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			31 KiB
		
	
	
	
		
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			744 lines
		
	
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // SPDX-FileCopyrightText: Baldur Karlsson
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| // SPDX-License-Identifier: MIT
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| 
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| /******************************************************************************
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|  * The MIT License (MIT)
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|  *
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|  * Copyright (c) 2019-2023 Baldur Karlsson
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a copy
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|  * of this software and associated documentation files (the "Software"), to deal
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|  * in the Software without restriction, including without limitation the rights
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|  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  * copies of the Software, and to permit persons to whom the Software is
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|  * furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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|  * THE SOFTWARE.
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|  ******************************************************************************/
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| 
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| #pragma once
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| 
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| //////////////////////////////////////////////////////////////////////////////////////////////////
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| //
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| // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
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| //
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| 
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| #if !defined(RENDERDOC_NO_STDINT)
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| #include <stdint.h>
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| #endif
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| 
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| #if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
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| #define RENDERDOC_CC __cdecl
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| #elif defined(__linux__)
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| #define RENDERDOC_CC
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| #elif defined(__APPLE__)
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| #define RENDERDOC_CC
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| #else
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| #error "Unknown platform"
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| #endif
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| //////////////////////////////////////////////////////////////////////////////////////////////////
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| // Constants not used directly in below API
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| 
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| // This is a GUID/magic value used for when applications pass a path where shader debug
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| // information can be found to match up with a stripped shader.
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| // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
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| // RENDERDOC_ShaderDebugMagicValue_value
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| #define RENDERDOC_ShaderDebugMagicValue_struct                                \
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|   {                                                                           \
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|     0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
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|   }
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| 
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| // as an alternative when you want a byte array (assuming x86 endianness):
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| #define RENDERDOC_ShaderDebugMagicValue_bytearray                                                 \
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|   {                                                                                               \
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|     0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
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|   }
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| 
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| // truncated version when only a uint64_t is available (e.g. Vulkan tags):
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| #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
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| 
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| //////////////////////////////////////////////////////////////////////////////////////////////////
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| // RenderDoc capture options
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| //
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| 
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| typedef enum RENDERDOC_CaptureOption
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| {
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|   // Allow the application to enable vsync
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|   //
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|   // Default - enabled
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|   //
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|   // 1 - The application can enable or disable vsync at will
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|   // 0 - vsync is force disabled
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|   eRENDERDOC_Option_AllowVSync = 0,
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| 
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|   // Allow the application to enable fullscreen
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|   //
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|   // Default - enabled
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|   //
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|   // 1 - The application can enable or disable fullscreen at will
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|   // 0 - fullscreen is force disabled
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|   eRENDERDOC_Option_AllowFullscreen = 1,
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| 
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|   // Record API debugging events and messages
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - Enable built-in API debugging features and records the results into
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|   //     the capture, which is matched up with events on replay
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|   // 0 - no API debugging is forcibly enabled
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|   eRENDERDOC_Option_APIValidation = 2,
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|   eRENDERDOC_Option_DebugDeviceMode = 2,    // deprecated name of this enum
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| 
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|   // Capture CPU callstacks for API events
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - Enables capturing of callstacks
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|   // 0 - no callstacks are captured
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|   eRENDERDOC_Option_CaptureCallstacks = 3,
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| 
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|   // When capturing CPU callstacks, only capture them from actions.
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|   // This option does nothing without the above option being enabled
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - Only captures callstacks for actions.
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|   //     Ignored if CaptureCallstacks is disabled
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|   // 0 - Callstacks, if enabled, are captured for every event.
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|   eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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|   eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
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| 
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|   // Specify a delay in seconds to wait for a debugger to attach, after
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|   // creating or injecting into a process, before continuing to allow it to run.
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|   //
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|   // 0 indicates no delay, and the process will run immediately after injection
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|   //
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|   // Default - 0 seconds
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|   //
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|   eRENDERDOC_Option_DelayForDebugger = 5,
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| 
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|   // Verify buffer access. This includes checking the memory returned by a Map() call to
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|   // detect any out-of-bounds modification, as well as initialising buffers with undefined contents
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|   // to a marker value to catch use of uninitialised memory.
