Morph 
								
							 
						 
						
							
							
							
							
								
							
							
								99ceb03a1c 
								
							 
						 
						
							
							
								
								general: Convert source file copyright comments over to SPDX  
							
							... 
							
							
							
							This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. 
							
						 
						
							2022-04-23 05:55:32 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								beaf7654bb 
								
							 
						 
						
							
							
								
								emit_spirv: Add Xfb execution mode when transform feedback is used  
							
							... 
							
							
							
							Fixes Transform Feedback on Vulkan AMD drivers. 
							
						 
						
							2022-01-28 16:32:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matías Locatti 
								
							 
						 
						
							
							
								
								
									
								
							
							
							
								
							
							
								c7235e67ef 
								
							 
						 
						
							
							
								
								Empty spaces  
							
							
							
						 
						
							2021-12-28 18:50:51 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matías Locatti 
								
							 
						 
						
							
							
								
								
									
								
							
							
							
								
							
							
								840d5520d2 
								
							 
						 
						
							
							
								
								Changes to avoid warnings in SSE4.2 optimized SPIR-V  
							
							
							
						 
						
							2021-12-28 17:35:55 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								7105204a7e 
								
							 
						 
						
							
							
								
								emit_spirv: Reduce emit_spirv.h include overhead  
							
							... 
							
							
							
							emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. 
							
						 
						
							2021-12-05 18:11:19 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								8722668b3c 
								
							 
						 
						
							
							
								
								emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia  
							
							... 
							
							
							
							Fix regression on Fire Emblem: Three Houses when using native fp16. 
							
						 
						
							2021-07-22 21:51:40 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								7dafa96ab5 
								
							 
						 
						
							
							
								
								shader: Rework varyings and implement passthrough geometry shaders  
							
							... 
							
							
							
							Put all varyings into a single std::bitset with helpers to access it.
Implement passthrough geometry shaders using host's. 
							
						 
						
							2021-07-22 21:51:39 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								808ef97a08 
								
							 
						 
						
							
							
								
								shader: Move loop safety tests to code emission  
							
							
							
						 
						
							2021-07-22 21:51:39 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								3d822faea1 
								
							 
						 
						
							
							
								
								spirv: Reduce log severity of mismatching denorm rules  
							
							
							
						 
						
							2021-07-22 21:51:35 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								61cd7dd301 
								
							 
						 
						
							
							
								
								shader: Add logging  
							
							
							
						 
						
							2021-07-22 21:51:35 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								9e7b6622c2 
								
							 
						 
						
							
							
								
								shader: Split profile and runtime information in separate structs  
							
							
							
						 
						
							2021-07-22 21:51:33 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								9bb3e008c9 
								
							 
						 
						
							
							
								
								shader: Read branch conditions from an instruction  
							
							... 
							
							
							
							Fixes the identity removal pass. 
							
						 
						
							2021-07-22 21:51:32 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lat9nq 
								
							 
						 
						
							
							
							
							
								
							
							
								f7a2340205 
								
							 
						 
						
							
							
								
								shader_recompiler: GCC fixes  
							
							... 
							
							
							
							Fixes members of unnamed union not being accessible, and one function
without a declaration. 
							
						 
						
							2021-07-22 21:51:31 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								38e7b8c805 
								
							 
						 
						
							
							
								
								emit_spirv: Jump to loop body with local variable  
							
							... 
							
							
							
							Silence unused variable warning 
							
						 
						
							2021-07-22 21:51:31 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								ab5dbe7c29 
								
							 
						 
						
							
							
								
								emit_spirv: Add missing block in case  
							
							
							
						 
						
							2021-07-22 21:51:31 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								bf5e48ffe4 
								
							 
						 
						
							
							
								
								glasm: Initial implementation of phi nodes on GLASM  
							
							
							
						 
						
							2021-07-22 21:51:31 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d54d7de40e 
								
							 
						 
						
							
							
								
								glasm: Rework control flow introducing a syntax list  
							
							... 
							
							
							
							This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow. 
							
