)</string>
|
||||
<string name="renderer_vsync">Synchronizacja pionowa VSync</string>
|
||||
|
@ -509,8 +456,14 @@
|
|||
<string name="renderer_anti_aliasing">Metoda wygładzania krawędzi</string>
|
||||
<string name="renderer_force_max_clock">Maksymalne taktowanie GPU (układy Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Wymusza uruchomienie maksymalnego taktowania układu graficznego (zabezpieczenia termiczne będą dalej aktywne).</string>
|
||||
<string name="renderer_optimize_spirv_output">Optymalizuj Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optymalizuje skompilowany shader w celu poprawy wydajności GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Wyłącz synchronizację shaderów</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Kompiluje shadery asynchronicznie. Może to zmniejszyć zacinanie, ale może też powodować błędy graficzne.</string>
|
||||
<string name="use_fast_gpu_time">Użyj szybkiego czasu GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Wymusza na większości gier działanie w najwyższej natywnej rozdzielczości. Ta opcja może powodować problemy.</string>
|
||||
<string name="fast_gpu_time">Współczynnik overclockingu GPU</string>
|
||||
<string name="fast_gpu_time_description">Użyj 128 dla maksymalnej wydajności i 512 dla maksymalnej wierności graficznej.</string>
|
||||
<string name="renderer_reactive_flushing">Użyj spłukiwania reaktywnego - reactive flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Poprawia jakość renderowania w kilku grach, kosztem wydajności.</string>
|
||||
<string name="use_disk_shader_cache">Pamięć podręczna shaderów</string>
|
||||
|
@ -524,6 +477,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Debugowanie CPU</string>
|
||||
<string name="cpu_debug_mode_description">Włącza wolny tryb debugowania.</string>
|
||||
<string name="use_auto_stub">Użyj Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Automatycznie uzupełnia brakujące usługi i funkcje. Może poprawić kompatybilność, ale powodować awarie i problemy ze stabilnością.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">Interfejs graficzny</string>
|
||||
<string name="renderer_debug">Debugowanie grafiki</string>
|
||||
|
@ -601,6 +557,7 @@
|
|||
<string name="string_import">Importuj</string>
|
||||
<string name="export">Eksportuj</string>
|
||||
<string name="install">Zainstaluj</string>
|
||||
<string name="fetch">Pobierz</string>
|
||||
<string name="delete">Usuń</string>
|
||||
<string name="start">Start</string>
|
||||
<string name="clear">Wyczyść</string>
|
||||
|
@ -617,8 +574,6 @@
|
|||
<string name="installing_driver">Instalowanie sterownika...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Pobieracz sterowników GPU</string>
|
||||
<string name="fetch">Pobierz</string>
|
||||
<string name="fetch_error">Błąd podczas pobierania</string>
|
||||
<string name="check_connection">Sprawdź połączenie i spróbuj ponownie.</string>
|
||||
<string name="show_releases">Pokaż wersje</string>
|
||||
|
@ -666,6 +621,7 @@
|
|||
<string name="loader_error_video_core_description">Zazwyczaj spowodowane niekompatybilnym sterownikiem GPU, instalacja niestandardowego sterownika może rozwiązać ten problem.</string>
|
||||
<string name="loader_error_invalid_format">Nie można wczytać pliku ROM</string>
|
||||
<string name="loader_error_file_not_found">Plik ROM nie istnieje</string>
|
||||
|
||||
<string name="loader_requires_firmware">Gra wymaga oprogramowania sprzętowego</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Gra, którą próbujesz uruchomić, wymaga oprogramowania sprzętowego do uruchomienia lub przejścia przez menu startowe. Proszę <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> zrzuć i zainstaluj oprogramowanie sprzętowe</a>, lub naciśnij \"OK\", aby kontynuować mimo to.]]></string>
|
||||
|
||||
|
@ -689,7 +645,6 @@
|
|||
<string name="config_write_failed">Nie udało się zapisać pliku konfiguracyjnego</string>
|
||||
<string name="config_apply_failed">Nie udało się zastosować konfiguracji</string>
|
||||
<string name="config_already_exists_title">Konfiguracja już istnieje</string>
|
||||
<string name="config_already_exists_message">Niestandardowe ustawienia już istnieją dla %1$s.\n\nCzy chcesz nadpisać istniejącą konfigurację?\n\nTej czynności nie można cofnąć.</string>
|
||||
<string name="config_exists_prompt">Sprawdzanie istniejącej konfiguracji...</string>
|
||||
<string name="overwrite_cancelled">Nadpisywanie anulowane</string>
|
||||
<string name="checking_driver">Sprawdzanie niestandardowego sterownika: %1$s</string>
|
||||
|
@ -709,7 +664,6 @@
|
|||
<string name="invalid_driver_file">Nieprawidłowy plik sterownika: %s</string>
|
||||
<string name="network_unavailable">Brak dostępnego połączenia sieciowego. Sprawdź swoje połączenie internetowe i spróbuj ponownie.</string>
|
||||
<string name="driver_missing_title">Wymagany sterownik GPU</string>
|
||||
<string name="driver_missing_message">Konfiguracja gry wymaga sterownika GPU \"%s\", który nie jest zainstalowany na Twoim urządzeniu.\n\nCzy chcesz go teraz pobrać i zainstalować?</string>
|
||||
<string name="driver_download_cancelled">Pobieranie sterownika anulowane. Gra nie może zostać uruchomiona bez wymaganego sterownika.</string>
|
||||
<string name="download">Pobierz</string>
|
||||
|
||||
|
@ -742,11 +696,9 @@
|
|||
<string name="abort_button">Przerwij</string>
|
||||
<string name="continue_button">Kontynuuj</string>
|
||||
<string name="system_archive_not_found">Archiwum systemu nie znalezione.</string>
|
||||
<string name="system_archive_not_found_message">%s nieznaleziony. Proszę wykonać zrzut archiwum systemu.\nKontynuowanie może powodować błędy lub przerwanie emulacji.</string>
|
||||
<string name="system_archive_general">Archiwum systemu</string>
|
||||
<string name="save_load_error">Błąd odczytu/zapisu</string>
|
||||
<string name="fatal_error">Błąd krytyczny</string>
|
||||
<string name="fatal_error_message">Wystąpił błąd krytyczny. Szczegóły znajdziesz w pliku log.\nKontynuowanie może spowodować błędy lub przerwanie emulacji. </string>
|
||||
<string name="performance_warning">Wyłączenie tej opcji znacząco ograniczy wydajność! Dla najlepszego doświadczenia, zaleca się zostawienie tej opcji włączonej.</string>
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Japonia</string>
|
||||
|
@ -757,9 +709,27 @@
|
|||
<string name="region_korea">Korea</string>
|
||||
<string name="region_taiwan">Tajwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Zalecane)</string>
|
||||
<string name="memory_6gb">6GB (Niebezpieczne)</string>
|
||||
<string name="memory_8gb">8GB (Niebezpieczne)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Podstawowe (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Szybkie (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Niskie (128)</string>
|
||||
<string name="gpu_medium">Średnie (256)</string>
|
||||
<string name="gpu_high">Wysokie (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsjusza</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheita</string>
|
||||
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
<string name="memory_gigabyte">GB</string>
|
||||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">Żadny</string>
|
||||
|
@ -774,6 +744,30 @@
|
|||
<string name="dma_accuracy_unsafe">Niezabezpieczone (szybkie)</string>
|
||||
<string name="dma_accuracy_safe">Bezpieczne (stabilne)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Metoda dekodowania ASTC</string>
|
||||
<string name="accelerate_astc_description">Wybierz sposób dekodowania tekstur skompresowanych w formacie ASTC do renderowania: CPU (wolne, bezpieczne), GPU (szybkie, zalecane) lub CPU Async (bez zacięć, może powodować problemy)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU asynchronicznie</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Metoda rekompresji ASTC</string>
|
||||
<string name="astc_recompression_description">Wybierz sposób ponownej kompresji tekstur ASTC w celu poprawy zgodności i wydajności. Włączenie tej opcji oszczędza VRAM, ale może obniżyć jakość tekstur.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Bez kompresji</string>
|
||||
<string name="astc_recompression_bc1">BC1 (niska jakość)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (średnia jakość)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Tryb użycia VRAM</string>
|
||||
<string name="vram_usage_mode_description">Kontroluj alokację i zwalnianie pamięci GPU.</string>
|
||||
<string name="vram_usage_conservative">Oszczędny</string>
|
||||
<string name="vram_usage_aggressive">Agresywny</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -797,7 +791,6 @@
|
|||
<string name="scaling_filter_gaussian">Kulisty</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Żadna (wyłączony)</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -849,6 +842,18 @@
|
|||
<string name="use_black_backgrounds">Czarne tła</string>
|
||||
<string name="use_black_backgrounds_description">Kiedy używany ciemny motyw, tła zostają zastąpione czernią.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Kolor motywu</string>
|
||||
<string name="violet">Fioletowy (Domyślny)</string>
|
||||
<string name="blue">Niebieski</string>
|
||||
<string name="cyan">Cyjan</string>
|
||||
<string name="red">Czerwony</string>
|
||||
<string name="green">Zielony</string>
|
||||
<string name="yellow">Żółty</string>
|
||||
<string name="orange">Pomarańczowy</string>
|
||||
<string name="pink">Różowy</string>
|
||||
<string name="gray">Szary</string>
|
||||
|
||||
<!-- Applet Modes -->
|
||||
<string name="applets_menu">Aplety</string>
|
||||
<string name="applets_menu_description">(W trakcie pracy) Zmień frontendy apletów i ustawienia</string>
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Este software executa jogos do console Nintendo Switch. Não estão inclusos nem jogos ou chaves.<br /><br />Antes de começar, por favor localize o arquivo <![CDATA[<b> prod.keys </b>]]> no armazenamento de seu dispositivo.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Saiba mais</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Notificações e erros</string>
|
||||
<string name="notice_notification_channel_description">Mostra notificações quando algo dá errado.</string>
|
||||
<string name="notification_permission_not_granted">Acesso às notificações não concedido!</string>
|
||||
<string name="notice_notification_channel_description">Mostra notificações quando acontecer um erro.</string>
|
||||
<string name="notification_permission_not_granted">Acesso às notificações não permitido!</string>
|
||||
|
||||
<!-- Stats Overlay settings -->
|
||||
<string name="enhanced_fps_suffix">(Aprimorado)</string>
|
||||
<string name="process_ram">RAM do processo: %1$d MB</string>
|
||||
<string name="shaders_prefix">Compilando</string>
|
||||
<string name="shaders_suffix">shader(s)</string>
|
||||
<string name="shaders_suffix">Shader(s)</string>
|
||||
<string name="charging">(Carregando)</string>
|
||||
|
||||
<string name="system_info_label">Sistema:</string>
|
||||
<string name="show_stats_overlay">Mostrar sobreposição de estatísticas de desempenho</string>
|
||||
<string name="stats_overlay_customization">Personalização</string>
|
||||
|
@ -26,14 +26,16 @@
|
|||
<string name="show_speed">Mostrar velocidade</string>
|
||||
<string name="show_speed_description">Exibir porcentagem de velocidade de emulação</string>
|
||||
<string name="show_app_ram_usage">Mostrar uso de RAM do app</string>
|
||||
<string name="show_app_ram_usage_description">Mostrar a quantidade de RAM que o emulador está usando</string>
|
||||
<string name="show_app_ram_usage_description">Mostrar a quantidade de memória RAM que o emulador está usando</string>
|
||||
<string name="show_system_ram_usage">Mostrar uso de RAM do sistema</string>
|
||||
<string name="show_system_ram_usage_description">Mostrar a quantidade de RAM usada pelo sistema</string>
|
||||
<string name="show_system_ram_usage_description">Mostrar a quantidade de memória RAM usada pelo sistema</string>
|
||||
<string name="show_bat_temperature">Mostrar temperatura da bateria</string>
|
||||
<string name="show_bat_temperature_description">Exibir temperatura atual da bateria</string>
|
||||
<string name="bat_temperature_unit">Unidades de temperatura da bateria</string>
|
||||
<string name="show_power_info">Mostrar informações da bateria</string>
|
||||
<string name="show_power_info_description">Exibir consumo atual de energia e capacidade restante da bateria</string>
|
||||
<string name="show_shaders_building">Mostrar construção de shaders</string>
|
||||
<string name="show_shaders_building_description">Exibe o número atual de shaders sendo construídos</string>
|
||||
<string name="overlay_position">Posição da sobreposição</string>
|
||||
<string name="overlay_position_description">Escolher onde a sobreposição é exibida na tela</string>
|
||||
<string name="overlay_position_top_left">Canto superior esquerdo</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Centro inferior</string>
|
||||
<string name="perf_overlay_background">Fundo da sobreposição</string>
|
||||
<string name="perf_overlay_background_description">Adiciona um fundo para melhorar a legibilidade</string>
|
||||
<string name="show_shaders_building">Mostrar construção de shaders</string>
|
||||
<string name="show_shaders_building_description">Exibe o número atual de shaders sendo construídos</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Mostrar sobreposição de informações do dispositivo</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Exibe a versão do firmware instalado</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="eden_veil">Véu do Éden</string>
|
||||
<string name="eden_veil_description">Configurações experimentais para melhorar desempenho e capacidade. Essas configurações podem causar telas pretas ou outros problemas no jogo.</string>
|
||||
<string name="eden_veil_warning_title">Configurações Experimentais</string>
|
||||
<string name="eden_veil_warning_description">As configurações no Véu do Éden são altamente experimentais e podem causar problemas. Se seu jogo não iniciar, desative todas as extensões.</string>
|
||||
|
||||
<string name="veil_extensions">Extensões da GPU</string>
|
||||
<string name="dyna_state">Estado Dinâmico Estendido</string>
|
||||
<string name="dyna_state_description">Controla o número de recursos que podem ser usados no Estado Dinâmico Estendido. Números mais altos permitem mais recursos e podem aumentar o desempenho, mas podem causar problemas com alguns drivers e fabricantes. O valor padrão pode variar dependendo do seu sistema e capacidades de hardware. Este valor pode ser alterado até que a estabilidade e uma melhor qualidade visual sejam alcançadas.</string>
|
||||
<string name="disabled">Desativado</string>
|
||||
<string name="provoking_vertex">Vértice provocante</string>
|
||||
<string name="provoking_vertex_description">Melhora iluminação e tratamento de vértices em certos jogos. Suportado apenas em GPUs Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexação de descritores</string>
|
||||
<string name="descriptor_indexing_description">Melhora tratamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Amostragem de sombreamento</string>
|
||||
<string name="sample_shading_description">Permite que o fragment shader seja executado por amostra em um fragmento multi-amostrado em vez de uma vez por fragmento. Melhora a qualidade gráfica às custas de desempenho. Apenas dispositivos Vulkan 1.1+ suportam esta extensão.</string>
|
||||
<string name="sample_shading_fraction">Fração de Sombreamento de Amostra</string>
|
||||
<string name="sample_shading_fraction_description">A intensidade da passagem de sombreamento de amostra. Valores mais altos melhoram mais a qualidade, mas também reduzem o desempenho em maior medida.</string>
|
||||
|
||||
<string name="veil_renderer">Renderizador</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Um método de gerenciamento automático de recursos no Vulkan que garante a liberação adequada de recursos quando não são mais necessários, mas pode causar falhas em jogos empacotados.</string>
|
||||
<string name="veil_misc">CPU e Memória</string>
|
||||
<string name="eden_veil">Véu do Éden</string>
|
||||
<string name="eden_veil_description">Configurações experimentais para melhorar desempenho e capacidade. Essas configurações podem causar telas pretas ou outros problemas no jogo.</string>
|
||||
<string name="eden_veil_warning_title">Configurações experimentais</string>
|
||||
<string name="eden_veil_warning_description">As configurações no Véu do Éden são altamente experimentais e podem causar problemas. Se seu jogo não iniciar, desative todas as extensões.</string>
|
||||
<string name="frame_skipping">WIP: Pular quadros</string>
|
||||
<string name="frame_skipping_description">Ative ou desative o pulo de quadros para melhorar o desempenho reduzindo o número de quadros renderizados. Este recurso ainda está em desenvolvimento e será habilitado em versões futuras.</string>
|
||||
<string name="frame_interpolation">Sincronização avançada de quadros</string>
|
||||
<string name="frame_interpolation_description">Garante entrega suave e consistente de quadros sincronizando seu tempo, reduzindo engasgos e animações irregulares. Ideal para jogos com instabilidade no tempo de quadros ou micro-engasgos durante a jogatina.</string>
|
||||
<string name="renderer_early_release_fences">Liberar cercas antecipadamente</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Garante a consistência dos dados entre operações de computação e memória. Esta opção deve corrigir problemas em alguns jogos, mas pode reduzir o desempenho em alguns casos. Os jogos com Unreal Engine 4 parecem ser os mais afetados.</string>
|
||||
<string name="buffer_reorder_disable">Desativar reorganização de buffer</string>
|
||||
<string name="buffer_reorder_disable_description">Quando marcado, desativa a reorganização de carregamentos de memória mapeada que permite associar carregamentos a desenhos específicos. Pode reduzir o desempenho em alguns casos.</string>
|
||||
<string name="use_lru_cache">Ativar cache LRU</string>
|
||||
<string name="use_lru_cache_description">Ative ou desative o cache LRU para melhorar o desempenho economizando uso do processador. Alguns jogos como TotK 1.2.1 têm problemas - desative se o jogo não iniciar ou travar aleatoriamente.</string>
|
||||
<string name="dyna_state">Estado Dinâmico Estendido</string>
|
||||
<string name="dyna_state_description">Controla o número de recursos que podem ser usados no Estado Dinâmico Estendido. Números mais altos permitem mais recursos e podem aumentar o desempenho, mas podem causar problemas com alguns drivers e fabricantes. O valor padrão pode variar dependendo do seu sistema e capacidades de hardware. Este valor pode ser alterado até que a estabilidade e uma melhor qualidade visual sejam alcançadas.</string>
|
||||
<string name="disabled">Desativado</string>
|
||||
|
||||
<string name="veil_misc">CPU e Memória</string>
|
||||
<string name="use_sync_core">Sincronizar velocidade do núcleo</string>
|
||||
<string name="use_sync_core_description">Sincroniza a velocidade do núcleo com a porcentagem máxima de velocidade para melhorar o desempenho sem alterar a velocidade real do jogo.</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Preenche automaticamente serviços e funções ausentes. Pode melhorar compatibilidade mas causar crashes e problemas de estabilidade.</string>
|
||||
<string name="uninstall_firmware">Desinstalar firmware</string>
|
||||
<string name="uninstall_firmware_description">Desinstalar o firmware irá removê-lo do dispositivo e pode afetar compatibilidade de jogos.</string>
|
||||
<string name="firmware_uninstalling">Desinstalando firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware desinstalado com sucesso</string>
|
||||
<string name="provoking_vertex">Vértice provocante</string>
|
||||
<string name="provoking_vertex_description">Melhora iluminação e tratamento de vértices em certos jogos. Suportado apenas em GPUs Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexação de descritores</string>
|
||||
<string name="descriptor_indexing_description">Melhora tratamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Usar tempo rápido de GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Força a maioria dos jogos a rodar em sua resolução nativa máxima. Esta opção é instável e pode causar problemas.</string>
|
||||
<string name="fast_gpu_time">Fator de overclock da GPU</string>
|
||||
<string name="fast_gpu_time_description">Use 128 para desempenho máximo e 512 para fidelidade gráfica máxima.</string>
|
||||
<string name="gpu_low">Baixo (128)</string>
|
||||
<string name="gpu_medium">Médio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Ativar cache LRU</string>
|
||||
<string name="use_lru_cache_description">Ativa ou desativa o cache dos itens menos acessados recentemente (LRU), que melhora o desempenho ao reduzir o uso do processador. Alguns jogos podem apresentar problemas com essa opção, então desative caso o jogo não inicie ou feche sozinho.</string>
|
||||
<string name="use_fast_cpu_time">Tempo de CPU rápido</string>
|
||||
<string name="use_fast_cpu_time_description">Força a CPU emulada a funcionar em uma frequência mais alta, reduzindo certos limitadores de FPS. Esta opção é instável e pode causar problemas, e CPUs mais fracas podem ter desempenho reduzido.</string>
|
||||
<string name="fast_cpu_time">Clock da CPU</string>
|
||||
<string name="fast_cpu_time_description">Use Boost (1700MHz) para funcionar na frequência nativa mais alta do Switch, ou Fast (2000MHz) para funcionar em dobro da frequência.</string>
|
||||
<string name="memory_layout">Layout de memória</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTAL) Altera o layout de memória emulado. Esta configuração não aumenta o desempenho, mas pode ajudar em jogos que utilizam altas resoluções via mods. Não use em telefones com 8GB de RAM ou menos.</string>
|
||||
<string name="sample_shading">Amostragem de sombreamento</string>
|
||||
<string name="sample_shading_description">Permite que o fragment shader seja executado por amostra em um fragmento multi-amostrado em vez de uma vez por fragmento. Melhora a qualidade gráfica às custas de desempenho. Apenas dispositivos Vulkan 1.1+ suportam esta extensão.</string>
|
||||
<string name="sample_shading_fraction">Fração de Sombreamento de Amostra</string>
|
||||
<string name="sample_shading_fraction_description">A intensidade da passagem de sombreamento de amostra. Valores mais altos melhoram mais a qualidade, mas também reduzem o desempenho em maior medida.</string>
|
||||
<string name="custom_cpu_ticks">Ticks de CPU personalizados</string>
|
||||
<string name="custom_cpu_ticks_description">Defina um valor personalizado para ticks de CPU. Valores mais altos podem aumentar o desempenho, mas também podem causar travamentos no jogo. Um intervalo de 77–21000 é recomendado.</string>
|
||||
<string name="cpu_ticks">Ticks</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Ignora algumas invalidações de cache do lado da CPU durante atualizações de memória, reduzindo o uso da CPU e melhorando seu desempenho. Pode causar falhas ou travamentos em alguns jogos.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Ativar Emulação de MMU do Host</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Esta otimização acelera os acessos à memória pelo programa convidado. Ativar isso faz com que as leituras/gravações de memória do convidado sejam feitas diretamente na memória e utilizem a MMU do Host. Desativar isso força todos os acessos à memória a usarem a Emulação de MMU por Software.</string>
|
||||
<string name="fast_cpu_time">Clock da CPU</string>
|
||||
<string name="fast_cpu_time_description">Use Boost (1700MHz) para funcionar na frequência nativa mais alta do Switch, ou Fast (2000MHz) para funcionar em dobro da frequência.</string>
|
||||
<string name="memory_layout">Layout de memória</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTAL) Altera o layout de memória emulado. Esta configuração não aumenta o desempenho, mas pode ajudar em jogos que utilizam altas resoluções via mods. Não use em telefones com 8GB de RAM ou menos.</string>
|
||||
<string name="dma_accuracy">Precisão de DMA</string>
|
||||
<string name="dma_accuracy_description">Controla a precisão do DMA. A precisão segura pode corrigir problemas em alguns jogos, mas também pode afetar o desempenho em alguns casos. Se não tiver certeza, deixe isso como Padrão.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Recomendado)</string>
|
||||
<string name="memory_6gb">6GB (Inseguro)</string>
|
||||
<string name="memory_8gb">8GB (Inseguro)</string>
|
||||
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rápido (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Método de decodificação ASTC</string>
|
||||
<string name="accelerate_astc_description">Escolha como as texturas compactadas em ASTC são decodificadas para renderização: CPU (lento, seguro), GPU (rápido, recomendado) ou CPU Async (sem engasgos, pode causar problemas)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU assíncrono</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Método de recompressão ASTC</string>
|
||||
<string name="astc_recompression_description">Escolha como as texturas ASTC são recompactadas para melhorar a compatibilidade e o desempenho. Ativar esta opção economiza VRAM, mas pode reduzir a qualidade da textura.</string>
|
||||
<string name="astc_recompression_uncompressed">Não comprimido</string>
|
||||
<string name="astc_recompression_bc1">BC1 (baixa qualidade)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (média qualidade)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Modo de uso de VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controla a alocação de memória GPU</string>
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agressivo</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend de shader</string>
|
||||
<string name="shader_backend_description">Define como shaders são compilados</string>
|
||||
|
@ -168,23 +123,21 @@
|
|||
|
||||
<!-- NVDEC Emulation -->
|
||||
<string name="nvdec_emulation">Emulação NVDEC</string>
|
||||
<string name="nvdec_emulation_description">Define como vídeos são decodificados</string>
|
||||
<string name="nvdec_emulation_description">Define como vídeos são decodificados (NVDEC) durante as cutscenes e introduções.</string>
|
||||
<string name="nvdec_emulation_cpu">CPU</string>
|
||||
<string name="nvdec_emulation_gpu">GPU</string>
|
||||
<string name="nvdec_emulation_none">Nenhum</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Otimizar saída Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Otimiza o shader compilado para melhorar a eficiência da GPU.</string>
|
||||
<string name="never">Nunca</string>
|
||||
<string name="on_load">Ao carregar</string>
|
||||
<string name="on_load">Ao Carregar</string>
|
||||
<string name="always">Sempre</string>
|
||||
|
||||
<!-- Multiplayer -->
|
||||
<string name="multiplayer">Multijogador</string>
|
||||
<string name="multiplayer_description">Crie sua própria sala ou entre em uma existente para jogar com outros</string>
|
||||
<string name="multiplayer_room_title">Sala: %1$s</string>
|
||||
<string name="multiplayer_console_id">ID do console: %1$s</string>
|
||||
<string name="multiplayer_console_id">ID do Console: %1$s</string>
|
||||
<string name="multiplayer_create_room">Criar</string>
|
||||
<string name="multiplayer_join_room">Entrar</string>
|
||||
<string name="multiplayer_public_room">Procurar salas públicas</string>
|
||||
|
@ -231,19 +184,19 @@
|
|||
<string name="multiplayer_joining">Entrando...</string>
|
||||
<string name="multiplayer_creating">Criando...</string>
|
||||
<string name="multiplayer_room_name">Nome da sala</string>
|
||||
<string name="multiplayer_room_name_invalid">Nome deve ter 3-20 caracteres</string>
|
||||
<string name="multiplayer_room_name_invalid">O nome da sala deve ter entre 3 e 20 caracteres</string>
|
||||
<string name="multiplayer_max_players">Máx. jogadores (16)</string>
|
||||
<string name="multiplayer_max_players_value">Máx. jogadores: %d</string>
|
||||
<string name="multiplayer_chat">Chat</string>
|
||||
<string name="multiplayer_more_options">Mais opções</string>
|
||||
<string name="multiplayer_more_options">Mais Opções</string>
|
||||
<string name="multiplayer_ip_copied">Endereço IP copiado para a área de transferência</string>
|
||||
<string name="multiplayer_server_address">Endereço do servidor</string>
|
||||
<string name="multiplayer_server_address">Endereço do Servidor</string>
|
||||
<string name="chat">Chat</string>
|
||||
<string name="type_message">Digite uma mensagem…</string>
|
||||
<string name="send">Enviar</string>
|
||||
<string name="send_message">Enviar mensagem</string>
|
||||
<string name="multiplayer_moderation">Moderação</string>
|
||||
<string name="multiplayer_moderation_title">Lista de banidos</string>
|
||||
<string name="multiplayer_moderation_title">Lista de usuários banidos</string>
|
||||
<string name="multiplayer_no_bans">Nenhum usuário banido</string>
|
||||
<string name="multiplayer_unban_title">Desbanir usuário</string>
|
||||
<string name="multiplayer_unban">Desbanir</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Multijogador</string>
|
||||
<string name="multiplayer_game_name">Jogos preferidos</string>
|
||||
<string name="multiplayer_preferred_game_name">Jogo preferido</string>
|
||||
<string name="multiplayer_lobby_type">Tipo de lobby</string>
|
||||
<string name="multiplayer_no_game">Nenhum jogo encontrado</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Selecione um jogo preferido</string>
|
||||
<string name="multiplayer_room_name_error">3-20 caracteres necessários</string>
|
||||
<string name="multiplayer_required">Obrigatório</string>
|
||||
<string name="multiplayer_token_required">Token web necessário, vá para Configurações avançadas -> Sistema -> Rede</string>
|
||||
<string name="multiplayer_ip_error">Formato de IP inválido</string>
|
||||
<string name="multiplayer_username_error">Deve ter 4-20 caracteres (apenas alfanuméricos, pontos, hífens, sublinhados e espaços)</string>
|
||||
<string name="multiplayer_nickname_invalid">Nome de usuário inválido, verifique em Sistema → Rede</string>
|
||||
<string name="multiplayer_port_error">Deve ser entre 1-65535</string>
|
||||
<string name="multiplayer_token_error">Deve ter 48 caracteres e apenas letras minúsculas a-z</string>
|
||||
<string name="multiplayer_lobby_type">Tipo de lobby</string>
|
||||
<string name="multiplayer_public_visibility">Público</string>
|
||||
<string name="multiplayer_unlisted_visibility">Não listado</string>
|
||||
<string name="multiplayer_port_error">Deve ser entre 1 e 65535</string>
|
||||
<string name="cancel">Cancelar</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="ok">Ok</string>
|
||||
<string name="refresh">Atualizar</string>
|
||||
<string name="room_list">Lista de salas</string>
|
||||
<string name="multiplayer_token_required">Token web necessário, vá para Configurações avançadas -> Sistema -> Rede</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Cor do tema</string>
|
||||
<string name="violet">Roxo (Padrão)</string>
|
||||
<string name="blue">Azul</string>
|
||||
<string name="cyan">Ciano</string>
|
||||
<string name="red">Vermelho</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Amarelo</string>
|
||||
<string name="orange">Laranja</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Cinza</string>
|
||||
<string name="multiplayer_public_visibility">Público</string>
|
||||
<string name="multiplayer_unlisted_visibility">Não listado</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Bem-vindo! </string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Selecione seu arquivo <b>prod.keys</b> com o botão abaixo.</string>
|
||||
<string name="select_keys">Selecione as Keys</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Selecione seu arquivo <b>firmware.zip</b> com o botão abaixo.\nAtualmente, o Eden requer a versão <b>19.0.1</b> ou inferior.</string>
|
||||
<string name="select_firmware">Selecionar Firmware</string>
|
||||
<string name="games">Jogos</string>
|
||||
<string name="games_description">Selecione sua pasta <b>Jogos</b> com o botão abaixo.</string>
|
||||
<string name="done">Feito</string>
|
||||
<string name="done_description">Tudo pronto.\nAproveite seus jogos!</string>
|
||||
<string name="done">Pronto</string>
|
||||
<string name="text_continue">Continuar</string>
|
||||
<string name="next">Próximo</string>
|
||||
<string name="back">Voltar</string>
|
||||
|
@ -314,19 +253,21 @@
|
|||
<string name="add_games_description">Selecione sua pasta de Jogos</string>
|
||||
<string name="step_complete">Concluído!</string>
|
||||
<string name="bluetooth_permissions_granted">Permissões Bluetooth concedidas.</string>
|
||||
<string name="bluetooth_permissions_denied">Permissões Bluetooth negadas. O suporte a controladores pode ser limitado.</string>
|
||||
<string name="bluetooth_permissions_denied">Permissões do Bluetooth foram negadas. O suporte a controladores pode ser limitado.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
<string name="alphabetical">Alfabético</string>
|
||||
|
||||
<string name="alphabetical">Alfabética</string>
|
||||
<string name="view_list">Lista</string>
|
||||
<string name="view_grid">Grade</string>
|
||||
<string name="view_grid_compact">Grade Compacta</string>
|
||||
<string name="view_carousel">Carrossel</string>
|
||||
<string name="game_image_desc">Captura de tela salva em %1$s</string>
|
||||
<string name="folder">Pasta</string>
|
||||
<string name="pre_alpha_warning_title">Software Pré-Alpha</string>
|
||||
<string name="pre_alpha_warning_description">AVISO: Esta versão não deve ser compartilhada. Software em estágio pré-alpha pode conter bugs e recursos incompletos. \nSe você obteve acesso não autorizado a esta versão, é recomendado desinstalá-la imediatamente.</string>
|
||||
<string name="dont_show_again">Não mostrar novamente</string>
|
||||
<string name="dont_show_again">Não Mostrar Novamente</string>
|
||||
<string name="pre_alpha_warning">SOFTWARE PRÉ-ALPHA; NÃO PARA USO PÚBLICO</string>
|
||||
<string name="add_directory_success">Pasta de jogos adicionada com sucesso</string>
|
||||
<string name="home_games">Jogos</string>
|
||||
<string name="home_search">Pesquisar</string>
|
||||
<string name="home_settings">Configurações</string>
|
||||
|
@ -337,6 +278,7 @@
|
|||
<string name="select_games_folder_description">Permite que o Eden preencha a lista de jogos</string>
|
||||
<string name="add_games_warning">Ignorar a seleção da pasta de jogos?</string>
|
||||
<string name="add_games_warning_description">Os jogos não serão exibidos na lista de jogos se uma pasta não estiver selecionada.</string>
|
||||
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
|
||||
<string name="home_search_games">Procurar jogos</string>
|
||||
<string name="search_settings">Procurar nas configurações</string>
|
||||
<string name="games_dir_selected">Pasta de jogos selecionada</string>
|
||||
|
@ -344,8 +286,10 @@
|
|||
<string name="install_prod_keys_description">Necessárias para desencriptar jogos comerciais</string>
|
||||
<string name="install_prod_keys_warning">Ignorar a adição de chaves?</string>
|
||||
<string name="install_prod_keys_warning_description">São necessárias chaves válidas para emular jogos comerciais. Somente aplicativos homebrew funcionarão se você continuar.</string>
|
||||
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="install_firmware_warning">Pular a adição do firmware?</string>
|
||||
<string name="install_firmware_warning_description">Muitos jogos requerem acesso ao firmware para funcionar corretamente.</string>
|
||||
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="notifications">Notificações</string>
|
||||
<string name="notifications_description">Conceda a permissão de notificação com o botão abaixo.</string>
|
||||
<string name="give_permission">Conceder permissão</string>
|
||||
|
@ -362,6 +306,8 @@
|
|||
<string name="install_amiibo_keys">Instalar chaves Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Necessárias para usar Amiibos em um jogo</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Verifique se seu arquivo de chaves possui a extensão .bin e tente novamente.</string>
|
||||
<string name="dumping_keys_quickstart_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
<string name="gpu_driver_fetcher">Obtentor de drivers GPU</string>
|
||||
<string name="gpu_driver_manager">Gerenciador de driver de GPU</string>
|
||||
<string name="install_gpu_driver">Instalar driver para GPU</string>
|
||||
<string name="install_gpu_driver_description">Instale drivers alternativos para desempenho ou precisão potencialmente melhores</string>
|
||||
|
@ -374,7 +320,7 @@
|
|||
<string name="search_homebrew">Homebrew</string>
|
||||
<string name="open_user_folder">Abrir a pasta do Eden</string>
|
||||
<string name="open_user_folder_description">Gerencie os arquivos internos do Eden</string>
|
||||
<string name="theme_and_color_description">Altere a aparência do aplicativo</string>
|
||||
<string name="theme_and_color_description">Alterar a aparência do aplicativo</string>
|
||||
<string name="no_file_manager">Nenhum gerenciador de arquivos encontrado</string>
|
||||
<string name="notification_no_directory_link">Não foi possível abrir a pasta do Eden</string>
|
||||
<string name="notification_no_directory_link_description">Por favor localize manualmente a pasta do usuário, com o painel lateral do gerenciador de arquivos.</string>
|
||||
|
@ -396,6 +342,7 @@
|
|||
<string name="firmware_installed_success">Firmware instalado com sucesso.</string>
|
||||
<string name="firmware_installed_failure">Falha na instalação do firmware</string>
|
||||
<string name="firmware_installed_failure_description">Verifique se os arquivos nca do firmware estão na raiz do arquivo zip e tente novamente.</string>
|
||||
<string name="firmware_uninstalled_failure">Falha na desinstalação do firmware</string>
|
||||
<string name="share_log">Compartilhar registros de depuração</string>
|
||||
<string name="share_log_description">Compartilhe o arquivo de registro do Eden para obter ajuda com problemas</string>
|
||||
<string name="share_log_missing">Arquivo de registro não encontrado</string>
|
||||
|
@ -410,8 +357,8 @@
|
|||
<string name="install_game_content_success">Conteúdo(s) de jogo instalado(s) com sucesso</string>
|
||||
<string name="install_game_content_success_install">%1$d instalado com sucesso</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d substituído com sucesso</string>
|
||||
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
|
||||
<string name="custom_driver_not_supported">Drivers personalizados não suportados</string>
|
||||
<string name="custom_driver_not_supported_description">Carregamento de drivers personalizados não suportado para este dispositivo no momento.\nVerifique essa opção novamente no futuro para ver se o suporte foi adicionado!</string>
|
||||
<string name="manage_yuzu_data">Administrar dados do Eden</string>
|
||||
<string name="manage_yuzu_data_description">Importe/exporte firmware, chaves, dados do usuário e mais!</string>
|
||||
<string name="share_save_file">Compartilhar arquivo de dados salvos</string>
|
||||
|
@ -434,12 +381,22 @@
|
|||
<string name="no_save_data_found">Dados salvos não encontrados</string>
|
||||
<string name="verify_installed_content">Verificar conteúdo instalado</string>
|
||||
<string name="verify_installed_content_description">Verifica todo o conteúdo instalado em busca de dados corrompidos</string>
|
||||
|
||||
<string name="keys_missing">Faltando chaves de encriptação</string>
|
||||
<string name="keys_missing_description">O firmware e jogos comerciais não poderão ser decriptados</string>
|
||||
<string name="keys_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
|
||||
<string name="uninstall_firmware">Desinstalar firmware</string>
|
||||
<string name="uninstall_firmware_description">Desinstalar o firmware irá removê-lo do dispositivo e pode afetar compatibilidade de jogos.</string>
|
||||
<string name="firmware_uninstalling">Desinstalando firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware desinstalado com sucesso</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware inválido</string>
|
||||
<string name="error_firmware_missing">Firmware é necessário para executar certos jogos e aplicativos. Eden só funciona com firmware 19.0.1 ou anterior.</string>
|
||||
<string name="error_firmware_corrupted">Firmware está presente mas não pode ser lido. Verifique chaves de descriptografia e refaça o dump do firmware se necessário.</string>
|
||||
<string name="error_firmware_too_new">Firmware é muito novo ou ilegível. Eden só funciona com firmware 19.0.1 ou anterior.</string>
|
||||
<string name="firmware_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware</string>
|
||||
|
||||
<string name="keys_failed">Falha ao instalar chaves</string>
|
||||
<string name="keys_install_success">Chaves instaladas com sucesso</string>
|
||||
<string name="error_keys_copy_failed">Uma ou mais chaves falharam ao copiar.</string>
|
||||
|
@ -472,10 +429,10 @@
|
|||
<string name="about_app_description">Um emulador de Switch de código aberto</string>
|
||||
<string name="contributors">Colaboradores</string>
|
||||
<string name="contributors_description">Feito com \u2764 da equipe do Eden</string>
|
||||
<string name="contributors_link">https://git.eden-emu.dev/eden-emu/eden/activity/contributors</string>
|
||||
<string name="licenses_description">Projetos que tornam o Eden para Android possível</string>
|
||||
<string name="build">Versão da Compilação</string>
|
||||
<string name="user_data">Dados do usuário</string>
|
||||
<string name="user_data_description">Importe/exporte todos os dados do aplicativo.\n\nAo importar dados de usuário, todos os dados existentes serão excluídos!</string>
|
||||
<string name="exporting_user_data">Exportando dados do usuário...</string>
|
||||
<string name="importing_user_data">Importando dados do usuário...</string>
|
||||
<string name="import_user_data">Importar dados do usuário</string>
|
||||
|
@ -484,7 +441,6 @@
|
|||
<string name="user_data_import_success">Dados de usuário importados com sucesso</string>
|
||||
<string name="user_data_export_cancelled">Exportação cancelada</string>
|
||||
<string name="user_data_import_failed_description">Verifique se as pastas de dados do usuário estão na raiz da pasta zip, se possuem um arquivo de configuração em config/config.ini e tente novamente.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limite de velocidade</string>
|
||||
<string name="frame_limit_enable_description">Limita a velocidade da emulação a uma porcentagem específica da velocidade normal.</string>
|
||||
|
@ -506,22 +462,26 @@
|
|||
<string name="use_custom_rtc_description">Permite a você configurar um relógio em tempo real separado do relógio do seu dispositivo.</string>
|
||||
<string name="set_custom_rtc">Definir um relógio em tempo real personalizado</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Gerar</string>
|
||||
<string name="web_username">Nome de usuário web</string>
|
||||
<string name="web_username_description">Nome de usuário exibido em salas multiplayer. Deve ter 4-20 caracteres (apenas alfanuméricos, hífens, pontos, sublinhados e espaços).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token web</string>
|
||||
<string name="web_token_description">Token web usado para criar salas públicas. É uma string de 48 caracteres contendo apenas letras minúsculas a-z.</string>
|
||||
<string name="web_username">Nome de usuário web</string>
|
||||
<string name="web_username_description">Nome de usuário exibido em salas multiplayer. Deve ter 4-20 caracteres (apenas alfanuméricos, hífens, pontos, sublinhados e espaços).</string>
|
||||
<string name="network">Rede</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Tela</string>
|
||||
<string name="processing">Pós-processamento</string>
|
||||
<string name="processing">Pós-Processamento</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Pular quadros</string>
|
||||
<string name="frame_skipping_description">Ative ou desative o pulo de quadros para melhorar o desempenho reduzindo o número de quadros renderizados. Este recurso ainda está em desenvolvimento e será habilitado em versões futuras.</string>
|
||||
<string name="renderer_accuracy">Nível de precisão</string>
|
||||
<string name="renderer_resolution">Resolução (Portátil/Modo TV)</string>
|
||||
<string name="renderer_vsync">Modo de VSync</string>
|
||||
<string name="renderer_screen_layout">Oriantação</string>
|
||||
<string name="renderer_screen_layout">Orientação</string>
|
||||
<string name="renderer_aspect_ratio">Proporção de tela</string>
|
||||
<string name="renderer_scaling_filter">Filtro de Adaptação da Janela</string>
|
||||
<string name="fsr_sharpness">Nitidez do FSR</string>
|
||||
|
@ -529,8 +489,14 @@
|
|||
<string name="renderer_anti_aliasing">Método de Anti-aliasing</string>
|
||||
<string name="renderer_force_max_clock">Forçar velocidade máxima (somente Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Força a GPU a rodar na velocidade máxima (restrições térmicas serão aplicadas)</string>
|
||||
<string name="renderer_optimize_spirv_output">Otimizar saída Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Otimiza o shader compilado para melhorar a eficiência da GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Usar shaders assíncronos </string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compila shaders de forma assíncrona. Isso pode reduzir engasgos, mas também pode introduzir falhas gráficas.</string>
|
||||
<string name="use_fast_gpu_time">Usar tempo rápido de GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Força a maioria dos jogos a rodar em sua resolução nativa máxima. Esta opção é instável e pode causar problemas.</string>
|
||||
<string name="fast_gpu_time">Fator de overclock da GPU</string>
|
||||
<string name="fast_gpu_time_description">Use 128 para desempenho máximo e 512 para fidelidade gráfica máxima.</string>
|
||||
<string name="renderer_reactive_flushing">Usar flushing reativo</string>
|
||||
<string name="renderer_reactive_flushing_description">Melhora a precisão da renderização em alguns jogos ao custo de desempenho.</string>
|
||||
<string name="use_disk_shader_cache">Cache de shaders em disco</string>
|
||||
|
@ -544,6 +510,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Depuração da CPU</string>
|
||||
<string name="cpu_debug_mode_description">Coloca a CPU em um modo de depuração lento.</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Preenche automaticamente serviços e funções ausentes. Pode melhorar compatibilidade mas causar crashes e problemas de estabilidade.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Depuração de gráficos</string>
|
||||
|
@ -671,6 +640,7 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="import_failed">Falha ao importar</string>
|
||||
<string name="cancelling">Cancelando</string>
|
||||
<string name="install">Instalar</string>
|
||||
<string name="fetch">Obter</string>
|
||||
<string name="delete">Deletar</string>
|
||||
<string name="edit">Editar</string>
|
||||
<string name="export_success">Exportado com sucesso</string>
|
||||
|
@ -683,7 +653,7 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="more_options">Mais opções</string>
|
||||
<string name="use_global_setting">Usar configuração global</string>
|
||||
<string name="operation_completed_successfully">A operação foi concluída com sucesso</string>
|
||||
<string name="retry">Reiniciar</string>
|
||||
<string name="retry">Tentar novamente</string>
|
||||
<string name="confirm">Confirmar</string>
|
||||
<string name="load">Carregar</string>
|
||||
<string name="save">Salvar</string>
|
||||
|
@ -700,8 +670,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="installing_driver">Instalando driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Obtentor de drivers GPU</string>
|
||||
<string name="fetch">Obter</string>
|
||||
<string name="fetch_error">Erro ao obter</string>
|
||||
<string name="check_connection">Verifique sua conexão e tente novamente.</string>
|
||||
<string name="show_releases">Mostrar versões</string>
|
||||
|
@ -750,10 +718,10 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="launch_options">Configurações de inicialização</string>
|
||||
<string name="path">Caminho</string>
|
||||
<string name="program_id">ID do Programa</string>
|
||||
<string name="developer">Desenvolvedora</string>
|
||||
<string name="developer">Desenvolvedor</string>
|
||||
<string name="version">Versão</string>
|
||||
<string name="copy_details">Copiar detalhes</string>
|
||||
<string name="add_ons">Complementos</string>
|
||||
<string name="add_ons">Add-ons</string>
|
||||
<string name="add_ons_description">Gerencie mods, atualizações e DLC</string>
|
||||
<string name="clear_shader_cache">Excluir cache de shaders</string>
|
||||
<string name="clear_shader_cache_description">Remove todos os shaders compilados durante a execução do jogo</string>
|
||||
|
@ -778,7 +746,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="addon_installed_successfully">Complemento instalado com sucesso</string>
|
||||
<string name="verifying_content">Verificando conteúdo...</string>
|
||||
<string name="content_install_notice">Aviso sobre a instalação do conteúdo</string>
|
||||
<string name="content_install_notice_description">O conteúdo que você selecionou não corresponde a este jogo.\nInstalar mesmo assim?</string>
|
||||
<string name="confirm_uninstall">Confirmar desinstalação</string>
|
||||
<string name="confirm_uninstall_description">Tem certeza de que quer desinstalar esse complemento?</string>
|
||||
<string name="verify_integrity">Verificar integridade</string>
|
||||
|
@ -788,8 +755,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="verify_failure_description">Conteúdos do arquivo podem estar corrompidos</string>
|
||||
<string name="verify_no_result">A verificação de integridade não pôde ser executada</string>
|
||||
<string name="verify_no_result_description">Os conteúdos do arquivo não foram verificados se são válidos</string>
|
||||
<string name="verification_failed_for">A verificação falhou para os seguintes arquivos:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Sua ROM está encriptada</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Siga os guias para refazer o dump de seus <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">cartões de jogo</a> ou <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">títulos digitais</a>.]]></string>
|
||||
|
@ -798,6 +763,7 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="loader_error_video_core_description">Isto é normalmente causado por um driver de GPU incompatível. Instalar um driver de GPU personalizado pode resolver este problema.</string>
|
||||
<string name="loader_error_invalid_format">Impossível carregar a ROM</string>
|
||||
<string name="loader_error_file_not_found">O arquivo ROM não existe</string>
|
||||
|
||||
<string name="loader_requires_firmware">O jogo requer firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[O jogo que você está tentando iniciar requer firmware para inicializar ou passar do menu de abertura. Por favor <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> faça dump e instale o firmware</a>, ou pressione \"OK\" para continuar mesmo assim.]]></string>
|
||||
|
||||
|
@ -821,7 +787,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="config_write_failed">Falha ao escrever arquivo de configuração</string>
|
||||
<string name="config_apply_failed">Falha ao aplicar configuração</string>
|
||||
<string name="config_already_exists_title">Configuração Já Existe</string>
|
||||
<string name="config_already_exists_message">Configurações personalizadas já existem para %1$s.\n\nDeseja sobrescrever a configuração existente?\n\nEsta ação não pode ser desfeita.</string>
|
||||
<string name="config_exists_prompt">Verificando configuração existente...</string>
|
||||
<string name="overwrite_cancelled">Sobrescrita cancelada</string>
|
||||
<string name="checking_driver">Verificando driver personalizado: %1$s</string>
|
||||
|
@ -841,13 +806,12 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="invalid_driver_file">Arquivo de driver inválido: %s</string>
|
||||
<string name="network_unavailable">Nenhuma conexão de rede disponível. Verifique sua conexão com a internet e tente novamente.</string>
|
||||
<string name="driver_missing_title">Driver de GPU Necessário</string>
|
||||
<string name="driver_missing_message">A configuração do jogo requer o driver de GPU \"%s\" que não está instalado em seu dispositivo.\n\nDeseja baixar e instalá-lo agora?</string>
|
||||
<string name="driver_download_cancelled">Download do driver cancelado. O jogo não pode ser iniciado sem o driver necessário.</string>
|
||||
<string name="download">Baixar</string>
|
||||
|
||||
<!-- Emulation Menu -->
|
||||
<string name="emulation_exit">Sair da emulação</string>
|
||||
<string name="emulation_done">Feito</string>
|
||||
<string name="emulation_done">Pronto</string>
|
||||
<string name="emulation_fps_counter">Contador de FPS</string>
|
||||
<string name="emulation_thermal_indicator">Indicador de temperatura</string>
|
||||
<string name="emulation_toggle_controls">Marcar/Desmarcar botões</string>
|
||||
|
@ -878,13 +842,10 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="abort_button">Abortar</string>
|
||||
<string name="continue_button">Continuar</string>
|
||||
<string name="system_archive_not_found">Arquivo do Sistema Não Encontrado</string>
|
||||
<string name="system_archive_not_found_message">%s está faltando. Por favor extraia seus arquivos de sistema.\nContinuar a emulação pode causar travamentos e bugs.</string>
|
||||
<string name="system_archive_general">Um arquivo do sistema</string>
|
||||
<string name="save_load_error">Erro de Salvamento/Carregamento</string>
|
||||
<string name="fatal_error">Erro fatal</string>
|
||||
<string name="fatal_error_message">Ocorreu um erro fatal. Verifique o arquivo de registro para detalhes.\nContinuar a emulação pode causar travamentos e bugs.</string>
|
||||
<string name="performance_warning">Desligar esta configuração irá reduzir a performance da emulação significantemente! Para a melhor experiência é recomendado deixar esta configuração ativada.</string>
|
||||
<string name="device_memory_inadequate">RAM do dispositivo: %1$s\nRecomendada: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">Nenhum jogo inicializável presente!</string>
|
||||
|
||||
|
@ -897,6 +858,25 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="region_korea">Coréia</string>
|
||||
<string name="region_taiwan">Taiwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Recomendado)</string>
|
||||
<string name="memory_6gb">6GB (Inseguro)</string>
|
||||
<string name="memory_8gb">8GB (Inseguro)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rápido (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Baixo (128)</string>
|
||||
<string name="gpu_medium">Médio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -909,7 +889,7 @@ uma tentativa de mapeamento automático</string>
|
|||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">Nenhuma</string>
|
||||
<string name="renderer_none">Nenhum</string>
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_normal">Normal</string>
|
||||
|
@ -921,6 +901,30 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="dma_accuracy_unsafe">Inseguro (rápido)</string>
|
||||
<string name="dma_accuracy_safe">Seguro (estável)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Método de decodificação ASTC</string>
|
||||
<string name="accelerate_astc_description">Escolha como as texturas compactadas em ASTC são decodificadas para renderização: CPU (lento, seguro), GPU (rápido, recomendado) ou CPU Async (sem engasgos, pode causar problemas)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU assíncrono</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Método de recompressão ASTC</string>
|
||||
<string name="astc_recompression_description">Escolha como as texturas ASTC são recompactadas para melhorar a compatibilidade e o desempenho. Ativar esta opção economiza VRAM, mas pode reduzir a qualidade da textura.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Não comprimido</string>
|
||||
<string name="astc_recompression_bc1">BC1 (baixa qualidade)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (média qualidade)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Modo de uso de VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controla a alocação de memória GPU</string>
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agressivo</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -944,6 +948,7 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="scaling_filter_gaussian">Gaussiano</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
<string name="scaling_filter_area">Área</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Nenhum</string>
|
||||
|
@ -1011,6 +1016,19 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="use_black_backgrounds">Planos de fundo pretos</string>
|
||||
<string name="use_black_backgrounds_description">Quando usar o tema escuro, aplicar fundos pretos</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Cor do tema</string>
|
||||
<string name="eden_theme">Eden (Padrão)</string>
|
||||
<string name="violet">Roxo</string>
|
||||
<string name="blue">Azul</string>
|
||||
<string name="cyan">Ciano</string>
|
||||
<string name="red">Vermelho</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Amarelo</string>
|
||||
<string name="orange">Laranja</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Cinza</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Picture in Picture</string>
|
||||
<string name="picture_in_picture_description">Minimiza a janela quando colocada em segundo plano</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Este software corre jogos para a consola Nintendo Switch. Não estão incluídas nem jogos ou chaves. <br /><br />Antes de começares, por favor localiza o ficheiro <![CDATA[1 prod.keys 1]]> no armazenamento do teu dispositivo.<br /><br /><![CDATA[2Learn more2]]></string>
|
||||
<string name="notice_notification_channel_name">Notificações e erros</string>
|
||||
<string name="notice_notification_channel_description">Mostra notificações quendo algo corre mal.</string>
|
||||
<string name="notification_permission_not_granted">Permissões de notificação não permitidas </string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">A compilar</string>
|
||||
<string name="shaders_suffix">shader(s)</string>
|
||||
<string name="charging">(A carregar)</string>
|
||||
|
||||
<string name="system_info_label">Sistema:</string>
|
||||
<string name="show_stats_overlay">Mostrar Overlay de Desempenho</string>
|
||||
<string name="stats_overlay_customization">Personalização</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Unidades de temperatura da bateria</string>
|
||||
<string name="show_power_info">Mostrar informações da bateria</string>
|
||||
<string name="show_power_info_description">Mostrar consumo atual de energia e capacidade restante da bateria</string>
|
||||
<string name="show_shaders_building">Mostrar construção de shaders</string>
|
||||
<string name="show_shaders_building_description">Mostra o número atual de shaders a serem construídos</string>
|
||||
<string name="overlay_position">Posição do Overlay</string>
|
||||
<string name="overlay_position_description">Escolher posição do overlay na tela</string>
|
||||
<string name="overlay_position_top_left">Canto Superior Esquerdo</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Centro Inferior</string>
|
||||
<string name="perf_overlay_background">Fundo do Overlay</string>
|
||||
<string name="perf_overlay_background_description">Adiciona fundo para melhor legibilidade</string>
|
||||
<string name="show_shaders_building">Mostrar construção de shaders</string>
|
||||
<string name="show_shaders_building_description">Mostra o número atual de shaders a serem construídos</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Mostrar sobreposição de informações do dispositivo</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Mostra a versão do firmware instalado</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Extensões da GPU</string>
|
||||
<string name="veil_renderer">Renderizador</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Um método de gestão automática de recursos no Vulkan que garante a libertação adequada de recursos quando já não são necessários, mas pode causar falhas em jogos empacotados.</string>
|
||||
<string name="veil_misc">CPU e Memória</string>
|
||||
<string name="eden_veil">Véu do Éden</string>
|
||||
<string name="eden_veil_description">Definições experimentais para melhorar o desempenho e capacidade. Estas definições podem causar ecrãs pretos ou outros problemas no jogo.</string>
|
||||
<string name="eden_veil_warning_title">Definições experimentais</string>
|
||||
<string name="eden_veil_warning_description">As configurações no Véu do Éden são altamente experimentais e podem causar problemas. Se o jogo não iniciar, desative todas as extensões.</string>
|
||||
<string name="frame_skipping">WIP: Saltar frames</string>
|
||||
<string name="frame_skipping_description">Ative ou desative o salto de frames para melhorar o desempenho reduzindo o número de frames renderizados. Esta funcionalidade ainda está em desenvolvimento e será ativada em versões futuras.</string>
|
||||
|
||||
<string name="veil_extensions">Extensões da GPU</string>
|
||||
<string name="dyna_state">Estado Dinâmico Estendido</string>
|
||||
<string name="dyna_state_description">Controla o número de funcionalidades que podem ser utilizadas no Estado Dinâmico Alargado. Valores mais elevados permitem mais funcionalidades e podem aumentar o desempenho, mas podem causar problemas com alguns controladores e fabricantes. O valor predefinido pode variar consoante o seu sistema e capacidades de hardware. Este valor pode ser alterado até ser alcançada a estabilidade e uma melhor qualidade visual.</string>
|
||||
<string name="disabled">Desativado</string>
|
||||
<string name="provoking_vertex">Vértice provocante</string>
|
||||
<string name="provoking_vertex_description">Melhora a iluminação e o tratamento de vértices em certos jogos. Suportado apenas em GPUs Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexação de descritores</string>
|
||||
<string name="descriptor_indexing_description">Melhora o tratamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Amostragem de sombreamento</string>
|
||||
<string name="sample_shading_description">Permite que o fragment shader seja executado por amostra num fragmento multi-amostrado em vez de uma vez por fragmento. Melhora a qualidade gráfica à custa de desempenho. Apenas dispositivos Vulkan 1.1+ suportam esta extensão.</string>
|
||||
<string name="sample_shading_fraction">Fração de Sombreamento de Amostra</string>
|
||||
<string name="sample_shading_fraction_description">A intensidade da passagem de sombreamento de amostra. Valores mais elevados melhoram a qualidade, mas também reduzem o desempenho numa maior medida.</string>
|
||||
|
||||
<string name="veil_renderer">Renderizador</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Um método de gestão automática de recursos no Vulkan que garante a libertação adequada de recursos quando já não são necessários, mas pode causar falhas em jogos empacotados.</string>
|
||||
<string name="frame_interpolation">Sincronização avançada de frames</string>
|
||||
<string name="frame_interpolation_description">Garante uma entrega suave e consistente de frames sincronizando o seu tempo, reduzindo engasgadelas e animações irregulares. Ideal para jogos que experienciam instabilidade no tempo de frames ou micro-engasgadelas durante o jogo.</string>
|
||||
<string name="renderer_early_release_fences">Libertar barreiras antecipadamente</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Garante a consistência dos dados entre operações de computação e memória. Esta opção deve corrigir problemas em alguns jogos, mas pode reduzir o desempenho nalguns casos. Os jogos com Unreal Engine 4 parecem ser os mais afectados.</string>
|
||||
<string name="buffer_reorder_disable">Desativar reordenação de buffer</string>
|
||||
<string name="buffer_reorder_disable_description">Quando assinalado, desativa a reordenação de carregamentos de memória mapeada, permitindo associar carregamentos a desenhos específicos. Pode reduzir o desempenho nalguns casos.</string>
|
||||
<string name="use_lru_cache">Ativar cache LRU</string>
|
||||
<string name="use_lru_cache_description">Ative ou desative a cache LRU para melhorar desempenho poupando uso do processador. Alguns jogos como TotK 1.2.1 têm problemas - desative se o jogo não iniciar ou falhar aleatoriamente.</string>
|
||||
<string name="dyna_state">Estado Dinâmico Estendido</string>
|
||||
<string name="dyna_state_description">Controla o número de funcionalidades que podem ser utilizadas no Estado Dinâmico Alargado. Valores mais elevados permitem mais funcionalidades e podem aumentar o desempenho, mas podem causar problemas com alguns controladores e fabricantes. O valor predefinido pode variar consoante o seu sistema e capacidades de hardware. Este valor pode ser alterado até ser alcançada a estabilidade e uma melhor qualidade visual.</string>
|
||||
<string name="disabled">Desativado</string>
|
||||
|
||||
<string name="veil_misc">CPU e Memória</string>
|
||||
<string name="use_sync_core">Sincronizar velocidade do núcleo</string>
|
||||
<string name="use_sync_core_description">Sincroniza a velocidade do núcleo com a percentagem máxima de velocidade para melhorar o desempenho sem alterar a velocidade real do jogo.</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Preenche automaticamente serviços e funções em falta. Pode melhorar a compatibilidade mas causar crashes e problemas de estabilidade.</string>
|
||||
<string name="uninstall_firmware">Desinstalar firmware</string>
|
||||
<string name="uninstall_firmware_description">Desinstalar o firmware irá removê-lo do dispositivo e pode afetar a compatibilidade de jogos.</string>
|
||||
<string name="firmware_uninstalling">A desinstalar firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware desinstalado com sucesso</string>
|
||||
<string name="provoking_vertex">Vértice provocante</string>
|
||||
<string name="provoking_vertex_description">Melhora a iluminação e o tratamento de vértices em certos jogos. Suportado apenas em GPUs Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Indexação de descritores</string>
|
||||
<string name="descriptor_indexing_description">Melhora o tratamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Usar tempo rápido de GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Força a maioria dos jogos a executar na sua resolução nativa mais alta. Esta opção é instável e pode causar problemas.</string>
|
||||
<string name="fast_gpu_time">Fator de overclock da GPU</string>
|
||||
<string name="fast_gpu_time_description">Use 128 para desempenho máximo e 512 para fidelidade gráfica máxima.</string>
|
||||
<string name="gpu_low">Baixo (128)</string>
|
||||
<string name="gpu_medium">Médio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Ativar cache LRU</string>
|
||||
<string name="use_lru_cache_description">Ative ou desative a cache LRU para melhorar desempenho poupando uso do processador. Alguns jogos como TotK 1.2.1 têm problemas - desative se o jogo não iniciar ou falhar aleatoriamente.</string>
|
||||
<string name="use_fast_cpu_time">Tempo de CPU rápido</string>
|
||||
<string name="use_fast_cpu_time_description">Força a CPU emulada a funcionar a uma velocidade de relógio mais alta, reduzindo certos limitadores de FPS. Esta opção é instável e pode causar problemas, e CPUs mais fracas podem ter desempenho reduzido.</string>
|
||||
<string name="fast_cpu_time">Velocidade do CPU</string>
|
||||
<string name="fast_cpu_time_description">Use Boost (1700MHz) para funcionar à velocidade nativa mais alta do Switch, ou Fast (2000MHz) para funcionar ao dobro da velocidade.</string>
|
||||
<string name="memory_layout">Disposição de memória</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTAL) Altera a disposição de memória emulada. Esta definição não aumenta o desempenho, mas pode ajudar em jogos que utilizam altas resoluções via mods. Não use em telemóveis com 8GB de RAM ou menos.</string>
|
||||
<string name="sample_shading">Amostragem de sombreamento</string>
|
||||
<string name="sample_shading_description">Permite que o fragment shader seja executado por amostra num fragmento multi-amostrado em vez de uma vez por fragmento. Melhora a qualidade gráfica à custa de desempenho. Apenas dispositivos Vulkan 1.1+ suportam esta extensão.</string>
|
||||
<string name="sample_shading_fraction">Fração de Sombreamento de Amostra</string>
|
||||
<string name="sample_shading_fraction_description">A intensidade da passagem de sombreamento de amostra. Valores mais elevados melhoram a qualidade, mas também reduzem o desempenho numa maior medida.</string>
|
||||
<string name="custom_cpu_ticks">Ticks de CPU personalizados</string>
|
||||
<string name="custom_cpu_ticks_description">Defina um valor personalizado para ticks de CPU. Valores mais altos podem aumentar o desempenho, mas também podem causar bloqueios no jogo. Um intervalo de 77–21000 é recomendado.</string>
|
||||
<string name="cpu_ticks">Ticks</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Ignora algumas invalidações de cache do lado da CPU durante atualizações de memória, reduzindo a utilização da CPU e melhorando o desempenho. Pode causar falhas ou crashes em alguns jogos.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Ativar Emulação de MMU do Anfitrião</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Esta otimização acelera os acessos à memória pelo programa convidado. Ativar faz com que as leituras/escritas de memória do convidado sejam efetuadas diretamente na memória e utilizem a MMU do Anfitrião. Desativar força todos os acessos à memória a usar a Emulação de MMU por Software.</string>
|
||||
<string name="fast_cpu_time">Velocidade do CPU</string>
|
||||
<string name="fast_cpu_time_description">Use Boost (1700MHz) para funcionar à velocidade nativa mais alta do Switch, ou Fast (2000MHz) para funcionar ao dobro da velocidade.</string>
|
||||
<string name="memory_layout">Disposição de memória</string>
|
||||
<string name="memory_layout_description">(EXPERIMENTAL) Altera a disposição de memória emulada. Esta definição não aumenta o desempenho, mas pode ajudar em jogos que utilizam altas resoluções via mods. Não use em telemóveis com 8GB de RAM ou menos.</string>
|
||||
<string name="dma_accuracy">Precisão da DMA</string>
|
||||
<string name="dma_accuracy_description">Controla a precisão da DMA. A precisão segura pode resolver problemas em alguns jogos, mas também pode afetar o desempenho nalguns casos. Se não tiver a certeza, deixe esta opção em Predefinido.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Recomendado)</string>
|
||||
<string name="memory_6gb">6GB (Inseguro)</string>
|
||||
<string name="memory_8gb">8GB (Inseguro)</string>
|
||||
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rápido (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Método ASTC</string>
|
||||
<string name="accelerate_astc_description">Escolha como as texturas comprimidas em ASTC são descodificadas para renderização: CPU (lento, seguro), GPU (rápido, recomendado) ou CPU Async (sem engasgos, pode causar problemas)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU Assíncrono</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Recompressão ASTC</string>
|
||||
<string name="astc_recompression_description">Escolha como as texturas ASTC são recomprimidas para melhorar a compatibilidade e o desempenho. Ativar esta opção poupa VRAM, mas pode reduzir a qualidade da textura.</string>
|
||||
<string name="astc_recompression_uncompressed">Não Comprimido</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Baixa Qualidade)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Média Qualidade)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Modo de VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controla alocação de memória GPU.</string>
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agressivo</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend de Shader</string>
|
||||
<string name="shader_backend_description">Método de compilação de shaders.</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Nenhum</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Otimizar Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Otimiza o shader compilado para melhorar a eficiência da GPU.</string>
|
||||
<string name="never">Nunca</string>
|
||||
<string name="on_load">Ao Carregar</string>
|
||||
<string name="always">Sempre</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Multijogador</string>
|
||||
<string name="multiplayer_game_name">Jogos preferidos</string>
|
||||
<string name="multiplayer_preferred_game_name">Jogo preferido</string>
|
||||
<string name="multiplayer_lobby_type">Tipo de lobby</string>
|
||||
<string name="multiplayer_no_game">Nenhum jogo encontrado</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Selecione um jogo preferido</string>
|
||||
<string name="multiplayer_room_name_error">3-20 caracteres necessários</string>
|
||||
<string name="multiplayer_required">Obrigatório</string>
|
||||
<string name="multiplayer_token_required">Token web necessário, vá para Definições avançadas -> Sistema -> Rede</string>
|
||||
<string name="multiplayer_ip_error">Formato de IP inválido</string>
|
||||
<string name="multiplayer_username_error">Deve ter 4-20 caracteres (apenas alfanuméricos, pontos, hífens, underscores e espaços)</string>
|
||||
<string name="multiplayer_nickname_invalid">Nome de utilizador inválido, verifique em Sistema → Rede</string>
|
||||
<string name="multiplayer_port_error">Deve ser entre 1-65535</string>
|
||||
<string name="multiplayer_token_error">Deve ter 48 caracteres e apenas letras minúsculas a-z</string>
|
||||
<string name="multiplayer_lobby_type">Tipo de lobby</string>
|
||||
<string name="multiplayer_public_visibility">Público</string>
|
||||
<string name="multiplayer_unlisted_visibility">Não listado</string>
|
||||
<string name="multiplayer_port_error">Deve ser entre 1-65535</string>
|
||||
<string name="cancel">Cancelar</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Atualizar</string>
|
||||
<string name="room_list">Lista de salas</string>
|
||||
<string name="multiplayer_token_required">Token web necessário, vá para Definições avançadas -> Sistema -> Rede</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Cor do tema</string>
|
||||
<string name="violet">Roxo (Predefinido)</string>
|
||||
<string name="blue">Azul</string>
|
||||
<string name="cyan">Ciano</string>
|
||||
<string name="red">Vermelho</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Amarelo</string>
|
||||
<string name="orange">Laranja</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Cinzento</string>
|
||||
<string name="multiplayer_public_visibility">Público</string>
|
||||
<string name="multiplayer_unlisted_visibility">Não listado</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Benvindo! </string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Seleciona o teu ficheiro <b>prod.keys</b> com o botão abaixo.</string>
|
||||
<string name="select_keys">Seleciona as Chaves</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Selecione o seu ficheiro <b>firmware.zip</b> com o botão abaixo.\nAtualmente, o Eden requer a versão <b>19.0.1</b> ou inferior.</string>
|
||||
<string name="select_firmware">Selecionar Firmware</string>
|
||||
<string name="games">Jogos</string>
|
||||
<string name="games_description">Seleciona a tua pasta <b>Games</b> com o botão abaixo.</string>
|
||||
<string name="done">Feito</string>
|
||||
<string name="done_description">Tudo pronto.\nDisfruta dos teus jogos!</string>
|
||||
<string name="text_continue">Continuar</string>
|
||||
<string name="next">Próximo</string>
|
||||
<string name="back">Voltar</string>
|
||||
|
@ -317,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">Permissões Bluetooth recusadas. O suporte a comandos pode ser limitado.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Alfabético</string>
|
||||
<string name="view_list">Lista</string>
|
||||
<string name="view_grid">Grelha</string>
|
||||
|
@ -326,7 +266,6 @@
|
|||
<string name="pre_alpha_warning_description">AVISO: Esta versão não deve ser partilhada publicamente. O software está em fase pré-alpha e pode conter bugs e funcionalidades incompletas.\nSe obteve acesso não autorizado a esta versão, recomenda-se a desinstalação imediata.</string>
|
||||
<string name="dont_show_again">Não mostrar novamente</string>
|
||||
<string name="pre_alpha_warning">SOFTWARE PRÉ-ALPHA; NÃO DESTINADO A USO PÚBLICO</string>
|
||||
<string name="add_directory_success">Pasta de jogos adicionada com sucesso</string>
|
||||
<string name="home_games">Jogos</string>
|
||||
<string name="home_search">Pesquisar</string>
|
||||
<string name="home_settings">Configurações</string>
|
||||
|
@ -362,6 +301,7 @@
|
|||
<string name="install_amiibo_keys">Instala chaves Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Necessário para usares Amiibo no jogo</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Verifique se seu arquivo keys possui a extensão .bin e tente novamente.</string>
|
||||
<string name="gpu_driver_fetcher">Obtentor de drivers GPU</string>
|
||||
<string name="gpu_driver_manager">Gerenciador de driver de GPU</string>
|
||||
<string name="install_gpu_driver">Instala driver para GPU</string>
|
||||
<string name="install_gpu_driver_description">Instala drivers alternativos para desempenho ou precisão potencialmente melhores</string>
|
||||
|
@ -411,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d instalado com sucesso</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d substituída com êxito</string>
|
||||
<string name="custom_driver_not_supported">Drivers personalizados não suportados</string>
|
||||
<string name="custom_driver_not_supported_description">Carrea«gamento de drivers personalizados não é suportado pr este dispositivo. \nCheck verifica esta opção de futuro para confirmar se o suporte foi adicionado!</string>
|
||||
<string name="manage_yuzu_data">Administrar dados Eden</string>
|
||||
<string name="manage_yuzu_data_description">Importa/exporta firmware, chaves, dados do usuário e mais!</string>
|
||||
<string name="share_save_file">Partilha ficheiro duardado</string>
|
||||
|
@ -434,8 +373,14 @@
|
|||
<string name="no_save_data_found">Dados salvos não encontrados</string>
|
||||
<string name="verify_installed_content">Verificar conteúdo instalado</string>
|
||||
<string name="verify_installed_content_description">Verifica todo o conteúdo instalado em busca de dados corrompidos</string>
|
||||
|
||||
<string name="keys_missing">Faltando chaves de encriptação</string>
|
||||
<string name="keys_missing_description">O firmware e jogos comerciais não poderão ser decriptados</string>
|
||||
<string name="uninstall_firmware">Desinstalar firmware</string>
|
||||
<string name="uninstall_firmware_description">Desinstalar o firmware irá removê-lo do dispositivo e pode afetar a compatibilidade de jogos.</string>
|
||||
<string name="firmware_uninstalling">A desinstalar firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Firmware desinstalado com sucesso</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware inválido</string>
|
||||
<string name="error_firmware_missing">É necessário firmware para executar alguns jogos e aplicações. O Eden só funciona com firmware 19.0.1 ou anterior.</string>
|
||||
<string name="error_firmware_corrupted">Firmware está presente mas não pode ser lido. Verifique chaves de descriptografia e volte a fazer dump do firmware se necessário.</string>
|
||||
|
@ -475,7 +420,6 @@
|
|||
<string name="licenses_description">Projetos que tornam o Eden para Android possível</string>
|
||||
<string name="build">Versão</string>
|
||||
<string name="user_data">Dado de utilizados</string>
|
||||
<string name="user_data_description">Importar/exportar todos dados da aplicação data.\n\n Ao importar dados do utilizados, todos os dados existentes do utilizados serão excluídos!</string>
|
||||
<string name="exporting_user_data">A exportar dados de utilizados...</string>
|
||||
<string name="importing_user_data">A importar dados de utilizador...</string>
|
||||
<string name="import_user_data">Importar dados de utilizados...</string>
|
||||
|
@ -484,7 +428,6 @@
|
|||
<string name="user_data_import_success">Dados de utilizador importado com sucesso</string>
|
||||
<string name="user_data_export_cancelled">Exportação cancelada</string>
|
||||
<string name="user_data_import_failed_description">Verifiqua se as pastas de dados do utilizados estão na raiz da pasta zip e contêm um arquivo de configuração em config/config.ini e tenta novamente.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Limite de velocidade</string>
|
||||
<string name="frame_limit_enable_description">Limita a velocidade da emulação a uma porcentagem específica da velocidade normal.</string>
|
||||
|
@ -506,18 +449,22 @@
|
|||
<string name="use_custom_rtc_description">Permite a você configurar um relógio em tempo real separado do relógio do seu dispositivo.</string>
|
||||
<string name="set_custom_rtc">Defina um relógio em tempo real personalizado</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Gerar</string>
|
||||
<string name="web_username">Nome de utilizador web</string>
|
||||
<string name="web_username_description">Nome de utilizador exibido em salas multiplayer. Deve ter 4-20 caracteres (apenas alfanuméricos, hífens, pontos, underscores e espaços).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token web</string>
|
||||
<string name="web_token_description">Token web usado para criar salas públicas. É uma string de 48 caracteres contendo apenas letras minúsculas a-z.</string>
|
||||
<string name="web_username">Nome de utilizador web</string>
|
||||
<string name="web_username_description">Nome de utilizador exibido em salas multiplayer. Deve ter 4-20 caracteres (apenas alfanuméricos, hífens, pontos, underscores e espaços).</string>
|
||||
<string name="network">Rede</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Ecrã</string>
|
||||
<string name="processing">Pós-processamento</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Saltar frames</string>
|
||||
<string name="frame_skipping_description">Ative ou desative o salto de frames para melhorar o desempenho reduzindo o número de frames renderizados. Esta funcionalidade ainda está em desenvolvimento e será ativada em versões futuras.</string>
|
||||
<string name="renderer_accuracy">Nível de precisão</string>
|
||||
<string name="renderer_resolution">Resolução (Portátil/Ancorado)</string>
|
||||
<string name="renderer_vsync">Modo VSync</string>
|
||||
|
@ -529,8 +476,14 @@
|
|||
<string name="renderer_anti_aliasing">Método de Anti-Serrilhado</string>
|
||||
<string name="renderer_force_max_clock">Força velocidade máxima (Adreno only)</string>
|
||||
<string name="renderer_force_max_clock_description">Força o GPU a correr à velocidade máxima (restrições térmicas serão aplicadas)</string>
|
||||
<string name="renderer_optimize_spirv_output">Otimizar Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Otimiza o shader compilado para melhorar a eficiência da GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Usa shaders assíncronos </string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compila shaders de forma assíncrona. Isto pode reduzir engasgadelas, mas também pode introduzir falhas gráficas.</string>
|
||||
<string name="use_fast_gpu_time">Usar tempo rápido de GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Força a maioria dos jogos a executar na sua resolução nativa mais alta. Esta opção é instável e pode causar problemas.</string>
|
||||
<string name="fast_gpu_time">Fator de overclock da GPU</string>
|
||||
<string name="fast_gpu_time_description">Use 128 para desempenho máximo e 512 para fidelidade gráfica máxima.</string>
|
||||
<string name="renderer_reactive_flushing">Usar flushing reativo</string>
|
||||
<string name="renderer_reactive_flushing_description">Melhora a precisão da renderização em alguns jogos ao custo de desempenho.</string>
|
||||
<string name="use_disk_shader_cache">Cache de shaders em disco</string>
|
||||
|
@ -544,6 +497,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Depuração da CPU</string>
|
||||
<string name="cpu_debug_mode_description">Coloca a CPU em um modo de depuração lento.</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Preenche automaticamente serviços e funções em falta. Pode melhorar a compatibilidade mas causar crashes e problemas de estabilidade.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Ativar depuração de gráficos</string>
|
||||
|
@ -671,6 +627,7 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="import_failed">IMportação falhada</string>
|
||||
<string name="cancelling">A cancelar</string>
|
||||
<string name="install">Instalar</string>
|
||||
<string name="fetch">Obter</string>
|
||||
<string name="delete">Apagar</string>
|
||||
<string name="edit">Editar</string>
|
||||
<string name="export_success">Exportado com sucesso</string>
|
||||
|
@ -700,8 +657,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="installing_driver">A instalar o Driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Obtentor de drivers GPU</string>
|
||||
<string name="fetch">Obter</string>
|
||||
<string name="fetch_error">Erro ao obter</string>
|
||||
<string name="check_connection">Verifique a sua ligação e tente novamente.</string>
|
||||
<string name="show_releases">Mostrar versões</string>
|
||||
|
@ -778,7 +733,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="addon_installed_successfully">Adicional instalado com sucesso</string>
|
||||
<string name="verifying_content">Verificando conteúdo</string>
|
||||
<string name="content_install_notice">Aviso sobre conteúdo adicional</string>
|
||||
<string name="content_install_notice_description">O conteúdo que você selecionou não corresponde a este jogo.\nInstalar mesmo assim?</string>
|
||||
<string name="confirm_uninstall">Confirmar desinstalação</string>
|
||||
<string name="confirm_uninstall_description">Tem certeza de que quer desinstalar esse adicional?</string>
|
||||
<string name="verify_integrity">Verificar integridade</string>
|
||||
|
@ -788,8 +742,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="verify_failure_description">Conteúdos do arquivo podem estar corrompidos</string>
|
||||
<string name="verify_no_result">A verificação de integridade não pôde ser executada</string>
|
||||
<string name="verify_no_result_description">Os conteúdos do arquivo não foram verificados se são válidos</string>
|
||||
<string name="verification_failed_for">A verificação falhou para os seguintes arquivos:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">A tua ROM está encriptada</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Siga os guias para voltar a fazer dump dos seus <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">cartões de jogo</a> ou <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">títulos digitais</a>.]]></string>
|
||||
|
@ -798,6 +750,7 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="loader_error_video_core_description">Isto é normalmente causado por um driver de GPU incompatível. Instalar um driver GPU pode resolver este problema.</string>
|
||||
<string name="loader_error_invalid_format">Impossível carregar a tua ROM</string>
|
||||
<string name="loader_error_file_not_found">O ficheiro da ROM não existe</string>
|
||||
|
||||
<string name="loader_requires_firmware">O jogo requer firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[O jogo que está a tentar iniciar requer firmware para arrancar ou passar o menu inicial. Por favor <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> faça dump e instale o firmware</a>, ou pressione \"OK\" para continuar mesmo assim.]]></string>
|
||||
|
||||
|
@ -821,7 +774,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="config_write_failed">Falha ao escrever ficheiro de configuração</string>
|
||||
<string name="config_apply_failed">Falha ao aplicar configuração</string>
|
||||
<string name="config_already_exists_title">Configuração Já Existe</string>
|
||||
<string name="config_already_exists_message">Definições personalizadas já existem para %1$s.\n\nDeseja substituir a configuração existente?\n\nEsta ação não pode ser desfeita.</string>
|
||||
<string name="config_exists_prompt">A verificar configuração existente...</string>
|
||||
<string name="overwrite_cancelled">Substituição cancelada</string>
|
||||
<string name="checking_driver">A verificar controlador personalizado: %1$s</string>
|
||||
|
@ -841,7 +793,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="invalid_driver_file">Ficheiro de controlador inválido: %s</string>
|
||||
<string name="network_unavailable">Nenhuma ligação de rede disponível. Verifique a sua ligação à internet e tente novamente.</string>
|
||||
<string name="driver_missing_title">Controlador de GPU Necessário</string>
|
||||
<string name="driver_missing_message">A configuração do jogo requer o controlador de GPU \"%s\" que não está instalado no seu dispositivo.\n\nDeseja transferir e instalá-lo agora?</string>
|
||||
<string name="driver_download_cancelled">Transferência do controlador cancelada. O jogo não pode ser iniciado sem o controlador necessário.</string>
|
||||
<string name="download">Transferir</string>
|
||||
|
||||
|
@ -878,13 +829,10 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="abort_button">Abortar</string>
|
||||
<string name="continue_button">Continuar</string>
|
||||
<string name="system_archive_not_found">Arquivo do Sistema Não Encontrado</string>
|
||||
<string name="system_archive_not_found_message">%s está em falta. Por favor apaga os teus ficheiros de sistema.\nContinuar a emulação pode causar erros.</string>
|
||||
<string name="system_archive_general">Um arquivo do sistema</string>
|
||||
<string name="save_load_error">Erro Guardar/Carregar</string>
|
||||
<string name="fatal_error">Erro fatal</string>
|
||||
<string name="fatal_error_message">Ocorreu um erro fatal. Verifica o teu registro para detalhes. \nContinuar a emulação pode causar erros.</string>
|
||||
<string name="performance_warning">Desligar esta configuração irá reduzir a performance da emulação significantemente! Para a melhor experiência é recomendado que deixes esta configuração ativada.</string>
|
||||
<string name="device_memory_inadequate">RAM do dispositivo: %1$s\nRecommended: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">Nenhum jogo inicializável presente!</string>
|
||||
|
||||
|
@ -897,6 +845,25 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="region_korea">Coreia</string>
|
||||
<string name="region_taiwan">Taiwan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Recomendado)</string>
|
||||
<string name="memory_6gb">6GB (Inseguro)</string>
|
||||
<string name="memory_8gb">8GB (Inseguro)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Base (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rápido (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Baixo (128)</string>
|
||||
<string name="gpu_medium">Médio (256)</string>
|
||||
<string name="gpu_high">Alto (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -921,6 +888,30 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="dma_accuracy_unsafe">Inseguro (rápido)</string>
|
||||
<string name="dma_accuracy_safe">Seguro (estável)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Método ASTC</string>
|
||||
<string name="accelerate_astc_description">Escolha como as texturas comprimidas em ASTC são descodificadas para renderização: CPU (lento, seguro), GPU (rápido, recomendado) ou CPU Async (sem engasgos, pode causar problemas)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU Assíncrono</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Recompressão ASTC</string>
|
||||
<string name="astc_recompression_description">Escolha como as texturas ASTC são recomprimidas para melhorar a compatibilidade e o desempenho. Ativar esta opção poupa VRAM, mas pode reduzir a qualidade da textura.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Não Comprimido</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Baixa Qualidade)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Média Qualidade)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Modo de VRAM</string>
|
||||
<string name="vram_usage_mode_description">Controla alocação de memória GPU.</string>
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agressivo</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -944,7 +935,6 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="scaling_filter_gaussian">Gaussiano</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Nenhum</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -1011,6 +1001,18 @@ uma tentativa de mapeamento automático</string>
|
|||
<string name="use_black_backgrounds">Plano de fundo preto</string>
|
||||
<string name="use_black_backgrounds_description">Quando usar tema escuro, aplicar fundos escuros</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Cor do tema</string>
|
||||
<string name="violet">Roxo (Predefinido)</string>
|
||||
<string name="blue">Azul</string>
|
||||
<string name="cyan">Ciano</string>
|
||||
<string name="red">Vermelho</string>
|
||||
<string name="green">Verde</string>
|
||||
<string name="yellow">Amarelo</string>
|
||||
<string name="orange">Laranja</string>
|
||||
<string name="pink">Rosa</string>
|
||||
<string name="gray">Cinzento</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Picture in Picture</string>
|
||||
<string name="picture_in_picture_description">Minimizar a janela quando colocada em segundo plano</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Это программное обеспечение позволяет запускать игры для игровой консоли Nintendo Switch. Мы не предоставляем сами игры или ключи.<br /><br />Перед началом работы найдите файл <![CDATA[<b> prod.keys </b>]]> в хранилище устройства..<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Узнать больше</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Уведомления и ошибки</string>
|
||||
<string name="notice_notification_channel_description">Показывать уведомления, когда что-то пошло не так</string>
|
||||
<string name="notification_permission_not_granted">Вы не предоставили разрешение на уведомления!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Компиляция</string>
|
||||
<string name="shaders_suffix">шейдеров</string>
|
||||
<string name="charging">(Заряжается)</string>
|
||||
|
||||
<string name="system_info_label">Система:</string>
|
||||
<string name="show_stats_overlay">Показать оверлей статистики</string>
|
||||
<string name="stats_overlay_customization">Настройки</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Единицы температуры аккумулятора</string>
|
||||
<string name="show_power_info">Показать информацию о батарее</string>
|
||||
<string name="show_power_info_description">Показать текущее энергопотребление и оставшуюся емкость аккумулятора</string>
|
||||
<string name="show_shaders_building">Показать компиляцию шейдеров</string>
|
||||
<string name="show_shaders_building_description">Отображает текущее количество шейдеров, которые компилируются</string>
|
||||
<string name="overlay_position">Позиция оверлея</string>
|
||||
<string name="overlay_position_description">Расположение оверлея на экране</string>
|
||||
<string name="overlay_position_top_left">Сверху слева</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">По центру снизу</string>
|
||||
<string name="perf_overlay_background">Фон оверлея</string>
|
||||
<string name="perf_overlay_background_description">Фон для улучшения читаемости</string>
|
||||
<string name="show_shaders_building">Показать построение шейдеров</string>
|
||||
<string name="show_shaders_building_description">Отображает текущее количество шейдеров, которые строятся</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Показать оверлей информации об устройстве</string>
|
||||
|
@ -63,15 +63,25 @@
|
|||
<string name="show_fw_version_description">Отображает установленную версию прошивки</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Расширения ГПУ</string>
|
||||
<string name="veil_renderer">Рендеринг</string>
|
||||
<string name="veil_misc">Процессор и память</string>
|
||||
<string name="eden_veil">Покров Эдема</string>
|
||||
<string name="eden_veil_description">Экспериментальные настройки для улучшения производительности и возможностей. Эти настройки могут вызывать черные экраны или другие проблемы в игре.</string>
|
||||
<string name="eden_veil_warning_title">Экспериментальные настройки</string>
|
||||
<string name="eden_veil_warning_description">Настройки в Покров Эдема являются экспериментальными и могут вызывать проблемы. Если ваша игра не запускается, отключите все расширения.</string>
|
||||
<string name="frame_skipping">В разработке: Пропуск кадров</string>
|
||||
<string name="frame_skipping_description">Включите или отключите пропуск кадров для повышения производительности за счет уменьшения количества отображаемых кадров. Эта функция находится в разработке и будет включена в будущих версиях.</string>
|
||||
|
||||
<string name="veil_extensions">Расширения ГПУ</string>
|
||||
<string name="dyna_state">Расширенное динамическое состояние</string>
|
||||
<string name="dyna_state_description">Управляет количеством функций, которые можно использовать в расширенном динамическом состоянии. Более высокие значения позволяют использовать больше функций и могут повысить производительность, но могут вызвать проблемы с некоторыми драйверами и производителями. Значение по умолчанию может варьироваться в зависимости от вашей системы и возможностей оборудования. Это значение можно изменять до достижения стабильности и лучшего визуального качества.</string>
|
||||
<string name="disabled">Отключено</string>
|
||||
<string name="provoking_vertex">Определяющая вершина</string>
|
||||
<string name="provoking_vertex_description">Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Индексирование дескрипторов</string>
|
||||
<string name="descriptor_indexing_description">Улучшает обработку текстур и буферов, а также слой перевода Maxwell. Поддерживается некоторыми ГПУ Vulkan 1.1 и всеми ГПУ Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Сэмпловый шейдинг</string>
|
||||
<string name="sample_shading_description">Позволяет шейдеру фрагментов выполняться на каждый сэмпл в мультисэмпловом фрагменте вместо одного раза на фрагмент. Улучшает качество графики ценой производительности. Только устройства с Vulkan 1.1+ поддерживают это расширение.</string>
|
||||
<string name="sample_shading_fraction">Доля сэмплового затенения</string>
|
||||
<string name="sample_shading_fraction_description">Интенсивность прохода сэмплового затенения. Более высокие значения улучшают качество, но и сильнее снижают производительность.</string>
|
||||
|
||||
<string name="veil_renderer">Рендеринг</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Метод автоматического управления ресурсами в Vulkan, который обеспечивает правильное освобождение ресурсов при их ненадобности, но может вызывать сбои в бандл-играх.</string>
|
||||
<string name="frame_interpolation">Улучшенная синхронизация кадров</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Обеспечивает согласованность данных между вычислительными операциями и операциями с памятью. Эта опция должна исправлять проблемы в некоторых играх, но может снижать производительность в некоторых случаях. Наиболее сильно это затрагивает игры на Unreal Engine 4.</string>
|
||||
<string name="buffer_reorder_disable">Отключить переупорядочивание буфера</string>
|
||||
<string name="buffer_reorder_disable_description">При включении отключает переупорядочивание загрузки отображенной памяти, позволяя связывать загрузки с конкретными отрисовками. В некоторых случаях может снизить производительность.</string>
|
||||
<string name="use_lru_cache">Включить LRU-кеш</string>
|
||||
<string name="use_lru_cache_description">Включите или отключите кэш LRU (наименее недавно использованный), повышая производительность за счёт снижения нагрузки на ЦП. Некоторые игры могут работать с ним некорректно (например, TotK 1.2.1), поэтому отключите, если игра не запускается или случайно вылетает.</string>
|
||||
<string name="dyna_state">Расширенное динамическое состояние</string>
|
||||
<string name="dyna_state_description">Управляет количеством функций, которые можно использовать в расширенном динамическом состоянии. Более высокие значения позволяют использовать больше функций и могут повысить производительность, но могут вызвать проблемы с некоторыми драйверами и производителями. Значение по умолчанию может варьироваться в зависимости от вашей системы и возможностей оборудования. Это значение можно изменять до достижения стабильности и лучшего визуального качества.</string>
|
||||
<string name="disabled">Отключено</string>
|
||||
|
||||
<string name="veil_misc">Процессор и память</string>
|
||||
<string name="use_sync_core">Синхронизация скорости ядра</string>
|
||||
<string name="use_sync_core_description">Синхронизирует скорость ядра с максимальным процентом скорости для улучшения производительности без изменения фактической скорости игры.</string>
|
||||
<string name="use_auto_stub">Использовать Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Автоматически заглушает отсутствующие сервисы и функции. Может улучшить совместимость, но вызывать сбои и проблемы стабильности.</string>
|
||||
<string name="uninstall_firmware">Удалить прошивку</string>
|
||||
<string name="uninstall_firmware_description">Удаление прошивки сотрет ее с устройства и может повлиять на совместимость игр.</string>
|
||||
<string name="firmware_uninstalling">Удаление прошивки...</string>
|
||||
<string name="firmware_uninstalled_success">Прошивка успешно удалена</string>
|
||||
<string name="provoking_vertex">Определяющая вершина</string>
|
||||
<string name="provoking_vertex_description">Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Индексирование дескрипторов</string>
|
||||
<string name="descriptor_indexing_description">Улучшает обработку текстур и буферов, а также слой перевода Maxwell. Поддерживается некоторыми ГПУ Vulkan 1.1 и всеми ГПУ Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Использовать быстрое время ГПУ</string>
|
||||
<string name="use_fast_gpu_time_description">Заставляет большинство игр работать в максимальном нативном разрешении. Эта опция может вызывать проблемы.</string>
|
||||
<string name="fast_gpu_time">Фактор разгона ГПУ</string>
|
||||
<string name="fast_gpu_time_description">Используйте 128 для максимальной производительности и 512 для максимальной графической точности.</string>
|
||||
<string name="gpu_low">Низкий (128)</string>
|
||||
<string name="gpu_medium">Средний (256)</string>
|
||||
<string name="gpu_high">Высокий (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Цельсий</string>
|
||||
<string name="temperature_fahrenheit">Фаренгейт</string>
|
||||
|
||||
<string name="use_lru_cache">Включить LRU-кеш</string>
|
||||
<string name="use_lru_cache_description">Включите или отключите кэш LRU (наименее недавно использованный), повышая производительность за счёт снижения нагрузки на ЦП. Некоторые игры могут работать с ним некорректно (например, TotK 1.2.1), поэтому отключите, если игра не запускается или случайно вылетает.</string>
|
||||
<string name="use_fast_cpu_time">Быстрое время ЦП</string>
|
||||
<string name="use_fast_cpu_time_description">Заставляет эмулируемый процессор работать на более высокой частоте, уменьшая некоторые ограничители FPS. Эта опция нестабильна и может вызывать проблемы, а более слабые процессоры могут показывать снижение производительности.</string>
|
||||
<string name="fast_cpu_time">Тактовая частота ЦП</string>
|
||||
<string name="fast_cpu_time_description">Используйте Разгон (1700MHz) для работы на максимальной нативной частоте Switch или Быстрая (2000MHz) для работы на удвоенной частоте.</string>
|
||||
<string name="memory_layout">Распределение памяти</string>
|
||||
<string name="memory_layout_description">(ЭКСПЕРИМЕНТАЛЬНО) Изменяет эмулируемое распределение памяти. Эта настройка не увеличивает производительность, но может помочь в играх, использующих высокие разрешения через моды. Не используйте на телефонах с 8 ГБ ОЗУ или меньше.</string>
|
||||
<string name="sample_shading">Сэмпловый шейдинг</string>
|
||||
<string name="sample_shading_description">Позволяет шейдеру фрагментов выполняться на каждый сэмпл в мультисэмпловом фрагменте вместо одного раза на фрагмент. Улучшает качество графики ценой производительности. Только устройства с Vulkan 1.1+ поддерживают это расширение.</string>
|
||||
<string name="sample_shading_fraction">Доля сэмплового затенения</string>
|
||||
<string name="sample_shading_fraction_description">Интенсивность прохода сэмплового затенения. Более высокие значения улучшают качество, но и сильнее снижают производительность.</string>
|
||||
<string name="custom_cpu_ticks">Пользовательские такты ЦП</string>
|
||||
<string name="custom_cpu_ticks_description">Установите пользовательское значение тактов ЦП. Более высокие значения могут увеличить производительность, но также могут вызвать зависание игры. Рекомендуется диапазон 77–21000.</string>
|
||||
<string name="cpu_ticks">Такты</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Пропускает некоторые инвалидации кэша на стороне ЦП при обновлениях памяти, уменьшая нагрузку на процессор и повышая производительность. Может вызывать сбои в некоторых играх.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Включить эмуляцию MMU хоста</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Эта оптимизация ускоряет доступ к памяти гостевой программой. При включении операции чтения/записи памяти гостя выполняются напрямую в памяти с использованием MMU хоста. Отключение заставляет все обращения к памяти использовать программную эмуляцию MMU.</string>
|
||||
<string name="fast_cpu_time">Тактовая частота ЦП</string>
|
||||
<string name="fast_cpu_time_description">Используйте Разгон (1700MHz) для работы на максимальной нативной частоте Switch или Быстрая (2000MHz) для работы на удвоенной частоте.</string>
|
||||
<string name="memory_layout">Распределение памяти</string>
|
||||
<string name="memory_layout_description">(ЭКСПЕРИМЕНТАЛЬНО) Изменяет эмулируемое распределение памяти. Эта настройка не увеличивает производительность, но может помочь в играх, использующих высокие разрешения через моды. Не используйте на телефонах с 8 ГБ ОЗУ или меньше.</string>
|
||||
<string name="dma_accuracy">Точность DMA</string>
|
||||
<string name="dma_accuracy_description">Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но в некоторых случаях также может повлиять на производительность. Если не уверены, оставьте значение По умолчанию.</string>
|
||||
|
||||
<string name="memory_4gb">4 ГБ (Рекомендуется)</string>
|
||||
<string name="memory_6gb">6 ГБ (Небезопасно)</string>
|
||||
<string name="memory_8gb">8 ГБ (Небезопасно)</string>
|
||||
|
||||
<string name="clock_base">Базовая (1000MHz)</string>
|
||||
<string name="clock_boost">Разгон (1700MHz)</string>
|
||||
<string name="clock_fast">Быстрая (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Метод декодирования ASTC</string>
|
||||
<string name="accelerate_astc_description">Выберите способ декодирования сжатых текстур ASTC для рендеринга: ЦП (медленно, безопасно), ГПУ (быстро, рекомендуется) или ЦП асинхронно (без заиканий, могут возникнуть проблемы)</string>
|
||||
<string name="accelerate_astc_cpu">ЦП</string>
|
||||
<string name="accelerate_astc_gpu">ГПУ</string>
|
||||
<string name="accelerate_astc_async">ЦП (асинхронно)</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Метод пережатия ASTC</string>
|
||||
<string name="astc_recompression_description">Выберите способ пересжатия текстур ASTC для улучшения совместимости и производительности. Включение этой опции экономит VRAM, но может снизить качество текстур.</string>
|
||||
<string name="astc_recompression_uncompressed">Без сжатия</string>
|
||||
<string name="astc_recompression_bc1">BC1 (низкое качество)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (среднее качество)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Режим VRAM</string>
|
||||
<string name="vram_usage_mode_description">Стратегия управления видеопамятью</string>
|
||||
<string name="vram_usage_conservative">Консервативный</string>
|
||||
<string name="vram_usage_aggressive">Агрессивный</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Шейдерный бэкенд</string>
|
||||
<string name="shader_backend_description">Метод компиляции шейдеров</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Отключено</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Оптимизация Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Оптимизирует скомпилированный шейдер для повышения эффективности ГПУ.</string>
|
||||
<string name="never">Никогда</string>
|
||||
<string name="on_load">При загрузке</string>
|
||||
<string name="always">Всегда</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Мультиплеер</string>
|
||||
<string name="multiplayer_game_name">Предпочитаемые игры</string>
|
||||
<string name="multiplayer_preferred_game_name">Предпочитаемая игра</string>
|
||||
<string name="multiplayer_lobby_type">Тип лобби</string>
|
||||
<string name="multiplayer_no_game">Игры не найдены</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Выберите игру</string>
|
||||
<string name="multiplayer_room_name_error">3-20 символов</string>
|
||||
<string name="multiplayer_required">Обязательно</string>
|
||||
<string name="multiplayer_token_required">Требуется веб-токен, перейдите в Дополнительные настройки -> Система -> Сеть</string>
|
||||
<string name="multiplayer_ip_error">Неверный IP</string>
|
||||
<string name="multiplayer_username_error">Должно быть от 4 до 20 символов и содержать только буквы, цифры, точки, дефисы, подчёркивания и пробелы</string>
|
||||
<string name="multiplayer_nickname_invalid">Неверное имя пользователя. Убедитесь, что оно правильно указано в Система -> Сеть</string>
|
||||
<string name="multiplayer_port_error">1-65535</string>
|
||||
<string name="multiplayer_token_error">Должно быть 48 символов и содержать только строчные буквы a-z</string>
|
||||
<string name="multiplayer_lobby_type">Тип лобби</string>
|
||||
<string name="multiplayer_public_visibility">Публичное</string>
|
||||
<string name="multiplayer_unlisted_visibility">Непубличное</string>
|
||||
<string name="multiplayer_port_error">1-65535</string>
|
||||
<string name="cancel">Отмена</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Обновить</string>
|
||||
<string name="room_list">Список комнат</string>
|
||||
<string name="multiplayer_token_required">Требуется веб-токен, перейдите в Дополнительные настройки -> Система -> Сеть</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Цвет темы</string>
|
||||
<string name="violet">Фиолетовый (По умолчанию)</string>
|
||||
<string name="blue">Синий</string>
|
||||
<string name="cyan">Циановый</string>
|
||||
<string name="red">Красный</string>
|
||||
<string name="green">Зелёный</string>
|
||||
<string name="yellow">Жёлтый</string>
|
||||
<string name="orange">Оранжевый</string>
|
||||
<string name="pink">Розовый</string>
|
||||
<string name="gray">Серый</string>
|
||||
<string name="multiplayer_public_visibility">Публичное</string>
|
||||
<string name="multiplayer_unlisted_visibility">Непубличное</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Добро пожаловать!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Выберите ваш файл <b>prod.keys</b> с помощью кнопки ниже.</string>
|
||||
<string name="select_keys">Выбрать ключи</string>
|
||||
<string name="firmware">Прошивка</string>
|
||||
<string name="firmware_description">Выберите файл <b>firmware.zip</b> с помощью кнопки ниже.\nВ настоящее время Eden требует версию <b>19.0.1</b> или ниже.</string>
|
||||
<string name="select_firmware">Выбрать прошивку</string>
|
||||
<string name="games">Игры</string>
|
||||
<string name="games_description">Выберите вашу папку с <b>играми</b> с помощью кнопки ниже.</string>
|
||||
<string name="done">Готово</string>
|
||||
<string name="done_description">Все готово.\nМожно играть!</string>
|
||||
<string name="text_continue">Продолжить</string>
|
||||
<string name="next">Далее</string>
|
||||
<string name="back">Назад</string>
|
||||
|
@ -317,6 +256,7 @@
|
|||
<string name="bluetooth_permissions_denied">Разрешения Bluetooth отклонены. Поддержка контроллера может быть ограничена.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">По алфавиту</string>
|
||||
<string name="view_list">Список</string>
|
||||
<string name="view_grid">Сетка</string>
|
||||
|
@ -361,6 +301,7 @@
|
|||
<string name="install_amiibo_keys">Установить ключи Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Необходимо для использования Amiibo в играх</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Убедитесь, что файл ключей имеет расширение .bin, и повторите попытку.</string>
|
||||
<string name="gpu_driver_fetcher">Получение драйверов ГПУ</string>
|
||||
<string name="gpu_driver_manager">Менеджер драйверов ГП</string>
|
||||
<string name="install_gpu_driver">Установить драйвер ГП</string>
|
||||
<string name="install_gpu_driver_description">Установите альтернативные драйверы для потенциально лучшей производительности и/или точности</string>
|
||||
|
@ -410,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d Успешно установлено</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d Успешно перезаписано</string>
|
||||
<string name="custom_driver_not_supported">Пользовательские драйверы не поддерживаются</string>
|
||||
<string name="custom_driver_not_supported_description">Загрузка пользовательского драйвера в настоящее время не поддерживается для этого устройства.\nПроверьте этот параметр еще раз в будущем чтобы узнать была ли добавлена поддержка!</string>
|
||||
<string name="manage_yuzu_data">Управление данными Eden</string>
|
||||
<string name="manage_yuzu_data_description">Импортируйте/экспортируйте прошивку, ключи, пользовательские данные и многое другое!</string>
|
||||
<string name="share_save_file">Поделиться файлом сохранения</string>
|
||||
|
@ -418,7 +358,6 @@
|
|||
<string name="game_folders">Папки с играми</string>
|
||||
<string name="deep_scan">Глубокий анализ</string>
|
||||
<string name="add_game_folder">Добавить папку с игрой</string>
|
||||
<string name="add_directory_success">Новый игровой каталог успешно добавлен</string>
|
||||
<string name="folder_already_added">Эта папка уже была добавлена!</string>
|
||||
<string name="game_folder_properties">Свойства папки игры</string>
|
||||
<plurals name="saves_import_failed">
|
||||
|
@ -436,8 +375,14 @@
|
|||
<string name="no_save_data_found">Не найдены сохраненмия</string>
|
||||
<string name="verify_installed_content">Подтвердить установленный контент</string>
|
||||
<string name="verify_installed_content_description">Проверяет весь установленный контент на наличие повреждений</string>
|
||||
|
||||
<string name="keys_missing">Отсутствуют ключи шифрования</string>
|
||||
<string name="keys_missing_description">Прошивка и розничные игры не могут быть расшифрованы</string>
|
||||
<string name="uninstall_firmware">Удалить прошивку</string>
|
||||
<string name="uninstall_firmware_description">Удаление прошивки сотрет ее с устройства и может повлиять на совместимость игр.</string>
|
||||
<string name="firmware_uninstalling">Удаление прошивки...</string>
|
||||
<string name="firmware_uninstalled_success">Прошивка успешно удалена</string>
|
||||
|
||||
<string name="firmware_invalid">Прошивка недействительна</string>
|
||||
<string name="error_firmware_missing">Для запуска некоторых игр и системных апплетов требуется прошивка. Eden работает только с прошивкой версии 19.0.1 и ниже.</string>
|
||||
<string name="error_firmware_corrupted">Прошивка обнаружена, но не может быть прочитана. Проверьте наличие ключей дешифрования и при необходимости пересохраните прошивку.</string>
|
||||
|
@ -477,7 +422,6 @@
|
|||
<string name="licenses_description">Проекты, которые сделали Eden для Android возможным</string>
|
||||
<string name="build">Сборка</string>
|
||||
<string name="user_data">Данные пользователя</string>
|
||||
<string name="user_data_description">Импортируйте/экспортируйте все данные приложения.\n\nПри импорте пользовательских данных все существующие пользовательские данные будут удалены!</string>
|
||||
<string name="exporting_user_data">Экспорт пользовательских данных…</string>
|
||||
<string name="importing_user_data">Импорт пользовательских данных…</string>
|
||||
<string name="import_user_data">Импортировать пользовательские данные</string>
|
||||
|
@ -486,7 +430,6 @@
|
|||
<string name="user_data_import_success">Пользовательские данные успешно импортированы</string>
|
||||
<string name="user_data_export_cancelled">Экспорт отменен</string>
|
||||
<string name="user_data_import_failed_description">Убедитесь что папки пользовательских данных находятся в корне zip-папки и содержат файл конфигурации config/config.ini и повторите попытку.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Ограничить скорость</string>
|
||||
<string name="frame_limit_enable_description">Ограничивает скорость эмуляции указанным процентом от нормальной скорости.</string>
|
||||
|
@ -508,18 +451,22 @@
|
|||
<string name="use_custom_rtc_description">Позволяет установить пользовательские часы реального времени отдельно от текущего системного времени.</string>
|
||||
<string name="set_custom_rtc">Установить пользовательский RTC</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Создать</string>
|
||||
<string name="web_username">Веб-имя пользователя</string>
|
||||
<string name="web_username_description">Имя пользователя, отображаемое в мультиплеерных лобби. Должно быть от 4 до 20 символов и содержать только буквы, цифры, дефисы, точки, подчёркивания и пробелы.</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Веб-токен</string>
|
||||
<string name="web_token_description">Веб-токен, используемый для создания публичных комнат. Это строка из 48 символов, содержащая только строчные буквы a-z.</string>
|
||||
<string name="web_username">Веб-имя пользователя</string>
|
||||
<string name="web_username_description">Имя пользователя, отображаемое в мультиплеерных лобби. Должно быть от 4 до 20 символов и содержать только буквы, цифры, дефисы, точки, подчёркивания и пробелы.</string>
|
||||
<string name="network">Сеть</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Бэкенд</string>
|
||||
<string name="display">Дисплей</string>
|
||||
<string name="processing">Постобработка</string>
|
||||
|
||||
<string name="frame_skipping">В разработке: Пропуск кадров</string>
|
||||
<string name="frame_skipping_description">Включите или отключите пропуск кадров для повышения производительности за счет уменьшения количества отображаемых кадров. Эта функция находится в разработке и будет включена в будущих версиях.</string>
|
||||
<string name="renderer_accuracy">Уровень точности</string>
|
||||
<string name="renderer_resolution">Разрешение (портативное/в док-станции)</string>
|
||||
<string name="renderer_vsync">Режим верт. синхронизации</string>
|
||||
|
@ -531,8 +478,14 @@
|
|||
<string name="renderer_anti_aliasing">Метод сглаживания</string>
|
||||
<string name="renderer_force_max_clock">Принудительно заставить максимальную тактовую частоту (только для Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Заставляет ГП работать на максимально возможных тактовых частотах (тепловые ограничения все равно будут применяться).</string>
|
||||
<string name="renderer_optimize_spirv_output">Оптимизация Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Оптимизирует скомпилированный шейдер для повышения эффективности ГПУ.</string>
|
||||
<string name="renderer_asynchronous_shaders">Использовать асинхронные шейдеры</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Компилирует шейдеры асинхронно. Это может уменьшить подтормаживания, но также может вызвать графические артефакты.</string>
|
||||
<string name="use_fast_gpu_time">Использовать быстрое время ГПУ</string>
|
||||
<string name="use_fast_gpu_time_description">Заставляет большинство игр работать в максимальном нативном разрешении. Эта опция может вызывать проблемы.</string>
|
||||
<string name="fast_gpu_time">Фактор разгона ГПУ</string>
|
||||
<string name="fast_gpu_time_description">Используйте 128 для максимальной производительности и 512 для максимальной графической точности.</string>
|
||||
<string name="renderer_reactive_flushing">Реактивная очистка</string>
|
||||
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
||||
<string name="use_disk_shader_cache">Кэш шейдеров на диске</string>
|
||||
|
@ -546,6 +499,9 @@
|
|||
<string name="cpu">ЦП</string>
|
||||
<string name="cpu_debug_mode">Отладка ЦП</string>
|
||||
<string name="cpu_debug_mode_description">Переводит ЦП в режим медленной отладки.</string>
|
||||
<string name="use_auto_stub">Использовать Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Автоматически заглушает отсутствующие сервисы и функции. Может улучшить совместимость, но вызывать сбои и проблемы стабильности.</string>
|
||||
|
||||
<string name="gpu">ГПУ</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Отладка графики</string>
|
||||
|
@ -672,6 +628,7 @@
|
|||
<string name="import_failed">Ошибка импортирования</string>
|
||||
<string name="cancelling">Отменяю</string>
|
||||
<string name="install">Установить</string>
|
||||
<string name="fetch">Получить</string>
|
||||
<string name="delete">Удалить</string>
|
||||
<string name="edit">Редактировать</string>
|
||||
<string name="export_success">Экспорт успешно выполнен</string>
|
||||
|
@ -701,8 +658,6 @@
|
|||
<string name="installing_driver">Установка драйвера...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Получение драйверов ГПУ</string>
|
||||
<string name="fetch">Получить</string>
|
||||
<string name="fetch_error">Ошибка при получении</string>
|
||||
<string name="check_connection">Проверьте соединение и попробуйте снова.</string>
|
||||
<string name="show_releases">Показать релизы</string>
|
||||
|
@ -779,7 +734,6 @@
|
|||
<string name="addon_installed_successfully">Аддон успешно установлен</string>
|
||||
<string name="verifying_content">Проверка содержимого...</string>
|
||||
<string name="content_install_notice">Уведомление об установке контента</string>
|
||||
<string name="content_install_notice_description">Содержимое, которое вы выбрали, не соответствует этой игре.\nУстановить все равно?</string>
|
||||
<string name="confirm_uninstall">Подтверждение удаления</string>
