2025-09-10 - 2025-10-10
Overview
122 pull requests merged by 18 users
Merged
#2708 [acc] do not consider system profile as orphaned
Merged
#2707 revert [vk] StreamBuffer Changes (#2684)
Merged
#2705 [common] Change offline web applet default setting to HLE
Merged
#2706 revert [vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695)
Merged
#2696 [frontend] change order of filters to match append rules
Merged
#2695 [vk] Fast UBO: fix tracking, resize heuristics, add debug guard
Merged
#2679 [vk] Unify RAII in Vulkan
Merged
#389 [hle] Stubbed QueryLastPlayTime
Merged
#2673 [ci] improve ccache and add support on Android
Merged
#271 [compat] improve thread naming logic
Merged
#2577 [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter
Merged
#2684 [vk] StreamBuffer Changes
Merged
#2678 [desktop] fix save data location, orphaned profiles finder
Merged
#2680 [externals] only build spirv-tools as static
Merged
#2681 [vk] Fix Vulkan Upload & Present Barriers for Spec Compliance
Merged
#2566 [frontend] add 1.25x resolution option
Merged
#2629 [docs] initial user handbook draft
Merged
#2658 [docs] add packaging status to README
Merged
#51 [android] Legacy build flavor
Merged
#2666 [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation
Merged
#2631 [cmake] fix video_core and tests comp errors on Windows
Merged
#2671 [vk] Implement Shader Read Barrier
Merged
#2655 [cmake] update CI deps, feat: sirit CI + new CI spec
Merged
#2659 [settings] default to opengl on solaris
Merged
#2650 [video_core] Fix stutters and freezes when playing FMV content in some games
Merged
#2632 [sockets] block more domains
Merged
#2648 [compat] fix logind DBus on non-linux unixes
Merged
#2613 [dynarmic] add safe-opt to skip IR verification
Merged
#2651 [file_sys] Properly fix the installation of new updates
Merged
#2624 [vk] Add missing flush per spec
Merged
#2646 [audio_core] Fix audio reverb effect
Merged
#2637 [vk, ogl] invalidate pipeline caches from <=0.0.3
Merged
#2643 [host1x] Improve FFmpeg error handling
Merged
#2603 [common/logging] faster logging by avoiding constructing unused strings/results (and filtering first)
Merged
#2644 [ci] Minor change to fix building
Merged
#2642 [fixup] fix bad variable names
Merged
#2638 [qt] fix ci missing build_id
Merged
#351 [common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14)
Merged
#2594 [audio_core] Fix audio issue in The Legend of Zelda - Echoes of Wisdom
Merged
#2588 [meta] allow customisation of auto-updater, remove hardcoded title names and fix dup title names
Merged
#2606 [Maxwell]: Fix shaders compilation memory leak
Merged
#2600 Initial a9 (minsdk=28) support
Merged
#2626 common: include missing headers after PCH disable
Merged
#2622 CMake improvements: ccache, bundled Qt, MoltenVK, LTO, and Linux deps
Merged
#2619 [cmake] fix apple, android builds
Merged
#493 [android] input over(lay)haul 1: Auto-hide input overlay setting
Merged
#2562 [android] input over(lay)haul 2: Individual scaling of buttons
Merged
#2570 [dist, docs] Clearer wording for settings, guidelines for new settings
Merged
#2617 [macos] associate .XCI/NSP file extensions
Merged
#2616 [macos, qt] workaround upstream rendering bug
Merged
#2612 [linux] fix aarch64 builds (again) + fix with slightly outdated qt
Merged
#2611 [.ci] install-msvc: fix installation on MSVC
Merged
#2610 [qt] move addons row to rightmost side
Merged
#2609 [common] No need to specify min/max for settings; fix crash when OOB value is given for some settings
Merged
#2590 [service] unstub process winding
Merged
#2605 [video_core] Fix fast buffers without performance loss
Merged
#2583 [cmake, macos] Suppress warnings for unused private members
Merged
#2581 [cmake] whole-program LTO, prefer lld on clang
Merged
#2601 [dynarmic] fix tests builds
Merged
#2598 [common] fix extraneous error wrt. priority queues
Merged
#2576 [common] replace Common::BitSet with std::bitset
Merged
#2593 [cmake] Use siritConfig instead of the module
Merged
#2595 [cmake] PUBLIC link to mcl for dynarmic
Merged
#2591 [cmake] Fix building on aarch64-linux
Merged
#2585 [android] Min SDK for Android10
Merged
#2584 [video_core] Fix a bug in buffer cache that caused flickering in some games when using fast buffering
Merged
#480 [android] Implement foreground notification service
Merged
#2564 [Vulkan] Descriptor Pool bug fix
Merged
#2573 [dist] shrink png asset size with optipng, scripts to generate assets
Merged
#2575 [common] remove nvidia driver hack using environment variables
Merged
#2568 [video_core] Improve asynchronous shader building description
Merged
#2567 [core] fix msvc comp
Merged
#2553 [hid_core/frontend] use shared lock for accesses on emulated controller (reduces contention in FBSD)
Merged
#2531 LoadIdTokenCache stub
Merged
#2546 [common] remove ranges polyfill
Merged
#2561 [dynarmic] merge IR opt pass into single TU
Merged
#2540 [dynarmic] remove frontend options; fixup exception handler code to support other OSes, do not use mcl macros for arch in EH
Merged
#2554 [yuzu_cmd] fix HFA Wpsabi warning on aarch64
Merged
#2559 [tools] script to run mesa llvmpipe; script to run program under dtrace sampling
Merged
#2560 [video_core] Improve asynchronous shader building
Merged
#2543 [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex
Merged
#2558 [texture_cache] fix copy image again?
Merged
#2552 [core] Remove key hashes and hash checks
Merged
#2550 [texture_cache] fix msaa upload again,
Merged
#2551 [vk, gl] fix missing spline1 header
Merged
#2549 [texture_cache, nifm] fix crashes for linear image type and set nifm logs to debug
Merged
#2541 [shader_recompiler] Rewrite ISBERD
Merged
#2534 [vk, opengl] add lanczo and spline-1 filtering
Merged
#2547 [meta] fix license headers
Merged
#2548 add missing service for acc:u0 for fc26
Merged
#471 [android] fix for intent launch + emulation fragment binding rc barriers
Merged
#2542 [docs] signup instructions
Merged
#2530 [cmake] fix OpenGL, git rev identifier
Merged
#2539 [dynarmic] update docs for fastmem
Merged
#2537 Fix src/core/cmakelists.txt
Merged
#225 [hw_composer]: Add some enhancements to improve its performance and logic
Merged
#315 [VK] Change barrier to transfer in present manager
Merged
#342 [fs] remove usage of subpar PooledBuffer
Merged
#2528 [video_core] Add ability for integrated devices to control the amount of memory used by the emulator
Merged
#2529 [docs] fixup codeowners
Merged
#2524 [core] Fix buiding with fmt 10
Merged
#2527 [android] update translations for dynarmic to say it's jit, remove "(slow)" from paranoid
Merged
#2501 [gpu/nvdrv] Rewrite ZBC functions
Merged
#491 [docs] CODEOWNERS
Merged
#488 [docs] refactor: full rewrite, generalization + dedup
Merged
#482 [VMA] Use Host cached and Host coherent for Download operations
Merged
#2502 [fs] Remove remaining files from NCA bypass and fix some asserts
Merged
#232 [host_memory] decrease latency of mapping on linux
Merged
#481 [Shader Recompiler] Caching optimization for Texture_Pass
Merged
#320 [jit, exception] use shared mutex to reduce thread contention of cached code blocks in fastmem trap handler
Merged
#528 [core/nvnflinger] Rewrite GetBufferHistory
Merged
#496 [cmake] fix freebsd and openbsd, remove CPMUtil Eden copyright
Merged
#525 [video_core] Simplify DMA options
Merged
#495 [fs] Remove remaining files from NCA bypass
Merged
#94 [qt] refactor: qt_common lib
Merged
#401 [android / GameUI] Add grid compact layout and fix ugly borders on grid layout
Merged
#485 [cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better
Merged
#391 [Legacy VMA] remove memory alignment, it's pointless and wastes RAM
Merged
#400 [ci, docs] Refactor building with Windows
Merged
#394 [vk] Fix regression on PR 321
Merged
#395 [fs] Fix integrity check validation for new updates
Merged
#399 [cmake] fix issues when using CPMUTIL_FORCE_SYSTEM
30 pull requests proposed by 10 users
Proposed
#402 [android] add keyboard/mouse support
Proposed
#478 [android, gameProperties] Add support for sharing per-game config file
Proposed
#2500 [gpu/nvdrv] Unstub SetErrorNotifier, add PostErrorNotification function
Proposed
#2522 [meta] Add option to FORCE_X11 Graphics Backend
Proposed
#2535 [core, android] Initial playtime implementation
Proposed
#2565 [vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes
Proposed
#2569 WIP: [dist] update translations from transifex
Proposed
#2571 WIP: [core] let OS control affinity of threads as opposed to manually setting
Proposed
#2578 WIP: [Vulkan] speed up bank lookup with LRU cache, batch growth to 32
Proposed
#2579 [ci] license-header.sh: Make it POSIX-compliant!
