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										 |  |  | // Copyright 2018 yuzu Emulator Project
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							|  |  |  | // Licensed under GPLv2 or any later version
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							|  |  |  | // Refer to the license.txt file included.
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										 |  |  | #include <cinttypes>
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										 |  |  | #include <cstring>
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										 |  |  | #include "common/assert.h"
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										 |  |  | #include "core/core.h"
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										 |  |  | #include "core/core_timing.h"
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										 |  |  | #include "core/memory.h"
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										 |  |  | #include "video_core/debug_utils/debug_utils.h"
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										 |  |  | #include "video_core/engines/maxwell_3d.h"
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										 |  |  | #include "video_core/rasterizer_interface.h"
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							|  |  |  | #include "video_core/renderer_base.h"
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										 |  |  | #include "video_core/textures/texture.h"
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										 |  |  | namespace Tegra::Engines { | 
					
						
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										 |  |  | /// First register id that is actually a Macro call.
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							|  |  |  | constexpr u32 MacroRegistersStart = 0xE00; | 
					
						
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										 |  |  | Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, | 
					
						
							|  |  |  |                      MemoryManager& memory_manager) | 
					
						
							|  |  |  |     : memory_manager(memory_manager), system{system}, rasterizer{rasterizer}, | 
					
						
							|  |  |  |       macro_interpreter(*this) { | 
					
						
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										 |  |  |     InitializeRegisterDefaults(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void Maxwell3D::InitializeRegisterDefaults() { | 
					
						
							|  |  |  |     // Initializes registers to their default values - what games expect them to be at boot. This is
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							|  |  |  |     // for certain registers that may not be explicitly set by games.
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							|  |  |  |     // Reset all registers to zero
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							|  |  |  |     std::memset(®s, 0, sizeof(regs)); | 
					
						
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							|  |  |  |     // Depth range near/far is not always set, but is expected to be the default 0.0f, 1.0f. This is
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							|  |  |  |     // needed for ARMS.
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							|  |  |  |     for (std::size_t viewport{}; viewport < Regs::NumViewports; ++viewport) { | 
					
						
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										 |  |  |         regs.viewports[viewport].depth_range_near = 0.0f; | 
					
						
							|  |  |  |         regs.viewports[viewport].depth_range_far = 1.0f; | 
					
						
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										 |  |  |     } | 
					
						
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										 |  |  |     // Doom and Bomberman seems to use the uninitialized registers and just enable blend
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							|  |  |  |     // so initialize blend registers with sane values
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							|  |  |  |     regs.blend.equation_rgb = Regs::Blend::Equation::Add; | 
					
						
							|  |  |  |     regs.blend.factor_source_rgb = Regs::Blend::Factor::One; | 
					
						
							|  |  |  |     regs.blend.factor_dest_rgb = Regs::Blend::Factor::Zero; | 
					
						
							|  |  |  |     regs.blend.equation_a = Regs::Blend::Equation::Add; | 
					
						
							|  |  |  |     regs.blend.factor_source_a = Regs::Blend::Factor::One; | 
					
						
							|  |  |  |     regs.blend.factor_dest_a = Regs::Blend::Factor::Zero; | 
					
						
							|  |  |  |     for (std::size_t blend_index = 0; blend_index < Regs::NumRenderTargets; blend_index++) { | 
					
						
							|  |  |  |         regs.independent_blend[blend_index].equation_rgb = Regs::Blend::Equation::Add; | 
					
						
							|  |  |  |         regs.independent_blend[blend_index].factor_source_rgb = Regs::Blend::Factor::One; | 
					
						
							|  |  |  |         regs.independent_blend[blend_index].factor_dest_rgb = Regs::Blend::Factor::Zero; | 
					
						
							|  |  |  |         regs.independent_blend[blend_index].equation_a = Regs::Blend::Equation::Add; | 
					
						
							|  |  |  |         regs.independent_blend[blend_index].factor_source_a = Regs::Blend::Factor::One; | 
					