|
||||
<string name="confirm_uninstall_description">Вы уверены, что хотите удалить это дополнение?</string>
|
||||
<string name="verify_integrity">Проверить целостность</string>
|
||||
|
@ -789,8 +743,6 @@
|
|||
<string name="verify_failure_description">Файл может быть поврежден</string>
|
||||
<string name="verify_no_result">Проверка целостности не может быть выполнена</string>
|
||||
<string name="verify_no_result_description">Файл не проверялся на корректность</string>
|
||||
<string name="verification_failed_for">Проверка не удалась для следующих файлов:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Ваш ROM зашифрованный</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Пожалуйста, следуйте инструкциям по пересохранению <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">игровых картриджей</a> или <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">установленных игр</a>.]]></string>
|
||||
|
@ -799,6 +751,7 @@
|
|||
<string name="loader_error_video_core_description">Обычно это вызвано несовместимым драйвером ГП. Установка пользовательского драйвера ГП может решить эту проблему.</string>
|
||||
<string name="loader_error_invalid_format">Не удалось запустить ROM</string>
|
||||
<string name="loader_error_file_not_found">Файл ROM не существует</string>
|
||||
|
||||
<string name="loader_requires_firmware">Игре требуется прошивка</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Для запуска этой игры или прохождения начального меню требуется прошивка. Пожалуйста, <a href=\"https://yuzu-mirror.github.io/help/quickstart\">сохраните и установите прошивку</a> или нажмите \"OK\" для запуска в любом случае.]]></string>
|
||||
|
||||
|
@ -822,7 +775,6 @@
|
|||
<string name="config_write_failed">Не удалось записать файл конфигурации</string>
|
||||
<string name="config_apply_failed">Не удалось применить конфигурацию</string>
|
||||
<string name="config_already_exists_title">Конфигурация уже существует</string>
|
||||
<string name="config_already_exists_message">Пользовательские настройки уже существуют для %1$s.\n\nХотите перезаписать существующую конфигурацию?\n\nЭто действие нельзя отменить.</string>
|
||||
<string name="config_exists_prompt">Проверка существующей конфигурации...</string>
|
||||
<string name="overwrite_cancelled">Перезапись отменена</string>
|
||||
<string name="checking_driver">Проверка пользовательского драйвера: %1$s</string>
|
||||
|
@ -842,7 +794,6 @@
|
|||
<string name="invalid_driver_file">Неверный файл драйвера: %s</string>
|
||||
<string name="network_unavailable">Сетевое соединение недоступно. Проверьте подключение к интернету и попробуйте снова.</string>
|
||||
<string name="driver_missing_title">Требуется драйвер GPU</string>
|
||||
<string name="driver_missing_message">Конфигурация игры требует драйвер GPU \"%s\", который не установлен на вашем устройстве.\n\nХотите скачать и установить его сейчас?</string>
|
||||
<string name="driver_download_cancelled">Загрузка драйвера отменена. Игра не может быть запущена без необходимого драйвера.</string>
|
||||
<string name="download">Скачать</string>
|
||||
|
||||
|
@ -879,13 +830,10 @@
|
|||
<string name="abort_button">Прервать</string>
|
||||
<string name="continue_button">Продолжить</string>
|
||||
<string name="system_archive_not_found">Системный архив не найден</string>
|
||||
<string name="system_archive_not_found_message">%s отсутствует. Пожалуйста, сдампите ваши системные архивы.\nПродолжение эмуляции может привести к сбоям и ошибкам.</string>
|
||||
<string name="system_archive_general">Системный архив</string>
|
||||
<string name="save_load_error">Ошибка сохранения/загрузки</string>
|
||||
<string name="fatal_error">Фатальная ошибка</string>
|
||||
<string name="fatal_error_message">Произошла фатальная ошибка. Проверьте журнал для получения подробной информации.\nПродолжение эмуляции может привести к сбоям и ошибкам.</string>
|
||||
<string name="performance_warning">Отключение этой настройки значительно снизит производительность эмуляции! Для достижения наилучших результатов рекомендуется оставить эту настройку включенной.</string>
|
||||
<string name="device_memory_inadequate">Оперативная память устройства: %1$s\nРекомендовано: %2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">Загрузочной игры нету!</string>
|
||||
|
||||
|
@ -898,6 +846,25 @@
|
|||
<string name="region_korea">Корея</string>
|
||||
<string name="region_taiwan">Тайвань</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4 ГБ (Рекомендуется)</string>
|
||||
<string name="memory_6gb">6 ГБ (Небезопасно)</string>
|
||||
<string name="memory_8gb">8 ГБ (Небезопасно)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Базовая (1000MHz)</string>
|
||||
<string name="clock_boost">Разгон (1700MHz)</string>
|
||||
<string name="clock_fast">Быстрая (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Низкий (128)</string>
|
||||
<string name="gpu_medium">Средний (256)</string>
|
||||
<string name="gpu_high">Высокий (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Цельсий</string>
|
||||
<string name="temperature_fahrenheit">Фаренгейт</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Байт</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -922,6 +889,30 @@
|
|||
<string name="dma_accuracy_unsafe">Небезопасно (быстро)</string>
|
||||
<string name="dma_accuracy_safe">Безопасно (стабильно)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Метод декодирования ASTC</string>
|
||||
<string name="accelerate_astc_description">Выберите способ декодирования сжатых текстур ASTC для рендеринга: ЦП (медленно, безопасно), ГПУ (быстро, рекомендуется) или ЦП асинхронно (без заиканий, могут возникнуть проблемы)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">ЦП</string>
|
||||
<string name="accelerate_astc_gpu">ГПУ</string>
|
||||
<string name="accelerate_astc_async">ЦП (асинхронно)</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Метод пережатия ASTC</string>
|
||||
<string name="astc_recompression_description">Выберите способ пересжатия текстур ASTC для улучшения совместимости и производительности. Включение этой опции экономит VRAM, но может снизить качество текстур.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Без сжатия</string>
|
||||
<string name="astc_recompression_bc1">BC1 (низкое качество)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (среднее качество)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Режим VRAM</string>
|
||||
<string name="vram_usage_mode_description">Стратегия управления видеопамятью</string>
|
||||
<string name="vram_usage_conservative">Консервативный</string>
|
||||
<string name="vram_usage_aggressive">Агрессивный</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -945,7 +936,6 @@
|
|||
<string name="scaling_filter_gaussian">Гаусс</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™️ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Выкл.</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -1012,6 +1002,18 @@
|
|||
<string name="use_black_backgrounds">Чёрный фон</string>
|
||||
<string name="use_black_backgrounds_description">При использовании темной темы применяйте черный фон.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Цвет темы</string>
|
||||
<string name="violet">Фиолетовый (По умолчанию)</string>
|
||||
<string name="blue">Синий</string>
|
||||
<string name="cyan">Циановый</string>
|
||||
<string name="red">Красный</string>
|
||||
<string name="green">Зелёный</string>
|
||||
<string name="yellow">Жёлтый</string>
|
||||
<string name="orange">Оранжевый</string>
|
||||
<string name="pink">Розовый</string>
|
||||
<string name="gray">Серый</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Картинка в картинке</string>
|
||||
<string name="picture_in_picture_description">Свернуть окно при размещении в фоновом режиме</string>
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<!-- General application strings -->
|
||||
<string name="app_name" translatable="false">Eden</string>
|
||||
<string name="app_disclaimer">Овај софтвер ће покренути игре за нинтендо прекидач игру. Нису укључени ни тастери за игру или тастери.<br /><br /> пре него што започнете, молимо вас да пронађете своје</string>
|
||||
<string name="notice_notification_channel_name">Обавештења и грешке</string>
|
||||
<string name="notice_notification_channel_id" translatable="false">noticesAndErrors</string>
|
||||
<string name="notice_notification_channel_description">Приказује обавештења када нешто пође по злу.</string>
|
||||
<string name="notification_permission_not_granted">Дозвола за обавештавање није одобрена!</string>
|
||||
|
||||
|
@ -13,9 +9,9 @@
|
|||
<string name="enhanced_fps_suffix">(Побољшано)</string>
|
||||
<string name="shaders_prefix">Зграда</string>
|
||||
<string name="shaders_suffix">Схадер (с)</string>
|
||||
<string name="system_info_label">Систем:</string>
|
||||
<string name="charging">(Пуњење)</string>
|
||||
|
||||
<string name="system_info_label">Систем:</string>
|
||||
<string name="show_stats_overlay">Покажи Статистика перформанси Статистика</string>
|
||||
<string name="stats_overlay_customization">Прилагођавање</string>
|
||||
<string name="stats_overlay_items">Видљивост</string>
|
||||
|
@ -79,6 +75,10 @@
|
|||
<string name="provoking_vertex_description">Побољшава осветљење и вертификат руковања у одређеним играма. Подржан само на Вулкану 1.0+ ГПУ-у.</string>
|
||||
<string name="descriptor_indexing">Индексирање дескриптора</string>
|
||||
<string name="descriptor_indexing_description">Побољшава текстуру и руковање међуспремника, као и преводилачки слој Маквелл. Подржани од стране неких Вулкана 1.1 ГПУ-а и сви Вулкан 1.2+ ГПУ.</string>
|
||||
<string name="sample_shading">Семпловање сенчења</string>
|
||||
<string name="sample_shading_description">Омогућава фрагмент шејдеру да се извршава по узорку у вишеузорачном фрагменту уместо једном по фрагменту. Побољшава квалитет графике на рачун перформанси. Само Vulkan 1.1+ уређаји подржавају ову екстензију.</string>
|
||||
<string name="sample_shading_fraction">Удео сенчења узорка</string>
|
||||
<string name="sample_shading_fraction_description">Интензитет проласка сенчења узорка. Веће вредности побољшавају квалитет више, али такође више смањују перформансе.</string>
|
||||
|
||||
<string name="veil_renderer">Рендерер</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
|
@ -91,12 +91,6 @@
|
|||
<string name="sync_memory_operations_description">Осигурава конзистентност података између рачунских и меморијских операција. Ова опција би требало да поправи проблеме у неким играма, али може смањити перформансе у неким случајевима. Чини се да су игре са Unreal Engine 4 највише погођене.</string>
|
||||
<string name="buffer_reorder_disable">Онемогући преуређивање бафера</string>
|
||||
<string name="buffer_reorder_disable_description">Када је означено, онемогућава преуређивање учитавања мапиране меморије што омогућава повезивање учитавања са одређеним цртањима. Може у неким случајевима смањити перформансе.</string>
|
||||
<string name="use_auto_stub">Користите ауто-стуб</string>
|
||||
<string name="use_auto_stub_description">Аутоматски угушите мрежне услуге и функције. То може побољшати компатибилност, али може проузроковати пад рушења и питања стабилности.</string>
|
||||
<string name="uninstall_firmware">Деинсталирајте фирмвер</string>
|
||||
<string name="uninstall_firmware_description">Деинсталирање фирмвера ће га уклонити са уређаја и може утицати на компатибилност игара.</string>
|
||||
<string name="firmware_uninstalling">Деинсталирање фирмвера</string>
|
||||
<string name="firmware_uninstalled_success">Фирмваре је успешно деинсталирано</string>
|
||||
|
||||
<string name="veil_misc">CPU и меморија</string>
|
||||
<string name="use_sync_core">Синхронизујте брзину језгре</string>
|
||||
|
@ -105,15 +99,6 @@
|
|||
<string name="use_lru_cache_description">Омогућите или онемогућите најмање недавно коришћене (ЛРУ) кеш меморије, све веће перформансе штедећи употребу процеса ЦПУ-а. Неке игре са њом имају проблеме, посебно тотк 1.2.1, тако да онемогућите ако се игра не покрене или се руши насумично.</string>
|
||||
<string name="use_fast_cpu_time">Брзо време ЦПУ-а</string>
|
||||
<string name="use_fast_cpu_time_description">Присиљава опомена ЦПУ-а како би се покренуло на вишим сатима, смањујући одређене ФПС ограничења. Ова опција је хакира и може проузроковати проблеме и слабији ЦПУ-ови могу видети смањене перформансе.</string>
|
||||
<string name="fast_cpu_time">ЦПУ сат</string>
|
||||
<string name="fast_cpu_time_description">Користите појачање (1700МХз) да бисте се покренули на највишим матичним тактом Свитцх \ 2000МХз (2000МХз) да бисте покренули на 2к сату.</string>
|
||||
<string name="memory_layout">Изглед меморије</string>
|
||||
<string name="memory_layout_description">(Експериментално) Промените изглед емулираног меморије. Ово постављање неће повећати перформансе, али може помоћи у играма које користе високе резолуције путем модова. Не користите на телефонима са 8 ГБ РАМ-а или мање. Ради само на динамичком (ЈИТ) бацкенд-у.</string>
|
||||
|
||||
<string name="sample_shading">Семпловање сенчења</string>
|
||||
<string name="sample_shading_description">Омогућава фрагмент шејдеру да се извршава по узорку у вишеузорачном фрагменту уместо једном по фрагменту. Побољшава квалитет графике на рачун перформанси. Само Vulkan 1.1+ уређаји подржавају ову екстензију.</string>
|
||||
<string name="sample_shading_fraction">Удео сенчења узорка</string>
|
||||
<string name="sample_shading_fraction_description">Интензитет проласка сенчења узорка. Веће вредности побољшавају квалитет више, али такође више смањују перформансе.</string>
|
||||
<string name="custom_cpu_ticks">Прилагођени CPU тактови</string>
|
||||
<string name="custom_cpu_ticks_description">Поставите прилагођену вредност CPU тактова. Веће вредности могу повећати перформансе, али могу изазвати залеђивање игре. Препоручује се опсег 77–21000.</string>
|
||||
<string name="cpu_ticks">Тактови</string>
|
||||
|
@ -121,6 +106,10 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Preskače određena poništavanja keša na strani CPU-a tokom ažuriranja memorije, smanjujući opterećenje procesora i poboljšavajući performanse. Može izazvati greške u nekim igrama.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Омогући емулацију MMU домаћина</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Ова оптимизација убрзава приступ меморији од стране гостујућег програма. Укључивање изазива да се читања/уписа меморије госта обављају директно у меморији и користе MMU домаћина. Искључивање присиљава све приступе меморији да користе софтверску емулацију MMU.</string>
|
||||
<string name="fast_cpu_time">ЦПУ сат</string>
|
||||
<string name="fast_cpu_time_description">Користите појачање (1700МХз) да бисте се покренули на највишим матичним тактом Свитцх \ 2000МХз (2000МХз) да бисте покренули на 2к сату.</string>
|
||||
<string name="memory_layout">Изглед меморије</string>
|
||||
<string name="memory_layout_description">(Експериментално) Промените изглед емулираног меморије. Ово постављање неће повећати перформансе, али може помоћи у играма које користе високе резолуције путем модова. Не користите на телефонима са 8 ГБ РАМ-а или мање. Ради само на динамичком (ЈИТ) бацкенд-у.</string>
|
||||
<string name="dma_accuracy">DMA тачност</string>
|
||||
<string name="dma_accuracy_description">Управља прецизношћу DMA-а. Сигурна прецизност може да исправи проблеме у неким играма, али у неким случајевима може да утиче и на перформансе. Ако нисте сигурни, оставите ово на Подразумевано.</string>
|
||||
|
||||
|
@ -158,6 +147,8 @@
|
|||
<string name="multiplayer_join_room_success">Успешно се придружите собу!</string>
|
||||
<string name="multiplayer_create_room_failed">Није успело креирање собе!</string>
|
||||
<string name="multiplayer_join_room_failed">Није успело да се придружи соби!</string>
|
||||
<string name="multiplayer_name_invalid">Име је прекратко</string>
|
||||
<string name="multiplayer_address_invalid">Неисправна адреса</string>
|
||||
<string name="multiplayer_port_invalid">Неважећи порт</string>
|
||||
<string name="multiplayer_exit_room">Излазна соба</string>
|
||||
<string name="multiplayer_network_error">Грешка у мрежи</string>
|
||||
|
@ -189,6 +180,8 @@
|
|||
<string name="multiplayer_kick_member">Избити</string>
|
||||
<string name="multiplayer_chat_input_hint">Пошаљите поруке ......</string>
|
||||
<string name="multiplayer_password">Лозинка</string>
|
||||
<string name="multiplayer_joining">Придружујем се…</string>
|
||||
<string name="multiplayer_creating">Креирам…</string>
|
||||
<string name="multiplayer_room_name">Име собе</string>
|
||||
<string name="multiplayer_room_name_invalid">Име собе мора бити између 3 и 20 знакова</string>
|
||||
<string name="multiplayer_max_players">Максимални играчи (16)</string>
|
||||
|
@ -222,27 +215,23 @@
|
|||
<string name="emulation_multiplayer">Мултиплаиер</string>
|
||||
<string name="multiplayer_game_name">Префериране игре</string>
|
||||
<string name="multiplayer_preferred_game_name">Преферирана игра</string>
|
||||
<string name="multiplayer_lobby_type">Тип лобија</string>
|
||||
<string name="multiplayer_no_game">Није пронађена није пронађена игара</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Морате одабрати преферирану игру да бисте угостили собу.</string>
|
||||
<string name="multiplayer_token_error">Мора бити дугачко 48 знакова и садржати само мала слова a-z</string>
|
||||
<string name="multiplayer_lobby_type">Тип лобија</string>
|
||||
<string name="multiplayer_public_visibility">Јавно</string>
|
||||
<string name="multiplayer_unlisted_visibility">Неприказано</string>
|
||||
<string name="multiplayer_name_invalid">Име је прекратко</string>
|
||||
<string name="multiplayer_address_invalid">Неисправна адреса</string>
|
||||
<string name="multiplayer_room_name_error">Мора бити између 3 и 20 знакова</string>
|
||||
<string name="multiplayer_required">Обавезно</string>
|
||||
<string name="multiplayer_token_required">Потребан је веб токен, идите на Напредне поставке -> Систем -> Мрежа</string>
|
||||
<string name="multiplayer_ip_error">Неисправан ИП формат</string>
|
||||
<string name="multiplayer_username_error">Мора садржати 4-20 знакова (само слова, бројеве, тачке, цртице, доње црте и размаке)</string>
|
||||
<string name="multiplayer_nickname_invalid">Неисправно корисничко име, проверите у Систем → Мрежа</string>
|
||||
<string name="multiplayer_token_error">Мора бити дугачко 48 знакова и садржати само мала слова a-z</string>
|
||||
<string name="multiplayer_port_error">Мора бити између 1 и 65535</string>
|
||||
<string name="cancel">Отказати</string>
|
||||
<string name="ok">У реду</string>
|
||||
<string name="refresh">Освежити</string>
|
||||
<string name="room_list">Листа соба</string>
|
||||
<string name="multiplayer_joining">Придружујем се…</string>
|
||||
<string name="multiplayer_creating">Креирам…</string>
|
||||
<string name="multiplayer_required">Обавезно</string>
|
||||
<string name="multiplayer_token_required">Потребан је веб токен, идите на Напредне поставке -> Систем -> Мрежа</string>
|
||||
<string name="multiplayer_ip_error">Неисправан ИП формат</string>
|
||||
<string name="multiplayer_port_error">Мора бити између 1 и 65535</string>
|
||||
<string name="multiplayer_room_name_error">Мора бити између 3 и 20 знакова</string>
|
||||
<string name="multiplayer_public_visibility">Јавно</string>
|
||||
<string name="multiplayer_unlisted_visibility">Неприказано</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Добродошли!</string>
|
||||
|
@ -252,12 +241,10 @@
|
|||
<string name="keys_description">Изаберите свој и лт; <b>prod.keys</b> датотека са дугметом испод.</string>
|
||||
<string name="select_keys">Изаберите тастере</string>
|
||||
<string name="firmware">Фирмвер</string>
|
||||
<string name="firmware_description">Изаберите свој <b>firmware.zip</b> фајл помоћу дугмета испод.\nEden тренутно захтева верзију <b>19.0.1</b> или старију.</string>
|
||||
<string name="select_firmware">Изабери фирмвер</string>
|
||||
<string name="games">Игре</string>
|
||||
<string name="games_description">Изаберите свој и игре и ЛТ; Б> мапу са дугметом испод.</string>
|
||||
<string name="done">Доношен</string>
|
||||
<string name="done_description">Све је постављено. \ Нењои своје игре!</string>
|
||||
<string name="text_continue">Настављати</string>
|
||||
<string name="next">Следећи</string>
|
||||
<string name="back">Назад</string>
|
||||
|
@ -268,6 +255,7 @@
|
|||
<string name="bluetooth_permissions_denied">Bluetooth дозволе одбијене. Подршка за контролере може бити ограничена.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">Азбучни</string>
|
||||
<string name="view_list">Списак</string>
|
||||
<string name="view_grid">Мрежа</string>
|
||||
|
@ -277,7 +265,6 @@
|
|||
<string name="pre_alpha_warning_description">УПОЗОРЕЊЕ: Овај софтвер је у пре-алфа фази и може имати грешке и непотпуне примене функција.</string>
|
||||
<string name="dont_show_again">Не покажи поново</string>
|
||||
<string name="pre_alpha_warning">Пре-Алпха софтвер</string>
|
||||
<string name="add_directory_success">Нова играчка игара је успешно додата</string>
|
||||
<string name="home_games">Игре</string>
|
||||
<string name="home_search">Тражити</string>
|
||||
<string name="home_settings">Подешавања</string>
|
||||
|
@ -364,7 +351,6 @@
|
|||
<string name="install_game_content_success_install">%1$d инсталирано успешно</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d преписано успешно</string>
|
||||
<string name="custom_driver_not_supported">Прилагођени управљачки програми нису подржани</string>
|
||||
<string name="custom_driver_not_supported_description">Прилагођени управљачки програм за учитавање ИСН \"т тренутно подржан за овај уређај.\" НХЕЦК Поново у будућности да бисте видели да ли је додата подршка!</string>
|
||||
<string name="manage_yuzu_data">Управљајте подацима ЕДЕН-а</string>
|
||||
<string name="manage_yuzu_data_description">Увоз / извозни софтвер, кључеви, кориснички подаци и још много тога!</string>
|
||||
<string name="share_save_file">Схаре Спреми датотеку</string>
|
||||
|
@ -374,21 +360,27 @@
|
|||
<string name="add_game_folder">Додајте мапу игара</string>
|
||||
<string name="folder_already_added">Ова мапа је већ додата!</string>
|
||||
<string name="game_folder_properties">Играње некретнина</string>
|
||||
<plurals name="saves_import_failed" tools:ignore="MissingQuantity">
|
||||
<item quantity="one" tools:ignore="ImpliedQuantity">Увоз%d уштедите%d</item>
|
||||
<plurals name="saves_import_failed">
|
||||
<item quantity="one">Увоз%d уштедите%d</item>
|
||||
<item quantity="few">Увоз%d уносе%d</item>
|
||||
<item quantity="other">Увоз%d уносе%d</item>
|
||||
</plurals>
|
||||
<plurals name="saves_import_success" tools:ignore="MissingQuantity">
|
||||
<item quantity="one" tools:ignore="ImpliedQuantity">Успешно увезено%d уштеда</item>
|
||||
<plurals name="saves_import_success">
|
||||
<item quantity="one">Успешно увезено%d уштеда</item>
|
||||
<item quantity="few">Успешно увезени%d штеди</item>
|
||||
<item quantity="other">Успешно увезени%d штеди</item>
|
||||
</plurals>
|
||||
<string name="no_save_data_found">Не пронађени су подаци сачувања</string>
|
||||
<string name="verify_installed_content">Проверите инсталирани садржај</string>
|
||||
<string name="verify_installed_content_description">Проверава све инсталиране садржаје за корупцију</string>
|
||||
|
||||
<string name="keys_missing">Шифра о шифрирањима недостају</string>
|
||||
<string name="keys_missing_description">Фирмваре и малопродајне игре не могу се дешифровати</string>
|
||||
<string name="uninstall_firmware">Деинсталирајте фирмвер</string>
|
||||
<string name="uninstall_firmware_description">Деинсталирање фирмвера ће га уклонити са уређаја и може утицати на компатибилност игара.</string>
|
||||
<string name="firmware_uninstalling">Деинсталирање фирмвера</string>
|
||||
<string name="firmware_uninstalled_success">Фирмваре је успешно деинсталирано</string>
|
||||
|
||||
<string name="firmware_invalid">Неисправан firmware</string>
|
||||
<string name="error_firmware_missing">Firmware је потребан за покретање одређених игара и апликација. Eden ради само са firmware-ом 19.0.1 или старијим.</string>
|
||||
<string name="error_firmware_corrupted">Firmware је присутан али се не може прочитати. Проверите кључеве за дешифровање и поново направите firmware дамп ако је потребно.</string>
|
||||
|
@ -399,7 +391,6 @@
|
|||
<string name="error_keys_invalid_filename">Проверите да ли ваш фајл са кључевима има .keys екстензију и покушајте поново.</string>
|
||||
<string name="error_keys_failed_init">Неуспела иницијализација кључева. Проверите да ли су вам алати за прављење дампа ажурни и поново направите дамп кључева.</string>
|
||||
|
||||
|
||||
<!-- Applet launcher strings -->
|
||||
<string name="qlaunch_applet">Клаунцх</string>
|
||||
<string name="qlaunch_description">Покрените апликације са почетног екрана система</string>
|
||||
|
@ -429,7 +420,6 @@
|
|||
<string name="licenses_description">Пројекти који омогућавају ЕДЕН за Андроид</string>
|
||||
<string name="build">Градити</string>
|
||||
<string name="user_data">Кориснички подаци</string>
|
||||
<string name="user_data_description">Увоз / извоз свих података апликација. \ Н \ н када увози податке о кориснику, сви постојећи кориснички подаци биће избрисани! \ Н \ НИМПОРТИНГ Подаци из ЦИТРОН-а могу проузроковати проблеме. Препоручује се ручно увоз свих потребних података.</string>
|
||||
<string name="exporting_user_data">Извоз података корисника ...</string>
|
||||
<string name="importing_user_data">Увоз података корисника ...</string>
|
||||
<string name="import_user_data">Увоз корисничких података</string>
|
||||
|
@ -438,7 +428,6 @@
|
|||
<string name="user_data_import_success">Корисничке податке увезене успешно</string>
|
||||
<string name="user_data_export_cancelled">Извоз је отказан</string>
|
||||
<string name="user_data_import_failed_description">Проверите да ли су мапе корисничких података у корену зип мапе и садрже конфигурацију датотека на Цонфиг / Цонфиг.ини и покушајте поново.</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Ограничити брзину</string>
|
||||
<string name="frame_limit_enable_description">Ограничава брзину емулације на одређени проценат нормалне брзине.</string>
|
||||
|
@ -460,18 +449,20 @@
|
|||
<string name="use_custom_rtc_description">Омогућава вам да поставите прилагођени сат у реалном времену одвојено од тренутног времена система.</string>
|
||||
<string name="set_custom_rtc">Подесите прилагођени РТЦ</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Генериши</string>
|
||||
<string name="web_username">Веб корисничко име</string>
|
||||
<string name="web_username_description">Корисничко име које се приказује у мултиплејер собама. Мора садржати 4-20 знакова (само слова, бројеве, цртице, тачке, доње црте и размаке).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Веб токен</string>
|
||||
<string name="web_token_description">Веб токен који се користи за стварање јавних лобија. То је низ од 48 знакова који садржи само мала слова А-З.</string>
|
||||
<string name="web_username">Веб корисничко име</string>
|
||||
<string name="web_username_description">Корисничко име које се приказује у мултиплејер собама. Мора садржати 4-20 знакова (само слова, бројеве, цртице, тачке, доње црте и размаке).</string>
|
||||
<string name="network">Мрежа</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Бекенд</string>
|
||||
<string name="display">Приказ</string>
|
||||
<string name="processing">Постпроцесирање</string>
|
||||
|
||||
<string name="frame_skipping">ВИП: Фрамескип</string>
|
||||
<string name="frame_skipping_description">Пребацивање оквира прескакање да бисте побољшали перформансе смањењем броја пружених оквира. Ова функција се и даље ради и биће омогућена у будућим издањима.</string>
|
||||
<string name="renderer_accuracy">Ниво тачности</string>
|
||||
|
@ -506,6 +497,8 @@
|
|||
<string name="cpu">ЦПУ</string>
|
||||
<string name="cpu_debug_mode">ЦПУ уклањање погрешака</string>
|
||||
<string name="cpu_debug_mode_description">Ставља ЦПУ у спор режим уклањања погрешака.</string>
|
||||
<string name="use_auto_stub">Користите ауто-стуб</string>
|
||||
<string name="use_auto_stub_description">Аутоматски угушите мрежне услуге и функције. То може побољшати компатибилност, али може проузроковати пад рушења и питања стабилности.</string>
|
||||
|
||||
<string name="gpu">ГПУ</string>
|
||||
<string name="renderer_api">АПИ</string>
|
||||
|
@ -738,7 +731,6 @@
|
|||
<string name="addon_installed_successfully">Аддон је успешно инсталиран</string>
|
||||
<string name="verifying_content">Верификација садржаја ...</string>
|
||||
<string name="content_install_notice">Обавештење о инсталирању садржаја</string>
|
||||
<string name="content_install_notice_description">Садржај који сте одабрали не одговара овој игри. Ионако нинсталл?</string>
|
||||
<string name="confirm_uninstall">Потврдите деинсталирање</string>
|
||||
<string name="confirm_uninstall_description">Јесте ли сигурни да желите да деинсталирате овај Аддон?</string>
|
||||
<string name="verify_integrity">Проверите интегритет</string>
|
||||
|
@ -748,8 +740,6 @@
|
|||
<string name="verify_failure_description">Садржај датотеке може бити оштећен</string>
|
||||
<string name="verify_no_result">Провјера интегритета није могла да се изврши</string>
|
||||
<string name="verify_no_result_description">Садржај датотеке није проверен за валидност</string>
|
||||
<string name="verification_failed_for">Верификација није успела за следеће датотеке: \ н%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Ваш РОМ је шифровани</string>
|
||||
<string name="loader_error_encrypted_roms_description">Игра ЦартиДгес</string>
|
||||
|
@ -758,6 +748,7 @@
|
|||
<string name="loader_error_video_core_description">То обично узрокује некомпатибилни ГПУ драјвер. Инсталирање прилагођеног ГПУ управљачког програма може решити овај проблем.</string>
|
||||
<string name="loader_error_invalid_format">Није могуће учитати РОМ</string>
|
||||
<string name="loader_error_file_not_found">РОМ датотека не постоји</string>
|
||||
|
||||
<string name="loader_requires_firmware">Игра захтева firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Игра коју покушавате да покренете захтева firmware за покретање или прелазак почетног менија. Молимо <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> направите дамп и инсталирајте firmware</a>, или притисните \"OK\" да бисте наставили у сваком случају.]]></string>
|
||||
|
||||
|
@ -781,7 +772,6 @@
|
|||
<string name="config_write_failed">Неуспело писање конфигурационе датотеке</string>
|
||||
<string name="config_apply_failed">Неуспела примена конфигурације</string>
|
||||
<string name="config_already_exists_title">Конфигурација већ постоји</string>
|
||||
<string name="config_already_exists_message">Прилагођена подешавања већ постоје за %1$s.\n\nДа ли желите да препишете постојећу конфигурацију?\n\nОву радњу није могуће поништити.</string>
|
||||
<string name="config_exists_prompt">Провера постојеће конфигурације...</string>
|
||||
<string name="overwrite_cancelled">Преписивање отказано</string>
|
||||
<string name="checking_driver">Провера прилагођеног драјвера: %1$s</string>
|
||||
|
@ -801,7 +791,6 @@
|
|||
<string name="invalid_driver_file">Неисправна датотека драјвера: %s</string>
|
||||
<string name="network_unavailable">Мрежна веза није доступна. Проверите интернет конекцију и покушајте поново.</string>
|
||||
<string name="driver_missing_title">GPU драјвер је потребан</string>
|
||||
<string name="driver_missing_message">Конфигурација игре захтева GPU драјвер \"%s\" који није инсталиран на вашем уређају.\n\nДа ли желите да га преузмете и инсталирате сада?</string>
|
||||
<string name="driver_download_cancelled">Преузимање драјвера отказано. Игра се не може покренути без потребног драјвера.</string>
|
||||
<string name="download">Преузми</string>
|
||||
|
||||
|
@ -838,13 +827,10 @@
|
|||
<string name="abort_button">Престати</string>
|
||||
<string name="continue_button">Настављати</string>
|
||||
<string name="system_archive_not_found">Архива система није пронађена</string>
|
||||
<string name="system_archive_not_found_message">%s недостаје. Молимо вас да избаците системске архиве. \ Нцонтинуинг Емулација може резултирати рушењем и грешкама.</string>
|
||||
<string name="system_archive_general">Архива система</string>
|
||||
<string name="save_load_error">Грешка уштеде / учитавање</string>
|
||||
<string name="fatal_error">Фатална грешка</string>
|
||||
<string name="fatal_error_message">Дошло је до кобне грешке. Проверите детаље о дневнику. \ НцонТинуинг Емулација може резултирати сударама и грешкама.</string>
|
||||
<string name="performance_warning">Искључивање ове поставке значајно ће смањити перформансе емулације! За најбоље искуство, препоручује се да поставите ово подешавање омогућено.</string>
|
||||
<string name="device_memory_inadequate">Уређај РАМ-а:%1$s \ н Рецоммсендед:%2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">Нема презентације игре за покретање!</string>
|
||||
|
||||
|
@ -876,26 +862,6 @@
|
|||
<string name="temperature_celsius">Целзијус</string>
|
||||
<string name="temperature_fahrenheit">Фаренхајт</string>
|
||||
|
||||
<!-- Language Names -->
|
||||
<string name="language_japanese" translatable="false">日本語</string>
|
||||
<string name="language_english" translatable="false">English</string>
|
||||
<string name="language_french" translatable="false">Français</string>
|
||||
<string name="language_german" translatable="false">Deutsch</string>
|
||||
<string name="language_italian" translatable="false">Italiano</string>
|
||||
<string name="language_spanish" translatable="false">Español</string>
|
||||
<string name="language_chinese" translatable="false">简体中文</string>
|
||||
<string name="language_korean" translatable="false">한국어</string>
|
||||
<string name="language_dutch" translatable="false">Nederlands</string>
|
||||
<string name="language_portuguese" translatable="false">Português</string>
|
||||
<string name="language_russian" translatable="false">Русский</string>
|
||||
<string name="language_taiwanese" translatable="false">台湾</string>
|
||||
<string name="language_british_english" translatable="false">British English</string>
|
||||
<string name="language_canadian_french" translatable="false">Français canadien</string>
|
||||
<string name="language_latin_american_spanish" translatable="false">Español latinoamericano</string>
|
||||
<string name="language_simplified_chinese" translatable="false">简体中文</string>
|
||||
<string name="language_traditional_chinese" translatable="false">正體中文</string>
|
||||
<string name="language_brazilian_portuguese" translatable="false">Português do Brasil</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Бајт</string>
|
||||
<string name="memory_byte_shorthand">Б</string>
|
||||
|
@ -967,7 +933,6 @@
|
|||
<string name="scaling_filter_gaussian">Гауссиан</string>
|
||||
<string name="scaling_filter_scale_force">Скалефорце</string>
|
||||
<string name="scaling_filter_fsr">АМД ФиделитиФКС ™ Супер резолуција</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Ниједан</string>
|
||||
<string name="anti_aliasing_fxaa">ФКСАА</string>
|
||||
|
@ -1074,508 +1039,5 @@
|
|||
|
||||
<!-- Licenses screen strings -->
|
||||
<string name="licenses">Лиценце</string>
|
||||
<string name="license_fidelityfx_fsr" translatable="false">FidelityFX-FSR</string>
|
||||
<string name="license_fidelityfx_fsr_description">Висококвалитетни упглинг из АМД-а</string>
|
||||
<string name="license_fidelityfx_fsr_link" translatable="false">https://github.com/GPUOpen-Effects/FidelityFX-FSR</string>
|
||||
<string name="license_fidelityfx_fsr_copyright" translatable="false">Copyright © 2021 Advanced Micro Devices, Inc.</string>
|
||||
<string name="license_fidelityfx_fsr_text" translatable="false">
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the \"Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:\n\n
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.\n\n
|
||||
|
||||
THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
</string>
|
||||
<string name="license_cubeb" translatable="false">cubeb</string>
|
||||
<string name="license_cubeb_description" translatable="false">Cross platform audio library</string>
|
||||
<string name="license_cubeb_link" translatable="false">https://github.com/mozilla/cubeb</string>
|
||||
<string name="license_cubeb_copyright" translatable="false">Copyright © 2011 Mozilla Foundation</string>
|
||||
<string name="license_cubeb_text" translatable="false">
|
||||
Permission to use, copy, modify, and distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.\n\n
|
||||
|
||||
THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
</string>
|
||||
<string name="license_dynarmic" translatable="false">Dynarmic</string>
|
||||
<string name="license_dynarmic_description" translatable="false">An ARM dynamic recompiler</string>
|
||||
<string name="license_dynarmic_link" translatable="false">https://github.com/merryhime/dynarmic</string>
|
||||
<string name="license_dynarmic_copyright" translatable="false">Copyright © 2017 merryhime</string>
|
||||
<string name="license_dynarmic_text" translatable="false">
|
||||
Permission to use, copy, modify, and/or distribute this software for
|
||||
any purpose with or without fee is hereby granted.\n\n
|
||||
|
||||
THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
|
||||
OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
</string>
|
||||
<string name="license_ffmpeg" translatable="false">FFmpeg</string>
|
||||
<string name="license_ffmpeg_description" translatable="false">FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.</string>
|
||||
<string name="license_ffmpeg_link" translatable="false">https://github.com/FFmpeg/FFmpeg</string>
|
||||
<string name="license_ffmpeg_copyright" translatable="false">Copyright © 1991, 1999 Free Software Foundation, Inc.</string>
|
||||
<string name="license_ffmpeg_text" translatable="false">
|
||||
GNU LESSER GENERAL PUBLIC LICENSE\n
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION\n\n
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called \"this License\").
|
||||
Each licensee is addressed as \"you\".\n\n
|
||||
|
||||
A \"library\" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.\n\n
|
||||
|
||||
The \"Library\", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A \"work based on the
|
||||
Library\" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term \"modification\".)\n\n
|
||||
|
||||
\"Source code\" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.\n\n
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.\n\n
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library\"s
|
||||
complete source code as you receive it, in any medium, provided that
|
||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.\n\n
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.\n\n
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
|
||||
of it, thus forming a work based on the Library, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:\n\n
|
||||
|
||||
a) The modified work must itself be a software library.\n\n
|
||||
|
||||
b) You must cause the files modified to carry prominent notices
|
||||
stating that you changed the files and the date of any change.\n\n
|
||||
|
||||
c) You must cause the whole of the work to be licensed at no
|
||||
charge to all third parties under the terms of this License.\n\n
|
||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
|
||||
the facility, other than as an argument passed when the facility
|
||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.\n\n
|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)\n\n
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Library, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.\n\n
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Library.\n\n
|
||||
|
||||
In addition, mere aggregation of another work not based on the Library
|
||||
with the Library (or with a work based on the Library) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.\n\n
|
||||
|
||||
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||
License instead of this License to a given copy of the Library. To do
|
||||
this, you must alter all the notices that refer to this License, so
|
||||
that they refer to the ordinary GNU General Public License, version 2,
|
||||
instead of to this License. (If a newer version than version 2 of the
|
||||
ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
these notices.\n\n
|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
that copy, so the ordinary GNU General Public License applies to all
|
||||
subsequent copies and derivative works made from that copy.\n\n
|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
the Library into a program that is not a library.\n\n
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||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
derivative of it, under Section 2) in object code or executable form
|
||||
under the terms of Sections 1 and 2 above provided that you accompany