Proposed
#2587 [core/memory] Remove defered heap allocation on Linux.
Proposed
#2607 [dynarmic] get rid of mcl intrusive list
Proposed
#2614 [dynarmic] backport WAITPKG based spinlocks
Proposed
#2639 [core] use memcpy instead of hand rolling aligned cases
Proposed
#2640 [arm] Add "debugging" cpu accuracy option to replace CPU debug toggle
Proposed
#2645 WIP: [common] port to SDL3
Proposed
#2649 [compat] fix libusb when disabled error (solaris, fbsd, etc)
Proposed
#2652 [android] allow use of mouse and keyboard on motion events
Proposed
#2653 [dynarmic] allow better dtrace diagnostics for code - do not clobber %rbp and save frame pointer
Proposed
#2654 [android] Android 7.0 support
Proposed
#2656 WIP: [dist, docs] Revolt renames itself to Stoat, change rvlt.gg to stt.gg
Proposed
#2665 [common] fix fibers by using older boost instead of minicoro
Proposed
#2677 [Vulkan] Phase 1: Descriptor Set caching
Proposed
#2687 WIP: [frontend, android] Move update_checker to frontend_common and add Android support
Proposed
#2694 WIP: [cmake] allow static MoltenVK, fix IOKit link
Proposed
#2698 [vk] Introduce Ring Buffers for Uniform Buffer
Proposed
#2700 WIP: [desktop] Initial data manager prototype
Proposed
#2709 [nx_tzdb] test: try cpm approach w/ msvc
Proposed
#2710 WIP: attempt 1
Proposed
#2711 WIP: another attempt
45 issues closed from 2 users
Closed
#2682 [Crash] [REGRESSION] Mario + Rabbids Kingdom Battle [010067300059A000] [SOLVED]
Closed
#2661 [Bug] Castle Crashers Remastered - Black Screen
Closed
#2636 [Crash] [REGRESSION] OKAMI [0100276009872000] [SOLVED]
Closed
#2634 [Crash] [REGRESSION] Katamari Damacy REROLL [0100D7000C2C6000] [SOLVED]
Closed
#2635 [Crash] [REGRESSION] Tricky Towers [010015F005C8E000] [SOLVED]
Closed
#2633 [Bug] [Sound] The Legend of Zelda Echoes of Wisdom [01008CF01BAAC000] [SOLVED]
Closed
#2557 [Crash] [REGRESSION] Mario + Rabbids Kingdom Battle [010067300059A000]
Closed
#2515 [Crash] [REGRESSION] Tricky Towers [010015F005C8E000]
Closed
#2514 [Crash] [REGRESSION] Katamari Damacy REROLL [0100D7000C2C6000]
Closed
#2555 [Crash] [REGRESSION] OKAMI [0100276009872000]
Closed
#2545 [Crash] EA Sports FC 26 not playable
Closed
#8 [cmake] replace vcpkg and submodules with FetchContent
Closed
#10 [core, ci] aarch64 builds
Closed
#530 [Test] Testing Issue Sync
Closed
#2506 [Feature] Make on screen controls optional
Closed
#2507 [Question] Best build for Samsung Galaxy Z Fold 6
Closed
#2503 Safety Concern
Closed
#502 [Crash] Nintendo Switch Sports
Closed
#519 [Bug] [Texture] Bubsy in The Purrfect Collection [0100F01021D0A000]
Closed
#523 [Bug] [Visual Gliches] ACE COMBAT 7 SKIES UNKNOWN DELUXE EDITION [SOLVED]
Closed
#509 [Bug] [Light Issues] Guayota [SOLVED]
Closed
