[QT]: Implement frame_interpolation to PC
license-header.yml #1191 -Commit
40df7e314b
pushed by
Gamer64
[GPU]: Implement a working Frame-Skip into Android
license-header.yml #900 -Commit
0d433e897a
pushed by
Gamer64
[hw_composer]: Batch framebuffer releases into one
license-header.yml #887 -Commit
6f7e8d1a54
pushed by
Gamer64
[hw_composer]: Batch framebuffer releases into one
license-header.yml #758 -Commit
2e5be280c9
pushed by
Gamer64
[hw_composer]: Skip logic if no layers are available
license-header.yml #756 -Commit
9fc59c0b6e
pushed by
Gamer64
[hw_composer]: Only call nvdisp.Composite if there is something to compose
license-header.yml #754 -Commit
2e8510c65e
pushed by
Gamer64
[dist]: Correct px size for yuzu.bmp
license-header.yml #740 -Commit
b24d41b749
pushed by
Gamer64
[VK]: Support for frame interpolation on PC and improve it's logic
license-header.yml #736 -Commit
d532ec741c
pushed by
Gamer64
fix weird conflicts that were caused from master
license-header.yml #605 -Commit
e85288aebc
pushed by
Gamer64
fix weird conflicts that were caused from master
license-header.yml #604 -Commit
332ac062d0
pushed by
Gamer64
More check, remove some useless ones
license-header.yml #589 -Commit
3f56eca856
pushed by
Gamer64