						
							|  |  |  |         regs.independent_blend[blend_index].factor_dest_a = Regs::Blend::Factor::Zero; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     regs.stencil_front_op_fail = Regs::StencilOp::Keep; | 
					
						
							|  |  |  |     regs.stencil_front_op_zfail = Regs::StencilOp::Keep; | 
					
						
							|  |  |  |     regs.stencil_front_op_zpass = Regs::StencilOp::Keep; | 
					
						
							|  |  |  |     regs.stencil_front_func_func = Regs::ComparisonOp::Always; | 
					
						
							|  |  |  |     regs.stencil_front_func_mask = 0xFFFFFFFF; | 
					
						
							|  |  |  |     regs.stencil_front_mask = 0xFFFFFFFF; | 
					
						
							|  |  |  |     regs.stencil_two_side_enable = 1; | 
					
						
							|  |  |  |     regs.stencil_back_op_fail = Regs::StencilOp::Keep; | 
					
						
							|  |  |  |     regs.stencil_back_op_zfail = Regs::StencilOp::Keep; | 
					
						
							|  |  |  |     regs.stencil_back_op_zpass = Regs::StencilOp::Keep; | 
					
						
							|  |  |  |     regs.stencil_back_func_func = Regs::ComparisonOp::Always; | 
					
						
							|  |  |  |     regs.stencil_back_func_mask = 0xFFFFFFFF; | 
					
						
							|  |  |  |     regs.stencil_back_mask = 0xFFFFFFFF; | 
					
						
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										 |  |  |     // TODO(Rodrigo): Most games do not set a point size. I think this is a case of a
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							|  |  |  |     // register carrying a default value. Assume it's OpenGL's default (1).
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							|  |  |  |     regs.point_size = 1.0f; | 
					
						
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							|  |  |  |     // TODO(bunnei): Some games do not initialize the color masks (e.g. Sonic Mania). Assuming a
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							|  |  |  |     // default of enabled fixes rendering here.
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							|  |  |  |     for (std::size_t color_mask = 0; color_mask < Regs::NumRenderTargets; color_mask++) { | 
					
						
							|  |  |  |         regs.color_mask[color_mask].R.Assign(1); | 
					
						
							|  |  |  |         regs.color_mask[color_mask].G.Assign(1); | 
					
						
							|  |  |  |         regs.color_mask[color_mask].B.Assign(1); | 
					
						
							|  |  |  |         regs.color_mask[color_mask].A.Assign(1); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     // Commercial games seem to assume this value is enabled and nouveau sets this value manually.
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							|  |  |  |     regs.rt_separate_frag_data = 1; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { | 
					
						
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										 |  |  |     // Reset the current macro.
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							|  |  |  |     executing_macro = 0; | 
					
						
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										 |  |  |     // Lookup the macro offset
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							|  |  |  |     const u32 entry{(method - MacroRegistersStart) >> 1}; | 
					
						
							|  |  |  |     const auto& search{macro_offsets.find(entry)}; | 
					
						
							|  |  |  |     if (search == macro_offsets.end()) { | 
					
						
							|  |  |  |         LOG_CRITICAL(HW_GPU, "macro not found for method 0x{:X}!", method); | 
					
						
							|  |  |  |         UNREACHABLE(); | 
					
						
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										 |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     // Execute the current macro.
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										 |  |  |     macro_interpreter.Execute(search->second, std::move(parameters)); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { | 
					
						
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										 |  |  |     auto debug_context = system.GetGPUDebugContext(); | 
					
						
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										 |  |  |     // It is an error to write to a register other than the current macro's ARG register before it
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							|  |  |  |     // has finished execution.
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							|  |  |  |     if (executing_macro != 0) { | 
					
						
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										 |  |  |         ASSERT(method_call.method == executing_macro + 1); | 
					
						
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										 |  |  |     } | 
					
						
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							|  |  |  |     // Methods after 0xE00 are special, they're actually triggers for some microcode that was
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							|  |  |  |     // uploaded to the GPU during initialization.
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										 |  |  |     if (method_call.method >= MacroRegistersStart) { | 
					
