forked from eden-emu/eden
This adds an option to enable or disable Host MMU Emulation [Android/PC], brings better config per-game handling with Disable Buffer Reorder, disables Flush Debug Lines by Log, option which was enabled by default on Android/PC taxing performance and translates to all supported languages the recent changes. Leaves room for NCE improvements in the foreseable future. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com> Reviewed-on: eden-emu/eden#324 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <vector>
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#include <QWidget>
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/shared_translation.h"
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class QComboBox;
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namespace Core {
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class System;
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}
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namespace Ui {
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class ConfigureCpu;
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}
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namespace ConfigurationShared {
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class Builder;
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}
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class ConfigureCpu : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureCpu(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::Builder& builder, QWidget* parent = nullptr);
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~ConfigureCpu() override;
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void ApplyConfiguration() override;
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void SetConfiguration() override;
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void UpdateGroup();
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void Setup(const ConfigurationShared::Builder& builder);
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std::unique_ptr<Ui::ConfigureCpu> ui;
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const Core::System& system;
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const ConfigurationShared::ComboboxTranslationMap& combobox_translations;
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std::vector<std::function<void(bool)>> apply_funcs{};
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QComboBox* accuracy_combobox;
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QComboBox* backend_combobox;
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};
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