forked from eden-emu/eden
[cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better (#485)
update mbedtls functors to support mbedtls3 signatures moved some vulkan stuff from externals to root, yuzu_use_cpm manages them now needs testing: - all key/derivation related things - nca verification - game loading/updates/stuff Reviewed-on: eden-emu/eden#485 Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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16 changed files with 114 additions and 139 deletions
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@ -150,7 +150,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
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// Initialize sha256 verification context.
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mbedtls_sha256_context ctx;
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mbedtls_sha256_init(&ctx);
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mbedtls_sha256_starts_ret(&ctx, 0);
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mbedtls_sha256_starts(&ctx, 0);
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// Ensure we maintain a clean state on exit.
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SCOPE_EXIT {
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@ -168,7 +168,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
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const size_t read_size = file->Read(buffer.data(), intended_read_size, processed_size);
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// Update the hash function with the buffer contents.
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mbedtls_sha256_update_ret(&ctx, buffer.data(), read_size);
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mbedtls_sha256_update(&ctx, buffer.data(), read_size);
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// Update counters.
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processed_size += read_size;
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@ -181,7 +181,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
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// Finalize context and compute the output hash.
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std::array<u8, NcaSha256HashLength> output_hash;
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mbedtls_sha256_finish_ret(&ctx, output_hash.data());
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mbedtls_sha256_finish(&ctx, output_hash.data());
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// Compare to expected.
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if (std::memcmp(input_hash.data(), output_hash.data(), NcaSha256HalfHashLength) != 0) {
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