forked from eden-emu/eden
		
	shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
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					 25 changed files with 228 additions and 77 deletions
				
			
		|  | @ -432,6 +432,7 @@ void VisitUsages(Info& info, IR::Inst& inst) { | |||
|         break; | ||||
|     case IR::Opcode::ResolutionDownFactor: | ||||
|     case IR::Opcode::IsTextureScaled: | ||||
|     case IR::Opcode::IsImageScaled: | ||||
|         info.uses_rescaling_uniform = true; | ||||
|         break; | ||||
|     case IR::Opcode::LaneId: | ||||
|  |  | |||
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