forked from eden-emu/eden
[vk] Disable broken EXTs on stock Adreno drivers.
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parent
db65f10768
commit
ce1b03421b
2 changed files with 36 additions and 2 deletions
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@ -502,6 +502,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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}
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if (is_qualcomm) {
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if (extensions.shader_float_controls) {
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LOG_WARNING(Render_Vulkan,
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"Qualcomm drivers have broken VK_KHR_shader_float_controls");
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RemoveExtension(extensions.shader_float_controls,
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VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
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}
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LOG_WARNING(Render_Vulkan,
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"Qualcomm drivers have a slow VK_KHR_push_descriptor implementation");
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//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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@ -985,6 +991,17 @@ bool Device::GetSuitability(bool requires_swapchain) {
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// Set instance version.
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instance_version = properties.properties.apiVersion;
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VkPhysicalDeviceDriverProperties driver_probe_props{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
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};
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VkPhysicalDeviceProperties2 driver_probe{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
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.pNext = &driver_probe_props,
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};
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physical.GetProperties2(driver_probe);
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const bool is_qualcomm = driver_probe_props.driverID == VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
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const bool disable_shader_int64 = is_qualcomm;
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// Minimum of API version 1.1 is required. (This is well-supported.)
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ASSERT(instance_version >= VK_API_VERSION_1_1);
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@ -1095,8 +1112,18 @@ bool Device::GetSuitability(bool requires_swapchain) {
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// Perform the feature test.
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physical.GetFeatures2(features2);
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if (disable_shader_int64) {
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features2.features.shaderInt64 = VK_FALSE;
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}
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// Base Vulkan 1.0 features are always valid regardless of instance version.
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features.features = features2.features;
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if (disable_shader_int64) {
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features.features.shaderInt64 = VK_FALSE;
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features.shader_atomic_int64.shaderBufferInt64Atomics = VK_FALSE;
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features.shader_atomic_int64.shaderSharedInt64Atomics = VK_FALSE;
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LOG_WARNING(Render_Vulkan, "Disabling broken shaderInt64 support on Qualcomm drivers ");
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}
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// Some features are mandatory. Check those.
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#define CHECK_FEATURE(feature, name) \
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@ -1137,8 +1164,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
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properties.subgroup_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
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SetNext(next, properties.subgroup_properties);
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// Retrieve relevant extension properties.
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if (extensions.shader_float_controls) {
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if (is_qualcomm) {
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properties.float_controls.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
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SetNext(next, properties.float_controls);
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@ -377,6 +377,10 @@ public:
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/// Returns true if shader int64 is supported.
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bool IsShaderInt64Supported() const {
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const auto driver = GetDriverID();
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if (driver == VK_DRIVER_ID_QUALCOMM_PROPRIETARY) {
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return false;
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}
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return features.features.shaderInt64;
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}
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@ -591,6 +595,10 @@ public:
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/// Returns true if the device supports VK_KHR_shader_atomic_int64.
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bool IsExtShaderAtomicInt64Supported() const {
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const auto driver = GetDriverID();
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if (driver == VK_DRIVER_ID_QUALCOMM_PROPRIETARY) {
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return false;
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}
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return extensions.shader_atomic_int64;
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}
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