						
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										 |  |  |         // We're trying to execute a macro
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							|  |  |  |         if (executing_macro == 0) { | 
					
						
							|  |  |  |             // A macro call must begin by writing the macro method's register, not its argument.
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										 |  |  |             ASSERT_MSG((method_call.method % 2) == 0, | 
					
						
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										 |  |  |                        "Can't start macro execution by writing to the ARGS register"); | 
					
						
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										 |  |  |             executing_macro = method_call.method; | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |         macro_params.push_back(method_call.argument); | 
					
						
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										 |  |  |         // Call the macro when there are no more parameters in the command buffer
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										 |  |  |         if (method_call.IsLastCall()) { | 
					
						
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										 |  |  |             CallMacroMethod(executing_macro, std::move(macro_params)); | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     ASSERT_MSG(method_call.method < Regs::NUM_REGS, | 
					
						
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										 |  |  |                "Invalid Maxwell3D register, increase the size of the Regs structure"); | 
					
						
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										 |  |  |     if (debug_context) { | 
					
						
							|  |  |  |         debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr); | 
					
						
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										 |  |  |     } | 
					
						
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										 |  |  |     if (regs.reg_array[method_call.method] != method_call.argument) { | 
					
						
							|  |  |  |         regs.reg_array[method_call.method] = method_call.argument; | 
					
						
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										 |  |  |         // Color buffers
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							|  |  |  |         constexpr u32 first_rt_reg = MAXWELL3D_REG_INDEX(rt); | 
					
						
							|  |  |  |         constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32); | 
					
						
							|  |  |  |         if (method_call.method >= first_rt_reg && | 
					
						
							|  |  |  |             method_call.method < first_rt_reg + registers_per_rt * Regs::NumRenderTargets) { | 
					
						
							|  |  |  |             const std::size_t rt_index = (method_call.method - first_rt_reg) / registers_per_rt; | 
					
						
							|  |  |  |             dirty_flags.color_buffer |= 1u << static_cast<u32>(rt_index); | 
					
						
							|  |  |  |         } | 
					
						
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										 |  |  |         // Zeta buffer
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							|  |  |  |         constexpr u32 registers_in_zeta = sizeof(regs.zeta) / sizeof(u32); | 
					
						
							|  |  |  |         if (method_call.method == MAXWELL3D_REG_INDEX(zeta_enable) || | 
					
						
							|  |  |  |             method_call.method == MAXWELL3D_REG_INDEX(zeta_width) || | 
					
						
							|  |  |  |             method_call.method == MAXWELL3D_REG_INDEX(zeta_height) || | 
					
						
							|  |  |  |             (method_call.method >= MAXWELL3D_REG_INDEX(zeta) && | 
					
						
							|  |  |  |              method_call.method < MAXWELL3D_REG_INDEX(zeta) + registers_in_zeta)) { | 
					
						
							|  |  |  |             dirty_flags.zeta_buffer = true; | 
					
						
							|  |  |  |         } | 
					
						
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										 |  |  |         // Shader
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							|  |  |  |         constexpr u32 shader_registers_count = | 
					
						
							|  |  |  |             sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32); | 
					
						
							|  |  |  |         if (method_call.method >= MAXWELL3D_REG_INDEX(shader_config[0]) && | 
					
						
							|  |  |  |             method_call.method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) { | 
					
						
							|  |  |  |             dirty_flags.shaders = true; | 
					
						
							|  |  |  |         } | 
					
						
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										 |  |  |         // Vertex format
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										 |  |  |         if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && | 
					
						
							|  |  |  |             method_call.method < | 
					
						
							|  |  |  |                 MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) { | 
					
						
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										 |  |  |             dirty_flags.vertex_attrib_format = true; | 
					
						
							|  |  |  |         } | 
					
						
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										 |  |  | 
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							|  |  |  |         // Vertex buffer
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										 |  |  |         if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array) && | 
					
						
							|  |  |  |             method_call.method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) { | 
					
						
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										 |  |  |             dirty_flags.vertex_array |= | 
					
