fix reset not resetting individual scale
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2 changed files with 13 additions and 0 deletions
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@ -924,6 +924,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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IntSetting.OVERLAY_OPACITY.reset()
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binding.surfaceInputOverlay.post {
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binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
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binding.surfaceInputOverlay.resetIndividualControlScale()
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}
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}
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@ -1546,6 +1547,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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.setNeutralButton(R.string.slider_default) { _: DialogInterface?, _: Int ->
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setControlScale(50)
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setControlOpacity(100)
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binding.surfaceInputOverlay.resetIndividualControlScale()
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}
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.show()
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}
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@ -837,6 +837,17 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
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refreshControls()
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}
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fun resetIndividualControlScale() {
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val overlayControlData = NativeConfig.getOverlayControlData()
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overlayControlData.forEach { data ->
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val defaultControlData = OverlayControl.from(data.id) ?: return@forEach
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data.individualScale = defaultControlData.defaultIndividualScaleResource
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}
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NativeConfig.setOverlayControlData(overlayControlData)
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NativeConfig.saveGlobalConfig()
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refreshControls()
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}
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private fun defaultOverlayPositionByLayout(layout: OverlayLayout) {
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val overlayControlData = NativeConfig.getOverlayControlData()
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for (data in overlayControlData) {
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