|
||||
it with the complete corresponding machine-readable source code, which
|
||||
must be distributed under the terms of Sections 1 and 2 above on a
|
||||
medium customarily used for software interchange.\n\n
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
from a designated place, then offering equivalent access to copy the
|
||||
source code from the same place satisfies the requirement to
|
||||
distribute the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.\n\n
|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
Library, but is designed to work with the Library by being compiled or
|
||||
linked with it, is called a \"work that uses the Library\". Such a
|
||||
work, in isolation, is not a derivative work of the Library, and
|
||||
therefore falls outside the scope of this License.\n\n
|
||||
|
||||
However, linking a \"work that uses the Library\" with the Library
|
||||
creates an executable that is a derivative of the Library (because it
|
||||
contains portions of the Library), rather than a \"work that uses the
|
||||
library\". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.\n\n
|
||||
|
||||
When a \"work that uses the Library\" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
linked without the Library, or if the work is itself a library. The
|
||||
threshold for this to be true is not precisely defined by law.\n\n
|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
structure layouts and accessors, and small macros and small inline
|
||||
functions (ten lines or less in length), then the use of the object
|
||||
file is unrestricted, regardless of whether it is legally a derivative
|
||||
work. (Executables containing this object code plus portions of the
|
||||
Library will still fall under Section 6.)\n\n
|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
distribute the object code for the work under the terms of Section 6.
|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.\n\n
|
||||
|
||||
6. As an exception to the Sections above, you may also combine or
|
||||
link a \"work that uses the Library\" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer\"s own use and reverse
|
||||
engineering for debugging such modifications.\n\n
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:\n\n
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable \"work that
|
||||
uses the Library\", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)\n\n
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user\"s computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.\n\n
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.\n\n
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.\n\n
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.\n\n
|
||||
|
||||
For an executable, the required form of the \"work that uses the
|
||||
Library\" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.\n\n
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.\n\n
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:\n\n
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.\n\n
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.\n\n
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.\n\n
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.\n\n
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients\" exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.\n\n
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.\n\n
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.\n\n
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.\n\n
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.\n\n
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.\n\n
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.\n\n
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version\", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.\n\n
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.\n\n
|
||||
|
||||
NO WARRANTY\n\n
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY \"AS IS\" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.\n\n
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
</string>
|
||||
<string name="license_opus" translatable="false">Opus</string>
|
||||
<string name="license_opus_description" translatable="false">Modern audio compression for the internet</string>
|
||||
<string name="license_opus_link" translatable="false">https://github.com/xiph/opus</string>
|
||||
<string name="license_opus_copyright" translatable="false">Copyright 2001–2011 Xiph.Org, Skype Limited, Octasic, Jean-Marc Valin, Timothy B. Terriberry, CSIRO, Gregory Maxwell, Mark Borgerding, Erik de Castro Lopo</string>
|
||||
<string name="license_opus_text" translatable="false">
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:\n\n
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.\n\n
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.\n\n
|
||||
|
||||
- Neither the name of Internet Society, IETF or IETF Trust, nor the
|
||||
names of specific contributors, may be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.\n\n
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS\"\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n
|
||||
|
||||
Opus is subject to the royalty-free patent licenses which are
|
||||
specified at:\n\n
|
||||
|
||||
Xiph.Org Foundation:
|
||||
https://datatracker.ietf.org/ipr/1524/ \n\n
|
||||
|
||||
Microsoft Corporation:
|
||||
https://datatracker.ietf.org/ipr/1914/ \n\n
|
||||
|
||||
Broadcom Corporation:
|
||||
https://datatracker.ietf.org/ipr/1526/
|
||||
</string>
|
||||
<string name="license_sirit" translatable="false">Sirit</string>
|
||||
<string name="license_sirit_description" translatable="false">A runtime SPIR-V assembler</string>
|
||||
<string name="license_sirit_link" translatable="false">https://github.com/ReinUsesLisp/sirit</string>
|
||||
<string name="license_sirit_copyright" translatable="false">Copyright © 2019, sirit All rights reserved.</string>
|
||||
<string name="license_sirit_text" translatable="false">
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:\n
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.\n
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.\n
|
||||
* Neither the name of the organization nor the
|
||||
names of its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.\n\n
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
</string>
|
||||
<string name="license_adreno_tools" translatable="false">Adreno Tools</string>
|
||||
<string name="license_adreno_tools_description" translatable="false">A library for applying rootless Adreno GPU driver modifications/replacements</string>
|
||||
<string name="license_adreno_tools_link" translatable="false">https://github.com/bylaws/libadrenotools</string>
|
||||
<string name="license_adreno_tools_copyright" translatable="false">Copyright © 2021, Billy Laws</string>
|
||||
<string name="license_adreno_tools_text" translatable="false">
|
||||
BSD 2-Clause License\n\n
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:\n\n
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.\n\n
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.\n\n
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
</string>
|
||||
</resources>
|
||||
</resources>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Це програмне забезпечення дозволяє запускати ігри для ігрової консолі Nintendo Switch. Ігри чи ключі до консолі не надаються.<br /><br />Перед початком роботи знайдіть ваш файл <![CDATA[<b> prod.keys </b>]]> у сховищі пристрою.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Дізнатися більше</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Сповіщення та помилки</string>
|
||||
<string name="notice_notification_channel_description">Виводить сповіщення у разі виникнення проблем.</string>
|
||||
<string name="notification_permission_not_granted">Дозвіл на сповіщення не надано!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Компіляція</string>
|
||||
<string name="shaders_suffix">Шейдер(и)</string>
|
||||
<string name="charging">(Заряджається)</string>
|
||||
|
||||
<string name="system_info_label">Система:</string>
|
||||
<string name="show_stats_overlay">Показувати оверлей продуктивності</string>
|
||||
<string name="stats_overlay_customization">Налаштування</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Одиниці виміру температури акумулятора</string>
|
||||
<string name="show_power_info">Показати інформацію про акумулятор</string>
|
||||
<string name="show_power_info_description">Показати поточне споживання енергії та залишкову ємність акумулятора</string>
|
||||
<string name="show_shaders_building">Показати побудову шейдерів</string>
|
||||
<string name="show_shaders_building_description">Показати поточну кількість шейдерів, які наразі компілюються</string>
|
||||
<string name="overlay_position">Позиція оверлею</string>
|
||||
<string name="overlay_position_description">Обрати розташування виводу статистики на екрані</string>
|
||||
<string name="overlay_position_top_left">Вгорі ліворуч</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">По центру внизу</string>
|
||||
<string name="perf_overlay_background">Фон оверлею</string>
|
||||
<string name="perf_overlay_background_description">Додати фон для кращої читабельності</string>
|
||||
<string name="show_shaders_building">Показати побудову шейдерів</string>
|
||||
<string name="show_shaders_building_description">Показати поточну кількість шейдерів, які наразі компілюються</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Показати накладання інформації про пристрій</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Відображає встановлену версію прошивки</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Розширення GPU</string>
|
||||
<string name="veil_renderer">Рендеринг</string>
|
||||
<string name="veil_misc">Процесор і пам\'ять</string>
|
||||
<string name="eden_veil">Завіса Eden</string>
|
||||
<string name="eden_veil_description">Експериментальні налаштування для покращення продуктивності та сумісності. Ці налаштування можуть викликати збої, зокрема чорний екран.</string>
|
||||
<string name="eden_veil_warning_title">Експериментальні налаштування</string>
|
||||
<string name="eden_veil_warning_description">Налаштування Завіси Eden є експериментальними та можуть спричинити проблеми. Якщо ваша гра не запускається — вимкніть усі розширення.</string>
|
||||
|
||||
<string name="veil_extensions">Розширення GPU</string>
|
||||
<string name="dyna_state">Розширений динамічний стан</string>
|
||||
<string name="dyna_state_description">Керує кількістю функцій, які можна використовувати в розширеному динамічному стані. Вищі значення дозволяють більше функцій і можуть підвищити продуктивність, але можуть спричинити проблеми з деякими драйверами та постачальниками. Значення за замовчуванням може відрізнятися залежно від вашої системи та апаратних можливостей. Це значення можна змінювати, док не буде досягнуто стабільності та кращої якості зображення.</string>
|
||||
<string name="disabled">Вимкнено</string>
|
||||
<string name="provoking_vertex">Provoking Vertex</string>
|
||||
<string name="provoking_vertex_description">Покращує освітлення та обробку вершин у деяких іграх. Підтримується лише GPU з Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Індексація дескрипторів</string>
|
||||
<string name="descriptor_indexing_description">Покращує обробку текстур та буферів, а також шар перекладу Maxwell. Підтримується деякими GPU Vulkan 1.1 та всіма GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Семплове затінення</string>
|
||||
<string name="sample_shading_description">Дозволяє шейдеру фрагментів виконуватися на кожен семпл у багатосемпловому фрагменті замість одного разу на фрагмент. Покращує якість графіки за рахунок продуктивності. Лише пристрої з Vulkan 1.1+ підтримують це розширення.</string>
|
||||
<string name="sample_shading_fraction">Частка затінення зразка</string>
|
||||
<string name="sample_shading_fraction_description">Інтенсивність проходу затінення зразка. Вищі значення покращують якість, але й сильніше знижують продуктивність.</string>
|
||||
|
||||
<string name="veil_renderer">Рендеринг</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Метод автоматичного керування ресурсами у Vulkan, який забезпечує правильне звільнення ресурсів після завершення їх використання, проте він може спричинити збої в ігрових збірниках.</string>
|
||||
<string name="frame_skipping">В розробці: Пропуск кадрів</string>
|
||||
<string name="frame_skipping_description">Увімкніть або вимкніть пропуск кадрів для покращення продуктивності за рахунок зменшення кількості візуалізованих кадрів. Ця функція ще розробляється та буде доступна у майбутніх версіях.</string>
|
||||
<string name="frame_interpolation">Покращена синхронізація кадрів</string>
|
||||
<string name="frame_interpolation_description">Забезпечує плавну та стабільну подачу кадрів шляхом синхронізації їх часу, зменшуючи підвисання та нерівномірну анімацію. Ідеально для ігор з нестабільним часом кадрів або мікро-підвисаннями під час гри.</string>
|
||||
<string name="renderer_early_release_fences">Release fences early</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Забезпечує узгодженість даних між обчислювальними операціями та операціями з пам\'яттю. Ця опція має виправляти проблеми в деяких іграх, але може знижувати продуктивність у деяких випадках. Ігри на Unreal Engine 4, здається, найбільш постраждалі.</string>
|
||||
<string name="buffer_reorder_disable">Вимкнути переупорядкування буфера</string>
|
||||
<string name="buffer_reorder_disable_description">Якщо позначено, вимикає переупорядкування завантажень відображеної пам\'яті, що дозволяє пов\'язувати завантаження з конкретними малюваннями. Може знизити продуктивність у деяких випадках.</string>
|
||||
<string name="use_lru_cache">Увімкнути LRU-кеш</string>
|
||||
<string name="use_lru_cache_description">Увімкніть або вимкніть кеш LRU (Least Recently Used) для покращення продуктивності шляхом зменшення навантаження на CPU. Деякі ігри (зокрема TotK 1.2.1) можуть працювати некоректно - вимкніть, якщо гра не запускається або раптово вилітає.</string>
|
||||
<string name="dyna_state">Розширений динамічний стан</string>
|
||||
<string name="dyna_state_description">Керує кількістю функцій, які можна використовувати в розширеному динамічному стані. Вищі значення дозволяють більше функцій і можуть підвищити продуктивність, але можуть спричинити проблеми з деякими драйверами та постачальниками. Значення за замовчуванням може відрізнятися залежно від вашої системи та апаратних можливостей. Це значення можна змінювати, док не буде досягнуто стабільності та кращої якості зображення.</string>
|
||||
<string name="disabled">Вимкнено</string>
|
||||
|
||||
<string name="veil_misc">Процесор і пам\'ять</string>
|
||||
<string name="use_sync_core">Синхронізувати швидкість ядра</string>
|
||||
<string name="use_sync_core_description">Синхронізує швидкість ядра з максимальним відсотком швидкості для покращення продуктивності без зміни реальної швидкості гри.</string>
|
||||
<string name="use_auto_stub">Використовувати Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Автоматично замінює відсутні сервіси та функції. Це може покращити сумісність, але може викликати збої та проблеми зі стабільністю.</string>
|
||||
<string name="uninstall_firmware">Видалити прошивку</string>
|
||||
<string name="uninstall_firmware_description">Видалення прошивки з пристрою може вплинути на сумісність ігор.</string>
|
||||
<string name="firmware_uninstalling">Видалення прошивки...</string>
|
||||
<string name="firmware_uninstalled_success">Прошивку успішно видалено</string>
|
||||
<string name="provoking_vertex">Provoking Vertex</string>
|
||||
<string name="provoking_vertex_description">Покращує освітлення та обробку вершин у деяких іграх. Підтримується лише GPU з Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Індексація дескрипторів</string>
|
||||
<string name="descriptor_indexing_description">Покращує обробку текстур та буферів, а також шар перекладу Maxwell. Підтримується деякими GPU Vulkan 1.1 та всіма GPU Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Використовувати швидкий час GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Змушує більшість ігор працювати з найвищою нативною роздільною здатністю. Цей параметр є нестабільним і може призвести до збоїв.</string>
|
||||
<string name="fast_gpu_time">Фактор розгону GPU</string>
|
||||
<string name="fast_gpu_time_description">Використовуйте 128 для максимальної продуктивності та 512 для максимальної графічної точності.</string>
|
||||
<string name="gpu_low">Низький (128)</string>
|
||||
<string name="gpu_medium">Середній (256)</string>
|
||||
<string name="gpu_high">Високий (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Цельсій</string>
|
||||
<string name="temperature_fahrenheit">Фаренгейт</string>
|
||||
|
||||
<string name="use_lru_cache">Увімкнути LRU-кеш</string>
|
||||
<string name="use_lru_cache_description">Увімкніть або вимкніть кеш LRU (Least Recently Used) для покращення продуктивності шляхом зменшення навантаження на CPU. Деякі ігри (зокрема TotK 1.2.1) можуть працювати некоректно - вимкніть, якщо гра не запускається або раптово вилітає.</string>
|
||||
<string name="use_fast_cpu_time">Швидкий час CPU</string>
|
||||
<string name="use_fast_cpu_time_description">Змушує емульований процесор працювати на вищій тактовій частоті, зменшуючи деякі обмежувачі FPS. Ця опція нестабільна і може спричинити проблеми, а слабші CPU можуть мати знижену продуктивність.</string>
|
||||
<string name="fast_cpu_time">Тактова частота CPU</string>
|
||||
<string name="fast_cpu_time_description">Використовуйте Прискорену (1700MHz) для роботи на максимальній нативній частоті Switch, або оберіть Швидку (2000MHz) для подвоєння базової частоти.</string>
|
||||
<string name="memory_layout">Розподіл пам\'яті</string>
|
||||
<string name="memory_layout_description">(ЕКСПЕРИМЕНТАЛЬНО) Змінює емульований розподіл пам\'яті. Це налаштування не підвищує продуктивність, але може допомогти в іграх, які використовують високу роздільну здатність через моди. Не використовуйте на телефонах з 8 ГБ ОЗУ або менше.</string>
|
||||
<string name="sample_shading">Семплове затінення</string>
|
||||
<string name="sample_shading_description">Дозволяє шейдеру фрагментів виконуватися на кожен семпл у багатосемпловому фрагменті замість одного разу на фрагмент. Покращує якість графіки за рахунок продуктивності. Лише пристрої з Vulkan 1.1+ підтримують це розширення.</string>
|
||||
<string name="sample_shading_fraction">Частка затінення зразка</string>
|
||||
<string name="sample_shading_fraction_description">Інтенсивність проходу затінення зразка. Вищі значення покращують якість, але й сильніше знижують продуктивність.</string>
|
||||
<string name="custom_cpu_ticks">Користувацькі такти CPU</string>
|
||||
<string name="custom_cpu_ticks_description">Встановіть користувацьке значення тактів CPU. Вищі значення можуть покращити продуктивність, але також можуть спричинити зависання гри. Рекомендується діапазон 77–21000.</string>
|
||||
<string name="cpu_ticks">Такти</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Пропускає деякі інвалідації кешу на стороні CPU під час оновлення пам\'яті, зменшуючи навантаження на процесор і покращуючи продуктивність. Може спричинити збої в деяких іграх.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Увімкнути емуляцію MMU хоста</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Ця оптимізація пришвидшує доступ до пам\'яті гостьовою програмою. Увімкнення призводить до того, що читання/запис пам\'яті гостя виконуються безпосередньо в пам\'яті та використовують MMU хоста. Вимкнення змушує всі звернення до пам\'яті використовувати програмну емуляцію MMU.</string>
|
||||
<string name="fast_cpu_time">Тактова частота CPU</string>
|
||||
<string name="fast_cpu_time_description">Використовуйте Прискорену (1700MHz) для роботи на максимальній нативній частоті Switch, або оберіть Швидку (2000MHz) для подвоєння базової частоти.</string>
|
||||
<string name="memory_layout">Розподіл пам\'яті</string>
|
||||
<string name="memory_layout_description">(ЕКСПЕРИМЕНТАЛЬНО) Змінює емульований розподіл пам\'яті. Це налаштування не підвищує продуктивність, але може допомогти в іграх, які використовують високу роздільну здатність через моди. Не використовуйте на телефонах з 8 ГБ ОЗУ або менше.</string>
|
||||
<string name="dma_accuracy">Точність DMA</string>
|
||||
<string name="dma_accuracy_description">Керує точністю DMA. Безпечна точність може виправити проблеми в деяких іграх, але в деяких випадках також може вплинути на продуктивність. Якщо не впевнені, залиште це значення за замовчуванням.</string>
|
||||
|
||||
<string name="memory_4gb">4 ГБ (Рекомендовано)</string>
|
||||
<string name="memory_6gb">6 ГБ (Небезпечно)</string>
|
||||
<string name="memory_8gb">8 ГБ (Небезпечно)</string>
|
||||
|
||||
<string name="clock_base">Базова (1000MHz)</string>
|
||||
<string name="clock_boost">Прискорена (1700MHz)</string>
|
||||
<string name="clock_fast">Швидка (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Метод декодування ASTC</string>
|
||||
<string name="accelerate_astc_description">Виберіть спосіб декодування стиснених текстур ASTC для рендерингу: CPU (повільно, безпечно), GPU (швидко, рекомендовано) або CPU Async (без затримок, можуть виникнути несправності)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">Асинхронно CPU</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Метод перестиснення ASTC</string>
|
||||
<string name="astc_recompression_description">Виберіть спосіб перестиснення текстур ASTC для покращення сумісності та продуктивності. Увімкнення цієї опції зберігає VRAM, але може знизити якість текстур.</string>
|
||||
<string name="astc_recompression_uncompressed">Без стиснення</string>
|
||||
<string name="astc_recompression_bc1">BC1 (низька якість)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (середня якість)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Режим використання VRAM</string>
|
||||
<string name="vram_usage_mode_description">Налаштування виділення пам`яті GPU</string>
|
||||
<string name="vram_usage_conservative">Консервативний</string>
|
||||
<string name="vram_usage_aggressive">Агресивний</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Система обробки шейдерів</string>
|
||||
<string name="shader_backend_description">Спосіб компіляції шейдерів</string>
|
||||
|
@ -173,9 +128,7 @@
|
|||
<string name="nvdec_emulation_gpu">GPU</string>
|
||||
<string name="nvdec_emulation_none">Вимкнено</string>
|
||||
|
||||
<!-- Optimize SPIRV output -->
|
||||
<string name="renderer_optimize_spirv_output">Оптимізація SPIRV</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Оптимізує скомпільований шейдер для покращення ефективності GPU.</string>
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="never">Ніколи</string>
|
||||
<string name="on_load">При завантаженні</string>
|
||||
<string name="always">Завжди</string>
|
||||
|
@ -195,6 +148,7 @@
|
|||
<string name="multiplayer_join_room_success">Приєднано до кімнати</string>
|
||||
<string name="multiplayer_create_room_failed">Помилка створення</string>
|
||||
<string name="multiplayer_join_room_failed">Помилка приєднання</string>
|
||||
<string name="multiplayer_name_invalid">Ім\'я занадто коротке</string>
|
||||
<string name="multiplayer_address_invalid">Невірна адреса</string>
|
||||
<string name="multiplayer_port_invalid">Невірний порт</string>
|
||||
<string name="multiplayer_exit_room">Вийти</string>
|
||||
|
@ -227,6 +181,8 @@
|
|||
<string name="multiplayer_kick_member">Вигнати</string>
|
||||
<string name="multiplayer_chat_input_hint">Повідомлення...</string>
|
||||
<string name="multiplayer_password">Пароль</string>
|
||||
<string name="multiplayer_joining">Приєднуюсь…</string>
|
||||
<string name="multiplayer_creating">Створюю…</string>
|
||||
<string name="multiplayer_room_name">Назва кімнати</string>
|
||||
<string name="multiplayer_room_name_invalid">Назва кімнати має містити від 3 до 20 символів</string>
|
||||
<string name="multiplayer_max_players">Макс. гравців (16)</string>
|
||||
|
@ -260,38 +216,23 @@
|
|||
<string name="emulation_multiplayer">Мультиплеєр</string>
|
||||
<string name="multiplayer_game_name">Вподобані ігри</string>
|
||||
<string name="multiplayer_preferred_game_name">Вподобана гра</string>
|
||||
<string name="multiplayer_lobby_type">Тип лобі</string>
|
||||
<string name="multiplayer_no_game">Ігор не знайдено</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Виберіть гру</string>
|
||||
<string name="multiplayer_room_name_error">3-20 символів</string>
|
||||
<string name="multiplayer_required">Обов\'язково</string>
|
||||
<string name="multiplayer_token_required">Потрібний веб-токен, перейдіть у Розширені налаштування → Система → Мережа</string>
|
||||
<string name="multiplayer_ip_error">Невірний IP</string>
|
||||
<string name="multiplayer_name_invalid">Ім\'я занадто коротке</string>
|
||||
<string name="multiplayer_username_error">Повинно містити 4-20 символів (лише літери, цифри, крапки, дефіси, підкреслення та пробіли)</string>
|
||||
<string name="multiplayer_nickname_invalid">Недійсне ім\'я користувача, перевірте в Система → Мережа</string>
|
||||
<string name="multiplayer_port_error">1-65535</string>
|
||||
<string name="multiplayer_token_error">Має бути 48 символів і містити лише малі літери a-z</string>
|
||||
<string name="multiplayer_lobby_type">Тип лобі</string>
|
||||
<string name="multiplayer_public_visibility">Публічне</string>
|
||||
<string name="multiplayer_unlisted_visibility">Приховане</string>
|
||||
<string name="multiplayer_port_error">1-65535</string>
|
||||
<string name="cancel">Скасувати</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Оновити</string>
|
||||
<string name="room_list">Список кімнат</string>
|
||||
<string name="multiplayer_joining">Приєднуюсь…</string>
|
||||
<string name="multiplayer_creating">Створюю…</string>
|
||||
<string name="multiplayer_token_required">Потрібний веб-токен, перейдіть у Розширені налаштування → Система → Мережа</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Колір теми</string>
|
||||
<string name="violet">Фіолетовий (Типовий)</string>
|
||||
<string name="blue">Синій</string>
|
||||
<string name="cyan">Блакитний</string>
|
||||
<string name="red">Червоний</string>
|
||||
<string name="green">Зелений</string>
|
||||
<string name="yellow">Жовтий</string>
|
||||
<string name="orange">Помаранчевий</string>
|
||||
<string name="pink">Рожевий</string>
|
||||
<string name="gray">Сірий</string>
|
||||
<string name="multiplayer_public_visibility">Публічне</string>
|
||||
<string name="multiplayer_unlisted_visibility">Приховане</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Вітаємо!</string>
|
||||
|
@ -301,49 +242,54 @@
|
|||
<string name="keys_description">Виберіть ваш файл <b>prod.keys</b> за допомогою кнопки нижче.</string>
|
||||
<string name="select_keys">Вибрати ключі</string>
|
||||
<string name="firmware">Прошивка</string>
|
||||
<string name="firmware_description">Виберіть файл <b>firmware.zip</b> за допомогою кнопки нижче.\nЗараз Eden вимагає версію <b>19.0.1</b> або старішу.</string>
|
||||
<string name="select_firmware">Вибрати прошивку</string>
|
||||
<string name="games">Ігри</string>
|
||||
<string name="games_description">Виберіть вашу теку з <b>іграми</b> за допомогою кнопки нижче.</string>
|
||||
<string name="done">Готово</string>
|
||||
<string name="done_description">Все готово.\nМожна грати!</string>
|
||||
<string name="text_continue">Продовжити</string>
|
||||
<string name="next">Далі</string>
|
||||
<string name="back">Назад</string>
|
||||
<string name="add_games">Додати ігри</string>
|
||||
<string name="add_games_description">Виберіть теку з іграми</string>
|
||||
<string name="step_complete">Завершено!</string>
|
||||
<string name="bluetooth_permissions_granted">Дозволи Bluetooth надано.</string>
|
||||
<string name="bluetooth_permissions_denied">Дозволи Bluetooth відхилено. Підтримка контролерів може бути обмежена.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">За алфавітом</string>
|
||||
<string name="view_list">Список</string>
|
||||
<string name="view_grid">Сітка</string>
|
||||
<string name="view_grid_compact">Компактна Сітка</string>
|
||||
<string name="view_carousel">Карусель</string>
|
||||
<string name="game_image_desc">Скріншот для %1$s</string>
|
||||
<string name="folder">Тека</string>
|
||||
<string name="pre_alpha_warning_title">Попередня версія</string>
|
||||
<string name="pre_alpha_warning_description">УВАГА: Ця версія не призначена для публічного використання. Програмне забезпечення знаходиться на ранній стадії розробки та може містити помилки.</string>
|
||||
<string name="dont_show_again">Більше не показувати</string>
|
||||
<string name="pre_alpha_warning">ПОПЕРЕДНЯ ВЕРСІЯ; НЕ ДЛЯ ПУБЛІКИ</string>
|
||||
<string name="add_directory_success">Теку з іграми успішно додано</string>
|
||||
<string name="home_games">Ігри</string>
|
||||
<string name="home_search">Пошук</string>
|
||||
<string name="home_settings">Налаштування</string>
|
||||
<string name="empty_gamelist">Не знайдено файлів або ще не вибрано теку з іграми.</string>
|
||||
<string name="search_and_filter_games">Пошук та фільтрація ігор</string>
|
||||
<string name="select_games_folder">Виберіть теку з іграми</string>
|
||||
<string name="manage_game_folders">Керування ігровими теками</string>
|
||||
<string name="manage_game_folders">Керування ігровими теками</string>
|
||||
<string name="select_games_folder_description">Дозволяє Eden заповнити список ігор</string>
|
||||
<string name="add_games_warning">Пропустити вибір теки з іграми?</string>
|
||||
<string name="add_games_warning_description">Ігри не відображатимуться у списку Ігри, якщо теку не вибрано.</string>
|
||||
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
|
||||
<string name="home_search_games">Знайти ігри</string>
|
||||
<string name="search_settings">Пошук налаштувань</string>
|
||||
<string name="games_dir_selected">Вибрано теку з іграми</string>
|
||||
<string name="install_prod_keys">Встановити prod.keys</string>
|
||||
<string name="install_prod_keys_description">Потрібно для розшифровки роздрібних ігор</string>
|
||||
<string name="install_prod_keys_warning">Пропустити додавання ключів?</string>
|
||||
<string name="install_prod_keys_warning_description">Для емуляції роздрібних ігор потрібні дійсні ключі. Якщо ви продовжите, працюватимуть тільки homebrew додатки.</string>
|
||||
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="install_firmware_warning">Пропустити додавання прошивки?</string>
|
||||
<string name="install_firmware_warning_description">Багато ігор вимагають доступу до прошивки для правильної роботи.</string>
|
||||
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||||
<string name="notifications">Сповіщення</string>
|
||||
<string name="notifications_description">Надайте дозвіл сповіщень за допомогою кнопки нижче.</string>
|
||||
<string name="give_permission">Надати дозвіл</string>
|
||||
|
@ -359,10 +305,17 @@
|
|||
<string name="warning_cancel">Відміна</string>
|
||||
<string name="install_amiibo_keys">Встановити ключі Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Необхідно для використання Amiibo в іграх</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Переконайтеся, що ваш файл ключів має розширення .bin і спробуйте ще раз.</string>
|
||||
<string name="dumping_keys_quickstart_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
<string name="gpu_driver_fetcher">Отримання драйверів GPU</string>
|
||||
<string name="gpu_driver_manager">Менеджер драйверів GPU</string>
|
||||
<string name="install_gpu_driver">Встановити драйвер GPU</string>
|
||||
<string name="install_gpu_driver_description">Встановіть альтернативні драйвери для потенційно кращої продуктивності та/або точності</string>
|
||||
<string name="advanced_settings">Розширені налаштування</string>
|
||||
<string name="advanced_settings_game">Розширені налаштування: %1$s</string>
|
||||
<string name="settings_description">Налаштування параметрів емулятора</string>
|
||||
<string name="search_recently_played">Нещодавно зіграно</string>
|
||||
<string name="search_recently_added">Нещодавно додано</string>
|
||||
<string name="search_retail">Роздрібні</string>
|
||||
<string name="search_homebrew">Homebrew</string>
|
||||
<string name="open_user_folder">Відкрити теку Eden</string>
|
||||
|
@ -373,7 +326,10 @@
|
|||
<string name="notification_no_directory_link_description">Будь ласка, знайдіть теку користувача за допомогою бічної панелі файлового менеджера вручну.</string>
|
||||
<string name="manage_save_data">Керування даними збережень</string>
|
||||
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
|
||||
<string name="import_save_warning">Імпортувати збереження</string>
|
||||
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
|
||||
<string name="save_files_importing">Імпорт файлів збереження...</string>
|
||||
<string name="save_files_exporting">Експорт файлів збереження...</string>
|
||||
<string name="save_file_imported_success">Успішно імпортовано</string>
|
||||
<string name="save_file_invalid_zip_structure">Неприпустима структура теки збереження</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Назва підтеки має бути ідентифікатором гри (title ID).</string>
|
||||
|
@ -400,8 +356,8 @@
|
|||
<string name="install_game_content_success">Вміст гри успішно встановлено</string>
|
||||
<string name="install_game_content_success_install">%1$d успішно встановлено</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d перезаписано</string>
|
||||
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
|
||||
<string name="custom_driver_not_supported">Спеціальні драйвери не підтримуються</string>
|
||||
<string name="custom_driver_not_supported_description">Завантаження спеціальних драйверів на цьому пристрої зараз недоступне.</string>
|
||||
<string name="manage_yuzu_data">Керування даними eden</string>
|
||||
<string name="manage_yuzu_data_description">Імпорт/експорт прошивки, ключів, даних користувача та іншого.</string>
|
||||
<string name="share_save_file">Поділитися збереженням</string>
|
||||
|
@ -426,12 +382,22 @@
|
|||
<string name="no_save_data_found">Збережень не знайдено</string>
|
||||
<string name="verify_installed_content">Перевірити встановлений вміст</string>
|
||||
<string name="verify_installed_content_description">Перевіряє встановлений вміст на наявність помилок.</string>
|
||||
|
||||
<string name="keys_missing">Відсутні ключі</string>
|
||||
<string name="keys_missing_description">Прошивку та роздрібні ігри не вдасться розшифрувати.</string>
|
||||
<string name="keys_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||||
|
||||
<string name="uninstall_firmware">Видалити прошивку</string>
|
||||
<string name="uninstall_firmware_description">Видалення прошивки з пристрою може вплинути на сумісність ігор.</string>
|
||||
<string name="firmware_uninstalling">Видалення прошивки...</string>
|
||||
<string name="firmware_uninstalled_success">Прошивку успішно видалено</string>
|
||||
|
||||
<string name="firmware_invalid">Недійсна прошивка</string>
|
||||
<string name="error_firmware_missing">Для запуску деяких ігор та системних аплетів потрібна прошивка. Eden працює лише з прошивкою 19.0.1 або старішою.</string>
|
||||
<string name="error_firmware_corrupted">Прошивка є, але не може бути прочитана. Перевірте ключі дешифрування та повторно зробіть дамп прошивки за необхідності.</string>
|
||||
<string name="error_firmware_too_new">Прошивка занадто нова або нечитабельна. Eden працює лише з прошивкою 19.0.1 або старішою.</string>
|
||||
<string name="firmware_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware</string>
|
||||
|
||||
<string name="keys_failed">Не вдалося встановити ключі</string>
|
||||
<string name="keys_install_success">Ключі успішно встановлено</string>
|
||||
<string name="error_keys_copy_failed">Не вдалося скопіювати один або кілька ключів.</string>
|
||||
|
@ -464,11 +430,10 @@
|
|||
<string name="about_app_description">Емулятор Switch із відкритим вихідним кодом</string>
|
||||
<string name="contributors">Автори проєкту</string>
|
||||
<string name="contributors_description">Зроблено з \u2764 командою Eden</string>
|
||||
<string name="licenses_description">Проєкти, які зробили запуск Eden на Android можливим</string>
|
||||
|
||||
<string name="contributors_link">https://git.eden-emu.dev/eden-emu/eden/activity/contributors</string>
|
||||
<string name="licenses_description">Проєкти, які зробили запуск Eden на Android можливим</string>
|
||||
<string name="build">Збірка</string>
|
||||
<string name="user_data">Дані користувача</string>
|
||||
<string name="user_data_description">Імпортувати/експортувати всі дані застосунку.\n\nПід час імпорту всі наявні дані користувача буде видалено!\n\nІмпортування даних із Citron може спричинити помилки. Рекомендується вручну імпортувати всі потрібні дані.</string>
|
||||
<string name="user_data">Дані користувача</string>
|
||||
<string name="exporting_user_data">Експорт даних користувача…</string>
|
||||
<string name="importing_user_data">Імпорт даних користувача…</string>
|
||||
<string name="import_user_data">Імпортувати дані користувача</string>
|
||||
|
@ -477,8 +442,7 @@
|
|||
<string name="user_data_import_success">Дані користувача успішно імпортовано</string>
|
||||
<string name="user_data_export_cancelled">Експорт скасовано</string>
|
||||
<string name="user_data_import_failed_description">Переконайтесь, що тека з даними користувача знаходяться в корені архіву ZIP і містять файл конфігурації за адресою config/config.ini, після чого повторіть спробу.</string>
|
||||
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Обмеження швидкості</string>
|
||||
<string name="frame_limit_enable_description">Обмежує швидкість емуляції у відсотках від нормальної.</string>
|
||||
<string name="frame_limit_slider">Відсоток обмеження</string>
|
||||
|
@ -499,18 +463,22 @@
|
|||
<string name="use_custom_rtc_description">Дозволяє встановити власний час (Real-time clock, або RTC), відмінний від системного.</string>
|
||||
<string name="set_custom_rtc">Встановити RTC</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Створити</string>
|
||||
<string name="web_username">Веб-ім\'я користувача</string>
|
||||
<string name="web_username_description">Ім\'я користувача, що відображається в мультиплеєрних кімнатах. Повинно містити 4-20 символів (лише літери, цифри, дефіси, крапки, підкреслення та пробіли).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Веб-токен</string>
|
||||
<string name="web_token_description">Веб-токен, що використовується для створення публічних кімнат. Це рядок із 48 символів, що містить лише малі літери a-z.</string>
|
||||
<string name="web_username">Веб-ім\'я користувача</string>
|
||||
<string name="web_username_description">Ім\'я користувача, що відображається в мультиплеєрних кімнатах. Повинно містити 4-20 символів (лише літери, цифри, дефіси, крапки, підкреслення та пробіли).</string>
|
||||
<string name="network">Мережа</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Бекенд</string>
|
||||
<string name="display">Дисплей</string>
|
||||
<string name="processing">Постобробка</string>
|
||||
|
||||
<string name="frame_skipping">В розробці: Пропуск кадрів</string>
|
||||
<string name="frame_skipping_description">Увімкніть або вимкніть пропуск кадрів для покращення продуктивності за рахунок зменшення кількості візуалізованих кадрів. Ця функція ще розробляється та буде доступна у майбутніх версіях.</string>
|
||||
<string name="renderer_accuracy">Рівень точності</string>
|
||||
<string name="renderer_resolution">Роздільна здатність (Портативний/Док)</string>
|
||||
<string name="renderer_vsync">Режим верт. синхронізації</string>
|
||||
|
@ -522,8 +490,14 @@
|
|||
<string name="renderer_anti_aliasing">Згладжування</string>
|
||||
<string name="renderer_force_max_clock">Максимальна тактова частота (тільки Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Змушує GPU працювати на максимальній тактовій частоті.</string>
|
||||
<string name="renderer_optimize_spirv_output">Оптимізація SPIRV</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Оптимізує скомпільований шейдер для покращення ефективності GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Асинхронні шейдери</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Компілює шейдери асинхронно. Це може зменшити затримки, але також може спричинити графічні баги.</string>
|
||||
<string name="use_fast_gpu_time">Використовувати швидкий час GPU</string>
|
||||
<string name="use_fast_gpu_time_description">Змушує більшість ігор працювати з найвищою нативною роздільною здатністю. Цей параметр є нестабільним і може призвести до збоїв.</string>
|
||||
<string name="fast_gpu_time">Фактор розгону GPU</string>
|
||||
<string name="fast_gpu_time_description">Використовуйте 128 для максимальної продуктивності та 512 для максимальної графічної точності.</string>
|
||||
<string name="renderer_reactive_flushing">Реактивне очищення</string>