						
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										 |  |  |                 1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2); | 
					
						
							|  |  |  |         } else if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array_limit) && | 
					
						
							|  |  |  |                    method_call.method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) { | 
					
						
							|  |  |  |             dirty_flags.vertex_array |= | 
					
						
							|  |  |  |                 1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1); | 
					
						
							|  |  |  |         } else if (method_call.method >= MAXWELL3D_REG_INDEX(instanced_arrays) && | 
					
						
							|  |  |  |                    method_call.method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) { | 
					
						
							|  |  |  |             dirty_flags.vertex_array |= | 
					
						
							|  |  |  |                 1u << (method_call.method - MAXWELL3D_REG_INDEX(instanced_arrays)); | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |     } | 
					
						
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										 |  |  |     switch (method_call.method) { | 
					
						
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										 |  |  |     case MAXWELL3D_REG_INDEX(macros.data): { | 
					
						
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										 |  |  |         ProcessMacroUpload(method_call.argument); | 
					
						
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										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     case MAXWELL3D_REG_INDEX(macros.bind): { | 
					
						
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											2018-11-23 23:20:56 -05:00
										 |  |  |         ProcessMacroBind(method_call.argument); | 
					
						
							| 
									
										
										
										
											2018-10-29 23:36:03 -04:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-03-18 15:19:47 -05:00
										 |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[3]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[4]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[5]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[6]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[7]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[8]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[9]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[10]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[11]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[12]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]): | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): { | 
					
						
							| 
									
										
										
										
											2018-11-23 23:20:56 -05:00
										 |  |  |         ProcessCBData(method_call.argument); | 
					
						
							| 
									
										
										
										
											2018-03-18 15:19:47 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |     case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): { | 
					
						
							| 
									
										
										
										
											2018-03-17 17:08:26 -05:00
										 |  |  |         ProcessCBBind(Regs::ShaderStage::Vertex); | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(cb_bind[1].raw_config): { | 
					
						
							| 
									
										
										
										
											2018-03-17 17:08:26 -05:00
										 |  |  |         ProcessCBBind(Regs::ShaderStage::TesselationControl); | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(cb_bind[2].raw_config): { | 
					
						
							| 
									
										
										
										
											2018-03-17 17:08:26 -05:00
										 |  |  |         ProcessCBBind(Regs::ShaderStage::TesselationEval); | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(cb_bind[3].raw_config): { | 
					
						
							| 
									
										
										
										
											2018-03-17 17:08:26 -05:00
										 |  |  |         ProcessCBBind(Regs::ShaderStage::Geometry); | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     case MAXWELL3D_REG_INDEX(cb_bind[4].raw_config): { | 
					
						
							| 
									
										
										
										
											2018-03-17 17:08:26 -05:00
										 |  |  |         ProcessCBBind(Regs::ShaderStage::Fragment); | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-03-04 19:13:15 -05:00
										 |  |  |     case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): { | 
					
						
							|  |  |  |         DrawArrays(); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-06-06 23:54:25 -05:00
										 |  |  |     case MAXWELL3D_REG_INDEX(clear_buffers): { | 
					
						
							|  |  |  |         ProcessClearBuffers(); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  |     case MAXWELL3D_REG_INDEX(query.query_get): { | 
					
						
							|  |  |  |         ProcessQueryGet(); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     default: | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-24 23:35:06 -05:00
										 |  |  |     if (debug_context) { | 
					
						
							|  |  |  |         debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr); | 
					
						
							| 
									
										
										
										
											2018-03-22 15:25:17 -05:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-04-23 20:01:29 -05:00
										 |  |  | void Maxwell3D::ProcessMacroUpload(u32 data) { | 
					
						
							| 
									
										
										
										
											2018-10-29 23:36:03 -04:00
										 |  |  |     ASSERT_MSG(regs.macros.upload_address < macro_memory.size(), | 
					
						
							|  |  |  |                "upload_address exceeded macro_memory size!"); | 
					
						
							|  |  |  |     macro_memory[regs.macros.upload_address++] = data; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Maxwell3D::ProcessMacroBind(u32 data) { | 
					
						
							|  |  |  |     macro_offsets[regs.macros.entry] = data; | 
					
						
							| 
									
										
										
