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41 commits

Author SHA1 Message Date
9cef9f5dce Update fmt to allow for v11
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-10 01:11:22 +02:00
Liam
9070fbdc09 shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop 2024-01-11 16:50:59 -05:00
liamwhite
8da33ba38a Merge pull request #12437 from ameerj/gl-amd-fixes
OpenGL: Fixes and workaround updates for AMD
2024-01-04 15:53:44 -05:00
Liam
221f2edfb9 shader_recompiler: use default value for clip distances array 2023-12-26 19:32:47 -05:00
Liam
e7b5befdad shader_recompiler: respect clip distance limits in indexed store 2023-12-26 19:10:25 -05:00
Ameer J
deb6899663 spirv_emit_context: Fix BaseInstance for OGL spirv 2023-12-21 21:53:24 -05:00
Liam
a952270b5c shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
Liam
3c14f747f9 shader_recompiler: use minimal clip distance array 2023-12-18 22:25:14 -05:00
Liam
6611ba122b shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
Ameer J
b49639e786 shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
Liam
47ea64c9a5 emit_spirv: fix incorrect use of descriptor index in image atomics 2023-09-22 00:39:09 -04:00
liamwhite
9530b96e5f shader_recompiler: skip sampler for buffer textures (#11435) 2023-09-14 15:23:50 +02:00
Liam
152beedc51 shader_recompiler: always declare image format for image buffers 2023-09-02 17:25:00 -04:00
Kelebek1
c7430e51e3 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
Billy Laws
2beb3051c1 Implement scaled vertex buffer format emulation
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
Kelebek1
dc9546fe26 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
ameerj
bbb60f60d2 spirv: Fix TXQ with MSAA textures 2023-01-29 13:47:30 -05:00
Liam
ac94832cb6 spirv: fix multisampled image fetch 2023-01-23 12:03:19 -05:00
Billy Laws
535e297ebd Run clang-format 2023-01-05 22:18:10 +00:00
Billy Laws
3772cfc976 shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
Billy Laws
77aea7e2b4 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Fernando Sahmkow
1fdf24a081 Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow
7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
Liam
3b502d3095 spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId 2022-12-13 18:25:53 -05:00
Liam
4b905e9680 spirv_emit_context: add missing flat decoration 2022-11-18 22:05:28 -05:00
liamwhite
d96606b091 Merge pull request #9253 from vonchenplus/attr_layer
shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
FengChen
12f2ab01bb shader: Implement miss attribute layer 2022-11-17 22:45:14 +08:00
FengChen
348c6e5b28 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
FengChen
38e9c78843 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
FengChen
98656c14a8 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
Kelebek1
9427a0f535 Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. 2022-07-29 06:12:39 +01:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Liam
528cba63b6 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 2022-04-01 11:17:54 -04:00
Billy Laws
ef9b177ecb Include <bit> header when std::count{r,l}_zero is used
Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
ameerj
0df188787a shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
Liam
83b1c9de37 Address review comments 2022-03-17 14:48:18 -04:00
Liam
95b9f62686 shader_recompiler: Use functions for indirect const buffer accesses 2022-03-17 13:30:21 -04:00
v1993
970b362ca1 shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
vonchenplus
8ea541bc11 Remove spirv handle legacy related code 2021-12-18 14:08:50 +08:00
ameerj
efd428c747 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
ameerj
c0705ede4d shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
Renamed from src/shader_recompiler/backend/spirv/emit_context.cpp (Browse further)