forked from eden-emu/eden
131 lines
4.1 KiB
C++
131 lines
4.1 KiB
C++
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/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <memory>
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#include "SoundBoardEngine.h"
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/**
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* Main audio engine for the SoundBoard sample. It is responsible for:
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*
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* - Creating the callback object which will be supplied when constructing the audio stream
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* - Creating the playback stream, including setting the callback object
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* - Creating `Synth` which will render the audio inside the callback
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* - Starting the playback stream
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* - Restarting the playback stream when `restart()` is called by the callback object
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*
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* @param numSignals
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*/
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SoundBoardEngine::SoundBoardEngine(int32_t numSignals) {
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createCallback(numSignals);
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}
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SoundBoardEngine::~SoundBoardEngine() {
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if (mStream) {
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LOGE("SoundBoardEngine destructor was called without calling stop()."
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"Please call stop() to ensure stream resources are not leaked.");
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stop();
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}
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}
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void SoundBoardEngine::noteOff(int32_t noteIndex) {
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mSynth->noteOff(noteIndex);
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}
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void SoundBoardEngine::noteOn(int32_t noteIndex) {
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mSynth->noteOn(noteIndex);
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}
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void SoundBoardEngine::tap(bool isDown) {
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mSynth->tap(isDown);
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}
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void SoundBoardEngine::restart() {
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stop();
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start();
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}
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// Create the playback stream
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oboe::Result SoundBoardEngine::createPlaybackStream() {
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oboe::AudioStreamBuilder builder;
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return builder.setSharingMode(oboe::SharingMode::Exclusive)
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->setPerformanceMode(oboe::PerformanceMode::LowLatency)
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->setFormat(oboe::AudioFormat::Float)
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->setDataCallback(mDataCallback)
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->setErrorCallback(mErrorCallback)
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->openStream(mStream);
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}
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// Create the callback and set its thread affinity to the supplied CPU core IDs
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void SoundBoardEngine::createCallback(int32_t numSignals){
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mDataCallback = std::make_shared<DefaultDataCallback>();
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// Create the error callback, we supply ourselves as the parent so that we can restart the stream
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// when it's disconnected
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mErrorCallback = std::make_shared<DefaultErrorCallback>(*this);
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mNumSignals = numSignals;
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}
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bool SoundBoardEngine::start() {
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// It is possible for a stream's device to become disconnected during stream open or between
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// stream open and stream start.
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// If the stream fails to start, close the old stream and try again.
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bool didStart = false;
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int tryCount = 0;
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do {
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if (tryCount > 0) {
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usleep(20 * 1000); // Sleep between tries to give the system time to settle.
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}
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didStart = attemptStart();
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} while (!didStart && tryCount++ < 3);
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if (!didStart) {
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LOGE("Failed at starting the stream");
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}
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return didStart;
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}
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bool SoundBoardEngine::attemptStart() {
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auto result = createPlaybackStream();
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if (result == Result::OK) {
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// Create our synthesizer audio source using the properties of the stream
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mSynth = Synth::create(mStream->getSampleRate(), mStream->getChannelCount(), mNumSignals);
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mDataCallback->reset();
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mDataCallback->setSource(std::dynamic_pointer_cast<IRenderableAudio>(mSynth));
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result = mStream->start();
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if (result == Result::OK) {
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return true;
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} else {
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LOGW("Failed attempt at starting the playback stream. Error: %s", convertToText(result));
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return false;
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}
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} else {
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LOGW("Failed attempt at creating the playback stream. Error: %s", convertToText(result));
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return false;
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}
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}
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bool SoundBoardEngine::stop() {
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if(mStream && mStream->getState() != oboe::StreamState::Closed) {
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mStream->stop();
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mStream->close();
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}
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mStream.reset();
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return true;
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}
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