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settings: Hide shader cache behind a setting

This commit is contained in:
ReinUsesLisp 2019-01-14 02:14:27 -03:00
parent 8b1a7aa19d
commit 1342998379
8 changed files with 42 additions and 0 deletions

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@ -391,6 +391,7 @@ struct Values {
float resolution_factor;
bool use_frame_limit;
u16 frame_limit;
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
float bg_red;