diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp index 8dc22282ca..e6345de65e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp @@ -32,21 +32,21 @@ enum class Shift : u64 { IR::U32 scaleIndex(IR::IREmitter& ir, IR::U32 index, Shift shift) { switch (shift) { - case Shift::Default: return index; - case Shift::U16: return ir.ShiftLeftLogical(index, ir.Imm32(1)); - case Shift::B32: return ir.ShiftLeftLogical(index, ir.Imm32(2)); - default: UNREACHABLE(); + case Shift::Default: return index; + case Shift::U16: return ir.ShiftLeftLogical(index, ir.Imm32(1)); + case Shift::B32: return ir.ShiftLeftLogical(index, ir.Imm32(2)); + default: UNREACHABLE(); } } IR::U32 skewBytes(IR::IREmitter& ir, SZ sizeRead) { const IR::U32 lane = ir.LaneId(); switch (sizeRead) { - case SZ::U8: return lane; - case SZ::U16: return ir.ShiftLeftLogical(lane, ir.Imm32(1)); - case SZ::U32: - case SZ::F32: return ir.ShiftLeftLogical(lane, ir.Imm32(2)); - default: UNREACHABLE(); + case SZ::U8: return lane; + case SZ::U16: return ir.ShiftLeftLogical(lane, ir.Imm32(1)); + case SZ::U32: + case SZ::F32: return ir.ShiftLeftLogical(lane, ir.Imm32(2)); + default: UNREACHABLE(); } } @@ -88,7 +88,7 @@ void TranslatorVisitor::ISBERD(u64 insn) { case SZ::U16: globalLoaded = ir.LoadGlobalU16(index64); break; case SZ::U32: case SZ::F32: globalLoaded = ir.LoadGlobal32(index64); break; - default: UNREACHABLE(); + default: UNREACHABLE(); } X(isberd.dest_reg.Value(), globalLoaded); @@ -102,10 +102,13 @@ void TranslatorVisitor::ISBERD(u64 insn) { IR::F32 float_index{}; switch (isberd.mode.Value()) { - case Mode::Patch: float_index = ir.GetPatch(index.Patch()); break; - case Mode::Prim: float_index = ir.GetAttribute(index.Attribute()); break; - case Mode::Attr: float_index = ir.GetAttributeIndexed(index); break; - default: UNREACHABLE(); + case Mode::Patch: float_index = ir.GetPatch(index.Patch()); + break; + case Mode::Prim: float_index = ir.GetAttribute(index.Attribute()); + break; + case Mode::Attr: float_index = ir.GetAttributeIndexed(index); + break; + default: UNREACHABLE(); } X(isberd.dest_reg.Value(), ir.BitCast(float_index));