eden/src/common/CMakeLists.txt

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# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
chore: make yuzu REUSE compliant [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to b2eb10382941bef0914f4a0a4685b9033440aa9f
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project SPDX-License-Identifier:
# GPL-2.0-or-later
if(DEFINED ENV{AZURECIREPO})
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
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endif()
if(DEFINED ENV{TITLEBARFORMATIDLE})
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
endif()
if(DEFINED ENV{TITLEBARFORMATRUNNING})
set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
endif()
if(DEFINED ENV{DISPLAYVERSION})
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
endif()
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include(GenerateSCMRev)
add_library(
common STATIC
address_space.cpp
address_space.h
algorithm.h
alignment.h
announce_multiplayer_room.h
assert.cpp
assert.h
atomic_helpers.h
atomic_ops.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h
bounded_threadsafe_queue.h
cityhash.cpp
cityhash.h
common_funcs.h
common_precompiled_headers.h
common_types.h
concepts.h
container_hash.h
demangle.cpp
demangle.h
detached_tasks.cpp
detached_tasks.h
device_power_state.cpp
device_power_state.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h
elf.h
error.cpp
error.h
expected.h
fiber.cpp
fiber.h
fixed_point.h
free_region_manager.h
fs/file.cpp
fs/file.h
fs/fs.cpp
fs/fs.h
fs/fs_paths.h
fs/fs_types.h
fs/fs_util.cpp
fs/fs_util.h
fs/path_util.cpp
fs/path_util.h
hash.h
heap_tracker.cpp
heap_tracker.h
hex_util.cpp
hex_util.h
host_memory.cpp
host_memory.h
input.h
intrusive_red_black_tree.h
literals.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
logging/filter.h
logging/formatter.h
logging/log.h
logging/log_entry.h
logging/text_formatter.cpp
logging/text_formatter.h
logging/types.h
lz4_compression.cpp
lz4_compression.h
make_unique_for_overwrite.h
math_util.h
memory_detect.cpp
memory_detect.h
multi_level_page_table.cpp
multi_level_page_table.h
nvidia_flags.cpp
nvidia_flags.h
overflow.h
page_table.cpp
page_table.h
param_package.cpp
param_package.h
parent_of_member.h
point.h
precompiled_headers.h
quaternion.h
range_map.h
range_mutex.h
range_sets.h
range_sets.inc
reader_writer_queue.h
ring_buffer.h
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
scm_rev.h
scope_exit.h
scratch_buffer.h
settings.cpp
settings.h
settings_common.cpp
settings_common.h
settings_enums.h
settings_input.cpp
settings_input.h
settings_setting.h
slot_vector.h
socket_types.h
spin_lock.cpp
spin_lock.h
stb.cpp
stb.h
steady_clock.cpp
steady_clock.h
stream.cpp
stream.h
string_util.cpp
string_util.h
swap.h
thread.cpp
thread.h
thread_queue_list.h
thread_worker.h
threadsafe_queue.h
time_zone.cpp
time_zone.h
tiny_mt.h
tree.h
typed_address.h
uint128.h
unique_function.h
uuid.cpp
uuid.h
vector_math.h
virtual_buffer.cpp
virtual_buffer.h
wall_clock.cpp
wall_clock.h
zstd_compression.cpp
zstd_compression.h
)
if(YUZU_ENABLE_PORTABLE)
add_compile_definitions(YUZU_ENABLE_PORTABLE)
endif()
if(WIN32)
target_sources(common PRIVATE windows/timer_resolution.cpp
windows/timer_resolution.h)
target_link_libraries(common PRIVATE ntdll)
endif()
if(NOT WIN32)
target_sources(common PRIVATE signal_chain.cpp signal_chain.h)
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endif()
if(ANDROID)
target_sources(
common
PUBLIC fs/fs_android.cpp
fs/fs_android.h
android/android_common.cpp
android/android_common.h
android/id_cache.cpp
android/id_cache.h
android/multiplayer/multiplayer.cpp
android/multiplayer/multiplayer.h
android/applets/software_keyboard.cpp
android/applets/software_keyboard.h)
endif()
if(LINUX AND NOT APPLE)
target_sources(common PRIVATE linux/gamemode.cpp linux/gamemode.h)
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target_link_libraries(common PRIVATE gamemode::headers)
endif()
if(ARCHITECTURE_x86_64)
target_sources(
common
PRIVATE x64/cpu_detect.cpp
x64/cpu_detect.h
x64/cpu_wait.cpp
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
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x64/rdtsc.cpp
x64/rdtsc.h
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x64/xbyak_abi.h
x64/xbyak_util.h)
target_link_libraries(common PRIVATE xbyak::xbyak)
endif()
if(HAS_NCE)
target_sources(common PRIVATE arm64/native_clock.cpp arm64/native_clock.h)
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endif()
if(MSVC)
target_compile_definitions(
common
PRIVATE # The standard library doesn't provide any replacement for codecvt
# yet so we can disable this deprecation warning for the time being.
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING)
target_compile_options(
common
PRIVATE /we4242 # 'identifier': conversion from 'type1' to 'type2', possible
# loss of data
/we4254 # 'operator': conversion from 'type1:field_bits' to
# 'type2:field_bits', possible loss of data
/we4800 # Implicit conversion from 'type' to bool. Possible
# information loss
)
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else()
set_source_files_properties(
stb.cpp
PROPERTIES
COMPILE_OPTIONS
"-Wno-implicit-fallthrough;-Wno-missing-declarations;-Wno-missing-field-initializers"
)
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# Get around GCC failing with intrinsics in Debug
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug")
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set_property(
SOURCE stb.cpp
APPEND
PROPERTY COMPILE_OPTIONS ";-O2")
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endif()
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
target_compile_options(common PRIVATE -fsized-deallocation
-Werror=unreachable-code-aggressive)
target_compile_definitions(
common
PRIVATE
# Clang 14 and earlier have errors when explicitly instantiating
# Settings::Setting
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>
)
endif()
if (BOOST_NO_HEADERS)
target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool)
else()
target_link_libraries(common PUBLIC Boost::headers)
endif()
if (lz4_ADDED)
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
endif()
target_link_libraries(common PUBLIC fmt::fmt stb::headers Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 LLVM::Demangle)
if (TARGET libzstd_static)
target_link_libraries(common PRIVATE libzstd_static)
else()
target_link_libraries(common PRIVATE zstd)
endif()
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if(ANDROID)
# For ASharedMemory_create
target_link_libraries(common PRIVATE android)
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endif()
if(YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(common PRIVATE precompiled_headers.h)
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endif()
create_target_directory_groups(common)