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9 commits

Author SHA1 Message Date
Lioncash
e0962940a2 video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads
immediately after the relevant classes are initialized, we want to do
this after all necessary data is done loading first.

This splits the thread creation into its own interface member function
to allow controlling when these threads in particular get created.
2019-04-11 22:11:40 -04:00
Lioncash
2afbfc88f2 video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Since 7739479e15 callback parameters were
changed to use an s64 to represent late cycles instead of an int, so
this was causing a truncation warning to occur here. Changing it to s64
is sufficient to silence the warning.
2019-04-05 18:37:37 -04:00
bunnei
03a5dce0e9 gpu_thread: Improve synchronization by using CoreTiming. 2019-04-01 21:32:39 -04:00
Lioncash
3b04b916bb gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
bunnei
7fccfc3ee7 gpu: Use host address for caching instead of guest address. 2019-03-14 22:34:42 -04:00
bunnei
01e509662d gpu_thread: Fix deadlock with threading idle state check. 2019-03-06 21:48:57 -05:00
bunnei
4633fda5be gpu_thread: (HACK) Ignore flush on FlushAndInvalidateRegion. 2019-03-06 21:48:57 -05:00
bunnei
fbcb9e6815 gpu: Always flush. 2019-03-06 21:48:57 -05:00
bunnei
9d1ee628b2 gpu: Move command processing to another thread. 2019-03-06 21:48:57 -05:00