										
											2018-04-23 20:01:29 -05:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  | void Maxwell3D::ProcessQueryGet() { | 
					
						
							|  |  |  |     GPUVAddr sequence_address = regs.query.QueryAddress(); | 
					
						
							|  |  |  |     // Since the sequence address is given as a GPU VAddr, we have to convert it to an application
 | 
					
						
							|  |  |  |     // VAddr before writing.
 | 
					
						
							| 
									
										
										
										
											2019-01-22 03:47:56 -03:00
										 |  |  |     const auto address = memory_manager.GpuToCpuAddress(sequence_address); | 
					
						
							|  |  |  |     ASSERT_MSG(address, "Invalid GPU address"); | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-04-23 17:06:57 -05:00
										 |  |  |     // TODO(Subv): Support the other query units.
 | 
					
						
							|  |  |  |     ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop, | 
					
						
							|  |  |  |                "Units other than CROP are unimplemented"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-03 19:17:31 -05:00
										 |  |  |     u64 result = 0; | 
					
						
							| 
									
										
										
										
											2018-04-23 17:06:57 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // TODO(Subv): Support the other query variables
 | 
					
						
							|  |  |  |     switch (regs.query.query_get.select) { | 
					
						
							|  |  |  |     case Regs::QuerySelect::Zero: | 
					
						
							| 
									
										
										
										
											2018-06-03 19:17:31 -05:00
										 |  |  |         // This seems to actually write the query sequence to the query address.
 | 
					
						
							|  |  |  |         result = regs.query.query_sequence; | 
					
						
							| 
									
										
										
										
											2018-04-23 17:06:57 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     default: | 
					
						
							| 
									
										
										
										
											2018-04-27 07:54:05 -04:00
										 |  |  |         UNIMPLEMENTED_MSG("Unimplemented query select type {}", | 
					
						
							| 
									
										
										
										
											2018-04-23 17:06:57 -05:00
										 |  |  |                           static_cast<u32>(regs.query.query_get.select.Value())); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // TODO(Subv): Research and implement how query sync conditions work.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-03 19:17:31 -05:00
										 |  |  |     struct LongQueryResult { | 
					
						
							|  |  |  |         u64_le value; | 
					
						
							|  |  |  |         u64_le timestamp; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |     static_assert(sizeof(LongQueryResult) == 16, "LongQueryResult has wrong size"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  |     switch (regs.query.query_get.mode) { | 
					
						
							| 
									
										
										
										
											2018-04-23 17:06:57 -05:00
										 |  |  |     case Regs::QueryMode::Write: | 
					
						
							|  |  |  |     case Regs::QueryMode::Write2: { | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  |         u32 sequence = regs.query.query_sequence; | 
					
						
							| 
									
										
										
										
											2018-06-03 19:17:31 -05:00
										 |  |  |         if (regs.query.query_get.short_query) { | 
					
						
							|  |  |  |             // Write the current query sequence to the sequence address.
 | 
					
						
							|  |  |  |             // TODO(Subv): Find out what happens if you use a long query type but mark it as a short
 | 
					
						
							|  |  |  |             // query.
 | 
					
						
							|  |  |  |             Memory::Write32(*address, sequence); | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             // Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
 | 
					
						
							|  |  |  |             // GPU, this command may actually take a while to complete in real hardware due to GPU
 | 
					
						
							|  |  |  |             // wait queues.
 | 
					
						
							|  |  |  |             LongQueryResult query_result{}; | 
					
						
							|  |  |  |             query_result.value = result; | 
					
						
							| 
									
										
										
										
											2018-08-31 23:25:18 -04:00
										 |  |  |             // TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
 | 
					
						
							| 
									
										
										
										
											2019-02-15 22:05:17 -05:00
										 |  |  |             query_result.timestamp = system.CoreTiming().GetTicks(); | 
					
						
							| 
									
										
										
