• 3811 b226b7b6e4

    ci released this 2026-04-01 08:02:18 +02:00 | 0 commits to master since this release

    Pull request build #3811

    Commit: aa1a1dffdf

    Merge base: cae70c30fa
    (Master Build)

    Changelog

    Signed-off-by: lizzie lizzie@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    PGO

    PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64

    Android

    Build Description
    Standard The standard build. Most users should use this.
    ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
  • 3811-aa1a1dffdf b226b7b6e4

    ci released this 2026-04-01 08:02:13 +02:00 | 0 commits to master since this release

    Pull request build #3811

    Commit: aa1a1dffdf

    Merge base: cae70c30fa
    (Master Build)

    Changelog

    Signed-off-by: lizzie lizzie@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    PGO

    PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64

    Android

    Build Description
    Standard The standard build. Most users should use this.
    ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • 3812-9400f3bb30 b226b7b6e4

    ci released this 2026-04-01 07:24:50 +02:00 | 0 commits to master since this release

    Pull request build #3812

    Commit: 9400f3bb30

    Merge base: 82e374f66c
    (Master Build)

    Changelog

    Signed-off-by: lizzie lizzie@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    PGO

    PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64

    Android

    Build Description
    Standard The standard build. Most users should use this.
    ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • 3809-470e3eea06 b226b7b6e4

    ci released this 2026-04-01 05:19:05 +02:00 | 0 commits to master since this release

    Pull request build #3809

    Commit: 470e3eea06

    Merge base: 82e374f66c
    (Master Build)

    Changelog

    Merge AFTER april fools
    Signed-off-by: lizzie lizzie@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Standard The standard build. Most users should use this.
    ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-3809-470e3eea06.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • 04d9b0812a b226b7b6e4

    ci released this 2026-04-01 02:55:45 +02:00 | 0 commits to master since this release

    Pull request build #3789

    Commit: 04d9b0812a

    Merge base: 6e76014824
    (Master Build)

    Changelog

    The non-immediate path in IsScaled was incorrectly using index_value as the source for OpBitFieldUExtract, instead of loading the corresponding word from the push constant bitmask.

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-3789-04d9b0812a.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • b261290d92 b226b7b6e4

    ci released this 2026-04-01 02:35:49 +02:00 | 0 commits to master since this release

    Pull request build #3799

    Commit: b261290d92

    Merge base: 21f9db1c27
    (Master Build)

    Changelog

    issue on stbale gcc debian

    Signed-off-by: lizzie lizzie@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-3799-b261290d92.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • dfd55faead b226b7b6e4

    ci released this 2026-04-01 02:08:35 +02:00 | 0 commits to master since this release

    Pull request build #3808

    Commit: dfd55faead

    Merge base: 21f9db1c27
    (Master Build)

    Changelog

    Primarily to prevent mirrors from trying to run bogus actions.

    Signed-off-by: crueter crueter@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-3808-dfd55faead.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • b03c512176 b226b7b6e4

    ci released this 2026-04-01 01:58:31 +02:00 | 0 commits to master since this release

    Pull request build #3807

    Commit: b03c512176

    Merge base: 21f9db1c27
    (Master Build)

    Changelog

    Signed-off-by: crueter crueter@eden-emu.dev

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-3807-b03c512176.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads