forked from eden-emu/eden
[core] Add option to control Host MMU Emulation (#324)
This adds an option to enable or disable Host MMU Emulation [Android/PC], brings better config per-game handling with Disable Buffer Reorder, disables Flush Debug Lines by Log, option which was enabled by default on Android/PC taxing performance and translates to all supported languages the recent changes. Leaves room for NCE improvements in the foreseable future. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com> Reviewed-on: eden-emu/eden#324 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
parent
9d53933a95
commit
7f482d0730
34 changed files with 108 additions and 12 deletions
|
@ -118,6 +118,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
|
|||
// Cpu Debug
|
||||
|
||||
// Cpu Unsafe
|
||||
INSERT(Settings, cpuopt_unsafe_host_mmu, tr("Enable Host MMU Emulation (fastmem)"),
|
||||
tr("This optimization speeds up memory accesses by the guest program.\nEnabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.\nDisabling this forces all memory accesses to use Software MMU Emulation."));
|
||||
INSERT(
|
||||
Settings,
|
||||
cpuopt_unsafe_unfuse_fma,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue