forked from eden-emu/eden
		
	default_ini: Remove deprecated settings
These settings are not being read in config.cpp AND they do not exist in common/settings.h. Remove their references.
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		|  | @ -98,20 +98,6 @@ use_touch_from_button= | |||
| #touch_from_button_maps_0_bind_1=bar | ||||
| # etc. | ||||
| 
 | ||||
| # Most desktop operating systems do not expose a way to poll the motion state of the controllers | ||||
| # so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly | ||||
| # from a controller device to the client program. Citra has a client that can connect and read | ||||
| # from any cemuhook compatible motion program. | ||||
| 
 | ||||
| # IPv4 address of the udp input server (Default "127.0.0.1") | ||||
| udp_input_address=127.0.0.1 | ||||
| 
 | ||||
| # Port of the udp input server. (Default 26760) | ||||
| udp_input_port= | ||||
| 
 | ||||
| # The pad to request data on. Should be between 0 (Pad 1) and 3 (Pad 4). (Default 0) | ||||
| udp_pad_index= | ||||
| 
 | ||||
| [Core] | ||||
| # Whether to use multi-core for CPU emulation | ||||
| # 0: Disabled, 1 (default): Enabled | ||||
|  | @ -166,14 +152,6 @@ debug = | |||
| # Which Vulkan physical device to use (defaults to 0) | ||||
| vulkan_device = | ||||
| 
 | ||||
| # Whether to use software or hardware rendering. | ||||
| # 0: Software, 1 (default): Hardware | ||||
| use_hw_renderer = | ||||
| 
 | ||||
| # Whether to use the Just-In-Time (JIT) compiler for shader emulation | ||||
| # 0: Interpreter (slow), 1 (default): JIT (fast) | ||||
| use_shader_jit = | ||||
| 
 | ||||
| # Aspect ratio | ||||
| # 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window | ||||
| aspect_ratio = | ||||
|  | @ -222,11 +200,6 @@ gpu_accuracy = | |||
| # 0 : Off (slow), 1 (default): On (fast) | ||||
| use_asynchronous_gpu_emulation = | ||||
| 
 | ||||
| # Forces VSync on the display thread. Usually doesn't impact performance, but on some drivers it can | ||||
| # so only turn this off if you notice a speed difference. | ||||
| # 0: Off, 1 (default): On | ||||
| use_vsync = | ||||
| 
 | ||||
| # Whether to use garbage collection or not for GPU caches. | ||||
| # 0 (default): Off, 1: On | ||||
| use_caches_gc = | ||||
|  | @ -237,31 +210,6 @@ bg_red = | |||
| bg_blue = | ||||
| bg_green = | ||||
| 
 | ||||
| [Layout] | ||||
| # Layout for the screen inside the render window. | ||||
| # 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen | ||||
| layout_option = | ||||
| 
 | ||||
| # Toggle custom layout (using the settings below) on or off. | ||||
| # 0 (default): Off, 1: On | ||||
| custom_layout = | ||||
| 
 | ||||
| # Screen placement when using Custom layout option | ||||
| # 0x, 0y is the top left corner of the render window. | ||||
| custom_top_left = | ||||
| custom_top_top = | ||||
| custom_top_right = | ||||
| custom_top_bottom = | ||||
| custom_bottom_left = | ||||
| custom_bottom_top = | ||||
| custom_bottom_right = | ||||
| custom_bottom_bottom = | ||||
| 
 | ||||
| # Swaps the prominent screen with the other screen. | ||||
| # For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. | ||||
| # 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent | ||||
| swap_screen = | ||||
| 
 | ||||
| [Audio] | ||||
| # Which audio output engine to use. | ||||
| # auto (default): Auto-select | ||||
|  | @ -308,10 +256,6 @@ gamecard_path = | |||
| # 1 (default): Yes, 0: No | ||||
| use_docked_mode = | ||||
| 
 | ||||
| # Allow the use of NFC in games | ||||
| # 1 (default): Yes, 0 : No | ||||
| enable_nfc = | ||||
| 
 | ||||
| # Sets the seed for the RNG generator built into the switch | ||||
| # rng_seed will be ignored and randomly generated if rng_seed_enabled is false | ||||
| rng_seed_enabled = | ||||
|  | @ -323,10 +267,6 @@ rng_seed = | |||
| custom_rtc_enabled = | ||||
| custom_rtc = | ||||
| 
 | ||||
| # Sets the account username, max length is 32 characters | ||||
| # yuzu (default) | ||||
| username = yuzu | ||||
| 
 | ||||
| # Sets the systems language index | ||||
| # 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, | ||||
| # 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French, | ||||
|  | @ -393,4 +333,4 @@ title_ids = | |||
| # For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|') | ||||
| # e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey | ||||
| )"; | ||||
| } | ||||
| } // namespace DefaultINI
 | ||||
|  |  | |||
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