[settings] default to opengl on solaris
All checks were successful
eden-license / license-header (pull_request) Successful in 25s

Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-03 09:41:55 +00:00 committed by crueter
parent 71a87b2c55
commit 3a615ff808

View file

@ -320,11 +320,19 @@ struct Values {
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe}; linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
// Renderer // Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{ SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
linkage, RendererBackend::Vulkan, #if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL,
#else
RendererBackend::Vulkan,
#endif
"backend", Category::Renderer}; "backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{ SwitchableSetting<ShaderBackend, true> shader_backend{linkage,
linkage, ShaderBackend::SpirV, #if defined(__sun__) || defined(__managarm__)
ShaderBackend::Glsl,
#else
ShaderBackend::SpirV,
#endif
"shader_backend", Category::Renderer, Specialization::RuntimeList}; "shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer, SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList}; Specialization::RuntimeList};