forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
428f136a75
commit
9d2681ecc9
276 changed files with 973 additions and 1010 deletions
|
@ -164,7 +164,7 @@ ResultStatus AppLoader_NCA::VerifyIntegrity(std::function<bool(size_t, size_t)>
|
|||
// Begin iterating the file.
|
||||
while (processed_size < total_size) {
|
||||
// Refill the buffer.
|
||||
const size_t intended_read_size = std::min(buffer.size(), total_size - processed_size);
|
||||
const size_t intended_read_size = (std::min)(buffer.size(), total_size - processed_size);
|
||||
const size_t read_size = file->Read(buffer.data(), intended_read_size, processed_size);
|
||||
|
||||
// Update the hash function with the buffer contents.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue