forked from eden-emu/eden
		
	rescaling_pass: Logic simplification and minor style cleanup
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					 2 changed files with 17 additions and 33 deletions
				
			
		|  | @ -14,11 +14,7 @@ | |||
| 
 | ||||
| namespace Shader::Optimization { | ||||
| namespace { | ||||
| void VisitMark(const IR::Program& program, const IR::Inst& inst) { | ||||
|     const bool is_fragment_shader{program.stage == Stage::Fragment}; | ||||
|     if (!is_fragment_shader) { | ||||
|         return; | ||||
|     } | ||||
| void VisitMark(const IR::Inst& inst) { | ||||
|     switch (inst.GetOpcode()) { | ||||
|     case IR::Opcode::ShuffleIndex: | ||||
|     case IR::Opcode::ShuffleUp: | ||||
|  | @ -54,6 +50,7 @@ void VisitMark(const IR::Program& program, const IR::Inst& inst) { | |||
|         break; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void PatchFragCoord(IR::Block& block, IR::Inst& inst) { | ||||
|     IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; | ||||
|     const IR::F32 down_factor{ir.ResolutionDownFactor()}; | ||||
|  | @ -64,50 +61,35 @@ void PatchFragCoord(IR::Block& block, IR::Inst& inst) { | |||
| 
 | ||||
| [[nodiscard]] IR::U32 Scale(IR::IREmitter& ir, const IR::U1& is_scaled, const IR::U32& value) { | ||||
|     IR::U32 scaled_value{value}; | ||||
|     bool changed{}; | ||||
|     if (const u32 up_scale = Settings::values.resolution_info.up_scale; up_scale != 1) { | ||||
|         scaled_value = ir.IMul(scaled_value, ir.Imm32(up_scale)); | ||||
|         changed = true; | ||||
|     } | ||||
|     if (const u32 down_shift = Settings::values.resolution_info.down_shift; down_shift != 0) { | ||||
|         scaled_value = ir.ShiftRightArithmetic(scaled_value, ir.Imm32(down_shift)); | ||||
|         changed = true; | ||||
|     } | ||||
|     if (changed) { | ||||
|         return IR::U32{ir.Select(is_scaled, scaled_value, value)}; | ||||
|     } else { | ||||
|         return value; | ||||
|     } | ||||
|     return IR::U32{ir.Select(is_scaled, scaled_value, value)}; | ||||
| } | ||||
| 
 | ||||
| [[nodiscard]] IR::U32 SubScale(IR::IREmitter& ir, const IR::U1& is_scaled, const IR::U32& value, | ||||
|                                const IR::Attribute attrib) { | ||||
|     const IR::F32 opt1{ir.Imm32(Settings::values.resolution_info.up_factor)}; | ||||
|     const IR::F32 base{ir.FPMul(ir.ConvertUToF(32, 32, value), opt1)}; | ||||
|     const IR::F32 up_factor{ir.Imm32(Settings::values.resolution_info.up_factor)}; | ||||
|     const IR::F32 base{ir.FPMul(ir.ConvertUToF(32, 32, value), up_factor)}; | ||||
|     const IR::F32 frag_coord{ir.GetAttribute(attrib)}; | ||||
|     const IR::F32 opt2{ir.Imm32(Settings::values.resolution_info.down_factor)}; | ||||
|     const IR::F32 floor{ir.FPMul(opt1, ir.FPFloor(ir.FPMul(frag_coord, opt2)))}; | ||||
|     const IR::U32 deviation{ | ||||
|         ir.ConvertFToU(32, ir.FPAdd(base, ir.FPAdd(frag_coord, ir.FPNeg(floor))))}; | ||||
|     return IR::U32{ir.Select(is_scaled, deviation, value)}; | ||||
|     const IR::F32 down_factor{ir.Imm32(Settings::values.resolution_info.down_factor)}; | ||||
|     const IR::F32 floor{ir.FPMul(up_factor, ir.FPFloor(ir.FPMul(frag_coord, down_factor)))}; | ||||
|     const IR::F16F32F64 deviation{ir.FPAdd(base, ir.FPAdd(frag_coord, ir.FPNeg(floor)))}; | ||||
|     return IR::U32{ir.Select(is_scaled, ir.ConvertFToU(32, deviation), value)}; | ||||
| } | ||||
| 
 | ||||
| [[nodiscard]] IR::U32 DownScale(IR::IREmitter& ir, const IR::U1& is_scaled, IR::U32 value) { | ||||
| [[nodiscard]] IR::U32 DownScale(IR::IREmitter& ir, const IR::U1& is_scaled, const IR::U32& value) { | ||||
|     IR::U32 scaled_value{value}; | ||||
|     bool changed{}; | ||||
|     if (const u32 down_shift = Settings::values.resolution_info.down_shift; down_shift != 0) { | ||||
|         scaled_value = ir.ShiftLeftLogical(scaled_value, ir.Imm32(down_shift)); | ||||
|         changed = true; | ||||
|     } | ||||
|     if (const u32 up_scale = Settings::values.resolution_info.up_scale; up_scale != 1) { | ||||
|         scaled_value = ir.IDiv(scaled_value, ir.Imm32(up_scale)); | ||||
|         changed = true; | ||||
|     } | ||||
|     if (changed) { | ||||
|         return IR::U32{ir.Select(is_scaled, scaled_value, value)}; | ||||
|     } else { | ||||
|         return value; | ||||
|     } | ||||
|     return IR::U32{ir.Select(is_scaled, scaled_value, value)}; | ||||
| } | ||||
| 
 | ||||
| void PatchImageQueryDimensions(IR::Block& block, IR::Inst& inst) { | ||||
|  | @ -267,9 +249,12 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { | |||
| } // Anonymous namespace
 | ||||
| 
 | ||||
| void RescalingPass(IR::Program& program) { | ||||
|     for (IR::Block* const block : program.post_order_blocks) { | ||||
|         for (IR::Inst& inst : block->Instructions()) { | ||||
|             VisitMark(program, inst); | ||||
|     const bool is_fragment_shader{program.stage == Stage::Fragment}; | ||||
|     if (is_fragment_shader) { | ||||
|         for (IR::Block* const block : program.post_order_blocks) { | ||||
|             for (IR::Inst& inst : block->Instructions()) { | ||||
|                 VisitMark(inst); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     for (IR::Block* const block : program.post_order_blocks) { | ||||
|  |  | |||
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