|
||||
<string name="renderer_reactive_flushing_description">Покращує точність рендерингу в деяких іграх.</string>
|
||||
<string name="use_disk_shader_cache">Кеш шейдерів</string>
|
||||
|
@ -537,6 +511,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Налагодження CPU</string>
|
||||
<string name="cpu_debug_mode_description">Уповільнює CPU для налагодження.</string>
|
||||
<string name="use_auto_stub">Використовувати Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Автоматично замінює відсутні сервіси та функції. Це може покращити сумісність, але може викликати збої та проблеми зі стабільністю.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">Налагодження графіки</string>
|
||||
|
@ -562,6 +539,7 @@
|
|||
<string name="button_minus">Мінус</string>
|
||||
<string name="button_home">Home</string>
|
||||
<string name="button_capture">Захоплення</string>
|
||||
<string name="start_pause">Старт / Пауза</string>
|
||||
<string name="dpad">Хрестовина</string>
|
||||
<string name="up">Вгору</string>
|
||||
<string name="down">Вниз</string>
|
||||
|
@ -575,19 +553,24 @@
|
|||
<string name="range">Діапазон</string>
|
||||
<string name="deadzone">Мертва зона</string>
|
||||
<string name="modifier">Модифікатор</string>
|
||||
<string name="modifier_range">Діапазон модифікатора</string>
|
||||
<string name="modifier_range">Діапазон модифікатора</string>
|
||||
<string name="button_l">L</string>
|
||||
<string name="button_r">R</string>
|
||||
<string name="button_zl">ZL</string>
|
||||
<string name="button_zr">ZR</string>
|
||||
<string name="button_z">Z</string>
|
||||
<string name="invalid">Некоректний</string>
|
||||
<string name="input_mapping_filter">Фільтр прив\'язки введення</string>
|
||||
<string name="not_set">Не задано</string>
|
||||
<string name="unknown">Невідомо</string>
|
||||
<string name="qualified_button_stick_axis">%1$s%2$s%3$sВісь %4$s</string>
|
||||
<string name="qualified_button">%1$s%2$s%3$sКнопка %4$s</string>
|
||||
<string name="qualified_axis">Вісь %1$s%2$s</string>
|
||||
<string name="input_mapping_filter">Фільтр прив\'язки введення</string>
|
||||
<string name="input_mapping_filter_description">Виберіть пристрій для фільтрації вводу</string>
|
||||
<string name="auto_map">Автоприв\'язка контролера</string>
|
||||
<string name="auto_map">Автоприв\'язка контролера</string>
|
||||
<string name="auto_map_description">Виберіть пристрій для спроби автоприв\'язки</string>
|
||||
<string name="attempted_auto_map">Спроба автоприв\'язки з %1$s</string>
|
||||
<string name="controller_type">Тип контролера</string>
|
||||
<string name="controller_type">Тип контролера</string>
|
||||
<string name="pro_controller">Контролер Pro</string>
|
||||
<string name="handheld">Портативний</string>
|
||||
<string name="dual_joycons">Подвійні Joy-Con\'и</string>
|
||||
|
@ -601,20 +584,27 @@
|
|||
<string name="set_threshold">Встановити поріг</string>
|
||||
<string name="toggle_axis">Переключити осі</string>
|
||||
<string name="connected">З\'єднано</string>
|
||||
<string name="use_system_vibrator">Використовувати системну вібрацію</string>
|
||||
<string name="use_system_vibrator">Використовувати системну вібрацію</string>
|
||||
<string name="vibration">Вібрація</string>
|
||||
<string name="vibration_strength">Інтенсивність вібрації</string>
|
||||
<string name="vibration_strength">Інтенсивність вібрації</string>
|
||||
<string name="profile">Профіль</string>
|
||||
<string name="create_new_profile">Створити новий профіль</string>
|
||||
<string name="enter_profile_name">Введіть ім\'я профілю</string>
|
||||
<string name="profile_name_already_exists">Ім\'я користувача вже існує</string>
|
||||
<string name="use_global_input_configuration">Використовувати глобальну конфігурацію вводу</string>
|
||||
<string name="delete_input_profile">Видалити профіль контролю</string>
|
||||
<string name="failed_to_load_profile">Помилка завантаження профілю</string>
|
||||
<string name="failed_to_save_profile">Помилка збереження профілю</string>
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">За замовчуванням</string>
|
||||
<string name="ini_saved">Збережені налаштування</string>
|
||||
<string name="gameid_saved">Налаштування збережені для %1$s</string>
|
||||
<string name="error_saving">Помилка збереження %1$s.ini: %2$s</string>
|
||||
<string name="loading">Завантаження...</string>
|
||||
<string name="shutting_down">Вимкнення...</string>
|
||||
<string name="reset_setting_confirmation">Чи хочете ви повернути цей параметр до значення за замовчуванням?</string>
|
||||
<string name="reset_to_default">Скинути налаштування</string>
|
||||
<string name="reset_to_default_description">Скидає всі розширені налаштування до значень за замовчуванням</string>
|
||||
<string name="reset_to_default_description">Скидає всі розширені налаштування до значень за замовчуванням</string>
|
||||
<string name="reset_all_settings">Скинути всі налаштування</string>
|
||||
<string name="settings_reset">Налаштування скинуто</string>
|
||||
<string name="close">Закрити</string>
|
||||
|
@ -623,10 +613,19 @@
|
|||
<string name="string_null">Null</string>
|
||||
<string name="string_import">Імпорт</string>
|
||||
<string name="export">Експорт</string>
|
||||
<string name="export_failed">Експорт провалено</string>
|
||||
<string name="import_failed">Імпорт провалено</string>
|
||||
<string name="cancelling">Завершення</string>
|
||||
<string name="install">Встановити</string>
|
||||
<string name="fetch">Отримати</string>
|
||||
<string name="delete">Видалити</string>
|
||||
<string name="export_success">Успішно експортовано</string>
|
||||
<string name="start">Start</string>
|
||||
<string name="clear">Очистити</string>
|
||||
<string name="import_complete">Імпорт завершено </string>
|
||||
<string name="operation_completed_successfully">Операція завершилася успішно</string>
|
||||
<string name="retry">Спробувати ще</string>
|
||||
<string name="confirm">Підтвердити </string>
|
||||
<string name="save">Зберегти</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
|
@ -635,13 +634,11 @@
|
|||
<string name="select_gpu_driver_install">Встановити</string>
|
||||
<string name="select_gpu_driver_default">За замовчуванням</string>
|
||||
<string name="select_gpu_driver_use_default">Використовується стандартний драйвер GPU</string>
|
||||
<string name="driver_already_installed">Драйвер вже встановлено</string>
|
||||
<string name="system_gpu_driver">Системний драйвер GPU</string>
|
||||
<string name="installing_driver">Встановлення драйвера...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Отримання драйверів GPU</string>
|
||||
<string name="gpu_driver_manager">Менеджер драйверів GPU</string>
|
||||
<string name="fetch">Отримати</string>
|
||||
<string name="fetch_error">Помилка під час отримання</string>
|
||||
<string name="check_connection">Перевірте з\'єднання та спробуйте ще раз.</string>
|
||||
<string name="show_releases">Показати релізи</string>
|
||||
|
@ -670,24 +667,37 @@
|
|||
<string name="preferences_settings">Налаштування</string>
|
||||
<string name="preferences_general">Загальні</string>
|
||||
<string name="preferences_system">Система</string>
|
||||
<string name="preferences_system_description">Режим док-странції, регіон, мова</string>
|
||||
<string name="preferences_system_description">Режим док-странції, регіон, мова</string>
|
||||
<string name="preferences_graphics">Графіка</string>
|
||||
<string name="preferences_graphics_description">Рівень точності, роздільна здатність, кеш шейдерів</string>
|
||||
<string name="preferences_audio">Аудіо</string>
|
||||
<string name="preferences_audio_description">Аудіорушій, гучність</string>
|
||||
<string name="preferences_audio_description">Аудіорушій, гучність</string>
|
||||
<string name="preferences_controls">Керування</string>
|
||||
<string name="preferences_controls_description">Призначити кнопки контролера</string>
|
||||
<string name="preferences_controls_description">Призначити кнопки контролера</string>
|
||||
<string name="preferences_player">Гравець %d</string>
|
||||
<string name="preferences_theme">Тема та колір</string>
|
||||
<string name="preferences_debug">Налагодження</string>
|
||||
<string name="preferences_debug_description">Налагодження CPU/GPU, графічний API, швидка пам\'ять</string>
|
||||
<string name="preferences_debug_description">Налагодження CPU/GPU, графічний API, швидка пам\'ять</string>
|
||||
|
||||
<!-- Game properties -->
|
||||
<string name="info">Інформація</string>
|
||||
<string name="launch_options">Налаштування запуску</string>
|
||||
<string name="path">Шлях</string>
|
||||
<string name="developer">Розробник</string>
|
||||
<string name="version">Версія</string>
|
||||
<string name="add_ons">Доповнення</string>
|
||||
|
||||
<string name="clear_shader_cache">Очистити кеш шейдерів</string>
|
||||
<string name="cleared_shaders_successfully">Очищення шейдерів успішне </string>
|
||||
<string name="save_data">Збереження</string>
|
||||
<string name="delete_save_data">Видалити збереження</string>
|
||||
<string name="updates_and_dlc">Оновлення та DLC</string>
|
||||
<string name="verifying_content">Перевірка вмісту...</string>
|
||||
<string name="confirm_uninstall">Підтвердити видалення</string>
|
||||
<string name="verify_integrity">Перевірка цілісності </string>
|
||||
<string name="verifying">Перевірка...</string>
|
||||
<string name="verify_success">Перевірка цілісності успішна!</string>
|
||||
<string name="verify_failure">Перевірка цілісності невдала!</string>
|
||||
<string name="verify_failure_description">Файли вмісту можуть бути пошкоджені</string>
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Ваш ROM зашифрований</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Будь ласка, дотримуйтесь інструкцій для повторного дампу ваших <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">ігрових картриджів</a> або <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">цифрових назв</a>.]]></string>
|
||||
|
@ -696,6 +706,7 @@
|
|||
<string name="loader_error_video_core_description">Зазвичай це спричинено несумісним драйвером GPU. Встановлення користувацького драйвера GPU може вирішити цю проблему.</string>
|
||||
<string name="loader_error_invalid_format">Не вдалося запустити ROM</string>
|
||||
<string name="loader_error_file_not_found">ROM файлу не існує</string>
|
||||
|
||||
<string name="loader_requires_firmware">Гра вимагає прошивки</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Гра, яку ви намагаєтеся запустити, вимагає прошивки для завантаження або пропуску початкового меню. Будь ласка, <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> зробіть дамп і встановіть прошивку</a>, або натисніть \"OK\", щоб продовжити в будь-якому разі.]]></string>
|
||||
|
||||
|
@ -719,7 +730,6 @@
|
|||
<string name="config_write_failed">Не вдалося записати файл конфігурації</string>
|
||||
<string name="config_apply_failed">Не вдалося застосувати конфігурацію</string>
|
||||
<string name="config_already_exists_title">Конфігурація вже існує</string>
|
||||
<string name="config_already_exists_message">Користувацькі налаштування вже існують для %1$s.\n\nБажаєте перезаписати існуючу конфігурацію?\n\nЦю дію не можна скасувати.</string>
|
||||
<string name="config_exists_prompt">Перевірка наявної конфігурації...</string>
|
||||
<string name="overwrite_cancelled">Перезапис скасовано</string>
|
||||
<string name="checking_driver">Перевірка користувацького драйвера: %1$s</string>
|
||||
|
@ -739,7 +749,6 @@
|
|||
<string name="invalid_driver_file">Недійсний файл драйвера: %s</string>
|
||||
<string name="network_unavailable">Мережеве з\'єднання недоступне. Перевірте підключення до інтернету та спробуйте ще раз.</string>
|
||||
<string name="driver_missing_title">Потрібен драйвер GPU</string>
|
||||
<string name="driver_missing_message">Конфігурація гри вимагає драйвер GPU \"%s\", який не встановлено на вашому пристрої.\n\nБажаєте завантажити та встановити його зараз?</string>
|
||||
<string name="driver_download_cancelled">Завантаження драйвера скасовано. Гру не можна запустити без необхідного драйвера.</string>
|
||||
<string name="download">Завантажити</string>
|
||||
|
||||
|
@ -776,13 +785,11 @@
|
|||
<string name="abort_button">Зупинити</string>
|
||||
<string name="continue_button">Продовжити</string>
|
||||
<string name="system_archive_not_found">Системний архів не знайдено</string>
|
||||
<string name="system_archive_not_found_message">%s відсутній. Будь ласка, зробіть дамп ваших системних архівів.\nПродовження емуляції може призвести до збоїв і помилок.</string>
|
||||
<string name="system_archive_general">Системний архів</string>
|
||||
<string name="save_load_error">Помилка збереження/завантаження</string>
|
||||
<string name="fatal_error">Фатальна помилка</string>
|
||||
<string name="fatal_error_message">Сталася фатальна помилка. Перевірте журнал для отримання докладної інформації.\nПродовження емуляції може призвести до збоїв і помилок.</string>
|
||||
<string name="performance_warning">Вимкнення цього налаштування значно знизить продуктивність емуляції! Для досягнення найкращих результатів рекомендується залишити це налаштування увімкненим.</string>
|
||||
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Японія</string>
|
||||
<string name="region_usa">США</string>
|
||||
|
@ -792,6 +799,26 @@
|
|||
<string name="region_korea">Корея</string>
|
||||
<string name="region_taiwan">Тайвань</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4 ГБ (Рекомендовано)</string>
|
||||
<string name="memory_6gb">6 ГБ (Небезпечно)</string>
|
||||
<string name="memory_8gb">8 ГБ (Небезпечно)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Базова (1000MHz)</string>
|
||||
<string name="clock_boost">Прискорена (1700MHz)</string>
|
||||
<string name="clock_fast">Швидка (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Низький (128)</string>
|
||||
<string name="gpu_medium">Середній (256)</string>
|
||||
<string name="gpu_high">Високий (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Цельсій</string>
|
||||
<string name="temperature_fahrenheit">Фаренгейт</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Байти</string>
|
||||
<string name="memory_byte_shorthand">Б</string>
|
||||
<string name="memory_kilobyte">КБ</string>
|
||||
|
@ -815,6 +842,30 @@
|
|||
<string name="dma_accuracy_unsafe">Небезпечно (швидко)</string>
|
||||
<string name="dma_accuracy_safe">Безпечно (стабільно)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Метод декодування ASTC</string>
|
||||
<string name="accelerate_astc_description">Виберіть спосіб декодування стиснених текстур ASTC для рендерингу: CPU (повільно, безпечно), GPU (швидко, рекомендовано) або CPU Async (без затримок, можуть виникнути несправності)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">Асинхронно CPU</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Метод перестиснення ASTC</string>
|
||||
<string name="astc_recompression_description">Виберіть спосіб перестиснення текстур ASTC для покращення сумісності та продуктивності. Увімкнення цієї опції зберігає VRAM, але може знизити якість текстур.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Без стиснення</string>
|
||||
<string name="astc_recompression_bc1">BC1 (низька якість)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (середня якість)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Режим використання VRAM</string>
|
||||
<string name="vram_usage_mode_description">Налаштування виділення пам`яті GPU</string>
|
||||
<string name="vram_usage_conservative">Консервативний</string>
|
||||
<string name="vram_usage_aggressive">Агресивний</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -838,7 +889,6 @@
|
|||
<string name="scaling_filter_gaussian">Гауса</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Вимкнено</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -882,6 +932,18 @@
|
|||
<string name="use_black_backgrounds">Чорний фон</string>
|
||||
<string name="use_black_backgrounds_description">Використовувати чорний фон у темній темі.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Колір теми</string>
|
||||
<string name="violet">Фіолетовий (Типовий)</string>
|
||||
<string name="blue">Синій</string>
|
||||
<string name="cyan">Блакитний</string>
|
||||
<string name="red">Червоний</string>
|
||||
<string name="green">Зелений</string>
|
||||
<string name="yellow">Жовтий</string>
|
||||
<string name="orange">Помаранчевий</string>
|
||||
<string name="pink">Рожевий</string>
|
||||
<string name="gray">Сірий</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">Картинка в картинці</string>
|
||||
<string name="picture_in_picture_description">Згортати вікно при переході у фон.</string>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">Phần mềm này sẽ chạy trò chơi cho máy chơi game Nintendo Switch. Không có game titles hoặc keys được bao gồm.<br /><br />Trước khi bạn bắt đầu, hãy tìm file <![CDATA[<b> prod.keys </b>]]> trên bộ nhớ thiết bị của bạn.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Tìm hiểu thêm</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Thông báo và lỗi</string>
|
||||
<string name="notice_notification_channel_description">Hiển thị thông báo khi có sự cố xảy ra</string>
|
||||
<string name="notification_permission_not_granted">Ứng dụng không được cấp quyền thông báo!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">Đang xây dựng</string>
|
||||
<string name="shaders_suffix">shader</string>
|
||||
<string name="charging">(Đang sạc)</string>
|
||||
|
||||
<string name="system_info_label">Hệ thống:</string>
|
||||
<string name="show_stats_overlay">Hiển thị thống kê hiệu suất</string>
|
||||
<string name="stats_overlay_customization">Tùy chỉnh</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">Đơn vị nhiệt độ pin</string>
|
||||
<string name="show_power_info">Hiển thị thông tin pin</string>
|
||||
<string name="show_power_info_description">Hiển thị mức tiêu thụ điện hiện tại và dung lượng pin còn lại</string>
|
||||
<string name="show_shaders_building">Hiển thị xây dựng shader</string>
|
||||
<string name="show_shaders_building_description">Hiển thị số lượng shader đang được xây dựng hiện tại</string>
|
||||
<string name="overlay_position">Vị trí overlay</string>
|
||||
<string name="overlay_position_description">Chọn vị trí hiển thị overlay</string>
|
||||
<string name="overlay_position_top_left">Trên trái</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">Giữa dưới</string>
|
||||
<string name="perf_overlay_background">Nền overlay</string>
|
||||
<string name="perf_overlay_background_description">Thêm nền để dễ đọc</string>
|
||||
<string name="show_shaders_building">Hiển thị xây dựng shader</string>
|
||||
<string name="show_shaders_building_description">Hiển thị số lượng shader đang được xây dựng hiện tại</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">Hiển thị thông tin thiết bị</string>
|
||||
|
@ -63,17 +63,27 @@
|
|||
<string name="show_fw_version_description">Hiển thị phiên bản firmware đã cài đặt</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">Tiện ích mở rộng GPU</string>
|
||||
<string name="veil_renderer">Trình kết xuất</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Phương pháp quản lý tài nguyên tự động trong Vulkan đảm bảo giải phóng tài nguyên đúng cách khi không còn cần thiết, nhưng có thể gây ra sự cố trong các trò chơi được đóng gói.</string>
|
||||
<string name="veil_misc">CPU và Bộ nhớ</string>
|
||||
<string name="eden_veil">Mành che của Eden</string>
|
||||
<string name="eden_veil_description">Cài đặt thử nghiệm để cải thiện hiệu suất và khả năng. Những cài đặt này có thể gây ra màn hình đen hoặc các vấn đề khác trong trò chơi.</string>
|
||||
<string name="eden_veil_warning_title">Cài đặt thử nghiệm</string>
|
||||
<string name="eden_veil_warning_description">Các cài đặt trong Mành che của Eden rất thử nghiệm và có thể gây ra sự cố. Nếu trò chơi của bạn không khởi động, hãy tắt tất cả các tiện ích mở rộng.</string>
|
||||
<string name="frame_skipping">WIP: Bỏ qua khung hình</string>
|
||||
<string name="frame_skipping_description">Bật hoặc tắt bỏ qua khung hình để cải thiện hiệu suất bằng cách giảm số lượng khung hình được kết xuất. Tính năng này đang được phát triển và sẽ được kích hoạt trong các bản phát hành tương lai.</string>
|
||||
|
||||
<string name="veil_extensions">Tiện ích mở rộng GPU</string>
|
||||
<string name="dyna_state">Trạng thái động mở rộng</string>
|
||||
<string name="dyna_state_description">Điều khiển số tính năng có thể được sử dụng trong Trạng thái Động Mở rộng. Giá trị cao hơn cho phép nhiều tính năng hơn và có thể tăng hiệu suất, nhưng có thể gây ra sự cố với một số trình điều khiển và nhà cung cấp. Giá trị mặc định có thể thay đổi tùy thuộc vào hệ thống và khả năng phần cứng của bạn. Giá trị này có thể được thay đổi cho đến khi đạt được độ ổn định và chất lượng hình ảnh tốt hơn.</string>
|
||||
<string name="disabled">Đã tắt</string>
|
||||
<string name="provoking_vertex">Đỉnh kích hoạt</string>
|
||||
<string name="provoking_vertex_description">Cải thiện ánh sáng và xử lý đỉnh trong một số trò chơi. Chỉ được hỗ trợ trên GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Lập chỉ mục bộ mô tả</string>
|
||||
<string name="descriptor_indexing_description">Cải thiện xử lý kết cấu và bộ đệm, cũng như lớp dịch Maxwell. Được hỗ trợ bởi một số GPU Vulkan 1.1 và tất cả GPU Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">Tô bóng mẫu</string>
|
||||
<string name="sample_shading_description">Cho phép fragment shader thực thi trên mỗi mẫu trong một fragment đa mẫu thay vì một lần mỗi fragment. Cải thiện chất lượng đồ họa với chi phí hiệu suất. Chỉ thiết bị Vulkan 1.1+ hỗ trợ tiện ích mở rộng này.</string>
|
||||
<string name="sample_shading_fraction">Phần trăm tô bóng mẫu</string>
|
||||
<string name="sample_shading_fraction_description">Cường độ của bước tô bóng mẫu. Giá trị cao hơn cải thiện chất lượng tốt hơn nhưng cũng giảm hiệu suất nhiều hơn.</string>
|
||||
|
||||
<string name="veil_renderer">Trình kết xuất</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Phương pháp quản lý tài nguyên tự động trong Vulkan đảm bảo giải phóng tài nguyên đúng cách khi không còn cần thiết, nhưng có thể gây ra sự cố trong các trò chơi được đóng gói.</string>
|
||||
<string name="frame_interpolation">Đồng bộ khung hình nâng cao</string>
|
||||
<string name="frame_interpolation_description">Đảm bảo cung cấp khung hình mượt mà và ổn định bằng cách đồng bộ hóa thời gian giữa các khung hình, giảm giật lag và hoạt ảnh không đồng đều. Lý tưởng cho các trò chơi gặp vấn đề về thời gian khung hình không ổn định hoặc giật lag nhẹ trong khi chơi.</string>
|
||||
<string name="renderer_early_release_fences">Giải phóng rào chắn sớm</string>
|
||||
|
@ -82,45 +92,14 @@
|
|||
<string name="sync_memory_operations_description">Đảm bảo tính nhất quán dữ liệu giữa các thao tác tính toán và bộ nhớ. Tùy chọn này nên khắc phục sự cố trong một số trò chơi, nhưng có thể làm giảm hiệu suất trong một số trường hợp. Các trò chơi với Unreal Engine 4 có vẻ bị ảnh hưởng nhiều nhất.</string>
|
||||
<string name="buffer_reorder_disable">Tắt sắp xếp lại bộ đệm</string>
|
||||
<string name="buffer_reorder_disable_description">Khi được chọn, sẽ tắt tính năng sắp xếp lại các lần tải lên bộ nhớ đã ánh xạ, cho phép liên kết các lần tải lên với các bản vẽ cụ thể. Có thể làm giảm hiệu suất trong một số trường hợp.</string>
|
||||
<string name="use_lru_cache">Bật bộ nhớ đệm LRU</string>
|
||||
<string name="use_lru_cache_description">Bật hoặc tắt bộ nhớ đệm LRU để cải thiện hiệu suất bằng cách tiết kiệm quy trình sử dụng CPU. Một số trò chơi như TotK 1.2.1 có vấn đề - hãy tắt nếu trò chơi không khởi động hoặc bị treo ngẫu nhiên.</string>
|
||||
<string name="dyna_state">Trạng thái động mở rộng</string>
|
||||
<string name="dyna_state_description">Điều khiển số tính năng có thể được sử dụng trong Trạng thái Động Mở rộng. Giá trị cao hơn cho phép nhiều tính năng hơn và có thể tăng hiệu suất, nhưng có thể gây ra sự cố với một số trình điều khiển và nhà cung cấp. Giá trị mặc định có thể thay đổi tùy thuộc vào hệ thống và khả năng phần cứng của bạn. Giá trị này có thể được thay đổi cho đến khi đạt được độ ổn định và chất lượng hình ảnh tốt hơn.</string>
|
||||
<string name="disabled">Đã tắt</string>
|
||||
|
||||
<string name="veil_misc">CPU và Bộ nhớ</string>
|
||||
<string name="use_sync_core">Đồng bộ tốc độ lõi</string>
|
||||
<string name="use_sync_core_description">Đồng bộ tốc độ lõi với tỷ lệ phần trăm tốc độ tối đa để cải thiện hiệu suất mà không làm thay đổi tốc độ thực tế của trò chơi.</string>
|
||||
<string name="use_auto_stub">Sử dụng Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Tự động thay thế các dịch vụ và chức năng bị thiếu. Có thể cải thiện khả năng tương thích nhưng gây ra sự cố và vấn đề ổn định.</string>
|
||||
<string name="uninstall_firmware">Gỡ cài đặt firmware</string>
|
||||
<string name="uninstall_firmware_description">Gỡ cài đặt firmware sẽ xóa nó khỏi thiết bị và có thể ảnh hưởng đến khả năng tương thích trò chơi.</string>
|
||||
<string name="firmware_uninstalling">Đang gỡ cài đặt firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Gỡ cài đặt firmware thành công</string>
|
||||
<string name="provoking_vertex">Đỉnh kích hoạt</string>
|
||||
<string name="provoking_vertex_description">Cải thiện ánh sáng và xử lý đỉnh trong một số trò chơi. Chỉ được hỗ trợ trên GPU Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">Lập chỉ mục bộ mô tả</string>
|
||||
<string name="descriptor_indexing_description">Cải thiện xử lý kết cấu và bộ đệm, cũng như lớp dịch Maxwell. Được hỗ trợ bởi một số GPU Vulkan 1.1 và tất cả GPU Vulkan 1.2+.</string>
|
||||
<string name="use_fast_gpu_time">Sử dụng thời gian GPU nhanh</string>
|
||||
<string name="use_fast_gpu_time_description">Buộc hầu hết các trò chơi chạy ở độ phân giải gốc cao nhất. Tùy chọn này có thể gây ra sự cố.</string>
|
||||
<string name="fast_gpu_time">Hệ số ép xung GPU</string>
|
||||
<string name="fast_gpu_time_description">Sử dụng 128 để có hiệu suất tối đa và 512 để có độ trung thực đồ họa tối đa.</string>
|
||||
<string name="gpu_low">Thấp (128)</string>
|
||||
<string name="gpu_medium">Trung bình (256)</string>
|
||||
<string name="gpu_high">Cao (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="use_lru_cache">Bật bộ nhớ đệm LRU</string>
|
||||
<string name="use_lru_cache_description">Bật hoặc tắt bộ nhớ đệm LRU để cải thiện hiệu suất bằng cách tiết kiệm quy trình sử dụng CPU. Một số trò chơi như TotK 1.2.1 có vấn đề - hãy tắt nếu trò chơi không khởi động hoặc bị treo ngẫu nhiên.</string>
|
||||
<string name="use_fast_cpu_time">Thời gian CPU nhanh</string>
|
||||
<string name="use_fast_cpu_time_description">Buộc CPU mô phỏng chạy ở tốc độ xung nhịp cao hơn, giảm một số giới hạn FPS. Tùy chọn này không ổn định và có thể gây ra sự cố, và CPU yếu hơn có thể thấy hiệu suất giảm.</string>
|
||||
<string name="fast_cpu_time">Tốc độ xung nhịp CPU</string>
|
||||
<string name="fast_cpu_time_description">Sử dụng Boost (1700MHz) để chạy ở tốc độ xung nhịp gốc cao nhất của Switch hoặc Fast (2000MHz) để chạy ở tốc độ gấp đôi.</string>
|
||||
<string name="memory_layout">Bố cục bộ nhớ</string>
|
||||
<string name="memory_layout_description">(THỬ NGHIỆM) Thay đổi bố cục bộ nhớ mô phỏng. Cài đặt này không tăng hiệu suất, nhưng có thể giúp ích cho các trò chơi sử dụng độ phân giải cao thông qua mod. Không sử dụng trên điện thoại có 8GB RAM trở xuống.</string>
|
||||
<string name="sample_shading">Tô bóng mẫu</string>
|
||||
<string name="sample_shading_description">Cho phép fragment shader thực thi trên mỗi mẫu trong một fragment đa mẫu thay vì một lần mỗi fragment. Cải thiện chất lượng đồ họa với chi phí hiệu suất. Chỉ thiết bị Vulkan 1.1+ hỗ trợ tiện ích mở rộng này.</string>
|
||||
<string name="sample_shading_fraction">Phần trăm tô bóng mẫu</string>
|
||||
<string name="sample_shading_fraction_description">Cường độ của bước tô bóng mẫu. Giá trị cao hơn cải thiện chất lượng tốt hơn nhưng cũng giảm hiệu suất nhiều hơn.</string>
|
||||
<string name="custom_cpu_ticks">Tích CPU tùy chỉnh</string>
|
||||
<string name="custom_cpu_ticks_description">Đặt giá trị tích CPU tùy chỉnh. Giá trị cao hơn có thể tăng hiệu suất, nhưng cũng có thể khiến trò chơi bị đơ. Phạm vi 77–21000 được khuyến nghị.</string>
|
||||
<string name="cpu_ticks">Tích</string>
|
||||
|
@ -128,37 +107,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">Bỏ qua một số lần vô hiệu hóa bộ nhớ đệm phía CPU trong khi cập nhật bộ nhớ, giảm mức sử dụng CPU và cải thiện hiệu suất. Có thể gây ra lỗi hoặc treo máy trong một số trò chơi.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">Bật giả lập MMU Máy chủ</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">Tối ưu hóa này tăng tốc độ truy cập bộ nhớ của chương trình khách. Bật nó lên khiến các thao tác đọc/ghi bộ nhớ khách được thực hiện trực tiếp vào bộ nhớ và sử dụng MMU của Máy chủ. Tắt tính năng này buộc tất cả quyền truy cập bộ nhớ phải sử dụng Giả lập MMU Phần mềm.</string>
|
||||
<string name="fast_cpu_time">Tốc độ xung nhịp CPU</string>
|
||||
<string name="fast_cpu_time_description">Sử dụng Boost (1700MHz) để chạy ở tốc độ xung nhịp gốc cao nhất của Switch hoặc Fast (2000MHz) để chạy ở tốc độ gấp đôi.</string>
|
||||
<string name="memory_layout">Bố cục bộ nhớ</string>
|
||||
<string name="memory_layout_description">(THỬ NGHIỆM) Thay đổi bố cục bộ nhớ mô phỏng. Cài đặt này không tăng hiệu suất, nhưng có thể giúp ích cho các trò chơi sử dụng độ phân giải cao thông qua mod. Không sử dụng trên điện thoại có 8GB RAM trở xuống.</string>
|
||||
<string name="dma_accuracy">Độ chính xác DMA</string>
|
||||
<string name="dma_accuracy_description">Điều khiển độ chính xác của DMA. Độ chính xác an toàn có thể khắc phục sự cố trong một số trò chơi, nhưng trong một số trường hợp cũng có thể ảnh hưởng đến hiệu suất. Nếu không chắc chắn, hãy để giá trị này ở Mặc định.</string>
|
||||
|
||||
<string name="memory_4gb">4GB (Được đề xuất)</string>
|
||||
<string name="memory_6gb">6GB (Không an toàn)</string>
|
||||
<string name="memory_8gb">8GB (Không an toàn)</string>
|
||||
|
||||
<string name="clock_base">Cơ bản (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Nhanh (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Phương thức giải mã ASTC</string>
|
||||
<string name="accelerate_astc_description">Chọn cách giải mã texture nén ASTC để kết xuất: CPU (chậm, an toàn), GPU (nhanh, khuyên dùng) hoặc CPU Async (không giật, có thể gây ra sự cố)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU bất đồng bộ</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Phương thức nén lại ASTC</string>
|
||||
<string name="astc_recompression_description">Chọn cách nén lại texture ASTC để cải thiện khả năng tương thích và hiệu suất. Bật tùy chọn này tiết kiệm VRAM nhưng có thể làm giảm chất lượng texture.</string>
|
||||
<string name="astc_recompression_uncompressed">Không nén</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Chất lượng thấp)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Chất lượng trung bình)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">Chế độ sử dụng VRAM</string>
|
||||
<string name="vram_usage_mode_description">Kiểm soát cách cấp phát bộ nhớ GPU</string>
|
||||
<string name="vram_usage_conservative">Bảo thủ</string>
|
||||
<string name="vram_usage_aggressive">Mạnh</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">Backend Shader</string>
|
||||
<string name="shader_backend_description">Chọn cách biên dịch shader</string>
|
||||
|
@ -174,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">Tắt</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Tối ưu Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Tối ưu hóa shader đã biên dịch để cải thiện hiệu suất GPU.</string>
|
||||
<string name="never">Không</string>
|
||||
<string name="on_load">Khi tải</string>
|
||||
<string name="always">Luôn</string>
|
||||
|
@ -263,35 +216,23 @@
|
|||
<string name="emulation_multiplayer">Nhiều người chơi</string>
|
||||
<string name="multiplayer_game_name">Trò chơi ưa thích</string>
|
||||
<string name="multiplayer_preferred_game_name">Trò chơi chính</string>
|
||||
<string name="multiplayer_lobby_type">Loại phòng</string>
|
||||
<string name="multiplayer_no_game">Không tìm thấy</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">Chọn trò chơi chính</string>
|
||||
<string name="multiplayer_room_name_error">3-20 ký tự</string>
|
||||
<string name="multiplayer_required">Bắt buộc</string>
|
||||
<string name="multiplayer_token_required">Yêu cầu mã web, hãy vào Cài đặt nâng cao -> Hệ thống -> Mạng</string>
|
||||
<string name="multiplayer_ip_error">Sai định dạng IP</string>
|
||||
<string name="multiplayer_username_error">Phải có 4-20 ký tự (chỉ chữ số, dấu chấm, dấu gạch ngang, dấu gạch dưới và khoảng trắng)</string>
|
||||
<string name="multiplayer_nickname_invalid">Tên người dùng không hợp lệ, hãy đảm bảo đã đặt đúng trong Hệ thống → Mạng</string>
|
||||
<string name="multiplayer_port_error">1-65535</string>
|
||||
<string name="multiplayer_token_error">Phải có 48 ký tự và chỉ chữ thường a-z</string>
|
||||
<string name="multiplayer_lobby_type">Loại phòng</string>
|
||||
<string name="multiplayer_public_visibility">Công khai</string>
|
||||
<string name="multiplayer_unlisted_visibility">Không công khai</string>
|
||||
<string name="multiplayer_port_error">1-65535</string>
|
||||
<string name="cancel">Hủy</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="refresh">Tải lại</string>
|
||||
<string name="room_list">Danh sách phòng</string>
|
||||
<string name="multiplayer_token_required">Yêu cầu mã web, hãy vào Cài đặt nâng cao -> Hệ thống -> Mạng</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Màu giao diện</string>
|
||||
<string name="violet">Tím (Mặc định)</string>
|
||||
<string name="blue">Xanh dương</string>
|
||||
<string name="cyan">Xanh lơ</string>
|
||||
<string name="red">Đỏ</string>
|
||||
<string name="green">Xanh lá</string>
|
||||
<string name="yellow">Vàng</string>
|
||||
<string name="orange">Cam</string>
|
||||
<string name="pink">Hồng</string>
|
||||
<string name="gray">Xám</string>
|
||||
<string name="multiplayer_public_visibility">Công khai</string>
|
||||
<string name="multiplayer_unlisted_visibility">Không công khai</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">Chào mừng!</string>
|
||||
|
@ -301,12 +242,10 @@
|
|||
<string name="keys_description">Chọn file <b>prod.keys</b> của bạn bằng nút bên dưới.</string>
|
||||
<string name="select_keys">Chọn Chìa khóa</string>
|
||||
<string name="firmware">Firmware</string>
|
||||
<string name="firmware_description">Chọn file <b>firmware.zip</b> của bạn bằng nút bên dưới.\nHiện Eden yêu cầu phiên bản <b>19.0.1</b> hoặc thấp hơn.</string>
|
||||
<string name="select_firmware">Chọn Firmware</string>
|
||||
<string name="games">Trò chơi</string>
|
||||
<string name="games_description">Chọn thư mục <b>Games</b> của bạn bằng nút bên dưới.</string>
|
||||
<string name="done">Hoàn thành</string>
|
||||
<string name="done_description">Tất cả đã hoàn tất.\nHãy tận hưởng trò chơi của bạn!</string>
|
||||
<string name="text_continue">Tiếp tục</string>
|
||||
<string name="next">Tiếp theo</string>
|
||||
<string name="back">Trở lại</string>
|
||||
|
@ -316,6 +255,7 @@
|
|||
<string name="bluetooth_permissions_denied">Từ chối quyền Bluetooth. Hỗ trợ điều khiển có thể bị hạn chế.</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">A-Z</string>
|
||||
<string name="view_list">Danh sách</string>
|
||||
<string name="view_grid">Lưới</string>
|
||||
|
@ -325,7 +265,6 @@
|
|||
<string name="pre_alpha_warning_description">CẢNH BÁO: Phiên bản này chưa hoàn thiện, có thể có lỗi.</string>
|
||||
<string name="dont_show_again">Đừng hiển thị lại</string>
|
||||
<string name="pre_alpha_warning">PHẦN MỀM PRE-ALPHA</string>
|
||||
<string name="add_directory_success">Đã thêm thư mục game</string>
|
||||
<string name="home_games">Trò chơi</string>
|
||||
<string name="home_search">Tìm</string>
|
||||
<string name="home_settings">Cài đặt</string>
|
||||
|
@ -359,6 +298,7 @@
|
|||
<string name="install_amiibo_keys">Cài đặt Amiibo</string>
|
||||
<string name="install_amiibo_keys_description">Cần thiết để dùng Amiibo trong trò chơi</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">Xác minh rằng tệp keys của bạn có đuôi .bin và thử lại.</string>
|
||||
<string name="gpu_driver_fetcher">Trình tải trình điều khiển GPU</string>
|
||||
<string name="install_gpu_driver">Cài đặt driver GPU</string>
|
||||
<string name="install_gpu_driver_description">Cài đặt driver thay thế để có thể có hiệu suất tốt và chính xác hơn</string>
|
||||
<string name="advanced_settings">Cài đặt nâng cao</string>
|
||||
|
@ -401,7 +341,6 @@
|
|||
<string name="install_game_content_success_install">%1$d cài thành công</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d ghi đè thành công</string>
|
||||
<string name="custom_driver_not_supported">Không hỗ trợ driver tùy chỉnh</string>
|
||||
<string name="custom_driver_not_supported_description">Thiết bị này chưa hỗ trợ driver tùy chỉnh</string>
|
||||
<string name="manage_yuzu_data">Quản lý dữ liệu</string>
|
||||
<string name="manage_yuzu_data_description">Nhập/xuất firmware, keys, dữ liệu</string>
|
||||
<string name="share_save_file">Chia sẻ save</string>
|
||||
|
@ -420,8 +359,14 @@
|
|||
<string name="no_save_data_found">Không tìm thấy save</string>
|
||||
<string name="verify_installed_content">Kiểm tra nội dung</string>
|
||||
<string name="verify_installed_content_description">Kiểm tra lỗi nội dung đã cài</string>
|
||||
|
||||
<string name="keys_missing">Thiếu keys mã hóa</string>
|
||||
<string name="keys_missing_description">Không thể giải mã firmware và game</string>
|
||||
<string name="uninstall_firmware">Gỡ cài đặt firmware</string>
|
||||
<string name="uninstall_firmware_description">Gỡ cài đặt firmware sẽ xóa nó khỏi thiết bị và có thể ảnh hưởng đến khả năng tương thích trò chơi.</string>
|
||||
<string name="firmware_uninstalling">Đang gỡ cài đặt firmware...</string>
|
||||
<string name="firmware_uninstalled_success">Gỡ cài đặt firmware thành công</string>
|
||||
|
||||
<string name="firmware_invalid">Firmware không hợp lệ</string>
|
||||
<string name="error_firmware_missing">Firmware là cần thiết để chạy một số trò chơi và ứng dụng. Eden chỉ hoạt động với firmware 19.0.1 trở về trước.</string>
|
||||
<string name="error_firmware_corrupted">Firmware được báo cáo là có nhưng không thể đọc được. Kiểm tra khóa giải mã và dump lại firmware nếu cần.</string>
|
||||
|
@ -460,14 +405,12 @@
|
|||
<string name="contributors_description">Được làm với \u2764 từ nhóm Eden</string>
|
||||
<string name="licenses_description">Các dự án làm cho Eden trên Android trở thành điều có thể</string>
|
||||
<string name="build">Dựng</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">Giới hạn tốc độ</string>
|
||||
<string name="frame_limit_enable_description">Giới hạn tốc độ giả lập ở một phần trăm cụ thể của tốc độ bình thường.</string>
|
||||
<string name="frame_limit_slider">Giới hạn phần trăm tốc độ</string>
|
||||
<string name="frame_limit_slider_description">Xác định phần trăm để giới hạn tốc độ giả lập. 100% là tốc độ bình thường. Giá trị cao hơn hoặc thấp hơn sẽ tăng hoặc giảm giới hạn tốc độ.</string>
|
||||
<string name="cpu_accuracy">Độ chính xác CPU</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">Tên thiết bị</string>
|
||||
<string name="use_docked_mode">Chế độ Docked</string>
|
||||
|
@ -480,18 +423,22 @@
|
|||
<string name="use_custom_rtc_description">Cho phép bạn thiết lập một đồng hồ thời gian thực tùy chỉnh riêng biệt so với thời gian hệ thống hiện tại.</string>
|
||||
<string name="set_custom_rtc">Thiết lập RTC tùy chỉnh</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">Tạo</string>
|
||||
<string name="web_username">Tên người dùng web</string>
|
||||
<string name="web_username_description">Tên người dùng hiển thị trong phòng chơi nhiều người. Phải có 4-20 ký tự (chỉ chữ số, dấu gạch ngang, dấu chấm, dấu gạch dưới và khoảng trắng).</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">Token web</string>
|
||||
<string name="web_token_description">Token web dùng để tạo phòng công khai. Đây là chuỗi 48 ký tự chỉ chứa chữ thường a-z.</string>
|
||||
<string name="web_username">Tên người dùng web</string>
|
||||
<string name="web_username_description">Tên người dùng hiển thị trong phòng chơi nhiều người. Phải có 4-20 ký tự (chỉ chữ số, dấu gạch ngang, dấu chấm, dấu gạch dưới và khoảng trắng).</string>
|
||||
<string name="network">Mạng</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">Backend</string>
|
||||
<string name="display">Hiển thị</string>
|
||||
<string name="processing">Hậu xử lý</string>
|
||||
|
||||
<string name="frame_skipping">WIP: Bỏ qua khung hình</string>
|
||||
<string name="frame_skipping_description">Bật hoặc tắt bỏ qua khung hình để cải thiện hiệu suất bằng cách giảm số lượng khung hình được kết xuất. Tính năng này đang được phát triển và sẽ được kích hoạt trong các bản phát hành tương lai.</string>
|
||||
<string name="renderer_accuracy">Mức độ chính xác</string>
|
||||
<string name="renderer_resolution">Độ phân giải (Handheld/Docked)</string>
|
||||
<string name="renderer_vsync">Chế độ VSync</string>
|
||||
|
@ -503,8 +450,14 @@
|
|||
<string name="renderer_anti_aliasing">Phương pháp khử răng cưa</string>
|
||||
<string name="renderer_force_max_clock">Buộc chạy ở xung nhịp tối đa (chỉ Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Buộc GPU hoạt động ở xung nhịp tối đa có thể (ràng buộc nhiệt độ vẫn sẽ được áp dụng).</string>
|
||||
<string name="renderer_optimize_spirv_output">Tối ưu Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Tối ưu hóa shader đã biên dịch để cải thiện hiệu suất GPU.</string>
|
||||
<string name="renderer_asynchronous_shaders">Dùng các shader bất đồng bộ</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Biên dịch shader không đồng bộ. Điều này có thể giảm giật lag nhưng cũng có thể gây ra lỗi đồ họa.</string>
|
||||
<string name="use_fast_gpu_time">Sử dụng thời gian GPU nhanh</string>
|
||||
<string name="use_fast_gpu_time_description">Buộc hầu hết các trò chơi chạy ở độ phân giải gốc cao nhất. Tùy chọn này có thể gây ra sự cố.</string>
|
||||
<string name="fast_gpu_time">Hệ số ép xung GPU</string>
|
||||
<string name="fast_gpu_time_description">Sử dụng 128 để có hiệu suất tối đa và 512 để có độ trung thực đồ họa tối đa.</string>
|
||||
<string name="renderer_reactive_flushing">Bật xả tương ứng</string>
|
||||
<string name="renderer_reactive_flushing_description">Cải thiện độ chính xác hiển thị trong một số trò chơi nhưng đồng thời giảm hiệu suất chơi.</string>
|
||||
<string name="use_disk_shader_cache">Lưu bộ nhớ đệm shader trên ổ cứng</string>
|
||||
|
@ -518,6 +471,8 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">Chế độ gỡ lỗi CPU</string>
|
||||
<string name="cpu_debug_mode_description">Đặt CPU vào chế độ gỡ lỗi chậm.</string>
|
||||
<string name="use_auto_stub">Sử dụng Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Tự động thay thế các dịch vụ và chức năng bị thiếu. Có thể cải thiện khả năng tương thích nhưng gây ra sự cố và vấn đề ổn định.</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
|
@ -598,6 +553,7 @@
|
|||
<string name="string_import">Nhập</string>
|
||||
<string name="export">Xuất</string>
|
||||
<string name="install">Cài đặt</string>
|
||||
<string name="fetch">Tải</string>
|
||||
<string name="delete">Xoá</string>
|
||||
<string name="start">Bắt đầu</string>
|
||||
<string name="clear">Bỏ trống</string>
|
||||
|
@ -614,8 +570,6 @@
|
|||
<string name="installing_driver">Đang cài đặt driver...</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">Trình tải trình điều khiển GPU</string>
|
||||
<string name="fetch">Tải</string>
|
||||
<string name="fetch_error">Lỗi khi tải</string>
|
||||
<string name="check_connection">Kiểm tra kết nối và thử lại.</string>
|
||||
<string name="show_releases">Hiển thị bản phát hành</string>
|
||||
|
@ -665,6 +619,7 @@
|
|||
<string name="loader_error_video_core_description">Việc này thường do driver GPU không tương thích. Cài đặt một driver GPU tùy chỉnh có thể giải quyết vấn đề này.</string>
|
||||
<string name="loader_error_invalid_format">Không thể tải ROM</string>
|
||||
<string name="loader_error_file_not_found">Tệp ROM không tồn tại</string>
|
||||
|
||||
<string name="loader_requires_firmware">Trò chơi yêu cầu firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[Trò chơi bạn đang cố khởi chạy yêu cầu firmware để khởi động hoặc vượt qua menu mở đầu. Vui lòng <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dump và cài đặt firmware</a>, hoặc nhấn \"OK\" để tiếp tục dù sao đi nữa.]]></string>
|
||||
|
||||
|
@ -688,7 +643,6 @@
|
|||
<string name="config_write_failed">Không thể ghi tệp cấu hình</string>
|
||||
<string name="config_apply_failed">Không thể áp dụng cấu hình</string>
|
||||
<string name="config_already_exists_title">Cấu hình Đã Tồn tại</string>
|
||||
<string name="config_already_exists_message">Cài đặt tùy chỉnh đã tồn tại cho %1$s.\n\nBạn có muốn ghi đè cấu hình hiện có không?\n\nHành động này không thể hoàn tác.</string>
|
||||
<string name="config_exists_prompt">Đang kiểm tra cấu hình hiện có...</string>
|
||||
<string name="overwrite_cancelled">Đã hủy ghi đè</string>
|
||||
<string name="checking_driver">Đang kiểm tra trình điều khiển tùy chỉnh: %1$s</string>
|
||||
|
@ -708,7 +662,6 @@
|
|||
<string name="invalid_driver_file">Tệp trình điều khiển không hợp lệ: %s</string>
|
||||
<string name="network_unavailable">Không có kết nối mạng khả dụng. Vui lòng kiểm tra kết nối internet của bạn và thử lại.</string>
|
||||
<string name="driver_missing_title">Yêu cầu Trình điều khiển GPU</string>
|
||||
<string name="driver_missing_message">Cấu hình trò chơi yêu cầu trình điều khiển GPU \"%s\" chưa được cài đặt trên thiết bị của bạn.\n\nBạn có muốn tải xuống và cài đặt ngay bây giờ không?</string>
|
||||
<string name="driver_download_cancelled">Đã hủy tải xuống trình điều khiển. Không thể khởi chạy trò chơi nếu thiếu trình điều khiển bắt buộc.</string>
|
||||
<string name="download">Tải xuống</string>
|
||||
|
||||
|
@ -741,13 +694,10 @@
|
|||
<string name="abort_button">Hủy bỏ</string>
|
||||
<string name="continue_button">Tiếp tục</string>
|
||||
<string name="system_archive_not_found">Không tìm thấy tệp tin hệ thống</string>
|
||||
<string name="system_archive_not_found_message">%s bị thiếu. Vui lòng trích xuất các tập tin hệ thống của bạn.\nNếu chạy tiếp giả lập có thể gặp sự cố và lỗi.</string>
|
||||
<string name="system_archive_general">Một tập tin hệ thống</string>
|
||||
<string name="save_load_error">Lỗi Lưu/Tải</string>
|
||||
<string name="fatal_error">Lỗi nghiêm trọng</string>
|
||||
<string name="fatal_error_message">Đã xảy ra lỗi nghiêm trọng. Kiểm tra nhật ký để biết chi tiết.\nViệc tiếp tục giả lập có thể dẫn đến sự cố và lỗi.</string>
|
||||
<string name="performance_warning">Tắt cài đặt này sẽ làm giảm đáng kể hiệu suất giả lập! Để có trải nghiệm tốt nhất, bạn nên bật cài này.</string>
|
||||
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Nhật Bản</string>
|
||||
<string name="region_usa">Hoa Kỳ</string>
|
||||
|
@ -757,9 +707,27 @@
|
|||
<string name="region_korea">Hàn Quốc</string>
|
||||
<string name="region_taiwan">Đài Loan</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (Được đề xuất)</string>
|
||||
<string name="memory_6gb">6GB (Không an toàn)</string>
|
||||
<string name="memory_8gb">8GB (Không an toàn)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">Cơ bản (1000MHz)</string>
|
||||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Nhanh (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">Thấp (128)</string>
|
||||
<string name="gpu_medium">Trung bình (256)</string>
|
||||
<string name="gpu_high">Cao (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
<string name="memory_gigabyte">GB</string>
|
||||
|
||||
<!-- Renderer APIs -->
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">Trống</string>
|
||||
|
@ -774,6 +742,30 @@
|
|||
<string name="dma_accuracy_unsafe">Không an toàn (nhanh)</string>
|
||||
<string name="dma_accuracy_safe">An toàn (ổn định)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">Phương thức giải mã ASTC</string>
|
||||
<string name="accelerate_astc_description">Chọn cách giải mã texture nén ASTC để kết xuất: CPU (chậm, an toàn), GPU (nhanh, khuyên dùng) hoặc CPU Async (không giật, có thể gây ra sự cố)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU bất đồng bộ</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">Phương thức nén lại ASTC</string>
|
||||
<string name="astc_recompression_description">Chọn cách nén lại texture ASTC để cải thiện khả năng tương thích và hiệu suất. Bật tùy chọn này tiết kiệm VRAM nhưng có thể làm giảm chất lượng texture.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">Không nén</string>
|
||||
<string name="astc_recompression_bc1">BC1 (Chất lượng thấp)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (Chất lượng trung bình)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">Chế độ sử dụng VRAM</string>
|
||||
<string name="vram_usage_mode_description">Kiểm soát cách cấp phát bộ nhớ GPU</string>
|
||||
<string name="vram_usage_conservative">Bảo thủ</string>
|
||||
<string name="vram_usage_aggressive">Mạnh</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -797,7 +789,6 @@
|
|||
<string name="scaling_filter_gaussian">ScaleForce</string>
|
||||
<string name="scaling_filter_scale_force">ScaleForce</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">Trống</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -849,6 +840,18 @@
|
|||
<string name="use_black_backgrounds">Nền tối</string>
|
||||
<string name="use_black_backgrounds_description">Khi sử dụng chủ đề tối, hãy áp dụng nền đen.</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Màu giao diện</string>
|
||||
<string name="violet">Tím (Mặc định)</string>
|
||||
<string name="blue">Xanh dương</string>
|
||||
<string name="cyan">Xanh lơ</string>
|
||||
<string name="red">Đỏ</string>
|
||||
<string name="green">Xanh lá</string>
|
||||
<string name="yellow">Vàng</string>
|
||||
<string name="orange">Cam</string>
|
||||
<string name="pink">Hồng</string>
|
||||
<string name="gray">Xám</string>
|
||||
|
||||
<string name="mute">Tắt tiếng</string>
|
||||
<string name="unmute">Bật tiếng</string>
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">此软件可以运行 Nintendo Switch 游戏,但不包含任何游戏和密钥文件。<br /><br />在开始前,请找到放置于设备存储中的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">了解更多</a>]]></string>
|
||||
<string name="notice_notification_channel_name">通知及错误提醒</string>
|
||||
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
||||
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
||||
|
@ -12,6 +11,7 @@
|
|||
<string name="shaders_prefix">正在编译</string>
|
||||
<string name="shaders_suffix">着色器</string>
|
||||
<string name="charging">(充电中)</string>
|
||||
|
||||
<string name="system_info_label">系统:</string>
|
||||
<string name="show_stats_overlay">显示性能统计悬浮窗</string>
|
||||
<string name="stats_overlay_customization">自定义</string>
|
||||
|
@ -34,6 +34,8 @@
|
|||
<string name="bat_temperature_unit">电池温度单位</string>
|
||||
<string name="show_power_info">显示电池信息</string>
|
||||
<string name="show_power_info_description">显示当前功耗和电池剩余容量</string>
|
||||
<string name="show_shaders_building">显示着色器构建</string>
|
||||
<string name="show_shaders_building_description">显示当前正在构建的着色器数量</string>
|
||||
<string name="overlay_position">悬浮窗位置</string>
|
||||
<string name="overlay_position_description">选择悬浮窗在屏幕上的显示位置</string>
|
||||
<string name="overlay_position_top_left">左上</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">底部居中</string>
|
||||
<string name="perf_overlay_background">悬浮窗背景</string>
|
||||
<string name="perf_overlay_background_description">为悬浮窗添加背景以提高可读性</string>
|
||||
<string name="show_shaders_building">显示着色器构建</string>
|
||||
<string name="show_shaders_building_description">显示当前正在构建的着色器数量</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">显示设备信息叠加层</string>
|
||||
|
@ -63,16 +63,26 @@
|
|||
<string name="show_fw_version_description">显示已安装的固件版本</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">GPU扩展</string>
|
||||
<string name="veil_renderer">渲染器</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkan中的一种自动资源管理方法,确保在不再需要时正确释放资源,但可能导致捆绑游戏崩溃。</string>
|
||||
<string name="veil_misc">CPU和内存</string>
|
||||
<string name="eden_veil">伊甸之幕</string>
|
||||
<string name="eden_veil_description">实验性设置以提高性能和能力。这些设置可能会导致黑屏或其他游戏问题。</string>
|
||||
<string name="eden_veil_warning_description">伊甸之幕中的设置具有高度实验性,可能导致问题。如果游戏无法启动,请禁用所有扩展。</string>
|
||||
<string name="frame_skipping">开发中:跳帧</string>
|
||||
<string name="frame_skipping_description">启用或禁用跳帧以减少渲染帧数,提高性能。此功能仍在开发中,将在未来版本中启用。</string>
|
||||
|
||||
<string name="veil_extensions">GPU扩展</string>
|
||||
<string name="dyna_state">扩展动态状态</string>
|
||||
<string name="dyna_state_description">控制扩展动态状态中可使用的功能数量。数值越高,允许的功能越多,并可能提高性能,但可能会导致某些驱动程序和供应商出现问题。默认值可能因系统和硬件能力而异。可以更改此值,直到实现稳定性和更好的视觉质量。</string>
|
||||
<string name="disabled">已禁用</string>
|
||||
<string name="provoking_vertex">引发顶点</string>
|
||||
<string name="provoking_vertex_description">改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。</string>
|
||||
<string name="descriptor_indexing">描述符索引</string>
|
||||
<string name="descriptor_indexing_description">改进纹理和缓冲区处理以及Maxwell转换层。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支持。</string>
|
||||
<string name="sample_shading">采样着色</string>
|
||||
<string name="sample_shading_description">允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。仅Vulkan 1.1+设备支持此扩展。</string>
|
||||
<string name="sample_shading_fraction">采样着色比例</string>
|
||||
<string name="sample_shading_fraction_description">采样着色处理的强度。值越高,质量改善越多,但性能降低也越明显。</string>
|
||||
|
||||
<string name="veil_renderer">渲染器</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkan中的一种自动资源管理方法,确保在不再需要时正确释放资源,但可能导致捆绑游戏崩溃。</string>
|
||||
<string name="frame_interpolation">增强帧同步</string>
|
||||
<string name="frame_interpolation_description">通过同步帧间时间确保流畅一致的帧交付,减少卡顿和不均匀动画。适合存在帧时间不稳定或游戏过程中出现微卡顿的游戏。</string>
|
||||
<string name="renderer_early_release_fences">提前释放围栏</string>
|
||||
|
@ -81,45 +91,14 @@
|
|||
<string name="sync_memory_operations_description">确保计算和内存操作之间的数据一致性。 此选项应能修复某些游戏中的问题,但在某些情况下可能会降低性能。 使用Unreal Engine 4的游戏似乎受影响最大。</string>
|
||||
<string name="buffer_reorder_disable">禁用缓冲重排序</string>
|
||||
<string name="buffer_reorder_disable_description">勾选时,禁用映射内存上传的重排序功能,允许将上传与特定绘制关联。在某些情况下可能会降低性能。</string>
|
||||
<string name="use_lru_cache">启用LRU缓存</string>
|
||||
<string name="use_lru_cache_description">启用或禁用LRU缓存,通过节省CPU进程使用来提高性能。某些游戏可能存在问题,特别是TotK 1.2.1,如果游戏无法启动或随机崩溃,请禁用此选项。</string>
|
||||
<string name="dyna_state">扩展动态状态</string>
|
||||
<string name="dyna_state_description">控制扩展动态状态中可使用的功能数量。数值越高,允许的功能越多,并可能提高性能,但可能会导致某些驱动程序和供应商出现问题。默认值可能因系统和硬件能力而异。可以更改此值,直到实现稳定性和更好的视觉质量。</string>
|
||||
<string name="disabled">已禁用</string>
|
||||
|
||||
<string name="veil_misc">CPU和内存</string>
|
||||
<string name="use_sync_core">同步核心速度</string>
|
||||
<string name="use_sync_core_description">将核心速度与最大速度百分比同步,在不改变游戏实际速度的情况下提高性能。</string>
|
||||
<string name="use_auto_stub">使用自动存根</string>
|
||||
<string name="use_auto_stub_description">自动补全缺失的服务和功能。可提高兼容性但可能导致崩溃和稳定性问题。</string>
|
||||
<string name="uninstall_firmware">卸载固件</string>
|
||||
<string name="uninstall_firmware_description">卸载固件将从设备中删除它并可能影响游戏兼容性。</string>
|
||||
<string name="firmware_uninstalling">正在卸载固件...</string>
|
||||
<string name="firmware_uninstalled_success">固件卸载成功</string>
|
||||
<string name="provoking_vertex">引发顶点</string>
|
||||
<string name="provoking_vertex_description">改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。</string>
|
||||
<string name="descriptor_indexing">描述符索引</string>
|
||||
<string name="descriptor_indexing_description">改进纹理和缓冲区处理以及Maxwell转换层。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支持。</string>
|
||||
<string name="use_fast_gpu_time">使用快速GPU时间</string>
|
||||
<string name="use_fast_gpu_time_description">强制大多数游戏以最高原生分辨率运行。此选项不稳定,可能导致问题。</string>
|
||||
<string name="fast_gpu_time">GPU 超频系数</string>
|
||||
<string name="fast_gpu_time_description">使用 128 以获得最大性能,使用 512 以获得最大图形保真度。</string>
|
||||
<string name="gpu_low">低 (128)</string>
|
||||
<string name="gpu_medium">中 (256)</string>
|
||||
<string name="gpu_high">高 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">摄氏度</string>
|
||||
<string name="temperature_fahrenheit">华氏度</string>
|
||||
|
||||
<string name="use_lru_cache">启用LRU缓存</string>
|
||||
<string name="use_lru_cache_description">启用或禁用LRU缓存,通过节省CPU进程使用来提高性能。某些游戏可能存在问题,特别是TotK 1.2.1,如果游戏无法启动或随机崩溃,请禁用此选项。</string>
|
||||
<string name="use_fast_cpu_time">快速 CPU 时间</string>
|
||||
<string name="use_fast_cpu_time_description">强制模拟 CPU 以更高的时钟速度运行,减少某些 FPS 限制器。此选项不稳定,可能会导致问题,较弱的 CPU 可能会看到性能下降。</string>
|
||||
<string name="fast_cpu_time">CPU 时钟</string>
|
||||
<string name="fast_cpu_time_description">使用 Boost (1700MHz) 以 Switch 的最高原生时钟速度运行,或 Fast (2000MHz) 以双倍时钟速度运行。</string>
|
||||
<string name="memory_layout">内存布局</string>
|
||||
<string name="memory_layout_description">(实验性) 更改模拟内存布局。此设置不会提高性能,但可能有助于通过模组使用高分辨率的游戏。不要在 RAM 为 8GB 或更少的手机上使用。</string>
|
||||
<string name="sample_shading">采样着色</string>
|
||||
<string name="sample_shading_description">允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。仅Vulkan 1.1+设备支持此扩展。</string>
|
||||
<string name="sample_shading_fraction">采样着色比例</string>
|
||||
<string name="sample_shading_fraction_description">采样着色处理的强度。值越高,质量改善越多,但性能降低也越明显。</string>
|
||||
<string name="custom_cpu_ticks">自定义CPU时钟</string>
|
||||
<string name="custom_cpu_ticks_description">设置自定义的CPU时钟值。更高的值可能提高性能,但也可能导致游戏卡顿。建议范围为77-21000。</string>
|
||||
<string name="cpu_ticks">时钟</string>
|
||||
|
@ -127,37 +106,13 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">启用主机 MMU 模拟</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">此优化可加速来宾程序的内存访问。启用后,来宾内存读取/写入将直接在内存中执行并利用主机的 MMU。禁用此功能将强制所有内存访问使用软件 MMU 模拟。</string>
|
||||
<string name="fast_cpu_time">CPU 时钟</string>
|
||||
<string name="fast_cpu_time_description">使用 Boost (1700MHz) 以 Switch 的最高原生时钟速度运行,或 Fast (2000MHz) 以双倍时钟速度运行。</string>
|
||||
<string name="memory_layout">内存布局</string>
|
||||
<string name="memory_layout_description">(实验性) 更改模拟内存布局。此设置不会提高性能,但可能有助于通过模组使用高分辨率的游戏。不要在 RAM 为 8GB 或更少的手机上使用。</string>
|
||||
<string name="dma_accuracy">DMA 精度</string>
|
||||
<string name="dma_accuracy_description">控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。</string>
|
||||
|
||||
<string name="memory_4gb">4GB (推荐)</string>
|
||||
<string name="memory_6gb">6GB (不安全)</string>
|
||||
<string name="memory_8gb">8GB (不安全)</string>
|
||||
|
||||
<string name="clock_base">基础 (1000MHz)</string>
|
||||
<string name="clock_boost">加速 (1700MHz)</string>
|
||||
<string name="clock_fast">快速 (2000MHz)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC解码方式</string>
|
||||
<string name="accelerate_astc_description">选择ASTC压缩纹理的解码方式:CPU(慢速、安全)、GPU(快速、推荐)或CPU异步(无卡顿,可能导致问题)</string>
|
||||
<string name="accelerate_astc_cpu">CPU解码</string>
|
||||
<string name="accelerate_astc_gpu">GPU解码</string>
|
||||
<string name="accelerate_astc_async">CPU异步解码</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC重压缩方式</string>
|
||||
<string name="astc_recompression_description">选择ASTC纹理的重新压缩方式以提高兼容性和性能。启用此选项可节省VRAM,但可能会降低纹理质量。</string>
|
||||
<string name="astc_recompression_uncompressed">不压缩</string>
|
||||
<string name="astc_recompression_bc1">BC1(低质量)</string>
|
||||
<string name="astc_recompression_bc3">BC3(中等质量)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">显存使用模式</string>
|
||||
<string name="vram_usage_mode_description">控制显存分配策略</string>
|
||||
<string name="vram_usage_conservative">保守模式</string>
|
||||
<string name="vram_usage_aggressive">激进模式</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">着色器后端</string>
|
||||
<string name="shader_backend_description">选择着色器编译方式</string>
|
||||
|
@ -173,8 +128,6 @@
|
|||
<string name="nvdec_emulation_none">禁用</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">Spir-V优化</string>
|
||||
<string name="renderer_optimize_spirv_output_description">优化编译后的着色器以提高GPU效率。</string>
|
||||
<string name="never">从不</string>
|
||||
<string name="on_load">加载时</string>
|
||||
<string name="always">总是</string>
|
||||
|
@ -262,35 +215,23 @@
|
|||
<string name="emulation_multiplayer">多人联机</string>
|
||||
<string name="multiplayer_game_name">偏好游戏</string>
|
||||
<string name="multiplayer_preferred_game_name">首选游戏</string>
|
||||
<string name="multiplayer_lobby_type">大厅类型</string>
|
||||
<string name="multiplayer_no_game">未找到游戏</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">创建房间需选择首选游戏</string>
|
||||
<string name="multiplayer_room_name_error">长度需为3-20个字符</string>
|
||||
<string name="multiplayer_required">必填</string>
|
||||
<string name="multiplayer_token_required">需要Web令牌,请前往高级设置 -> 系统 -> 网络</string>
|
||||
<string name="multiplayer_ip_error">IP格式无效</string>
|
||||
<string name="multiplayer_username_error">必须为4-20个字符(仅字母数字、点号、连字符、下划线和空格)</string>
|
||||
<string name="multiplayer_nickname_invalid">用户名无效,请在系统→网络中检查设置</string>
|
||||
<string name="multiplayer_port_error">端口需为1-65535</string>
|
||||
<string name="multiplayer_token_error">必须为48个字符,且仅包含小写字母a-z</string>
|
||||
<string name="multiplayer_lobby_type">大厅类型</string>
|
||||
<string name="multiplayer_public_visibility">公开</string>
|
||||
<string name="multiplayer_unlisted_visibility">未列出</string>
|
||||
<string name="multiplayer_port_error">端口需为1-65535</string>
|
||||
<string name="cancel">取消</string>
|
||||
<string name="ok">确定</string>
|
||||
<string name="refresh">刷新</string>
|
||||
<string name="room_list">房间列表</string>
|
||||
<string name="multiplayer_token_required">需要Web令牌,请前往高级设置 -> 系统 -> 网络</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">主题颜色</string>
|
||||
<string name="violet">紫色(默认)</string>
|
||||
<string name="blue">蓝色</string>
|
||||
<string name="cyan">青色</string>
|
||||
<string name="red">红色</string>
|
||||
<string name="green">绿色</string>
|
||||
<string name="yellow">黄色</string>
|
||||
<string name="orange">橙色</string>
|
||||
<string name="pink">粉色</string>
|
||||
<string name="gray">灰色</string>
|
||||
<string name="multiplayer_public_visibility">公开</string>
|
||||
<string name="multiplayer_unlisted_visibility">未列出</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">欢迎!</string>
|
||||
|
@ -300,12 +241,10 @@
|
|||
<string name="keys_description">使用下方的按钮来选择你的 <b>prod.keys</b> 文件。</string>
|
||||
<string name="select_keys">选择密钥文件</string>
|
||||
<string name="firmware">固件</string>
|
||||
<string name="firmware_description">使用下方按钮选择您的<b>firmware.zip</b>文件。\n当前Eden需要<b>19.0.1</b>或更低版本。</string>
|
||||
<string name="select_firmware">选择固件</string>
|
||||
<string name="games">游戏</string>
|
||||
<string name="games_description">使用下方的按钮选择你的<b>游戏</b>文件夹。</string>
|
||||
<string name="done">完成</string>
|
||||
<string name="done_description">你完成了全部设置。\n玩的开心!</string>
|
||||
<string name="text_continue">继续</string>
|
||||
<string name="next">下一步</string>
|
||||
<string name="back">上一步</string>
|
||||
|
@ -316,6 +255,7 @@
|
|||
<string name="bluetooth_permissions_denied">蓝牙权限被拒绝。控制器支持可能受限。</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">字母顺序</string>
|
||||
<string name="view_list">列表</string>
|
||||
<string name="view_grid">网格</string>
|
||||
|
@ -360,6 +300,7 @@
|
|||
<string name="install_amiibo_keys">安装 Amiibo 密钥文件</string>
|
||||
<string name="install_amiibo_keys_description">在遊戏中使用 Amiibo 时必需</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">请确保您的密钥文件扩展名为 .bin 并重试。</string>
|
||||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||||
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
||||
<string name="install_gpu_driver">安装 GPU 驱动</string>
|
||||
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
||||
|
@ -409,7 +350,6 @@
|
|||
<string name="install_game_content_success_install">%1$d 个包安装成功</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d 个包覆盖安装成功</string>
|
||||
<string name="custom_driver_not_supported">不支持自定义驱动</string>
|
||||
<string name="custom_driver_not_supported_description">此设备不支持自定义驱动。\n请之后再访问此项,查看是否已为此设备添加支持。</string>
|
||||
<string name="manage_yuzu_data">管理 Eden 数据</string>
|
||||
<string name="manage_yuzu_data_description">导入/导出固件、密钥、用户数据以及其他</string>
|
||||
<string name="share_save_file">分享存档文件</string>
|
||||
|
@ -428,8 +368,14 @@
|
|||
<string name="no_save_data_found">未找到存档数据</string>
|
||||
<string name="verify_installed_content">验证已安装内容的完整性</string>
|
||||
<string name="verify_installed_content_description">检查所有安装的内容是否有损坏</string>
|
||||
|
||||
<string name="keys_missing">密钥缺失</string>
|
||||
<string name="keys_missing_description">无法解密固件和商业游戏</string>
|
||||
<string name="uninstall_firmware">卸载固件</string>
|
||||
<string name="uninstall_firmware_description">卸载固件将从设备中删除它并可能影响游戏兼容性。</string>
|
||||
<string name="firmware_uninstalling">正在卸载固件...</string>
|
||||
<string name="firmware_uninstalled_success">固件卸载成功</string>
|
||||
|
||||
<string name="firmware_invalid">固件无效</string>
|
||||
<string name="error_firmware_missing">运行某些游戏和系统应用需要固件。Eden仅支持19.0.1及更早版本的固件。</string>
|
||||
<string name="error_firmware_corrupted">检测到固件存在但无法读取。请检查解密密钥并在必要时重新转储固件。</string>
|
||||
|
@ -469,7 +415,6 @@
|
|||
<string name="licenses_description">Android 版 Eden 离不开这些项目的支持</string>
|
||||
<string name="build">构建版本</string>
|
||||
<string name="user_data">用户数据</string>
|
||||
<string name="user_data_description">导入/导出应用程序所有数据。\n\n导入用户数据时,将删除当前所有的用户数据!</string>
|
||||
<string name="exporting_user_data">正在导出用户数据...</string>
|
||||
<string name="importing_user_data">正在导入用户数据...</string>
|
||||
<string name="import_user_data">导入用户数据</string>
|
||||
|
@ -478,7 +423,6 @@
|
|||
<string name="user_data_import_success">导入用户数据成功</string>
|
||||
<string name="user_data_export_cancelled">已取消导出数据</string>
|
||||
<string name="user_data_import_failed_description">请确保用户数据文件夹位于 zip 压缩包的根目录,并在 config/config.ini 路径中包含配置文件,然后重试。</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">运行速度限制</string>
|
||||
<string name="frame_limit_enable_description">将运行速度限制为正常速度的指定百分比。</string>
|
||||
|
@ -500,18 +444,22 @@
|
|||
<string name="use_custom_rtc_description">此选项允许您设置与目前系统时间相独立的自定义系统时钟。</string>
|
||||
<string name="set_custom_rtc">设置自定义系统时间</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">生成</string>
|
||||
<string name="web_username">网络用户名</string>
|
||||
<string name="web_username_description">多人游戏房间中显示的用户名。必须为4-20个字符(仅字母数字、连字符、点号、下划线和空格)。</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">网络令牌</string>
|
||||
<string name="web_token_description">用于创建公共房间的网络令牌。它是一个48个字符的字符串,仅包含小写字母a-z。</string>
|
||||
<string name="web_username">网络用户名</string>
|
||||
<string name="web_username_description">多人游戏房间中显示的用户名。必须为4-20个字符(仅字母数字、连字符、点号、下划线和空格)。</string>
|
||||
<string name="network">网络</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">后端</string>
|
||||
<string name="display">显示</string>
|
||||
<string name="processing">后处理</string>
|
||||
|
||||
<string name="frame_skipping">开发中:跳帧</string>
|
||||
<string name="frame_skipping_description">启用或禁用跳帧以减少渲染帧数,提高性能。此功能仍在开发中,将在未来版本中启用。</string>
|
||||
<string name="renderer_accuracy">精度等级</string>
|
||||
<string name="renderer_resolution">分辨率 (掌机模式/主机模式)</string>
|
||||
<string name="renderer_vsync">垂直同步模式</string>
|
||||
|
@ -523,8 +471,14 @@
|
|||
<string name="renderer_anti_aliasing">抗锯齿方式</string>
|
||||
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
|
||||
<string name="renderer_optimize_spirv_output">Spir-V优化</string>
|
||||
<string name="renderer_optimize_spirv_output_description">优化编译后的着色器以提高GPU效率。</string>
|
||||
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
|
||||
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
|
||||
<string name="use_fast_gpu_time">使用快速GPU时间</string>
|
||||
<string name="use_fast_gpu_time_description">强制大多数游戏以最高原生分辨率运行。此选项不稳定,可能导致问题。</string>
|
||||
<string name="fast_gpu_time">GPU 超频系数</string>
|
||||
<string name="fast_gpu_time_description">使用 128 以获得最大性能,使用 512 以获得最大图形保真度。</string>
|
||||
<string name="renderer_reactive_flushing">启用反应性刷新</string>
|
||||
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
|
||||
<string name="use_disk_shader_cache">磁盘着色器缓存</string>
|
||||
|
@ -538,6 +492,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPU 调试</string>
|
||||
<string name="cpu_debug_mode_description">将 CPU 设置为较慢的调试模式。</string>
|
||||
<string name="use_auto_stub">使用自动存根</string>
|
||||
<string name="use_auto_stub_description">自动补全缺失的服务和功能。可提高兼容性但可能导致崩溃和稳定性问题。</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">图形调试</string>
|
||||
|
@ -664,6 +621,7 @@
|
|||
<string name="import_failed">导入失败</string>
|
||||
<string name="cancelling">取消中</string>
|
||||
<string name="install">安装</string>
|
||||
<string name="fetch">获取</string>
|
||||
<string name="delete">删除</string>
|
||||
<string name="edit">编辑</string>
|
||||
<string name="export_success">导出成功</string>
|
||||
|
@ -693,8 +651,6 @@
|
|||
<string name="installing_driver">正在安装驱动程序…</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||||
<string name="fetch">获取</string>
|
||||
<string name="fetch_error">获取时出错</string>
|
||||
<string name="check_connection">检查您的连接并重试。</string>
|
||||
<string name="show_releases">显示版本</string>
|
||||
|
@ -771,7 +727,6 @@
|
|||
<string name="addon_installed_successfully">附加项安装成功</string>
|
||||
<string name="verifying_content">验证安装内容...</string>
|
||||
<string name="content_install_notice">安装提醒</string>
|
||||
<string name="content_install_notice_description">您选择安装的内容与此游戏不匹配。\n继续安装?</string>
|
||||
<string name="confirm_uninstall">卸载确认</string>
|
||||
<string name="confirm_uninstall_description">您确定要卸载此附加项吗?</string>
|
||||
<string name="verify_integrity">完整性验证</string>
|
||||
|
@ -781,8 +736,6 @@
|
|||
<string name="verify_failure_description">文件可能已经损坏</string>
|
||||
<string name="verify_no_result">无法执行完整性验证</string>
|
||||
<string name="verify_no_result_description">未检查文件的完整性</string>
|
||||
<string name="verification_failed_for">以下文件完整性验证失败:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">您的 ROM 已加密</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[请按照指南重新转储您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">游戏卡带</a>或<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">数字版游戏</a>。]]></string>
|
||||
|
@ -791,6 +744,7 @@
|
|||
<string name="loader_error_video_core_description">这通常由不兼容的 GPU 驱动程序造成,安装自定义 GPU 驱动程序可能解决此问题。</string>
|
||||
<string name="loader_error_invalid_format">无法载入 ROM</string>
|
||||
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
||||
|
||||
<string name="loader_requires_firmware">游戏需要固件</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[您尝试启动的游戏需要固件才能引导或通过启动菜单。请<a href=\"https://yuzu-mirror.github.io/help/quickstart\">转储并安装固件</a>,或点击\"确定\"继续。]]></string>
|
||||
|
||||
|
@ -814,7 +768,6 @@
|
|||
<string name="config_write_failed">无法写入配置文件</string>
|
||||
<string name="config_apply_failed">无法应用配置</string>
|
||||
<string name="config_already_exists_title">配置已存在</string>
|
||||
<string name="config_already_exists_message">%1$s 的自定义设置已存在。\n\n是否要覆盖现有配置?\n\n此操作无法撤消。</string>
|
||||
<string name="config_exists_prompt">正在检查现有配置...</string>
|
||||
<string name="overwrite_cancelled">覆盖已取消</string>
|
||||
<string name="checking_driver">正在检查自定义驱动程序: %1$s</string>
|
||||
|
@ -834,7 +787,6 @@
|
|||
<string name="invalid_driver_file">无效的驱动程序文件: %s</string>
|
||||
<string name="network_unavailable">无可用网络连接。请检查您的互联网连接并重试。</string>
|
||||
<string name="driver_missing_title">需要GPU驱动程序</string>
|
||||
<string name="driver_missing_message">游戏配置需要GPU驱动程序 \"%s\",但您的设备上未安装。\n\n是否要立即下载并安装?</string>
|
||||
<string name="driver_download_cancelled">驱动程序下载已取消。没有所需的驱动程序无法启动游戏。</string>
|
||||
<string name="download">下载</string>
|
||||
|
||||
|
@ -871,13 +823,10 @@
|
|||
<string name="abort_button">中止</string>
|
||||
<string name="continue_button">继续</string>
|
||||
<string name="system_archive_not_found">未找到系统档案</string>
|
||||
<string name="system_archive_not_found_message">%s 丢失,请转储您的系统档案。\n继续模拟可能造成崩溃和错误。</string>
|
||||
<string name="system_archive_general">系统档案</string>
|
||||
<string name="save_load_error">保存/载入发生错误</string>
|
||||
<string name="fatal_error">致命错误</string>
|
||||
<string name="fatal_error_message">发生致命错误,请查阅日志获取详细信息。\n继续模拟可能会造成崩溃和错误。</string>
|
||||
<string name="performance_warning">关闭此项会显著降低模拟性能!建议您将此项保持为启用状态。</string>
|
||||
<string name="device_memory_inadequate">设备 RAM: %1$s\n推荐 RAM: %2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">当前没有可启动的游戏!</string>
|
||||
|
||||
|
@ -890,6 +839,25 @@
|
|||
<string name="region_korea">韩国</string>
|
||||
<string name="region_taiwan">中国台湾</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (推荐)</string>
|
||||
<string name="memory_6gb">6GB (不安全)</string>
|
||||
<string name="memory_8gb">8GB (不安全)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">基础 (1000MHz)</string>
|
||||
<string name="clock_boost">加速 (1700MHz)</string>
|
||||
<string name="clock_fast">快速 (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">低 (128)</string>
|
||||
<string name="gpu_medium">中 (256)</string>
|
||||
<string name="gpu_high">高 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">摄氏度</string>
|
||||
<string name="temperature_fahrenheit">华氏度</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -914,6 +882,30 @@
|
|||
<string name="dma_accuracy_unsafe">不安全(快速)</string>
|
||||
<string name="dma_accuracy_safe">安全(稳定)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC解码方式</string>
|
||||
<string name="accelerate_astc_description">选择ASTC压缩纹理的解码方式:CPU(慢速、安全)、GPU(快速、推荐)或CPU异步(无卡顿,可能导致问题)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU解码</string>
|
||||
<string name="accelerate_astc_gpu">GPU解码</string>
|
||||
<string name="accelerate_astc_async">CPU异步解码</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC重压缩方式</string>
|
||||
<string name="astc_recompression_description">选择ASTC纹理的重新压缩方式以提高兼容性和性能。启用此选项可节省VRAM,但可能会降低纹理质量。</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">不压缩</string>
|
||||
<string name="astc_recompression_bc1">BC1(低质量)</string>
|
||||
<string name="astc_recompression_bc3">BC3(中等质量)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">显存使用模式</string>
|
||||
<string name="vram_usage_mode_description">控制显存分配策略</string>
|
||||
<string name="vram_usage_conservative">保守模式</string>
|
||||
<string name="vram_usage_aggressive">激进模式</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -937,7 +929,6 @@
|
|||
<string name="scaling_filter_gaussian">高斯模糊</string>
|
||||
<string name="scaling_filter_scale_force">强制缩放</string>
|
||||
<string name="scaling_filter_fsr">AMD FidelityFX™️ 超级分辨率锐画技术 (FSR)</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">无</string>
|
||||
<string name="anti_aliasing_fxaa">快速近似抗锯齿 (FXAA)</string>
|
||||
|
@ -1004,6 +995,18 @@
|
|||
<string name="use_black_backgrounds">使用黑色背景</string>
|
||||
<string name="use_black_backgrounds_description">使用深色主题时,套用黑色背景。</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">主题颜色</string>
|
||||
<string name="violet">紫色(默认)</string>
|
||||
<string name="blue">蓝色</string>
|
||||
<string name="cyan">青色</string>
|
||||
<string name="red">红色</string>
|
||||
<string name="green">绿色</string>
|
||||
<string name="yellow">黄色</string>
|
||||
<string name="orange">橙色</string>
|
||||
<string name="pink">粉色</string>
|
||||
<string name="gray">灰色</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">画中画</string>
|
||||
<string name="picture_in_picture_description">模拟器位于后台时最小化窗口</string>
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">此軟體可以執行 Nintendo Switch 主機遊戲,但不包含任何遊戲和金鑰。<br /><br />在您開始前,請找到放置於您的裝置儲存空間的 <![CDATA[<b> prod.keys </b>]]> 檔案。<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">深入瞭解</a>]]></string>
|
||||
<string name="notice_notification_channel_name">通知和錯誤</string>
|
||||
<string name="notice_notification_channel_description">發生錯誤時顯示通知。</string>
|
||||
<string name="notification_permission_not_granted">未授予通知權限!</string>
|
||||
|
||||
<!-- Stats Overlay settings -->
|
||||
<string name="enhanced_fps_suffix">(增強)</string>
|
||||
<string name="process_ram">進程記憶體: %1$d MB</string>
|
||||
<string name="enhanced_fps_suffix">(增強)</string>
|
||||
<string name="process_ram">記憶體使用量 %1$d MB</string>
|
||||
<string name="shaders_prefix">正在編譯</string>
|
||||
<string name="shaders_suffix">著色器</string>
|
||||
<string name="charging">(充電中)</string>
|
||||
<string name="charging">(充電中)</string>
|
||||
|
||||
<string name="system_info_label">系統:</string>
|
||||
<string name="show_stats_overlay">顯示效能統計疊加層</string>
|
||||
<string name="stats_overlay_customization">自訂</string>
|
||||
|
@ -25,15 +25,17 @@
|
|||
<string name="show_frametime_description">顯示當前幀時間</string>
|
||||
<string name="show_speed">顯示速度</string>
|
||||
<string name="show_speed_description">顯示當前模擬速度百分比</string>
|
||||
<string name="show_app_ram_usage">顯示應用記憶體用量</string>
|
||||
<string name="show_app_ram_usage">顯示應用程式的記憶體用量</string>
|
||||
<string name="show_app_ram_usage_description">顯示模擬器正在使用的記憶體量</string>
|
||||
<string name="show_system_ram_usage">顯示系統記憶體用量</string>
|
||||
<string name="show_system_ram_usage_description">顯示系統使用的記憶體量</string>
|
||||
<string name="show_bat_temperature">顯示電池溫度</string>
|
||||
<string name="show_bat_temperature_description">顯示當前電池溫度</string>
|
||||
<string name="show_bat_temperature_description">顯示電池溫度</string>
|
||||
<string name="bat_temperature_unit">電池溫度單位</string>
|
||||
<string name="show_power_info">顯示電池資訊</string>
|
||||
<string name="show_power_info_description">顯示當前功耗和電池剩餘容量</string>
|
||||
<string name="show_power_info_description">顯示當前功耗和電池可續航時間</string>
|
||||
<string name="show_shaders_building">當著色器在編譯時顯示</string>
|
||||
<string name="show_shaders_building_description">顯示正在編譯的著色器數量</string>
|
||||
<string name="overlay_position">疊加層位置</string>
|
||||
<string name="overlay_position_description">選擇疊加層在畫面上的顯示位置</string>
|
||||
<string name="overlay_position_top_left">左上</string>
|
||||
|
@ -44,8 +46,6 @@
|
|||
<string name="overlay_position_center_bottom">底部居中</string>
|
||||
<string name="perf_overlay_background">疊加層背景</string>
|
||||
<string name="perf_overlay_background_description">為疊加層添加背景以提高可讀性</string>
|
||||
<string name="show_shaders_building">顯示著色器構建</string>
|
||||
<string name="show_shaders_building_description">顯示當前正在構建的著色器數量</string>
|
||||
|
||||
<!-- Device Overlay settings -->
|
||||
<string name="show_soc_overlay">顯示裝置資訊浮層</string>
|
||||
|
@ -63,56 +63,43 @@
|
|||
<string name="show_fw_version_description">顯示已安裝的韌體版本</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="veil_extensions">GPU擴充功能</string>
|
||||
<string name="veil_renderer">渲染器</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkan中的一種自動資源管理方法,確保在不再需要時正確釋放資源,但可能導致捆綁遊戲崩潰。</string>
|
||||
<string name="veil_misc">CPU與記憶體</string>
|
||||
<string name="eden_veil">伊甸之幕</string>
|
||||
<string name="eden_veil_description">實驗性設定以提高效能和能力。這些設定可能會導致黑屏或其他遊戲問題。</string>
|
||||
<string name="eden_veil_description">實驗性設定以提高效能和相容性。這些設定可能會導致黑螢幕或其他遊戲問題。</string>
|
||||
<string name="eden_veil_warning_title">實驗性設定</string>
|
||||
<string name="eden_veil_warning_description">伊甸之幕中的設定具有高度實驗性,可能導致問題。如果遊戲無法啟動,請停用所有擴充功能。</string>
|
||||
<string name="frame_skipping">開發中:跳幀</string>
|
||||
<string name="frame_skipping_description">啟用或停用跳幀以減少渲染幀數,提高效能。此功能仍在開發中,將在未來版本中啟用。</string>
|
||||
<string name="frame_interpolation">增強幀同步</string>
|
||||
<string name="frame_interpolation_description">通過同步幀間時間確保流暢一致的幀交付,減少卡頓和不均勻動畫。適合存在幀時間不穩定或遊戲過程中出現微卡頓的遊戲。</string>
|
||||
<string name="renderer_early_release_fences">提前釋放圍欄</string>
|
||||
<string name="renderer_early_release_fences_description">可修復《大金剛國度:熱帶寒流》《深海迷航:零度之下》和《奧日2》等遊戲中的0 FPS問題,但可能影響Unreal Engine遊戲的載入或效能。</string>
|
||||
<string name="sync_memory_operations">同步記憶體操作</string>
|
||||
<string name="sync_memory_operations_description">確保計算和記憶體操作之間的資料一致性。 此選項應能修復某些遊戲中的問題,但在某些情況下可能會降低效能。 使用Unreal Engine 4的遊戲似乎受影響最大。</string>
|
||||
<string name="buffer_reorder_disable">停用緩衝區重新排序</string>
|
||||
<string name="buffer_reorder_disable_description">勾選時,停用映射記憶體上傳的重新排序功能,允許將上傳與特定繪製關聯。某些情況下可能會降低效能。</string>
|
||||
<string name="use_lru_cache">啟用LRU快取</string>
|
||||
<string name="use_lru_cache_description">啟用或停用LRU快取,透過節省CPU進程使用來提高效能。某些遊戲可能存在問題,特別是TotK 1.2.1,如果遊戲無法啟動或隨機崩潰,請停用此選項。</string>
|
||||
|
||||
<string name="veil_extensions">GPU擴充功能</string>
|
||||
<string name="dyna_state">擴展動態狀態</string>
|
||||
<string name="dyna_state_description">控制擴展動態狀態中可使用的功能數量。數值越高,允許的功能越多,並可能提高效能,但可能會導致某些驅動程式和供應商出現問題。預設值可能因系統和硬體能力而異。可以變更此值,直到實現穩定性和更好的視覺品質。</string>
|
||||
<string name="dyna_state_description">控制擴展動態狀態中可使用的功能數量。數值越高,允許的功能越多,並可能提高效能,但可能會導致某些驅動程式和硬體出現問題。預設值可能因系統和硬體能力而異。可以變更此值,直到獲得更佳的穩定性和更好的視覺品質。</string>
|
||||
<string name="disabled">已停用</string>
|
||||
<string name="use_sync_core">同步核心速度</string>
|
||||
<string name="use_sync_core_description">將核心速度與最大速度百分比同步,在不改變遊戲實際速度的情況下提高效能。</string>
|
||||
<string name="use_auto_stub">使用自動存根</string>
|
||||
<string name="use_auto_stub_description">自動補全缺失的服務和功能。可提高相容性但可能導致崩潰和穩定性問題。</string>
|
||||
<string name="uninstall_firmware">解除安裝韌體</string>
|
||||
<string name="uninstall_firmware_description">解除安裝韌體將從裝置中刪除它並可能影響遊戲相容性。</string>
|
||||
<string name="firmware_uninstalling">正在解除安裝韌體...</string>
|
||||
<string name="firmware_uninstalled_success">韌體解除安裝成功</string>
|
||||
<string name="provoking_vertex">引發頂點</string>
|
||||
<string name="provoking_vertex_description">改善某些遊戲中的光照和頂點處理。僅支援Vulkan 1.0+ GPU。</string>
|
||||
<string name="descriptor_indexing">描述符索引</string>
|
||||
<string name="descriptor_indexing_description">改進紋理和緩衝區處理以及Maxwell轉換層。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支援。</string>
|
||||
<string name="use_fast_gpu_time">使用快速GPU時間</string>
|
||||
<string name="use_fast_gpu_time_description">強制大多數遊戲以最高原生解析度運行。此選項不穩定,可能導致問題。</string>
|
||||
<string name="fast_gpu_time">GPU 超頻係數</string>
|
||||
<string name="fast_gpu_time_description">使用 128 以獲得最大效能,使用 512 以獲得最大圖形保真度。</string>
|
||||
<string name="use_fast_cpu_time">快速 CPU 時間</string>
|
||||
<string name="use_fast_cpu_time_description">強制模擬 CPU 以更高的時鐘速度運行,減少某些 FPS 限制器。此選項不穩定,可能會導致問題,較弱的 CPU 可能會看到效能下降。</string>