										
											2018-06-03 19:17:31 -05:00
										 |  |  |             Memory::WriteBlock(*address, &query_result, sizeof(query_result)); | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2018-11-06 21:26:27 +01:00
										 |  |  |         dirty_flags.OnMemoryWrite(); | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     default: | 
					
						
							| 
									
										
										
										
											2018-04-27 07:54:05 -04:00
										 |  |  |         UNIMPLEMENTED_MSG("Query mode {} not implemented", | 
					
						
							| 
									
										
										
										
											2018-03-19 17:53:35 +01:00
										 |  |  |                           static_cast<u32>(regs.query.query_get.mode.Value())); | 
					
						
							| 
									
										
										
										
											2018-02-12 12:34:41 -05:00
										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2018-03-04 19:13:15 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  | void Maxwell3D::DrawArrays() { | 
					
						
							| 
									
										
										
										
											2018-07-02 10:20:50 -06:00
										 |  |  |     LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()), | 
					
						
							|  |  |  |               regs.vertex_buffer.count); | 
					
						
							| 
									
										
										
										
											2018-04-13 14:18:37 -04:00
										 |  |  |     ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); | 
					
						
							| 
									
										
										
										
											2018-03-24 02:41:16 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-15 22:05:17 -05:00
										 |  |  |     auto debug_context = system.GetGPUDebugContext(); | 
					
						
							| 
									
										
										
										
											2018-03-24 23:35:06 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |     if (debug_context) { | 
					
						
							|  |  |  |         debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr); | 
					
						
							| 
									
										
										
										
											2018-03-19 18:00:29 -05:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-03-22 15:27:28 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-11 19:21:31 -05:00
										 |  |  |     // Both instance configuration registers can not be set at the same time.
 | 
					
						
							|  |  |  |     ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont, | 
					
						
							|  |  |  |                "Illegal combination of instancing parameters"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (regs.draw.instance_next) { | 
					
						
							|  |  |  |         // Increment the current instance *before* drawing.
 | 
					
						
							|  |  |  |         state.current_instance += 1; | 
					
						
							|  |  |  |     } else if (!regs.draw.instance_cont) { | 
					
						
							|  |  |  |         // Reset the current instance to 0.
 | 
					
						
							|  |  |  |         state.current_instance = 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-04-13 14:18:37 -04:00
										 |  |  |     const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; | 
					
						
							| 
									
										
										
										
											2018-08-03 12:55:58 -04:00
										 |  |  |     rasterizer.AccelerateDrawBatch(is_indexed); | 
					
						
							| 
									
										
										
										
											2018-04-29 16:23:31 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-24 19:58:02 -04:00
										 |  |  |     if (debug_context) { | 
					
						
							|  |  |  |         debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-04-29 16:23:31 -04:00
										 |  |  |     // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
 | 
					
						
							|  |  |  |     // the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
 | 
					
						
							|  |  |  |     // it's possible that it is incorrect and that there is some other register used to specify the
 | 
					
						
							|  |  |  |     // drawing mode.
 | 
					
						
							|  |  |  |     if (is_indexed) { | 
					
						
							|  |  |  |         regs.index_array.count = 0; | 
					
						
							|  |  |  |     } else { | 
					
						
							|  |  |  |         regs.vertex_buffer.count = 0; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2018-03-04 19:13:15 -05:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-17 17:08:26 -05:00
										 |  |  | void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) { | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |     // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
 | 
					
						
							| 
									
										
										
										
											2018-09-15 15:21:06 +02:00
										 |  |  |     auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; | 
					
						
							|  |  |  |     auto& bind_data = regs.cb_bind[static_cast<std::size_t>(stage)]; | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |     auto& buffer = shader.const_buffers[bind_data.index]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-08 02:07:44 -04:00
										 |  |  |     ASSERT(bind_data.index < Regs::MaxConstBuffers); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-17 17:06:23 -05:00
										 |  |  |     buffer.enabled = bind_data.valid.Value() != 0; | 
					
						
							|  |  |  |     buffer.index = bind_data.index; | 
					
						
							|  |  |  |     buffer.address = regs.const_buffer.BufferAddress(); | 
					
						
							|  |  |  |     buffer.size = regs.const_buffer.cb_size; | 
					
						
							| 
									
										
										
