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[cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better (#485)

update mbedtls functors to support mbedtls3 signatures

moved some vulkan stuff from externals to root, yuzu_use_cpm manages
them now

needs testing:
- all key/derivation related things
- nca verification
- game loading/updates/stuff

Reviewed-on: eden-emu/eden#485
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter 2025-09-15 04:22:15 +02:00
parent 28d26b0d76
commit d207df959a
Signed by untrusted user: crueter
GPG key ID: 425ACD2D4830EBC6
16 changed files with 114 additions and 139 deletions

View file

@ -150,7 +150,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
// Initialize sha256 verification context.
mbedtls_sha256_context ctx;
mbedtls_sha256_init(&ctx);
mbedtls_sha256_starts_ret(&ctx, 0);
mbedtls_sha256_starts(&ctx, 0);
// Ensure we maintain a clean state on exit.
SCOPE_EXIT {
@ -168,7 +168,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
const size_t read_size = file->Read(buffer.data(), intended_read_size, processed_size);
// Update the hash function with the buffer contents.
mbedtls_sha256_update_ret(&ctx, buffer.data(), read_size);
mbedtls_sha256_update(&ctx, buffer.data(), read_size);
// Update counters.
processed_size += read_size;
@ -181,7 +181,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
// Finalize context and compute the output hash.
std::array<u8, NcaSha256HashLength> output_hash;
mbedtls_sha256_finish_ret(&ctx, output_hash.data());
mbedtls_sha256_finish(&ctx, output_hash.data());
// Compare to expected.
if (std::memcmp(input_hash.data(), output_hash.data(), NcaSha256HalfHashLength) != 0) {