• v1775021204.bcceced96d 3a5f17c57e

    ci released this 2026-04-01 07:57:35 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    PGO

    PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64

    Android

    Build Description
    Standard The standard build. Most users should use this.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • v1775021224.cae70c30fa 3a5f17c57e

    ci released this 2026-04-01 07:50:22 +02:00 | 0 commits to master since this release

    Master branch build for cae70c30fa

    Full changelog: bcceced96d...cae70c30fa

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    PGO

    PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64

    Android

    Build Description
    Standard The standard build. Most users should use this.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • v1775019958.bcceced96d 3a5f17c57e

    ci released this 2026-04-01 07:23:49 +02:00 | 0 commits to master since this release

    Master branch build for bcceced96d

    Full changelog: 82e374f66c...bcceced96d

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    PGO

    PGO builds usually perform ~10-30% better than standard builds, and are thus generally recommended for all users.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64

    Android

    Build Description
    Standard The standard build. Most users should use this.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • v1775012956.82e374f66c 3a5f17c57e

    ci released this 2026-04-01 05:33:54 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Standard The standard build. Most users should use this.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • v1775013791.82e374f66c 3a5f17c57e

    ci released this 2026-04-01 05:30:58 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Standard The standard build. Most users should use this.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • v1775012794.82e374f66c 3a5f17c57e

    ci released this 2026-04-01 05:08:26 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Standard The standard build. Most users should use this.
    ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)
    Downloads
  • v1775009972.82e374f66c 3a5f17c57e

    ci released this 2026-04-01 04:51:19 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Standard The standard build. Most users should use this.
    ChromeOS For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-v1775009972.82e374f66c.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • v1775004934.6e76014824 3a5f17c57e

    ci released this 2026-04-01 03:14:46 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-v1775004934.6e76014824.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • 6e76014824 3a5f17c57e

    ci released this 2026-04-01 02:54:20 +02:00 | 0 commits to master since this release

    CI test build

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-v1775003212.6e76014824.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads
  • bb71ace365 3a5f17c57e

    ci released this 2026-04-01 02:35:16 +02:00 | 0 commits to master since this release

    Master branch build for bb71ace365

    Full changelog: 21f9db1c27...bb71ace365

    Packages

    Targets

    Each build is optimized for a specific architecture and uses a specific compiler.

    • aarch64/arm64: For devices that use the armv8-a instruction set; e.g. Snapdragon X, all Android devices, and Apple Silicon Macs.
    • amd64: For devices that use the amd64 (aka x86_64) instruction set; this is exclusively used by Intel and AMD CPUs and is only found on desktops.

    Compilers

    • MSVC: The default compiler for Windows. This is the most stable experience, but may lack in performance compared to any of the following alternatives.
    • GCC: The standard GNU compiler; this is the default for Linux and will provide the most stable experience.
    • PGO: These are built with Clang, and use PGO. PGO (profile-guided optimization) uses data from prior compilations
      to determine the "hotspots" found within the codebase. Using these hotspots,
      it can allocate more resources towards these heavily-used areas, and thus generally see improved performance to the tune of ~10-50%,
      depending on the specific game, hardware, and platform. Do note that additional instabilities may occur.

    Linux

    Linux packages are distributed via AppImage.

    Build Type GCC Notes
    amd64 GCC
    Steam Deck GCC Zen 2, with additional patches for SteamOS
    aarch64 GCC

    Debian/Ubuntu

    Debian/Ubuntu targets are .deb files, which can be installed via sudo dpkg -i <package>.deb.

    Target amd64 Notes
    Ubuntu 24.04 amd64 Not compatible with Ubuntu 25.04 or later
    Debian 12 amd64 Drivers may be old
    Debian 13 amd64

    Room Executables

    These are statically linked Linux executables for the eden-room binary.

    Windows

    Windows packages are in-place zip files. Setup files are soon to come.
    Note that arm64 builds are experimental.

    Compiler amd64 arm64 Notes
    MSVC amd64
    MinGW amd64 arm64 May have additional bugs/glitches

    Android

    Build Description
    Android Standard Single APK for all supported Android devices (most users should use this)
    Android x86_64 For devices running Chrome/FydeOS, AVD emulators, or certain Intel Atom Android devices.

    macOS

    macOS comes in a tarballed app. These builds are currently experimental, and you should expect major graphical glitches and crashes.
    In order to run the app, you may need to go to System Settings -> Privacy & Security -> Security -> Allow untrusted app.

    File Description
    macOS For Apple Silicon (M1, M2, etc)

    Source

    Contains all source code, submodules, and CPM cache at the time of release.
    This can be extracted with tar xf Eden-Source-v1775002144.bb71ace365.tar.zst.

    File Description
    tar.zst Source as a zstd-compressed tarball (Windows: use Git Bash or MSYS2)
    Downloads