forked from eden-emu/eden
		
	
		
			
				
	
	
		
			1522 lines
		
	
	
	
		
			63 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1522 lines
		
	
	
	
		
			63 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // SPDX-License-Identifier: MPL-2.0
 | |
| // Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
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| // Copyright 2019 The SwiftShader Authors. All Rights Reserved.
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| 
 | |
| // This BCn Decoder is directly derivative of Swiftshader's BCn Decoder found at: https://github.com/google/swiftshader/blob/d070309f7d154d6764cbd514b1a5c8bfcef61d06/src/Device/BC_Decoder.cpp
 | |
| // This file does not follow the Skyline code conventions but has certain Skyline specific code
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| // There are a lot of implicit and narrowing conversions in this file due to this (Warnings are disabled as a result)
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| 
 | |
| #include <array>
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| #include <assert.h>
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| #include <stddef.h>
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| #include <stdint.h>
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| 
 | |
| namespace {
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|     constexpr int BlockWidth = 4;
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|     constexpr int BlockHeight = 4;
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| 
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|     struct BC_color {
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|         void decode(uint8_t *dst, size_t x, size_t y, size_t dstW, size_t dstH, size_t dstPitch, size_t dstBpp, bool hasAlphaChannel, bool hasSeparateAlpha) const {
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|             Color c[4];
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|             c[0].extract565(c0);
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|             c[1].extract565(c1);
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|             if (hasSeparateAlpha || (c0 > c1)) {
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|                 c[2] = ((c[0] * 2) + c[1]) / 3;
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|                 c[3] = ((c[1] * 2) + c[0]) / 3;
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|             } else {
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|                 c[2] = (c[0] + c[1]) >> 1;
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|                 if (hasAlphaChannel) {
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|                     c[3].clearAlpha();
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|                 }
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|             }
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| 
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|             for (int j = 0; j < BlockHeight && (y + j) < dstH; j++) {
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|                 size_t dstOffset = j * dstPitch;
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|                 size_t idxOffset = j * BlockHeight;
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|                 for (size_t i = 0; i < BlockWidth && (x + i) < dstW; i++, idxOffset++, dstOffset += dstBpp) {
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|                     *reinterpret_cast<unsigned int *>(dst + dstOffset) = c[getIdx(idxOffset)].pack8888();
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|                 }
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|             }
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|         }
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| 
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|       private:
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|         struct Color {
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|             Color() {
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|                 c[0] = c[1] = c[2] = 0;
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|                 c[3] = 0xFF000000;
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|             }
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| 
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|             void extract565(const unsigned int c565) {
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|                 c[0] = ((c565 & 0x0000001F) << 3) | ((c565 & 0x0000001C) >> 2);
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|                 c[1] = ((c565 & 0x000007E0) >> 3) | ((c565 & 0x00000600) >> 9);
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|                 c[2] = ((c565 & 0x0000F800) >> 8) | ((c565 & 0x0000E000) >> 13);
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|             }
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| 
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|             unsigned int pack8888() const {
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|                 return ((c[0] & 0xFF) << 16) | ((c[1] & 0xFF) << 8) | (c[2] & 0xFF) | c[3];
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|             }
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| 
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|             void clearAlpha() {
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|                 c[3] = 0;
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|             }
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| 
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|             Color operator*(int factor) const {
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|                 Color res;
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|                 for (int i = 0; i < 4; ++i) {
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|                     res.c[i] = c[i] * factor;
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|                 }
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|                 return res;
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|             }
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| 
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|             Color operator/(int factor) const {
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|                 Color res;
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|                 for (int i = 0; i < 4; ++i) {
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|                     res.c[i] = c[i] / factor;
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|                 }
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|                 return res;
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|             }
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| 
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|             Color operator>>(int shift) const {
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|                 Color res;
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|                 for (int i = 0; i < 4; ++i) {
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|                     res.c[i] = c[i] >> shift;
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|                 }
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|                 return res;
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|             }
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| 
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|             Color operator+(Color const &obj) const {
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|                 Color res;
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|                 for (int i = 0; i < 4; ++i) {
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|                     res.c[i] = c[i] + obj.c[i];
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|                 }
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|                 return res;
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|             }
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| 
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|           private:
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|             int c[4];
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|         };
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| 
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|         size_t getIdx(int i) const {
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|             size_t offset = i << 1;  // 2 bytes per index
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|             return (idx & (0x3 << offset)) >> offset;
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|         }
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| 
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|         unsigned short c0;
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|         unsigned short c1;
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|         unsigned int idx;
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|     };
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|     static_assert(sizeof(BC_color) == 8, "BC_color must be 8 bytes");
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| 
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|     struct BC_channel {
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|         void decode(uint8_t *dst, size_t x, size_t y, size_t dstW, size_t dstH, size_t dstPitch, size_t dstBpp, size_t channel, bool isSigned) const {
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|             int c[8] = {0};
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| 
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|             if (isSigned) {
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|                 c[0] = static_cast<signed char>(data & 0xFF);
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|                 c[1] = static_cast<signed char>((data & 0xFF00) >> 8);
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|             } else {
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|                 c[0] = static_cast<uint8_t>(data & 0xFF);
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|                 c[1] = static_cast<uint8_t>((data & 0xFF00) >> 8);
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|             }
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| 
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|             if (c[0] > c[1]) {
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|                 for (int i = 2; i < 8; ++i) {
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|                     c[i] = ((8 - i) * c[0] + (i - 1) * c[1]) / 7;
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|                 }
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|             } else {
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|                 for (int i = 2; i < 6; ++i) {
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|                     c[i] = ((6 - i) * c[0] + (i - 1) * c[1]) / 5;
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|                 }
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|                 c[6] = isSigned ? -128 : 0;
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|                 c[7] = isSigned ? 127 : 255;
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|             }
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| 
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|             for (size_t j = 0; j < BlockHeight && (y + j) < dstH; j++) {
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|                 for (size_t i = 0; i < BlockWidth && (x + i) < dstW; i++) {
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|                     dst[channel + (i * dstBpp) + (j * dstPitch)] = static_cast<uint8_t>(c[getIdx((j * BlockHeight) + i)]);
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|                 }
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|             }
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|         }
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| 
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|       private:
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|         uint8_t getIdx(int i) const {
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|             int offset = i * 3 + 16;
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|             return static_cast<uint8_t>((data & (0x7ull << offset)) >> offset);
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|         }
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| 
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|         uint64_t data;
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|     };
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|     static_assert(sizeof(BC_channel) == 8, "BC_channel must be 8 bytes");
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| 
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|     struct BC_alpha {
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|         void decode(uint8_t *dst, size_t x, size_t y, size_t dstW, size_t dstH, size_t dstPitch, size_t dstBpp) const {
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|             dst += 3;  // Write only to alpha (channel 3)
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|             for (size_t j = 0; j < BlockHeight && (y + j) < dstH; j++, dst += dstPitch) {
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|                 uint8_t *dstRow = dst;
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|                 for (size_t i = 0; i < BlockWidth && (x + i) < dstW; i++, dstRow += dstBpp) {
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|                     *dstRow = getAlpha(j * BlockHeight + i);
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|                 }
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|             }
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|         }
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| 
 | |
|       private:
 | |
|         uint8_t getAlpha(int i) const {
 | |
|             int offset = i << 2;
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|             int alpha = (data & (0xFull << offset)) >> offset;
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|             return static_cast<uint8_t>(alpha | (alpha << 4));
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|         }
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| 
 | |
|         uint64_t data;
 | |
|     };
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|     static_assert(sizeof(BC_alpha) == 8, "BC_alpha must be 8 bytes");
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| 
 | |
|     namespace BC6H {
 | |
|         static constexpr int MaxPartitions = 64;
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| 
 | |
|         // @fmt:off
 | |
| 
 | |
|         static constexpr uint8_t PartitionTable2[MaxPartitions][16] = {
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|             { 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1 },
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|             { 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 },
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|             { 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1 },
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|             { 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1 },
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|             { 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1 },
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|             { 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1 },
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|             { 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 },
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|             { 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1 },
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|             { 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 },
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|             { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0 },
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|             { 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0 },
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|             { 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 },
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|             { 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0 },
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|             { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 },
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|             { 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1 },
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|             { 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0 },
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|             { 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 },
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|             { 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0 },
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|             { 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0 },
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|             { 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0 },
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|             { 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 },
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|             { 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0 },
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|             { 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0 },
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|             { 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 },
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|             { 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1 },
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|             { 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0 },
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|             { 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0 },
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|             { 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0 },
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|             { 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0 },
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|             { 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1 },
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|             { 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1 },
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|             { 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0 },
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|             { 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0 },
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|             { 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0 },
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|             { 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0 },
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|             { 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0 },
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|             { 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1 },
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|             { 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1 },
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|             { 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0 },
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|             { 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0 },
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|             { 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0 },
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|             { 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0 },
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|             { 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0 },
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|             { 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1 },
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|             { 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1 },
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|             { 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0 },
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|             { 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0 },
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|             { 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1 },
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|             { 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1 },
 | |
|             { 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1 },
 | |
|             { 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1 },
 | |
|             { 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1 },
 | |
|             { 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 },
 | |
|             { 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0 },
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|             { 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1 },
 | |
|         };
 | |
| 
 | |
|         static constexpr uint8_t AnchorTable2[MaxPartitions] = {
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|             0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf,
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|             0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf,
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|             0xf, 0x2, 0x8, 0x2, 0x2, 0x8, 0x8, 0xf,
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|             0x2, 0x8, 0x2, 0x2, 0x8, 0x8, 0x2, 0x2,
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|             0xf, 0xf, 0x6, 0x8, 0x2, 0x8, 0xf, 0xf,
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|             0x2, 0x8, 0x2, 0x2, 0x2, 0xf, 0xf, 0x6,
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|             0x6, 0x2, 0x6, 0x8, 0xf, 0xf, 0x2, 0x2,
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|             0xf, 0xf, 0xf, 0xf, 0xf, 0x2, 0x2, 0xf,
 | |
|         };
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| 
 | |
|     // @fmt:on
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| 
 | |
|         // 1.0f in half-precision floating point format
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|         static constexpr uint16_t halfFloat1 = 0x3C00;
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|         union Color {
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|             struct RGBA {
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|                 uint16_t r = 0;
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|                 uint16_t g = 0;
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|                 uint16_t b = 0;
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|                 uint16_t a = halfFloat1;
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| 
 | |
|                 RGBA(uint16_t r, uint16_t g, uint16_t b)
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|                     : r(r), g(g), b(b) {
 | |
|                 }
 | |
| 
 | |
|                 RGBA &operator=(const RGBA &other) {
 | |
|                     this->r = other.r;
 | |
|                     this->g = other.g;
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|                     this->b = other.b;
 | |
|                     this->a = halfFloat1;
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| 
 | |
|                     return *this;
 | |
|                 }
 | |
|             };
 | |
| 
 | |
|             Color(uint16_t r, uint16_t g, uint16_t b)
 | |
|                 : rgba(r, g, b) {
 | |
|             }
 | |
| 
 | |
|             Color(int r, int g, int b)
 | |
|                 : rgba((uint16_t) r, (uint16_t) g, (uint16_t) b) {
 | |
|             }
 | |
| 
 | |
|             Color() {}
 | |
| 
 | |
|             Color(const Color &other) {
 | |
|                 this->rgba = other.rgba;
 | |
|             }
 | |
| 
 | |
|             Color &operator=(const Color &other) {
 | |
|                 this->rgba = other.rgba;
 | |
| 
 | |
|                 return *this;
 | |
|             }
 | |
| 
 | |
|             RGBA rgba;
 | |
|             uint16_t channel[4];
 | |
|         };
 | |
|         static_assert(sizeof(Color) == 8, "BC6h::Color must be 8 bytes long");
 | |
| 
 | |
|         inline int32_t extendSign(int32_t val, size_t size) {
 | |
|             // Suppose we have a 2-bit integer being stored in 4 bit variable:
 | |
|             //    x = 0b00AB
 | |
|             //
 | |
|             // In order to sign extend x, we need to turn the 0s into A's:
 | |
|             //    x_extend = 0bAAAB
 | |
|             //
 | |
|             // We can do that by flipping A in x then subtracting 0b0010 from x.
 | |
|             // Suppose A is 1:
 | |
|             //    x       = 0b001B
 | |
|             //    x_flip  = 0b000B
 | |
|             //    x_minus = 0b111B
 | |
|             // Since A is flipped to 0, subtracting the mask sets it and all the bits above it to 1.
 | |
|             // And if A is 0:
 | |
|             //    x       = 0b000B
 | |
|             //    x_flip  = 0b001B
 | |
|             //    x_minus = 0b000B
 | |
|             // We unset the bit we flipped, and touch no other bit
 | |
|             uint16_t mask = 1u << (size - 1);
 | |
|             return (val ^ mask) - mask;
 | |
|         }
 | |
| 
 | |
|         static int constexpr RGBfChannels = 3;
 | |
|         struct RGBf {
 | |
|             uint16_t channel[RGBfChannels];
 | |
|             size_t size[RGBfChannels];
 | |
|             bool isSigned;
 | |
| 
 | |
|             RGBf() {
 | |
|                 static_assert(RGBfChannels == 3, "RGBf must have exactly 3 channels");
 | |
|                 static_assert(sizeof(channel) / sizeof(channel[0]) == RGBfChannels, "RGBf must have exactly 3 channels");
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|                 static_assert(sizeof(channel) / sizeof(channel[0]) == sizeof(size) / sizeof(size[0]), "RGBf requires equally sized arrays for channels and channel sizes");
 | |
| 
 | |
|                 for (int i = 0; i < RGBfChannels; i++) {
 | |
|                     channel[i] = 0;
 | |
|                     size[i] = 0;
 | |
|                 }
 | |
| 
 | |
|                 isSigned = false;
 | |
|             }
 | |
| 
 | |
|             void extendSign() {
 | |
|                 for (int i = 0; i < RGBfChannels; i++) {
 | |
|                     channel[i] = BC6H::extendSign(channel[i], size[i]);
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             // Assuming this is the delta, take the base-endpoint and transform this into
 | |
|             // a proper endpoint.
 | |
|             //
 | |
|             // The final computed endpoint is truncated to the base-endpoint's size;
 | |
|             void resolveDelta(RGBf base) {
 | |
|                 for (int i = 0; i < RGBfChannels; i++) {
 | |
|                     size[i] = base.size[i];
 | |
|                     channel[i] = (base.channel[i] + channel[i]) & ((1 << base.size[i]) - 1);
 | |
|                 }
 | |
| 
 | |
|                 // Per the spec:
 | |
|                 // "For signed formats, the results of the delta calculation must be sign
 | |
|                 // extended as well."
 | |
|                 if (isSigned) {
 | |
|                     extendSign();
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             void unquantize() {
 | |
|                 if (isSigned) {
 | |
|                     unquantizeSigned();
 | |
|                 } else {
 | |
|                     unquantizeUnsigned();
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             void unquantizeUnsigned() {
 | |
|                 for (int i = 0; i < RGBfChannels; i++) {
 | |
|                     if (size[i] >= 15 || channel[i] == 0) {
 | |
|                         continue;
 | |
|                     } else if (channel[i] == ((1u << size[i]) - 1)) {
 | |
|                         channel[i] = 0xFFFFu;
 | |
|                     } else {
 | |
|                         // Need 32 bits to avoid overflow
 | |
|                         uint32_t tmp = channel[i];
 | |
|                         channel[i] = (uint16_t) (((tmp << 16) + 0x8000) >> size[i]);
 | |
|                     }
 | |
|                     size[i] = 16;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             void unquantizeSigned() {
 | |
|                 for (int i = 0; i < RGBfChannels; i++) {
 | |
|                     if (size[i] >= 16 || channel[i] == 0) {
 | |
|                         continue;
 | |
|                     }
 | |
| 
 | |
|                     int16_t value = (int16_t)channel[i];
 | |
|                     int32_t result = value;
 | |
|                     bool signBit = value < 0;
 | |
|                     if (signBit) {
 | |
|                         value = -value;
 | |
|                     }
 | |
| 
 | |
|                     if (value >= ((1 << (size[i] - 1)) - 1)) {
 | |
|                         result = 0x7FFF;
 | |
|                     } else {
 | |
|                         // Need 32 bits to avoid overflow
 | |
|                         int32_t tmp = value;
 | |
|                         result = (((tmp << 15) + 0x4000) >> (size[i] - 1));
 | |
|                     }
 | |
| 
 | |
|                     if (signBit) {
 | |
|                         result = -result;
 | |
|                     }
 | |
| 
 | |
|                     channel[i] = (uint16_t) result;
 | |
|                     size[i] = 16;
 | |
|                 }
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         struct Data {
 | |
|             uint64_t low64;
 | |
|             uint64_t high64;
 | |
| 
 | |
|             Data() = default;
 | |
| 
 | |
|             Data(uint64_t low64, uint64_t high64)
 | |
|                 : low64(low64), high64(high64) {
 | |
|             }
 | |
| 
 | |
|             // Consumes the lowest N bits from from low64 and high64 where N is:
 | |
|             //      abs(MSB - LSB)
 | |
|             // MSB and LSB come from the block description of the BC6h spec and specify
 | |
|             // the location of the bits in the returned bitstring.
 | |
|             //
 | |
|             // If MSB < LSB, then the bits are reversed. Otherwise, the bitstring is read and
 | |
|             // shifted without further modification.
 | |
|             //
 | |
|             uint32_t consumeBits(uint32_t MSB, uint32_t LSB) {
 | |
|                 bool reversed = MSB < LSB;
 | |
|                 if (reversed) {
 | |
|                     std::swap(MSB, LSB);
 | |
|                 }
 | |
|                 assert(MSB - LSB + 1 < sizeof(uint32_t) * 8);
 | |
| 
 | |
|                 uint32_t numBits = MSB - LSB + 1;
 | |
|                 uint32_t mask = (1 << numBits) - 1;
 | |
|                 // Read the low N bits
 | |
|                 uint32_t bits = (low64 & mask);
 | |
| 
 | |
|                 low64 >>= numBits;
 | |
|                 // Put the low N bits of high64 into the high 64-N bits of low64
 | |
|                 low64 |= (high64 & mask) << (sizeof(high64) * 8 - numBits);
 | |
|                 high64 >>= numBits;
 | |
| 
 | |
|                 if (reversed) {
 | |
|                     uint32_t tmp = 0;
 | |
|                     for (uint32_t numSwaps = 0; numSwaps < numBits; numSwaps++) {
 | |
|                         tmp <<= 1;
 | |
|                         tmp |= (bits & 1);
 | |
|                         bits >>= 1;
 | |
|                     }
 | |
| 
 | |
|                     bits = tmp;
 | |
|                 }
 | |
| 
 | |
|                 return bits << LSB;
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         struct IndexInfo {
 | |
|             uint64_t value;
 | |
|             int numBits;
 | |
|         };
 | |
| 
 | |
| // Interpolates between two endpoints, then does a final unquantization step
 | |
|         Color interpolate(RGBf e0, RGBf e1, const IndexInfo &index, bool isSigned) {
 | |
|             static constexpr uint32_t weights3[] = {0, 9, 18, 27, 37, 46, 55, 64};
 | |
|             static constexpr uint32_t weights4[] = {0, 4, 9, 13, 17, 21, 26, 30,
 | |
|                                                     34, 38, 43, 47, 51, 55, 60, 64};
 | |
|             static constexpr uint32_t const *weightsN[] = {
 | |
|                 nullptr, nullptr, nullptr, weights3, weights4
 | |
|             };
 | |
|             auto weights = weightsN[index.numBits];
 | |
|             assert(weights != nullptr);
 | |
|             Color color;
 | |
|             uint32_t e0Weight = 64 - weights[index.value];
 | |
|             uint32_t e1Weight = weights[index.value];
 | |
| 
 | |
|             for (int i = 0; i < RGBfChannels; i++) {
 | |
|                 int32_t e0Channel = e0.channel[i];
 | |
|                 int32_t e1Channel = e1.channel[i];
 | |
| 
 | |
|                 if (isSigned) {
 | |
|                     e0Channel = extendSign(e0Channel, 16);
 | |
|                     e1Channel = extendSign(e1Channel, 16);
 | |
|                 }
 | |
| 
 | |
|                 int32_t e0Value = e0Channel * e0Weight;
 | |
|                 int32_t e1Value = e1Channel * e1Weight;
 | |
| 
 | |
|                 uint32_t tmp = ((e0Value + e1Value + 32) >> 6);
 | |
| 
 | |
|                 // Need to unquantize value to limit it to the legal range of half-precision
 | |
|                 // floats. We do this by scaling by 31/32 or 31/64 depending on if the value
 | |
|                 // is signed or unsigned.
 | |
|                 if (isSigned) {
 | |
|                     tmp = ((tmp & 0x80000000) != 0) ? (((~tmp + 1) * 31) >> 5) | 0x8000 : (tmp * 31) >> 5;
 | |
|                     // Don't return -0.0f, just normalize it to 0.0f.
 | |
|                     if (tmp == 0x8000)
 | |
|                         tmp = 0;
 | |
|                 } else {
 | |
|                     tmp = (tmp * 31) >> 6;
 | |
|                 }
 | |
| 
 | |
|                 color.channel[i] = (uint16_t) tmp;
 | |
|             }
 | |
| 
 | |
|             return color;
 | |
|         }
 | |
| 
 | |
|         enum DataType {
 | |
|             // Endpoints
 | |
|             EP0 = 0,
 | |
|             EP1 = 1,
 | |
|             EP2 = 2,
 | |
|             EP3 = 3,
 | |
|             Mode,
 | |
|             Partition,
 | |
|             End,
 | |
|         };
 | |
| 
 | |
|         enum Channel {
 | |
|             R = 0,
 | |
|             G = 1,
 | |
|             B = 2,
 | |
|             None,
 | |
|         };
 | |
| 
 | |
|         struct DeltaBits {
 | |
|             size_t channel[3];
 | |
| 
 | |
|             constexpr DeltaBits()
 | |
|                 : channel{0, 0, 0} {
 | |
|             }
 | |
| 
 | |
|             constexpr DeltaBits(size_t r, size_t g, size_t b)
 | |
|                 : channel{r, g, b} {
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         struct ModeDesc {
 | |
|             int number;
 | |
|             bool hasDelta;
 | |
|             int partitionCount;
 | |
|             int endpointBits;
 | |
|             DeltaBits deltaBits;
 | |
| 
 | |
|             constexpr ModeDesc()
 | |
|                 : number(-1), hasDelta(false), partitionCount(0), endpointBits(0) {
 | |
|             }
 | |
| 
 | |
|             constexpr ModeDesc(int number, bool hasDelta, int partitionCount, int endpointBits, DeltaBits deltaBits)
 | |
|                 : number(number), hasDelta(hasDelta), partitionCount(partitionCount), endpointBits(endpointBits), deltaBits(deltaBits) {
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         struct BlockDesc {
 | |
|             DataType type;
 | |
|             Channel channel;
 | |
|             int MSB;
 | |
|             int LSB;
 | |
|             ModeDesc modeDesc;
 | |
| 
 | |
|             constexpr BlockDesc()
 | |
|                 : type(End), channel(None), MSB(0), LSB(0), modeDesc() {
 | |
|             }
 | |
| 
 | |
|             constexpr BlockDesc(const DataType type, Channel channel, int MSB, int LSB, ModeDesc modeDesc)
 | |
|                 : type(type), channel(channel), MSB(MSB), LSB(LSB), modeDesc(modeDesc) {
 | |
|             }
 | |
| 
 | |
|             constexpr BlockDesc(DataType type, Channel channel, int MSB, int LSB)
 | |
|                 : type(type), channel(channel), MSB(MSB), LSB(LSB), modeDesc() {
 | |
|             }
 | |
|         };
 | |
| 
 | |
| // Turns a legal mode into an index into the BlockDesc table.
 | |
| // Illegal or reserved modes return -1.
 | |
|         static int modeToIndex(uint8_t mode) {
 | |
|             if (mode <= 3) {
 | |
|                 return mode;
 | |
|             } else if ((mode & 0x2) != 0) {
 | |
|                 if (mode <= 18) {
 | |
| // Turns 6 into 4, 7 into 5, 10 into 6, etc.
 | |
|                     return (mode / 2) + 1 + (mode & 0x1);
 | |
|                 } else if (mode == 22 || mode == 26 || mode == 30) {
 | |
| // Turns 22 into 11, 26 into 12, etc.
 | |
|                     return mode / 4 + 6;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return -1;
 | |
|         }
 | |
| 
 | |
| // Returns a description of the bitfields for each mode from the LSB
 | |
| // to the MSB before the index data starts.
 | |
| //
 | |
| // The numbers come from the BC6h block description. Each BlockDesc in the
 | |
| //   {Type, Channel, MSB, LSB}
 | |
| //   * Type describes which endpoint this is, or if this is a mode, a partition
 | |
| //     number, or the end of the block description.
 | |
| //   * Channel describes one of the 3 color channels within an endpoint
 | |
| //   * MSB and LSB specificy:
 | |
| //      * The size of the bitfield being read
 | |
| //      * The position of the bitfield within the variable it is being read to
 | |
| //      * If the bitfield is stored in reverse bit order
 | |
| //     If MSB < LSB then the bitfield is stored in reverse order. The size of
 | |
| //     the bitfield is abs(MSB-LSB+1). And the position of the bitfield within
 | |
| //     the variable is min(LSB, MSB).
 | |
| //
 | |
| // Invalid or reserved modes return an empty list.
 | |
|         static constexpr int NumBlocks = 14;
 | |
| // The largest number of descriptions within a block.
 | |
|         static constexpr int MaxBlockDescIndex = 26;
 | |
|         static constexpr BlockDesc blockDescs[NumBlocks][MaxBlockDescIndex] = {
 | |
| // @fmt:off
 | |
| // Mode 0, Index 0
 | |
| {
 | |
| { Mode, None, 1, 0, { 0, true, 2, 10, { 5, 5, 5 } } },
 | |
| { EP2, G, 4, 4 }, { EP2, B, 4, 4 }, { EP3, B, 4, 4 },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
 | |
| { EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
 | |
| { EP1, B, 4, 0 }, { EP3, B, 1, 1 }, { EP2, B, 3, 0 },
 | |
| { EP2, R, 4, 0 }, { EP3, B, 2, 2 }, { EP3, R, 4, 0 },
 | |
| { EP3, B, 3, 3 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 1, Index 1
 | |
| {
 | |
| { Mode, None, 1, 0, { 1, true, 2, 7, { 6, 6, 6 } } },
 | |
| { EP2, G, 5, 5 }, { EP3, G, 5, 4 }, { EP0, R, 6, 0 },
 | |
| { EP3, B, 1, 0 }, { EP2, B, 4, 4 }, { EP0, G, 6, 0 },
 | |
| { EP2, B, 5, 5 }, { EP3, B, 2, 2 }, { EP2, G, 4, 4 },
 | |
| { EP0, B, 6, 0 }, { EP3, B, 3, 3 }, { EP3, B, 5, 5 },
 | |
| { EP3, B, 4, 4 }, { EP1, R, 5, 0 }, { EP2, G, 3, 0 },
 | |
| { EP1, G, 5, 0 }, { EP3, G, 3, 0 }, { EP1, B, 5, 0 },
 | |
| { EP2, B, 3, 0 }, { EP2, R, 5, 0 }, { EP3, R, 5, 0 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 2, Index 2
 | |
| {
 | |
| { Mode, None, 4, 0, { 2, true, 2, 11, { 5, 4, 4 } } },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 4, 0 }, { EP0, R, 10, 10 }, { EP2, G, 3, 0 },
 | |
| { EP1, G, 3, 0 }, { EP0, G, 10, 10 }, { EP3, B, 0, 0 },
 | |
| { EP3, G, 3, 0 }, { EP1, B, 3, 0 }, { EP0, B, 10, 10 },
 | |
| { EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
 | |
| { EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 3, Index 3
 | |
| {
 | |
| { Mode, None, 4, 0, { 3, false, 1, 10, { 0, 0, 0 } } },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 9, 0 }, { EP1, G, 9, 0 }, { EP1, B, 9, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 6, Index 4
 | |
| {
 | |
| { Mode, None, 4, 0, { 6, true, 2, 11, { 4, 5, 4 } } }, // 1 1
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 3, 0 }, { EP0, R, 10, 10 }, { EP3, G, 4, 4 },
 | |
| { EP2, G, 3, 0 }, { EP1, G, 4, 0 }, { EP0, G, 10, 10 },
 | |
| { EP3, G, 3, 0 }, { EP1, B, 3, 0 }, { EP0, B, 10, 10 },
 | |
| { EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 3, 0 },
 | |
| { EP3, B, 0, 0 }, { EP3, B, 2, 2 }, { EP3, R, 3, 0 }, // 18 19
 | |
| { EP2, G, 4, 4 }, { EP3, B, 3, 3 }, // 2 21
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 7, Index 5
 | |
| {
 | |
| { Mode, None, 4, 0, { 7, true, 1, 11, { 9, 9, 9 } } },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 8, 0 }, { EP0, R, 10, 10 }, { EP1, G, 8, 0 },
 | |
| { EP0, G, 10, 10 }, { EP1, B, 8, 0 }, { EP0, B, 10, 10 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 10, Index 6
 | |
| {
 | |
| { Mode, None, 4, 0, { 10, true, 2, 11, { 4, 4, 5 } } },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 3, 0 }, { EP0, R, 10, 10 }, { EP2, B, 4, 4 },
 | |
| { EP2, G, 3, 0 }, { EP1, G, 3, 0 }, { EP0, G, 10, 10 },
 | |
| { EP3, B, 0, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
 | |
| { EP0, B, 10, 10 }, { EP2, B, 3, 0 }, { EP2, R, 3, 0 },
 | |
| { EP3, B, 1, 1 }, { EP3, B, 2, 2 }, { EP3, R, 3, 0 },
 | |
| { EP3, B, 4, 4 }, { EP3, B, 3, 3 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 11, Index 7
 | |
| {
 | |
| { Mode, None, 4, 0, { 11, true, 1, 12, { 8, 8, 8 } } },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 7, 0 }, { EP0, R, 10, 11 }, { EP1, G, 7, 0 },
 | |
| { EP0, G, 10, 11 }, { EP1, B, 7, 0 }, { EP0, B, 10, 11 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 14, Index 8
 | |
| {
 | |
| { Mode, None, 4, 0, { 14, true, 2, 9, { 5, 5, 5 } } },
 | |
| { EP0, R, 8, 0 }, { EP2, B, 4, 4 }, { EP0, G, 8, 0 },
 | |
| { EP2, G, 4, 4 }, { EP0, B, 8, 0 }, { EP3, B, 4, 4 },
 | |
| { EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
 | |
| { EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
 | |
| { EP1, B, 4, 0 }, { EP3, B, 1, 1 }, { EP2, B, 3, 0 },
 | |
| { EP2, R, 4, 0 }, { EP3, B, 2, 2 }, { EP3, R, 4, 0 },
 | |
| { EP3, B, 3, 3 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 15, Index 9
 | |
| {
 | |
| { Mode, None, 4, 0, { 15, true, 1, 16, { 4, 4, 4 } } },
 | |
| { EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
 | |
| { EP1, R, 3, 0 }, { EP0, R, 10, 15 }, { EP1, G, 3, 0 },
 | |
| { EP0, G, 10, 15 }, { EP1, B, 3, 0 }, { EP0, B, 10, 15 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 18, Index 10
 | |
| {
 | |
| { Mode, None, 4, 0, { 18, true, 2, 8, { 6, 5, 5 } } },
 | |
| { EP0, R, 7, 0 }, { EP3, G, 4, 4 }, { EP2, B, 4, 4 },
 | |
| { EP0, G, 7, 0 }, { EP3, B, 2, 2 }, { EP2, G, 4, 4 },
 | |
| { EP0, B, 7, 0 }, { EP3, B, 3, 3 }, { EP3, B, 4, 4 },
 | |
| { EP1, R, 5, 0 }, { EP2, G, 3, 0 }, { EP1, G, 4, 0 },
 | |
| { EP3, B, 0, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
 | |
| { EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 5, 0 },
 | |
| { EP3, R, 5, 0 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 22, Index 11
 | |
| {
 | |
| { Mode, None, 4, 0, { 22, true, 2, 8, { 5, 6, 5 } } },
 | |
| { EP0, R, 7, 0 }, { EP3, B, 0, 0 }, { EP2, B, 4, 4 },
 | |
| { EP0, G, 7, 0 }, { EP2, G, 5, 5 }, { EP2, G, 4, 4 },
 | |
| { EP0, B, 7, 0 }, { EP3, G, 5, 5 }, { EP3, B, 4, 4 },
 | |
| { EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
 | |
| { EP1, G, 5, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
 | |
| { EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
 | |
| { EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 26, Index 12
 | |
| {
 | |
| { Mode, None, 4, 0, { 26, true, 2, 8, { 5, 5, 6 } } },
 | |
| { EP0, R, 7, 0 }, { EP3, B, 1, 1 }, { EP2, B, 4, 4 },
 | |
| { EP0, G, 7, 0 }, { EP2, B, 5, 5 }, { EP2, G, 4, 4 },
 | |
| { EP0, B, 7, 0 }, { EP3, B, 5, 5 }, { EP3, B, 4, 4 },
 | |
| { EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
 | |
| { EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
 | |
| { EP1, B, 5, 0 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
 | |
| { EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| },
 | |
| // Mode 30, Index 13
 | |
| {
 | |
| { Mode, None, 4, 0, { 30, false, 2, 6, { 0, 0, 0 } } },
 | |
| { EP0, R, 5, 0 }, { EP3, G, 4, 4 }, { EP3, B, 0, 0 },
 | |
| { EP3, B, 1, 1 }, { EP2, B, 4, 4 }, { EP0, G, 5, 0 },
 | |
| { EP2, G, 5, 5 }, { EP2, B, 5, 5 }, { EP3, B, 2, 2 },
 | |
| { EP2, G, 4, 4 }, { EP0, B, 5, 0 }, { EP3, G, 5, 5 },
 | |
| { EP3, B, 3, 3 }, { EP3, B, 5, 5 }, { EP3, B, 4, 4 },
 | |
| { EP1, R, 5, 0 }, { EP2, G, 3, 0 }, { EP1, G, 5, 0 },
 | |
| { EP3, G, 3, 0 }, { EP1, B, 5, 0 }, { EP2, B, 3, 0 },
 | |
| { EP2, R, 5, 0 }, { EP3, R, 5, 0 },
 | |
| { Partition, None, 4, 0 },
 | |
| { End, None, 0, 0},
 | |
| }
 | |
| // @fmt:on
 | |
|         };
 | |
| 
 | |
|         struct Block {
 | |
|             uint64_t low64;
 | |
|             uint64_t high64;
 | |
| 
 | |
|             void decode(uint8_t *dst, size_t dstX, size_t dstY, size_t dstWidth, size_t dstHeight, size_t dstPitch, size_t dstBpp, bool isSigned) const {
 | |
|                 uint8_t mode = 0;
 | |
|                 Data data(low64, high64);
 | |
|                 assert(dstBpp == sizeof(Color));
 | |
| 
 | |
|                 if ((data.low64 & 0x2) == 0) {
 | |
|                     mode = data.consumeBits(1, 0);
 | |
|                 } else {
 | |
|                     mode = data.consumeBits(4, 0);
 | |
|                 }
 | |
| 
 | |
|                 int blockIndex = modeToIndex(mode);
 | |
|                 // Handle illegal or reserved mode
 | |
|                 if (blockIndex == -1) {
 | |
|                     for (int y = 0; y < 4 && y + dstY < dstHeight; y++) {
 | |
|                         for (int x = 0; x < 4 && x + dstX < dstWidth; x++) {
 | |
|                             auto out = reinterpret_cast<Color *>(dst + sizeof(Color) * x + dstPitch * y);
 | |
|                             out->rgba = {0, 0, 0};
 | |
|                         }
 | |
|                     }
 | |
|                     return;
 | |
|                 }
 | |
|                 const BlockDesc *blockDesc = blockDescs[blockIndex];
 | |
| 
 | |
|                 RGBf e[4];
 | |
|                 e[0].isSigned = e[1].isSigned = e[2].isSigned = e[3].isSigned = isSigned;
 | |
| 
 | |
|                 int partition = 0;
 | |
|                 ModeDesc modeDesc;
 | |
|                 for (int index = 0; blockDesc[index].type != End; index++) {
 | |
|                     const BlockDesc desc = blockDesc[index];
 | |
| 
 | |
|                     switch (desc.type) {
 | |
|                         case Mode:
 | |
|                             modeDesc = desc.modeDesc;
 | |
|                             assert(modeDesc.number == mode);
 | |
| 
 | |
|                             e[0].size[0] = e[0].size[1] = e[0].size[2] = modeDesc.endpointBits;
 | |
|                             for (int i = 0; i < RGBfChannels; i++) {
 | |
|                                 if (modeDesc.hasDelta) {
 | |
|                                     e[1].size[i] = e[2].size[i] = e[3].size[i] = modeDesc.deltaBits.channel[i];
 | |
|                                 } else {
 | |
|                                     e[1].size[i] = e[2].size[i] = e[3].size[i] = modeDesc.endpointBits;
 | |
|                                 }
 | |
|                             }
 | |
|                             break;
 | |
|                         case Partition:
 | |
|                             partition |= data.consumeBits(desc.MSB, desc.LSB);
 | |
|                             break;
 | |
|                         case EP0:
 | |
|                         case EP1:
 | |
|                         case EP2:
 | |
|                         case EP3:
 | |
|                             e[desc.type].channel[desc.channel] |= data.consumeBits(desc.MSB, desc.LSB);
 | |
|                             break;
 | |
|                         default:
 | |
|                             assert(false);
 | |
|                             return;
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 // Sign extension
 | |
|                 if (isSigned) {
 | |
|                     for (int ep = 0; ep < modeDesc.partitionCount * 2; ep++) {
 | |
|                         e[ep].extendSign();
 | |
|                     }
 | |
|                 } else if (modeDesc.hasDelta) {
 | |
|                     // Don't sign-extend the base endpoint in an unsigned format.
 | |
|                     for (int ep = 1; ep < modeDesc.partitionCount * 2; ep++) {
 | |
|                         e[ep].extendSign();
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 // Turn the deltas into endpoints
 | |
|                 if (modeDesc.hasDelta) {
 | |
|                     for (int ep = 1; ep < modeDesc.partitionCount * 2; ep++) {
 | |
|                         e[ep].resolveDelta(e[0]);
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 for (int ep = 0; ep < modeDesc.partitionCount * 2; ep++) {
 | |
|                     e[ep].unquantize();
 | |
|                 }
 | |
| 
 | |
|                 // Get the indices, calculate final colors, and output
 | |
|                 for (int y = 0; y < 4; y++) {
 | |
|                     for (int x = 0; x < 4; x++) {
 | |
|                         int pixelNum = x + y * 4;
 | |
|                         IndexInfo idx;
 | |
|                         bool isAnchor = false;
 | |
|                         int firstEndpoint = 0;
 | |
|                         // Bc6H can have either 1 or 2 petitions depending on the mode.
 | |
|                         // The number of petitions affects the number of indices with implicit
 | |
|                         // leading 0 bits and the number of bits per index.
 | |
|                         if (modeDesc.partitionCount == 1) {
 | |
|                             idx.numBits = 4;
 | |
|                             // There's an implicit leading 0 bit for the first idx
 | |
|                             isAnchor = (pixelNum == 0);
 | |
|                         } else {
 | |
|                             idx.numBits = 3;
 | |
|                             // There are 2 indices with implicit leading 0-bits.
 | |
|                             isAnchor = ((pixelNum == 0) || (pixelNum == AnchorTable2[partition]));
 | |
|                             firstEndpoint = PartitionTable2[partition][pixelNum] * 2;
 | |
|                         }
 | |
| 
 | |
|                         idx.value = data.consumeBits(idx.numBits - isAnchor - 1, 0);
 | |
| 
 | |
|                         // Don't exit the loop early, we need to consume these index bits regardless if
 | |
|                         // we actually output them or not.
 | |
|                         if ((y + dstY >= dstHeight) || (x + dstX >= dstWidth)) {
 | |
|                             continue;
 | |
|                         }
 | |
| 
 | |
|                         Color color = interpolate(e[firstEndpoint], e[firstEndpoint + 1], idx, isSigned);
 | |
|                         auto out = reinterpret_cast<Color *>(dst + dstBpp * x + dstPitch * y);
 | |
|                         *out = color;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         };
 | |
| 
 | |
|     }  // namespace BC6H
 | |
| 
 | |
|     namespace BC7 {
 | |
| // https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_bptc.txt
 | |
| // https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc7-format
 | |
| 
 | |
|         struct Bitfield {
 | |
|             int offset;
 | |
|             int count;
 | |
| 
 | |
|             constexpr Bitfield Then(const int bits) { return {offset + count, bits}; }
 | |
| 
 | |
|             constexpr bool operator==(const Bitfield &rhs) {
 | |
|                 return offset == rhs.offset && count == rhs.count;
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         struct Mode {
 | |
|             const int IDX;  // Mode index
 | |
|             const int NS;   // Number of subsets in each partition
 | |
|             const int PB;   // Partition bits
 | |
|             const int RB;   // Rotation bits
 | |
|             const int ISB;  // Index selection bits
 | |
|             const int CB;   // Color bits
 | |
|             const int AB;   // Alpha bits
 | |
|             const int EPB;  // Endpoint P-bits
 | |
|             const int SPB;  // Shared P-bits
 | |
|             const int IB;   // Primary index bits per element
 | |
|             const int IBC;  // Primary index bits total
 | |
|             const int IB2;  // Secondary index bits per element
 | |
| 
 | |
|             constexpr int NumColors() const { return NS * 2; }
 | |
| 
 | |
|             constexpr Bitfield Partition() const { return {IDX + 1, PB}; }
 | |
| 
 | |
|             constexpr Bitfield Rotation() const { return Partition().Then(RB); }
 | |
| 
 | |
|             constexpr Bitfield IndexSelection() const { return Rotation().Then(ISB); }
 | |
| 
 | |
|             constexpr Bitfield Red(int idx) const {
 | |
|                 return IndexSelection().Then(CB * idx).Then(CB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield Green(int idx) const {
 | |
|                 return Red(NumColors() - 1).Then(CB * idx).Then(CB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield Blue(int idx) const {
 | |
|                 return Green(NumColors() - 1).Then(CB * idx).Then(CB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield Alpha(int idx) const {
 | |
|                 return Blue(NumColors() - 1).Then(AB * idx).Then(AB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield EndpointPBit(int idx) const {
 | |
|                 return Alpha(NumColors() - 1).Then(EPB * idx).Then(EPB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield SharedPBit0() const {
 | |
|                 return EndpointPBit(NumColors() - 1).Then(SPB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield SharedPBit1() const {
 | |
|                 return SharedPBit0().Then(SPB);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield PrimaryIndex(int offset, int count) const {
 | |
|                 return SharedPBit1().Then(offset).Then(count);
 | |
|             }
 | |
| 
 | |
|             constexpr Bitfield SecondaryIndex(int offset, int count) const {
 | |
|                 return SharedPBit1().Then(IBC + offset).Then(count);
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         static constexpr Mode Modes[] = {
 | |
|             //     IDX  NS   PB   RB   ISB  CB   AB   EPB  SPB  IB   IBC, IB2
 | |
|             /**/ {0x0, 0x3, 0x4, 0x0, 0x0, 0x4, 0x0, 0x1, 0x0, 0x3, 0x2d, 0x0},
 | |
| /**/ {0x1, 0x2, 0x6, 0x0, 0x0, 0x6, 0x0, 0x0, 0x1, 0x3, 0x2e, 0x0},
 | |
| /**/ {0x2, 0x3, 0x6, 0x0, 0x0, 0x5, 0x0, 0x0, 0x0, 0x2, 0x1d, 0x0},
 | |
| /**/ {0x3, 0x2, 0x6, 0x0, 0x0, 0x7, 0x0, 0x1, 0x0, 0x2, 0x1e, 0x0},
 | |
| /**/ {0x4, 0x1, 0x0, 0x2, 0x1, 0x5, 0x6, 0x0, 0x0, 0x2, 0x1f, 0x3},
 | |
| /**/ {0x5, 0x1, 0x0, 0x2, 0x0, 0x7, 0x8, 0x0, 0x0, 0x2, 0x1f, 0x2},
 | |
| /**/ {0x6, 0x1, 0x0, 0x0, 0x0, 0x7, 0x7, 0x1, 0x0, 0x4, 0x3f, 0x0},
 | |
| /**/ {0x7, 0x2, 0x6, 0x0, 0x0, 0x5, 0x5, 0x1, 0x0, 0x2, 0x1e, 0x0},
 | |
| /**/ {-1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x00, 0x0},
 | |
|         };
 | |
| 
 | |
|         static constexpr int MaxPartitions = 64;
 | |
|         static constexpr int MaxSubsets = 3;
 | |
| 
 | |
|         static constexpr uint8_t PartitionTable2[MaxPartitions][16] = {
 | |
|             {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1},
 | |
|             {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1},
 | |
|             {0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1},
 | |
|             {0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1},
 | |
|             {0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1},
 | |
|             {0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0},
 | |
|             {0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0},
 | |
|             {0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
 | |
|             {0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0},
 | |
|             {0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1},
 | |
|             {0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0},
 | |
|             {0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0},
 | |
|             {0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0},
 | |
|             {0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0},
 | |
|             {0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0},
 | |
|             {0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0},
 | |
|             {0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0},
 | |
|             {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1},
 | |
|             {0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0},
 | |
|             {0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0},
 | |
|             {0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0},
 | |
|             {0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0},
 | |
|             {0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1},
 | |
|             {0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1},
 | |
|             {0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0},
 | |
|             {0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0},
 | |
|             {0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0},
 | |
|             {0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0},
 | |
|             {0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0},
 | |
|             {0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1},
 | |
|             {0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1},
 | |
|             {0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0},
 | |
|             {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
 | |
|             {0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0},
 | |
|             {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
 | |
|             {0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0},
 | |
|             {0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1},
 | |
|             {0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1},
 | |
|             {0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0},
 | |
|             {0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0},
 | |
|             {0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1},
 | |
|             {0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1},
 | |
|             {0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1},
 | |
|             {0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1},
 | |
|             {0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0},
 | |
|             {0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0},
 | |
|             {0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1},
 | |
|         };
 | |
| 
 | |
|         static constexpr uint8_t PartitionTable3[MaxPartitions][16] = {
 | |
|             {0, 0, 1, 1, 0, 0, 1, 1, 0, 2, 2, 1, 2, 2, 2, 2},
 | |
|             {0, 0, 0, 1, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2, 2, 1},
 | |
|             {0, 0, 0, 0, 2, 0, 0, 1, 2, 2, 1, 1, 2, 2, 1, 1},
 | |
|             {0, 2, 2, 2, 0, 0, 2, 2, 0, 0, 1, 1, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2},
 | |
|             {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 2, 2, 0, 0, 2, 2},
 | |
|             {0, 0, 2, 2, 0, 0, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1},
 | |
|             {0, 0, 1, 1, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2},
 | |
|             {0, 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2},
 | |
|             {0, 1, 1, 2, 0, 1, 1, 2, 0, 1, 1, 2, 0, 1, 1, 2},
 | |
|             {0, 1, 2, 2, 0, 1, 2, 2, 0, 1, 2, 2, 0, 1, 2, 2},
 | |
|             {0, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 2, 1, 2, 2, 2},
 | |
|             {0, 0, 1, 1, 2, 0, 0, 1, 2, 2, 0, 0, 2, 2, 2, 0},
 | |
|             {0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 2},
 | |
|             {0, 1, 1, 1, 0, 0, 1, 1, 2, 0, 0, 1, 2, 2, 0, 0},
 | |
|             {0, 0, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2},
 | |
|             {0, 0, 2, 2, 0, 0, 2, 2, 0, 0, 2, 2, 1, 1, 1, 1},
 | |
|             {0, 1, 1, 1, 0, 1, 1, 1, 0, 2, 2, 2, 0, 2, 2, 2},
 | |
|             {0, 0, 0, 1, 0, 0, 0, 1, 2, 2, 2, 1, 2, 2, 2, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 2, 2, 0, 1, 2, 2},
 | |
|             {0, 0, 0, 0, 1, 1, 0, 0, 2, 2, 1, 0, 2, 2, 1, 0},
 | |
|             {0, 1, 2, 2, 0, 1, 2, 2, 0, 0, 1, 1, 0, 0, 0, 0},
 | |
|             {0, 0, 1, 2, 0, 0, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2},
 | |
|             {0, 1, 1, 0, 1, 2, 2, 1, 1, 2, 2, 1, 0, 1, 1, 0},
 | |
|             {0, 0, 0, 0, 0, 1, 1, 0, 1, 2, 2, 1, 1, 2, 2, 1},
 | |
|             {0, 0, 2, 2, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 2, 2},
 | |
|             {0, 1, 1, 0, 0, 1, 1, 0, 2, 0, 0, 2, 2, 2, 2, 2},
 | |
|             {0, 0, 1, 1, 0, 1, 2, 2, 0, 1, 2, 2, 0, 0, 1, 1},
 | |
|             {0, 0, 0, 0, 2, 0, 0, 0, 2, 2, 1, 1, 2, 2, 2, 1},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2, 2, 1, 2, 2, 2},
 | |
|             {0, 2, 2, 2, 0, 0, 2, 2, 0, 0, 1, 2, 0, 0, 1, 1},
 | |
|             {0, 0, 1, 1, 0, 0, 1, 2, 0, 0, 2, 2, 0, 2, 2, 2},
 | |
|             {0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2, 0},
 | |
|             {0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 0, 0, 0, 0},
 | |
|             {0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0},
 | |
|             {0, 1, 2, 0, 2, 0, 1, 2, 1, 2, 0, 1, 0, 1, 2, 0},
 | |
|             {0, 0, 1, 1, 2, 2, 0, 0, 1, 1, 2, 2, 0, 0, 1, 1},
 | |
|             {0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 0, 0, 0, 0, 1, 1},
 | |
|             {0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 2, 1},
 | |
|             {0, 0, 2, 2, 1, 1, 2, 2, 0, 0, 2, 2, 1, 1, 2, 2},
 | |
|             {0, 0, 2, 2, 0, 0, 1, 1, 0, 0, 2, 2, 0, 0, 1, 1},
 | |
|             {0, 2, 2, 0, 1, 2, 2, 1, 0, 2, 2, 0, 1, 2, 2, 1},
 | |
|             {0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 1},
 | |
|             {0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1},
 | |
|             {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 2, 2},
 | |
|             {0, 2, 2, 2, 0, 1, 1, 1, 0, 2, 2, 2, 0, 1, 1, 1},
 | |
|             {0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 2, 1, 1, 1, 2},
 | |
|             {0, 0, 0, 0, 2, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1, 2},
 | |
|             {0, 2, 2, 2, 0, 1, 1, 1, 0, 1, 1, 1, 0, 2, 2, 2},
 | |
|             {0, 0, 0, 2, 1, 1, 1, 2, 1, 1, 1, 2, 0, 0, 0, 2},
 | |
|             {0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 2, 2, 2, 2},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2, 2, 1, 1, 2},
 | |
|             {0, 1, 1, 0, 0, 1, 1, 0, 2, 2, 2, 2, 2, 2, 2, 2},
 | |
|             {0, 0, 2, 2, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 2, 2},
 | |
|             {0, 0, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 0, 0, 2, 2},
 | |
|             {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2},
 | |
|             {0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 1},
 | |
|             {0, 2, 2, 2, 1, 2, 2, 2, 0, 2, 2, 2, 1, 2, 2, 2},
 | |
|             {0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},
 | |
|             {0, 1, 1, 1, 2, 0, 1, 1, 2, 2, 0, 1, 2, 2, 2, 0},
 | |
|         };
 | |
| 
 | |
|         static constexpr uint8_t AnchorTable2[MaxPartitions] = {
 | |
| // @fmt:off
 | |
| 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf,
 | |
| 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf,
 | |
| 0xf, 0x2, 0x8, 0x2, 0x2, 0x8, 0x8, 0xf,
 | |
| 0x2, 0x8, 0x2, 0x2, 0x8, 0x8, 0x2, 0x2,
 | |
| 0xf, 0xf, 0x6, 0x8, 0x2, 0x8, 0xf, 0xf,
 | |
| 0x2, 0x8, 0x2, 0x2, 0x2, 0xf, 0xf, 0x6,
 | |
| 0x6, 0x2, 0x6, 0x8, 0xf, 0xf, 0x2, 0x2,
 | |
| 0xf, 0xf, 0xf, 0xf, 0xf, 0x2, 0x2, 0xf,
 | |
| // @fmt:on
 | |
|         };
 | |
| 
 | |
|         static constexpr uint8_t AnchorTable3a[MaxPartitions] = {
 | |
| // @fmt:off
 | |
| 0x3, 0x3, 0xf, 0xf, 0x8, 0x3, 0xf, 0xf,
 | |
| 0x8, 0x8, 0x6, 0x6, 0x6, 0x5, 0x3, 0x3,
 | |
| 0x3, 0x3, 0x8, 0xf, 0x3, 0x3, 0x6, 0xa,
 | |
| 0x5, 0x8, 0x8, 0x6, 0x8, 0x5, 0xf, 0xf,
 | |
| 0x8, 0xf, 0x3, 0x5, 0x6, 0xa, 0x8, 0xf,
 | |
| 0xf, 0x3, 0xf, 0x5, 0xf, 0xf, 0xf, 0xf,
 | |
| 0x3, 0xf, 0x5, 0x5, 0x5, 0x8, 0x5, 0xa,
 | |
| 0x5, 0xa, 0x8, 0xd, 0xf, 0xc, 0x3, 0x3,
 | |
| // @fmt:on
 | |
|         };
 | |
| 
 | |
|         static constexpr uint8_t AnchorTable3b[MaxPartitions] = {
 | |
| // @fmt:off
 | |
| 0xf, 0x8, 0x8, 0x3, 0xf, 0xf, 0x3, 0x8,
 | |
| 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf, 0x8,
 | |
| 0xf, 0x8, 0xf, 0x3, 0xf, 0x8, 0xf, 0x8,
 | |
| 0x3, 0xf, 0x6, 0xa, 0xf, 0xf, 0xa, 0x8,
 | |
| 0xf, 0x3, 0xf, 0xa, 0xa, 0x8, 0x9, 0xa,
 | |
| 0x6, 0xf, 0x8, 0xf, 0x3, 0x6, 0x6, 0x8,
 | |
| 0xf, 0x3, 0xf, 0xf, 0xf, 0xf, 0xf, 0xf,
 | |
| 0xf, 0xf, 0xf, 0xf, 0x3, 0xf, 0xf, 0x8,
 | |
| // @fmt:on
 | |
|         };
 | |
| 
 | |
|         struct Color {
 | |
|             struct RGB {
 | |
|                 RGB() = default;
 | |
| 
 | |
|                 RGB(uint8_t r, uint8_t g, uint8_t b)
 | |
|                     : b(b), g(g), r(r) {}
 | |
| 
 | |
|                 RGB(int r, int g, int b)
 | |
|                     : b(static_cast<uint8_t>(b)), g(static_cast<uint8_t>(g)), r(static_cast<uint8_t>(r)) {}
 | |
| 
 | |
|                 RGB operator<<(int shift) const { return {r << shift, g << shift, b << shift}; }
 | |
| 
 | |
|                 RGB operator>>(int shift) const { return {r >> shift, g >> shift, b >> shift}; }
 | |
| 
 | |
|                 RGB operator|(int bits) const { return {r | bits, g | bits, b | bits}; }
 | |
| 
 | |
|                 RGB operator|(const RGB &rhs) const { return {r | rhs.r, g | rhs.g, b | rhs.b}; }
 | |
| 
 | |
|                 RGB operator+(const RGB &rhs) const { return {r + rhs.r, g + rhs.g, b + rhs.b}; }
 | |
| 
 | |
|                 uint8_t b;
 | |
|                 uint8_t g;
 | |
|                 uint8_t r;
 | |
|             };
 | |
| 
 | |
|             RGB rgb;
 | |
|             uint8_t a;
 | |
|         };
 | |
| 
 | |
|         static_assert(sizeof(Color) == 4, "Color size must be 4 bytes");
 | |
| 
 | |
|         struct Block {
 | |
|             constexpr uint64_t Get(const Bitfield &bf) const {
 | |
|                 uint64_t mask = (1ULL << bf.count) - 1;
 | |
|                 if (bf.offset + bf.count <= 64) {
 | |
|                     return (low >> bf.offset) & mask;
 | |
|                 }
 | |
|                 if (bf.offset >= 64) {
 | |
|                     return (high >> (bf.offset - 64)) & mask;
 | |
|                 }
 | |
|                 return ((low >> bf.offset) | (high << (64 - bf.offset))) & mask;
 | |
|             }
 | |
| 
 | |
|             const Mode &mode() const {
 | |
|                 if ((low & 0b00000001) != 0) {
 | |
|                     return Modes[0];
 | |
|                 }
 | |
|                 if ((low & 0b00000010) != 0) {
 | |
|                     return Modes[1];
 | |
|                 }
 | |
|                 if ((low & 0b00000100) != 0) {
 | |
|                     return Modes[2];
 | |
|                 }
 | |
|                 if ((low & 0b00001000) != 0) {
 | |
|                     return Modes[3];
 | |
|                 }
 | |
|                 if ((low & 0b00010000) != 0) {
 | |
|                     return Modes[4];
 | |
|                 }
 | |
|                 if ((low & 0b00100000) != 0) {
 | |
|                     return Modes[5];
 | |
|                 }
 | |
|                 if ((low & 0b01000000) != 0) {
 | |
|                     return Modes[6];
 | |
|                 }
 | |
|                 if ((low & 0b10000000) != 0) {
 | |
|                     return Modes[7];
 | |
|                 }
 | |
|                 return Modes[8];  // Invalid mode
 | |
|             }
 | |
| 
 | |
|             struct IndexInfo {
 | |
|                 uint64_t value;
 | |
|                 int numBits;
 | |
|             };
 | |
| 
 | |
|             uint8_t interpolate(uint8_t e0, uint8_t e1, const IndexInfo &index) const {
 | |
|                 static constexpr uint16_t weights2[] = {0, 21, 43, 64};
 | |
|                 static constexpr uint16_t weights3[] = {0, 9, 18, 27, 37, 46, 55, 64};
 | |
|                 static constexpr uint16_t weights4[] = {0, 4, 9, 13, 17, 21, 26, 30,
 | |
|                                                         34, 38, 43, 47, 51, 55, 60, 64};
 | |
|                 static constexpr uint16_t const *weightsN[] = {
 | |
|                     nullptr, nullptr, weights2, weights3, weights4
 | |
|                 };
 | |
|                 auto weights = weightsN[index.numBits];
 | |
|                 assert(weights != nullptr);
 | |
|                 return (uint8_t) (((64 - weights[index.value]) * uint16_t(e0) + weights[index.value] * uint16_t(e1) + 32) >> 6);
 | |
|             }
 | |
| 
 | |
|             void decode(uint8_t *dst, size_t dstX, size_t dstY, size_t dstWidth, size_t dstHeight, size_t dstPitch) const {
 | |
|                 auto const &mode = this->mode();
 | |
| 
 | |
|                 if (mode.IDX < 0)  // Invalid mode:
 | |
|                 {
 | |
|                     for (size_t y = 0; y < 4 && y + dstY < dstHeight; y++) {
 | |
|                         for (size_t x = 0; x < 4 && x + dstX < dstWidth; x++) {
 | |
|                             auto out = reinterpret_cast<Color *>(dst + sizeof(Color) * x + dstPitch * y);
 | |
|                             out->rgb = {0, 0, 0};
 | |
|                             out->a = 0;
 | |
|                         }
 | |
|                     }
 | |
|                     return;
 | |
|                 }
 | |
| 
 | |
|                 using Endpoint = std::array<Color, 2>;
 | |
|                 std::array<Endpoint, MaxSubsets> subsets;
 | |
| 
 | |
|                 for (size_t i = 0; i < mode.NS; i++) {
 | |
|                     auto &subset = subsets[i];
 | |
|                     subset[0].rgb.r = Get(mode.Red(i * 2 + 0));
 | |
|                     subset[0].rgb.g = Get(mode.Green(i * 2 + 0));
 | |
|                     subset[0].rgb.b = Get(mode.Blue(i * 2 + 0));
 | |
|                     subset[0].a = (mode.AB > 0) ? Get(mode.Alpha(i * 2 + 0)) : 255;
 | |
| 
 | |
|                     subset[1].rgb.r = Get(mode.Red(i * 2 + 1));
 | |
|                     subset[1].rgb.g = Get(mode.Green(i * 2 + 1));
 | |
|                     subset[1].rgb.b = Get(mode.Blue(i * 2 + 1));
 | |
|                     subset[1].a = (mode.AB > 0) ? Get(mode.Alpha(i * 2 + 1)) : 255;
 | |
|                 }
 | |
| 
 | |
|                 if (mode.SPB > 0) {
 | |
|                     auto pbit0 = Get(mode.SharedPBit0());
 | |
|                     auto pbit1 = Get(mode.SharedPBit1());
 | |
|                     subsets[0][0].rgb = (subsets[0][0].rgb << 1) | pbit0;
 | |
|                     subsets[0][1].rgb = (subsets[0][1].rgb << 1) | pbit0;
 | |
|                     subsets[1][0].rgb = (subsets[1][0].rgb << 1) | pbit1;
 | |
|                     subsets[1][1].rgb = (subsets[1][1].rgb << 1) | pbit1;
 | |
|                 }
 | |
| 
 | |
|                 if (mode.EPB > 0) {
 | |
|                     for (size_t i = 0; i < mode.NS; i++) {
 | |
|                         auto &subset = subsets[i];
 | |
|                         auto pbit0 = Get(mode.EndpointPBit(i * 2 + 0));
 | |
|                         auto pbit1 = Get(mode.EndpointPBit(i * 2 + 1));
 | |
|                         subset[0].rgb = (subset[0].rgb << 1) | pbit0;
 | |
|                         subset[1].rgb = (subset[1].rgb << 1) | pbit1;
 | |
|                         if (mode.AB > 0) {
 | |
|                             subset[0].a = (subset[0].a << 1) | pbit0;
 | |
|                             subset[1].a = (subset[1].a << 1) | pbit1;
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 auto const colorBits = mode.CB + mode.SPB + mode.EPB;
 | |
|                 auto const alphaBits = mode.AB + mode.SPB + mode.EPB;
 | |
| 
 | |
|                 for (size_t i = 0; i < mode.NS; i++) {
 | |
|                     auto &subset = subsets[i];
 | |
|                     subset[0].rgb = subset[0].rgb << (8 - colorBits);
 | |
|                     subset[1].rgb = subset[1].rgb << (8 - colorBits);
 | |
|                     subset[0].rgb = subset[0].rgb | (subset[0].rgb >> colorBits);
 | |
|                     subset[1].rgb = subset[1].rgb | (subset[1].rgb >> colorBits);
 | |
| 
 | |
|                     if (mode.AB > 0) {
 | |
|                         subset[0].a = subset[0].a << (8 - alphaBits);
 | |
|                         subset[1].a = subset[1].a << (8 - alphaBits);
 | |
|                         subset[0].a = subset[0].a | (subset[0].a >> alphaBits);
 | |
|                         subset[1].a = subset[1].a | (subset[1].a >> alphaBits);
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 int colorIndexBitOffset = 0;
 | |
|                 int alphaIndexBitOffset = 0;
 | |
|                 for (int y = 0; y < 4; y++) {
 | |
|                     for (int x = 0; x < 4; x++) {
 | |
|                         auto texelIdx = y * 4 + x;
 | |
|                         auto partitionIdx = Get(mode.Partition());
 | |
|                         assert(partitionIdx < MaxPartitions);
 | |
|                         auto subsetIdx = subsetIndex(mode, partitionIdx, texelIdx);
 | |
|                         assert(subsetIdx < MaxSubsets);
 | |
|                         auto const &subset = subsets[subsetIdx];
 | |
| 
 | |
|                         auto anchorIdx = anchorIndex(mode, partitionIdx, subsetIdx);
 | |
|                         auto isAnchor = anchorIdx == texelIdx;
 | |
|                         auto colorIdx = colorIndex(mode, isAnchor, colorIndexBitOffset);
 | |
|                         auto alphaIdx = alphaIndex(mode, isAnchor, alphaIndexBitOffset);
 | |
| 
 | |
|                         if (y + dstY >= dstHeight || x + dstX >= dstWidth) {
 | |
|                             // Don't be tempted to skip early at the loops:
 | |
|                             // The calls to colorIndex() and alphaIndex() adjust bit
 | |
|                             // offsets that need to be carefully tracked.
 | |
|                             continue;
 | |
|                         }
 | |
| 
 | |
|                         Color output;
 | |
|                         // Note: We flip r and b channels past this point as the texture storage is BGR while the output is RGB
 | |
|                         output.rgb.r = interpolate(subset[0].rgb.b, subset[1].rgb.b, colorIdx);
 | |
|                         output.rgb.g = interpolate(subset[0].rgb.g, subset[1].rgb.g, colorIdx);
 | |
|                         output.rgb.b = interpolate(subset[0].rgb.r, subset[1].rgb.r, colorIdx);
 | |
|                         output.a = interpolate(subset[0].a, subset[1].a, alphaIdx);
 | |
| 
 | |
|                         switch (Get(mode.Rotation())) {
 | |
|                             default:
 | |
|                                 break;
 | |
|                             case 1:
 | |
|                                 std::swap(output.a, output.rgb.b);
 | |
|                                 break;
 | |
|                             case 2:
 | |
|                                 std::swap(output.a, output.rgb.g);
 | |
|                                 break;
 | |
|                             case 3:
 | |
|                                 std::swap(output.a, output.rgb.r);
 | |
|                                 break;
 | |
|                         }
 | |
| 
 | |
|                         auto out = reinterpret_cast<Color *>(dst + sizeof(Color) * x + dstPitch * y);
 | |
|                         *out = output;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             int subsetIndex(const Mode &mode, int partitionIdx, int texelIndex) const {
 | |
|                 switch (mode.NS) {
 | |
|                     default:
 | |
|                         return 0;
 | |
|                     case 2:
 | |
|                         return PartitionTable2[partitionIdx][texelIndex];
 | |
|                     case 3:
 | |
|                         return PartitionTable3[partitionIdx][texelIndex];
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             int anchorIndex(const Mode &mode, int partitionIdx, int subsetIdx) const {
 | |
|                 // ARB_texture_compression_bptc states:
 | |
|                 // "In partition zero, the anchor index is always index zero.
 | |
|                 // In other partitions, the anchor index is specified by tables
 | |
|                 // Table.A2 and Table.A3.""
 | |
|                 // Note: This is really confusing - I believe they meant subset instead
 | |
|                 // of partition here.
 | |
|                 switch (subsetIdx) {
 | |
|                     default:
 | |
|                         return 0;
 | |
|                     case 1:
 | |
|                         return mode.NS == 2 ? AnchorTable2[partitionIdx] : AnchorTable3a[partitionIdx];
 | |
|                     case 2:
 | |
|                         return AnchorTable3b[partitionIdx];
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             IndexInfo colorIndex(const Mode &mode, bool isAnchor,
 | |
|                                  int &indexBitOffset) const {
 | |
|                 // ARB_texture_compression_bptc states:
 | |
|                 // "The index value for interpolating color comes from the secondary
 | |
|                 // index for the texel if the format has an index selection bit and its
 | |
|                 // value is one and from the primary index otherwise.""
 | |
|                 auto idx = Get(mode.IndexSelection());
 | |
|                 assert(idx <= 1);
 | |
|                 bool secondary = idx == 1;
 | |
|                 auto numBits = secondary ? mode.IB2 : mode.IB;
 | |
|                 auto numReadBits = numBits - (isAnchor ? 1 : 0);
 | |
|                 auto index =
 | |
|                     Get(secondary ? mode.SecondaryIndex(indexBitOffset, numReadBits)
 | |
|                                   : mode.PrimaryIndex(indexBitOffset, numReadBits));
 | |
|                 indexBitOffset += numReadBits;
 | |
|                 return {index, numBits};
 | |
|             }
 | |
| 
 | |
|             IndexInfo alphaIndex(const Mode &mode, bool isAnchor,
 | |
|                                  int &indexBitOffset) const {
 | |
|                 // ARB_texture_compression_bptc states:
 | |
|                 // "The alpha index comes from the secondary index if the block has a
 | |
|                 // secondary index and the block either doesn't have an index selection
 | |
|                 // bit or that bit is zero and the primary index otherwise."
 | |
|                 auto idx = Get(mode.IndexSelection());
 | |
|                 assert(idx <= 1);
 | |
|                 bool secondary = (mode.IB2 != 0) && (idx == 0);
 | |
|                 auto numBits = secondary ? mode.IB2 : mode.IB;
 | |
|                 auto numReadBits = numBits - (isAnchor ? 1 : 0);
 | |
|                 auto index =
 | |
|                     Get(secondary ? mode.SecondaryIndex(indexBitOffset, numReadBits)
 | |
|                                   : mode.PrimaryIndex(indexBitOffset, numReadBits));
 | |
|                 indexBitOffset += numReadBits;
 | |
|                 return {index, numBits};
 | |
|             }
 | |
| 
 | |
|             // Assumes little-endian
 | |
|             uint64_t low;
 | |
|             uint64_t high;
 | |
|         };
 | |
| 
 | |
|     }  // namespace BC7
 | |
| }  // anonymous namespace
 | |
| 
 | |
| namespace bcn {
 | |
|     constexpr size_t R8Bpp{1}; //!< The amount of bytes per pixel in R8
 | |
|     constexpr size_t R8g8Bpp{2}; //!< The amount of bytes per pixel in R8G8
 | |
|     constexpr size_t R8g8b8a8Bpp{4}; //!< The amount of bytes per pixel in R8G8B8A8
 | |
|     constexpr size_t R16g16b16a16Bpp{8}; //!< The amount of bytes per pixel in R16G16B16
 | |
| 
 | |
|     void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height) {
 | |
|         const auto *color{reinterpret_cast<const BC_color *>(src)};
 | |
|         size_t pitch{R8g8b8a8Bpp * width};
 | |
|         color->decode(dst, x, y, width, height, pitch, R8g8b8a8Bpp, true, false);
 | |
|     }
 | |
| 
 | |
|     void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height) {
 | |
|         const auto *alpha{reinterpret_cast<const BC_alpha *>(src)};
 | |
|         const auto *color{reinterpret_cast<const BC_color *>(src + 8)};
 | |
|         size_t pitch{R8g8b8a8Bpp * width};
 | |
|         color->decode(dst, x, y, width, height, pitch, R8g8b8a8Bpp, false, true);
 | |
|         alpha->decode(dst, x, y, width, height, pitch, R8g8b8a8Bpp);
 | |
|     }
 | |
| 
 | |
|     void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height) {
 | |
|         const auto *alpha{reinterpret_cast<const BC_channel *>(src)};
 | |
|         const auto *color{reinterpret_cast<const BC_color *>(src + 8)};
 | |
|         size_t pitch{R8g8b8a8Bpp * width};
 | |
|         color->decode(dst, x, y, width, height, pitch, R8g8b8a8Bpp, false, true);
 | |
|         alpha->decode(dst, x, y, width, height, pitch, R8g8b8a8Bpp, 3, false);
 | |
|     }
 | |
| 
 | |
|     void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned) {
 | |
|         const auto *red{reinterpret_cast<const BC_channel *>(src)};
 | |
|         size_t pitch{R8Bpp * width};
 | |
|         red->decode(dst, x, y, width, height, pitch, R8Bpp, 0, isSigned);
 | |
|     }
 | |
| 
 | |
|     void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned) {
 | |
|         const auto *red{reinterpret_cast<const BC_channel *>(src)};
 | |
|         const auto *green{reinterpret_cast<const BC_channel *>(src + 8)};
 | |
|         size_t pitch{R8g8Bpp * width};
 | |
|         red->decode(dst, x, y, width, height, pitch, R8g8Bpp, 0, isSigned);
 | |
|         green->decode(dst, x, y, width, height, pitch, R8g8Bpp, 1, isSigned);
 | |
|     }
 | |
| 
 | |
|     void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned) {
 | |
|         const auto *block{reinterpret_cast<const BC6H::Block *>(src)};
 | |
|         size_t pitch{R16g16b16a16Bpp * width};
 | |
|         block->decode(dst, x, y, width, height, pitch, R16g16b16a16Bpp, isSigned);
 | |
|     }
 | |
| 
 | |
|     void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height) {
 | |
|         const auto *block{reinterpret_cast<const BC7::Block *>(src)};
 | |
|         size_t pitch{R8g8b8a8Bpp * width};
 | |
|         block->decode(dst, x, y, width, height, pitch);
 | |
|     }
 | |
| }
 | 
