forked from eden-emu/eden
		
	textures/decoders: Minor cleanup
This commit is contained in:
		
							parent
							
								
									b9ab52797b
								
							
						
					
					
						commit
						8dcfc75e4e
					
				
					 1 changed files with 16 additions and 16 deletions
				
			
		|  | @ -45,7 +45,7 @@ constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>(); | ||||||
|  * Instead of going gob by gob, we map the coordinates inside a block and manage from |  * Instead of going gob by gob, we map the coordinates inside a block and manage from | ||||||
|  * those. Block_Width is assumed to be 1. |  * those. Block_Width is assumed to be 1. | ||||||
|  */ |  */ | ||||||
| void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, | void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | ||||||
|                          const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, |                          const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, | ||||||
|                          const u32 y_end, const u32 z_end, const u32 tile_offset, |                          const u32 y_end, const u32 z_end, const u32 tile_offset, | ||||||
|                          const u32 xy_block_size, const u32 layer_z, const u32 stride_x, |                          const u32 xy_block_size, const u32 layer_z, const u32 stride_x, | ||||||
|  | @ -81,7 +81,7 @@ void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unsw | ||||||
|  * Instead of going gob by gob, we map the coordinates inside a block and manage from |  * Instead of going gob by gob, we map the coordinates inside a block and manage from | ||||||
|  * those. Block_Width is assumed to be 1. |  * those. Block_Width is assumed to be 1. | ||||||
|  */ |  */ | ||||||
| void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, | void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | ||||||
|                       const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, |                       const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, | ||||||
|                       const u32 y_end, const u32 z_end, const u32 tile_offset, |                       const u32 y_end, const u32 z_end, const u32 tile_offset, | ||||||
|                       const u32 xy_block_size, const u32 layer_z, const u32 stride_x, |                       const u32 xy_block_size, const u32 layer_z, const u32 stride_x, | ||||||
|  | @ -90,10 +90,10 @@ void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizz | ||||||
|     u32 z_address = tile_offset; |     u32 z_address = tile_offset; | ||||||
|     const u32 x_startb = x_start * bytes_per_pixel; |     const u32 x_startb = x_start * bytes_per_pixel; | ||||||
|     const u32 x_endb = x_end * bytes_per_pixel; |     const u32 x_endb = x_end * bytes_per_pixel; | ||||||
|     const u32 copy_size = 16; |     constexpr u32 copy_size = 16; | ||||||
|     const u32 gob_size_x = 64; |     constexpr u32 gob_size_x = 64; | ||||||
|     const u32 gob_size_y = 8; |     constexpr u32 gob_size_y = 8; | ||||||
|     const u32 gob_size_z = 1; |     constexpr u32 gob_size_z = 1; | ||||||
|     const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; |     const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; | ||||||
|     for (u32 z = z_start; z < z_end; z++) { |     for (u32 z = z_start; z < z_end; z++) { | ||||||
|         u32 y_address = z_address; |         u32 y_address = z_address; | ||||||
|  | @ -126,23 +126,23 @@ void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizz | ||||||
|  *  https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces
 |  *  https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces
 | ||||||
|  */ |  */ | ||||||
| template <bool fast> | template <bool fast> | ||||||
| void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, const u32 width, | void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | ||||||
|                   const u32 height, const u32 depth, const u32 bytes_per_pixel, |                   const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel, | ||||||
|                   const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth) { |                   const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth) { | ||||||
|     auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; |     auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; | ||||||
|     const u32 stride_x = width * out_bytes_per_pixel; |     const u32 stride_x = width * out_bytes_per_pixel; | ||||||
|     const u32 layer_z = height * stride_x; |     const u32 layer_z = height * stride_x; | ||||||
|     const u32 gob_x_bytes = 64; |     constexpr u32 gob_x_bytes = 64; | ||||||
|     const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel; |     const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel; | ||||||
|     const u32 gob_elements_y = 8; |     constexpr u32 gob_elements_y = 8; | ||||||
|     const u32 gob_elements_z = 1; |     constexpr u32 gob_elements_z = 1; | ||||||
|     const u32 block_x_elements = gob_elements_x; |     const u32 block_x_elements = gob_elements_x; | ||||||
|     const u32 block_y_elements = gob_elements_y * block_height; |     const u32 block_y_elements = gob_elements_y * block_height; | ||||||
|     const u32 block_z_elements = gob_elements_z * block_depth; |     const u32 block_z_elements = gob_elements_z * block_depth; | ||||||
|     const u32 blocks_on_x = div_ceil(width, block_x_elements); |     const u32 blocks_on_x = div_ceil(width, block_x_elements); | ||||||
|     const u32 blocks_on_y = div_ceil(height, block_y_elements); |     const u32 blocks_on_y = div_ceil(height, block_y_elements); | ||||||
|     const u32 blocks_on_z = div_ceil(depth, block_z_elements); |     const u32 blocks_on_z = div_ceil(depth, block_z_elements); | ||||||
|     const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z; |     constexpr u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z; | ||||||
|     const u32 xy_block_size = gob_size * block_height; |     const u32 xy_block_size = gob_size * block_height; | ||||||
|     const u32 block_size = xy_block_size * block_depth; |     const u32 block_size = xy_block_size * block_depth; | ||||||
|     u32 tile_offset = 0; |     u32 tile_offset = 0; | ||||||
|  | @ -171,7 +171,7 @@ void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, | void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, | ||||||
|                       u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, |                       u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data, | ||||||
|                       bool unswizzle, u32 block_height, u32 block_depth) { |                       bool unswizzle, u32 block_height, u32 block_depth) { | ||||||
|     if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { |     if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { | ||||||
|         SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, |         SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, | ||||||
|  | @ -325,9 +325,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat | ||||||
| std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | ||||||
|                           u32 block_height, u32 block_depth) { |                           u32 block_height, u32 block_depth) { | ||||||
|     if (tiled) { |     if (tiled) { | ||||||
|         const u32 gobs_in_x = 64; |         constexpr u32 gobs_in_x = 64; | ||||||
|         const u32 gobs_in_y = 8; |         constexpr u32 gobs_in_y = 8; | ||||||
|         const u32 gobs_in_z = 1; |         constexpr u32 gobs_in_z = 1; | ||||||
|         const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x); |         const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x); | ||||||
|         const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height); |         const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height); | ||||||
|         const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth); |         const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth); | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Frederic Laing
						Frederic Laing