										
											2018-03-16 22:06:24 -05:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-03-16 20:32:44 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-18 15:19:47 -05:00
										 |  |  | void Maxwell3D::ProcessCBData(u32 value) { | 
					
						
							|  |  |  |     // Write the input value to the current const buffer at the current position.
 | 
					
						
							| 
									
										
										
										
											2019-01-22 03:47:56 -03:00
										 |  |  |     const GPUVAddr buffer_address = regs.const_buffer.BufferAddress(); | 
					
						
							| 
									
										
										
										
											2018-03-18 15:19:47 -05:00
										 |  |  |     ASSERT(buffer_address != 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Don't allow writing past the end of the buffer.
 | 
					
						
							|  |  |  |     ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-22 03:47:56 -03:00
										 |  |  |     const auto address = memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos); | 
					
						
							|  |  |  |     ASSERT_MSG(address, "Invalid GPU address"); | 
					
						
							| 
									
										
										
										
											2018-03-18 15:19:47 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-04-21 12:31:30 -04:00
										 |  |  |     Memory::Write32(*address, value); | 
					
						
							| 
									
										
										
										
											2018-11-06 21:26:27 +01:00
										 |  |  |     dirty_flags.OnMemoryWrite(); | 
					
						
							| 
									
										
										
										
											2018-03-18 15:19:47 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Increment the current buffer position.
 | 
					
						
							|  |  |  |     regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-26 15:46:49 -05:00
										 |  |  | Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { | 
					
						
							| 
									
										
										
										
											2019-01-22 03:47:56 -03:00
										 |  |  |     const GPUVAddr tic_base_address = regs.tic.TICAddress(); | 
					
						
							| 
									
										
										
										
											2018-03-26 15:46:49 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-22 03:47:56 -03:00
										 |  |  |     const GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry); | 
					
						
							|  |  |  |     const auto tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu); | 
					
						
							|  |  |  |     ASSERT_MSG(tic_address_cpu, "Invalid GPU address"); | 
					
						
							| 
									
										
										
										
											2018-03-26 15:46:49 -05:00
										 |  |  | 
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							|  |  |  |     Texture::TICEntry tic_entry; | 
					
						
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										 |  |  |     Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); | 
					
						
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										 |  |  |     ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear || | 
					
						
							|  |  |  |                    tic_entry.header_version == Texture::TICHeaderVersion::Pitch, | 
					
						
							|  |  |  |                "TIC versions other than BlockLinear or Pitch are unimplemented"); | 
					
						
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										 |  |  |     const auto r_type = tic_entry.r_type.Value(); | 
					
						
							|  |  |  |     const auto g_type = tic_entry.g_type.Value(); | 
					
						
							|  |  |  |     const auto b_type = tic_entry.b_type.Value(); | 
					
						
							|  |  |  |     const auto a_type = tic_entry.a_type.Value(); | 
					
						
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							|  |  |  |     // TODO(Subv): Different data types for separate components are not supported
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							|  |  |  |     ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return tic_entry; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const { | 
					
						
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										 |  |  |     const GPUVAddr tsc_base_address = regs.tsc.TSCAddress(); | 
					
						
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										 |  |  |     const GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry); | 
					
						
							|  |  |  |     const auto tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu); | 
					
						
							|  |  |  |     ASSERT_MSG(tsc_address_cpu, "Invalid GPU address"); | 
					
						
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							|  |  |  |     Texture::TSCEntry tsc_entry; | 
					
						
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										 |  |  |     Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry)); | 
					
						
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										 |  |  |     return tsc_entry; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const { | 
					
						
							|  |  |  |     std::vector<Texture::FullTextureInfo> textures; | 
					
						
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										 |  |  |     auto& fragment_shader = state.shader_stages[static_cast<std::size_t>(stage)]; | 
					
						
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										 |  |  |     auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index]; | 
					
						
							|  |  |  |     ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); | 
					
						
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							|  |  |  |     GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size; | 
					
						
							|  |  |  | 
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							|  |  |  |     // Offset into the texture constbuffer where the texture info begins.
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										 |  |  |     static constexpr std::size_t TextureInfoOffset = 0x20; | 
					
						
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										 |  |  | 
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							|  |  |  |     for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset; | 
					
						
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										 |  |  |          current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) { | 
					
						
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										 |  |  |         const auto address = memory_manager.GpuToCpuAddress(current_texture); | 
					
						
							|  |  |  |         ASSERT_MSG(address, "Invalid GPU address"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         const Texture::TextureHandle tex_handle{Memory::Read32(*address)}; | 
					
						
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										 |  |  | 
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										 |  |  |         Texture::FullTextureInfo tex_info{}; | 
					
						
							|  |  |  |         // TODO(Subv): Use the shader to determine which textures are actually accessed.
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										 |  |  |         tex_info.index = | 
					
						
							|  |  |  |             static_cast<u32>(current_texture - tex_info_buffer.address - TextureInfoOffset) / | 
					
						
							|  |  |  |             sizeof(Texture::TextureHandle); | 
					
						
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										 |  |  | 
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										 |  |  |         // Load the TIC data.
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										 |  |  |         auto tic_entry = GetTICEntry(tex_handle.tic_id); | 
					
						
							|  |  |  |         // TODO(Subv): Workaround for BitField's move constructor being deleted.
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							|  |  |  |         std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); | 
					
						
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										 |  |  | 
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										 |  |  |         // Load the TSC data
 | 
					
						
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										 |  |  |         auto tsc_entry = GetTSCEntry(tex_handle.tsc_id); | 
					
						
							|  |  |  |         // TODO(Subv): Workaround for BitField's move constructor being deleted.
 | 
					
						
							|  |  |  |         std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry)); | 
					
						
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										 |  |  | 
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										 |  |  |         textures.push_back(tex_info); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return textures; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, | 
					
						
							|  |  |  |                                                     std::size_t offset) const { | 
					
						
							|  |  |  |     auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; | 
					
						
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										 |  |  |     auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; | 
					
						
							|  |  |  |     ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); | 
					
						
							|  |  |  | 
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										 |  |  |     const GPUVAddr tex_info_address = | 
					
						
							|  |  |  |         tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); | 
					
						
							|  |  |  | 
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										 |  |  |     const auto tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address); | 
					
						
							|  |  |  |     ASSERT_MSG(tex_address_cpu, "Invalid GPU address"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     const Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)}; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     Texture::FullTextureInfo tex_info{}; | 
					
						
							|  |  |  |     tex_info.index = static_cast<u32>(offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Load the TIC data.
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     auto tic_entry = GetTICEntry(tex_handle.tic_id); | 
					
						
							|  |  |  |     // TODO(Subv): Workaround for BitField's move constructor being deleted.
 | 
					
						
							|  |  |  |     std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     // Load the TSC data
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     auto tsc_entry = GetTSCEntry(tex_handle.tsc_id); | 
					
						
							|  |  |  |     // TODO(Subv): Workaround for BitField's move constructor being deleted.
 | 
					
						
							|  |  |  |     std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry)); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |     return tex_info; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | u32 Maxwell3D::GetRegisterValue(u32 method) const { | 
					
						
							|  |  |  |     ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register"); | 
					
						
							|  |  |  |     return regs.reg_array[method]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-06 23:54:25 -05:00
										 |  |  | void Maxwell3D::ProcessClearBuffers() { | 
					
						
							| 
									
										
										
										
											2018-07-02 19:09:03 -05:00
										 |  |  |     ASSERT(regs.clear_buffers.R == regs.clear_buffers.G && | 
					
						
							|  |  |  |            regs.clear_buffers.R == regs.clear_buffers.B && | 
					
						
							|  |  |  |            regs.clear_buffers.R == regs.clear_buffers.A); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-03 12:55:58 -04:00
										 |  |  |     rasterizer.Clear(); | 
					
						
							| 
									
										
										
										
											2018-06-06 23:54:25 -05:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-20 15:58:06 -04:00
										 |  |  | } // namespace Tegra::Engines
 |