						 
						
							2021-07-22 21:51:31 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								c4fd6b55bc 
								
							 
						 
						
							
							
								
								glasm: Implement shuffle and vote instructions on GLASM  
							
							
							
						 
						
							2021-07-22 21:51:31 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								bed090807a 
								
							 
						 
						
							
							
								
								Move SPIR-V emission functions to their own header  
							
							
							
						 
						
							2021-07-22 21:51:30 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								7ecc6de56a 
								
							 
						 
						
							
							
								
								shader: Implement Int32 SUATOM/SURED  
							
							
							
						 
						
							2021-07-22 21:51:30 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d2a0f9d7ad 
								
							 
						 
						
							
							
								
								spirv: Do not enable ShaderLayer  
							
							... 
							
							
							
							This is enabled by an extension instead of the capability. 
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								2b434b74af 
								
							 
						 
						
							
							
								
								spirv: Enable DemoteToHelperInvocationEXT only when supported  
							
							
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								cfd873275d 
								
							 
						 
						
							
							
								
								spirv: Use OriginLowerLeft when requested  
							
							
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								48a17298d7 
								
							 
						 
						
							
							
								
								spirv: Support OpenGL uniform buffers and change bindings  
							
							
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								050e81500c 
								
							 
						 
						
							
							
								
								shader: Move microinstruction header to the value header  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								f69d0b91ff 
								
							 
						 
						
							
							
								
								shader: Address feedback  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								04c459fc8d 
								
							 
						 
						
							
							
								
								shader: Implement fine derivates constant propagation  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								95815a3883 
								
							 
						 
						
							
							
								
								shader: Implement PIXLD.MY_INDEX  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								e3514bcd6b 
								
							 
						 
						
							
							
								
								spirv: Implement ViewportMask with NV_viewport_array2  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								183855e396 
								
							 
						 
						
							
							
								
								shader: Implement tessellation shaders, polygon mode and invocation id  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d8ec99dada 
								
							 
						 
						
							
							
								
								spirv: Implement Layer stores  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b126987c59 
								
							 
						 
						
							
							
								
								shader: Implement transform feedbacks and define file format  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								a83579b50a 
								
							 
						 
						
							
							
								
								shader: Implement early Z tests  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								fa75b9b062 
								
							 
						 
						
							
							
								
								spirv: Rework storage buffers and shader memory  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f263760c5a 
								
							 
						 
						
							
							
								
								shader: Implement geometry shaders  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								23b8714732 
								
							 
						 
						
							
							
								
								spirv: Define StorageImageWriteWithoutFormat capability when used  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								3db2b3effa 
								
							 
						 
						
							
							
								
								shader: Implement ATOM/S and RED  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								106764a6d5 
								
							 
						 
						
							
							
								
								spirv: Move phi node patching to a separate function  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								ab543f1821 
								
							 
						 
						
							
							
								
								spirv: Guard against typeless image reads on unsupported devices  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								2e71e4c5c0 
								
							 
						 
						
							
							
								
								spirv: Fix forward declarations on phi nodes  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								7cb2ab3585 
								
							 
						 
						
							
							
								
								shader: Implement SULD and SUST  
							
							
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lat9nq 
								
							 
						 
						
							
							
							
							
								
							
							
								0bb85f6a75 
								
							 
						 
						
							
							
								
								shader_recompiler,video_core: Cleanup some GCC and Clang errors  
							
							... 
							
							
							
							Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> 
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								1f3eb601ac 
								
							 
						 
						
							
							
								
								shader: Implement texture buffers  
							
							
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								baec84247f 
								
							 
						 
						
							
							
								
								shader: Address Feedback  
							
							
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								d819ba4489 
								
							 
						 
						
							
							
								
								shader: Implement ViewportIndex  
							
							
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b4a5e767d0 
								
							 
						 
						
							
							
								
								shader: Fix branches to visited virtual blocks  
							
							
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f1dd743731 
								
							 
						 
						
							
							
								
								shader: Fix dependency on identity removal pass  
							
							
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								514a6b07ee 
								
							 
						 
						
							
							
								
								shader: Store type of phi nodes in flags  
							
							... 
							
							
							
							This is needed because pseudo-instructions where invalidated. 
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								675a82416d 
								
							 
						 
						
							
							
								
								spirv: Remove dependencies on Environment when generating SPIR-V  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								17063d16a3 
								
							 
						 
						
							
							
								
								shader: Implement TXQ and fix FragDepth  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00