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|   //
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|   // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
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|   // not do the same kind of interception & checking and undefined contents are really undefined.
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - Verify buffer access
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|   // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
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|   //     RenderDoc.
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|   eRENDERDOC_Option_VerifyBufferAccess = 6,
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| 
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|   // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
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|   // This option now controls the filling of uninitialised buffers with 0xdddddddd which was
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|   // previously always enabled
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|   eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
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| 
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|   // Hooks any system API calls that create child processes, and injects
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|   // RenderDoc into them recursively with the same options.
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - Hooks into spawned child processes
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|   // 0 - Child processes are not hooked by RenderDoc
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|   eRENDERDOC_Option_HookIntoChildren = 7,
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| 
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|   // By default RenderDoc only includes resources in the final capture necessary
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|   // for that frame, this allows you to override that behaviour.
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - all live resources at the time of capture are included in the capture
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|   //     and available for inspection
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|   // 0 - only the resources referenced by the captured frame are included
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|   eRENDERDOC_Option_RefAllResources = 8,
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| 
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|   // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
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|   // getting it will be ignored, to allow compatibility with older versions.
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|   // In v1.1 the option acts as if it's always enabled.
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|   //
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|   // By default RenderDoc skips saving initial states for resources where the
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|   // previous contents don't appear to be used, assuming that writes before
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|   // reads indicate previous contents aren't used.
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|   //
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|   // Default - disabled
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|   //
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|   // 1 - initial contents at the start of each captured frame are saved, even if
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|   //     they are later overwritten or cleared before being used.
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|   // 0 - unless a read is detected, initial contents will not be saved and will
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|   //     appear as black or empty data.
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|   eRENDERDOC_Option_SaveAllInitials = 9,
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| 
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|   // In APIs that allow for the recording of command lists to be replayed later,
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|   // RenderDoc may choose to not capture command lists before a frame capture is
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|   // triggered, to reduce overheads. This means any command lists recorded once
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|   // and replayed many times will not be available and may cause a failure to
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|   // capture.
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|   //
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|   // NOTE: This is only true for APIs where multithreading is difficult or
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|   // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
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|   // and always capture all command lists since the API is heavily oriented
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|   // around it and the overheads have been reduced by API design.
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|   //
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|   // 1 - All command lists are captured from the start of the application
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|   // 0 - Command lists are only captured if their recording begins during
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|   //     the period when a frame capture is in progress.
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|   eRENDERDOC_Option_CaptureAllCmdLists = 10,
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| 
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|   // Mute API debugging output when the API validation mode option is enabled
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|   //
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|   // Default - enabled
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|   //
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|   // 1 - Mute any API debug messages from being displayed or passed through
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|   // 0 - API debugging is displayed as normal
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|   eRENDERDOC_Option_DebugOutputMute = 11,
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| 
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|   // Option to allow vendor extensions to be used even when they may be
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|   // incompatible with RenderDoc and cause corrupted replays or crashes.
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|   //
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|   // Default - inactive
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|   //
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|   // No values are documented, this option should only be used when absolutely
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|   // necessary as directed by a RenderDoc developer.
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|   eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
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| 
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|   // Define a soft memory limit which some APIs may aim to keep overhead under where
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|   // possible. Anything above this limit will where possible be saved directly to disk during
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|   // capture.
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|   // This will cause increased disk space use (which may cause a capture to fail if disk space is
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|   // exhausted) as well as slower capture times.
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|   //
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|   // Not all memory allocations may be deferred like this so it is not a guarantee of a memory
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|   // limit.
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|   //
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|   // Units are in MBs, suggested values would range from 200MB to 1000MB.
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|   //
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|   // Default - 0 Megabytes
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|   eRENDERDOC_Option_SoftMemoryLimit = 13,
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| } RENDERDOC_CaptureOption;
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| 
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| // Sets an option that controls how RenderDoc behaves on capture.
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| //
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| // Returns 1 if the option and value are valid
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| // Returns 0 if either is invalid and the option is unchanged
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| typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
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| typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
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| 
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| // Gets the current value of an option as a uint32_t
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| //
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| // If the option is invalid, 0xffffffff is returned
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| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
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| 
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| // Gets the current value of an option as a float
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| //
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| // If the option is invalid, -FLT_MAX is returned
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| typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
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| 
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| typedef enum RENDERDOC_InputButton
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| {
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|   // '0' - '9' matches ASCII values
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|   eRENDERDOC_Key_0 = 0x30,
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|   eRENDERDOC_Key_1 = 0x31,
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|   eRENDERDOC_Key_2 = 0x32,
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|   eRENDERDOC_Key_3 = 0x33,
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|   eRENDERDOC_Key_4 = 0x34,
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|   eRENDERDOC_Key_5 = 0x35,
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|   eRENDERDOC_Key_6 = 0x36,
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|   eRENDERDOC_Key_7 = 0x37,
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|   eRENDERDOC_Key_8 = 0x38,
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|   eRENDERDOC_Key_9 = 0x39,
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| 
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|   // 'A' - 'Z' matches ASCII values
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|   eRENDERDOC_Key_A = 0x41,
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|   eRENDERDOC_Key_B = 0x42,
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|   eRENDERDOC_Key_C = 0x43,
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|   eRENDERDOC_Key_D = 0x44,
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|   eRENDERDOC_Key_E = 0x45,
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|   eRENDERDOC_Key_F = 0x46,
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|   eRENDERDOC_Key_G = 0x47,
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|   eRENDERDOC_Key_H = 0x48,
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|   eRENDERDOC_Key_I = 0x49,
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|   eRENDERDOC_Key_J = 0x4A,
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|   eRENDERDOC_Key_K = 0x4B,
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|   eRENDERDOC_Key_L = 0x4C,
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|   eRENDERDOC_Key_M = 0x4D,
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|   eRENDERDOC_Key_N = 0x4E,
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|   eRENDERDOC_Key_O = 0x4F,
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|   eRENDERDOC_Key_P = 0x50,
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|   eRENDERDOC_Key_Q = 0x51,
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|   eRENDERDOC_Key_R = 0x52,
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|   eRENDERDOC_Key_S = 0x53,
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|   eRENDERDOC_Key_T = 0x54,
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|   eRENDERDOC_Key_U = 0x55,
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|   eRENDERDOC_Key_V = 0x56,
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|   eRENDERDOC_Key_W = 0x57,
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|   eRENDERDOC_Key_X = 0x58,
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|   eRENDERDOC_Key_Y = 0x59,
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|   eRENDERDOC_Key_Z = 0x5A,
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| 
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|   // leave the rest of the ASCII range free
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|   // in case we want to use it later
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|   eRENDERDOC_Key_NonPrintable = 0x100,
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| 
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|   eRENDERDOC_Key_Divide,
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|   eRENDERDOC_Key_Multiply,
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|   eRENDERDOC_Key_Subtract,
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|   eRENDERDOC_Key_Plus,
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| 
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|   eRENDERDOC_Key_F1,
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|   eRENDERDOC_Key_F2,
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|   eRENDERDOC_Key_F3,
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|   eRENDERDOC_Key_F4,
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|   eRENDERDOC_Key_F5,
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|   eRENDERDOC_Key_F6,
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|   eRENDERDOC_Key_F7,
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|   eRENDERDOC_Key_F8,
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|   eRENDERDOC_Key_F9,
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|   eRENDERDOC_Key_F10,
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|   eRENDERDOC_Key_F11,
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|   eRENDERDOC_Key_F12,
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| 
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|   eRENDERDOC_Key_Home,
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|   eRENDERDOC_Key_End,
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|   eRENDERDOC_Key_Insert,
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|   eRENDERDOC_Key_Delete,
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|   eRENDERDOC_Key_PageUp,
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|   eRENDERDOC_Key_PageDn,
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| 
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|   eRENDERDOC_Key_Backspace,
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|   eRENDERDOC_Key_Tab,
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|   eRENDERDOC_Key_PrtScrn,
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|   eRENDERDOC_Key_Pause,
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| 
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|   eRENDERDOC_Key_Max,
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| } RENDERDOC_InputButton;
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| 
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| // Sets which key or keys can be used to toggle focus between multiple windows
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| //
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| // If keys is NULL or num is 0, toggle keys will be disabled
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| typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
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| 
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| // Sets which key or keys can be used to capture the next frame
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| //
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| // If keys is NULL or num is 0, captures keys will be disabled
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| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
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| 
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| typedef enum RENDERDOC_OverlayBits
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| {
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|   // This single bit controls whether the overlay is enabled or disabled globally
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|   eRENDERDOC_Overlay_Enabled = 0x1,
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| 
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|   // Show the average framerate over several seconds as well as min/max
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|   eRENDERDOC_Overlay_FrameRate = 0x2,
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| 
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|   // Show the current frame number
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|   eRENDERDOC_Overlay_FrameNumber = 0x4,
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| 
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|   // Show a list of recent captures, and how many captures have been made
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|   eRENDERDOC_Overlay_CaptureList = 0x8,
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| 
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|   // Default values for the overlay mask
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|   eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
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|                                 eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
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| 
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|   // Enable all bits
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|   eRENDERDOC_Overlay_All = ~0U,
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| 
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|   // Disable all bits
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|   eRENDERDOC_Overlay_None = 0,
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| } RENDERDOC_OverlayBits;
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| 
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| // returns the overlay bits that have been set
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| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
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| // sets the overlay bits with an and & or mask
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| typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
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| 
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| // this function will attempt to remove RenderDoc's hooks in the application.
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| //
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| // Note: that this can only work correctly if done immediately after
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| // the module is loaded, before any API work happens. RenderDoc will remove its
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| // injected hooks and shut down. Behaviour is undefined if this is called
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| // after any API functions have been called, and there is still no guarantee of
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| // success.
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| typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
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| 
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| // DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
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| typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
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| 
 | |
| // This function will unload RenderDoc's crash handler.
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| //
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| // If you use your own crash handler and don't want RenderDoc's handler to
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| // intercede, you can call this function to unload it and any unhandled
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| // exceptions will pass to the next handler.
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| typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
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| 
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| // Sets the capture file path template
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| //
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| // pathtemplate is a UTF-8 string that gives a template for how captures will be named
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| // and where they will be saved.
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| //
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| // Any extension is stripped off the path, and captures are saved in the directory
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| // specified, and named with the filename and the frame number appended. If the
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| // directory does not exist it will be created, including any parent directories.
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| //
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| // If pathtemplate is NULL, the template will remain unchanged
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| //
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| // Example:
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| //
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| // SetCaptureFilePathTemplate("my_captures/example");
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| //
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| // Capture #1 -> my_captures/example_frame123.rdc
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| // Capture #2 -> my_captures/example_frame456.rdc
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| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
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| 
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| // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
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| typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
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| 
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| // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
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| typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
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| typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
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| 
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| // returns the number of captures that have been made
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| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
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| 
 | |
| // This function returns the details of a capture, by index. New captures are added
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| // to the end of the list.
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| //
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| // filename will be filled with the absolute path to the capture file, as a UTF-8 string
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| // pathlength will be written with the length in bytes of the filename string
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| // timestamp will be written with the time of the capture, in seconds since the Unix epoch
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| //
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| // Any of the parameters can be NULL and they'll be skipped.
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| //
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| // The function will return 1 if the capture index is valid, or 0 if the index is invalid
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| // If the index is invalid, the values will be unchanged
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| //
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| // Note: when captures are deleted in the UI they will remain in this list, so the
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| // capture path may not exist anymore.
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| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
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|                                                       uint32_t *pathlength, uint64_t *timestamp);
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| 
 | |
| // Sets the comments associated with a capture file. These comments are displayed in the
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| // UI program when opening.
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| //
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| // filePath should be a path to the capture file to add comments to. If set to NULL or ""
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| // the most recent capture file created made will be used instead.
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| // comments should be a NULL-terminated UTF-8 string to add as comments.
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| //
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| // Any existing comments will be overwritten.
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| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
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|                                                               const char *comments);
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| 
 | |
| // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
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| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
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| 
 | |
| // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
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| // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
 | |
| // backwards compatibility with old code, it is castable either way since it's ABI compatible
 | |
| // as the same function pointer type.
 | |
| typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
 | |
| 
 | |
| // This function will launch the Replay UI associated with the RenderDoc library injected
 | |
| // into the running application.
 | |
| //
 | |
| // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
 | |
| // to connect to this application
 | |
| // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
 | |
| // if cmdline is NULL, the command line will be empty.
 | |
| //
 | |
| // returns the PID of the replay UI if successful, 0 if not successful.
 | |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
 | |
|                                                           const char *cmdline);
 | |
| 
 | |
| // RenderDoc can return a higher version than requested if it's backwards compatible,
 | |
| // this function returns the actual version returned. If a parameter is NULL, it will be
 | |
| // ignored and the others will be filled out.
 | |
| typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
 | |
| 
 | |
| // Requests that the replay UI show itself (if hidden or not the current top window). This can be
 | |
| // used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
 | |
| // showing the UI after making a capture.
 | |
| //
 | |
| // This will return 1 if the request was successfully passed on, though it's not guaranteed that
 | |
| // the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
 | |
| // target control connection to make such a request, or if there was another error
 | |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////
 | |
| // Capturing functions
 | |
| //
 | |
| 
 | |
| // A device pointer is a pointer to the API's root handle.
 | |
| //
 | |
| // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
 | |
| typedef void *RENDERDOC_DevicePointer;
 | |
| 
 | |
| // A window handle is the OS's native window handle
 | |
| //
 | |
| // This would be an HWND, GLXDrawable, etc
 | |
| typedef void *RENDERDOC_WindowHandle;
 | |
| 
 | |
| // A helper macro for Vulkan, where the device handle cannot be used directly.
 | |
| //
 | |
| // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
 | |
| //
 | |
| // Specifically, the value needed is the dispatch table pointer, which sits as the first
 | |
| // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
 | |
| // indirect once.
 | |
| #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
 | |
| 
 | |
| // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
 | |
| // respond to keypresses. Neither parameter can be NULL
 | |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
 | |
|                                                        RENDERDOC_WindowHandle wndHandle);
 | |
| 
 | |
| // capture the next frame on whichever window and API is currently considered active
 | |
| typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
 | |
| 
 | |
| // capture the next N frames on whichever window and API is currently considered active
 | |
| typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
 | |
| 
 | |
| // When choosing either a device pointer or a window handle to capture, you can pass NULL.
 | |
| // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
 | |
| // any API rendering to a specific window, or a specific API instance rendering to any window,
 | |
| // or in the simplest case of one window and one API, you can just pass NULL for both.
 | |
| //
 | |
| // In either case, if there are two or more possible matching (device,window) pairs it
 | |
| // is undefined which one will be captured.
 | |
| //
 | |
| // Note: for headless rendering you can pass NULL for the window handle and either specify
 | |
| // a device pointer or leave it NULL as above.
 | |
| 
 | |
| // Immediately starts capturing API calls on the specified device pointer and window handle.
 | |
| //
 | |
| // If there is no matching thing to capture (e.g. no supported API has been initialised),
 | |
| // this will do nothing.
 | |
| //
 | |
| // The results are undefined (including crashes) if two captures are started overlapping,
 | |
| // even on separate devices and/oror windows.
 | |
| typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
 | |
|                                                          RENDERDOC_WindowHandle wndHandle);
 | |
| 
 | |
| // Returns whether or not a frame capture is currently ongoing anywhere.
 | |
| //
 | |
| // This will return 1 if a capture is ongoing, and 0 if there is no capture running
 | |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
 | |
| 
 | |
| // Ends capturing immediately.
 | |
| //
 | |
| // This will return 1 if the capture succeeded, and 0 if there was an error capturing.
 | |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
 | |
|                                                            RENDERDOC_WindowHandle wndHandle);
 | |
| 
 | |
| // Ends capturing immediately and discard any data stored without saving to disk.
 | |
| //
 | |
| // This will return 1 if the capture was discarded, and 0 if there was an error or no capture
 | |
| // was in progress
 | |
| typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
 | |
|                                                                RENDERDOC_WindowHandle wndHandle);
 | |
| 
 | |
| // Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
 | |
| // title to the capture produced which will be displayed in the UI.
 | |
| //
 | |
| // If multiple captures are ongoing, this title will be applied to the first capture to end after
 | |
| // this call. The second capture to end will have no title, unless this function is called again.
 | |
| //
 | |
| // Calling this function has no effect if no capture is currently running, and if it is called
 | |
| // multiple times only the last title will be used.
 | |
| typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////////////////////////////
 | |
| // RenderDoc API versions
 | |
| //
 | |
| 
 | |
| // RenderDoc uses semantic versioning (http://semver.org/).
 | |
| //
 | |
| // MAJOR version is incremented when incompatible API changes happen.
 | |
| // MINOR version is incremented when functionality is added in a backwards-compatible manner.
 | |
| // PATCH version is incremented when backwards-compatible bug fixes happen.
 | |
| //
 | |
| // Note that this means the API returned can be higher than the one you might have requested.
 | |
| // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
 | |
| // instead of 1.0.0. You can check this with the GetAPIVersion entry point
 | |
| typedef enum RENDERDOC_Version
 | |
| {
 | |
|   eRENDERDOC_API_Version_1_0_0 = 10000,    // RENDERDOC_API_1_0_0 = 1 00 00
 | |
|   eRENDERDOC_API_Version_1_0_1 = 10001,    // RENDERDOC_API_1_0_1 = 1 00 01
 | |
|   eRENDERDOC_API_Version_1_0_2 = 10002,    // RENDERDOC_API_1_0_2 = 1 00 02
 | |
|   eRENDERDOC_API_Version_1_1_0 = 10100,    // RENDERDOC_API_1_1_0 = 1 01 00
 | |
|   eRENDERDOC_API_Version_1_1_1 = 10101,    // RENDERDOC_API_1_1_1 = 1 01 01
 | |
|   eRENDERDOC_API_Version_1_1_2 = 10102,    // RENDERDOC_API_1_1_2 = 1 01 02
 | |
|   eRENDERDOC_API_Version_1_2_0 = 10200,    // RENDERDOC_API_1_2_0 = 1 02 00
 | |
|   eRENDERDOC_API_Version_1_3_0 = 10300,    // RENDERDOC_API_1_3_0 = 1 03 00
 | |
|   eRENDERDOC_API_Version_1_4_0 = 10400,    // RENDERDOC_API_1_4_0 = 1 04 00
 | |
|   eRENDERDOC_API_Version_1_4_1 = 10401,    // RENDERDOC_API_1_4_1 = 1 04 01
 | |
|   eRENDERDOC_API_Version_1_4_2 = 10402,    // RENDERDOC_API_1_4_2 = 1 04 02
 | |
|   eRENDERDOC_API_Version_1_5_0 = 10500,    // RENDERDOC_API_1_5_0 = 1 05 00
 | |
|   eRENDERDOC_API_Version_1_6_0 = 10600,    // RENDERDOC_API_1_6_0 = 1 06 00
 | |
| } RENDERDOC_Version;
 | |
| 
 | |
| // API version changelog:
 | |
| //
 | |
| // 1.0.0 - initial release
 | |
| // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
 | |
| //         by keypress or TriggerCapture, instead of Start/EndFrameCapture.
 | |
| // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
 | |
| // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
 | |
| //         function pointer is added to the end of the struct, the original layout is identical
 | |
| // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
 | |
| //         replay/remote server concept in replay UI)
 | |
| // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
 | |
| //         are captures and not debug logging files. This is the first API version in the v1.0
 | |
| //         branch.
 | |
| // 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
 | |
| //         displayed in the UI program on load.
 | |
| // 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
 | |
| //         which allows users to opt-in to allowing unsupported vendor extensions to function.
 | |
| //         Should be used at the user's own risk.
 | |
| //         Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
 | |
| //         eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
 | |
| //         0xdddddddd of uninitialised buffer contents.
 | |
| // 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
 | |
| //         capturing without saving anything to disk.
 | |
| // 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
 | |
| // 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
 | |
| // 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
 | |
| // 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
 | |
| //         capture made with StartFrameCapture() or EndFrameCapture()
 | |
| 
 | |
| typedef struct RENDERDOC_API_1_6_0
 | |
| {
 | |
|   pRENDERDOC_GetAPIVersion GetAPIVersion;
 | |
| 
 | |
|   pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
 | |
|   pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
 | |
| 
 | |
|   pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
 | |
|   pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
 | |
| 
 | |
|   pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
 | |
|   pRENDERDOC_SetCaptureKeys SetCaptureKeys;
 | |
| 
 | |
|   pRENDERDOC_GetOverlayBits GetOverlayBits;
 | |
|   pRENDERDOC_MaskOverlayBits MaskOverlayBits;
 | |
| 
 | |
|   // Shutdown was renamed to RemoveHooks in 1.4.1.
 | |
|   // These unions allow old code to continue compiling without changes
 | |
|   union
 | |
|   {
 | |
|     pRENDERDOC_Shutdown Shutdown;
 | |
|     pRENDERDOC_RemoveHooks RemoveHooks;
 | |
|   };
 | |
|   pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
 | |
| 
 | |
|   // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
 | |
|   // These unions allow old code to continue compiling without changes
 | |
|   union
 | |
|   {
 | |
|     // deprecated name
 | |
|     pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
 | |
|     // current name
 | |
|     pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
 | |
|   };
 | |
|   union
 | |
|   {
 | |
|     // deprecated name
 | |
|     pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
 | |
|     // current name
 | |
|     pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
 | |
|   };
 | |
| 
 | |
|   pRENDERDOC_GetNumCaptures GetNumCaptures;
 | |
|   pRENDERDOC_GetCapture GetCapture;
 | |
| 
 | |
|   pRENDERDOC_TriggerCapture TriggerCapture;
 | |
| 
 | |
|   // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
 | |
|   // This union allows old code to continue compiling without changes
 | |
|   union
 | |
|   {
 | |
|     // deprecated name
 | |
|     pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
 | |
|     // current name
 | |
|     pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
 | |
|   };
 | |
|   pRENDERDOC_LaunchReplayUI LaunchReplayUI;
 | |
| 
 | |
|   pRENDERDOC_SetActiveWindow SetActiveWindow;
 | |
| 
 | |
|   pRENDERDOC_StartFrameCapture StartFrameCapture;
 | |
|   pRENDERDOC_IsFrameCapturing IsFrameCapturing;
 | |
|   pRENDERDOC_EndFrameCapture EndFrameCapture;
 | |
| 
 | |
|   // new function in 1.1.0
 | |
|   pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
 | |
| 
 | |
|   // new function in 1.2.0
 | |
|   pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
 | |
| 
 | |
|   // new function in 1.4.0
 | |
|   pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
 | |
| 
 | |
|   // new function in 1.5.0
 | |
|   pRENDERDOC_ShowReplayUI ShowReplayUI;
 | |
| 
 | |
|   // new function in 1.6.0
 | |
|   pRENDERDOC_SetCaptureTitle SetCaptureTitle;
 | |
| } RENDERDOC_API_1_6_0;
 | |
| 
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
 | |
| typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////////////////////////////
 | |
| // RenderDoc API entry point
 | |
| //
 | |
| // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
 | |
| //
 | |
| // The name is the same as the typedef - "RENDERDOC_GetAPI"
 | |
| //
 | |
| // This function is not thread safe, and should not be called on multiple threads at once.
 | |
| // Ideally, call this once as early as possible in your application's startup, before doing
 | |
| // any API work, since some configuration functionality etc has to be done also before
 | |
| // initialising any APIs.
 | |
| //
 | |
| // Parameters:
 | |
| //   version is a single value from the RENDERDOC_Version above.
 | |
| //
 | |
| //   outAPIPointers will be filled out with a pointer to the corresponding struct of function
 | |
| //   pointers.
 | |
| //
 | |
| // Returns:
 | |
| //   1 - if the outAPIPointers has been filled with a pointer to the API struct requested
 | |
| //   0 - if the requested version is not supported or the arguments are invalid.
 | |
| //
 | |
| typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| }    // extern "C"
 | |
| #endif
 | 
