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Revert [shader_recompiler] fix CBuf get/set VUUID due to using composite for U32[1], F32[1] (#3790) Stable
released this
2026-04-03 18:46:01 +02:00 | 0 commits to master since this releasePull request build #3823
Commit:
547ca5e3baMerge base:
ac99ea96da
(Master Build)Changelog
Experiment to fix Megaman but only merge if there is no fix.
Packages
Targets
Each build is optimized for a specific architecture and uses a specific compiler.
- aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
- amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.
PGO
PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.
Linux
Linux packages are distributed via AppImage.
Build Type GCC Notes amd64 GCC Steam Deck GCC Zen 2, with additional patches for SteamOS aarch64 GCC Windows
Windows packages are in-place zip files. Setup files are soon to come.
Note that arm64 builds are experimental.Compiler amd64 arm64 Notes MSVC amd64 MinGW amd64 arm64 Android
Build Description Standard The standard build. Most users should use this. ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices. macOS
macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.File Description macOS For Apple Silicon (M1, M2, etc)