[vk] Revert Engine Name and Update some Params
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This commit is contained in:
SDK Chan 2025-07-28 08:45:23 +00:00
parent 896bfcdaaa
commit 07cab5ba07

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@ -11,8 +11,8 @@
#include <vector>
#include "common/common_types.h"
#include "common/settings.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/vulkan_common/vk_enum_string_helper.h"
#include "video_core/vulkan_common/vma.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@ -445,9 +445,9 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
.pApplicationName = "yuzu Emulator",
.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
.pEngineName = "Eden Emulator",
.engineVersion = VK_MAKE_VERSION(0, 1, 0),
.applicationVersion = VK_MAKE_VERSION(1, 3, 0),
.pEngineName = "yuzu Emulator",
.engineVersion = VK_MAKE_VERSION(1, 3, 0),
.apiVersion = VK_API_VERSION_1_3,
};
const VkInstanceCreateInfo ci{