forked from eden-emu/eden
shader_recompiler: Fix spelling of "derivate" (#12067)
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10 changed files with 61 additions and 60 deletions
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@ -335,7 +335,7 @@ public:
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[[nodiscard]] Value ImageFetch(const Value& handle, const Value& coords, const Value& offset,
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const U32& lod, const U32& multisampling, TextureInstInfo info);
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[[nodiscard]] Value ImageGradient(const Value& handle, const Value& coords,
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const Value& derivates, const Value& offset,
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const Value& derivatives, const Value& offset,
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const F32& lod_clamp, TextureInstInfo info);
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[[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info);
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void ImageWrite(const Value& handle, const Value& coords, const Value& color,
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