|
||||
<string name="fast_cpu_time">CPU 時鐘</string>
|
||||
<string name="fast_cpu_time_description">使用 Boost (1700MHz) 以 Switch 的最高原生時鐘速度運行,或 Fast (2000MHz) 以雙倍時鐘速度運行。</string>
|
||||
<string name="memory_layout">記憶體佈局</string>
|
||||
<string name="memory_layout_description">(實驗性) 更改模擬記憶體佈局。此設定不會提高效能,但可能有助於通過模組使用高解析度的遊戲。不要在 RAM 為 8GB 或更少的手機上使用。</string>
|
||||
<string name="sample_shading">取樣著色</string>
|
||||
<string name="sample_shading_description">允許片段著色器在多取樣片段中每個樣本執行一次,而不是每個片段執行一次。以提高效能為代價改善圖形品質。僅Vulkan 1.1+裝置支援此擴充功能。</string>
|
||||
<string name="sample_shading_fraction">採樣著色比例</string>
|
||||
<string name="sample_shading_fraction_description">採樣著色處理的強度。數值越高,品質改善越多,但效能降低也越明顯。</string>
|
||||
|
||||
<string name="veil_renderer">渲染器</string>
|
||||
<string name="enable_raii">RAII</string>
|
||||
<string name="enable_raii_description">Vulkan中的一種自動資源管理方法,確保在不再需要時正確釋放資源,但可能導致捆綁遊戲崩潰。</string>
|
||||
<string name="frame_interpolation">增強幀同步</string>
|
||||
<string name="frame_interpolation_description">通過同步幀間時間確保幀傳輸流暢一致,減少卡頓和不均勻動畫。適合存在幀時間不穩定或遊戲過程中出現些微卡頓的遊戲。</string>
|
||||
<string name="renderer_early_release_fences">提前釋放圍欄</string>
|
||||
<string name="renderer_early_release_fences_description">可修復《咚奇剛歸來HD》、《深海迷航:冰點之下》和《聖靈之光2》等遊戲中的0 FPS問題,但可能影響Unreal Engine遊戲的載入或效能。</string>
|
||||
<string name="sync_memory_operations">同步記憶體操作</string>
|
||||
<string name="sync_memory_operations_description">確保計算和記憶體操作之間的資料一致性。 此選項應能修復某些遊戲中的問題,但在某些情況下可能會降低效能。 使用Unreal Engine 4的遊戲似乎受影響最大。</string>
|
||||
<string name="buffer_reorder_disable">停用緩衝區重新排序</string>
|
||||
<string name="buffer_reorder_disable_description">勾選時,停用映射記憶體上傳的重新排序功能,允許將上傳與特定繪製關聯。某些情況下可能會降低效能。</string>
|
||||
|
||||
<string name="veil_misc">CPU與記憶體</string>
|
||||
<string name="use_sync_core">同步核心速度</string>
|
||||
<string name="use_sync_core_description">將核心速度與最大速度百分比同步,在不改變遊戲實際速度的情況下提高效能。</string>
|
||||
<string name="use_lru_cache">啟用LRU快取</string>
|
||||
<string name="use_lru_cache_description">啟用或停用LRU快取,透過節省CPU進程使用率來提高效能。某些遊戲可能存在問題,特別是薩爾達傳說:王國之淚 v1.2.1(更新),如果遊戲無法啟動或隨機崩潰,請停用此選項。</string>
|
||||
<string name="use_fast_cpu_time">快速 CPU 時間</string>
|
||||
<string name="use_fast_cpu_time_description">強制模擬 CPU 以更高的時脈運行,減少某些 FPS 限制器。此選項不穩定,可能會導致問題,較弱的 CPU 可能會看到效能下降。</string>
|
||||
<string name="custom_cpu_ticks">自訂CPU時脈</string>
|
||||
<string name="custom_cpu_ticks_description">設定自訂的CPU時脈值。更高的值可能提高效能,但也可能導致遊戲卡頓。建議範圍為77-21000。</string>
|
||||
<string name="cpu_ticks">時脈</string>
|
||||
|
@ -120,47 +107,12 @@
|
|||
<string name="skip_cpu_inner_invalidation_description">在記憶體更新期間跳過某些CPU端快取無效化,減少CPU使用率並提高其性能。可能會導致某些遊戲出現故障或崩潰。</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">啟用主機 MMU 模擬</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">此最佳化可加速來賓程式的記憶體存取。啟用後,來賓記憶體讀取/寫入將直接在記憶體中執行並利用主機的 MMU。停用此功能將強制所有記憶體存取使用軟體 MMU 模擬。</string>
|
||||
<string name="dma_accuracy">DMA 精度</string>
|
||||
<string name="dma_accuracy_description">控制 DMA 精度。安全精度可以修復某些遊戲中的問題,但在某些情況下也可能影響效能。如果不確定,請保留為「預設」。</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (推薦)</string>
|
||||
<string name="memory_6gb">6GB (不安全)</string>
|
||||
<string name="memory_8gb">8GB (不安全)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">基礎 (1000MHz)</string>
|
||||
<string name="clock_boost">加速 (1700MHz)</string>
|
||||
<string name="clock_fast">快速 (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">低 (128)</string>
|
||||
<string name="gpu_medium">中 (256)</string>
|
||||
<string name="gpu_high">高 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">攝氏度</string>
|
||||
<string name="temperature_fahrenheit">華氏度</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC解碼方式</string>
|
||||
<string name="accelerate_astc_description">選擇ASTC壓縮紋理的解碼方式:CPU(慢速、安全)、GPU(快速、推薦)或CPU非同步(無卡頓,可能導致問題)</string>
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU非同步</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC重新壓縮方式</string>
|
||||
<string name="astc_recompression_description">選擇ASTC紋理的重新壓縮方式以提高相容性和效能。啟用此選項可節省VRAM,但可能會降低紋理品質。</string>
|
||||
<string name="astc_recompression_uncompressed">未壓縮</string>
|
||||
<string name="astc_recompression_bc1">BC1(低品質)</string>
|
||||
<string name="astc_recompression_bc3">BC3(中品質)</string>
|
||||
|
||||
<!-- VRAM Usage Mode -->
|
||||
<string name="vram_usage_mode">VRAM使用模式</string>
|
||||
<string name="vram_usage_mode_description">控制GPU記憶體的分配與釋放策略</string>
|
||||
<string name="vram_usage_conservative">保守</string>
|
||||
<string name="vram_usage_aggressive">積極</string>
|
||||
<string name="fast_cpu_time">CPU 時鐘</string>
|
||||
<string name="fast_cpu_time_description">使用 Boost (1700MHz) 以 Switch 的最高原生時鐘速度運行,或 Fast (2000MHz) 以雙倍時鐘速度運行。</string>
|
||||
<string name="memory_layout">記憶體佈局</string>
|
||||
<string name="memory_layout_description">(實驗性)更改模擬記憶體佈局。此設定不會提高效能,但可能有助於透過模組使用高解析度的遊戲。不要在 RAM 為 8GB 或更少的手機上使用。</string>
|
||||
<string name="dma_accuracy">DMA 準確度</string>
|
||||
<string name="dma_accuracy_description">控制 DMA 準確度。安全準確度可以修復某些遊戲中的問題,但在某些情況下也可能影響效能。如果不確定,請保留為「預設」。</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">著色器後端</string>
|
||||
|
@ -177,8 +129,6 @@
|
|||
<string name="nvdec_emulation_none">無</string>
|
||||
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="renderer_optimize_spirv_output">優化Spir-V輸出</string>
|
||||
<string name="renderer_optimize_spirv_output_description">最佳化編譯後的著色器以提高GPU效率。</string>
|
||||
<string name="never">永不</string>
|
||||
<string name="on_load">載入時</string>
|
||||
<string name="always">總是</string>
|
||||
|
@ -204,7 +154,7 @@
|
|||
<string name="multiplayer_exit_room">退出房間</string>
|
||||
<string name="multiplayer_network_error">網路錯誤</string>
|
||||
<string name="multiplayer_lost_connection">連線中斷</string>
|
||||
<string name="multiplayer_name_collision">使用者名稱已被佔用</string>
|
||||
<string name="multiplayer_name_collision">使用者名稱已被其他人使用</string>
|
||||
<string name="multiplayer_mac_collision">MAC位址衝突</string>
|
||||
<string name="multiplayer_console_id_collision">主機ID衝突</string>
|
||||
<string name="multiplayer_wrong_version">版本不符</string>
|
||||
|
@ -216,7 +166,7 @@
|
|||
<string name="multiplayer_no_such_user">使用者不存在</string>
|
||||
<string name="multiplayer_already_in_room">已在房間中</string>
|
||||
<string name="multiplayer_create_room_error">房間建立異常</string>
|
||||
<string name="multiplayer_host_kicked">主機已踢出</string>
|
||||
<string name="multiplayer_host_kicked">您已被房主踢出</string>
|
||||
<string name="multiplayer_unknown_error">未知錯誤</string>
|
||||
<string name="multiplayer_room_uninitialized">房間未初始化</string>
|
||||
<string name="multiplayer_room_idle">房間閒置</string>
|
||||
|
@ -235,7 +185,7 @@
|
|||
<string name="multiplayer_creating">正在建立…</string>
|
||||
<string name="multiplayer_room_name">房間名稱</string>
|
||||
<string name="multiplayer_room_name_invalid">房間名稱需為3-20個字元</string>
|
||||
<string name="multiplayer_max_players">最大玩家數 (16)</string>
|
||||
<string name="multiplayer_max_players">最大玩家數(16)</string>
|
||||
<string name="multiplayer_max_players_value">最大玩家數:%d</string>
|
||||
<string name="multiplayer_chat">聊天</string>
|
||||
<string name="multiplayer_more_options">更多選項</string>
|
||||
|
@ -248,8 +198,8 @@
|
|||
<string name="multiplayer_moderation">管理</string>
|
||||
<string name="multiplayer_moderation_title">封鎖名單</string>
|
||||
<string name="multiplayer_no_bans">無封鎖使用者</string>
|
||||
<string name="multiplayer_unban_title">解除封鎖</string>
|
||||
<string name="multiplayer_unban">解封</string>
|
||||
<string name="multiplayer_unban_title">解除封鎖使用者</string>
|
||||
<string name="multiplayer_unban">解除封鎖</string>
|
||||
<string name="multiplayer_unban_message">確定解除封鎖 %1$s 嗎?</string>
|
||||
<string name="multiplayer_ban">封鎖使用者</string>
|
||||
<string name="multiplayer_room_browser">公開房間</string>
|
||||
|
@ -261,94 +211,82 @@
|
|||
<string name="multiplayer_password_protected">密碼保護房間</string>
|
||||
<string name="multiplayer_hide_full_rooms">隱藏滿員房間</string>
|
||||
<string name="multiplayer_hide_empty_rooms">隱藏空房間</string>
|
||||
<string name="multiplayer_tap_refresh_to_check_again">點擊刷新重試</string>
|
||||
<string name="multiplayer_tap_refresh_to_check_again">點擊重新整理以重試</string>
|
||||
<string name="multiplayer_search_public_lobbies">搜尋房間…</string>
|
||||
<string name="emulation_multiplayer">多人連線</string>
|
||||
<string name="multiplayer_game_name">偏好遊戲</string>
|
||||
<string name="multiplayer_preferred_game_name">首選遊戲</string>
|
||||
<string name="multiplayer_lobby_type">大廳類型</string>
|
||||
<string name="multiplayer_no_game">未找到遊戲</string>
|
||||
<string name="multiplayer_preferred_game_name_invalid">建立房間需選擇首選遊戲</string>
|
||||
<string name="multiplayer_room_name_error">長度需為3-20個字元</string>
|
||||
<string name="multiplayer_required">必填</string>
|
||||
<string name="multiplayer_token_required">需要Web令牌,請前往進階設定 -> 系統 -> 網路</string>
|
||||
<string name="multiplayer_ip_error">IP格式無效</string>
|
||||
<string name="multiplayer_username_error">必須為4-20個字元(僅字母數字、點號、連字號、底線和空格)</string>
|
||||
<string name="multiplayer_username_error">必須介於4-20個字元之間,並且僅能使用英文字母、數字、句點、破折號、底線和空格(標點符號須為英文格式)</string>
|
||||
<string name="multiplayer_nickname_invalid">使用者名稱無效,請在系統→網路中檢查設定</string>
|
||||
<string name="multiplayer_port_error">埠號需為1-65535</string>
|
||||
<string name="multiplayer_token_error">必須為48個字元,且僅包含小寫字母a-z</string>
|
||||
<string name="multiplayer_lobby_type">大廳類型</string>
|
||||
<string name="multiplayer_public_visibility">公開</string>
|
||||
<string name="multiplayer_unlisted_visibility">未列出</string>
|
||||
<string name="multiplayer_port_error">埠號需為1-65535</string>
|
||||
<string name="cancel">取消</string>
|
||||
<string name="ok">確定</string>
|
||||
<string name="refresh">刷新</string>
|
||||
<string name="refresh">重新整理</string>
|
||||
<string name="room_list">房間列表</string>
|
||||
<string name="multiplayer_token_required">需要Web令牌,請前往進階設定 -> 系統 -> 網路</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">主題色彩</string>
|
||||
<string name="violet">紫色(預設)</string>
|
||||
<string name="blue">藍色</string>
|
||||
<string name="cyan">青色</string>
|
||||
<string name="red">紅色</string>
|
||||
<string name="green">綠色</string>
|
||||
<string name="yellow">黃色</string>
|
||||
<string name="orange">橘色</string>
|
||||
<string name="pink">粉紅色</string>
|
||||
<string name="gray">灰色</string>
|
||||
<string name="multiplayer_public_visibility">公開</string>
|
||||
<string name="multiplayer_unlisted_visibility">未列出</string>
|
||||
|
||||
<!-- Setup strings -->
|
||||
<string name="welcome">歡迎!</string>
|
||||
<string name="welcome_description">瞭解如何設定 <b>Eden</b> 並進入模擬。</string>
|
||||
<string name="get_started">開始使用</string>
|
||||
<string name="keys">金鑰</string>
|
||||
<string name="keys_description">使用下方的按鈕選取您的 <b>prod.keys</b> 檔案。</string>
|
||||
<string name="select_keys">選取金鑰</string>
|
||||
<string name="keys_description">使用下方的按鈕安裝您的 <b>prod.keys</b> 檔案。</string>
|
||||
<string name="select_keys">選擇金鑰</string>
|
||||
<string name="firmware">韌體</string>
|
||||
<string name="firmware_description">使用下方按鈕選擇您的<b>firmware.zip</b>檔案。\n當前Eden需要<b>19.0.1</b>或更低版本。</string>
|
||||
<string name="select_firmware">選擇韌體</string>
|
||||
<string name="games">遊戲</string>
|
||||
<string name="games_description">使用下方的按鈕選取您的<b>遊戲</b>資料夾。</string>
|
||||
<string name="games_description">使用下方的按鈕選擇您的<b>遊戲</b>資料夾。</string>
|
||||
<string name="done">完成</string>
|
||||
<string name="done_description">您已準備就緒。\n盡情遊玩您的遊戲!</string>
|
||||
<string name="text_continue">繼續</string>
|
||||
<string name="next">下一步</string>
|
||||
<string name="back">上一步</string>
|
||||
<string name="add_games">新增遊戲</string>
|
||||
<string name="add_games_description">選取您的遊戲資料夾</string>
|
||||
<string name="add_games_description">選擇您的遊戲資料夾</string>
|
||||
<string name="step_complete">完成!</string>
|
||||
<string name="bluetooth_permissions_granted">藍牙權限已授予。</string>
|
||||
<string name="bluetooth_permissions_denied">藍牙權限被拒絕。控制器支援可能受限。</string>
|
||||
<string name="bluetooth_permissions_granted">已授予藍牙存取權。</string>
|
||||
<string name="bluetooth_permissions_denied">藍牙存取權被拒絕。控制器支援可能受限。</string>
|
||||
|
||||
<!-- Home strings -->
|
||||
|
||||
<string name="alphabetical">依字母</string>
|
||||
<string name="view_list">列表</string>
|
||||
<string name="view_grid">網格</string>
|
||||
<string name="view_grid_compact">緊密網格</string>
|
||||
<string name="view_carousel">輪播</string>
|
||||
<string name="game_image_desc">為%1$s螢幕截圖</string>
|
||||
<string name="folder">資料夾</string>
|
||||
<string name="pre_alpha_warning_title">預覽版軟體</string>
|
||||
<string name="pre_alpha_warning_description">警告:此版本不應公開分享或展示。此為預覽版軟體,可能存在錯誤與未完成功能。\n若您未經授權取得此版本,強烈建議立即解除安裝</string>
|
||||
<string name="dont_show_again">不再顯示</string>
|
||||
<string name="pre_alpha_warning">預覽版軟體,非公開使用版本</string>
|
||||
<string name="add_directory_success">遊戲目錄新增成功</string>
|
||||
<string name="home_games">遊戲</string>
|
||||
<string name="home_search">搜尋</string>
|
||||
<string name="home_settings">設定</string>
|
||||
<string name="empty_gamelist">找不到檔案,或者尚未選取遊戲目錄。</string>
|
||||
<string name="search_and_filter_games">搜尋並篩選遊戲</string>
|
||||
<string name="select_games_folder">選取遊戲資料夾</string>
|
||||
<string name="select_games_folder">選擇遊戲資料夾</string>
|
||||
<string name="manage_game_folders">管理遊戲資料夾</string>
|
||||
<string name="select_games_folder_description">允許 Eden 填入遊戲清單</string>
|
||||
<string name="add_games_warning">跳過選取遊戲資料夾?</string>
|
||||
<string name="add_games_warning_description">如果資料夾未選取,遊戲將不會顯示在遊戲清單。</string>
|
||||
<string name="add_games_warning">跳過選擇遊戲資料夾?</string>
|
||||
<string name="add_games_warning_description">如果未選擇遊戲資料夾,遊戲將不會顯示在遊戲清單。</string>
|
||||
<string name="home_search_games">搜尋遊戲</string>
|
||||
<string name="search_settings">搜尋設定</string>
|
||||
<string name="games_dir_selected">遊戲目錄已選取</string>
|
||||
<string name="install_prod_keys">安裝 prod.keys</string>
|
||||
<string name="install_prod_keys_description">需要解密零售遊戲</string>
|
||||
<string name="install_prod_keys_warning">跳過新增金鑰?</string>
|
||||
<string name="install_prod_keys_warning_description">模擬零售遊戲需要有效的金鑰,若要繼續,將僅有自製遊戲應用程式可以運作。</string>
|
||||
<string name="install_firmware_warning">跳過添加韌體?</string>
|
||||
<string name="install_firmware_warning_description">許多遊戲需要存取韌體才能正常運作。</string>
|
||||
<string name="install_prod_keys_warning">跳過安裝金鑰?</string>
|
||||
<string name="install_prod_keys_warning_description">模擬零售遊戲需要有效的金鑰,若要繼續,將僅有自製遊戲可以運作。</string>
|
||||
<string name="install_firmware_warning">跳過安裝韌體?</string>
|
||||
<string name="install_firmware_warning_description">許多遊戲需要韌體才能正常運作。</string>
|
||||
<string name="notifications">通知</string>
|
||||
<string name="notifications_description">使用下方的按鈕授予通知權限。</string>
|
||||
<string name="give_permission">授予權限</string>
|
||||
|
@ -365,6 +303,7 @@
|
|||
<string name="install_amiibo_keys">安裝 Amiibo 金鑰</string>
|
||||
<string name="install_amiibo_keys_description">需要在遊戲中使用 Amiibo</string>
|
||||
<string name="install_amiibo_keys_failure_extension_description">驗證您的金鑰檔案是否具有 .bin 副檔名並再試一次。</string>
|
||||
<string name="gpu_driver_fetcher">GPU驅動程式下載器</string>
|
||||
<string name="gpu_driver_manager">GPU 驅動程式管理員</string>
|
||||
<string name="install_gpu_driver">安裝 GPU 驅動程式</string>
|
||||
<string name="install_gpu_driver_description">安裝替代驅動程式以取得潛在的更佳效能或準確度</string>
|
||||
|
@ -394,29 +333,29 @@
|
|||
<string name="import_saves">匯入</string>
|
||||
<string name="export_saves">匯出</string>
|
||||
<string name="install_firmware">安裝韌體</string>
|
||||
<string name="install_firmware_description">韌體必須為 ZIP 封存檔,將會用於部分遊戲的啟動</string>
|
||||
<string name="install_firmware_description">韌體必須為 ZIP 壓縮檔,將會用於部分遊戲的啟動</string>
|
||||
<string name="firmware_installing">正在安裝韌體</string>
|
||||
<string name="firmware_installed_success">韌體已成功安裝</string>
|
||||
<string name="firmware_installed_failure">韌體安裝失敗</string>
|
||||
<string name="firmware_installed_failure_description">請確保韌體 nca 檔案位於 zip 壓縮檔的根目錄,然後再試一次。</string>
|
||||
<string name="firmware_uninstalled_failure">韌體解除安裝失敗</string>
|
||||
<string name="share_log">分享偵錯記錄</string>
|
||||
<string name="share_log_description">分享 Eden 的記錄檔以便對相關問題進行偵錯</string>
|
||||
<string name="share_log_missing">找不到記錄檔</string>
|
||||
<string name="share_log_missing">找不到日誌檔案</string>
|
||||
<string name="install_game_content">安裝遊戲內容</string>
|
||||
<string name="install_game_content_description">安裝遊戲更新或 DLC</string>
|
||||
<string name="installing_game_content">正在安裝內容…</string>
|
||||
<string name="install_game_content_failure">安裝檔案至 NAND 時發生錯誤</string>
|
||||
<string name="install_game_content_failure_description">請確保內容有效並且 prod.keys 檔案已安裝。</string>
|
||||
<string name="install_game_content_failure_base">為避免可能的衝突,不允許安裝基礎遊戲。</string>
|
||||
<string name="install_game_content_failure_base">為避免可能的衝突,無法直接安裝遊戲本體。</string>
|
||||
<string name="install_game_content_failure_file_extension">僅支援 NSP 和 XCI 內容,請驗證遊戲內容是否有效。</string>
|
||||
<string name="install_game_content_failed_count">%1$d 安裝錯誤</string>
|
||||
<string name="install_game_content_success">遊戲內容已成功安裝</string>
|
||||
<string name="install_game_content_success_install">%1$d 安裝成功</string>
|
||||
<string name="install_game_content_success_overwrite">%1$d 覆寫成功</string>
|
||||
<string name="custom_driver_not_supported">不支援自訂的驅動程式</string>
|
||||
<string name="custom_driver_not_supported_description">此裝置不支援自訂的驅動程式。\n請以後再來查看是否已新增支援!</string>
|
||||
<string name="custom_driver_not_supported">您的裝置不支援此自訂驅動程式</string>
|
||||
<string name="manage_yuzu_data">管理 Eden 資料</string>
|
||||
<string name="manage_yuzu_data_description">匯入/匯出韌體、金鑰、使用者資料及其他項目!</string>
|
||||
<string name="manage_yuzu_data_description">安裝韌體、金鑰,匯入/匯出使用者資料及安裝其他項目!</string>
|
||||
<string name="share_save_file">分享儲存檔案</string>
|
||||
<string name="export_save_failed">無法匯出儲存檔案</string>
|
||||
<string name="game_folders">遊戲資料夾</string>
|
||||
|
@ -425,18 +364,24 @@
|
|||
<string name="folder_already_added">這個資料夾已經新增過了!</string>
|
||||
<string name="game_folder_properties">遊戲資料夾屬性</string>
|
||||
<plurals name="saves_import_failed">
|
||||
<item quantity="other">%d 个存档导入失败</item>
|
||||
<item quantity="other">%d 個存檔導入失敗</item>
|
||||
</plurals>
|
||||
<plurals name="saves_import_success">
|
||||
<item quantity="other">成功导入 %d 个存档</item>
|
||||
<item quantity="other">成功導入 %d 個存檔</item>
|
||||
</plurals>
|
||||
<string name="no_save_data_found">未找到存档数据</string>
|
||||
<string name="verify_installed_content">验证已安装内容的完整性</string>
|
||||
<string name="verify_installed_content_description">检查所有安装的内容是否有损坏</string>
|
||||
<string name="keys_missing">密钥缺失</string>
|
||||
<string name="keys_missing_description">无法解密固件和商业游戏</string>
|
||||
<string name="no_save_data_found">找不到存檔數據</string>
|
||||
<string name="verify_installed_content">驗證已安裝內容的完整性</string>
|
||||
<string name="verify_installed_content_description">檢查所有已安裝的內容是否有損壞</string>
|
||||
|
||||
<string name="keys_missing">缺少解密金鑰</string>
|
||||
<string name="keys_missing_description">無法解密韌體和零售遊戲</string>
|
||||
<string name="uninstall_firmware">解除安裝韌體</string>
|
||||
<string name="uninstall_firmware_description">解除安裝韌體將從裝置中刪除它並可能影響遊戲相容性。</string>
|
||||
<string name="firmware_uninstalling">正在解除安裝韌體...</string>
|
||||
<string name="firmware_uninstalled_success">韌體解除安裝成功</string>
|
||||
|
||||
<string name="firmware_invalid">韌體無效</string>
|
||||
<string name="error_firmware_missing">執行某些遊戲和系統應用需要韌體。Eden僅支援19.0.1及更早版本的韌體。</string>
|
||||
<string name="error_firmware_missing">執行某些遊戲和系統應用程式需要韌體。Eden僅支援19.0.1及更早版本的韌體。</string>
|
||||
<string name="error_firmware_corrupted">檢測到韌體存在但無法讀取。請檢查解密金鑰並在必要時重新轉儲韌體。</string>
|
||||
<string name="error_firmware_too_new">韌體過新或無法讀取。Eden僅支援19.0.1及更早版本的韌體。</string>
|
||||
<string name="keys_failed">金鑰安裝失敗</string>
|
||||
|
@ -452,7 +397,7 @@
|
|||
<string name="applets_description">使用已安裝的韌體啟動系統小程式</string>
|
||||
<string name="applets_error_firmware">韌體未安裝或版本無效</string>
|
||||
<string name="applets_error_applet">無法使用小程式</string>
|
||||
<string name="applets_error_description"><![CDATA[請確保您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a>檔案和 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">韌體</a>已安裝並重試。<br>同時請確保您的韌體版本為19.0.1或更早。]]></string>
|
||||
<string name="applets_error_description"><![CDATA[請確認您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a>檔案和 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">韌體</a>已安裝並重試。<br>同時請確認您的韌體版本為19.0.1或更早。]]></string>
|
||||
<string name="album_applet">相簿</string>
|
||||
<string name="album_applet_description">使用系統相片檢視器查看儲存在使用者螢幕截圖資料夾中的影像</string>
|
||||
<string name="mii_edit_applet">Mii 編輯</string>
|
||||
|
@ -463,18 +408,17 @@
|
|||
<string name="cabinet_nickname_and_owner">暱稱和擁有者設定</string>
|
||||
<string name="cabinet_game_data_eraser">遊戲資料橡皮擦</string>
|
||||
<string name="cabinet_restorer">還原程式</string>
|
||||
<string name="cabinet_formatter">格式器</string>
|
||||
<string name="cabinet_formatter">格式化程式</string>
|
||||
|
||||
<!-- About screen strings -->
|
||||
<string name="gaia_is_not_real">Gaia 不真實</string>
|
||||
<string name="copied_to_clipboard">已複製到剪貼簿</string>
|
||||
<string name="about_app_description">一個開放原始碼的 Switch 模擬器</string>
|
||||
<string name="contributors">參與者</string>
|
||||
<string name="contributors_description">使用來自 Eden 團隊的 \u2764 製作</string>
|
||||
<string name="contributors_description">由 Eden 團隊用 \u2764 製作</string>
|
||||
<string name="licenses_description">這些專案使 Eden Android 版成為可能</string>
|
||||
<string name="build">組建</string>
|
||||
<string name="user_data">使用者資料</string>
|
||||
<string name="user_data_description">匯入/匯出所有應用程式資料。\n\n匯入使用者資料時,現有的使用者資料將被刪除!</string>
|
||||
<string name="exporting_user_data">正在匯出使用者資料…</string>
|
||||
<string name="importing_user_data">正在匯入使用者資料…</string>
|
||||
<string name="import_user_data">匯入使用者資料</string>
|
||||
|
@ -483,7 +427,6 @@
|
|||
<string name="user_data_import_success">使用者資料匯入成功</string>
|
||||
<string name="user_data_export_cancelled">匯出已取消</string>
|
||||
<string name="user_data_import_failed_description">請確保使用者資料夾位於 zip 壓縮檔的根目錄,並在 config/config.ini 路徑中包含組態檔案,並再試一次。</string>
|
||||
|
||||
<!-- General settings strings -->
|
||||
<string name="frame_limit_enable">限制速度</string>
|
||||
<string name="frame_limit_enable_description">將模擬速度限制在標準速度的指定百分比。</string>
|
||||
|
@ -494,7 +437,7 @@
|
|||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
<string name="device_name">设备名称</string>
|
||||
<string name="device_name">裝置名稱</string>
|
||||
<string name="use_docked_mode">底座模式</string>
|
||||
<string name="use_docked_mode_description">提高解析度,降低效能。停用後將會使用手提模式,會降低解析度並提高效能。</string>
|
||||
<string name="emulated_region">模擬區域</string>
|
||||
|
@ -502,34 +445,44 @@
|
|||
<string name="select_rtc_date">選取 RTC 日期</string>
|
||||
<string name="select_rtc_time">選取 RTC 時間</string>
|
||||
<string name="use_custom_rtc">自訂 RTC</string>
|
||||
<string name="use_custom_rtc_description">允許您設定與您的目前系統時間相互獨立的自訂即時時鐘。</string>
|
||||
<string name="use_custom_rtc_description">允許您設定與您的目前系統時間相互獨立的自訂時間。</string>
|
||||
<string name="set_custom_rtc">設定自訂 RTC</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="generate">生成</string>
|
||||
<string name="web_username">網路使用者名稱</string>
|
||||
<string name="web_username_description">多人遊戲房間中顯示的使用者名稱。必須為4-20個字元(僅字母數字、連字號、點號、底線和空格)。</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
<string name="web_token">網路令牌</string>
|
||||
<string name="web_token_description">用於建立公開大廳的網路令牌。它是由48個小寫字母a-z組成的字串。</string>
|
||||
<string name="web_username">網路使用者名稱</string>
|
||||
<string name="web_username_description">多人遊戲房間中顯示的使用者名稱。必須為4-20個字元,僅能使用英文字母、數字、句點、破折號、底線和空格(標點符號須為英文格式)。</string>
|
||||
<string name="network">網路</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">後端</string>
|
||||
<string name="display">顯示</string>
|
||||
<string name="processing">後處理</string>
|
||||
|
||||
<string name="frame_skipping">開發中:跳幀</string>
|
||||
<string name="frame_skipping_description">啟用或停用跳幀以減少渲染幀數,提高效能。此功能仍在開發中,將在未來版本中啟用。</string>
|
||||
<string name="renderer_accuracy">準確度層級</string>
|
||||
<string name="renderer_resolution">解析度 (手提/底座)</string>
|
||||
<string name="renderer_vsync">VSync 模式</string>
|
||||
<string name="renderer_screen_layout">方向</string>
|
||||
<string name="renderer_aspect_ratio">長寬比</string>
|
||||
<string name="renderer_scaling_filter">視窗適應過濾器</string>
|
||||
<string name="fsr_sharpness">FSR 锐化度</string>
|
||||
<string name="fsr_sharpness_description">指定使用 FSR 时图像的锐化程度</string>
|
||||
<string name="fsr_sharpness">FSR 銳化度</string>
|
||||
<string name="fsr_sharpness_description">使用 FSR 時圖片的銳化程度</string>
|
||||
<string name="renderer_anti_aliasing">消除鋸齒方法</string>
|
||||
<string name="renderer_force_max_clock">強制最大時脈 (僅 Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">強制 GPU 以最大可能時脈執行 (熱溫限制仍被套用)。</string>
|
||||
<string name="renderer_force_max_clock_description">強制 GPU 以可能的最大時脈執行 (熱溫限制仍會被套用)。</string>
|
||||
<string name="renderer_optimize_spirv_output">最佳化Spir-V輸出</string>
|
||||
<string name="renderer_optimize_spirv_output_description">最佳化編譯後的著色器以提高GPU效率。</string>
|
||||
<string name="renderer_asynchronous_shaders">使用非同步著色器</string>
|
||||
<string name="renderer_asynchronous_shaders_description">非同步編譯著色器。這可能會減少卡頓,但也可能導致圖形錯誤。</string>
|
||||
<string name="use_fast_gpu_time">使用快速GPU時間</string>
|
||||
<string name="use_fast_gpu_time_description">強制大多數遊戲以最高原生解析度運行。此選項不穩定,可能導致問題。</string>
|
||||
<string name="fast_gpu_time">GPU 超頻係數</string>
|
||||
<string name="fast_gpu_time_description">使用 128 以獲得最大效能,使用 512 以獲得最大圖形保真度。</string>
|
||||
<string name="renderer_reactive_flushing">使用重新啟用排清</string>
|
||||
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度。</string>
|
||||
<string name="use_disk_shader_cache">磁碟著色器快取</string>
|
||||
|
@ -543,6 +496,9 @@
|
|||
<string name="cpu">CPU</string>
|
||||
<string name="cpu_debug_mode">CPU 偵錯</string>
|
||||
<string name="cpu_debug_mode_description">將 CPU 設定為慢速偵錯模式。</string>
|
||||
<string name="use_auto_stub">使用自動存根</string>
|
||||
<string name="use_auto_stub_description">自動補上缺少的服務和功能。可提高相容性但可能導致崩潰和穩定性問題。</string>
|
||||
|
||||
<string name="gpu">GPU</string>
|
||||
<string name="renderer_api">API</string>
|
||||
<string name="renderer_debug">圖形偵錯</string>
|
||||
|
@ -550,8 +506,8 @@
|
|||
<string name="fastmem">Fastmem</string>
|
||||
|
||||
<string name="log">日誌記錄</string>
|
||||
<string name="flush_by_line">按行刷新調試日誌</string>
|
||||
<string name="flush_by_line_description">在每行寫入時刷新調試日誌,使在崩潰或凍結時調試更容易。</string>
|
||||
<string name="flush_by_line">按行寫入偵錯日誌</string>
|
||||
<string name="flush_by_line_description">在每行寫入時重新整理偵錯日誌,讓程式在崩潰或當機時更容易偵錯。</string>
|
||||
|
||||
<!-- Audio settings strings -->
|
||||
<string name="audio_output_engine">輸出引擎</string>
|
||||
|
@ -568,14 +524,14 @@
|
|||
<string name="button_minus">-</string>
|
||||
<string name="button_home">HOME</string>
|
||||
<string name="button_capture">截圖</string>
|
||||
<string name="start_pause">开始/暂停</string>
|
||||
<string name="start_pause">開始/暫停</string>
|
||||
<string name="dpad">方向鍵</string>
|
||||
<string name="up">上</string>
|
||||
<string name="down">下</string>
|
||||
<string name="left">左</string>
|
||||
<string name="right">右</string>
|
||||
<string name="left_stick">左搖桿</string>
|
||||
<string name="control_stick">控制摇杆</string>
|
||||
<string name="control_stick">控制搖桿</string>
|
||||
<string name="right_stick">右搖桿</string>
|
||||
<string name="c_stick">C 搖桿</string>
|
||||
<string name="pressed">按壓</string>
|
||||
|
@ -583,7 +539,7 @@
|
|||
<string name="deadzone">無感帶</string>
|
||||
<string name="modifier">輕推</string>
|
||||
<string name="modifier_range">摇杆灵敏度</string>
|
||||
<string name="triggers">肩部按键</string>
|
||||
<string name="triggers">肩部按鍵</string>
|
||||
<string name="button_l">L</string>
|
||||
<string name="button_r">R</string>
|
||||
<string name="button_zl">ZL</string>
|
||||
|
@ -594,15 +550,15 @@
|
|||
<string name="button_sr_right">右 SR</string>
|
||||
<string name="button_z">Z</string>
|
||||
<string name="invalid">無效</string>
|
||||
<string name="not_set">未设置</string>
|
||||
<string name="not_set">未設定</string>
|
||||
<string name="unknown">未知</string>
|
||||
<string name="qualified_hat">%1$s%2$s%3$s方向键 %4$s</string>
|
||||
<string name="qualified_button_stick_axis">%1$s%2$s%3$s轴 %4$s</string>
|
||||
<string name="qualified_button">%1$s%2$s%3$s按键 %4$s</string>
|
||||
<string name="qualified_axis">轴 %1$s%2$s</string>
|
||||
<string name="qualified_hat">%1$s%2$s%3$s方向鍵 %4$s</string>
|
||||
<string name="qualified_button_stick_axis">%1$s%2$s%3$s軸 %4$s</string>
|
||||
<string name="qualified_button">%1$s%2$s%3$s按鍵%4$s</string>
|
||||
<string name="qualified_axis">軸%1$s%2$s</string>
|
||||
<string name="unused">未使用</string>
|
||||
<string name="input_prompt">移动或按下按键来输入</string>
|
||||
<string name="unsupported_input">不支持的输入类型</string>
|
||||
<string name="input_prompt">移動或按下按鍵來配對</string>
|
||||
<string name="unsupported_input">不支援的輸入類型</string>
|
||||
<string name="input_mapping_filter">输入映射过滤器</string>
|
||||
<string name="input_mapping_filter_description">选择一个设备过滤输入映射</string>
|
||||
<string name="auto_map">控制器自动映射</string>
|
||||
|
@ -669,6 +625,7 @@
|
|||
<string name="import_failed">匯入失敗</string>
|
||||
<string name="cancelling">正在取消</string>
|
||||
<string name="install">安裝</string>
|
||||
<string name="fetch">獲取</string>
|
||||
<string name="delete">刪除</string>
|
||||
<string name="edit">編輯</string>
|
||||
<string name="export_success">已成功匯出</string>
|
||||
|
@ -698,8 +655,6 @@
|
|||
<string name="installing_driver">正在安裝驅動程式…</string>
|
||||
|
||||
<!-- GPU driver fetcher -->
|
||||
<string name="gpu_driver_fetcher">GPU驅動程式下載器</string>
|
||||
<string name="fetch">獲取</string>
|
||||
<string name="fetch_error">獲取時發生錯誤</string>
|
||||
<string name="check_connection">請檢查您的連線並重試。</string>
|
||||
<string name="show_releases">顯示版本</string>
|
||||
|
@ -776,7 +731,6 @@
|
|||
<string name="addon_installed_successfully">附加元件已成功安裝</string>
|
||||
<string name="verifying_content">正在驗證內容…</string>
|
||||
<string name="content_install_notice">內容安裝通知</string>
|
||||
<string name="content_install_notice_description">您選取的內容與此遊戲不相符。\n仍要繼續安裝嗎?</string>
|
||||
<string name="confirm_uninstall">确认卸载</string>
|
||||
<string name="confirm_uninstall_description">您确定要卸载此附加项吗?</string>
|
||||
<string name="verify_integrity">完整性验证</string>
|
||||
|
@ -786,8 +740,6 @@
|
|||
<string name="verify_failure_description">文件可能已经损坏</string>
|
||||
<string name="verify_no_result">无法执行完整性验证</string>
|
||||
<string name="verify_no_result_description">未检查文件的完整性</string>
|
||||
<string name="verification_failed_for">以下文件完整性验证失败:\n%1$s</string>
|
||||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">您的 ROM 已加密</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[請按照指南重新轉儲您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">遊戲卡帶</a>或<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">數位版遊戲</a>。]]></string>
|
||||
|
@ -796,6 +748,7 @@
|
|||
<string name="loader_error_video_core_description">這經常由不相容的 GPU 驅動程式造成,安裝自訂 GPU 驅動程式可能會解決此問題。</string>
|
||||
<string name="loader_error_invalid_format">無法載入 ROM</string>
|
||||
<string name="loader_error_file_not_found">ROM 檔案不存在</string>
|
||||
|
||||
<string name="loader_requires_firmware">遊戲需要韌體</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[您嘗試啟動的遊戲需要韌體才能引導或通過啟動選單。請<a href=\"https://yuzu-mirror.github.io/help/quickstart\">轉儲並安裝韌體</a>,或點擊\"確定\"繼續。]]></string>
|
||||
|
||||
|
@ -819,7 +772,6 @@
|
|||
<string name="config_write_failed">無法寫入設定檔</string>
|
||||
<string name="config_apply_failed">無法套用設定</string>
|
||||
<string name="config_already_exists_title">設定已存在</string>
|
||||
<string name="config_already_exists_message">%1$s 的自訂設定已存在。\n\n是否要覆蓋現有設定?\n\n此操作無法復原。</string>
|
||||
<string name="config_exists_prompt">正在檢查現有設定...</string>
|
||||
<string name="overwrite_cancelled">覆蓋已取消</string>
|
||||
<string name="checking_driver">正在檢查自訂驅動程式: %1$s</string>
|
||||
|
@ -839,7 +791,6 @@
|
|||
<string name="invalid_driver_file">無效的驅動程式檔案: %s</string>
|
||||
<string name="network_unavailable">無可用網路連線。請檢查您的網路連線並重試。</string>
|
||||
<string name="driver_missing_title">需要GPU驅動程式</string>
|
||||
<string name="driver_missing_message">遊戲設定需要GPU驅動程式 \"%s\",但您的裝置上未安裝。\n\n是否要立即下載並安裝?</string>
|
||||
<string name="driver_download_cancelled">驅動程式下載已取消。沒有所需的驅動程式無法啟動遊戲。</string>
|
||||
<string name="download">下載</string>
|
||||
|
||||
|
@ -876,13 +827,10 @@
|
|||
<string name="abort_button">中止</string>
|
||||
<string name="continue_button">繼續</string>
|
||||
<string name="system_archive_not_found">找不到系統封存</string>
|
||||
<string name="system_archive_not_found_message">%s 遺失,請傾印您的系統封存。\n繼續模擬可能會造成當機和錯誤。</string>
|
||||
<string name="system_archive_general">系統封存</string>
|
||||
<string name="save_load_error">儲存/載入發生錯誤</string>
|
||||
<string name="fatal_error">嚴重錯誤</string>
|
||||
<string name="fatal_error_message">發生嚴重錯誤,檢查記錄以取得詳細資訊。\n繼續模擬可能會造成當機和錯誤。</string>
|
||||
<string name="performance_warning">關閉此設定會顯著降低模擬效能!如需最佳體驗,建議您將此設定保持為啟用狀態。</string>
|
||||
<string name="device_memory_inadequate">裝置 RAM: %1$s\n建議 RAM: %2$s</string>
|
||||
<string name="memory_formatted">%1$s%2$s</string>
|
||||
<string name="no_game_present">目前沒有可啟動的遊戲!</string>
|
||||
|
||||
|
@ -895,6 +843,25 @@
|
|||
<string name="region_korea">南韓</string>
|
||||
<string name="region_taiwan">台灣</string>
|
||||
|
||||
<!-- Memory Layouts -->
|
||||
<string name="memory_4gb">4GB (推薦)</string>
|
||||
<string name="memory_6gb">6GB (不安全)</string>
|
||||
<string name="memory_8gb">8GB (不安全)</string>
|
||||
|
||||
<!--CPU clock speeds-->
|
||||
<string name="clock_base">基礎 (1000MHz)</string>
|
||||
<string name="clock_boost">加速 (1700MHz)</string>
|
||||
<string name="clock_fast">快速 (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="gpu_low">低 (128)</string>
|
||||
<string name="gpu_medium">中 (256)</string>
|
||||
<string name="gpu_high">高 (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">攝氏度</string>
|
||||
<string name="temperature_fahrenheit">華氏度</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte">Byte</string>
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
|
@ -919,6 +886,30 @@
|
|||
<string name="dma_accuracy_unsafe">不安全(快速)</string>
|
||||
<string name="dma_accuracy_safe">安全(穩定)</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">ASTC解碼方式</string>
|
||||
<string name="accelerate_astc_description">選擇ASTC壓縮紋理的解碼方式:CPU(慢速、安全)、GPU(快速、推薦)或CPU非同步(無卡頓,可能導致問題)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">CPU</string>
|
||||
<string name="accelerate_astc_gpu">GPU</string>
|
||||
<string name="accelerate_astc_async">CPU非同步</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">ASTC重新壓縮方式</string>
|
||||
<string name="astc_recompression_description">選擇ASTC紋理的重新壓縮方式以提高相容性和效能。啟用此選項可節省VRAM,但可能會降低紋理品質。</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">未壓縮</string>
|
||||
<string name="astc_recompression_bc1">BC1(低品質)</string>
|
||||
<string name="astc_recompression_bc3">BC3(中品質)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">VRAM使用模式</string>
|
||||
<string name="vram_usage_mode_description">控制GPU記憶體的分配與釋放策略</string>
|
||||
<string name="vram_usage_conservative">保守</string>
|
||||
<string name="vram_usage_aggressive">積極</string>
|
||||
|
||||
<!-- Resolutions -->
|
||||
<string name="resolution_quarter">0.25X (180p/270p)</string>
|
||||
<string name="resolution_half">0.5X (360p/540p)</string>
|
||||
|
@ -942,7 +933,6 @@
|
|||
<string name="scaling_filter_gaussian">高斯</string>
|
||||
<string name="scaling_filter_scale_force">強制縮放</string>
|
||||
<string name="scaling_filter_fsr">AMD Radeon™ 超級解析度</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">無</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
|
@ -1009,6 +999,19 @@
|
|||
<string name="use_black_backgrounds">黑色背景</string>
|
||||
<string name="use_black_backgrounds_description">使用深色主題時,套用黑色背景。</string>
|
||||
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">主題色彩</string>
|
||||
<string name="eden_theme">預設</string>
|
||||
<string name="violet">紫色(預設)</string>
|
||||
<string name="blue">藍色</string>
|
||||
<string name="cyan">青色</string>
|
||||
<string name="red">紅色</string>
|
||||
<string name="green">綠色</string>
|
||||
<string name="yellow">黃色</string>
|
||||
<string name="orange">橘色</string>
|
||||
<string name="pink">粉紅色</string>
|
||||
<string name="gray">灰色</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">子母畫面</string>
|
||||
<string name="picture_in_picture_description">位於背景時最小化視窗</string>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
<!-- General application strings -->
|
||||
<string name="app_name" translatable="false">Eden</string>
|
||||
<string name="app_disclaimer">This software will run games for the Nintendo Switch game console. No game titles or keys are included.<br /><br />Before you begin, please locate your <![CDATA[<b> prod.keys </b>]]> file on your device storage.<br /><br /><![CDATA[<a href="https://yuzu-mirror.github.io/help/quickstart">Learn more</a>]]></string>
|
||||
<string name="app_disclaimer">This software will run games for the Nintendo Switch game console. No game titles or keys are included.<br /><br />Before you begin, please locate your <![CDATA[<b> prod.keys </b>]]> file on your device storage.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Learn more</a>]]></string>
|
||||
<string name="notice_notification_channel_name">Notices and errors</string>
|
||||
<string name="notice_notification_channel_id" translatable="false">noticesAndErrors</string>
|
||||
<string name="notice_notification_channel_description">Shows notifications when something goes wrong.</string>
|
||||
|
@ -416,8 +416,7 @@
|
|||
<string name="applets_description">Launch system applets using installed firmware</string>
|
||||
<string name="applets_error_firmware">Firmware not installed or invalid version</string>
|
||||
<string name="applets_error_applet">Applet not available</string>
|
||||
<string name="applets_error_description"><![CDATA[Please ensure your <a href="https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys">prod.keys</a> file and
|
||||
<a href="https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware">firmware</a> are installed and try again.<br>Additionally, ensure your firmware is of version 19.0.1 or older.]]></string>
|
||||
<string name="applets_error_description"><![CDATA[Please ensure your <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> file and <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">firmware</a> are installed and try again.<br>Additionally, ensure your firmware is of version 19.0.1 or older.]]></string>
|
||||
<string name="album_applet">Album</string>
|
||||
<string name="album_applet_description">See images stored in the user screenshots folder with the system photo viewer</string>
|
||||
<string name="mii_edit_applet">Mii edit</string>
|
||||
|
@ -773,15 +772,15 @@
|
|||
|
||||
<!-- ROM loading errors -->
|
||||
<string name="loader_error_encrypted">Your ROM is encrypted</string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Please follow the guides to redump your <a href="https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards">game cartridges</a> or <a href="https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop">installed titles</a>.]]></string>
|
||||
<string name="loader_error_encrypted_keys_description"><![CDATA[Please ensure your <a href="https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys">prod.keys</a> file is installed so that games can be decrypted.]]></string>
|
||||
<string name="loader_error_encrypted_roms_description"><![CDATA[Please follow the guides to redump your <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">game cartridges</a> or <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">installed titles</a>.]]></string>
|
||||
<string name="loader_error_encrypted_keys_description"><![CDATA[Please ensure your <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> file is installed so that games can be decrypted.]]></string>
|
||||
<string name="loader_error_video_core">An error occurred initializing the video core</string>
|
||||
<string name="loader_error_video_core_description">This is usually caused by an incompatible GPU driver. Installing a custom GPU driver may resolve this problem.</string>
|
||||
<string name="loader_error_invalid_format">Unable to load ROM</string>
|
||||
<string name="loader_error_file_not_found">ROM file does not exist</string>
|
||||
|
||||
<string name="loader_requires_firmware">Game Requires Firmware</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[The game you are trying to launch requires firmware to boot or to get past the opening menu. Please <a href="https://yuzu-mirror.github.io/help/quickstart"> dump and install firmware</a>, or press \"OK\" to launch anyways.]]></string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[The game you are trying to launch requires firmware to boot or to get past the opening menu. Please <a href=\"https://yuzu-mirror.github.io/help/quickstart\"> dump and install firmware</a>, or press \"OK\" to launch anyways.]]></string>
|
||||
|
||||
<!-- Intent Launch strings -->
|
||||
<string name="searching_for_game">Searching for game...</string>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue