forked from eden-emu/eden
		
	
		
			
				
	
	
		
			43 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 yuzu Emulator Project
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| // Licensed under GPLv2 or any later version
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <memory>
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| #include <string>
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| #include <vector>
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| 
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| #include "audio_core/buffer.h"
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| #include "audio_core/sink.h"
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| #include "audio_core/stream.h"
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| #include "common/common_types.h"
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| 
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| namespace AudioCore {
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| 
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| /**
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|  * Represents an audio playback interface, used to open and play audio streams
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|  */
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| class AudioOut {
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| public:
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|     /// Opens a new audio stream
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|     StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
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|                          Stream::ReleaseCallback&& release_callback);
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| 
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|     /// Returns a vector of recently released buffers specified by tag for the specified stream
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|     std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
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| 
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|     /// Starts an audio stream for playback
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|     void StartStream(StreamPtr stream);
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| 
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|     /// Stops an audio stream that is currently playing
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|     void StopStream(StreamPtr stream);
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| 
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|     /// Queues a buffer into the specified audio stream, returns true on success
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|     bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
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| 
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| private:
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|     SinkPtr sink;
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| };
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| 
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| } // namespace AudioCore
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