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shader_recompiler: ignore clip distances beyond driver support level

This commit is contained in:
Liam 2023-12-18 22:15:44 -05:00
parent acf46708b3
commit 6611ba122b
6 changed files with 14 additions and 1 deletions

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@ -87,6 +87,8 @@ struct Profile {
bool has_broken_robust{};
u64 min_ssbo_alignment{};
u32 max_user_clip_distances{};
};
} // namespace Shader