#498 [Bug] [Light Issues] Romancing SaGa 2 Revenge of the Seven [SOLVED]
Closed
#521 [Bug] [Visual Glitches] TRANSFORMERS Galactic Trials [SOLVED]
Closed
#522 [Bug] [Color Glitch] World At War Cobra [SOLVED]
Closed
#503 [Bug] [Light Aberration] Europa [SOLVED]
Closed
#499 [Bug] [Color Glitch] Grounded [SOLVED]
Closed
#424 Test Issue
Closed
#458 Test to ensure no looping
Closed
#456 Test to ensure no looping
Closed
#448 Test Forgejo to Github
Closed
#454 Test Webhook Changes
Closed
#452 [Crash] Factorio [01004200189f4000]
Closed
#447 Test Forgejo to Github
Closed
#445 Test Forgejo to Github
Closed
#441 Test Forgejo to Github
Closed
#439 Test Forgejo to Github
Closed
#436 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Closed
#435 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Closed
#434 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Closed
#433 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Closed
#416 Test Issue
Closed
#414 Test Issue
Closed
#406 [Bug] [No Sound] Ys X Nordics [0100BAC01E57E000]
Closed
#404 Test Issue
Closed
#403 Test Issue
159 issues created by 3 users
Opened
#403 Test Issue
Opened
#404 Test Issue
Opened
#405 [Bug] [Sound] State of Mind [0100844004CB6000]
Opened
#406 [Bug] [No Sound] Ys X Nordics [0100BAC01E57E000]
Opened
#407 [Bug] [No Sound] Ys X Nordics [0100BAC01E57E000]
Opened
#408 [Bug] [Sound] The Legend of Zelda Echoes of Wisdom [01008CF01BAAC000]
Opened
#409 [Bug] [No Video] Astebreed [010057A00C1F6000]
Opened
#410 [Bug] [No video] Lone Fungus [0100B490203C4000]
Opened
#411 [Bug] [No Video] Castle Crashers Remastered [010001300D14A000]
Opened
#412 [Bug] [No Sound] FAIRY TAIL 2 [0100B9801F872000]
Opened
#413 [Bug] [Sound[ Breathedge [01000AA013A5E000]
Opened
#414 Test Issue
Opened
#415 [Bug] [No Sound] Atelier Yumia The Alchemist of Memories [0100544020572000]
Opened
#416 Test Issue
Opened
#417 [Bug] [No boot] System Shock 2 25th Anniversary Remaster [0100CD901E498000]
Opened
#418 [Bug] [No Boot with Update] Rhapsody Marl Kingdom Chronicles v1.0.3 [0100CF8019AD2000]
Opened
#419 [Bug] [White Screen] OlliOlli World [0100C5D01128E000]
Opened
#420 [Bug] [No boot] Nobody Saves the World [0100787014460000]
Opened
#421 [Bug] [Texture] Bubsy in The Purrfect Collection [0100F01021D0A000]
Opened
#422 [Bug] [Objects] Crown Wars The Black Prince [0100F6C01AE96000]
Opened
#423 [Bug] [Color Glitch] Grounded [01006F301AE9C000]
Opened
#424 Test Issue
Opened
#425 [Bug] [Light Aberration] Europa [01006F301AE9C000]
Opened
#426 [Bug] [Light Issues] Guayota [0100CDC01E42C000]
Opened
#427 [Bug] [Color Glitch] High On Life [0100C1101EE5A000]
Opened
#428 [Bug] [Visual Glitches] Penny's Big Breakaway [0100CA901AA9C000]
Opened
#429 [Bug] [FPS0] Plants vs. Zombies Battle for Neighborville [0100C56010FD8000]
Opened
#430 [Bug] [Light Issues] Romancing SaGa 2 Revenge of the Seven [010045301B86C000]
Opened
#431 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Opened
#432 [Bug] [Objects Missing] Trident's Tale [01009DF020FBA000]
Opened
#433 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Opened
#434 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Opened
#435 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Opened
#436 [Bug] [Visual Gliches] STAR WARS Republic Commando [0100FA10115F8000]
Opened
#437 [Bug] [Back Textures] The Smurfs Dreams [01008E401E6D0000]
Opened
#438 [Crash] [REGRESSION] OKAMI [0100276009872000]
Opened
#439 Test Forgejo to Github
Opened
#440 [Bug] [No Save] Borderlands 1 GOTY [010064800F66A000]
Opened
#441 Test Forgejo to Github
Opened
#442 [Bug] [Inverted Screen] 20XX [0100749009844000]
Opened
#443 [Bug] [Inverted Screen] 30XX [010059B017F9E000]
Opened
#444 [Bug] [Visual Gliches] ACE COMBAT 7 SKIES UNKNOWN DELUXE EDITION [0100E3401D660000]
Opened
#445 Test Forgejo to Github
Opened
#446 [Bug] [Flickering Objects] Brothers A Tale of Two Sons [01000D500D08A000]
Opened
#447 Test Forgejo to Github
Opened
#448 Test Forgejo to Github
Opened
#449 [Bug] [Color Glitch] World At War Cobra [0100207023882000]
Opened
#450 [Bug] [Low FPS] Hot Wheels Monster Trucks Stunt Mayhem [010055D01C8D4000]
Opened
#451 [Bug] [Visual Glitch] ENDER MAGNOLIA Bloom in the Mist [0100EF901E552000]
Opened
#452 [Crash] Factorio [01004200189f4000]
Opened
#453 [Crash] Factorio [01004200189f4000]
Opened
#454 Test Webhook Changes
Opened
#456 Test to ensure no looping
Opened
#457 [Crash] [REGRESSION] WitchSpringR [010018401EEA8000]
Opened
#458 Test to ensure no looping
Opened
#460 [Bug] [Visual Glitches] TRANSFORMERS Galactic Trials [0100C12017BCA000]
Opened
#461 [Bug] [Visual Glitches] Rush Rally Origins [0100EA00147A8000]
Opened
#462 [Bug] [Visual Glitches] Rush Rally 3 [010020900E7A8000]
Opened
#465 [Bug] [Black Screen] Unepic [01008F80049C6000]
Opened
#466 [Bug] Users Vanishing on Linux
Opened
#467 [Bug] [Screen Issue] Ghost 1.0 [0100EEB005ACC000]
Opened
#468 [Bug] [No Video] Dark Devotion [010083A00BF6C000]
Opened
#469 [Bug] [Black Screen] DUNGEONS & DRAGONS NEVERWINTER NIGHTS 2 [01008E601E03C000]
Opened
#470 [Crash] [REGRESSION]Multiple 0.0.2 to 0.0.3 RC1 Device Loss Error in Windows
Opened
#472 [Crash] [REGRESSION] Tricky Towers [010015F005C8E000]
Opened
#473 [Crash] [REGRESSION] Katamari Damacy REROLL [0100D7000C2C6000]
Opened
#475 [Bug] [REGRESSION] [Black Screen] Mario Strikers Football [010019401051C000]
Opened
#476 [Bug] Smash Bros. Ultimate - White Glow
Opened
#477 [Graphics Bug] Particles may be weird in Animal Crossing New Horizons.
Opened
#479 [Feature] Eden port for Android 10? Compability with older versions of Android request
Opened
#489 [cmake] CPMUtil: codependent packages
Opened
#492 [cmake] some utilities/CIs needed
Opened
#497 [Bug] [0FPS] [REGRESSION] Gang Beasts
Opened
#498 [Bug] [Light Issues] Romancing SaGa 2 Revenge of the Seven [SOLVED]
Opened
#499 [Bug] [Color Glitch] Grounded [SOLVED]
Opened
#500 Make changes for make playable nier automata
Opened
#501 [Crash] Nintendo Switch Sports
Opened
#502 [Crash] Nintendo Switch Sports
Opened
#503 [Bug] [Light Aberration] Europa [SOLVED]
Opened
#504 [Bug] [No video] Lone Fungus [0100B490203C4000]
Opened
#505 [Bug] [No Video] Castle Crashers Remastered [010001300D14A000]
Opened
#506 [Bug] [No Video] Astebreed [010057A00C1F6000]
Opened
#507 [Bug] [Sound] The Legend of Zelda Echoes of Wisdom [01008CF01BAAC000]
Opened
#508 [Bug] [No Sound] Ys X Nordics [0100BAC01E57E000]
Opened
#509 [Bug] [Light Issues] Guayota [SOLVED]
Opened
#510 [Bug] [Sound] State of Mind [0100844004CB6000]
Opened
#511 [Bug] [No Sound] FAIRY TAIL 2 [0100B9801F872000]
Opened
#512 [Bug] [Sound] Breathedge [01000AA013A5E000]
Opened
#513 [Bug] [No Sound] Atelier Yumia The Alchemist of Memories [0100544020572000]
Opened
#514 [Bug] [No boot] System Shock 2 25th Anniversary Remaster [0100CD901E498000]
Opened
#515 [Bug] [No Boot with Update] Rhapsody Marl Kingdom Chronicles v1.0.3 [0100CF8019AD2000]
Opened
#516 [Bug] [White Screen] OlliOlli World [0100C5D01128E000]
Opened
#517 [Bug] [No boot] Nobody Saves the World [0100787014460000]
Opened
#518 [Bug] [Texture] Bubsy in The Purrfect Collection [0100F01021D0A000]
Opened
#519 [Bug] [Texture] Bubsy in The Purrfect Collection [0100F01021D0A000]
Opened
#520 [Bug] [Objects] Crown Wars The Black Prince [0100F6C01AE96000]
Opened
#521 [Bug] [Visual Glitches] TRANSFORMERS Galactic Trials [SOLVED]
Opened
#522 [Bug] [Color Glitch] World At War Cobra [SOLVED]
Opened
#523 [Bug] [Visual Gliches] ACE COMBAT 7 SKIES UNKNOWN DELUXE EDITION [SOLVED]
Opened
#524 [Bug] [0FPS] [REGRESSION] Gang Beasts [Android]
Opened
#526 [Bug] Users Vanishing on Linux
Opened
#530 [Test] Testing Issue Sync
Opened
#531 [Crash] [REGRESSION] Mario + Rabbids Kingdom Battle [010067300059A000]
Opened
#2498 [Crash] Factorio [01004200189f4000]
Opened
#2499 Smash Bros, Ultimate - Update 13.0.0 - 13.0.4 - Non Functional
Opened
#2503 Safety Concern
Opened
#2505 [Crash] Metroid Prime Remastered. Memory leak and crash.
Opened
#2506 [Feature] Make on screen controls optional
Opened
#2507 [Question] Best build for Samsung Galaxy Z Fold 6
Opened
#2508 [Bug] [Flickering] Mario + Rabbids Sparks of Hope [0100317013770000]
Opened
#2509 [cmake] CPMUtil: codependent packages
Opened
#2510 [Feature] Eden port for Android 10? Compability with older versions of Android request
Opened
#2512 [Graphics Bug] Particles may be weird in Animal Crossing New Horizons.
Opened
#2513 [Bug] [REGRESSION] [Black Screen] Mario Strikers Football [010019401051C000]
Opened
#2514 [Crash] [REGRESSION] Katamari Damacy REROLL [0100D7000C2C6000]
Opened
#2515 [Crash] [REGRESSION] Tricky Towers [010015F005C8E000]
Opened
#2516 [Crash] [REGRESSION]Multiple 0.0.2 to 0.0.3 RC1 Device Loss Error in Windows
Opened
#2518 [Bug] [Black Screen] DUNGEONS & DRAGONS NEVERWINTER NIGHTS 2 [01008E601E03C000]
Opened
#2519 [Bug] [No Video] Dark Devotion [010083A00BF6C000]
Opened
#2521 [Bug] [Screen Issue] Ghost 1.0 [0100EEB005ACC000]
Opened
#2536 [Bug] [Switch Home Menu] Issues with some games
Opened
#2544 [Bug] Eden witcher 3 graphics glitch
Opened
#2545 [Crash] EA Sports FC 26 not playable
Opened
#2555 [Crash] [REGRESSION] OKAMI [0100276009872000]
Opened
#2557 [Crash] [REGRESSION] Mario + Rabbids Kingdom Battle [010067300059A000]
Opened
#2563 [Crash] Trails in the Sky 1st Chapter - Audio Crash from NXOpus
Opened
#2572 [Bug] [Low Performance] Umamusume : Pretty Derby Party Dash
Opened
#2582 Clearing a hotkey does not save
Opened
#2586 scolling issue
Opened
#2589 [Feature] Add (BT) keyboard support
Opened
#2592 [Bug] Audio crackling on Steam Deck
Opened
#2615 [Crash] Hades II Crashes on Mali GPU
Opened
#2618 [meta] modules over headers
Opened
#2620 [Crash] Final Fantasy Tactics - The Ivalice Chronicles
Opened
#2621 [Crash] Final Fantasy Tactics - The Ivalice Chronicles won't load
Opened
#2628 [Crash] Hades II Crashes on Mali GPU (NCE)
Opened
#2630 [Bug] Major graphics bug in Pokemon Scarlet.
Opened
#2633 [Bug] [Sound] The Legend of Zelda Echoes of Wisdom [01008CF01BAAC000] [SOLVED]
Opened
#2634 [Crash] [REGRESSION] Katamari Damacy REROLL [0100D7000C2C6000] [SOLVED]
Opened
#2635 [Crash] [REGRESSION] Tricky Towers [010015F005C8E000] [SOLVED]
Opened
#2636 [Crash] [REGRESSION] OKAMI [0100276009872000] [SOLVED]
Opened
#2660 [Bug] Nintendo Switch Sports - Crashes
Opened
#2661 [Bug] Castle Crashers Remastered - Black Screen
Opened
#2662 [Bug] Teenage Mutant Ninja Turtles Shredder's Revenge - Crashes
Opened
#2663 [Bug] NBA 2K Playgrounds 2 - Audio Glitches
Opened
#2664 [Bug] Trine 5: A Clockwork Conspiracy has texture issues
Opened
#2669 [Crash] "80's OVERDRIVE [01006B1011B9E000]"
Opened
#2670 [cmake] fix aqtinstall on windows/aarch64
Opened
#2672 [cmake] fix libusb sdl2 shenanigans on solaris
Opened
#2674 [Crash] Eden crashes on Cubot X100
Opened
#2682 [Crash] [REGRESSION] Mario + Rabbids Kingdom Battle [010067300059A000] [SOLVED]
Opened
#2685 [Feature] Compatibility list
Opened
#2688 [Feature] Packaging Eden as flatpak
Opened
#2689 Issue with latest Qualcomm Driver v842.6 turnip driver from K11MCH1 on S25 Ultra
Opened
#2691 [Crash]Running Eden crashes
Opened
#2692 [Bug] Luigi Mansion 3 Green Lines on steamdeck
Opened
#2693 [Feature] drag touch command for games with cursors
Opened
#2703 [frontend] orphaned save/userNAND cleaner
Opened
#2704 [portability] mlibc builds
20 unresolved conversations
Open
#359
[cmake, common] allow build with -fno-rtti and /GR-, to disable gen of rtti and save some bytes in vtables
Open
#107
WIP: [sse2neon] Update to v1.8.0
Open
#254
[network, qt] use jthread and use std::vector for packet list instead of std::list
Open
#398
Fixed a couple memory leaks using up ~15 MB each iteration
Open
#358
[dynarmic] Refactoring to reduce latency hit from recompilation
Open
#147
[mvk, cmake] Fix mac qt version, add terminal output option, fix moltenvk header for mac
Open
#353
[gamemode] Make available on other platforms
Open
#290
WIP: [common] replace Common:: stuffs with libstdc++ equivalents
Open
#361
WIP: [breakpad] fix CMake fetch and enable on Solaris
Open
#47
[android] over{lay,haul}
Open
#264
[VK]Improve query reset before use so that now queries are reset outside render pass and are batched
Open
#183
[vk] Remove shuffle uniform
Open
#289
[video_core] reduce SPSC/MPSC queue contention for commands
Open
#294
[vk] Fix fallback viewport/scissor origin handling
Open
#313
[fence_manager] early release fence reworked
Open
#366
WIP: [nce, dynarmic] macOS port
Open
#133
[vk, msaa] Rewrite MSAA texture upload/download handling
Open
#350
WIP: [video_core] replace std::map/unordered_map/unordered_set with ankerl::unordered_dense:: equivalents
Open
#306
[gl/vk] temp fix for ng ragebound stage 4-1 problem
Open
#371
[cmake] some utilities/CIs needed