forked from eden-emu/eden
		
	
		
			
				
	
	
		
			239 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			239 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2021 yuzu Emulator Project
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| // Licensed under GPLv2 or any later version
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| // Refer to the license.txt file included.
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| 
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| #include <ranges>
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| #include <string>
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| 
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| #include "shader_recompiler/backend/glsl/emit_context.h"
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| #include "shader_recompiler/backend/glsl/emit_glsl.h"
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| #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
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| #include "shader_recompiler/frontend/ir/ir_emitter.h"
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| 
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| namespace Shader::Backend::GLSL {
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| namespace {
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| template <class Func>
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| struct FuncTraits {};
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| 
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| template <class ReturnType_, class... Args>
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| struct FuncTraits<ReturnType_ (*)(Args...)> {
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|     using ReturnType = ReturnType_;
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| 
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|     static constexpr size_t NUM_ARGS = sizeof...(Args);
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| 
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|     template <size_t I>
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|     using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
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| };
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| 
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| template <auto func, typename... Args>
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| void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
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|     inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
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| }
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| 
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| template <typename ArgType>
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| auto Arg(EmitContext& ctx, const IR::Value& arg) {
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|     if constexpr (std::is_same_v<ArgType, std::string_view>) {
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|         return ctx.var_alloc.Consume(arg);
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|     } else if constexpr (std::is_same_v<ArgType, const IR::Value&>) {
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|         return arg;
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|     } else if constexpr (std::is_same_v<ArgType, u32>) {
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|         return arg.U32();
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|     } else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
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|         return arg.Attribute();
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|     } else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
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|         return arg.Patch();
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|     } else if constexpr (std::is_same_v<ArgType, IR::Reg>) {
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|         return arg.Reg();
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|     }
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| }
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| 
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| template <auto func, bool is_first_arg_inst, size_t... I>
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| void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
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|     using Traits = FuncTraits<decltype(func)>;
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|     if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
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|         if constexpr (is_first_arg_inst) {
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|             SetDefinition<func>(
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|                 ctx, inst, *inst,
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|                 Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
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|         } else {
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|             SetDefinition<func>(
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|                 ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
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|         }
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|     } else {
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|         if constexpr (is_first_arg_inst) {
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|             func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
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|         } else {
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|             func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
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|         }
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|     }
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| }
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| 
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| template <auto func>
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| void Invoke(EmitContext& ctx, IR::Inst* inst) {
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|     using Traits = FuncTraits<decltype(func)>;
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|     static_assert(Traits::NUM_ARGS >= 1, "Insufficient arguments");
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|     if constexpr (Traits::NUM_ARGS == 1) {
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|         Invoke<func, false>(ctx, inst, std::make_index_sequence<0>{});
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|     } else {
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|         using FirstArgType = typename Traits::template ArgType<1>;
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|         static constexpr bool is_first_arg_inst = std::is_same_v<FirstArgType, IR::Inst&>;
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|         using Indices = std::make_index_sequence<Traits::NUM_ARGS - (is_first_arg_inst ? 2 : 1)>;
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|         Invoke<func, is_first_arg_inst>(ctx, inst, Indices{});
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|     }
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| }
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| 
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| void EmitInst(EmitContext& ctx, IR::Inst* inst) {
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|     switch (inst->GetOpcode()) {
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| #define OPCODE(name, result_type, ...)                                                             \
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|     case IR::Opcode::name:                                                                         \
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|         return Invoke<&Emit##name>(ctx, inst);
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| #include "shader_recompiler/frontend/ir/opcodes.inc"
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| #undef OPCODE
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|     }
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|     throw LogicError("Invalid opcode {}", inst->GetOpcode());
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| }
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| 
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| bool IsReference(IR::Inst& inst) {
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|     return inst.GetOpcode() == IR::Opcode::Reference;
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| }
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| 
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| void PrecolorInst(IR::Inst& phi) {
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|     // Insert phi moves before references to avoid overwritting other phis
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|     const size_t num_args{phi.NumArgs()};
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|     for (size_t i = 0; i < num_args; ++i) {
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|         IR::Block& phi_block{*phi.PhiBlock(i)};
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|         auto it{std::find_if_not(phi_block.rbegin(), phi_block.rend(), IsReference).base()};
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|         IR::IREmitter ir{phi_block, it};
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|         const IR::Value arg{phi.Arg(i)};
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|         if (arg.IsImmediate()) {
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|             ir.PhiMove(phi, arg);
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|         } else {
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|             ir.PhiMove(phi, IR::Value{arg.InstRecursive()});
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|         }
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|     }
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|     for (size_t i = 0; i < num_args; ++i) {
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|         IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
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|     }
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| }
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| 
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| void Precolor(const IR::Program& program) {
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|     for (IR::Block* const block : program.blocks) {
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|         for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) {
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|             PrecolorInst(phi);
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|         }
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|     }
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| }
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| 
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| void EmitCode(EmitContext& ctx, const IR::Program& program) {
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|     for (const IR::AbstractSyntaxNode& node : program.syntax_list) {
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|         switch (node.type) {
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|         case IR::AbstractSyntaxNode::Type::Block:
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|             for (IR::Inst& inst : node.data.block->Instructions()) {
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|                 EmitInst(ctx, &inst);
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|             }
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|             break;
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|         case IR::AbstractSyntaxNode::Type::If:
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|             ctx.Add("if({}){{", ctx.var_alloc.Consume(node.data.if_node.cond));
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|             break;
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|         case IR::AbstractSyntaxNode::Type::EndIf:
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|             ctx.Add("}}");
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|             break;
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|         case IR::AbstractSyntaxNode::Type::Break:
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|             if (node.data.break_node.cond.IsImmediate()) {
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|                 if (node.data.break_node.cond.U1()) {
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|                     ctx.Add("break;");
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|                 }
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|             } else {
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|                 ctx.Add("if({}){{break;}}", ctx.var_alloc.Consume(node.data.break_node.cond));
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|             }
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|             break;
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|         case IR::AbstractSyntaxNode::Type::Return:
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|         case IR::AbstractSyntaxNode::Type::Unreachable:
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|             ctx.Add("return;");
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|             break;
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|         case IR::AbstractSyntaxNode::Type::Loop:
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|             ctx.Add("for(;;){{");
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|             break;
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|         case IR::AbstractSyntaxNode::Type::Repeat:
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|             ctx.Add("if({}){{continue;}}else{{break;}}}}",
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|                     ctx.var_alloc.Consume(node.data.repeat.cond));
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|             break;
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|         default:
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|             throw NotImplementedException("AbstractSyntaxNode::Type {}", node.type);
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|             break;
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|         }
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|     }
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| }
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| 
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| std::string GlslVersionSpecifier(const EmitContext& ctx) {
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|     if (ctx.uses_y_direction) {
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|         return " compatibility";
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|     }
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|     return "";
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| }
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| 
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| bool IsPreciseType(GlslVarType type) {
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|     switch (type) {
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|     case GlslVarType::PrecF32:
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|     case GlslVarType::PrecF64:
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|         return true;
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|     default:
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|         return false;
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|     }
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| }
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| 
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| void DefineVariables(const EmitContext& ctx, std::string& header) {
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|     for (u32 i = 0; i < static_cast<u32>(GlslVarType::Void); ++i) {
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|         const auto type{static_cast<GlslVarType>(i)};
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|         const auto& tracker{ctx.var_alloc.GetUseTracker(type)};
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|         const auto type_name{ctx.var_alloc.GetGlslType(type)};
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|         const auto precise{IsPreciseType(type) ? "precise " : ""};
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|         // Temps/return types that are never used are stored at index 0
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|         if (tracker.uses_temp) {
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|             header += fmt::format("{}{} t{}={}(0);", precise, type_name,
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|                                   ctx.var_alloc.Representation(0, type), type_name);
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|         }
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|         for (u32 index = 0; index < tracker.num_used; ++index) {
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|             header += fmt::format("{}{} {}={}(0);", precise, type_name,
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|                                   ctx.var_alloc.Representation(index, type), type_name);
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|         }
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|     }
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| }
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| } // Anonymous namespace
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| 
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| std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program,
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|                      Bindings& bindings) {
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|     EmitContext ctx{program, bindings, profile, runtime_info};
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|     Precolor(program);
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|     EmitCode(ctx, program);
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|     const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))};
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|     ctx.header.insert(0, version);
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|     if (program.local_memory_size > 0) {
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|         ctx.header += fmt::format("uint lmem[{}];", program.local_memory_size / 4);
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|     }
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|     if (program.shared_memory_size > 0) {
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|         ctx.header += fmt::format("shared uint smem[{}];", program.shared_memory_size / 4);
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|     }
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|     ctx.header += "\nvoid main(){\n";
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|     if (program.stage == Stage::VertexA || program.stage == Stage::VertexB) {
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|         ctx.header += "gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);";
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|         // TODO: Properly resolve attribute issues
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|         for (size_t index = 0; index < program.info.stores_generics.size() / 2; ++index) {
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|             if (!program.info.stores_generics[index]) {
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|                 ctx.header += fmt::format("out_attr{}=vec4(0,0,0,1);", index);
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|             }
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|         }
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|     }
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|     DefineVariables(ctx, ctx.header);
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|     if (ctx.uses_cc_carry) {
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|         ctx.header += "uint carry;";
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|     }
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|     if (program.info.uses_subgroup_shuffles) {
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|         ctx.header += "bool shfl_in_bounds;";
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|     }
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|     ctx.code.insert(0, ctx.header);
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|     ctx.code += '}';
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|     return ctx.code;
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| }
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| 
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| } // namespace Shader::Backend::GLSL
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