forked from eden-emu/eden
		
	Improved Legacy Swizzler to be better documented and work better
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					 1 changed files with 21 additions and 15 deletions
				
			
		|  | @ -14,17 +14,12 @@ namespace Tegra::Texture { | ||||||
| 
 | 
 | ||||||
| /**
 | /**
 | ||||||
|  * Calculates the offset of an (x, y) position within a swizzled texture. |  * Calculates the offset of an (x, y) position within a swizzled texture. | ||||||
|  * Taken from the Tegra X1 TRM. |  * Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188 | ||||||
|  */ |  */ | ||||||
| static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) { | static u32 GetSwizzleOffset(u32 x, u32 y, u32 bytes_per_pixel, u32 gob_address) { | ||||||
|     // Round up to the next gob
 |     // Round up to the next gob
 | ||||||
|     const u32 image_width_in_gobs{(image_width * bytes_per_pixel + 63) / 64}; |  | ||||||
| 
 |  | ||||||
|     u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs + |  | ||||||
|                       (x * bytes_per_pixel / 64) * 512 * block_height + |  | ||||||
|                       (y % (8 * block_height) / 8) * 512; |  | ||||||
|     x *= bytes_per_pixel; |     x *= bytes_per_pixel; | ||||||
|     u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + |     u32 address = gob_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + | ||||||
|                   (y % 2) * 16 + (x % 16); |                   (y % 2) * 16 + (x % 16); | ||||||
| 
 | 
 | ||||||
|     return address; |     return address; | ||||||
|  | @ -32,21 +27,31 @@ static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, | ||||||
| 
 | 
 | ||||||
| void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, | void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, | ||||||
|                       u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { |                       u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { | ||||||
|     u8* data_ptrs[2]; |     std::array<u8*, 2> data_ptrs; | ||||||
|  |     const u32 stride = width * bytes_per_pixel; | ||||||
|  |     const u32 gobs_in_x = 64; | ||||||
|  |     const u32 gobs_in_y = 8; | ||||||
|  |     const u32 gobs_size = gobs_in_x * gobs_in_y; | ||||||
|  |     const u32 image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x}; | ||||||
|     for (unsigned y = 0; y < height; ++y) { |     for (unsigned y = 0; y < height; ++y) { | ||||||
|  |         const u32 gob_y_address = | ||||||
|  |             (y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs + | ||||||
|  |             (y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size; | ||||||
|         for (unsigned x = 0; x < width; ++x) { |         for (unsigned x = 0; x < width; ++x) { | ||||||
|             u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height); |             const u32 gob_address = | ||||||
|             u32 pixel_index = (x + y * width) * out_bytes_per_pixel; |                 gob_y_address + (x * bytes_per_pixel / gobs_in_x) * gobs_size * block_height; | ||||||
|  |             const u32 swizzle_offset = GetSwizzleOffset(x, y, bytes_per_pixel, gob_address); | ||||||
|  |             const u32 pixel_index = (x + y * width) * out_bytes_per_pixel; | ||||||
| 
 | 
 | ||||||
|             data_ptrs[unswizzle] = swizzled_data + swizzle_offset; |             data_ptrs[unswizzle] = swizzled_data + swizzle_offset; | ||||||
|             data_ptrs[!unswizzle] = &unswizzled_data[pixel_index]; |             data_ptrs[!unswizzle] = unswizzled_data + pixel_index; | ||||||
| 
 | 
 | ||||||
|             std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); |             std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| //This table represents the internal swizzle of a gob.
 | // This table represents the internal swizzle of a gob.
 | ||||||
| template <std::size_t N, std::size_t M> | template <std::size_t N, std::size_t M> | ||||||
| struct alignas(64) SwizzleTable { | struct alignas(64) SwizzleTable { | ||||||
|     constexpr SwizzleTable() { |     constexpr SwizzleTable() { | ||||||
|  | @ -72,7 +77,7 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da | ||||||
|     const std::size_t stride{width * bytes_per_pixel}; |     const std::size_t stride{width * bytes_per_pixel}; | ||||||
|     const std::size_t gobs_in_x = 64; |     const std::size_t gobs_in_x = 64; | ||||||
|     const std::size_t gobs_in_y = 8; |     const std::size_t gobs_in_y = 8; | ||||||
|     const std::size_t gobs_size = gobs_in_x*gobs_in_y; |     const std::size_t gobs_size = gobs_in_x * gobs_in_y; | ||||||
|     const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x}; |     const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x}; | ||||||
|     const std::size_t copy_size{16}; |     const std::size_t copy_size{16}; | ||||||
|     for (std::size_t y = 0; y < height; ++y) { |     for (std::size_t y = 0; y < height; ++y) { | ||||||
|  | @ -83,7 +88,8 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da | ||||||
|         const auto& table = swizzle_table[y % gobs_in_y]; |         const auto& table = swizzle_table[y % gobs_in_y]; | ||||||
|         for (std::size_t xb = 0; xb < stride; xb += copy_size) { |         for (std::size_t xb = 0; xb < stride; xb += copy_size) { | ||||||
|             const std::size_t truncated_copy = std::min(copy_size, stride - xb); |             const std::size_t truncated_copy = std::min(copy_size, stride - xb); | ||||||
|             const std::size_t gob_address{initial_gob + (xb / gobs_in_x) * gobs_size * block_height}; |             const std::size_t gob_address{initial_gob + | ||||||
|  |                                           (xb / gobs_in_x) * gobs_size * block_height}; | ||||||
|             const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; |             const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; | ||||||
|             const std::size_t pixel_index{xb + pixel_base}; |             const std::size_t pixel_index{xb + pixel_base}; | ||||||
|             data_ptrs[unswizzle] = swizzled_data + swizzle_offset; |             data_ptrs[unswizzle] = swizzled_data + swizzle_offset; | ||||||
|  |  | ||||||
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	 FernandoS27
						FernandoS27